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- ***************************************************************************
- ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
- ***************************************************************************
- **********************
- ******* 2.1.5 ********
- ***** 13/09/2020 *****
- **********************
- 1. Fixed Support Crawlers carrying Gatling Tanks
- 2. Fixed renderer settings, cncddraw now works on windowed mode
- 3. Added new multiplayer maps thanks to StolenTech
- 4. Fixed a crash related to large vehicles and weapons such as Kirovs
- 5. Fixed Minigunners not damaging fast aircraft
- 6. Fixed triggers and bugs in the following missions:
- RA2: A04, A08, A10, S01, S09
- YR: A04
- 7. Fixed windowed mode positions for various ingame screens
- ************
- * General *
- ************
- 1. Bounty
- Defensive structures are now eligible to gain bounty from kills
- 2. AA Weapons
- 2.1 Bullets
- Reduced damage by 20%
- 2.2 Missiles
- Increased acceleration by 1 stage
- 3. Civilian Bunkers
- Reduced capacity to 5 from 7
- ************
- ** Allies **
- ************
- 1. Comanche (Laser)
- Increased damage to vehicles by 10/20/30%
- 2. Humvee
- Now takes 50% more damage from bullets
- Reduced speed by 1 stage
- 3. Spectrum Shield Upgrade
- Reduced armor bonus to 15% from 20% on Laser Tanks and Prism Defenders
- Prism Tank shield bonus remains unchanged
- ************
- *** Asia ***
- ************
- 1. Warlord Tank
- Increased damage by 20%
- Increased HP by 4%
- 2. Tank Buster
- Will now automatically use his Lock On ability when off cooldown
- 2.1 Lock On
- Reduced cooldown to 30 from 120 seconds
- Elite cooldown is now 24 seconds
- Reduced duration to 10 from 15 seconds
- Reduced damage by 10%
- ************
- * Soviets *
- ************
- 1. TOS-1 & Sickle Missiles
- Reduced missile spread by 40/50% (normal, heroic)
- 1.1 Sickle
- Increased range by 10%
- 2. Construction Yard
- Provides minimap once again
- ************
- *** Yuri ***
- ************
- 1. Giant Squid
- Moved down to T1 from T2
- Reduced attack speed by 20%
- 2. Stinger
- Increased damage against infantry by 25%
- 3. Stinger Ambush
- Will now deploy upgraded Stingers
- Increased cost to 1750 from 1500
- 4. Blight
- Increased max damage threshold against higher tier infantry by 25%
- 5. Ravager
- Increased range by 20%
- 6. Militant
- Separated weapon warhead from Peacekeeper
- This nerf was required as the weapon dealt full damage to all infantry types
- 7. Tsunami Tank
- Reduced attack speed by 20%
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