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RiseoftheEast

Rise of the East 2.1.5 Changelog

Sep 13th, 2020
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  1. ***************************************************************************
  2. ********************* RISE OF THE EAST 2.1 CHANGELOG **********************
  3. ***************************************************************************
  4.  
  5. **********************
  6. ******* 2.1.5 ********
  7. ***** 13/09/2020 *****
  8. **********************
  9.  
  10. 1. Fixed Support Crawlers carrying Gatling Tanks
  11. 2. Fixed renderer settings, cncddraw now works on windowed mode
  12. 3. Added new multiplayer maps thanks to StolenTech
  13. 4. Fixed a crash related to large vehicles and weapons such as Kirovs
  14. 5. Fixed Minigunners not damaging fast aircraft
  15. 6. Fixed triggers and bugs in the following missions:
  16. RA2: A04, A08, A10, S01, S09
  17. YR: A04
  18. 7. Fixed windowed mode positions for various ingame screens
  19.  
  20. ************
  21. * General *
  22. ************
  23.  
  24. 1. Bounty
  25. Defensive structures are now eligible to gain bounty from kills
  26.  
  27. 2. AA Weapons
  28. 2.1 Bullets
  29. Reduced damage by 20%
  30.  
  31. 2.2 Missiles
  32. Increased acceleration by 1 stage
  33.  
  34. 3. Civilian Bunkers
  35. Reduced capacity to 5 from 7
  36.  
  37. ************
  38. ** Allies **
  39. ************
  40.  
  41. 1. Comanche (Laser)
  42. Increased damage to vehicles by 10/20/30%
  43.  
  44. 2. Humvee
  45. Now takes 50% more damage from bullets
  46. Reduced speed by 1 stage
  47.  
  48. 3. Spectrum Shield Upgrade
  49. Reduced armor bonus to 15% from 20% on Laser Tanks and Prism Defenders
  50. Prism Tank shield bonus remains unchanged
  51.  
  52. ************
  53. *** Asia ***
  54. ************
  55.  
  56. 1. Warlord Tank
  57. Increased damage by 20%
  58. Increased HP by 4%
  59.  
  60. 2. Tank Buster
  61. Will now automatically use his Lock On ability when off cooldown
  62. 2.1 Lock On
  63. Reduced cooldown to 30 from 120 seconds
  64. Elite cooldown is now 24 seconds
  65. Reduced duration to 10 from 15 seconds
  66. Reduced damage by 10%
  67.  
  68. ************
  69. * Soviets *
  70. ************
  71.  
  72. 1. TOS-1 & Sickle Missiles
  73. Reduced missile spread by 40/50% (normal, heroic)
  74.  
  75. 1.1 Sickle
  76. Increased range by 10%
  77.  
  78. 2. Construction Yard
  79. Provides minimap once again
  80.  
  81. ************
  82. *** Yuri ***
  83. ************
  84.  
  85. 1. Giant Squid
  86. Moved down to T1 from T2
  87. Reduced attack speed by 20%
  88.  
  89. 2. Stinger
  90. Increased damage against infantry by 25%
  91.  
  92. 3. Stinger Ambush
  93. Will now deploy upgraded Stingers
  94. Increased cost to 1750 from 1500
  95.  
  96. 4. Blight
  97. Increased max damage threshold against higher tier infantry by 25%
  98.  
  99. 5. Ravager
  100. Increased range by 20%
  101.  
  102. 6. Militant
  103. Separated weapon warhead from Peacekeeper
  104. This nerf was required as the weapon dealt full damage to all infantry types
  105.  
  106. 7. Tsunami Tank
  107. Reduced attack speed by 20%
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