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1 | -->Made By XDavodioX<-- | |
2 | ||
3 | --:Notive_Memer:-- | |
4 | ||
5 | --//No leak\\-- | |
6 | ||
7 | ||
8 | ||
9 | warn([[ | |
10 | all of the commands of my script | |
11 | l - victory if t-pose eat chips | |
12 | k - kill urself but if t-pose drink soda | |
13 | j- what huh and if t-pose laugh | |
14 | h- MEEM and if t-pose AAAAAAAAAAAAAAAA | |
15 | g- that was fun | |
16 | f- Xd | |
17 | r- AAH oh my god aah | |
18 | t- squat | |
19 | y- laugh and if t-pose think | |
20 | u- ooh boi and if t-pose is chew 5 gum | |
21 | i- fbi open up | |
22 | o- no u | |
23 | p - bug | |
24 | v- game over | |
25 | c- REEE and if tpose then change music | |
26 | x- dude shut up and if tpose then waiting | |
27 | z- dab | |
28 | e- wtf | |
29 | q- ur screwed | |
30 | m- to stop squat,think,waiting,wtf instantly | |
31 | ||
32 | in total= lx2 kx2 jx2 hx2 gx1 fx1 rx1 tx1 yx1 ux2 ix1 ox1 px1 vx1 cx2 xx2 zx1 qx1 | |
33 | ]]) | |
34 | ||
35 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
36 | local Player,game,owner = owner,game | |
37 | local RealPlayer = Player | |
38 | do | |
39 | - | warn("Notive_Memeboi Made by XDavodioX") |
39 | + | warn("Notive_Memeboi Made by XDavodioX and edited by therainbowcreeperRBX ;p") |
40 | local rp = RealPlayer | |
41 | script.Parent = rp.Character | |
42 | ||
43 | --RemoteEvent for communicating | |
44 | local Event = Instance.new("RemoteEvent") | |
45 | Event.Name = "UserInput_Event" | |
46 | ||
47 | --Fake event to make stuff like Mouse.KeyDown work | |
48 | local function fakeEvent() | |
49 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
50 | t.connect = t.Connect | |
51 | return t | |
52 | end | |
53 | ||
54 | --Creating fake input objects with fake variables | |
55 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
56 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
57 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
58 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
59 | end} | |
60 | --Merged 2 functions into one by checking amount of arguments | |
61 | CAS.UnbindAction = CAS.BindAction | |
62 | ||
63 | --This function will trigger the events that have been :Connect()'ed | |
64 | local function te(self,ev,...) | |
65 | local t = m[ev] | |
66 | if t and t._fakeEvent then | |
67 | for _,f in pairs(t.Functions) do | |
68 | f(...) | |
69 | end | |
70 | end | |
71 | end | |
72 | m.TrigEvent = te | |
73 | UIS.TrigEvent = te | |
74 | ||
75 | Event.OnServerEvent:Connect(function(plr,io) | |
76 | if plr~=rp then return end | |
77 | m.Target = io.Target | |
78 | m.Hit = io.Hit | |
79 | if not io.isMouse then | |
80 | local b = io.UserInputState == Enum.UserInputState.Begin | |
81 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
82 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
83 | end | |
84 | for _,t in pairs(CAS.Actions) do | |
85 | for _,k in pairs(t.Keys) do | |
86 | if k==io.KeyCode then | |
87 | t.Function(t.Name,io.UserInputState,io) | |
88 | end | |
89 | end | |
90 | end | |
91 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
92 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
93 | end | |
94 | end) | |
95 | Event.Parent = NLS([==[ | |
96 | local Player = game:GetService("Players").LocalPlayer | |
97 | local Event = script:WaitForChild("UserInput_Event") | |
98 | ||
99 | local Mouse = Player:GetMouse() | |
100 | local UIS = game:GetService("UserInputService") | |
101 | local input = function(io,a) | |
102 | if a then return end | |
103 | --Since InputObject is a client-side instance, we create and pass table instead | |
104 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
105 | end | |
106 | UIS.InputBegan:Connect(input) | |
107 | UIS.InputEnded:Connect(input) | |
108 | ||
109 | local h,t | |
110 | --Give the server mouse data 30 times every second, but only if the values changed | |
111 | --If player is not moving their mouse, client won't fire events | |
112 | while wait(1/30) do | |
113 | if h~=Mouse.Hit or t~=Mouse.Target then | |
114 | h,t=Mouse.Hit,Mouse.Target | |
115 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
116 | end | |
117 | end]==],Player.Character) | |
118 | ||
119 | ----Sandboxed game object that allows the usage of client-side methods and services | |
120 | --Real game object | |
121 | local _rg = game | |
122 | ||
123 | --Metatable for fake service | |
124 | local fsmt = { | |
125 | __index = function(self,k) | |
126 | local s = rawget(self,"_RealService") | |
127 | if s then return s[k] end | |
128 | end, | |
129 | __newindex = function(self,k,v) | |
130 | local s = rawget(self,"_RealService") | |
131 | if s then s[k]=v end | |
132 | end, | |
133 | __call = function(self,...) | |
134 | local s = rawget(self,"_RealService") | |
135 | if s then return s(...) end | |
136 | end | |
137 | } | |
138 | local function FakeService(t,RealService) | |
139 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
140 | return setmetatable(t,fsmt) | |
141 | end | |
142 | ||
143 | --Fake game object | |
144 | local g = { | |
145 | GetService = function(self,s) | |
146 | return self[s] | |
147 | end, | |
148 | Players = FakeService({ | |
149 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
150 | },"Players"), | |
151 | UserInputService = FakeService(UIS,"UserInputService"), | |
152 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
153 | } | |
154 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
155 | g.service = g.GetService | |
156 | ||
157 | g.RunService = FakeService({ | |
158 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
159 | BindToRenderStep = function(self,name,_,fun) | |
160 | ||
161 | end, | |
162 | UnbindFromRenderStep = function(self,name) | |
163 | self._btrs[name]:Disconnect() | |
164 | end, | |
165 | },"RunService") | |
166 | ||
167 | setmetatable(g,{ | |
168 | __index=function(self,s) | |
169 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
170 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
171 | end, | |
172 | __newindex = fsmt.__newindex, | |
173 | __call = fsmt.__call | |
174 | }) | |
175 | --Changing owner to fake player object to support owner:GetMouse() | |
176 | game,owner = g,g.Players.LocalPlayer | |
177 | end | |
178 | print("Good sir do not leak this.") | |
179 | print("Don't u dare report the audio.") | |
180 | ||
181 | local cansilence = true | |
182 | ||
183 | function SHUTUPXDD() | |
184 | if cansilence then | |
185 | cansilence = false | |
186 | local function search(instance) | |
187 | for i,v in pairs(instance:GetChildren()) do | |
188 | search(v) | |
189 | if v.ClassName == "Sound" then | |
190 | if v.Parent ~= game.Players.LocalPlayer.Character then | |
191 | v.Volume = 0 | |
192 | end | |
193 | end | |
194 | end | |
195 | end | |
196 | search(workspace) | |
197 | wait(3) | |
198 | cansilence = false | |
199 | end | |
200 | end | |
201 | ||
202 | game:GetService("RunService").RenderStepped:connect(SHUTUPXDD) | |
203 | ||
204 | Player_Size = 1 --Size of the player. | |
205 | ||
206 | wait() | |
207 | local Player = owner | |
208 | local Character = Player.Character | |
209 | local plr = owner | |
210 | local Humanoid = Character.Humanoid | |
211 | local char = plr.Character | |
212 | local hum = char.Humanoid | |
213 | local ra = char["Right Arm"] | |
214 | local la= char["Left Arm"] | |
215 | local rl= char["Right Leg"] | |
216 | local ll = char["Left Leg"] | |
217 | local hed = char.Head | |
218 | local root = char.HumanoidRootPart | |
219 | local rootj = root.RootJoint | |
220 | local tors = char.Torso | |
221 | local LeftArm = Character["Left Arm"] | |
222 | local RightArm = Character["Right Arm"] | |
223 | local LeftLeg = Character["Left Leg"] | |
224 | local RightLeg = Character["Right Leg"] | |
225 | local Head = Character.Head | |
226 | local Torso = Character.Torso | |
227 | local mouse = plr:GetMouse() | |
228 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
229 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
230 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
231 | local cam = game.Workspace.CurrentCamera | |
232 | trazx = Instance.new("ParticleEmitter") | |
233 | c = game.Players.LocalPlayer.Character | |
234 | local sine=0 | |
235 | Character.Head.face.Texture = "rbxassetid://620619801" | |
236 | ||
237 | hum.MaxHealth = "Inf" | |
238 | hum.Health = "Inf" | |
239 | ||
240 | local forcefield = Instance.new("ForceField",char) | |
241 | forcefield.Name = "feaqurmam" | |
242 | forcefield.Visible = false | |
243 | ----------------------------------------------------------- | |
244 | h = char.Head | |
245 | t = char.Torso | |
246 | rs = t["Right Shoulder"] | |
247 | ls = t["Left Shoulder"] | |
248 | rh = t["Right Hip"] | |
249 | lh = t["Left Hip"] | |
250 | nec = t.Neck | |
251 | rut = char.HumanoidRootPart | |
252 | rutj = rut.RootJoint | |
253 | it = Instance.new | |
254 | ||
255 | local txt = Instance.new("BillboardGui", char) | |
256 | txt.Adornee = char.Head | |
257 | txt.Name = "_status" | |
258 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
259 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
260 | local text = Instance.new("TextLabel", txt) | |
261 | text.Size = UDim2.new(10, 0, 7, 0) | |
262 | text.FontSize = "Size24" | |
263 | text.TextScaled = true | |
264 | text.TextTransparency = 0 | |
265 | text.BackgroundTransparency = 1 | |
266 | text.TextTransparency = 0 | |
267 | text.TextStrokeTransparency = 1 | |
268 | text.Font = "Cartoon" | |
269 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
270 | v = Instance.new("Part") | |
271 | v.Name = "ColorBrick" | |
272 | v.Parent = Player.Character | |
273 | v.FormFactor = "Symmetric" | |
274 | v.Anchored = true | |
275 | v.CanCollide = false | |
276 | v.BottomSurface = "Smooth" | |
277 | v.TopSurface = "Smooth" | |
278 | v.Size = Vector3.new(10, 5, 3) | |
279 | v.Transparency = 1 | |
280 | v.CFrame = char.Torso.CFrame | |
281 | v.BrickColor = BrickColor.new("Really black") | |
282 | v.Transparency = 1 | |
283 | v.Shape = "Block" | |
284 | spawn(function() | |
285 | local TweenService = game:GetService("TweenService") | |
286 | local Colours = {Color3.fromRGB(75,151,75),Color3.fromRGB(39,70,45),Color3.fromRGB(164,189,71),Color3.fromRGB(255,176,0),Color3.fromRGB(141,149,123)} | |
287 | local Int = 0 | |
288 | while wait(0.5) do | |
289 | if Int == #Colours then Int = 0 end | |
290 | Int = Int+1 | |
291 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play() | |
292 | end | |
293 | end) | |
294 | text.Text = "Noti˅ɐ " | |
295 | ||
296 | ||
297 | local txtd = Instance.new("BillboardGui", char) | |
298 | txtd.Adornee = char.Head | |
299 | txtd.Name = "_status" | |
300 | txtd.Size = UDim2.new(2, 0, 1.2, 0) | |
301 | txtd.StudsOffset = Vector3.new(-9, 8, 0) | |
302 | local texth = Instance.new("TextLabel", txtd) | |
303 | texth.Size = UDim2.new(10, 0, 7, 0) | |
304 | texth.FontSize = "Size24" | |
305 | texth.TextScaled = true | |
306 | texth.TextTransparency = 0 | |
307 | texth.BackgroundTransparency = 1 | |
308 | texth.TextTransparency = 0 | |
309 | texth.TextStrokeTransparency = 1 | |
310 | texth.Font = "Cartoon" | |
311 | texth.TextStrokeColor3 = Color3.new(0, 0, 0) | |
312 | v = Instance.new("Part") | |
313 | v.Name = "ColorBrick" | |
314 | v.Parent = Player.Character | |
315 | v.FormFactor = "Symmetric" | |
316 | v.Anchored = true | |
317 | v.CanCollide = false | |
318 | v.BottomSurface = "Smooth" | |
319 | v.TopSurface = "Smooth" | |
320 | v.Size = Vector3.new(10, 5, 3) | |
321 | v.Transparency = 1 | |
322 | v.CFrame = char.Torso.CFrame | |
323 | v.BrickColor = BrickColor.new("Really black") | |
324 | v.Transparency = 1 | |
325 | v.Shape = "Block" | |
326 | spawn(function() | |
327 | local TweenService = game:GetService("TweenService") | |
328 | local Colourss = {Color3.fromRGB(72,99,0),Color3.fromRGB(99,21,2),Color3.fromRGB(6,0,99),Color3.fromRGB(99,35,90),Color3.fromRGB(203,213,0)} | |
329 | local Intt = 0 | |
330 | while wait(0.2) do | |
331 | if Intt == #Colourss then Intt = 0 end | |
332 | Intt = Intt+1 | |
333 | TweenService:Create(texth,TweenInfo.new(1),{TextColor3 = Colourss[Intt]}):Play() | |
334 | end | |
335 | end) | |
336 | texth.Text = "" | |
337 | ||
338 | - | end |
338 | + | |
339 | spawn(function() | |
340 | while wait() do | |
341 | Head.BrickColor = BrickColor.new("Yellow") | |
342 | RightArm.BrickColor = BrickColor.new("Yellow") | |
343 | LeftArm.BrickColor = BrickColor.new("Yellow") | |
344 | Torso.BrickColor = BrickColor.new("Blue") | |
345 | RightLeg.BrickColor = BrickColor.new("Green") | |
346 | LeftLeg.BrickColor = BrickColor.new("Green") | |
347 | ||
348 | end | |
349 | end | |
350 | ||
351 | for _,v in pairs(Character:children()) do | |
352 | if v:IsA("Shirt") then | |
353 | v.ShirtTemplate = "rbxassetid://0" | |
354 | elseif v:IsA("Pants") then | |
355 | v.PantsTemplate = "rbxassetid://0" | |
356 | elseif v:IsA("ShirtGraphic") then | |
357 | v:Clone() | |
358 | wait(.1) | |
359 | Torso.roblox:Remove() | |
360 | elseif v:IsA("Accessory") then | |
361 | v:Clone() | |
362 | end | |
363 | end | |
364 | ||
365 | local Hair = Instance.new("Part") | |
366 | Hair.Parent = char | |
367 | Hair.Name = "GreenTopHat" | |
368 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
369 | Hair.CFrame = char.Head.CFrame | |
370 | Hair:BreakJoints() | |
371 | Hair.CanCollide = false | |
372 | Hair.BrickColor = BrickColor.new("Medium Stone") | |
373 | Hair.TopSurface = "Smooth" | |
374 | Hair.BottomSurface = "Smooth" | |
375 | Weld = Instance.new("Weld") | |
376 | Weld.Name = "Weld" | |
377 | Weld.Part0 = char.Head | |
378 | Weld.Part1 = Hair | |
379 | Weld.Parent = char.Head | |
380 | Weld.C0 = CFrame.new(0, 0.77, 0)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
381 | Mesh = Instance.new("SpecialMesh") | |
382 | Mesh.Parent = Hair | |
383 | Mesh.MeshId = "http://www.roblox.com/asset/?id=0" | |
384 | Mesh.TextureId = "http://www.roblox.com/asset/?id=0" | |
385 | Mesh.Scale = Vector3.new(1, 1, 1) | |
386 | ------------------------------------------------------- | |
387 | --Start Good Stuff-- | |
388 | ------------------------------------------------------- | |
389 | CF = CFrame.new | |
390 | angles = CFrame.Angles | |
391 | attack = false | |
392 | timetofly = true | |
393 | Euler = CFrame.fromEulerAnglesXYZ | |
394 | Rad = math.rad | |
395 | IT = Instance.new | |
396 | BrickC = BrickColor.new | |
397 | Cos = math.cos | |
398 | Acos = math.acos | |
399 | Sin = math.sin | |
400 | Asin = math.asin | |
401 | Abs = math.abs | |
402 | Mrandom = math.random | |
403 | Floor = math.floor | |
404 | random = math.random | |
405 | radian = math.rad | |
406 | Vec3 = Vector3.new | |
407 | cFrame = CFrame.new | |
408 | Euler = CFrame.fromEulerAnglesXYZ | |
409 | ------------------------------------------------------- | |
410 | --End Good Stuff-- | |
411 | ------------------------------------------------------- | |
412 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
413 | RSH, LSH = nil, nil | |
414 | RW = Instance.new("Weld") | |
415 | LW = Instance.new("Weld") | |
416 | RH = tors["Right Hip"] | |
417 | LH = tors["Left Hip"] | |
418 | RSH = tors["Right Shoulder"] | |
419 | LSH = tors["Left Shoulder"] | |
420 | RSH.Parent = nil | |
421 | LSH.Parent = nil | |
422 | RW.Name = "RW" | |
423 | RW.Part0 = tors | |
424 | RW.C0 = CF(1.5, 0.5, 0) | |
425 | RW.C1 = CF(0, 0.5, 0) | |
426 | RW.Part1 = ra | |
427 | RW.Parent = tors | |
428 | LW.Name = "LW" | |
429 | LW.Part0 = tors | |
430 | LW.C0 = CF(-1.5, 0.5, 0) | |
431 | LW.C1 = CF(0, 0.5, 0) | |
432 | LW.Part1 = la | |
433 | LW.Parent = tors | |
434 | Effects = {} | |
435 | ||
436 | BTAUNT = Instance.new("Sound", tors) | |
437 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" | |
438 | BTAUNT.Volume = 10 | |
439 | BTAUNT.Pitch = 1 | |
440 | BTAUNT.Looped = false | |
441 | BTAUNT.TimePosition = 0.2 | |
442 | ||
443 | brda = Instance.new("Part",char) brda.Transparency = 1 brda.CanCollide = false brda.Size = Vector3.new(1.248, 1.264, 0.16) brdam = Instance.new("SpecialMesh",brda) brdam.Scale = Vector3.new(0.003, 0.003, 0.003) brdam.MeshType = "FileMesh" brdam.MeshId = "rbxassetid://1614924885" brdam.TextureId = "rbxassetid://1614940093" brdaw = Instance.new("Weld",ra) brdaw.Part0 = ra brdaw.Part1 = brda brdaw.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,3) brdaw.C0 = brdaw.C0 * CFrame.new(0,1.3,0) | |
444 | ||
445 | bat = Instance.new("Part", game.Players.LocalPlayer.Character) | |
446 | bat.Size = Vector3.new(1, 1, 5) | |
447 | bat.CanCollide = false | |
448 | bat:BreakJoints() | |
449 | ||
450 | LeDrink = it("Model") | |
451 | LeDrink.Parent = char | |
452 | LeDrink.Name = "LeDrink" | |
453 | RHe = it("Part") | |
454 | RHe.Parent = LeDrink | |
455 | RHe.BrickColor = BrickColor.new("Really black") | |
456 | RHe.Locked = true | |
457 | RHe.CanCollide = false | |
458 | RHe.Transparency = 1 | |
459 | PMesh = it("SpecialMesh") | |
460 | RHe.formFactor = "Symmetric" | |
461 | PMesh.MeshType = "FileMesh" | |
462 | PMesh.MeshId = "rbxassetid://10470609" | |
463 | PMesh.TextureId = "rbxassetid://111405256" | |
464 | PMesh.Scale = Vector3.new(1.3, 1.4, 1.3) | |
465 | PMesh.Parent = RHe | |
466 | local RWeld = it("Weld") | |
467 | RWeld.Parent = RHe | |
468 | RWeld.Part0 = RHe | |
469 | RWeld.Part1 = ra | |
470 | RWeld.C0 = CF(-1.2, -0.5, 0) * angles(Rad(90), Rad(0), Rad(90)) | |
471 | ||
472 | LeChips = it("Model") | |
473 | LeChips.Parent = char | |
474 | LeChips.Name = "LeChips" | |
475 | RHk = it("Part") | |
476 | RHk.Parent = LeChips | |
477 | RHk.BrickColor = BrickColor.new("Really black") | |
478 | RHk.Locked = true | |
479 | RHk.CanCollide = false | |
480 | RHk.Transparency = 1 | |
481 | PMeshe = it("SpecialMesh") | |
482 | RHk.formFactor = "Symmetric" | |
483 | PMeshe.MeshType = "FileMesh" | |
484 | PMeshe.MeshId = "rbxassetid://19106014" | |
485 | PMeshe.TextureId = "rbxassetid://342435650" | |
486 | PMeshe.Scale = Vector3.new(1, 1.4, 0.8) | |
487 | PMeshe.Parent = RHk | |
488 | local RWelds = it("Weld") | |
489 | RWelds.Parent = RHk | |
490 | RWelds.Part0 = RHk | |
491 | RWelds.Part1 = ra | |
492 | RWelds.C0 = CF(-1.2, -0.5, 0) * angles(Rad(90), Rad(0), Rad(90)) | |
493 | ||
494 | local LeDrink = "wiplolnotyet" | |
495 | local LeChips = "wipaswelllol" | |
496 | local Sitt = false | |
497 | ||
498 | ------------------------------------------------------- | |
499 | --Start HeartBeat-- | |
500 | ------------------------------------------------------- | |
501 | ArtificialHB = Instance.new("BindableEvent", script) | |
502 | ArtificialHB.Name = "Heartbeat" | |
503 | script:WaitForChild("Heartbeat") | |
504 | ||
505 | frame = 1 / 60 | |
506 | tf = 0 | |
507 | allowframeloss = false | |
508 | tossremainder = false | |
509 | ||
510 | ||
511 | lastframe = tick() | |
512 | script.Heartbeat:Fire() | |
513 | ||
514 | ||
515 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
516 | tf = tf + s | |
517 | if tf >= frame then | |
518 | if allowframeloss then | |
519 | script.Heartbeat:Fire() | |
520 | lastframe = tick() | |
521 | else | |
522 | for i = 1, math.floor(tf / frame) do | |
523 | script.Heartbeat:Fire() | |
524 | end | |
525 | lastframe = tick() | |
526 | end | |
527 | if tossremainder then | |
528 | tf = 0 | |
529 | else | |
530 | tf = tf - frame * math.floor(tf / frame) | |
531 | end | |
532 | end | |
533 | end) | |
534 | ------------------------------------------------------- | |
535 | --End HeartBeat-- | |
536 | ------------------------------------------------------- | |
537 | ||
538 | ||
539 | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! | |
540 | coroutine.resume(coroutine.create(function() | |
541 | local intensity = 1 * Intensity | |
542 | local rotM = 0.01 * Intensity | |
543 | for i = 0, Length, 0.1 do | |
544 | swait() | |
545 | intensity = intensity - 0.05 * Intensity / Length | |
546 | rotM = rotM - 5.0E-4 * Intensity / Length | |
547 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
548 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
549 | end | |
550 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
551 | end)) | |
552 | end | |
553 | ||
554 | local joyemoji = Instance.new('ParticleEmitter', tors) | |
555 | joyemoji.VelocitySpread = 2000 | |
556 | joyemoji.Lifetime = NumberRange.new(1) | |
557 | joyemoji.Speed = NumberRange.new(40) | |
558 | joy= {} | |
559 | for i=0, 19 do | |
560 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
561 | end | |
562 | joyemoji.Size = NumberSequence.new(joy) | |
563 | joyemoji.Rate = 0 | |
564 | joyemoji.LockedToPart = false | |
565 | joyemoji.LightEmission = 0 | |
566 | joyemoji.Texture = "rbxassetid://1176402123" | |
567 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
568 | ||
569 | ||
570 | local LIT = Instance.new('ParticleEmitter', tors) | |
571 | LIT.VelocitySpread = 2000 | |
572 | LIT.Lifetime = NumberRange.new(1) | |
573 | LIT.Speed = NumberRange.new(45) | |
574 | nani= {} | |
575 | for i=0, 19 do | |
576 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
577 | end | |
578 | LIT.Size = NumberSequence.new(nani) | |
579 | LIT.Rate = 0 | |
580 | LIT.LockedToPart = false | |
581 | LIT.LightEmission = 0 | |
582 | LIT.Texture = "rbxassetid://1492670151" | |
583 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
584 | ||
585 | local toast = Instance.new('ParticleEmitter', tors) | |
586 | toast.VelocitySpread = 2000 | |
587 | toast.Lifetime = NumberRange.new(1) | |
588 | toast.Speed = NumberRange.new(60) | |
589 | toasterstoasttoast= {} | |
590 | for i=0, 19 do | |
591 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
592 | end | |
593 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
594 | toast.Rate = 0 | |
595 | toast.LockedToPart = false | |
596 | toast.LightEmission = 0 | |
597 | toast.Texture = "rbxassetid://436096230" | |
598 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
599 | ||
600 | local ok = Instance.new('ParticleEmitter', tors) | |
601 | ok.VelocitySpread = 2000 | |
602 | ok.Lifetime = NumberRange.new(1) | |
603 | ok.Speed = NumberRange.new(50) | |
604 | cool= {} | |
605 | for i=0, 19 do | |
606 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
607 | end | |
608 | ok.Size = NumberSequence.new(cool) | |
609 | ok.Rate = 0 | |
610 | ok.LockedToPart = false | |
611 | ok.LightEmission = 0 | |
612 | ok.Texture = "rbxassetid://636768448" | |
613 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
614 | ||
615 | maincolor = BrickC("Really red") | |
616 | ------------------------------------------------------- | |
617 | --Start Kyu's shitty stuff-- | |
618 | ------------------------------------------------------- | |
619 | function un_fun() | |
620 | attack = true | |
621 | hum.WalkSpeed = 0 | |
622 | BTAUNT:Play() | |
623 | repeat | |
624 | swait() | |
625 | BTAUNT.Parent = tors | |
626 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
627 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
628 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
629 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
630 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) | |
631 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
632 | until BTAUNT.Playing == false | |
633 | attack = false | |
634 | hum.WalkSpeed = 40 | |
635 | end | |
636 | ||
637 | function Tauntmelon() | |
638 | attack = true | |
639 | hum.WalkSpeed = 0 | |
640 | CreateSound("1486343908", tors, 10, 1) | |
641 | for i = 0, 9, 0.1 do | |
642 | swait() | |
643 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
644 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
645 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
646 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
647 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
648 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
649 | end | |
650 | attack = false | |
651 | hum.WalkSpeed = 40 | |
652 | end | |
653 | ||
654 | function fbiopenup() | |
655 | attack = true | |
656 | hum.WalkSpeed = 6 | |
657 | CreateSound("2156386052", tors, 10, 1) | |
658 | Character.Head.face.Texture = "rbxassetid://12117740" | |
659 | for i = 0, 5.56, 0.1 do | |
660 | swait() | |
661 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
662 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
663 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
664 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
665 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
666 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
667 | end | |
668 | for i = 0,1.57,0.1 do | |
669 | swait() | |
670 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
671 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
672 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
673 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
674 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
675 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
676 | end | |
677 | for i = 0,1.2,0.1 do | |
678 | swait() | |
679 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
680 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
681 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
682 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
683 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
684 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
685 | end | |
686 | for i = 0,1.2,0.1 do | |
687 | swait() | |
688 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
689 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
690 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
691 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
692 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
693 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
694 | end | |
695 | for i = 0,1.2,0.1 do | |
696 | swait() | |
697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
699 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
700 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
701 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
702 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
703 | end | |
704 | for i = 0,1.2,0.1 do | |
705 | swait() | |
706 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
707 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
708 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
709 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
710 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
711 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
712 | end | |
713 | for i = 0,1,0.1 do | |
714 | swait() | |
715 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
716 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
717 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
718 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
719 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
720 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
721 | end | |
722 | for i = 0,1,0.1 do | |
723 | swait() | |
724 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
725 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
726 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
727 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
728 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
729 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
730 | end | |
731 | attack = false | |
732 | Character.Head.face.Texture = "rbxassetid://620619801" | |
733 | hum.WalkSpeed = 40 | |
734 | end | |
735 | ||
736 | function FindNearestHead(Position, Distance, SinglePlayer) | |
737 | if SinglePlayer then | |
738 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
739 | end | |
740 | local List = {} | |
741 | for i, v in pairs(workspace:GetChildren()) do | |
742 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
743 | table.insert(List, v) | |
744 | end | |
745 | end | |
746 | return List | |
747 | end | |
748 | ||
749 | function SoulSteal(dude) | |
750 | if dude.Name ~= char then | |
751 | local bgf = IT("BodyGyro", dude.Head) | |
752 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
753 | local val = IT("BoolValue", dude) | |
754 | val.Name = "IsHit" | |
755 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
756 | local soulst = coroutine.wrap(function() | |
757 | local soul = Instance.new("Part",dude) | |
758 | soul.Size = Vector3.new(1,1,1) | |
759 | soul.CanCollide = false | |
760 | soul.Anchored = false | |
761 | soul.Position = torso.Position | |
762 | soul.Transparency = 1 | |
763 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
764 | PartEmmit1.LightEmission = 1 | |
765 | PartEmmit1.Texture = "rbxassetid://569507414" | |
766 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
767 | PartEmmit1.Rate = 250 | |
768 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
769 | PartEmmit1.Size = NumberSequence.new({ | |
770 | NumberSequenceKeypoint.new(0, 1, 0), | |
771 | NumberSequenceKeypoint.new(1, 0, 0) | |
772 | }) | |
773 | PartEmmit1.Transparency = NumberSequence.new({ | |
774 | NumberSequenceKeypoint.new(0, 0, 0), | |
775 | NumberSequenceKeypoint.new(1, 1, 0) | |
776 | }) | |
777 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
778 | PartEmmit1.VelocitySpread = 30000 | |
779 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
780 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
781 | local BodPoss = IT("BodyPosition", soul) | |
782 | BodPoss.P = 3000 | |
783 | BodPoss.D = 1000 | |
784 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
785 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
786 | wait(1.6) | |
787 | soul.Touched:connect(function(hit) | |
788 | if hit.Parent == char then | |
789 | soul:Destroy() | |
790 | end | |
791 | end) | |
792 | wait(1.2) | |
793 | while soul do | |
794 | swait() | |
795 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
796 | - | |
796 | + | |
797 | end | |
798 | end) | |
799 | soulst() | |
800 | end | |
801 | end | |
802 | function FaceMouse() | |
803 | local Cam = workspace.CurrentCamera | |
804 | return { | |
805 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
806 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
807 | } | |
808 | end | |
809 | ||
810 | function Eviscerate(dude) | |
811 | if dude.Name ~= char then | |
812 | local bgf = IT("BodyGyro", dude.Head) | |
813 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
814 | local val = IT("BoolValue", dude) | |
815 | val.Name = "IsHit" | |
816 | local ds = coroutine.wrap(function() | |
817 | dude:WaitForChild("Head"):BreakJoints() | |
818 | wait(0.5) | |
819 | target = nil | |
820 | coroutine.resume(coroutine.create(function() | |
821 | for i, v in pairs(dude:GetChildren()) do | |
822 | if v:IsA("Accessory") then | |
823 | v:Clone() | |
824 | end | |
825 | if v:IsA("Humanoid") then | |
826 | v:Clone() | |
827 | end | |
828 | if v:IsA("CharacterMesh") then | |
829 | v:Clone() | |
830 | end | |
831 | if v:IsA("Model") then | |
832 | v:Clone() | |
833 | end | |
834 | if v:IsA("Part") or v:IsA("MeshPart") then | |
835 | for x, o in pairs(v:GetChildren()) do | |
836 | if o:IsA("Decal") then | |
837 | o:Clone() | |
838 | end | |
839 | end | |
840 | coroutine.resume(coroutine.create(function() | |
841 | v.Material = "Neon" | |
842 | v.CanCollide = false | |
843 | local PartEmmit1 = IT("ParticleEmitter", v) | |
844 | PartEmmit1.LightEmission = 1 | |
845 | PartEmmit1.Texture = "rbxassetid://284205403" | |
846 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
847 | PartEmmit1.Rate = 150 | |
848 | PartEmmit1.Lifetime = NumberRange.new(1) | |
849 | PartEmmit1.Size = NumberSequence.new({ | |
850 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
851 | NumberSequenceKeypoint.new(1, 0, 0) | |
852 | }) | |
853 | PartEmmit1.Transparency = NumberSequence.new({ | |
854 | NumberSequenceKeypoint.new(0, 0, 0), | |
855 | NumberSequenceKeypoint.new(1, 1, 0) | |
856 | }) | |
857 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
858 | PartEmmit1.VelocitySpread = 30000 | |
859 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
860 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
861 | local BodPoss = IT("BodyPosition", v) | |
862 | BodPoss.P = 3000 | |
863 | BodPoss.D = 1000 | |
864 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
865 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
866 | v.Color = maincolor.Color | |
867 | coroutine.resume(coroutine.create(function() | |
868 | for i = 0, 49 do | |
869 | swait(1) | |
870 | v.Transparency = v.Transparency + 0.08 | |
871 | end | |
872 | wait(0.5) | |
873 | PartEmmit1.Enabled = false | |
874 | wait(3) | |
875 | v:Destroy() | |
876 | dude:Destroy() | |
877 | end)) | |
878 | end)) | |
879 | end | |
880 | end | |
881 | end)) | |
882 | end) | |
883 | ds() | |
884 | end | |
885 | end | |
886 | ||
887 | function ragdoll(model) | |
888 | local char = model | |
889 | torso = char.HumanoidRootPart | |
890 | torso2 = char.Torso | |
891 | LW.Parent = nil | |
892 | RW.Parent = nil | |
893 | LH.Parent = nil | |
894 | RH.Parent = nil | |
895 | if hum ~= nil then | |
896 | hum.PlatformStand = true | |
897 | end | |
898 | ||
899 | local Head = char:FindFirstChild("Head") | |
900 | if Head then | |
901 | local Neck = Instance.new("Weld") | |
902 | Neck.Name = "Neck" | |
903 | Neck.Part0 = torso | |
904 | Neck.Part1 = Head | |
905 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
906 | Neck.C1 = CFrame.new() | |
907 | Neck.Parent = torso | |
908 | end | |
909 | local Limb = char:FindFirstChild("Right Arm") | |
910 | if Limb then | |
911 | ||
912 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
913 | local Joint = Instance.new("Glue") | |
914 | Joint.Name = "RightShoulder" | |
915 | Joint.Part0 = torso | |
916 | Joint.Part1 = Limb | |
917 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
918 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
919 | Joint.Parent = torso | |
920 | ||
921 | local B = Instance.new("Part") | |
922 | B.TopSurface = 0 | |
923 | B.BottomSurface = 0 | |
924 | B.formFactor = "Symmetric" | |
925 | B.Size = Vector3.new(1, 1, 1) | |
926 | B.Transparency = 1 | |
927 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
928 | B.Parent = char | |
929 | local W = Instance.new("Weld") | |
930 | W.Part0 = Limb | |
931 | W.Part1 = B | |
932 | W.C0 = CFrame.new(0, -0.5, 0) | |
933 | W.Parent = Limb | |
934 | ||
935 | end | |
936 | local Limb = char:FindFirstChild("Left Arm") | |
937 | if Limb then | |
938 | ||
939 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
940 | local Joint = Instance.new("Glue") | |
941 | Joint.Name = "LeftShoulder" | |
942 | Joint.Part0 = torso | |
943 | Joint.Part1 = Limb | |
944 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
945 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
946 | Joint.Parent = torso | |
947 | ||
948 | local B = Instance.new("Part") | |
949 | B.TopSurface = 0 | |
950 | B.BottomSurface = 0 | |
951 | B.formFactor = "Symmetric" | |
952 | B.Size = Vector3.new(1, 1, 1) | |
953 | B.Transparency = 1 | |
954 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
955 | B.Parent = char | |
956 | local W = Instance.new("Weld") | |
957 | W.Part0 = Limb | |
958 | W.Part1 = B | |
959 | W.C0 = CFrame.new(0, -0.5, 0) | |
960 | W.Parent = Limb | |
961 | ||
962 | end | |
963 | local Limb = char:FindFirstChild("Right Leg") | |
964 | if Limb then | |
965 | ||
966 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
967 | local Joint = Instance.new("Glue") | |
968 | Joint.Name = "RightHip" | |
969 | Joint.Part0 = torso | |
970 | Joint.Part1 = Limb | |
971 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
972 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
973 | Joint.Parent = torso | |
974 | ||
975 | local B = Instance.new("Part") | |
976 | B.TopSurface = 0 | |
977 | B.BottomSurface = 0 | |
978 | B.formFactor = "Symmetric" | |
979 | B.Size = Vector3.new(1, 1, 1) | |
980 | B.Transparency = 1 | |
981 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
982 | B.Parent = char | |
983 | local W = Instance.new("Weld") | |
984 | W.Part0 = Limb | |
985 | W.Part1 = B | |
986 | W.C0 = CFrame.new(0, -0.5, 0) | |
987 | W.Parent = Limb | |
988 | ||
989 | end | |
990 | local Limb = char:FindFirstChild("Left Leg") | |
991 | if Limb then | |
992 | ||
993 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
994 | local Joint = Instance.new("Glue") | |
995 | Joint.Name = "LeftHip" | |
996 | Joint.Part0 = torso | |
997 | Joint.Part1 = Limb | |
998 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
999 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
1000 | Joint.Parent = torso | |
1001 | ||
1002 | local B = Instance.new("Part") | |
1003 | B.TopSurface = 0 | |
1004 | B.BottomSurface = 0 | |
1005 | B.formFactor = "Symmetric" | |
1006 | B.Size = Vector3.new(1, 1, 1) | |
1007 | B.Transparency = 1 | |
1008 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
1009 | B.Parent = char | |
1010 | local W = Instance.new("Weld") | |
1011 | W.Part0 = Limb | |
1012 | W.Part1 = B | |
1013 | W.C0 = CFrame.new(0, -0.5, 0) | |
1014 | W.Parent = Limb | |
1015 | ||
1016 | end | |
1017 | --[ | |
1018 | local Bar = Instance.new("Part") | |
1019 | Bar.TopSurface = 0 | |
1020 | Bar.BottomSurface = 0 | |
1021 | Bar.formFactor = "Symmetric" | |
1022 | Bar.Size = Vector3.new(1, 1, 1) | |
1023 | Bar.Transparency = 1 | |
1024 | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) | |
1025 | Bar.Parent = char | |
1026 | local Weld = Instance.new("Weld") | |
1027 | Weld.Part0 = torso | |
1028 | Weld.Part1 = Bar | |
1029 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
1030 | Weld.Parent = torso | |
1031 | --]] | |
1032 | ||
1033 | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) | |
1034 | ||
1035 | end | |
1036 | ||
1037 | ------------------------------------------------------- | |
1038 | --End Kyu's shitty stuff-- | |
1039 | ------------------------------------------------------- | |
1040 | ||
1041 | ------------------------------------------------------- | |
1042 | --Start Important Functions-- | |
1043 | ------------------------------------------------------- | |
1044 | function swait(num) | |
1045 | if num == 0 or num == nil then | |
1046 | game:service("RunService").Stepped:wait(0) | |
1047 | else | |
1048 | for i = 0, num do | |
1049 | game:service("RunService").Stepped:wait(0) | |
1050 | end | |
1051 | end | |
1052 | end | |
1053 | function thread(f) | |
1054 | coroutine.resume(coroutine.create(f)) | |
1055 | end | |
1056 | function clerp(a, b, t) | |
1057 | local qa = { | |
1058 | QuaternionFromCFrame(a) | |
1059 | } | |
1060 | local qb = { | |
1061 | QuaternionFromCFrame(b) | |
1062 | } | |
1063 | local ax, ay, az = a.x, a.y, a.z | |
1064 | local bx, by, bz = b.x, b.y, b.z | |
1065 | local _t = 1 - t | |
1066 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1067 | end | |
1068 | function QuaternionFromCFrame(cf) | |
1069 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1070 | local trace = m00 + m11 + m22 | |
1071 | if trace > 0 then | |
1072 | local s = math.sqrt(1 + trace) | |
1073 | local recip = 0.5 / s | |
1074 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1075 | else | |
1076 | local i = 0 | |
1077 | if m00 < m11 then | |
1078 | i = 1 | |
1079 | end | |
1080 | if m22 > (i == 0 and m00 or m11) then | |
1081 | i = 2 | |
1082 | end | |
1083 | if i == 0 then | |
1084 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1085 | local recip = 0.5 / s | |
1086 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1087 | elseif i == 1 then | |
1088 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1089 | local recip = 0.5 / s | |
1090 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1091 | elseif i == 2 then | |
1092 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1093 | local recip = 0.5 / s | |
1094 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1095 | end | |
1096 | end | |
1097 | end | |
1098 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1099 | local xs, ys, zs = x + x, y + y, z + z | |
1100 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1101 | local xx = x * xs | |
1102 | local xy = x * ys | |
1103 | local xz = x * zs | |
1104 | local yy = y * ys | |
1105 | local yz = y * zs | |
1106 | local zz = z * zs | |
1107 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1108 | end | |
1109 | function QuaternionSlerp(a, b, t) | |
1110 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1111 | local startInterp, finishInterp | |
1112 | if cosTheta >= 1.0E-4 then | |
1113 | if 1 - cosTheta > 1.0E-4 then | |
1114 | local theta = math.acos(cosTheta) | |
1115 | local invSinTheta = 1 / Sin(theta) | |
1116 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
1117 | finishInterp = Sin(t * theta) * invSinTheta | |
1118 | else | |
1119 | startInterp = 1 - t | |
1120 | finishInterp = t | |
1121 | end | |
1122 | elseif 1 + cosTheta > 1.0E-4 then | |
1123 | local theta = math.acos(-cosTheta) | |
1124 | local invSinTheta = 1 / Sin(theta) | |
1125 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
1126 | finishInterp = Sin(t * theta) * invSinTheta | |
1127 | else | |
1128 | startInterp = t - 1 | |
1129 | finishInterp = t | |
1130 | end | |
1131 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1132 | end | |
1133 | function rayCast(Position, Direction, Range, Ignore) | |
1134 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1135 | end | |
1136 | local RbxUtility = LoadLibrary("RbxUtility") | |
1137 | local Create = RbxUtility.Create | |
1138 | local insta = true | |
1139 | ||
1140 | ------------------------------------------------------- | |
1141 | --Start Damage Function-- | |
1142 | ------------------------------------------------------- | |
1143 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1144 | if hit.Parent == nil then | |
1145 | return | |
1146 | end | |
1147 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1148 | for _, v in pairs(hit.Parent:children()) do | |
1149 | if v:IsA("Humanoid") then | |
1150 | h = v | |
1151 | end | |
1152 | end | |
1153 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
1154 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1155 | end | |
1156 | ||
1157 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1158 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
1159 | if hit.Parent.DebounceHit.Value == true then | |
1160 | return | |
1161 | end | |
1162 | end | |
1163 | if insta == true then | |
1164 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1165 | end | |
1166 | local c = Create("ObjectValue"){ | |
1167 | Name = "creator", | |
1168 | Value = game:service("Players").LocalPlayer, | |
1169 | Parent = h, | |
1170 | } | |
1171 | game:GetService("Debris"):AddItem(c, .5) | |
1172 | CreateSound("958257111", hit, 10, 1) | |
1173 | local Damage = math.random(minim, maxim) | |
1174 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1175 | local blocked = false | |
1176 | local block = hit.Parent:findFirstChild("Block") | |
1177 | if block ~= nil then | |
1178 | if block.className == "IntValue" then | |
1179 | if block.Value > 0 then | |
1180 | blocked = true | |
1181 | block.Value = block.Value - 1 | |
1182 | end | |
1183 | end | |
1184 | end | |
1185 | if blocked == false then | |
1186 | h.Health = h.Health - Damage | |
1187 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "rekt", 1.5, tors.BrickColor.Color) | |
1188 | else | |
1189 | h.Health = h.Health - (Damage / 2) | |
1190 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "ez kill", 1.5, tors.BrickColor.Color) | |
1191 | end | |
1192 | if Type == "Knockdown" then | |
1193 | local hum = hit.Parent.Humanoid | |
1194 | hum.PlatformStand = true | |
1195 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1196 | swait(1) | |
1197 | HHumanoid.PlatformStand = false | |
1198 | end), hum) | |
1199 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
1200 | local bodvol = Create("BodyVelocity"){ | |
1201 | velocity = angle * knockback, | |
1202 | P = 5000, | |
1203 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1204 | Parent = hit, | |
1205 | } | |
1206 | local rl = Create("BodyAngularVelocity"){ | |
1207 | P = 3000, | |
1208 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1209 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1210 | Parent = hit, | |
1211 | } | |
1212 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1213 | game:GetService("Debris"):AddItem(rl, .5) | |
1214 | elseif Type == "Normal" then | |
1215 | local vp = Create("BodyVelocity"){ | |
1216 | P = 500, | |
1217 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1218 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
1219 | } | |
1220 | if knockback > 0 then | |
1221 | vp.Parent = hit.Parent.Torso | |
1222 | end | |
1223 | game:GetService("Debris"):AddItem(vp, .5) | |
1224 | elseif Type == "Up" then | |
1225 | local bodyVelocity = Create("BodyVelocity"){ | |
1226 | velocity = Vector3.new(0, 20, 0), | |
1227 | P = 5000, | |
1228 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1229 | Parent = hit, | |
1230 | } | |
1231 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
1232 | elseif Type == "DarkUp" then | |
1233 | coroutine.resume(coroutine.create(function() | |
1234 | for i = 0, 1, 0.1 do | |
1235 | swait() | |
1236 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
1237 | end | |
1238 | end)) | |
1239 | local bodyVelocity = Create("BodyVelocity"){ | |
1240 | velocity = Vector3.new(0, 20, 0), | |
1241 | P = 5000, | |
1242 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1243 | Parent = hit, | |
1244 | } | |
1245 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1246 | elseif Type == "Snare" then | |
1247 | local bp = Create("BodyPosition"){ | |
1248 | P = 2000, | |
1249 | D = 100, | |
1250 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1251 | position = hit.Parent.Torso.Position, | |
1252 | Parent = hit.Parent.Torso, | |
1253 | } | |
1254 | game:GetService("Debris"):AddItem(bp, 1) | |
1255 | elseif Type == "Freeze" then | |
1256 | local BodPos = Create("BodyPosition"){ | |
1257 | P = 50000, | |
1258 | D = 1000, | |
1259 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1260 | position = hit.Parent.Torso.Position, | |
1261 | Parent = hit.Parent.Torso, | |
1262 | } | |
1263 | local BodGy = Create("BodyGyro") { | |
1264 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
1265 | P = 20e+003, | |
1266 | Parent = hit.Parent.Torso, | |
1267 | cframe = hit.Parent.Torso.CFrame, | |
1268 | } | |
1269 | hit.Parent.Torso.Anchored = true | |
1270 | coroutine.resume(coroutine.create(function(Part) | |
1271 | swait(1.5) | |
1272 | Part.Anchored = false | |
1273 | end), hit.Parent.Torso) | |
1274 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1275 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1276 | end | |
1277 | local debounce = Create("BoolValue"){ | |
1278 | Name = "DebounceHit", | |
1279 | Parent = hit.Parent, | |
1280 | Value = true, | |
1281 | } | |
1282 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1283 | c = Create("ObjectValue"){ | |
1284 | Name = "creator", | |
1285 | Value = Player, | |
1286 | Parent = h, | |
1287 | } | |
1288 | game:GetService("Debris"):AddItem(c, .5) | |
1289 | end | |
1290 | end | |
1291 | ------------------------------------------------------- | |
1292 | --End Damage Function-- | |
1293 | ------------------------------------------------------- | |
1294 | ||
1295 | ------------------------------------------------------- | |
1296 | --Start Damage Function Customization-- | |
1297 | ------------------------------------------------------- | |
1298 | function ShowDamage(Pos, Text, Time, Color) | |
1299 | local Rate = (1 / 30) | |
1300 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1301 | local Text = (Text or "") | |
1302 | local Time = (Time or 2) | |
1303 | local Color = (Color or Color3.new(1, 0, 1)) | |
1304 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1305 | EffectPart.Anchored = true | |
1306 | local BillboardGui = Create("BillboardGui"){ | |
1307 | Size = UDim2.new(3, 0, 3, 0), | |
1308 | Adornee = EffectPart, | |
1309 | Parent = EffectPart, | |
1310 | } | |
1311 | local TextLabel = Create("TextLabel"){ | |
1312 | BackgroundTransparency = 1, | |
1313 | Size = UDim2.new(1, 0, 1, 0), | |
1314 | Text = Text, | |
1315 | Font = "Bodoni", | |
1316 | TextColor3 = Color, | |
1317 | TextScaled = true, | |
1318 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
1319 | Parent = BillboardGui, | |
1320 | } | |
1321 | game.Debris:AddItem(EffectPart, (Time)) | |
1322 | EffectPart.Parent = game:GetService("Workspace") | |
1323 | delay(0, function() | |
1324 | local Frames = (Time / Rate) | |
1325 | for Frame = 1, Frames do | |
1326 | wait(Rate) | |
1327 | local Percent = (Frame / Frames) | |
1328 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1329 | TextLabel.TextTransparency = Percent | |
1330 | end | |
1331 | if EffectPart and EffectPart.Parent then | |
1332 | EffectPart:Destroy() | |
1333 | end | |
1334 | end) | |
1335 | end | |
1336 | ------------------------------------------------------- | |
1337 | --End Damage Function Customization-- | |
1338 | ------------------------------------------------------- | |
1339 | ||
1340 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1341 | for _, c in pairs(workspace:children()) do | |
1342 | local hum = c:findFirstChild("Humanoid") | |
1343 | if hum ~= nil then | |
1344 | local head = c:findFirstChild("Head") | |
1345 | if head ~= nil then | |
1346 | local targ = head.Position - Part.Position | |
1347 | local mag = targ.magnitude | |
1348 | if magni >= mag and c.Name ~= plr.Name then | |
1349 | ||
1350 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
1351 | end | |
1352 | end | |
1353 | end | |
1354 | end | |
1355 | end | |
1356 | ||
1357 | ||
1358 | CFuncs = { | |
1359 | Part = { | |
1360 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1361 | local Part = Create("Part")({ | |
1362 | Parent = Parent, | |
1363 | Reflectance = Reflectance, | |
1364 | Transparency = Transparency, | |
1365 | CanCollide = false, | |
1366 | Locked = true, | |
1367 | BrickColor = BrickColor.new(tostring(BColor)), | |
1368 | Name = Name, | |
1369 | Size = Size, | |
1370 | Material = Material | |
1371 | }) | |
1372 | RemoveOutlines(Part) | |
1373 | return Part | |
1374 | end | |
1375 | }, | |
1376 | Mesh = { | |
1377 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1378 | local Msh = Create(Mesh)({ | |
1379 | Parent = Part, | |
1380 | Offset = OffSet, | |
1381 | Scale = Scale | |
1382 | }) | |
1383 | if Mesh == "SpecialMesh" then | |
1384 | Msh.MeshType = MeshType | |
1385 | Msh.MeshId = MeshId | |
1386 | end | |
1387 | return Msh | |
1388 | end | |
1389 | }, | |
1390 | Mesh = { | |
1391 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1392 | local Msh = Create(Mesh)({ | |
1393 | Parent = Part, | |
1394 | Offset = OffSet, | |
1395 | Scale = Scale | |
1396 | }) | |
1397 | if Mesh == "SpecialMesh" then | |
1398 | Msh.MeshType = MeshType | |
1399 | Msh.MeshId = MeshId | |
1400 | end | |
1401 | return Msh | |
1402 | end | |
1403 | }, | |
1404 | Weld = { | |
1405 | Create = function(Parent, Part0, Part1, C0, C1) | |
1406 | local Weld = Create("Weld")({ | |
1407 | Parent = Parent, | |
1408 | Part0 = Part0, | |
1409 | Part1 = Part1, | |
1410 | C0 = C0, | |
1411 | C1 = C1 | |
1412 | }) | |
1413 | return Weld | |
1414 | end | |
1415 | }, | |
1416 | Sound = { | |
1417 | Create = function(id, par, vol, pit) | |
1418 | coroutine.resume(coroutine.create(function() | |
1419 | local S = Create("Sound")({ | |
1420 | Volume = vol, | |
1421 | Pitch = pit or 1, | |
1422 | SoundId = id, | |
1423 | Parent = par or workspace | |
1424 | }) | |
1425 | wait() | |
1426 | S:play() | |
1427 | game:GetService("Debris"):AddItem(S, 6) | |
1428 | end)) | |
1429 | end | |
1430 | }, | |
1431 | ParticleEmitter = { | |
1432 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1433 | local fp = Create("ParticleEmitter")({ | |
1434 | Parent = Parent, | |
1435 | Color = ColorSequence.new(Color1, Color2), | |
1436 | LightEmission = LightEmission, | |
1437 | Size = Size, | |
1438 | Texture = Texture, | |
1439 | Transparency = Transparency, | |
1440 | ZOffset = ZOffset, | |
1441 | Acceleration = Accel, | |
1442 | Drag = Drag, | |
1443 | LockedToPart = LockedToPart, | |
1444 | VelocityInheritance = VelocityInheritance, | |
1445 | EmissionDirection = EmissionDirection, | |
1446 | Enabled = Enabled, | |
1447 | Lifetime = LifeTime, | |
1448 | Rate = Rate, | |
1449 | Rotation = Rotation, | |
1450 | RotSpeed = RotSpeed, | |
1451 | Speed = Speed, | |
1452 | VelocitySpread = VelocitySpread | |
1453 | }) | |
1454 | return fp | |
1455 | end | |
1456 | } | |
1457 | } | |
1458 | function RemoveOutlines(part) | |
1459 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1460 | end | |
1461 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1462 | local Part = Create("Part")({ | |
1463 | formFactor = FormFactor, | |
1464 | Parent = Parent, | |
1465 | Reflectance = Reflectance, | |
1466 | Transparency = Transparency, | |
1467 | CanCollide = false, | |
1468 | Locked = true, | |
1469 | BrickColor = BrickColor.new(tostring(BColor)), | |
1470 | Name = Name, | |
1471 | Size = Size, | |
1472 | Material = Material | |
1473 | }) | |
1474 | RemoveOutlines(Part) | |
1475 | return Part | |
1476 | end | |
1477 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1478 | local Msh = Create(Mesh)({ | |
1479 | Parent = Part, | |
1480 | Offset = OffSet, | |
1481 | Scale = Scale | |
1482 | }) | |
1483 | if Mesh == "SpecialMesh" then | |
1484 | Msh.MeshType = MeshType | |
1485 | Msh.MeshId = MeshId | |
1486 | end | |
1487 | return Msh | |
1488 | end | |
1489 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1490 | local Weld = Create("Weld")({ | |
1491 | Parent = Parent, | |
1492 | Part0 = Part0, | |
1493 | Part1 = Part1, | |
1494 | C0 = C0, | |
1495 | C1 = C1 | |
1496 | }) | |
1497 | return Weld | |
1498 | end | |
1499 | ||
1500 | ------------------------------------------------------- | |
1501 | --Start Effect Function-- | |
1502 | ------------------------------------------------------- | |
1503 | EffectModel = Instance.new("Model", char) | |
1504 | Effects = { | |
1505 | Block = { | |
1506 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1507 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1508 | prt.Anchored = true | |
1509 | prt.CFrame = cframe | |
1510 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1511 | game:GetService("Debris"):AddItem(prt, 10) | |
1512 | if Type == 1 or Type == nil then | |
1513 | table.insert(Effects, { | |
1514 | prt, | |
1515 | "Block1", | |
1516 | delay, | |
1517 | x3, | |
1518 | y3, | |
1519 | z3, | |
1520 | msh | |
1521 | }) | |
1522 | elseif Type == 2 then | |
1523 | table.insert(Effects, { | |
1524 | prt, | |
1525 | "Block2", | |
1526 | delay, | |
1527 | x3, | |
1528 | y3, | |
1529 | z3, | |
1530 | msh | |
1531 | }) | |
1532 | else | |
1533 | table.insert(Effects, { | |
1534 | prt, | |
1535 | "Block3", | |
1536 | delay, | |
1537 | x3, | |
1538 | y3, | |
1539 | z3, | |
1540 | msh | |
1541 | }) | |
1542 | end | |
1543 | end | |
1544 | }, | |
1545 | Sphere = { | |
1546 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1547 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1548 | prt.Anchored = true | |
1549 | prt.CFrame = cframe | |
1550 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1)) | |
1551 | game:GetService("Debris"):AddItem(prt, 10) | |
1552 | table.insert(Effects, { | |
1553 | prt, | |
1554 | "Cylinder", | |
1555 | delay, | |
1556 | x3, | |
1557 | y3, | |
1558 | z3, | |
1559 | msh | |
1560 | }) | |
1561 | end | |
1562 | }, | |
1563 | Cylinder = { | |
1564 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1565 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1566 | prt.Anchored = true | |
1567 | prt.CFrame = cframe | |
1568 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1569 | game:GetService("Debris"):AddItem(prt, 10) | |
1570 | table.insert(Effects, { | |
1571 | prt, | |
1572 | "Cylinder", | |
1573 | delay, | |
1574 | x3, | |
1575 | y3, | |
1576 | z3, | |
1577 | msh | |
1578 | }) | |
1579 | end | |
1580 | }, | |
1581 | Wave = { | |
1582 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1583 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1584 | prt.Anchored = true | |
1585 | prt.CFrame = cframe | |
1586 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1587 | game:GetService("Debris"):AddItem(prt, 10) | |
1588 | table.insert(Effects, { | |
1589 | prt, | |
1590 | "Cylinder", | |
1591 | delay, | |
1592 | x3 / 60, | |
1593 | y3 / 60, | |
1594 | z3 / 60, | |
1595 | msh | |
1596 | }) | |
1597 | end | |
1598 | }, | |
1599 | Ring = { | |
1600 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1601 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1602 | prt.Anchored = true | |
1603 | prt.CFrame = cframe | |
1604 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1605 | game:GetService("Debris"):AddItem(prt, 10) | |
1606 | table.insert(Effects, { | |
1607 | prt, | |
1608 | "Cylinder", | |
1609 | delay, | |
1610 | x3, | |
1611 | y3, | |
1612 | z3, | |
1613 | msh | |
1614 | }) | |
1615 | end | |
1616 | }, | |
1617 | Break = { | |
1618 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1619 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1620 | prt.Anchored = true | |
1621 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1622 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1623 | local num = math.random(10, 50) / 1000 | |
1624 | game:GetService("Debris"):AddItem(prt, 10) | |
1625 | table.insert(Effects, { | |
1626 | prt, | |
1627 | "Shatter", | |
1628 | num, | |
1629 | prt.CFrame, | |
1630 | math.random() - math.random(), | |
1631 | 0, | |
1632 | math.random(50, 100) / 100 | |
1633 | }) | |
1634 | end | |
1635 | }, | |
1636 | Spiral = { | |
1637 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1638 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1639 | prt.Anchored = true | |
1640 | prt.CFrame = cframe | |
1641 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1642 | game:GetService("Debris"):AddItem(prt, 10) | |
1643 | table.insert(Effects, { | |
1644 | prt, | |
1645 | "Cylinder", | |
1646 | delay, | |
1647 | x3, | |
1648 | y3, | |
1649 | z3, | |
1650 | msh | |
1651 | }) | |
1652 | end | |
1653 | }, | |
1654 | Push = { | |
1655 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1656 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1657 | prt.Anchored = true | |
1658 | prt.CFrame = cframe | |
1659 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1660 | game:GetService("Debris"):AddItem(prt, 10) | |
1661 | table.insert(Effects, { | |
1662 | prt, | |
1663 | "Cylinder", | |
1664 | delay, | |
1665 | x3, | |
1666 | y3, | |
1667 | z3, | |
1668 | msh | |
1669 | }) | |
1670 | end | |
1671 | } | |
1672 | } | |
1673 | ------------------------------------------------------- | |
1674 | --End Effect Function-- | |
1675 | ------------------------------------------------------- | |
1676 | ||
1677 | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. | |
1678 | local NSound = nil | |
1679 | coroutine.resume(coroutine.create(function() | |
1680 | NSound = Instance.new("Sound", PARENT) | |
1681 | NSound.Volume = VOLUME | |
1682 | NSound.Pitch = PITCH | |
1683 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1684 | swait() | |
1685 | NSound:play() | |
1686 | game:GetService("Debris"):AddItem(NSound, 10) | |
1687 | end)) | |
1688 | return NSound | |
1689 | end | |
1690 | ||
1691 | ||
1692 | coroutine.resume(coroutine.create(function() | |
1693 | while text ~= nil do | |
1694 | swait() | |
1695 | text.Rotation = math.random(-1.8,1.8) | |
1696 | end | |
1697 | end)) | |
1698 | ||
1699 | angery = false | |
1700 | ||
1701 | ||
1702 | ------------------------------------------------------- | |
1703 | --End Important Functions-- | |
1704 | ------------------------------------------------------- | |
1705 | ||
1706 | lul = Instance.new("Sound", tors) --le musice | |
1707 | lul.Pitch = 1 | |
1708 | ||
1709 | local mu = math.random(1,14) | |
1710 | if mu == 1 then | |
1711 | lul.SoundId = "rbxassetid://193889412" | |
1712 | end | |
1713 | if mu == 2 then | |
1714 | lul.SoundId = "rbxassetid://274690929" | |
1715 | end | |
1716 | if mu == 3 then | |
1717 | lul.SoundId = "rbxassetid://1241998626" | |
1718 | end | |
1719 | if mu == 4 then | |
1720 | lul.SoundId = "rbxassetid://1878962648" | |
1721 | end | |
1722 | if mu == 5 then | |
1723 | lul.SoundId = "rbxassetid://185117072" | |
1724 | end | |
1725 | if mu == 6 then | |
1726 | lul.SoundId = "rbxassetid://295856024" | |
1727 | end | |
1728 | if mu == 7 then | |
1729 | lul.SoundId = "rbxassetid://2054013600" | |
1730 | end | |
1731 | if mu == 8 then | |
1732 | lul.SoundId = "rbxassetid://1463709693" | |
1733 | lul.Pitch = 1.4 | |
1734 | end | |
1735 | if mu == 9 then | |
1736 | lul.SoundId = "rbxassetid://575705300" | |
1737 | end | |
1738 | if mu == 10 then | |
1739 | lul.SoundId = "rbxassetid://142924062" | |
1740 | end | |
1741 | if mu == 11 then | |
1742 | lul.SoundId = "rbxassetid://251072363" | |
1743 | end | |
1744 | if mu == 12 then | |
1745 | lul.SoundId = "rbxassetid://731061980" | |
1746 | end | |
1747 | if mu == 13 then | |
1748 | lul.SoundId = "rbxassetid://455682677" | |
1749 | end | |
1750 | if mu == 14 then | |
1751 | lul.SoundId = "rbxassetid://1283123885" | |
1752 | end | |
1753 | ||
1754 | lul.Volume = 4.7 | |
1755 | lul.TimePosition = 0 | |
1756 | lul.Looped = true | |
1757 | lul:Play() | |
1758 | ||
1759 | NEWS = Instance.new("Sound", tors) --O NO | |
1760 | NEWS.SoundId = "http://www.roblox.com/asset/?id=1864852634" | |
1761 | NEWS.Volume = 100 | |
1762 | NEWS.Pitch = 1 | |
1763 | NEWS.Looped = false | |
1764 | NEWS.TimePosition = 1 | |
1765 | ||
1766 | AAAAA = Instance.new("Sound", tors) --aaa | |
1767 | AAAAA.SoundId = "http://www.roblox.com/asset/?id=0" | |
1768 | AAAAA.Volume = 10 | |
1769 | AAAAA.Pitch = 1 | |
1770 | AAAAA.Looped = false | |
1771 | AAAAA.TimePosition = 1 | |
1772 | ||
1773 | MERKIO = Instance.new("Sound", tors) --why | |
1774 | MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102" | |
1775 | MERKIO.Volume = 10 | |
1776 | MERKIO.Pitch = 1 | |
1777 | MERKIO.Looped = false | |
1778 | MERKIO.TimePosition = 0 | |
1779 | ||
1780 | MERKIO2 = Instance.new("Sound", tors) --why (again) | |
1781 | MERKIO2.SoundId = "http://www.roblox.com/asset/?id=258246285" | |
1782 | MERKIO2.Volume = 10 | |
1783 | MERKIO2.Pitch = 1 | |
1784 | MERKIO2.Looped = false | |
1785 | MERKIO2.TimePosition = 0 | |
1786 | ||
1787 | thonks = Instance.new("Sound", tors) --wat? | |
1788 | thonks.SoundId = "http://www.roblox.com/asset/?id=685766564" | |
1789 | thonks.Volume = 10 | |
1790 | thonks.Pitch = 1 | |
1791 | thonks.Looped = false | |
1792 | thonks.TimePosition = 0 | |
1793 | ||
1794 | gudsong = Instance.new("Sound", tors) --seizure time | |
1795 | gudsong.SoundId = "http://www.roblox.com/asset/?id=2027619387" | |
1796 | gudsong.Volume = 10 | |
1797 | gudsong.Pitch = 1 | |
1798 | gudsong.Looped = true | |
1799 | gudsong.TimePosition = 6.6 | |
1800 | ||
1801 | ------------------------------------------------------- | |
1802 | --Start Music Option-- | |
1803 | ------------------------------------------------------- | |
1804 | ; | |
1805 | ------------------------------------------------------- | |
1806 | --End Music Option-- | |
1807 | ------------------------------------------------------- | |
1808 | --hi fat >:) | |
1809 | ------------------------------------------------------- | |
1810 | --Start Attacks N Stuff-- | |
1811 | ------------------------------------------------------- | |
1812 | ||
1813 | function THEBESTOVERUSEDJOKEEVER() --oh god why did i make this a thing jeezus help me pls | |
1814 | attack = true | |
1815 | ||
1816 | hum.WalkSpeed = 40 | |
1817 | lul:Pause() | |
1818 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1819 | NEWS:Play() | |
1820 | repeat | |
1821 | NEWS.Parent = tors | |
1822 | swait() | |
1823 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
1824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
1825 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
1826 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
1827 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
1828 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
1829 | until NEWS.Playing == false | |
1830 | local S = Instance.new("Explosion",workspace) | |
1831 | S.Position = tors.Position | |
1832 | S.BlastPressure = 999 | |
1833 | S.BlastRadius = 45 | |
1834 | S.ExplosionType = 0 | |
1835 | attack = false | |
1836 | hum.WalkSpeed = 40 | |
1837 | lul:Resume() | |
1838 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1839 | attack = false | |
1840 | hum.WalkSpeed = 40 | |
1841 | end | |
1842 | ||
1843 | function sneakonehundred() | |
1844 | attack = true | |
1845 | hum.WalkSpeed = 0.03 | |
1846 | Character.Head.face.Texture = "rbxassetid://1667792" | |
1847 | CreateSound("1542642349", tors, 10, 1.05) | |
1848 | for i = 0,20,0.1 do | |
1849 | swait() | |
1850 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.64 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15) | |
1851 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-110), Rad(0), Rad(0)), 0.4) | |
1852 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1853 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1854 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.0001 * Cos(sine / 20)) * angles(Rad(1), Rad(0), Rad(-180)), 0.4) | |
1855 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.0001 * Cos(sine / 20)) * angles(Rad(1), Rad(0), Rad(180)), 0.4) | |
1856 | end | |
1857 | CreateSound("753450324", tors, 10, 1.05) | |
1858 | wait(0.25) | |
1859 | Character.Head.face.Texture = "rbxassetid://1223903433" | |
1860 | for i = 0,7,0.1 do | |
1861 | swait() | |
1862 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.64 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15) | |
1863 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-110), Rad(0), Rad(0)), 0.4) | |
1864 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1865 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1866 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.0001 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-180)), 0.4) | |
1867 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.0001 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(180)), 0.4) | |
1868 | end | |
1869 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1870 | attack = false | |
1871 | hum.WalkSpeed = 40 | |
1872 | end | |
1873 | ||
1874 | function WRY() --WRYYYYYYY | |
1875 | attack = true | |
1876 | hum.WalkSpeed = 0.30 | |
1877 | CreateSound("794081034", hed, 10, 1) | |
1878 | Character.Head.face.Texture = "rbxassetid://396389196" | |
1879 | for i = 0,2,0.1 do | |
1880 | swait() | |
1881 | CameraEnshaking(1, 2) | |
1882 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1883 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
1884 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1885 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1886 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
1887 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
1888 | end | |
1889 | for i = 0,14.7,0.1 do | |
1890 | swait() | |
1891 | CameraEnshaking(1, 3) | |
1892 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
1893 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
1894 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
1895 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
1896 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
1897 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
1898 | end | |
1899 | attack = false | |
1900 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1901 | hum.WalkSpeed = 40 | |
1902 | end | |
1903 | ||
1904 | function DANCEFORME() | |
1905 | attack = true | |
1906 | texth.Text = "Squɑƚing." | |
1907 | text.Text = "" | |
1908 | lul:Pause() | |
1909 | Character.Head.face.Texture = "rbxassetid://1676553712" | |
1910 | MERKIO:Play() | |
1911 | repeat | |
1912 | for i = 0,0.37,0.03 do | |
1913 | swait() | |
1914 | MERKIO.Parent = tors | |
1915 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
1916 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
1917 | RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
1918 | LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
1919 | RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77) | |
1920 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67) | |
1921 | end | |
1922 | for i = 0,0.37,0.03 do | |
1923 | swait() | |
1924 | MERKIO.Parent = tors | |
1925 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
1926 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
1927 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
1928 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
1929 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
1930 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7) | |
1931 | end | |
1932 | until MERKIO.Playing == false | |
1933 | MERKIO:Stop() | |
1934 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1935 | attack = false | |
1936 | lul:Resume() | |
1937 | texth.Text = "" | |
1938 | text.Text = "Noti˅ɐ " | |
1939 | hum.WalkSpeed = 40 | |
1940 | end | |
1941 | ||
1942 | function takethat() | |
1943 | attack = true | |
1944 | hum.WalkSpeed = 0 | |
1945 | CreateSound("1238240145", tors, 10, 1.05) | |
1946 | for i = 0,8.3,0.1 do | |
1947 | swait() | |
1948 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
1949 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.7) | |
1950 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
1951 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
1952 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(0)), 0.7) | |
1953 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.7) | |
1954 | end | |
1955 | CreateSound("135165859", tors, 10, 1.05) | |
1956 | for i = 0,6,0.1 do | |
1957 | swait() | |
1958 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1959 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.85) | |
1960 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.7) | |
1961 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
1962 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
1963 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-.6), Rad(0)), 0.7) | |
1964 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(-.6), Rad(0 - 4.5 * Sin(sine / 20))), 0.7) | |
1965 | end | |
1966 | attack = false | |
1967 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1968 | hum.WalkSpeed = 40 | |
1969 | end | |
1970 | function thonki() | |
1971 | attack = true | |
1972 | text.Text = "Thinking..." | |
1973 | hum.WalkSpeed = 6.5 | |
1974 | Character.Head.face.Texture = "rbxassetid://1528105298" | |
1975 | thonks:Play() | |
1976 | lul:Pause() | |
1977 | repeat | |
1978 | for i = 0,8.3,0.1 do | |
1979 | swait() | |
1980 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
1981 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.7) | |
1982 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
1983 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
1984 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(0)), 0.7) | |
1985 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.7) | |
1986 | end | |
1987 | until thonks.Playing == false | |
1988 | thonks:Stop() | |
1989 | attack = false | |
1990 | text.Text = "Noti˅ɐ " | |
1991 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1992 | lul:Resume() | |
1993 | hum.WalkSpeed = 40 | |
1994 | end | |
1995 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
1996 | attack = true | |
1997 | Character.Head.face.Texture = "rbxassetid://266304560" | |
1998 | for i = 0,6,0.1 do | |
1999 | swait() | |
2000 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2001 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2002 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2003 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2004 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
2005 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
2006 | end | |
2007 | CreateSound("1093102664", hed, 10, 1) | |
2008 | CameraEnshaking(3, 8) | |
2009 | for i = 0,2,0.1 do | |
2010 | swait() | |
2011 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
2012 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
2013 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2014 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2015 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
2016 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
2017 | end | |
2018 | Character.Head.face.Texture = "rbxassetid://30128383" | |
2019 | hum.MaxHealth = 0 | |
2020 | ragdoll(char) | |
2021 | CreateSound("534269232", hed, 5, 1) | |
2022 | end | |
2023 | ||
2024 | function dead() | |
2025 | attack = true | |
2026 | hum.WalkSpeed = 0.20 | |
2027 | CreateSound("137225991", hed, 10, 1) | |
2028 | Character.Head.face.Texture = "rbxassetid://297512410" | |
2029 | for i = 0,1.1,0.1 do | |
2030 | swait() | |
2031 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2032 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2033 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2034 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2035 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2036 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2037 | end | |
2038 | for i = 0,1.1,0.1 do | |
2039 | swait() | |
2040 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
2041 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2042 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2043 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2044 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2045 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2046 | end | |
2047 | for i = 0,1.1,0.1 do | |
2048 | swait() | |
2049 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
2050 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2051 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2052 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2053 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2054 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2055 | end | |
2056 | for i = 0,1.1,0.1 do | |
2057 | swait() | |
2058 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
2059 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2060 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2061 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2062 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2063 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2064 | end | |
2065 | for i = 0,1.1,0.1 do | |
2066 | swait() | |
2067 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2068 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2069 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2070 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2071 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2072 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2073 | end | |
2074 | for i = 0,1.1,0.1 do | |
2075 | swait() | |
2076 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
2077 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2078 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2079 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2080 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2081 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2082 | end | |
2083 | for i = 0,1.1,0.1 do | |
2084 | swait() | |
2085 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
2086 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2087 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2088 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2089 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2090 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2091 | end | |
2092 | for i = 0,1.1,0.1 do | |
2093 | swait() | |
2094 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
2095 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2096 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2097 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2098 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2099 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2100 | end | |
2101 | for i = 0,1.1,0.1 do | |
2102 | swait() | |
2103 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2104 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2105 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
2106 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
2107 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
2108 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
2109 | end | |
2110 | Character.Head.face.Texture = "rbxassetid://273309187" | |
2111 | for i = 0,9,0.1 do | |
2112 | swait() | |
2113 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
2114 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2115 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2116 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
2117 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
2118 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
2119 | end | |
2120 | attack = false | |
2121 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2122 | hum.WalkSpeed = 40 | |
2123 | end | |
2124 | ||
2125 | function ShutTheHellUp() | |
2126 | attack = true | |
2127 | hum.WalkSpeed = 2.01 | |
2128 | CreateSound("336377340", hed, 10, 1) | |
2129 | for i = 0,3,0.1 do | |
2130 | swait() | |
2131 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2132 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2133 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2134 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2135 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2136 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2137 | end | |
2138 | for i = 0,1.2,0.1 do | |
2139 | swait() | |
2140 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2141 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2142 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2143 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2144 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2145 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2146 | end | |
2147 | for i = 0,1.2,0.1 do | |
2148 | swait() | |
2149 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2150 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2151 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2152 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2153 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2154 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2155 | end | |
2156 | for i = 0,1.2,0.1 do | |
2157 | swait() | |
2158 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2159 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2160 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2161 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2162 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2163 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2164 | end | |
2165 | for i = 0,1.2,0.1 do | |
2166 | swait() | |
2167 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2168 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2169 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2170 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2171 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2172 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2173 | end | |
2174 | for i = 0,2,0.1 do | |
2175 | swait() | |
2176 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2177 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2178 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2179 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2180 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
2181 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2182 | end | |
2183 | for i = 0,2,0.1 do | |
2184 | swait() | |
2185 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2186 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2187 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2188 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2189 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2190 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2191 | end | |
2192 | hum.WalkSpeed = 40 | |
2193 | attack = false | |
2194 | end | |
2195 | ||
2196 | function NO_U() | |
2197 | attack = true | |
2198 | hum.WalkSpeed = 4.01 | |
2199 | Character.Head.face.Texture = "rbxassetid://304904077" | |
2200 | CreateSound("1543318456", hed, 10, 1) | |
2201 | for i = 0,6,0.1 do | |
2202 | swait() | |
2203 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2204 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2205 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2206 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2207 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2208 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2209 | end | |
2210 | for i = 0,3.2,0.1 do | |
2211 | swait() | |
2212 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2213 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2214 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2215 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2216 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2217 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2218 | end | |
2219 | hum.WalkSpeed = 40 | |
2220 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2221 | attack = false | |
2222 | end | |
2223 | ||
2224 | function EndMySufferingV2() | |
2225 | attack = true | |
2226 | hum.WalkSpeed = 1.01 | |
2227 | CreateSound("577475178", hed, 10, 1) | |
2228 | for i = 0,18,0.1 do | |
2229 | swait() | |
2230 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
2231 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
2232 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
2233 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
2234 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
2235 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
2236 | end | |
2237 | attack = false | |
2238 | hum.WalkSpeed = 40 | |
2239 | end | |
2240 | ||
2241 | function Victory() | |
2242 | attack = true | |
2243 | hum.WalkSpeed = 1.01 | |
2244 | Character.Head.face.Texture = "rbxassetid://616284160" | |
2245 | Humanoid.Jump = true | |
2246 | CreateSound("130834939", hed, 10, 1) | |
2247 | for i = 0,3.7,0.1 do | |
2248 | swait() | |
2249 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2250 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2251 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
2252 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
2253 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2254 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
2255 | end | |
2256 | Humanoid.Jump = true | |
2257 | for i = 0,3.7,0.1 do | |
2258 | swait() | |
2259 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2260 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2261 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
2262 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
2263 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
2264 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
2265 | end | |
2266 | Humanoid.Jump = true | |
2267 | for i = 0,3.7,0.1 do | |
2268 | swait() | |
2269 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2270 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2271 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
2272 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
2273 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2274 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
2275 | end | |
2276 | Humanoid.Jump = true | |
2277 | for i = 0,3.7,0.1 do | |
2278 | swait() | |
2279 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2280 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2281 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
2282 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
2283 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
2284 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
2285 | end | |
2286 | Humanoid.Jump = true | |
2287 | for i = 0,3.7,0.1 do | |
2288 | swait() | |
2289 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2290 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2291 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
2292 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
2293 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2294 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
2295 | end | |
2296 | attack = false | |
2297 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2298 | hum.WalkSpeed = 40 | |
2299 | end | |
2300 | ||
2301 | function WhatHuh() | |
2302 | attack = true | |
2303 | hum.WalkSpeed = 1.01 | |
2304 | CreateSound("130766865", hed, 10, 1) | |
2305 | Character.Head.face.Texture = "rbxassetid://276732672" | |
2306 | for i = 0,4,0.1 do | |
2307 | swait() | |
2308 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2309 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
2310 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2311 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2312 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2313 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2314 | end | |
2315 | for i = 0,6.7,0.1 do | |
2316 | swait() | |
2317 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2318 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
2319 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2320 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2321 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2322 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2323 | end | |
2324 | for i = 0,8.1,0.1 do | |
2325 | swait() | |
2326 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2327 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
2328 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2329 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2330 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2331 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2332 | end | |
2333 | for i = 0,1,0.1 do | |
2334 | swait() | |
2335 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2336 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
2337 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2338 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2339 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2340 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2341 | end | |
2342 | for i = 0,1,0.1 do | |
2343 | swait() | |
2344 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2345 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
2346 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2347 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2348 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2349 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2350 | end | |
2351 | for i = 0,4,0.1 do | |
2352 | swait() | |
2353 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2354 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
2355 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2356 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2357 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2358 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2359 | end | |
2360 | attack = false | |
2361 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2362 | hum.WalkSpeed = 40 | |
2363 | end | |
2364 | ||
2365 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
2366 | attack = true | |
2367 | Character.Head.face.Texture = "rbxassetid://266304560" | |
2368 | for i = 0,6,0.1 do | |
2369 | swait() | |
2370 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2371 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2372 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2373 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2374 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
2375 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
2376 | end | |
2377 | CreateSound("1093102664", hed, 10, 1) | |
2378 | CameraEnshaking(3, 8) | |
2379 | for i = 0,2,0.1 do | |
2380 | swait() | |
2381 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
2382 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
2383 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2384 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2385 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
2386 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
2387 | end | |
2388 | Character.Head.face.Texture = "rbxassetid://30128383" | |
2389 | hum.MaxHealth = 0 | |
2390 | ragdoll(char) | |
2391 | CreateSound("534269232", hed, 5, 1) | |
2392 | end | |
2393 | ||
2394 | function AnotherOne() --WhAT ANOTHER ONE | |
2395 | attack = true | |
2396 | hum.WalkSpeed = 1.01 | |
2397 | local icri = CreateSound("1205111204", hed, 10, 1) | |
2398 | swait(165) | |
2399 | local FRAME = tors.CFrame | |
2400 | repeat | |
2401 | swait() | |
2402 | Character.Head.face.Texture = "rbxassetid://582931093" | |
2403 | CameraEnshaking(1, 10) | |
2404 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2405 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2406 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2407 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
2408 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
2409 | tors.CFrame = FRAME * CF(0,1,0) | |
2410 | swait() | |
2411 | tors.CFrame = FRAME | |
2412 | until icri.Playing == false | |
2413 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2414 | attack = false | |
2415 | hum.WalkSpeed = 40 | |
2416 | end | |
2417 | ||
2418 | ||
2419 | function NEN() | |
2420 | attack = true | |
2421 | hum.WalkSpeed = 1.01 | |
2422 | CreateSound("230292011", hed, 10, 1) | |
2423 | Character.Head.face.Texture = "rbxassetid://705269463" | |
2424 | for i = 0,4,0.1 do | |
2425 | swait() | |
2426 | CameraEnshaking(1, 3) | |
2427 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2428 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
2429 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2430 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2431 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2432 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2433 | end | |
2434 | attack = false | |
2435 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2436 | hum.WalkSpeed = 40 | |
2437 | end | |
2438 | ||
2439 | function Ashes() --Straight from... Whatever it was called. | |
2440 | attack = true | |
2441 | hum.WalkSpeed = 1.01 | |
2442 | Character.Head.face.Texture = "rbxassetid://360687027" | |
2443 | CreateSound("290084602", tors, 10, 1) | |
2444 | for i = 0,6.2,0.1 do | |
2445 | swait() | |
2446 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2447 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
2448 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
2449 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2450 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
2451 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
2452 | end | |
2453 | for i = 0,6.2,0.1 do | |
2454 | swait() | |
2455 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
2456 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2457 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2458 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
2459 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
2460 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
2461 | end | |
2462 | attack = false | |
2463 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2464 | hum.WalkSpeed = 40 | |
2465 | end | |
2466 | ||
2467 | ||
2468 | function BOI() | |
2469 | attack = true | |
2470 | hum.WalkSpeed = 1.01 | |
2471 | CreateSound("390901873", hed, 10, 1) | |
2472 | Character.Head.face.Texture = "rbxassetid://282463320" | |
2473 | for i = 0,4,0.1 do | |
2474 | swait() | |
2475 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2476 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2477 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2478 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2479 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) | |
2480 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) | |
2481 | end | |
2482 | for i = 0,4,0.1 do | |
2483 | swait() | |
2484 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2485 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
2486 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2487 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2488 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
2489 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
2490 | end | |
2491 | attack = false | |
2492 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2493 | hum.WalkSpeed = 40 | |
2494 | end | |
2495 | ||
2496 | function DrinkdaDrink() | |
2497 | attack = true | |
2498 | RHe.Transparency = 0 | |
2499 | hum.WalkSpeed = 3 | |
2500 | local Munch = CreateSound("554208103", hed, 5, 1) | |
2501 | swait(2) | |
2502 | repeat | |
2503 | for i = 0,6,0.1 do | |
2504 | swait() | |
2505 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.2 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
2506 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-35 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2507 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.3) | |
2508 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.3) | |
2509 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.1 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(160), Rad(0), Rad(-35)), 0.1) | |
2510 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.3) | |
2511 | end | |
2512 | until Munch.Playing == false | |
2513 | hum.WalkSpeed = 40 | |
2514 | RHe.Transparency = 1 | |
2515 | attack = false | |
2516 | end | |
2517 | ||
2518 | function EatdaChips() | |
2519 | attack = true | |
2520 | RHk.Transparency = 0 | |
2521 | hum.WalkSpeed = 3 | |
2522 | local Muncha = CreateSound("1575472350", hed, 5, 1) | |
2523 | swait(2) | |
2524 | repeat | |
2525 | for i = 0,6,0.1 do | |
2526 | swait() | |
2527 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.2 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
2528 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-35 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2529 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.3) | |
2530 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.3) | |
2531 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.1 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(160), Rad(0), Rad(-35)), 0.1) | |
2532 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.3) | |
2533 | end | |
2534 | until Muncha.Playing == false | |
2535 | hum.WalkSpeed = 40 | |
2536 | RHk.Transparency = 1 | |
2537 | attack = false | |
2538 | end | |
2539 | ||
2540 | function Sittyboi() | |
2541 | attack = true | |
2542 | lul:Pause() | |
2543 | text.Text = "Waiting..." | |
2544 | AAAAA.SoundId = "rbxassetid://1239136800" | |
2545 | AAAAA.TimePosition = 0 | |
2546 | AAAAA:Play() | |
2547 | hum.WalkSpeed = 0 | |
2548 | repeat | |
2549 | swait() | |
2550 | for i = 0, 1, 0.1 do | |
2551 | swait() | |
2552 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -1.6 + 0.1 * Player_Size * Cos(sine / 20)) * angles(Rad(-15), Rad(0), Rad(0)), 0.1) | |
2553 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
2554 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(75), Rad(0), Rad(5)), 0.1) | |
2555 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(75), Rad(0), Rad(-5)), 0.1) | |
2556 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(70), Rad(0 + 5 * Sin(sine / 20)), Rad(-30 + 5 * Sin(sine / 20))), 0.1) | |
2557 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-15), Rad(20), Rad(-15)), 0.1) | |
2558 | end | |
2559 | until AAAAA.Playing == false | |
2560 | attack = false | |
2561 | AAAAA:Stop() | |
2562 | lul:Resume() | |
2563 | text.Text = "Noti˅ɐ " | |
2564 | hum.WalkSpeed = 40 | |
2565 | end | |
2566 | ||
2567 | function HELP() | |
2568 | attack = true | |
2569 | hum.WalkSpeed = 1.01 | |
2570 | Character.Head.face.Texture = "rbxassetid://307972876" | |
2571 | CreateSound("1123321019", hed, 10, 1) | |
2572 | for i = 0,15,0.1 do | |
2573 | swait() | |
2574 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2575 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2576 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2577 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2578 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2579 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2580 | end | |
2581 | CreateSound("198462271", hed, 10, 1) | |
2582 | for i = 0,8,0.1 do | |
2583 | Character.Head.face.Texture = "rbxassetid://341497730" | |
2584 | swait() | |
2585 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2586 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2587 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2588 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2589 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2590 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2591 | end | |
2592 | for i = 0,8,0.1 do | |
2593 | Character.Head.face.Texture = "rbxassetid://341497730" | |
2594 | swait() | |
2595 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2596 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
2597 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2598 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2599 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2600 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2601 | end | |
2602 | CreateSound("948494432", hed, 10, 1) | |
2603 | for i = 0,7.5,0.1 do | |
2604 | Character.Head.face.Texture = "rbxassetid://249062487" | |
2605 | swait() | |
2606 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2607 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
2608 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2609 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2610 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2611 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2612 | end | |
2613 | CreateSound("1542642349", hed, 10, 1) | |
2614 | for i = 0,10,0.1 do | |
2615 | Character.Head.face.Texture = "rbxassetid://270636807" | |
2616 | swait() | |
2617 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2618 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2619 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2620 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2621 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2622 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2623 | end | |
2624 | CreateSound("269597232", hed, 10, 1) | |
2625 | for i = 0,6,0.1 do | |
2626 | Character.Head.face.Texture = "rbxassetid://265057155" | |
2627 | swait() | |
2628 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2629 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2630 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2631 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2632 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2633 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2634 | end | |
2635 | attack = false | |
2636 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2637 | hum.WalkSpeed = 40 | |
2638 | end | |
2639 | ||
2640 | danci = false | |
2641 | ||
2642 | function dingidongo() --my head burns | |
2643 | attack = true | |
2644 | danci = true | |
2645 | hum.WalkSpeed = 27.6 | |
2646 | texth.Text = "Having a Seizure." | |
2647 | text.Text = "" | |
2648 | gudsong:Play() | |
2649 | lul:Pause() | |
2650 | gudsong.TimePosition = 6.6 | |
2651 | Character.Head.face.Texture = "rbxassetid://315792941" | |
2652 | repeat | |
2653 | for i = 0,1.87,0.23 do | |
2654 | swait() | |
2655 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
2656 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
2657 | RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
2658 | LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
2659 | RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77) | |
2660 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67) | |
2661 | end | |
2662 | if gudsong.TimePosition == 11.937 then | |
2663 | gudsong.TimePosition = 6.6 | |
2664 | end | |
2665 | for i = 0,1.87,0.23 do | |
2666 | swait() | |
2667 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
2668 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
2669 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
2670 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
2671 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
2672 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7) | |
2673 | end | |
2674 | until danci == false | |
2675 | gudsong:Stop() | |
2676 | attack = false | |
2677 | lul:Resume() | |
2678 | texth.Text = "" | |
2679 | text.Text = "Noti˅ɐ " | |
2680 | attack = false | |
2681 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2682 | hum.WalkSpeed = 40 | |
2683 | end | |
2684 | ||
2685 | function hap() --much hap | |
2686 | attack = true | |
2687 | hum.WalkSpeed = 0.10 | |
2688 | CreateSound("363808674", hed, 10, 1) | |
2689 | Character.Head.face.Texture = "rbxassetid://315792941" | |
2690 | for i = 0,12,0.1 do | |
2691 | swait() | |
2692 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2693 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
2694 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2695 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2696 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2697 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
2698 | end | |
2699 | CreateSound("233168827", hed, 10, 1) | |
2700 | Character.Head.face.Texture = "rbxassetid://335761015" | |
2701 | for i = 0,10,0.1 do | |
2702 | swait() | |
2703 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2704 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
2705 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2706 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2707 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
2708 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
2709 | end | |
2710 | CreateSound("363808674", hed, 10, 1) | |
2711 | attack = false | |
2712 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2713 | hum.WalkSpeed = 40 | |
2714 | end | |
2715 | ||
2716 | function Gumilol() | |
2717 | attack = true | |
2718 | hum.WalkSpeed = 0 | |
2719 | local Senses = CreateSound("605297168", hed, 6, 1) | |
2720 | swait(2) | |
2721 | repeat | |
2722 | swait() | |
2723 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.2) | |
2724 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.2) | |
2725 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.2) | |
2726 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.2) | |
2727 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.2) | |
2728 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.2) | |
2729 | until Senses.TimePosition > 2.7 | |
2730 | for i = 0, 3, 0.1 do | |
2731 | swait() | |
2732 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size) * angles(Rad(-30), Rad(0), Rad(0)), 0.5) | |
2733 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
2734 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
2735 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
2736 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.5) | |
2737 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5) | |
2738 | end | |
2739 | root.Anchored = true | |
2740 | repeat | |
2741 | swait() | |
2742 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.7 + 0.1* Player_Size) * angles(Rad(90), Rad(0), Rad(0)), 0.5) | |
2743 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
2744 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
2745 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
2746 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.5) | |
2747 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5) | |
2748 | until Senses.Playing == false | |
2749 | hum.WalkSpeed = 40 | |
2750 | attack = false | |
2751 | root.Anchored = false | |
2752 | end | |
2753 | function oofmyass() | |
2754 | attack = true | |
2755 | hum.WalkSpeed = 0 | |
2756 | CreateSound("663306786", tors, 3, 1) | |
2757 | for i = 0, 12, 0.1 do | |
2758 | swait() | |
2759 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0 + 1 * i * Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.1) | |
2760 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
2761 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(47), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2762 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2763 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.1) | |
2764 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(143), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.1) | |
2765 | end | |
2766 | CreateSound("663307468", tors, 6, 1) | |
2767 | for i = 0, 6, 0.1 do | |
2768 | swait() | |
2769 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 4500 * Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2770 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
2771 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(47), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
2772 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2773 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.1) | |
2774 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(156), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.1) | |
2775 | end | |
2776 | hum.WalkSpeed = 40 | |
2777 | attack = false | |
2778 | end | |
2779 | function WoodyGotWood() | |
2780 | attack = true | |
2781 | hum.WalkSpeed = 0 | |
2782 | local Woodlenny = CreateSound("1764642350", hed, 6, 1) | |
2783 | swait(2) | |
2784 | repeat | |
2785 | swait() | |
2786 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 5)) * angles(Rad(20), Rad(0), Rad(5)), 0.2) | |
2787 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20), Rad(0), Rad(-5 - 15 * Sin(sine / 20))), 0.2) | |
2788 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.2) | |
2789 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.2) | |
2790 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.2) | |
2791 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0), Rad(-10)), 0.2) | |
2792 | until Woodlenny.TimePosition > 3.6 | |
2793 | root.Anchored = true | |
2794 | repeat | |
2795 | swait() | |
2796 | for i = 0, 2, 0.1 do | |
2797 | swait() | |
2798 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.7 + 0.1* Player_Size) * angles(Rad(-90), Rad(0), Rad(0)), 0.5) | |
2799 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
2800 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
2801 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
2802 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(90)), 0.5) | |
2803 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5) | |
2804 | end | |
2805 | for i = 0, 1.6, 0.1 do | |
2806 | swait() | |
2807 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.4 + 0.1* Player_Size) * angles(Rad(-90), Rad(0), Rad(0)), 0.5) | |
2808 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
2809 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
2810 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
2811 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(75)), 0.5) | |
2812 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-75)), 0.5) | |
2813 | end | |
2814 | until Woodlenny.Playing == false | |
2815 | hum.WalkSpeed = 40 | |
2816 | attack = false | |
2817 | root.Anchored = false | |
2818 | end | |
2819 | ||
2820 | function LeChange() | |
2821 | attack = true | |
2822 | hum.WalkSpeed = 40 | |
2823 | lul.Pitch = 1 | |
2824 | lul:Stop() | |
2825 | local mue = math.random(1,14) | |
2826 | if mue == 1 then | |
2827 | lul.SoundId = "rbxassetid://193889412" | |
2828 | end | |
2829 | if mue == 2 then | |
2830 | lul.SoundId = "rbxassetid://274690929" | |
2831 | end | |
2832 | if mue == 3 then | |
2833 | lul.SoundId = "rbxassetid://1241998626" | |
2834 | end | |
2835 | if mue == 4 then | |
2836 | lul.SoundId = "rbxassetid://1878962648" | |
2837 | end | |
2838 | if mue == 5 then | |
2839 | lul.SoundId = "rbxassetid://185117072" | |
2840 | end | |
2841 | if mue == 6 then | |
2842 | lul.SoundId = "rbxassetid://295856024" | |
2843 | end | |
2844 | if mue == 7 then | |
2845 | lul.SoundId = "rbxassetid://2054013600" | |
2846 | end | |
2847 | if mue == 8 then | |
2848 | lul.SoundId = "rbxassetid://1463709693" | |
2849 | lul.Pitch = 1.4 | |
2850 | end | |
2851 | if mue == 9 then | |
2852 | lul.SoundId = "rbxassetid://575705300" | |
2853 | end | |
2854 | if mue == 10 then | |
2855 | lul.SoundId = "rbxassetid://142924062" | |
2856 | end | |
2857 | if mue == 11 then | |
2858 | lul.SoundId = "rbxassetid://251072363" | |
2859 | end | |
2860 | if mue == 12 then | |
2861 | lul.SoundId = "rbxassetid://731061980" | |
2862 | end | |
2863 | if mue == 13 then | |
2864 | lul.SoundId = "rbxassetid://455682677" | |
2865 | end | |
2866 | if mue == 14 then | |
2867 | lul.SoundId = "rbxassetid://1283123885" | |
2868 | end | |
2869 | hum.WalkSpeed = 40 | |
2870 | lul:Play() | |
2871 | attack = false | |
2872 | root.Anchored = false | |
2873 | end | |
2874 | ||
2875 | function SCREAM() | |
2876 | attack = true | |
2877 | hum.WalkSpeed = 70 | |
2878 | lul:Pause() | |
2879 | Character.Head.face.Texture = "rbxassetid://1667792" | |
2880 | local A = math.random(1,83) | |
2881 | if A == 1 then | |
2882 | AAAAA.SoundId = "rbxassetid://580806904" | |
2883 | AAAAA.TimePosition = 0 | |
2884 | end | |
2885 | if A == 2 then | |
2886 | AAAAA.SoundId = "rbxassetid://569124237" | |
2887 | AAAAA.TimePosition = 0 | |
2888 | end | |
2889 | if A == 3 then | |
2890 | AAAAA.SoundId = "rbxassetid://824995694" | |
2891 | AAAAA.TimePosition = 0 | |
2892 | end | |
2893 | if A == 4 then | |
2894 | AAAAA.SoundId = "rbxassetid://619398081" | |
2895 | AAAAA.TimePosition = 0 | |
2896 | end | |
2897 | if A == 5 then | |
2898 | AAAAA.SoundId = "rbxassetid://561567000" | |
2899 | AAAAA.TimePosition = 0 | |
2900 | end | |
2901 | if A == 6 then | |
2902 | AAAAA.SoundId = "rbxassetid://780544434" | |
2903 | AAAAA.TimePosition = 0 | |
2904 | end | |
2905 | if A == 7 then | |
2906 | AAAAA.SoundId = "rbxassetid://1127778994" | |
2907 | AAAAA.TimePosition = 0 | |
2908 | end | |
2909 | if A == 8 then | |
2910 | AAAAA.SoundId = "rbxassetid://2016152738" | |
2911 | AAAAA.TimePosition = 0 | |
2912 | end | |
2913 | if A == 9 then | |
2914 | AAAAA.SoundId = "rbxassetid://1649268255" | |
2915 | AAAAA.TimePosition = 0 | |
2916 | end | |
2917 | if A == 10 then | |
2918 | AAAAA.SoundId = "rbxassetid://318925857" | |
2919 | AAAAA.TimePosition = 0 | |
2920 | end | |
2921 | if A == 11 then | |
2922 | AAAAA.SoundId = "rbxassetid://1231447409" | |
2923 | AAAAA.TimePosition = 0 | |
2924 | end | |
2925 | if A == 12 then | |
2926 | AAAAA.SoundId = "rbxassetid://1173662546" | |
2927 | AAAAA.TimePosition = 0 | |
2928 | end | |
2929 | if A == 13 then | |
2930 | AAAAA.SoundId = "rbxassetid://1731102335" | |
2931 | AAAAA.TimePosition = 0 | |
2932 | end | |
2933 | if A == 14 then | |
2934 | AAAAA.SoundId = "rbxassetid://597084853" | |
2935 | AAAAA.TimePosition = 0 | |
2936 | end | |
2937 | if A == 15 then | |
2938 | AAAAA.SoundId = "rbxassetid://255219578" | |
2939 | AAAAA.TimePosition = 0 | |
2940 | end | |
2941 | if A == 16 then | |
2942 | AAAAA.SoundId = "rbxassetid://968042399" | |
2943 | AAAAA.TimePosition = 0 | |
2944 | end | |
2945 | if A == 17 then | |
2946 | AAAAA.SoundId = "rbxassetid://2088388847" | |
2947 | AAAAA.TimePosition = 0 | |
2948 | end | |
2949 | if A == 18 then | |
2950 | AAAAA.SoundId = "rbxassetid://1958305455" | |
2951 | AAAAA.TimePosition = 0 | |
2952 | end | |
2953 | if A == 19 then | |
2954 | AAAAA.SoundId = "rbxassetid://1171758804" | |
2955 | AAAAA.TimePosition = 0 | |
2956 | end | |
2957 | if A == 20 then | |
2958 | AAAAA.SoundId = "rbxassetid://1453459167" | |
2959 | AAAAA.TimePosition = 0 | |
2960 | end | |
2961 | if A == 21 then | |
2962 | AAAAA.SoundId = "rbxassetid://2000897208" | |
2963 | AAAAA.TimePosition = 0 | |
2964 | end | |
2965 | if A == 22 then | |
2966 | AAAAA.SoundId = "rbxassetid://841541884" | |
2967 | AAAAA.TimePosition = 0 | |
2968 | end | |
2969 | if A == 23 then | |
2970 | AAAAA.SoundId = "rbxassetid://839044936" | |
2971 | AAAAA.TimePosition = 0 | |
2972 | end | |
2973 | if A == 24 then | |
2974 | AAAAA.SoundId = "rbxassetid://520168377" | |
2975 | AAAAA.TimePosition = 0 | |
2976 | end | |
2977 | if A == 25 then | |
2978 | AAAAA.SoundId = "rbxassetid://655669511" | |
2979 | AAAAA.TimePosition = 0 | |
2980 | end | |
2981 | if A == 26 then | |
2982 | AAAAA.SoundId = "rbxassetid://1125711065" | |
2983 | AAAAA.TimePosition = 0 | |
2984 | end | |
2985 | if A == 27 then | |
2986 | AAAAA.SoundId = "rbxassetid://482886779" | |
2987 | AAAAA.TimePosition = 0 | |
2988 | end | |
2989 | if A == 28 then | |
2990 | AAAAA.SoundId = "rbxassetid://470406966" | |
2991 | AAAAA.TimePosition = 0 | |
2992 | end | |
2993 | if A == 29 then | |
2994 | AAAAA.SoundId = "rbxassetid://363239413" | |
2995 | AAAAA.TimePosition = 0 | |
2996 | end | |
2997 | if A == 30 then | |
2998 | AAAAA.SoundId = "rbxassetid://1183260037" | |
2999 | AAAAA.TimePosition = 0 | |
3000 | end | |
3001 | if A == 31 then | |
3002 | AAAAA.SoundId = "rbxassetid://644321050" | |
3003 | AAAAA.TimePosition = 0 | |
3004 | end | |
3005 | if A == 32 then | |
3006 | AAAAA.SoundId = "rbxassetid://962124783" | |
3007 | AAAAA.TimePosition = 0 | |
3008 | end | |
3009 | if A == 33 then | |
3010 | AAAAA.SoundId = "rbxassetid://328782098" | |
3011 | AAAAA.TimePosition = 0 | |
3012 | end | |
3013 | if A == 34 then | |
3014 | AAAAA.SoundId = "rbxassetid://1868475933" | |
3015 | AAAAA.TimePosition = 0 | |
3016 | end | |
3017 | if A == 35 then | |
3018 | AAAAA.SoundId = "rbxassetid://606775826" | |
3019 | AAAAA.TimePosition = 0 | |
3020 | end | |
3021 | if A == 36 then | |
3022 | AAAAA.SoundId = "rbxassetid://299132320" | |
3023 | AAAAA.TimePosition = 0 | |
3024 | end | |
3025 | if A == 37 then | |
3026 | AAAAA.SoundId = "rbxassetid://153109732" | |
3027 | AAAAA.TimePosition = 0 | |
3028 | end | |
3029 | if A == 37 then | |
3030 | AAAAA.SoundId = "rbxassetid://457506669" | |
3031 | AAAAA.TimePosition = 0 | |
3032 | end | |
3033 | if A == 38 then | |
3034 | AAAAA.SoundId = "rbxassetid://335628150" | |
3035 | AAAAA.TimePosition = 0 | |
3036 | end | |
3037 | if A == 39 then | |
3038 | AAAAA.SoundId = "rbxassetid://488032404" | |
3039 | AAAAA.TimePosition = 0 | |
3040 | end | |
3041 | if A == 40 then | |
3042 | AAAAA.SoundId = "rbxassetid://1375131348" | |
3043 | AAAAA.TimePosition = 0 | |
3044 | end | |
3045 | if A == 41 then | |
3046 | AAAAA.SoundId = "rbxassetid://1314602285" | |
3047 | AAAAA.TimePosition = 0 | |
3048 | end | |
3049 | if A == 42 then | |
3050 | AAAAA.SoundId = "rbxassetid://744281932" | |
3051 | AAAAA.TimePosition = 0 | |
3052 | end | |
3053 | if A == 43 then | |
3054 | AAAAA.SoundId = "rbxassetid://434976383" | |
3055 | AAAAA.TimePosition = 0 | |
3056 | end | |
3057 | if A == 44 then | |
3058 | AAAAA.SoundId = "rbxassetid://1842306658" | |
3059 | AAAAA.TimePosition = 0 | |
3060 | end | |
3061 | if A == 45 then | |
3062 | AAAAA.SoundId = "rbxassetid://643472343" | |
3063 | AAAAA.TimePosition = 0 | |
3064 | end | |
3065 | if A == 46 then | |
3066 | AAAAA.SoundId = "rbxassetid://221258319" | |
3067 | AAAAA.TimePosition = 0 | |
3068 | end | |
3069 | if A == 47 then | |
3070 | AAAAA.SoundId = "rbxassetid://1679015957" | |
3071 | AAAAA.TimePosition = 0 | |
3072 | end | |
3073 | if A == 48 then | |
3074 | AAAAA.SoundId = "rbxassetid://567908972" | |
3075 | AAAAA.TimePosition = 0 | |
3076 | end | |
3077 | if A == 49 then | |
3078 | AAAAA.SoundId = "rbxassetid://717014037" | |
3079 | AAAAA.TimePosition = 0 | |
3080 | end | |
3081 | if A == 50 then | |
3082 | AAAAA.SoundId = "rbxassetid://744323533" | |
3083 | AAAAA.TimePosition = 0 | |
3084 | end | |
3085 | if A == 51 then | |
3086 | AAAAA.SoundId = "rbxassetid://889774006" | |
3087 | AAAAA.TimePosition = 0 | |
3088 | end | |
3089 | if A == 52 then | |
3090 | AAAAA.SoundId = "rbxassetid://167137736" | |
3091 | AAAAA.TimePosition = 0 | |
3092 | end | |
3093 | if A == 53 then | |
3094 | AAAAA.SoundId = "rbxassetid://251074756" | |
3095 | AAAAA.TimePosition = 0 | |
3096 | end | |
3097 | if A == 54 then | |
3098 | AAAAA.SoundId = "rbxassetid://977558364" | |
3099 | AAAAA.TimePosition = 0 | |
3100 | end | |
3101 | if A == 55 then | |
3102 | AAAAA.SoundId = "rbxassetid://328728034" | |
3103 | AAAAA.TimePosition = 0 | |
3104 | end | |
3105 | if A == 56 then | |
3106 | AAAAA.SoundId = "rbxassetid://1266243649" | |
3107 | AAAAA.TimePosition = 0 | |
3108 | end | |
3109 | if A == 57 then | |
3110 | AAAAA.SoundId = "rbxassetid://964618925" | |
3111 | AAAAA.TimePosition = 0 | |
3112 | end | |
3113 | if A == 58 then | |
3114 | AAAAA.SoundId = "rbxassetid://1803630339" | |
3115 | AAAAA.TimePosition = 0 | |
3116 | end | |
3117 | if A == 59 then | |
3118 | AAAAA.SoundId = "rbxassetid://840189092" | |
3119 | AAAAA.TimePosition = 0 | |
3120 | end | |
3121 | if A == 60 then | |
3122 | AAAAA.SoundId = "rbxassetid://1559029429" | |
3123 | AAAAA.TimePosition = 0 | |
3124 | end | |
3125 | if A == 61 then | |
3126 | AAAAA.SoundId = "rbxassetid://1638542850" | |
3127 | AAAAA.TimePosition = 0 | |
3128 | end | |
3129 | if A == 62 then | |
3130 | AAAAA.SoundId = "rbxassetid://803576871" | |
3131 | AAAAA.TimePosition = 0 | |
3132 | end | |
3133 | if A == 63 then | |
3134 | AAAAA.SoundId = "rbxassetid://698882646" | |
3135 | AAAAA.TimePosition = 0 | |
3136 | end | |
3137 | if A == 64 then | |
3138 | AAAAA.SoundId = "rbxassetid://1151976352" | |
3139 | AAAAA.TimePosition = 0 | |
3140 | end | |
3141 | if A == 65 then | |
3142 | AAAAA.SoundId = "rbxassetid://406116544" | |
3143 | AAAAA.TimePosition = 0 | |
3144 | end | |
3145 | if A == 66 then | |
3146 | AAAAA.SoundId = "rbxassetid://316022829" | |
3147 | AAAAA.TimePosition = 0 | |
3148 | end | |
3149 | if A == 67 then | |
3150 | AAAAA.SoundId = "rbxassetid://171914461" | |
3151 | AAAAA.TimePosition = 0 | |
3152 | end | |
3153 | if A == 68 then | |
3154 | AAAAA.SoundId = "rbxassetid://287491840" | |
3155 | AAAAA.TimePosition = 0 | |
3156 | end | |
3157 | if A == 69 then | |
3158 | AAAAA.SoundId = "rbxassetid://430752531" | |
3159 | AAAAA.TimePosition = 0 | |
3160 | end | |
3161 | if A == 70 then | |
3162 | AAAAA.SoundId = "rbxassetid://531023877" | |
3163 | AAAAA.TimePosition = 0 | |
3164 | end | |
3165 | if A == 71 then | |
3166 | AAAAA.SoundId = "rbxassetid://271588868" | |
3167 | AAAAA.TimePosition = 0 | |
3168 | end | |
3169 | if A == 72 then | |
3170 | AAAAA.SoundId = "rbxassetid://602958674" | |
3171 | AAAAA.TimePosition = 0 | |
3172 | end | |
3173 | if A == 73 then | |
3174 | AAAAA.SoundId = "rbxassetid://899472110" | |
3175 | AAAAA.TimePosition = 0 | |
3176 | end | |
3177 | if A == 74 then | |
3178 | AAAAA.SoundId = "rbxassetid://793986125" | |
3179 | AAAAA.TimePosition = 0 | |
3180 | end | |
3181 | if A == 75 then | |
3182 | AAAAA.SoundId = "rbxassetid://317643401" | |
3183 | AAAAA.TimePosition = 0 | |
3184 | end | |
3185 | if A == 76 then | |
3186 | AAAAA.SoundId = "rbxassetid://427265119" | |
3187 | AAAAA.TimePosition = 0 | |
3188 | end | |
3189 | if A == 77 then | |
3190 | AAAAA.SoundId = "rbxassetid://318250043" | |
3191 | AAAAA.TimePosition = 0 | |
3192 | end | |
3193 | if A == 78 then | |
3194 | AAAAA.SoundId = "rbxassetid://272135781" | |
3195 | AAAAA.TimePosition = 0 | |
3196 | end | |
3197 | if A == 79 then | |
3198 | AAAAA.SoundId = "rbxassetid://302662929" | |
3199 | AAAAA.TimePosition = 0 | |
3200 | end | |
3201 | if A == 80 then | |
3202 | AAAAA.SoundId = "rbxassetid://1226918619" | |
3203 | AAAAA.TimePosition = 0 | |
3204 | end | |
3205 | if A == 81 then | |
3206 | AAAAA.SoundId = "rbxassetid://973891000" | |
3207 | AAAAA.TimePosition = 0 | |
3208 | end | |
3209 | if A == 82 then | |
3210 | AAAAA.SoundId = "rbxassetid://1002843959" | |
3211 | AAAAA.TimePosition = 0 | |
3212 | end | |
3213 | if A == 83 then | |
3214 | AAAAA.SoundId = "rbxassetid://1441494988" | |
3215 | AAAAA.TimePosition = 0 | |
3216 | end | |
3217 | AAAAA:Play() | |
3218 | repeat | |
3219 | swait() | |
3220 | AAAAA.Parent = tors | |
3221 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
3222 | until AAAAA.Playing == false | |
3223 | hum.WalkSpeed = 40 | |
3224 | attack = false | |
3225 | lul:Resume() | |
3226 | Character.Head.face.Texture = "rbxassetid://620619801" | |
3227 | hum.WalkSpeed = 40 | |
3228 | end | |
3229 | ||
3230 | lolxdtest = false --dont remove or script wont work | |
3231 | MoreTaunts = false | |
3232 | mouse.KeyDown:connect(function(key) | |
3233 | if key == 'm' then | |
3234 | MERKIO:Stop() | |
3235 | AAAAA:Stop() | |
3236 | thonks:Stop() | |
3237 | danci = false | |
3238 | elseif key == 'n' and angery == true then | |
3239 | angery = false | |
3240 | MoreTaunts = false | |
3241 | print"Back to normal Taunts" | |
3242 | end | |
3243 | if attack == false then | |
3244 | if lolxdtest == false then | |
3245 | if key == 'q' then | |
3246 | THEBESTOVERUSEDJOKEEVER() | |
3247 | elseif key == 'e' then | |
3248 | SCREAM() | |
3249 | elseif key == 'b' and angery == false then | |
3250 | angery = true | |
3251 | MoreTaunts = true | |
3252 | print"Replaced y,u,h,j,k,x,l with new Taunts" | |
3253 | elseif key == 'n' and angery == true then | |
3254 | angery = false | |
3255 | elseif key == 'r' then | |
3256 | sneakonehundred() | |
3257 | elseif key == 't' then | |
3258 | DANCEFORME() | |
3259 | elseif key == 'y' and MoreTaunts == false then | |
3260 | takethat() | |
3261 | elseif key == 'f' then | |
3262 | Tauntmelon() | |
3263 | elseif key == 'z' then | |
3264 | EndMySufferingV2() | |
3265 | elseif key == 'g' then | |
3266 | un_fun() | |
3267 | elseif key == 'p' then | |
3268 | HELP() | |
3269 | elseif key == 'u' and MoreTaunts == false then | |
3270 | BOI() | |
3271 | elseif key == 'o' then | |
3272 | NO_U() | |
3273 | elseif key == 'f' then | |
3274 | Ashes() | |
3275 | elseif key == 'h' and MoreTaunts == false then | |
3276 | NEN() | |
3277 | elseif key == 'g' then | |
3278 | AnotherOne() | |
3279 | elseif key == 'k' and MoreTaunts == false then | |
3280 | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
3281 | elseif key == 'j' and MoreTaunts == false then | |
3282 | WhatHuh() | |
3283 | elseif key == 'i' then | |
3284 | fbiopenup() | |
3285 | elseif key == 'l' and MoreTaunts == false then | |
3286 | Victory() | |
3287 | elseif key == 'z' then | |
3288 | EndMySufferingV2() | |
3289 | elseif key == 'x' and MoreTaunts == false then | |
3290 | ShutTheHellUp() | |
3291 | elseif key == 'v' then | |
3292 | dead() | |
3293 | elseif key == 'c' and MoreTaunts == false then | |
3294 | WRY() | |
3295 | elseif key == "y" and MoreTaunts == true then | |
3296 | thonki() | |
3297 | elseif key == "u" and MoreTaunts == true then | |
3298 | Gumilol() | |
3299 | elseif key == "j" and MoreTaunts == true then | |
3300 | WoodyGotWood() | |
3301 | elseif key == "h" and MoreTaunts == true then | |
3302 | oofmyass() | |
3303 | elseif key == "k" and MoreTaunts == true then | |
3304 | DrinkdaDrink() | |
3305 | elseif key == "l" and MoreTaunts == true then | |
3306 | EatdaChips() | |
3307 | elseif key == "x" and MoreTaunts == true then | |
3308 | Sittyboi() | |
3309 | elseif key == "c" and MoreTaunts == true then | |
3310 | LeChange() | |
3311 | end | |
3312 | end | |
3313 | end | |
3314 | end) | |
3315 | ||
3316 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
3317 | local Hitboxpart = Instance.new("Part", EffectModel) | |
3318 | RemoveOutlines(Hitboxpart) | |
3319 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
3320 | Hitboxpart.CanCollide = false | |
3321 | Hitboxpart.Transparency = 1 | |
3322 | Hitboxpart.Anchored = true | |
3323 | Hitboxpart.CFrame = Pose | |
3324 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
3325 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
3326 | end | |
3327 | wait2 = false | |
3328 | combo = 1 | |
3329 | ||
3330 | ||
3331 | ||
3332 | ||
3333 | mouse.Button1Down:connect(function(key) | |
3334 | if attack == false then | |
3335 | attack = true | |
3336 | hum.WalkSpeed = 3.01 | |
3337 | if combo == 1 then | |
3338 | for i = 0, 1.2, 0.1 do | |
3339 | swait() | |
3340 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-65)), 0.3) | |
3341 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(-65)), 0.1) | |
3342 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
3343 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.3) | |
3344 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
3345 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
3346 | end | |
3347 | CreateSound("608537390", ra, 3, .8) | |
3348 | local sude = Instance.new("Part", ra) | |
3349 | sude.Size = Vector3.new(1, 1, 1) | |
3350 | sude:BreakJoints() | |
3351 | sude.Transparency = 1 | |
3352 | sude.CanCollide = false | |
3353 | local dmgweld = Instance.new("Weld", sude) | |
3354 | dmgweld.Part0 = ra | |
3355 | dmgweld.Part1 = sude | |
3356 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1.5) | |
3357 | local function death(part) | |
3358 | local tor = part.Parent:findFirstChild("Torso") | |
3359 | if tor ~= nil then | |
3360 | CreateSound("1615641704", ra, 7, 1) | |
3361 | local heds = part.Parent:findFirstChild("Head") | |
3362 | local vel = Instance.new("BodyVelocity", tor) | |
3363 | vel.Velocity = tor.CFrame.lookVector * -754 | |
3364 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3365 | local vels = Instance.new("BodyVelocity", heds) | |
3366 | vels.Velocity = heds.CFrame.lookVector * -546745 | |
3367 | vels.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3368 | tor:BreakJoints() | |
3369 | if tor then | |
3370 | tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
3371 | tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
3372 | end | |
3373 | wait(1.4) | |
3374 | sude:destroy() | |
3375 | end | |
3376 | end | |
3377 | sude.Touched:connect(death) | |
3378 | for i = 0, 1.2, 0.1 do | |
3379 | swait() | |
3380 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3) | |
3381 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
3382 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1) | |
3383 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
3384 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3) | |
3385 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
3386 | end | |
3387 | end | |
3388 | hum.WalkSpeed = 40 | |
3389 | wait2 = false | |
3390 | attack = false | |
3391 | end | |
3392 | end) | |
3393 | ||
3394 | ------------------------------------------------------- | |
3395 | --End Attacks N Stuff-- | |
3396 | ------------------------------------------------------- | |
3397 | ||
3398 | ||
3399 | while jumping do | |
3400 | Humanoid.Jump = true | |
3401 | wait(0.9) | |
3402 | end | |
3403 | ||
3404 | ||
3405 | ||
3406 | ||
3407 | ------------------------------------------------------- | |
3408 | --Start Animations-- | |
3409 | ------------------------------------------------------- | |
3410 | local PlayerSize = 1 | |
3411 | local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh") | |
3412 | FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
3413 | RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
3414 | LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
3415 | RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
3416 | LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
3417 | ||
3418 | ||
3419 | local equipped = false | |
3420 | local idle = 0 | |
3421 | local change = 1 | |
3422 | local val = 0 | |
3423 | local toim = 0 | |
3424 | local idleanim = 0.4 | |
3425 | hum.Animator.Parent = nil | |
3426 | while true do | |
3427 | swait() | |
3428 | sine = sine + change | |
3429 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
3430 | local velderp = root.Velocity.y | |
3431 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
3432 | if equipped == true or equipped == false then | |
3433 | if attack == false then | |
3434 | idle = idle + 1 | |
3435 | else | |
3436 | idle = 0 | |
3437 | end | |
3438 | if 1 < root.Velocity.y and hitfloor == nil then | |
3439 | Anim = "Jump" | |
3440 | if attack == false then | |
3441 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
3442 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
3443 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
3444 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
3445 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
3446 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
3447 | end | |
3448 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
3449 | Anim = "Fall" | |
3450 | if attack == false then | |
3451 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
3452 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
3453 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3) | |
3454 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3) | |
3455 | LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
3456 | RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
3457 | end | |
3458 | elseif torvel < 1 and hitfloor ~= nil then | |
3459 | Anim = "Idle" | |
3460 | change = .5 | |
3461 | if attack == false then | |
3462 | if angery == false then | |
3463 | VALUE1 = false | |
3464 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
3465 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3466 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
3467 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3468 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
3469 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-5 + 2.5 * Sin(sine / 20))), 0.1) | |
3470 | if VALUE1 == false and math.random(1,200) == 1 then | |
3471 | coroutine.resume(coroutine.create(function() | |
3472 | VALUE1 = true | |
3473 | for i = 1, 25 do | |
3474 | swait() | |
3475 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(30)),.3) | |
3476 | end | |
3477 | VALUE1 = false | |
3478 | ||
3479 | end)) | |
3480 | end | |
3481 | elseif angery == true then | |
3482 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
3483 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
3484 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3485 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3486 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
3487 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
3488 | if VALUE1 == false and math.random(1,200) == 1 then | |
3489 | coroutine.resume(coroutine.create(function() | |
3490 | VALUE1 = true | |
3491 | for i = 1, 25 do | |
3492 | swait() | |
3493 | FT.Parent = tors | |
3494 | RA.Parent = ra | |
3495 | LA.Parent = la | |
3496 | RL.Parent = rl | |
3497 | LL.Parent = ll | |
3498 | for _,v in next, char:GetDescendants() do | |
3499 | if(v:IsA'DataModelMesh')then | |
3500 | v.Offset = Vector3.new(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100) | |
3501 | end | |
3502 | end | |
3503 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(0)),.3) | |
3504 | end | |
3505 | VALUE1 = false | |
3506 | FT.Parent = nil | |
3507 | RA.Parent = nil | |
3508 | LA.Parent = nil | |
3509 | RL.Parent = nil | |
3510 | LL.Parent = nil | |
3511 | for _,v in next, char:GetDescendants() do | |
3512 | if(v:IsA'DataModelMesh')then | |
3513 | v.Offset = Vector3.new(0,0,0) | |
3514 | end | |
3515 | end | |
3516 | ||
3517 | end)) | |
3518 | end | |
3519 | end | |
3520 | end | |
3521 | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then | |
3522 | Anim = "Walk" | |
3523 | change = 1 | |
3524 | if attack == false then | |
3525 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
3526 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
3527 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3528 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3529 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
3530 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
3531 | end | |
3532 | end | |
3533 | end | |
3534 | if 0 < #Effects then | |
3535 | for e = 1, #Effects do | |
3536 | if Effects[e] ~= nil then | |
3537 | local Thing = Effects[e] | |
3538 | if Thing ~= nil then | |
3539 | local Part = Thing[1] | |
3540 | local Mode = Thing[2] | |
3541 | local Delay = Thing[3] | |
3542 | local IncX = Thing[4] | |
3543 | local IncY = Thing[5] | |
3544 | local IncZ = Thing[6] | |
3545 | if 1 >= Thing[1].Transparency then | |
3546 | if Thing[2] == "Block1" then | |
3547 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3548 | local Mesh = Thing[1].Mesh | |
3549 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3550 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3551 | elseif Thing[2] == "Block2" then | |
3552 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
3553 | local Mesh = Thing[7] | |
3554 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3555 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3556 | elseif Thing[2] == "Block3" then | |
3557 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
3558 | local Mesh = Thing[7] | |
3559 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3560 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3561 | elseif Thing[2] == "Cylinder" then | |
3562 | local Mesh = Thing[1].Mesh | |
3563 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3564 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3565 | elseif Thing[2] == "Blood" then | |
3566 | local Mesh = Thing[7] | |
3567 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
3568 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3569 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3570 | elseif Thing[2] == "Elec" then | |
3571 | local Mesh = Thing[1].Mesh | |
3572 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3573 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3574 | elseif Thing[2] == "Disappear" then | |
3575 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3576 | elseif Thing[2] == "Shatter" then | |
3577 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3578 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3579 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3580 | Thing[6] = Thing[6] + Thing[5] | |
3581 | end | |
3582 | else | |
3583 | Part.Parent = nil | |
3584 | table.remove(Effects, e) | |
3585 | end | |
3586 | end | |
3587 | end | |
3588 | end | |
3589 | end | |
3590 | end | |
3591 | ------------------------------------------------------- | |
3592 | --End Animations And Script-- | |
3593 | ------------------------------------------------------- |