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-Character Information-
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Character Information
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Name: Book Mark
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-Name: Book Mark
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Race: Unicorn
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-Race: Unicorn
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-Racial Traits:
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--Unicorn Telekinesis (Spell): Manipulate objects through force of will. It's about as strong as you are, and can't inflict harm.
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--Winkmaster (Racharge 2, Spell): You're an expert at teleportation, allowing you to teleport yourself a short distance provided you can see your destination. You may use this skill in combat to avoid non multi-target attacks.
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--Winkmaster (Racharge 2): You're an expert at teleportation, allowing you to teleport yourself a short distance provided you can see your destination. You may use this skill in combat to avoid non multi-target attacks.
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Age: 20
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Trained Talent:
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-Inscribe Rune (Passive): When you succeed in cast a spell targeting yourself or an ally, choose an Elementalist Effect. The target gains a Rune, which can be expended to grant any attack or offensive skill a +1, as well as the chosen Elementalist Effect. There is no limit to how long a Rune can be held, but a target may only have 1 Rune at a time. [Trained Talent]
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-Casting spells successfully stores a shred of the magic into your weapon. Each successful cast adds a +1 to your next weapon attack, up to a +3. Any Elementalist effects applied to your spell apply to this enhanced attack, and the bonus is expended upon a successful hit.
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- You're a bookworm at heart. You gain a +1 to rolls related to research.
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Hits/Wounds: 5/5
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Class: Thaumaturge (Mage/Cleric)
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Class: Mage
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-Master Caster (Passive): All of your spell skills and catalyst basic attacks have +1. [Multiclass Skill]
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-Pure Skill:
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-Heal (Recharge 1, Spell): Heal a target to full Hits. On a crit, restore a Wound as well. On a critfail, the target takes a Wound of damage. [Free Skill]
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--Working with magic all your life gives you a deeper understanding of it. You have a +2 to identify spells, and their effects. Out of combat, you may also passively detect traces of magic, and detect spells recently cast in the area.
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-Inure (Recharge 1, Spell): Surround an ally with protective magic, granting them a shield that negates 5 Hits worth of damage. On a Crit the shield's energy slows the attacker, allowing the Inured ally to take a Bonus Action to make an attack that turn against the attacker. [Class Skill]
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-Free Skill:
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-Reflect (Recharge 2, Unique, Spell): Focus your magic into a special barrier around a target. The next successful or critically successful attack against that ally is reflected back towards the attacker. On a Crit the barrier instead absorbs the momentum and force, allowing the affected ally to choose between the normal reflection effect or to use the roll of the triggering attack for one of their own actions that turn. [Class Skill]
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--Elementalist (Passive) [Ice]: You may apply your chosen Elementalist Effects to any spells you cast.
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->Ice: Targets hit by an ice spell gain a non-stacking increase to their Critical Range (9+) next turn.
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Inventory: 
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-Class Skills:
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-Shortsword (Single Weapon)
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--Magic Bolt (Recharge 2, Spell, Ranged): You fire a volatile bolt of magic. Roll two dice for the spell with the same bonus, and use the higher of the two as the result. If either of the rolls crits, the other may be saved for the next Magic Bolt (This effect can not proc off of a saved crit.)
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-Runic Tome (Lens-Type Catalyst)
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--Reflect (Recharge 2, Unique, Spell): You focus your magic to form a barrier around a target. The next successful or critically successful action against them is reflected to the attacker instead. On a Crit the momentum of the next attack is absorbed, and the recipient of the barrier can choose whether to reflect the action or use the roll in place of their own.
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--Chain Magic (Recharge 2, Spell, Ranged): You blast a foe with a beam of magic that can arc to nearby foes. On a successful hit you may roll again to target another foe in the same zone for half damage. On success, you may make a third roll with the same restrictions. If any roll Crits, deal an additional 3 damage to all foes hit by this casting of Chain Magic.
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Appearance: 
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-Book Mark is a short, scrawny unicorn with a light red-coat and a slightly darker red mane. His tail and mane are both well-kept and combed, though the back of his mane seems to curl regardless of what he chooses to do. His purple eyes are constantly filled with excitement, and he carries a pair of saddlebags loaded with books, scrolls, and various magical implements. The most notable book is a large, well-bound book with odd, pale blue or purple sigils inscribed upon its cover.