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| 1 | Let's make a game! | |
| 2 | - | -Shattered Realities Endless |
| 2 | + | -The Hunger |
| 3 | -by Apotheosis | |
| 4 | ||
| 5 | Settings : | |
| 6 | -prices increase by 100% | |
| 7 | -selling gives back 50% | |
| 8 | -resources are hidden by default | |
| 9 | -clickables are hidden by default | |
| 10 | -buildings are hidden by default | |
| 11 | -upgrades are hidden by default | |
| 12 | ||
| 13 | Resources : | |
| 14 | ||
| 15 | *energy | |
| 16 | -named Joules | |
| 17 | ||
| 18 | - | *tenergy |
| 18 | + | *territory |
| 19 | - | -named Total Energy |
| 19 | + | -named Territory |
| 20 | ||
| 21 | - | *human |
| 21 | + | |
| 22 | - | -named Humans |
| 22 | + | |
| 23 | ||
| 24 | *rareelement | |
| 25 | -named Rare Elements | |
| 26 | ||
| 27 | - | *biomass |
| 27 | + | *diamond |
| 28 | - | -named Biomass |
| 28 | + | -named Diamonds |
| 29 | ||
| 30 | - | *chemical |
| 30 | + | *insight |
| 31 | - | -named Chemical |
| 31 | + | -named Insight |
| 32 | ||
| 33 | - | *CPU |
| 33 | + | *spacepresence |
| 34 | - | -named CPU |
| 34 | + | -named Space Presence |
| 35 | ||
| 36 | - | *satellite |
| 36 | + | *unobtanium |
| 37 | - | -named Satellite |
| 37 | + | -named Unobtanium |
| 38 | ||
| 39 | - | *breakthrough |
| 39 | + | *attention |
| 40 | - | -named Breakthroughs |
| 40 | + | -named Hunger Attention |
| 41 | ||
| 42 | - | *pollution |
| 42 | + | *hunger |
| 43 | - | -named Pollution |
| 43 | + | -named Hunger Power |
| 44 | ||
| 45 | - | *challengepoint |
| 45 | + | *hungerkill |
| 46 | - | -named Challenge Point |
| 46 | + | -named Hunger Kills |
| 47 | ||
| 48 | - | *invader |
| 48 | + | |
| 49 | - | -named Invader Power |
| 49 | + | -named Energy Consumed |
| 50 | ||
| 51 | - | *timeinvader |
| 51 | + | |
| 52 | - | -named Time Invader |
| 52 | + | |
| 53 | ||
| 54 | - | *pinvader |
| 54 | + | *voidpower |
| 55 | - | -named Pollution Invader |
| 55 | + | -named Void Power |
| 56 | ||
| 57 | - | *sinvader |
| 57 | + | *timehunger |
| 58 | - | -named Soul Invader |
| 58 | + | |
| 59 | *attentionhunger | |
| 60 | - | *invaderkill |
| 60 | + | |
| 61 | - | -named Invader Kills |
| 61 | + | *finalhunger |
| 62 | ||
| 63 | - | *tkill |
| 63 | + | |
| 64 | - | -named Total Kills |
| 64 | + | |
| 65 | *burnbiomass | |
| 66 | -named Burn 200kg of biomass | |
| 67 | - | -named Shield Damage Taken |
| 67 | + | -gives 2980000000 energy, 10 attention |
| 68 | -visible | |
| 69 | - | *soul |
| 69 | + | |
| 70 | - | -named Souls Sacrificed |
| 70 | + | *compress |
| 71 | -named Compress Carbon | |
| 72 | -gives 50 diamond for 1e13 energy | |
| 73 | -visible | |
| 74 | ||
| 75 | *expand | |
| 76 | -named Expand | |
| 77 | - | *recruit |
| 77 | + | -gives 100 territory, 200 attention |
| 78 | - | -named Recruit Refugee |
| 78 | + | |
| 79 | - | -gives 1 human |
| 79 | + | *defend |
| 80 | - | -gains 15% per time |
| 80 | + | -named Defend |
| 81 | -gives 1 hungerkill for 1 hunger | |
| 82 | -gains 10% per wall | |
| 83 | - | *attack |
| 83 | + | -gains 25% per unobwall |
| 84 | - | -named Attack Invaders |
| 84 | + | |
| 85 | - | -gives 1 invaderkill, 1 tkill for 1 invader |
| 85 | + | |
| 86 | - | -gains 25% per weaponlab |
| 86 | + | *finalshowdown |
| 87 | -named Final Showdown | |
| 88 | -gives 1 finale | |
| 89 | - | *armystart |
| 89 | + | -unlocks endgame |
| 90 | - | -named Army Activation |
| 90 | + | -locks finalshowdown |
| 91 | - | -gives 1 army |
| 91 | + | -unlocks at 1 voidrift |
| 92 | - | -locks armystart |
| 92 | + | |
| 93 | ||
| 94 | - | *research |
| 94 | + | |
| 95 | - | -named Manual Research |
| 95 | + | |
| 96 | - | -gives .1 breakthrough for 250000000000 energy |
| 96 | + | |
| 97 | - | -gains 100% per steampunkcomputer |
| 97 | + | |
| 98 | - | -unlocks at 1 steampunkcomputer |
| 98 | + | |
| 99 | -gives 1 hunger | |
| 100 | - | *killresearch |
| 100 | + | -gives 1 timehunger |
| 101 | - | -named Kill Research |
| 101 | + | |
| 102 | - | -gives 1 breakthrough for 40000000 invaderkill |
| 102 | + | -gains 10% per time |
| 103 | - | -gains .00000001% per invaderkill |
| 103 | + | -gains 1% per time |
| 104 | -gains .1% per time | |
| 105 | - | *windfarm |
| 105 | + | |
| 106 | - | -named Wind Farm |
| 106 | + | *attentionspawner |
| 107 | - | -gives 2 turbine for 50000 metal |
| 107 | + | -abstract |
| 108 | - | -unlocks at 200 turbine |
| 108 | + | -gives 1 hunger |
| 109 | - | -gains 1% per turbine |
| 109 | + | -gives 1 attentionhunger |
| 110 | -starts at 1 | |
| 111 | - | *massforest |
| 111 | + | -gains 1% per attention |
| 112 | - | -named Mass Forest |
| 112 | + | -gains .0001% per attention |
| 113 | - | -gives 1 forest for 30000000 biomass |
| 113 | + | |
| 114 | - | -unlocks at 100 forest |
| 114 | + | *finalspawner |
| 115 | - | -gains 1% per forest |
| 115 | + | -abstract |
| 116 | -gives 1e9 hunger | |
| 117 | - | *masscomputer |
| 117 | + | -gives 1e9 finalhunger |
| 118 | - | -named Mass Steampunk Computer |
| 118 | + | -starts at 0 |
| 119 | - | -gives 100 steampunkcomputer for 7500000 metal |
| 119 | + | |
| 120 | - | -unlocks at 100 steampunkcomputer |
| 120 | + | *finale |
| 121 | -abstract | |
| 122 | - | *lunarmission |
| 122 | + | -gives 1 finalspawner |
| 123 | - | -named Launch Lunar Mission (50 satellite) |
| 123 | + | -starts at 0 |
| 124 | - | -gives 1 energy for 50 satellite |
| 124 | + | |
| 125 | - | -unlocks lunarmine |
| 125 | + | |
| 126 | - | -locks lunarmission |
| 126 | + | |
| 127 | -gives 1 damage for 1 energy | |
| 128 | - | *asteroidbeltmission |
| 128 | + | -gains 1% per hunger |
| 129 | - | -named Launch Asteroid Belt Mission (2000 satellite) |
| 129 | + | |
| 130 | - | -gives 1 energy for 2000 satellite |
| 130 | + | |
| 131 | - | -unlocks belter |
| 131 | + | |
| 132 | - | -locks asteroidbeltmission |
| 132 | + | |
| 133 | -gives 1 time | |
| 134 | - | *solarsystemmission |
| 134 | + | |
| 135 | - | -named Launch Edge of Solar System Mission (30000 satellite) |
| 135 | + | |
| 136 | - | -gives 1 energy for 30000 satellite |
| 136 | + | |
| 137 | - | -unlocks triumph |
| 137 | + | -"Gathers metal from surrounding area. Uses some energy in the form of food-- does not draw attention of The Hunger" |
| 138 | - | -locks solarsystemmission |
| 138 | + | -costs 1e9 energy |
| 139 | -gives 1 metal for 400000 energy | |
| 140 | - | *blackholemission |
| 140 | + | -named Scavenger |
| 141 | - | -named Gather samples from a black hole to discover how to create a singularity (200000 satellite) |
| 141 | + | |
| 142 | - | -gives 1 energy for 200000 satellite |
| 142 | + | |
| 143 | - | -unlocks blackholereactor |
| 143 | + | |
| 144 | - | -locks blackholemission |
| 144 | + | -"Burn 5kg of biomass per second to generate 75 MW, generates .2 attention by The Hunger " |
| 145 | -costs 5000 metal | |
| 146 | - | *finalmission |
| 146 | + | -gives 75000000 energy, .2 attention |
| 147 | - | -named Reach the center of the universe and discover the meaning of everything (5000000 satellite) |
| 147 | + | |
| 148 | - | -gives 1 energy for 5000000 satellite |
| 148 | + | -unlocks at 1 metal |
| 149 | - | -unlocks wincondition |
| 149 | + | |
| 150 | - | -locks finalmission |
| 150 | + | *renewablepark |
| 151 | -"A large area covered in wind turbines and solar panels. Generates 50 MW" | |
| 152 | - | *win |
| 152 | + | -costs 1250000 metal, 200 territory |
| 153 | - | -named Repair the Multiverse |
| 153 | + | -gives 50000000 energy |
| 154 | - | -gives 1 energy for 1 timespawner, 1 pollutionspawner |
| 154 | + | -named Renewable Energy Park |
| 155 | ||
| 156 | *fissionreactor | |
| 157 | -"Split rare elements to release tremendous energy. -.1 rare element, +2 GW, +3 attention" | |
| 158 | -costs 6000000 metal | |
| 159 | -gives 3 attention, 2e9 energy for .1 rareelement | |
| 160 | -named Fission Reactor | |
| 161 | ||
| 162 | *fusionreactor | |
| 163 | - | -gives .001 invader, .001 timeinvader |
| 163 | + | -"Creates nuclear energy from freely available resources. Draws some attention +15 GW, +15 attention" |
| 164 | -costs 15000000 metal, 10000 rareelement | |
| 165 | -gives 15 attention, 1.5e10 energy | |
| 166 | -named Fusion Reactor | |
| 167 | - | -gains 1% per time |
| 167 | + | |
| 168 | - | -gains 1% per time |
| 168 | + | *sunlifter |
| 169 | - | -gains 1% per time |
| 169 | + | -"Harvests superheated plasma from stars for energy. Draws substantial attention. +1.5 TW, +1500 attention" |
| 170 | -costs 75000000 metal, 500000 rareelement | |
| 171 | - | *pollutionspawner |
| 171 | + | -gives 1500 attention, 1.5e12 energy |
| 172 | -named Sun Lifter | |
| 173 | - | -gives .001 invader, .001 pinvader |
| 173 | + | |
| 174 | - | -gains 1% per pollution |
| 174 | + | *foundry |
| 175 | - | -gains .000001% per pollution |
| 175 | + | -"Mass produces metal, uses 50 MW of energy, gives +160 metal. Draws .1 attention" |
| 176 | - | -starts at 1 |
| 176 | + | -costs 40000 metal |
| 177 | -gives 160 metal, .1 attention for 50000000 energy | |
| 178 | - | *soulspawner |
| 178 | + | -named Foundry |
| 179 | -unlocks at 1 metal | |
| 180 | - | -gives .01 invader, .01 sinvader |
| 180 | + | |
| 181 | - | -gains 66% per soul |
| 181 | + | *deepmine |
| 182 | - | -gains 6% per soul |
| 182 | + | -"Dig deep to yield metal, rare elements and even some diamonds. Uses 300 MW and draws .5 attention" |
| 183 | - | -starts at 1 |
| 183 | + | -costs 2000000 metal, 100 territory |
| 184 | -gives 500 metal, .05 rareelement, .002 diamond, .5 attention for 3e8 energy | |
| 185 | -named Deep Terran Mine | |
| 186 | ||
| 187 | *planetcracker | |
| 188 | - | -gains .01% per invader |
| 188 | + | -"Crack open entire planets to pilfer their resources. Uses 150 GW, draws 250 attention" |
| 189 | -costs 10000 spacepresence, 50000 territory | |
| 190 | -gives 250000 metal, 25 rareelement, 1 diamond, 250 attention for 1.5e11 energy | |
| 191 | -named Planet Cracker | |
| 192 | -unlocks at 1000 spacepresence | |
| 193 | ||
| 194 | ||
| 195 | - | -gains 100% per timestream |
| 195 | + | *smuggler |
| 196 | -"Trades metal for energy, doesn't draw attention. Uses 6 GW and gives 1500 metal" | |
| 197 | -costs 100 diamond | |
| 198 | -gives 1500 metal for 6e9 energy | |
| 199 | - | -costs 1 human |
| 199 | + | -gains 50% per smugglercarrier |
| 200 | - | -gives .002 biomass, .001 metal |
| 200 | + | -named Metal Smuggler |
| 201 | - | -gains 100% per human |
| 201 | + | |
| 202 | *smugglercarrier | |
| 203 | -"A massive stealth carrier that boosts smuggler activity by 50%" | |
| 204 | - | *army |
| 204 | + | -costs 20000 spacepresence |
| 205 | - | -abstract |
| 205 | + | -named Smuggler Carrier |
| 206 | - | -gives 1 invaderkill, 1 tkill for 1 invader |
| 206 | + | -unlocks at 500 smuggler |
| 207 | - | -gains 1% per human |
| 207 | + | |
| 208 | *researchfacility | |
| 209 | -"Produces insight over time. Uses 10 MW of energy" | |
| 210 | - | -"Burn biomass for energy. -5 biomass/sec, +5 pollution and 25 MW of energy. +5 MW/incinerator" |
| 210 | + | -costs 10000 metal |
| 211 | - | -costs 15 human, 250 metal |
| 211 | + | -gives .0001 insight for 10000000 energy |
| 212 | - | -gives 25000000 energy, 25000000 tenergy, 5 pollution for 5 biomass |
| 212 | + | -named Research Facility |
| 213 | -unlocks at 1 metal | |
| 214 | - | -unlocks at 100 biomass |
| 214 | + | -gains 20% per quantumcomputer |
| 215 | - | -gains 20% per incinerator |
| 215 | + | -gains 10% per unobtaniumprocessor |
| 216 | ||
| 217 | - | *turbine |
| 217 | + | *quantumcomputer |
| 218 | - | -"Harness wind power for 10 MW of sustainable energy." |
| 218 | + | -"Boosts research facility speed and power consumption by 20%" |
| 219 | - | -costs 25000 metal |
| 219 | + | -costs 50000 metal, 500 rareelement |
| 220 | - | -gives 10000000 energy, 10000000 tenergy |
| 220 | + | -named Quantum Computer |
| 221 | - | -named Wind Turbine |
| 221 | + | |
| 222 | *unobtaniumprocessor | |
| 223 | - | *encampment |
| 223 | + | -"Unobtanium allows your computers to work in other dimensions. +10% speed" |
| 224 | - | -"A camp for refugees to gather. +1 human/minute. Uses 3 MW" |
| 224 | + | -costs 10000 unobtanium |
| 225 | - | -gives .0167 human for 3000000 energy |
| 225 | + | -named Unobtanium Processor |
| 226 | - | -costs 10 human, 200 metal |
| 226 | + | -unlocks at 1 unobtanium |
| 227 | - | -named Refugee Encampment |
| 227 | + | |
| 228 | - | -unlocks at 100 metal |
| 228 | + | *oracle |
| 229 | - | -gains 75% per traderoute |
| 229 | + | -"A being that can tap into the void to gain insight. Beware this will attract The Hunger. +.5 insight, +300 attention" |
| 230 | - | -gains 50% per metropolis |
| 230 | + | -costs 1e12 energy |
| 231 | - | -gains 100% per paradigmshift |
| 231 | + | -gives .5 insight, 300 attention |
| 232 | -named Oracle | |
| 233 | - | *traderoute |
| 233 | + | |
| 234 | - | -"Commerce boosts encampment size by 75% per route." |
| 234 | + | *launchfacility |
| 235 | - | -named Trade Route |
| 235 | + | -"Consistently launches rockets to build a space presence Uses 1 GW and 500 metal, gives 1 space presence per minute and 1 attention per second" |
| 236 | - | -costs 6000 human |
| 236 | + | -costs 3e7 metal, 2000 territory |
| 237 | -gives .0167 spacepresence, 1 attention for 500 metal, 1e9 energy | |
| 238 | - | *metropolis |
| 238 | + | -gain 10% per starstation |
| 239 | - | -"A massive city bustling with activity. +50% encampment speed" |
| 239 | + | |
| 240 | - | -costs 25000000 human, 250000000 metal |
| 240 | + | |
| 241 | - | -named Metropolis |
| 241 | + | *starstation |
| 242 | - | -unlocks at 50000000 human |
| 242 | + | -"Speeds up Launch Facilities by 10%" |
| 243 | -costs 2000 spacepresence | |
| 244 | - | *paradigmshift |
| 244 | + | -unlocks at 1000 spacepresence |
| 245 | - | -"Advance to another level of civilization. +100% encampment speed" |
| 245 | + | -named Star Station |
| 246 | - | -costs 10000 breakthrough |
| 246 | + | |
| 247 | - | -named Paradigm Shift |
| 247 | + | *asteroidmine |
| 248 | - | -unlocks at 10000000000 human |
| 248 | + | -"Asteroids are rich in rare elements. Uses 5 GW and gives +2 rare element" |
| 249 | - | -price increases by 200% |
| 249 | + | -costs 200 spacepresence |
| 250 | -gives 2 rareelement for 5e9 energy | |
| 251 | - | *steampunkcomputer |
| 251 | + | -named Asteroid Mine |
| 252 | - | -"A primitive calculating machine that uses steam power to manually do research" |
| 252 | + | |
| 253 | - | -costs 75000 metal |
| 253 | + | *teraformer |
| 254 | - | -named Steampunk Computer |
| 254 | + | -"Colonists turn planetary surfaces into renewable energy parks. Builds 1 park every 100 seconds" |
| 255 | - | -unlocks at 1e9 energy |
| 255 | + | -costs 500 spacepresence |
| 256 | -gives .01 renewablepark for 12500 metal, 2 territory | |
| 257 | - | *supercomputer |
| 257 | + | -named Teraformer |
| 258 | - | -"An advanced calculating machine that crunches trillions of calculations per second. -750 GW, +1 breakthrough/second" |
| 258 | + | |
| 259 | - | -gives 1 breakthrough for 7.5e11 energy |
| 259 | + | *soulforge |
| 260 | - | -costs 5000000 CPU |
| 260 | + | -"Trap souls in diamonds and consume them for incredible power. Will greatly draw attention. +60 TW, +200000 attention -1 diamond" |
| 261 | - | -named Super Computer |
| 261 | + | -costs 100000 rareelement |
| 262 | - | -unlocks at 1 CPU |
| 262 | + | -gives 200000 attention, 6e13 energy for 1 diamond |
| 263 | -named Soul Forge | |
| 264 | - | *researchstation |
| 264 | + | |
| 265 | - | -"An orbiting station that provides advanced scientific research and generates its own power. +50 breakthrough/second" |
| 265 | + | *portal |
| 266 | - | -gives 50 breakthrough |
| 266 | + | -"Trade diamonds for unobtainium. -50 diamond, +1 unobtanium" |
| 267 | - | -costs 1500 satellite |
| 267 | + | -costs 5000 spacepresence |
| 268 | - | -named Research Station |
| 268 | + | -gives 1 unobtanium for 50 diamond |
| 269 | -named Celestial Portal | |
| 270 | - | *farm |
| 270 | + | |
| 271 | - | -"Grows biomass, however produces some pollution. +25 biomass, +3 pollution. 20% synergy" |
| 271 | + | *unobtaniumgarden |
| 272 | - | -gives 25 biomass, 3 pollution |
| 272 | + | -"Trade diamonds for unobtainium. +15 unobtanium, - 1.5e14 energy" |
| 273 | - | -costs 50000 biomass, 100 human |
| 273 | + | -costs 1000000 territory |
| 274 | - | -gains 20% per farm |
| 274 | + | -gives 15 unobtanium for 1.5e14 energy |
| 275 | - | -named Farm |
| 275 | + | -named Unobtanium Garden |
| 276 | ||
| 277 | - | *mine |
| 277 | + | *wall |
| 278 | - | -"Extracts metals from the earth and casts them into metal. +50 metal. Uses 750 MW of power and generates 50 pollution. 10% synergy" |
| 278 | + | -"A massive metal wall that keeps out The Hunger. +10% defense" |
| 279 | - | -gives 50 metal, 50 pollution for 750000000 energy |
| 279 | + | -costs 50 territory, 500000 metal |
| 280 | - | -costs 100000 metal, 2500 human |
| 280 | + | -named Wall |
| 281 | - | -gains 10% per mine |
| 281 | + | -price increases by 102% |
| 282 | - | -named Mine |
| 282 | + | |
| 283 | *unobwall | |
| 284 | - | *lunarmine |
| 284 | + | -"Unobtanium makes your defenses even stronger. +25% defense" |
| 285 | - | -"Extracts valuable metal from the moon. Does not pollute since it is not on earth. +350000 metal. Uses 2 TW" |
| 285 | + | -costs 5000 unobtanium |
| 286 | - | -gives 350000 metal for 2e12 energy |
| 286 | + | -named Unobtanium Fortification |
| 287 | - | -costs 125 satellite |
| 287 | + | -price increases by 110% |
| 288 | - | -named Lunar Mine |
| 288 | + | |
| 289 | - | -gains 35% per spacelab |
| 289 | + | *teslacoil |
| 290 | -"Uses power electromagnetic forces to fight The Hunger. Uses 50kw, +5 kills/sec, gains 20% speed per coil" | |
| 291 | - | *chemplant |
| 291 | + | -costs 2000 metal |
| 292 | - | -"Converts biomass into chemicals. Creates pollution. -750 biomass, +100 chemical, +750 pollution, uses 1 GW. 50% synergy" |
| 292 | + | -gives 5 hungerkill for 5 hunger, 50000 energy |
| 293 | - | -gives 100 chemical, 750 pollution for 750 biomass, 1000000000 energy |
| 293 | + | -gains 20% per teslacoil |
| 294 | - | -costs 250000 metal, 1000 human |
| 294 | + | -named Tesla Coil |
| 295 | - | -gains 50% per chemplant |
| 295 | + | |
| 296 | - | -named Chemical Plant |
| 296 | + | *photoncannon |
| 297 | -"Channels photons into powerful beams to hurt The Hunger. Uses 5GW, +1750000 kills/sec" | |
| 298 | - | *CPUfactory |
| 298 | + | -costs 15000 metal, 500 diamond |
| 299 | - | -"Build CPUs to advance technology. -10 chemical, -25 metal, +5 CPU, +75 pollution, uses 250 MW. 50% synergy" |
| 299 | + | -gives 1750000 hungerkill for 1750000 hunger, 5e9 energy |
| 300 | - | -gives 5 CPU, 75 pollution for 10 chemical, 25 metal, 250000000 energy |
| 300 | + | -named Photon Cannon |
| 301 | - | -costs 500000 metal, 2500 human |
| 301 | + | |
| 302 | - | -gains 50% per CPUfactory |
| 302 | + | *orbitalcannon |
| 303 | - | -named CPU Factory |
| 303 | + | -"Channels superpowered ions from space to damage The Hunger. Uses 250GW, +180000000 kills/sec" |
| 304 | -costs 1000 spacepresence | |
| 305 | - | *nuclearpowerplant |
| 305 | + | -gives 180000000 hungerkill for 180000000 hunger, 2.5e11 energy |
| 306 | - | -"An advanced form of electricity that produces less pollution than combustion. 750 GW energy, +25000 pollution" |
| 306 | + | -named Orbital Cannon |
| 307 | - | -gives 750000000000 energy, 750000000000 tenergy, 25000 pollution |
| 307 | + | |
| 308 | - | -costs 12500000 metal, 1250000 CPU, 50000 human |
| 308 | + | *nexus |
| 309 | - | -named Nuclear Power Plant |
| 309 | + | -"Generates more energy the more of The Hunger you've defeated" |
| 310 | - | -gains 20% per enricher |
| 310 | + | -costs 150000000 metal, 50000 unobtanium |
| 311 | -gives 1 energy | |
| 312 | - | *enricher |
| 312 | + | -gains 1% per hungerkill |
| 313 | - | -"Utilize advanced technology to boost nuclear power plant production. +150 GW/plant" |
| 313 | + | -named Nexus |
| 314 | - | -costs 500000 breakthrough |
| 314 | + | |
| 315 | - | -named Nuclear Enrichment Research |
| 315 | + | |
| 316 | - | -unlocks at 100 nuclearpowerplant |
| 316 | + | *voidrift |
| 317 | -"The only way to defeat the hunger is starve it with the void. Uses 1 kills/sec, increases over time, the more voidrifts you have, and through other means" | |
| 318 | - | *dysonswarm |
| 318 | + | -costs 1e18 energy |
| 319 | - | -"A swarm of solar capturing satellites orbiting the sun. Near limitless energy potential. 75 TW Energy" |
| 319 | + | -gives 1 hungerkill, 1 voidpower for 1 hunger |
| 320 | - | -gives 7.5e13 energy, 7.5e13 tenergy |
| 320 | + | |
| 321 | - | -costs 1750 satellite |
| 321 | + | -gains 10% per voidrift |
| 322 | - | -named Dyson Swarm |
| 322 | + | -gains 5% per voidresonator |
| 323 | - | -gains 35% per spacelab |
| 323 | + | -gains 10% per voidmind |
| 324 | -named Void Rift | |
| 325 | - | *blackholereactor |
| 325 | + | |
| 326 | - | -"The ultimate source of energy, but very difficult to get started. +10 GW/time passed" |
| 326 | + | *voidresonator |
| 327 | - | -gives 1e12 energy, 1e12 tenergy |
| 327 | + | -"Strengthens the void. +5% Void Rift Power" |
| 328 | - | -costs 1e21 energy |
| 328 | + | -costs 20000 unobtanium |
| 329 | -named Void Resonator | |
| 330 | - | -named Black Hole Reactor |
| 330 | + | -unlocks at 1 voidrift |
| 331 | ||
| 332 | - | *verticalfarm |
| 332 | + | *voidmind |
| 333 | - | -"Use power to grow biomass. +25000 Biomass, uses 15 GW of power. 5% faster per vertical farm" |
| 333 | + | -"Strengthens the void even more. +10% Void Rift Power" |
| 334 | - | -gives 50000 biomass for 30000000000 energy |
| 334 | + | -costs 1000000 insight |
| 335 | - | -costs 3000000 metal, 200000 CPU, 10000 human |
| 335 | + | -named Void Mind |
| 336 | - | -named Vertical Farm |
| 336 | + | -unlocks at 10 voidrift |
| 337 | - | -gains 5% per verticalfarm |
| 337 | + | |
| 338 | ||
| 339 | - | *launchfacility |
| 339 | + | |
| 340 | Upgrades : | |
| 341 | - | -"Launches 1 satellite every 20 seconds. -125000 chemical, -62500 metal, -7500 CPU, -10 TW. +5% synergy" |
| 341 | + | |
| 342 | - | -costs 15000000 metal, 2500000 CPU, 100000 human |
| 342 | + | *metalshielding |
| 343 | - | -gives .05 satellite for 125000 chemical, 62500 metal, 7500 CPU, 1e13 energy |
| 343 | + | -"Protect your energy sources from the hunger, +100% defense" |
| 344 | -multiplies efficiency of defend by 200% | |
| 345 | - | -gains 5% per launchfacility |
| 345 | + | -named Metal Shielding |
| 346 | -costs 50000 metal | |
| 347 | - | *sentryturret |
| 347 | + | -unlocks reinforcedshielding |
| 348 | - | -"High powered machine guns mow down invaders. -35 metal, +2100 invader kills" |
| 348 | + | -unlocks at 1 metal |
| 349 | - | -gives 2100 invaderkill, 2100 tkill for 2100 invader, 35 metal |
| 349 | + | |
| 350 | - | -costs 50000 metal, 50 human |
| 350 | + | *reinforcedshielding |
| 351 | - | -named Sentry Turret |
| 351 | + | -"Use stronger metals to defend your energy sources. +150% defense" |
| 352 | -multiplies efficiency of defend by 250% | |
| 353 | - | *hypersentry |
| 353 | + | -named Reinforced Shielding |
| 354 | - | -"Insane machine guns fire x2000 faster at x5 the damage. -70000 metal, +21,000,000 invader kills" |
| 354 | + | -costs 300000 metal |
| 355 | - | -gives 21000000 invaderkill, 21000000 tkill for 21000000 invader, 70000 metal |
| 355 | + | -unlocks magneticshielding |
| 356 | - | -costs 37500000 metal, 625000 CPU, 5000 human |
| 356 | + | |
| 357 | - | -named Hypersentry Turret |
| 357 | + | *magneticshielding |
| 358 | -"Use your knowledge of magnetic forces to keep out the hunger. +100% defense" | |
| 359 | - | *gasturret |
| 359 | + | -multiplies efficiency of defend by 200% |
| 360 | - | -"Spread clouds of toxic gas that kill everything they touch. -666666 chemical, +1,337,000,000 invader kills" |
| 360 | + | -named Magnetic Shielding |
| 361 | - | -gives 1337000000 invaderkill, 1337000000 tkill for 1337000000 invader, 666666 chemical |
| 361 | + | -costs 10 insight |
| 362 | - | -costs 5e7 metal, 666666 human |
| 362 | + | -unlocks kineticshielding |
| 363 | - | -named Turret of Death |
| 363 | + | |
| 364 | *kineticshielding | |
| 365 | - | *iondefensenetwork |
| 365 | + | -"Use your knowledge of kinetic forces to keep out the hunger. +100% defense" |
| 366 | - | -"Uses high powered ion beams to destroy invaders. More potent for each installation you have. 3 TW, kills 22500000 invaders, +10% per installation" |
| 366 | + | -multiplies efficiency of defend by 200% |
| 367 | - | -gives 22500000 invaderkill, 22500000 tkill for 22500000 invader, 3e12 energy |
| 367 | + | -named Kinetic Shielding |
| 368 | - | -gains 10% per iondefensenetwork |
| 368 | + | -costs 20 insight |
| 369 | - | -costs 150000000 metal, 100 satellite, 50000 human |
| 369 | + | -unlocks photonicshielding |
| 370 | - | -named Ion Defense Network |
| 370 | + | |
| 371 | - | -gains 35% per spacelab |
| 371 | + | *photonicshielding |
| 372 | -"Manipulate photons to damage The Hunger. +200% defense" | |
| 373 | - | *forest |
| 373 | + | -multiplies efficiency of defend by 300% |
| 374 | - | -"Scrubs the air clean of pollution naturally. Requires a lot of biomass. -375 pollution, +75 biomass" |
| 374 | + | -named Photonic Shielding |
| 375 | - | -gives 75 biomass for 375 pollution |
| 375 | + | -costs 300 insight |
| 376 | - | -costs 30000000 biomass |
| 376 | + | -unlocks gravitonshielding |
| 377 | - | -named Forest |
| 377 | + | |
| 378 | *gravitonshielding | |
| 379 | - | *weaponlab |
| 379 | + | -"Manipulate gravity to damage The Hunger. +250% defense" |
| 380 | - | -"Use breakthroughs to push your weapons to endless potential. +25% attack power" |
| 380 | + | -multiplies efficiency of defend by 350% |
| 381 | - | -costs 500000 breakthrough |
| 381 | + | -named Graviton Shielding |
| 382 | - | -named Weapons Lab |
| 382 | + | -costs 4000 insight |
| 383 | -unlocks quarkshielding | |
| 384 | - | *spacelab |
| 384 | + | |
| 385 | - | -"Boost the speed of space operations including lunar mines, ion defense and dyson swarms by 25%" |
| 385 | + | *quarkshielding |
| 386 | - | -costs 5000000 breakthrough |
| 386 | + | -"Manipulate gravity to damage The Hunger. +300% defense" |
| 387 | - | -named Space Lab |
| 387 | + | -multiplies efficiency of defend by 400% |
| 388 | - | -unlocks at 10 launchfacility |
| 388 | + | -named Quark Shielding |
| 389 | -costs 50000 insight | |
| 390 | - | *victorytotem |
| 390 | + | -unlocks tachyonshielding |
| 391 | - | -"The Victory Totem is a relic to your triumph. Each gives 1 challenge point per day, but costs x2 the last one." |
| 391 | + | |
| 392 | - | -costs 10000 energy |
| 392 | + | *tachyonshielding |
| 393 | - | -price increases by 200% |
| 393 | + | -"Manipulate time itself to damage The Hunger. +350% defense" |
| 394 | - | -gives .00001 challengepoint |
| 394 | + | -multiplies efficiency of defend by 450% |
| 395 | - | -named Victory Totem |
| 395 | + | -named Tachyon Shielding |
| 396 | - | -unlocks at 1 invaderkill |
| 396 | + | -costs 600000 insight |
| 397 | - | -gains 10% per timestream |
| 397 | + | -unlocks voidshielding |
| 398 | ||
| 399 | - | *timestream |
| 399 | + | *voidshielding |
| 400 | - | -"Increases rate of time passage by 100%, but challengepoints are earned 10% faster" |
| 400 | + | -"Attack The Hunger in its home plane. +400% defense" |
| 401 | - | -costs 1e18 energy |
| 401 | + | -multiplies efficiency of defend by 500% |
| 402 | - | -named Time Stream |
| 402 | + | -named Void Shielding |
| 403 | -costs 7000000 insight | |
| 404 | - | *commune |
| 404 | + | |
| 405 | - | -"A bastion of peace and prosperity +10000 human/second." |
| 405 | + | *expansion |
| 406 | - | -gives 10000 human |
| 406 | + | -"Claim more territory to expand your production--but risk drawing in the hunger." |
| 407 | - | -costs 180000000 human |
| 407 | + | -unlocks expand |
| 408 | - | -named Commune |
| 408 | + | -unlocks at .001 insight |
| 409 | -costs 1 insight | |
| 410 | - | *communecouncil |
| 410 | + | -named Expansion |
| 411 | - | -"Establishes a commune every six seconds. -30000000 human/second" |
| 411 | + | |
| 412 | - | -gives .16 commune for 30000000 human |
| 412 | + | *renewableenergy |
| 413 | - | -costs 500000000000 human |
| 413 | + | -"Harness prexisting natural energy, less likely to draw The Hunger" |
| 414 | - | -named Commune Council |
| 414 | + | -unlocks renewablepark |
| 415 | -unlocks at 1 insight | |
| 416 | - | *infernoturret |
| 416 | + | -costs 5 insight |
| 417 | - | -"Ignites biomass and uses it to immolate your enemies. -900 biomass, +120000 invader kills, +13% per turret" |
| 417 | + | -named Renewable Energy |
| 418 | - | -gives 120000 invaderkill, 120000 tkill for 120000 invader, 900 biomass |
| 418 | + | |
| 419 | - | -costs 200000 metal, 50 human |
| 419 | + | *fortification |
| 420 | - | -named Inferno Turret |
| 420 | + | -"Build fortifications to defend your forces." |
| 421 | - | -gains 13% per infernoturret |
| 421 | + | -unlocks wall |
| 422 | -unlocks at 1 insight | |
| 423 | - | *mountainofskulls |
| 423 | + | -costs 5 insight |
| 424 | - | -"Generates more power the more invaders you kill. Cost increases exponentially." |
| 424 | + | -named Fortification |
| 425 | - | -gives 1 energy, 1 tenergy |
| 425 | + | |
| 426 | - | -gains 100% per tkill |
| 426 | + | *forceshieldwalls |
| 427 | - | -costs 1000 metal |
| 427 | + | -"Your foritifactions are equipped with force shields, +2% defense per wall" |
| 428 | - | -price increases by 200% |
| 428 | + | -unlocks at 100 wall |
| 429 | -costs 50000 insight | |
| 430 | - | *altarofsacrifice |
| 430 | + | -multiplies efficiency of defend by 2% per wall |
| 431 | - | -"Sacrifice human souls to gain vast amounts of energy. Each altar increases the number you may sacrifice at a time. +666 GW, -1 Human x altars squared" |
| 431 | + | -named Force Shield Walls |
| 432 | - | -costs 1000 metal |
| 432 | + | |
| 433 | - | -gives 666000000000 energy, 666000000000 tenergy, 1 soul for 1 human |
| 433 | + | *unobtaniumwalls |
| 434 | - | -named Altar of Sacrifice |
| 434 | + | -"Reinforce your defenses with unobtanium" |
| 435 | - | -gains 100% per altarofsacrifice |
| 435 | + | -unlocks at 1 unobtanium |
| 436 | -costs 1500000 insight | |
| 437 | - | *soullab |
| 437 | + | -unlocks unobwall |
| 438 | - | -"Dissect humans and consume their souls to gain forbidden knowledge. 1 human sacrifices = 1 breakthrough. 10% synergy" |
| 438 | + | -named Unobtanium Defenses |
| 439 | - | -gives 1 breakthrough, 1 soul for 1 human |
| 439 | + | |
| 440 | - | -costs 5000 human, 50000 metal |
| 440 | + | *teslatech |
| 441 | - | -named Soul Lab |
| 441 | + | -"Build powerful energetic coils that keep away The Hunger" |
| 442 | - | -gains 10% per soullab |
| 442 | + | -unlocks teslacoil |
| 443 | -named Tesla Tech | |
| 444 | - | *voidbreaker |
| 444 | + | -costs 5 insight |
| 445 | - | -"Frees the souls of the damned, but uses tremendous energy. 35 souls free per second, uses 1 TW. 70% synergy" |
| 445 | + | -unlocks at 1 insight |
| 446 | - | -gives 35 human for 35 soul, 1000000000000 energy |
| 446 | + | |
| 447 | - | -costs 10000000 metal, 1000000 human |
| 447 | + | *conveyers |
| 448 | - | -named Void Breaker |
| 448 | + | -"Rapid speed conveyer belts to move bio mass. Doubles incinerator speed." |
| 449 | - | -gains 70% per voidbreaker |
| 449 | + | -multiplies efficiency of incinerator by 200% |
| 450 | -unlocks at 20 incinerator | |
| 451 | -costs 10 insight | |
| 452 | -named Rapid Conveyers | |
| 453 | ||
| 454 | *diamondconveyers | |
| 455 | -"Absurdly fast conveyers that make your incinerators much faster. x3 incinerator speed." | |
| 456 | - | //ECON |
| 456 | + | -multiplies efficiency of incinerator by 300% |
| 457 | -unlocks at 100 incinerator | |
| 458 | - | *farming |
| 458 | + | -costs 1000 insight, 500 diamond |
| 459 | - | -"Grow biomass in large farms." |
| 459 | + | -named Diamond Conveyers |
| 460 | - | -costs 1 breakthrough |
| 460 | + | |
| 461 | - | -named Agriculture |
| 461 | + | *deepearthmining |
| 462 | - | -unlocks farm |
| 462 | + | -"Massive mines bore deep into the earth to yield large quantities of valuable material." |
| 463 | - | -unlocks at 1e9 energy |
| 463 | + | -unlocks deepmine |
| 464 | -named Deep Terran Mining | |
| 465 | - | *mining |
| 465 | + | -costs 100 insight |
| 466 | - | -"Extract ore from the ground to smelt metal" |
| 466 | + | -unlocks at 10 insight |
| 467 | - | -costs 3 breakthrough |
| 467 | + | |
| 468 | - | -named Mining |
| 468 | + | *prescience |
| 469 | - | -unlocks mine |
| 469 | + | -"Beings that can see into the future--however this ability will draw the attention of The Hunger." |
| 470 | - | -unlocks at 1 breakthrough |
| 470 | + | -unlocks oracle |
| 471 | -named Prescience | |
| 472 | - | *trading |
| 472 | + | -costs 100 insight |
| 473 | - | -"Commerce is the glue that holds society together" |
| 473 | + | -unlocks at 10 insight |
| 474 | - | -costs 10 breakthrough |
| 474 | + | |
| 475 | - | -named Trading |
| 475 | + | *fission |
| 476 | - | -unlocks traderoute |
| 476 | + | -"Split atoms of radioactive elements for power." |
| 477 | - | -unlocks at 20 encampment |
| 477 | + | -unlocks fissionreactor |
| 478 | -named Nuclear Fission | |
| 479 | - | *windpower |
| 479 | + | -costs 500 insight |
| 480 | - | -"Sustainable energy is expensive but does not pollute" |
| 480 | + | -unlocks at 1 rareelement |
| 481 | - | -costs 20 breakthrough |
| 481 | + | |
| 482 | - | -named Wind Power |
| 482 | + | *smartgrid |
| 483 | - | -unlocks turbine |
| 483 | + | -"Solar panels and turbines now move to optimize energy harvesting. +50%" |
| 484 | - | -unlocks at 1e11 energy |
| 484 | + | -multiplies efficiency of renewablepark by 150% |
| 485 | -named Smart Grid | |
| 486 | - | *chemicalprocessing |
| 486 | + | -costs 1000 insight |
| 487 | - | -"Chemistry is required to advance your technology" |
| 487 | + | -unlocks at 150 insight |
| 488 | - | -costs 30 breakthrough |
| 488 | + | |
| 489 | - | -unlocks chemplant |
| 489 | + | *quantumcomputing |
| 490 | - | -named Chemical Processing |
| 490 | + | -"A quantum leap in innovation." |
| 491 | - | -unlocks at 5 breakthrough |
| 491 | + | -unlocks quantumcomputer |
| 492 | -named Quantum Computing | |
| 493 | - | *processors |
| 493 | + | -costs 2000 insight |
| 494 | - | -"Computers are the key to the future" |
| 494 | + | -unlocks at 1 rareelement |
| 495 | - | -costs 100 breakthrough |
| 495 | + | |
| 496 | - | -unlocks CPUfactory |
| 496 | + | *surveyors |
| 497 | - | -named Processors |
| 497 | + | -"Surveys increase your rate of expansion tenfold." |
| 498 | - | -unlocks at 1 chemical |
| 498 | + | -multiplies efficiency of expand by 1000% |
| 499 | -named Surveyors | |
| 500 | - | *quantumcomputers |
| 500 | + | -costs 2000 insight |
| 501 | - | -"Computers are now 1% more powerful per computer" |
| 501 | + | -unlocks at 100 insight |
| 502 | - | -multiplies efficiency of supercomputer by 1% per supercomputer |
| 502 | + | |
| 503 | - | -costs 1e18 energy |
| 503 | + | *energystorage |
| 504 | - | -unlocks at 1e17 energy |
| 504 | + | -"Store unused energy for later use. +30% renewable output" |
| 505 | - | -named Quantum Computers |
| 505 | + | -multiplies efficiency of renewablepark by 130% |
| 506 | -named Energy Storage | |
| 507 | - | *forestation |
| 507 | + | -costs 7500 insight |
| 508 | - | -"Plant entire forests to reduce pollution" |
| 508 | + | -unlocks at 1500 insight |
| 509 | - | -costs 500 breakthrough |
| 509 | + | |
| 510 | - | -unlocks forest |
| 510 | + | *diamondpanels |
| 511 | - | -named Forestation |
| 511 | + | -"Solar panels now absorb across the spectrum of electromagnetic radiation. +25% renewable output" |
| 512 | - | -unlocks at 1e7 pollution |
| 512 | + | -multiplies efficiency of renewablepark by 125% |
| 513 | -named Diamond Panels | |
| 514 | - | *nuclearpower |
| 514 | + | -costs 35000 insight, 1500 diamond |
| 515 | - | -"A potent source of energy" |
| 515 | + | -unlocks at 100 diamond |
| 516 | - | -costs 2000 breakthrough |
| 516 | + | |
| 517 | - | -named Nuclear Power |
| 517 | + | *spacebasedsolar |
| 518 | - | -unlocks nuclearpowerplant |
| 518 | + | -"Beam solar power from space to your renewable parks. +150% renewable output" |
| 519 | - | -unlocks at 1 CPU |
| 519 | + | -multiplies efficiency of renewablepark by 250% |
| 520 | -named Space Based Solar | |
| 521 | - | *hydroponics |
| 521 | + | -costs 500000 insight, 30000 spacepresence |
| 522 | - | -"A green source of biomass" |
| 522 | + | -unlocks at 10000 spacepresence |
| 523 | - | -costs 5000 breakthrough |
| 523 | + | |
| 524 | - | -named Hydroponics |
| 524 | + | *unobtaniumalloy |
| 525 | - | -unlocks verticalfarm |
| 525 | + | -"Unobtanium draws spectrums of energy you didnt' even know existed. +200% renewable output" |
| 526 | - | -unlocks at 1000 breakthrough |
| 526 | + | -multiplies efficiency of renewablepark by 300% |
| 527 | -named Unobtanium Alloy | |
| 528 | - | *spacetravel |
| 528 | + | -costs 300000 insight, 10000 unobtanium |
| 529 | - | -"Space Travel" |
| 529 | + | -unlocks at 1 unobtanium |
| 530 | - | -costs 30000 breakthrough |
| 530 | + | |
| 531 | ||
| 532 | ||
| 533 | - | -unlocks at 5000 breakthrough |
| 533 | + | *fusionpower |
| 534 | -"A far more potent form of nuclear power that doesn't require constant inputs." | |
| 535 | - | *themoon |
| 535 | + | -unlocks fusionreactor |
| 536 | - | -named Lunar Mission |
| 536 | + | -named Fusion Power |
| 537 | - | -"A mission to set up mining operations on the moon." |
| 537 | + | -costs 50000 insight |
| 538 | - | -unlocks at 1 satellite |
| 538 | + | -unlocks at 50 fissionreactor |
| 539 | - | -unlocks lunarmission |
| 539 | + | |
| 540 | - | -costs 100000 breakthrough |
| 540 | + | *photonbeam |
| 541 | -"A powerful defensive weapon that uses light to beat back The Hunger" | |
| 542 | - | *interstellarresearch |
| 542 | + | -unlocks photoncannon |
| 543 | - | -named Interstellar Research |
| 543 | + | -named Photon Beaming |
| 544 | - | -"Unlocks research stations that generate their own power" |
| 544 | + | -costs 75000 insight |
| 545 | - | -unlocks at 1 satellite |
| 545 | + | -unlocks at 10000 insight |
| 546 | - | -unlocks researchstation |
| 546 | + | |
| 547 | - | -costs 75000 breakthrough |
| 547 | + | *spacetravel |
| 548 | -"To defeat The Hunger we will need to look the the stars" | |
| 549 | - | *combatresearch |
| 549 | + | |
| 550 | - | -named Combat Research |
| 550 | + | |
| 551 | - | -"Convert kills to breakthroughs." |
| 551 | + | -costs 100000 insight |
| 552 | - | -unlocks killresearch |
| 552 | + | -unlocks at 10000 insight |
| 553 | - | -costs 666666 breakthrough |
| 553 | + | |
| 554 | - | -unlocks at 1e12 tkill |
| 554 | + | *shadowsmugglers |
| 555 | -"A guild that can get you metal without drawing attention of the hunger." | |
| 556 | - | *starwars |
| 556 | + | -unlocks smuggler |
| 557 | - | -named Star Wars |
| 557 | + | -named Shadow Smugglers |
| 558 | - | -"An advanced defense program that turns your satellites into killing machines" |
| 558 | + | -costs 30000 insight, 3000 diamond |
| 559 | - | -unlocks at 50 satellite |
| 559 | + | -unlocks at 100 diamond |
| 560 | - | -unlocks iondefensenetwork |
| 560 | + | |
| 561 | - | -costs 500000 breakthrough |
| 561 | + | *colonies |
| 562 | -"Colonizing other planets increases expansion tenfold." | |
| 563 | - | *dysontech |
| 563 | + | -multiplies efficiency of expand by 1000% |
| 564 | - | -named Dyson Swarm Technology |
| 564 | + | -named Colonies |
| 565 | - | -"A Dyson Swarm is a cluster of solar panels orbiting the sun, beaming energy to earth for a nigh infinite supply" |
| 565 | + | -costs 30000 insight |
| 566 | - | -unlocks at 10 satellite |
| 566 | + | -unlocks at 20 spacepresence |
| 567 | - | -unlocks dysonswarm |
| 567 | + | |
| 568 | - | -costs 1000000 breakthrough |
| 568 | + | *orbitaldefense |
| 569 | -"Build turrets orbiting your planets to drive back the hunger" | |
| 570 | - | *asteroidbeltmissiontech |
| 570 | + | -unlocks orbitalcannon |
| 571 | - | -named Asteroid Belt Mission |
| 571 | + | -named Orbital Defense |
| 572 | - | -"Establish a foothold in the asteroid belt" |
| 572 | + | -costs 50000 insight |
| 573 | - | -unlocks at 100 satellite |
| 573 | + | -unlocks at 1000 spacepresence |
| 574 | - | -costs 300000 breakthrough |
| 574 | + | |
| 575 | - | -unlocks asteroidbeltmission |
| 575 | + | *galacticfederation |
| 576 | -"Colonizing countless star systems, increases expansion x50." | |
| 577 | - | *belter |
| 577 | + | -multiplies efficiency of expand by 5000% |
| 578 | - | -named Asteroid Belt Inhabitants |
| 578 | + | -named Galactic Federation |
| 579 | - | -"A native population on the asteroid belt scavenges far more. +50% scavenger yield" |
| 579 | + | -costs 200000 insight |
| 580 | - | -multiplies efficiency of scavenger by 150% |
| 580 | + | -unlocks at 2000 spacepresence |
| 581 | - | -costs 600000 breakthrough |
| 581 | + | |
| 582 | *asteroidmining | |
| 583 | - | *solarsystemmissiontech |
| 583 | + | -"A much more effective way of getting rare elements" |
| 584 | - | -named Far Reaches of Solar System |
| 584 | + | -unlocks asteroidmine |
| 585 | - | -unlocks at 500 satellite |
| 585 | + | -named Asteroid Mining |
| 586 | - | -costs 1500000 breakthrough |
| 586 | + | -costs 25000 insight |
| 587 | - | -unlocks solarsystemmission |
| 587 | + | -unlocks at 50 spacepresence |
| 588 | ||
| 589 | - | *triumph |
| 589 | + | *diamondcompression |
| 590 | - | -named Triumph |
| 590 | + | -"Use stored energy to compress carbon into diamonds" |
| 591 | - | -"Rejoice in your triumph, Victory Totems are faster for each Victory Totem" |
| 591 | + | -unlocks compress |
| 592 | - | -multiplies efficiency of victorytotem by 1% per victorytotem |
| 592 | + | -named Diamond Compression |
| 593 | - | -unlocks blackholemissiontech |
| 593 | + | -costs 150000 insight |
| 594 | - | -costs 1e17 energy |
| 594 | + | -unlocks at 50 spacepresence |
| 595 | -unlocks hypercompress | |
| 596 | - | *blackholemissiontech |
| 596 | + | |
| 597 | - | -named Black Hole Mission |
| 597 | + | *hypercompress |
| 598 | - | -"Launch a mission to a black hole to discover the key to endless power" |
| 598 | + | -"Compress 20x more diamonds at once" |
| 599 | - | -unlocks blackholemission |
| 599 | + | -multiplies efficiency of compress by 2000% |
| 600 | - | -costs 10000000 breakthrough |
| 600 | + | -named Hyper Compression |
| 601 | - | -unlocks timewarp |
| 601 | + | -costs 300000 insight |
| 602 | -unlocks gigacompress | |
| 603 | - | *timewarp |
| 603 | + | |
| 604 | - | -named Time Warp |
| 604 | + | *gigacompress |
| 605 | - | -"Open up additional time streams to greatly enhance your achievement... however will attract many more invaders." |
| 605 | + | -"Compress 50x more diamonds at once" |
| 606 | - | -unlocks timestream |
| 606 | + | -multiplies efficiency of compress by 5000% |
| 607 | - | -unlocks finalmission |
| 607 | + | -named Giga Compression |
| 608 | - | -costs 20000000 breakthrough |
| 608 | + | -costs 900000 insight |
| 609 | ||
| 610 | - | *wincondition |
| 610 | + | *voidcompress |
| 611 | - | -named Repair Reality |
| 611 | + | -"Compress 100x more diamonds at once" |
| 612 | - | -"You have discovered how to undo the cataclysm that shattered reality. It will take an inconceivable amount of energy." |
| 612 | + | -multiplies efficiency of compress by 10000% |
| 613 | - | -costs 1e27 energy |
| 613 | + | -named Void Compression |
| 614 | - | -unlocks win |
| 614 | + | -costs 30000000 insight |
| 615 | -unlocks at 100 voidrift | |
| 616 | ||
| 617 | *teraformation | |
| 618 | -"Colonists will turn entire planets into renewable energy sources" | |
| 619 | - | //MILITARY |
| 619 | + | -unlocks teraformer |
| 620 | -named Teraformation | |
| 621 | - | *standingarmy |
| 621 | + | -costs 300000 insight |
| 622 | - | -named Standing Army |
| 622 | + | -unlocks at 500 spacepresence |
| 623 | - | -"Unassigned humans will join the army in addition to scavenging, slowly fighting back invaders." |
| 623 | + | |
| 624 | - | -unlocks armystart |
| 624 | + | *sunlifting |
| 625 | - | -costs 100 breakthrough |
| 625 | + | -"Harvest energy directly from stars" |
| 626 | - | -unlocks at 10000 human |
| 626 | + | -unlocks sunlifter |
| 627 | -named Sunlifting | |
| 628 | - | *pistol |
| 628 | + | -costs 200000 insight |
| 629 | - | -"A pistol lets you kill 2 invaders at a time" |
| 629 | + | -unlocks at 500 spacepresence |
| 630 | - | -multiplies efficiency of attack by 200% |
| 630 | + | |
| 631 | - | -named Pistol Tech |
| 631 | + | *soulpower |
| 632 | - | -costs 50 invaderkill |
| 632 | + | -"Destroy sentient souls for boundless energy. Will immediately draw The Hunger" |
| 633 | - | -unlocks rifle |
| 633 | + | -unlocks soulforge |
| 634 | - | -unlocks at 1e9 energy |
| 634 | + | -named Soul Power |
| 635 | -costs 600000 insight | |
| 636 | - | *rifle |
| 636 | + | -unlocks at 5000 spacepresence |
| 637 | - | -"An assault rifle lets you kill 5 invaders at a time" |
| 637 | + | |
| 638 | - | -multiplies efficiency of attack by 250% |
| 638 | + | *unobtaniumtrade |
| 639 | - | -named Assault Rifle Tech |
| 639 | + | -"Trade the celestials for unobtanium" |
| 640 | - | -costs 200 invaderkill |
| 640 | + | -unlocks portal |
| 641 | - | -unlocks grenades |
| 641 | + | -named Unobtanium Trade |
| 642 | -costs 1100000 insight | |
| 643 | - | *grenades |
| 643 | + | -unlocks at 5000 spacepresence |
| 644 | - | -"An grenades let you kill 10 invaders at a time" |
| 644 | + | |
| 645 | - | -multiplies efficiency of attack by 200% |
| 645 | + | *nexustech |
| 646 | - | -named Grenades |
| 646 | + | -"Build nexi that generate energy from defeated Hunger" |
| 647 | - | -costs 1000 invaderkill |
| 647 | + | -unlocks nexus |
| 648 | - | -unlocks shotgun |
| 648 | + | -named Triumph Nexi |
| 649 | -costs 3000000 insight | |
| 650 | - | *shotgun |
| 650 | + | -unlocks at 1 unobtanium |
| 651 | - | -"Combat shotgun lets you kill 15 invaders at a time" |
| 651 | + | |
| 652 | - | -multiplies efficiency of attack by 150% |
| 652 | + | *voidtech |
| 653 | - | -named Combat Shotgun |
| 653 | + | -"Embrace the void to defeat the hunger" |
| 654 | - | -costs 3000 invaderkill |
| 654 | + | -unlocks voidrift |
| 655 | - | -unlocks armor |
| 655 | + | -named Void Technology |
| 656 | -costs 7000000 insight | |
| 657 | - | *armor |
| 657 | + | -unlocks at 1 unobtanium |
| 658 | - | -"Combat Armor lets you kill 30 invaders at a time" |
| 658 | + | |
| 659 | - | -multiplies efficiency of attack by 200% |
| 659 | + | *unobtaniumgrowth |
| 660 | - | -named Combat Armor |
| 660 | + | -"Grow unobtanium so you no longer need to trade for it. Requires a lot of energy." |
| 661 | - | -costs 10000 invaderkill |
| 661 | + | -unlocks unobtaniumgarden |
| 662 | - | -unlocks rocket |
| 662 | + | -named Unobtanium Growth |
| 663 | -costs 15000000 insight | |
| 664 | - | *rocket |
| 664 | + | -unlocks at 20 portal |
| 665 | - | -"Rocket Launcher greatly increases your death dealing capacity, you can now kill 90 invaders at a time" |
| 665 | + | |
| 666 | - | -multiplies efficiency of attack by 300% |
| 666 | + | *endgame |
| 667 | - | -named Rocket Launcher Tech |
| 667 | + | -"The time has come to attack the Hunger in its home plane, destroying it once and for all. Attention and time will no longer be a factor" |
| 668 | - | -costs 50000 invaderkill |
| 668 | + | -multiplies efficiency of attentionspawner by .00000000001% |
| 669 | - | -unlocks minigun |
| 669 | + | -multiplies efficiency of timespawner by .00000000001% |
| 670 | -named End Game | |
| 671 | - | *minigun |
| 671 | + | -costs 50000000 insight |
| 672 | - | -"Shred through invaders with insane rates of fire, killing 360 invaders at a time" |
| 672 | + | |
| 673 | - | -multiplies efficiency of attack by 400% |
| 673 | + | |
| 674 | - | -named Rocket Launcher Tech |
| 674 | + | |
| 675 | - | -costs 350000 invaderkill |
| 675 | + | |
| 676 | - | -unlocks rage |
| 676 | + | //rank |
| 677 | ||
| 678 | - | *rage |
| 678 | + | *rank1 |
| 679 | - | -"Rip and Tear, until it is done. Kill 1080 invaders at a time" |
| 679 | + | -named Novice Rank |
| 680 | - | -multiplies efficiency of attack by 300% |
| 680 | + | -"You are now twice as good at defending." |
| 681 | - | -named Rage |
| 681 | + | -multiplies efficiency of defend by 200% |
| 682 | - | -costs 2000000 invaderkill |
| 682 | + | -unlocks at 1000 hungerkill |
| 683 | - | -unlocks plasmagun |
| 683 | + | -costs 1e6 energy |
| 684 | ||
| 685 | - | *plasmagun |
| 685 | + | *rank2 |
| 686 | - | -"High Tech Invader Slaughter. Kill 2160 invaders at a time" |
| 686 | + | -named Veteran Rank |
| 687 | - | -multiplies efficiency of attack by 200% |
| 687 | + | -"You are now thrice as good at defending." |
| 688 | - | -named Plasma Gun |
| 688 | + | -multiplies efficiency of defend by 300% |
| 689 | - | -costs 5000000 invaderkill |
| 689 | + | -unlocks at 1e5 hungerkill |
| 690 | - | -unlocks fatman |
| 690 | + | -costs 1e8 energy |
| 691 | ||
| 692 | - | *fatman |
| 692 | + | *rank3 |
| 693 | - | -"Mini nukes decimate the invaders. Kill 10800 invaders at a time" |
| 693 | + | -named Expert Rank |
| 694 | - | -multiplies efficiency of attack by 500% |
| 694 | + | -"You are now four times as good at defending." |
| 695 | - | -named Fatman |
| 695 | + | -multiplies efficiency of defend by 400% |
| 696 | - | -costs 30000000 invaderkill |
| 696 | + | -unlocks at 1e7 hungerkill |
| 697 | - | -unlocks powerarmor |
| 697 | + | -costs 1e10 energy |
| 698 | ||
| 699 | - | *powerarmor |
| 699 | + | *rank4 |
| 700 | - | -"Your armor allows you to survive endless invader waves. Kill 21600 invaders at a time" |
| 700 | + | -named Elite Rank |
| 701 | - | -multiplies efficiency of attack by 200% |
| 701 | + | -"You are now five times as good at defending." |
| 702 | - | -named Power Armor |
| 702 | + | -multiplies efficiency of defend by 500% |
| 703 | - | -costs 75000000 invaderkill |
| 703 | + | -unlocks at 1e9 hungerkill |
| 704 | - | -unlocks BFG |
| 704 | + | -costs 1e12 energy |
| 705 | ||
| 706 | - | *BFG |
| 706 | + | *rank5 |
| 707 | - | -"The ultimate weapon. Kill 216000 invaders at a time" |
| 707 | + | -named Master Rank |
| 708 | - | -multiplies efficiency of attack by 1000% |
| 708 | + | -"You are now six times as good at defending." |
| 709 | - | -named BFG |
| 709 | + | -multiplies efficiency of defend by 600% |
| 710 | - | -costs 1750000000 invaderkill |
| 710 | + | -unlocks at 1e11 hungerkill |
| 711 | - | -unlocks relic |
| 711 | + | -costs 1e14 energy |
| 712 | ||
| 713 | - | *relic |
| 713 | + | *rank6 |
| 714 | - | -"A weapon created by ancient aliens capable of mass destruction. Kill 3240000 invaders at a time" |
| 714 | + | -named Legend Rank |
| 715 | - | -multiplies efficiency of attack by 1500% |
| 715 | + | -"You are now seven times as good at defending." |
| 716 | - | -named Alien Relic |
| 716 | + | -multiplies efficiency of defend by 700% |
| 717 | - | -costs 30000000000 invaderkill |
| 717 | + | -unlocks at 1e13 hungerkill |
| 718 | - | -unlocks singularitygun |
| 718 | + | -costs 1e16 energy |
| 719 | - | -unlocks weaponresearch |
| 719 | + | |
| 720 | *rank7 | |
| 721 | - | *singularitygun |
| 721 | + | -named God Rank |
| 722 | - | -"Literally a black hole.... in a gun. +35% manual attack per hour passed" |
| 722 | + | -"You are now eight times as good at defending." |
| 723 | - | -multiplies efficiency of attack by .0097% per time |
| 723 | + | -multiplies efficiency of defend by 800% |
| 724 | - | -named Singularity Gun |
| 724 | + | -unlocks at 1e15 hungerkill |
| 725 | - | -costs 5e16 energy |
| 725 | + | -costs 1e18 energy |
| 726 | - | -unlocks soulcube |
| 726 | + | |
| 727 | ||
| 728 | - | *weaponresearch |
| 728 | + | //sacrifice |
| 729 | - | -"Build Weapon Research Labs to further improve your attack" |
| 729 | + | |
| 730 | - | -unlocks weaponlab |
| 730 | + | *sacrifice1 |
| 731 | - | -named Weapon Research |
| 731 | + | -named Metal Sacrifice |
| 732 | - | -costs 1000000 breakthrough |
| 732 | + | -"Sacrifice a large shipment of metal to the gods to defend against the Hunger. Cuts Hunger damage in half" |
| 733 | -multiplies efficiency of energydrain by 50% | |
| 734 | - | *soulcube |
| 734 | + | -unlocks at 1e9 damage |
| 735 | - | -"Imbue this weapon with a billion souls to improve attack by 777%" |
| 735 | + | -costs 1e9 metal |
| 736 | - | -multiplies efficiency of attack by 877% |
| 736 | + | |
| 737 | - | -named Soul Cube |
| 737 | + | *sacrifice2 |
| 738 | - | -costs 1e9 human |
| 738 | + | -named Wealth Sacrifice |
| 739 | - | -unlocks thecrucible |
| 739 | + | -"Sacrifice a hoard of diamonds to the gods. Cuts Hunger damage in half" |
| 740 | -multiplies efficiency of energydrain by 50% | |
| 741 | - | *thecrucible |
| 741 | + | -unlocks at 1e12 damage |
| 742 | - | -"The Crucible is a weapon forged before time... it has unimaginable power. x20 attack power." |
| 742 | + | -costs 5e4 diamond |
| 743 | - | -multiplies efficiency of attack by 2000% |
| 743 | + | |
| 744 | - | -named The Crucible |
| 744 | + | *sacrifice3 |
| 745 | - | -costs 25 challengepoint |
| 745 | + | -named Space Sacrifice |
| 746 | - | -unlocks infinityspear |
| 746 | + | -"Sacrifice territory in space to the gods. Cuts Hunger damage in half" |
| 747 | -multiplies efficiency of energydrain by 50% | |
| 748 | - | *infinityspear |
| 748 | + | -unlocks at 1e14 damage |
| 749 | - | -"You are now infinite. Nothing can stop you. x77 attack power." |
| 749 | + | -costs 1e5 spacepresence |
| 750 | - | -multiplies efficiency of attack by 7700% |
| 750 | + | |
| 751 | - | -costs 111 challengepoint |
| 751 | + | *sacrifice4 |
| 752 | - | -named Spear of Infinity |
| 752 | + | -named Elemental Sacrifice |
| 753 | -"Sacrifice rare elements to the gods. Cuts Hunger damage in half" | |
| 754 | -multiplies efficiency of energydrain by 50% | |
| 755 | - | //TURRETS |
| 755 | + | -unlocks at 1e15 damage |
| 756 | -costs 5e6 rareelement | |
| 757 | - | *sentrytech |
| 757 | + | |
| 758 | - | -"Build automated defenses for your encampments" |
| 758 | + | *sacrifice5 |
| 759 | - | -named Sentry Turret Tech |
| 759 | + | -named Unobtanium Sacrifice |
| 760 | - | -unlocks sentryturret |
| 760 | + | -"Sacrifice unobtanium to the gods. Cuts Hunger damage in half" |
| 761 | -multiplies efficiency of energydrain by 50% | |
| 762 | - | -unlocks at 1 tkill |
| 762 | + | -unlocks at 1e16 damage |
| 763 | -costs 3e5 unobtanium | |
| 764 | - | *hypertech |
| 764 | + | |
| 765 | - | -"Turrets that shoot bullets at insane rates." |
| 765 | + | *sacrifice6 |
| 766 | - | -named Hypersentry Tech |
| 766 | + | -named Energy Sacrifice |
| 767 | - | -unlocks hypersentry |
| 767 | + | -"Sacrifice a massive amount of energy to the gods. Cuts Hunger damage in half" |
| 768 | - | -costs 7500 breakthrough |
| 768 | + | |
| 769 | - | -unlocks at 1e9 tkill |
| 769 | + | -unlocks at 1e17 damage |
| 770 | -costs 1e18 energy | |
| 771 | - | *bulletrain |
| 771 | + | |
| 772 | - | -"Hypersentries deal 1 million more damage per second per turret." |
| 772 | + | *sacrifice7 |
| 773 | - | -multiplies efficiency of hypersentry by 5% per hypersentry |
| 773 | + | -named True Knowledge Sacrifice |
| 774 | - | -costs 7500000 breakthrough |
| 774 | + | -"Sacrifice much more knowledge. Cuts Hunger damage in half" |
| 775 | - | -unlocks at 20 hypersentry |
| 775 | + | |
| 776 | -unlocks at 5e17 damage | |
| 777 | - | *deathturret |
| 777 | + | -costs 1e9 insight |