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- Let's make a game!
- -The Hunger
- -by Apotheosis
- Settings :
- -prices increase by 100%
- -selling gives back 50%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *energy
- -named Joules
- *territory
- -named Territory
- *metal
- -named Metal
- *rareelement
- -named Rare Elements
- *diamond
- -named Diamonds
- *insight
- -named Insight
- *spacepresence
- -named Space Presence
- *unobtanium
- -named Unobtanium
- *attention
- -named Hunger Attention
- *hunger
- -named Hunger Power
- *hungerkill
- -named Hunger Kills
- *damage
- -named Energy Consumed
- *time
- -named Time Passed
- *voidpower
- -named Void Power
- *timehunger
- *attentionhunger
- *finalhunger
- Clickables :
- *burnbiomass
- -named Burn 200kg of biomass
- -gives 2980000000 energy, 10 attention
- -visible
- *compress
- -named Compress Carbon
- -gives 50 diamond for 1e13 energy
- -visible
- *expand
- -named Expand
- -gives 100 territory, 200 attention
- *defend
- -named Defend
- -gives 1 hungerkill for 1 hunger
- -gains 10% per wall
- -gains 25% per unobwall
- -visible
- *finalshowdown
- -named Final Showdown
- -gives 1 finale
- -unlocks endgame
- -locks finalshowdown
- -unlocks at 1 voidrift
- Buildings :
- *timespawner
- -abstract
- -gives 1 hunger
- -gives 1 timehunger
- -starts at 1
- -gains 10% per time
- -gains 1% per time
- -gains .1% per time
- *attentionspawner
- -abstract
- -gives 1 hunger
- -gives 1 attentionhunger
- -starts at 1
- -gains 1% per attention
- -gains .0001% per attention
- *finalspawner
- -abstract
- -gives 1e9 hunger
- -gives 1e9 finalhunger
- -starts at 0
- *finale
- -abstract
- -gives 1 finalspawner
- -starts at 0
- *energydrain
- -abstract
- -gives 1 damage for 1 energy
- -gains 1% per hunger
- -starts at 1
- *timer
- -abstract
- -gives 1 time
- -starts at 1 time
- *scavenger
- -"Gathers metal from surrounding area. Uses some energy in the form of food-- does not draw attention of The Hunger"
- -costs 1e9 energy
- -gives 1 metal for 400000 energy
- -named Scavenger
- -visible
- *incinerator
- -"Burn 5kg of biomass per second to generate 75 MW, generates .2 attention by The Hunger "
- -costs 5000 metal
- -gives 75000000 energy, .2 attention
- -named Incinerator
- -unlocks at 1 metal
- *renewablepark
- -"A large area covered in wind turbines and solar panels. Generates 50 MW"
- -costs 1250000 metal, 200 territory
- -gives 50000000 energy
- -named Renewable Energy Park
- *fissionreactor
- -"Split rare elements to release tremendous energy. -.1 rare element, +2 GW, +3 attention"
- -costs 6000000 metal
- -gives 3 attention, 2e9 energy for .1 rareelement
- -named Fission Reactor
- *fusionreactor
- -"Creates nuclear energy from freely available resources. Draws some attention +15 GW, +15 attention"
- -costs 15000000 metal, 10000 rareelement
- -gives 15 attention, 1.5e10 energy
- -named Fusion Reactor
- *sunlifter
- -"Harvests superheated plasma from stars for energy. Draws substantial attention. +1.5 TW, +1500 attention"
- -costs 75000000 metal, 500000 rareelement
- -gives 1500 attention, 1.5e12 energy
- -named Sun Lifter
- *foundry
- -"Mass produces metal, uses 50 MW of energy, gives +160 metal. Draws .1 attention"
- -costs 40000 metal
- -gives 160 metal, .1 attention for 50000000 energy
- -named Foundry
- -unlocks at 1 metal
- *deepmine
- -"Dig deep to yield metal, rare elements and even some diamonds. Uses 300 MW and draws .5 attention"
- -costs 2000000 metal, 100 territory
- -gives 500 metal, .05 rareelement, .002 diamond, .5 attention for 3e8 energy
- -named Deep Terran Mine
- *planetcracker
- -"Crack open entire planets to pilfer their resources. Uses 150 GW, draws 250 attention"
- -costs 10000 spacepresence, 50000 territory
- -gives 250000 metal, 25 rareelement, 1 diamond, 250 attention for 1.5e11 energy
- -named Planet Cracker
- -unlocks at 1000 spacepresence
- *smuggler
- -"Trades metal for energy, doesn't draw attention. Uses 6 GW and gives 1500 metal"
- -costs 100 diamond
- -gives 1500 metal for 6e9 energy
- -gains 50% per smugglercarrier
- -named Metal Smuggler
- *smugglercarrier
- -"A massive stealth carrier that boosts smuggler activity by 50%"
- -costs 20000 spacepresence
- -named Smuggler Carrier
- -unlocks at 500 smuggler
- *researchfacility
- -"Produces insight over time. Uses 10 MW of energy"
- -costs 10000 metal
- -gives .0001 insight for 10000000 energy
- -named Research Facility
- -unlocks at 1 metal
- -gains 20% per quantumcomputer
- -gains 10% per unobtaniumprocessor
- *quantumcomputer
- -"Boosts research facility speed and power consumption by 20%"
- -costs 50000 metal, 500 rareelement
- -named Quantum Computer
- *unobtaniumprocessor
- -"Unobtanium allows your computers to work in other dimensions. +10% speed"
- -costs 10000 unobtanium
- -named Unobtanium Processor
- -unlocks at 1 unobtanium
- *oracle
- -"A being that can tap into the void to gain insight. Beware this will attract The Hunger. +.5 insight, +300 attention"
- -costs 1e12 energy
- -gives .5 insight, 300 attention
- -named Oracle
- *launchfacility
- -"Consistently launches rockets to build a space presence Uses 1 GW and 500 metal, gives 1 space presence per minute and 1 attention per second"
- -costs 3e7 metal, 2000 territory
- -gives .0167 spacepresence, 1 attention for 500 metal, 1e9 energy
- -gain 10% per starstation
- -named Launch Facility
- *starstation
- -"Speeds up Launch Facilities by 10%"
- -costs 2000 spacepresence
- -unlocks at 1000 spacepresence
- -named Star Station
- *asteroidmine
- -"Asteroids are rich in rare elements. Uses 5 GW and gives +2 rare element"
- -costs 200 spacepresence
- -gives 2 rareelement for 5e9 energy
- -named Asteroid Mine
- *teraformer
- -"Colonists turn planetary surfaces into renewable energy parks. Builds 1 park every 100 seconds"
- -costs 500 spacepresence
- -gives .01 renewablepark for 12500 metal, 2 territory
- -named Teraformer
- *soulforge
- -"Trap souls in diamonds and consume them for incredible power. Will greatly draw attention. +60 TW, +200000 attention -1 diamond"
- -costs 100000 rareelement
- -gives 200000 attention, 6e13 energy for 1 diamond
- -named Soul Forge
- *portal
- -"Trade diamonds for unobtainium. -50 diamond, +1 unobtanium"
- -costs 5000 spacepresence
- -gives 1 unobtanium for 50 diamond
- -named Celestial Portal
- *unobtaniumgarden
- -"Trade diamonds for unobtainium. +15 unobtanium, - 1.5e14 energy"
- -costs 1000000 territory
- -gives 15 unobtanium for 1.5e14 energy
- -named Unobtanium Garden
- *wall
- -"A massive metal wall that keeps out The Hunger. +10% defense"
- -costs 50 territory, 500000 metal
- -named Wall
- -price increases by 102%
- *unobwall
- -"Unobtanium makes your defenses even stronger. +25% defense"
- -costs 5000 unobtanium
- -named Unobtanium Fortification
- -price increases by 110%
- *teslacoil
- -"Uses power electromagnetic forces to fight The Hunger. Uses 50kw, +5 kills/sec, gains 20% speed per coil"
- -costs 2000 metal
- -gives 5 hungerkill for 5 hunger, 50000 energy
- -gains 20% per teslacoil
- -named Tesla Coil
- *photoncannon
- -"Channels photons into powerful beams to hurt The Hunger. Uses 5GW, +1750000 kills/sec"
- -costs 15000 metal, 500 diamond
- -gives 1750000 hungerkill for 1750000 hunger, 5e9 energy
- -named Photon Cannon
- *orbitalcannon
- -"Channels superpowered ions from space to damage The Hunger. Uses 250GW, +180000000 kills/sec"
- -costs 1000 spacepresence
- -gives 180000000 hungerkill for 180000000 hunger, 2.5e11 energy
- -named Orbital Cannon
- *nexus
- -"Generates more energy the more of The Hunger you've defeated"
- -costs 150000000 metal, 50000 unobtanium
- -gives 1 energy
- -gains 1% per hungerkill
- -named Nexus
- *voidrift
- -"The only way to defeat the hunger is starve it with the void. Uses 1 kills/sec, increases over time, the more voidrifts you have, and through other means"
- -costs 1e18 energy
- -gives 1 hungerkill, 1 voidpower for 1 hunger
- -gains 1% per time
- -gains 10% per voidrift
- -gains 5% per voidresonator
- -gains 10% per voidmind
- -named Void Rift
- *voidresonator
- -"Strengthens the void. +5% Void Rift Power"
- -costs 20000 unobtanium
- -named Void Resonator
- -unlocks at 1 voidrift
- *voidmind
- -"Strengthens the void even more. +10% Void Rift Power"
- -costs 1000000 insight
- -named Void Mind
- -unlocks at 10 voidrift
- Upgrades :
- *metalshielding
- -"Protect your energy sources from the hunger, +100% defense"
- -multiplies efficiency of defend by 200%
- -named Metal Shielding
- -costs 50000 metal
- -unlocks reinforcedshielding
- -unlocks at 1 metal
- *reinforcedshielding
- -"Use stronger metals to defend your energy sources. +150% defense"
- -multiplies efficiency of defend by 250%
- -named Reinforced Shielding
- -costs 300000 metal
- -unlocks magneticshielding
- *magneticshielding
- -"Use your knowledge of magnetic forces to keep out the hunger. +100% defense"
- -multiplies efficiency of defend by 200%
- -named Magnetic Shielding
- -costs 10 insight
- -unlocks kineticshielding
- *kineticshielding
- -"Use your knowledge of kinetic forces to keep out the hunger. +100% defense"
- -multiplies efficiency of defend by 200%
- -named Kinetic Shielding
- -costs 20 insight
- -unlocks photonicshielding
- *photonicshielding
- -"Manipulate photons to damage The Hunger. +200% defense"
- -multiplies efficiency of defend by 300%
- -named Photonic Shielding
- -costs 300 insight
- -unlocks gravitonshielding
- *gravitonshielding
- -"Manipulate gravity to damage The Hunger. +250% defense"
- -multiplies efficiency of defend by 350%
- -named Graviton Shielding
- -costs 4000 insight
- -unlocks quarkshielding
- *quarkshielding
- -"Manipulate gravity to damage The Hunger. +300% defense"
- -multiplies efficiency of defend by 400%
- -named Quark Shielding
- -costs 50000 insight
- -unlocks tachyonshielding
- *tachyonshielding
- -"Manipulate time itself to damage The Hunger. +350% defense"
- -multiplies efficiency of defend by 450%
- -named Tachyon Shielding
- -costs 600000 insight
- -unlocks voidshielding
- *voidshielding
- -"Attack The Hunger in its home plane. +400% defense"
- -multiplies efficiency of defend by 500%
- -named Void Shielding
- -costs 7000000 insight
- *expansion
- -"Claim more territory to expand your production--but risk drawing in the hunger."
- -unlocks expand
- -unlocks at .001 insight
- -costs 1 insight
- -named Expansion
- *renewableenergy
- -"Harness prexisting natural energy, less likely to draw The Hunger"
- -unlocks renewablepark
- -unlocks at 1 insight
- -costs 5 insight
- -named Renewable Energy
- *fortification
- -"Build fortifications to defend your forces."
- -unlocks wall
- -unlocks at 1 insight
- -costs 5 insight
- -named Fortification
- *forceshieldwalls
- -"Your foritifactions are equipped with force shields, +2% defense per wall"
- -unlocks at 100 wall
- -costs 50000 insight
- -multiplies efficiency of defend by 2% per wall
- -named Force Shield Walls
- *unobtaniumwalls
- -"Reinforce your defenses with unobtanium"
- -unlocks at 1 unobtanium
- -costs 1500000 insight
- -unlocks unobwall
- -named Unobtanium Defenses
- *teslatech
- -"Build powerful energetic coils that keep away The Hunger"
- -unlocks teslacoil
- -named Tesla Tech
- -costs 5 insight
- -unlocks at 1 insight
- *conveyers
- -"Rapid speed conveyer belts to move bio mass. Doubles incinerator speed."
- -multiplies efficiency of incinerator by 200%
- -unlocks at 20 incinerator
- -costs 10 insight
- -named Rapid Conveyers
- *diamondconveyers
- -"Absurdly fast conveyers that make your incinerators much faster. x3 incinerator speed."
- -multiplies efficiency of incinerator by 300%
- -unlocks at 100 incinerator
- -costs 1000 insight, 500 diamond
- -named Diamond Conveyers
- *deepearthmining
- -"Massive mines bore deep into the earth to yield large quantities of valuable material."
- -unlocks deepmine
- -named Deep Terran Mining
- -costs 100 insight
- -unlocks at 10 insight
- *prescience
- -"Beings that can see into the future--however this ability will draw the attention of The Hunger."
- -unlocks oracle
- -named Prescience
- -costs 100 insight
- -unlocks at 10 insight
- *fission
- -"Split atoms of radioactive elements for power."
- -unlocks fissionreactor
- -named Nuclear Fission
- -costs 500 insight
- -unlocks at 1 rareelement
- *smartgrid
- -"Solar panels and turbines now move to optimize energy harvesting. +50%"
- -multiplies efficiency of renewablepark by 150%
- -named Smart Grid
- -costs 1000 insight
- -unlocks at 150 insight
- *quantumcomputing
- -"A quantum leap in innovation."
- -unlocks quantumcomputer
- -named Quantum Computing
- -costs 2000 insight
- -unlocks at 1 rareelement
- *surveyors
- -"Surveys increase your rate of expansion tenfold."
- -multiplies efficiency of expand by 1000%
- -named Surveyors
- -costs 2000 insight
- -unlocks at 100 insight
- *energystorage
- -"Store unused energy for later use. +30% renewable output"
- -multiplies efficiency of renewablepark by 130%
- -named Energy Storage
- -costs 7500 insight
- -unlocks at 1500 insight
- *diamondpanels
- -"Solar panels now absorb across the spectrum of electromagnetic radiation. +25% renewable output"
- -multiplies efficiency of renewablepark by 125%
- -named Diamond Panels
- -costs 35000 insight, 1500 diamond
- -unlocks at 100 diamond
- *spacebasedsolar
- -"Beam solar power from space to your renewable parks. +150% renewable output"
- -multiplies efficiency of renewablepark by 250%
- -named Space Based Solar
- -costs 500000 insight, 30000 spacepresence
- -unlocks at 10000 spacepresence
- *unobtaniumalloy
- -"Unobtanium draws spectrums of energy you didnt' even know existed. +200% renewable output"
- -multiplies efficiency of renewablepark by 300%
- -named Unobtanium Alloy
- -costs 300000 insight, 10000 unobtanium
- -unlocks at 1 unobtanium
- *fusionpower
- -"A far more potent form of nuclear power that doesn't require constant inputs."
- -unlocks fusionreactor
- -named Fusion Power
- -costs 50000 insight
- -unlocks at 50 fissionreactor
- *photonbeam
- -"A powerful defensive weapon that uses light to beat back The Hunger"
- -unlocks photoncannon
- -named Photon Beaming
- -costs 75000 insight
- -unlocks at 10000 insight
- *spacetravel
- -"To defeat The Hunger we will need to look the the stars"
- -unlocks launchfacility
- -named Space Travel
- -costs 100000 insight
- -unlocks at 10000 insight
- *shadowsmugglers
- -"A guild that can get you metal without drawing attention of the hunger."
- -unlocks smuggler
- -named Shadow Smugglers
- -costs 30000 insight, 3000 diamond
- -unlocks at 100 diamond
- *colonies
- -"Colonizing other planets increases expansion tenfold."
- -multiplies efficiency of expand by 1000%
- -named Colonies
- -costs 30000 insight
- -unlocks at 20 spacepresence
- *orbitaldefense
- -"Build turrets orbiting your planets to drive back the hunger"
- -unlocks orbitalcannon
- -named Orbital Defense
- -costs 50000 insight
- -unlocks at 1000 spacepresence
- *galacticfederation
- -"Colonizing countless star systems, increases expansion x50."
- -multiplies efficiency of expand by 5000%
- -named Galactic Federation
- -costs 200000 insight
- -unlocks at 2000 spacepresence
- *asteroidmining
- -"A much more effective way of getting rare elements"
- -unlocks asteroidmine
- -named Asteroid Mining
- -costs 25000 insight
- -unlocks at 50 spacepresence
- *diamondcompression
- -"Use stored energy to compress carbon into diamonds"
- -unlocks compress
- -named Diamond Compression
- -costs 150000 insight
- -unlocks at 50 spacepresence
- -unlocks hypercompress
- *hypercompress
- -"Compress 20x more diamonds at once"
- -multiplies efficiency of compress by 2000%
- -named Hyper Compression
- -costs 300000 insight
- -unlocks gigacompress
- *gigacompress
- -"Compress 50x more diamonds at once"
- -multiplies efficiency of compress by 5000%
- -named Giga Compression
- -costs 900000 insight
- *voidcompress
- -"Compress 100x more diamonds at once"
- -multiplies efficiency of compress by 10000%
- -named Void Compression
- -costs 30000000 insight
- -unlocks at 100 voidrift
- *teraformation
- -"Colonists will turn entire planets into renewable energy sources"
- -unlocks teraformer
- -named Teraformation
- -costs 300000 insight
- -unlocks at 500 spacepresence
- *sunlifting
- -"Harvest energy directly from stars"
- -unlocks sunlifter
- -named Sunlifting
- -costs 200000 insight
- -unlocks at 500 spacepresence
- *soulpower
- -"Destroy sentient souls for boundless energy. Will immediately draw The Hunger"
- -unlocks soulforge
- -named Soul Power
- -costs 600000 insight
- -unlocks at 5000 spacepresence
- *unobtaniumtrade
- -"Trade the celestials for unobtanium"
- -unlocks portal
- -named Unobtanium Trade
- -costs 1100000 insight
- -unlocks at 5000 spacepresence
- *nexustech
- -"Build nexi that generate energy from defeated Hunger"
- -unlocks nexus
- -named Triumph Nexi
- -costs 3000000 insight
- -unlocks at 1 unobtanium
- *voidtech
- -"Embrace the void to defeat the hunger"
- -unlocks voidrift
- -named Void Technology
- -costs 7000000 insight
- -unlocks at 1 unobtanium
- *unobtaniumgrowth
- -"Grow unobtanium so you no longer need to trade for it. Requires a lot of energy."
- -unlocks unobtaniumgarden
- -named Unobtanium Growth
- -costs 15000000 insight
- -unlocks at 20 portal
- *endgame
- -"The time has come to attack the Hunger in its home plane, destroying it once and for all. Attention and time will no longer be a factor"
- -multiplies efficiency of attentionspawner by .00000000001%
- -multiplies efficiency of timespawner by .00000000001%
- -named End Game
- -costs 50000000 insight
- //rank
- *rank1
- -named Novice Rank
- -"You are now twice as good at defending."
- -multiplies efficiency of defend by 200%
- -unlocks at 1000 hungerkill
- -costs 1e6 energy
- *rank2
- -named Veteran Rank
- -"You are now thrice as good at defending."
- -multiplies efficiency of defend by 300%
- -unlocks at 1e5 hungerkill
- -costs 1e8 energy
- *rank3
- -named Expert Rank
- -"You are now four times as good at defending."
- -multiplies efficiency of defend by 400%
- -unlocks at 1e7 hungerkill
- -costs 1e10 energy
- *rank4
- -named Elite Rank
- -"You are now five times as good at defending."
- -multiplies efficiency of defend by 500%
- -unlocks at 1e9 hungerkill
- -costs 1e12 energy
- *rank5
- -named Master Rank
- -"You are now six times as good at defending."
- -multiplies efficiency of defend by 600%
- -unlocks at 1e11 hungerkill
- -costs 1e14 energy
- *rank6
- -named Legend Rank
- -"You are now seven times as good at defending."
- -multiplies efficiency of defend by 700%
- -unlocks at 1e13 hungerkill
- -costs 1e16 energy
- *rank7
- -named God Rank
- -"You are now eight times as good at defending."
- -multiplies efficiency of defend by 800%
- -unlocks at 1e15 hungerkill
- -costs 1e18 energy
- //sacrifice
- *sacrifice1
- -named Metal Sacrifice
- -"Sacrifice a large shipment of metal to the gods to defend against the Hunger. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 1e9 damage
- -costs 1e9 metal
- *sacrifice2
- -named Wealth Sacrifice
- -"Sacrifice a hoard of diamonds to the gods. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 1e12 damage
- -costs 5e4 diamond
- *sacrifice3
- -named Space Sacrifice
- -"Sacrifice territory in space to the gods. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 1e14 damage
- -costs 1e5 spacepresence
- *sacrifice4
- -named Elemental Sacrifice
- -"Sacrifice rare elements to the gods. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 1e15 damage
- -costs 5e6 rareelement
- *sacrifice5
- -named Unobtanium Sacrifice
- -"Sacrifice unobtanium to the gods. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 1e16 damage
- -costs 3e5 unobtanium
- *sacrifice6
- -named Energy Sacrifice
- -"Sacrifice a massive amount of energy to the gods. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 1e17 damage
- -costs 1e18 energy
- *sacrifice7
- -named True Knowledge Sacrifice
- -"Sacrifice much more knowledge. Cuts Hunger damage in half"
- -multiplies efficiency of energydrain by 50%
- -unlocks at 5e17 damage
- -costs 1e9 insight
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