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| 1 | // This is a comment | |
| 2 | // uncomment the line below if you want to write a filterscript | |
| 3 | //#define FILTERSCRIPT | |
| 4 | ||
| 5 | #include <a_samp> | |
| 6 | #include <zcmd> | |
| 7 | #include <sscanf2> | |
| 8 | //#pragma tabsize 0 | |
| 9 | new message[301]; | |
| 10 | - | /*new Float:weaps[10][2]={
|
| 10 | + | |
| 11 | new cn; | |
| 12 | - | {22},
|
| 12 | + | |
| 13 | - | {23},
|
| 13 | + | |
| 14 | - | {24},
|
| 14 | + | new Float:Spawns[][]= {
|
| 15 | - | {25},
|
| 15 | + | {-2491.8706,-237.2221,39.3019,295.0867},
|
| 16 | - | {26},
|
| 16 | + | {-2482.0308,-283.6506,40.5421,180.7190},
|
| 17 | - | {27},
|
| 17 | + | {-2444.0479,-271.4679,35.6237,258.4264},
|
| 18 | - | {28},
|
| 18 | + | {-2490.9055,-298.6101,35.8574,172.5956},
|
| 19 | - | {29},
|
| 19 | + | {-2525.5771,-313.8878,39.0723,327.6012},
|
| 20 | - | {31},
|
| 20 | + | {-2554.4729,-291.1451,25.9594,118.0751}
|
| 21 | - | {32}
|
| 21 | + | }; |
| 22 | - | }; */ |
| 22 | + | new weaps[][] = {
|
| 23 | {22},
| |
| 24 | {23},
| |
| 25 | {24},
| |
| 26 | {25},
| |
| 27 | {26},
| |
| 28 | {27},
| |
| 29 | {28},
| |
| 30 | {29},
| |
| 31 | {30},
| |
| 32 | {31},
| |
| 33 | {32}
| |
| 34 | }; | |
| 35 | ||
| 36 | ||
| 37 | ||
| 38 | #if defined FILTERSCRIPT | |
| 39 | ||
| 40 | public OnFilterScriptInit() | |
| 41 | {
| |
| 42 | print("\n--------------------------------------");
| |
| 43 | print(" Blank Filterscript by your name here");
| |
| 44 | print("--------------------------------------\n");
| |
| 45 | return 1; | |
| 46 | } | |
| 47 | ||
| 48 | public OnFilterScriptExit() | |
| 49 | {
| |
| 50 | //Player Classes | |
| 51 | AddPlayerClass(268,-2491.8706,-237.2221,39.3019,295.0867,0,0,0,0,0,0); // spawn1 | |
| 52 | AddPlayerClass(268,-2482.0308,-283.6506,40.5421,180.7190,0,0,0,0,0,0); // spawn2 | |
| 53 | AddPlayerClass(268,-2444.0479,-271.4679,35.6237,258.4264,0,0,0,0,0,0); // spawn3 | |
| 54 | AddPlayerClass(268,-2490.9055,-298.6101,35.8574,172.5956,0,0,0,0,0,0); // spawn4 | |
| 55 | AddPlayerClass(268,-2525.5771,-313.8878,39.0723,327.6012,0,0,0,0,0,0); // spawn5 | |
| 56 | AddPlayerClass(268,-2554.4729,-291.1451,25.9594,118.0751,0,0,0,0,0,0); // spawn6 | |
| 57 | return 1; | |
| 58 | } | |
| 59 | ||
| 60 | #else | |
| 61 | ||
| 62 | main() | |
| 63 | {
| |
| 64 | print("\n----------------------------------");
| |
| 65 | print(" Blank Gamemode by your name here");
| |
| 66 | print("----------------------------------\n");
| |
| 67 | } | |
| 68 | ||
| 69 | #endif | |
| 70 | ||
| 71 | public OnGameModeInit() | |
| 72 | {
| |
| 73 | // Don't use these lines if it's a filterscript | |
| 74 | SetGameModeText("Blank Script");
| |
| 75 | AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); | |
| 76 | return 1; | |
| 77 | } | |
| 78 | ||
| 79 | public OnGameModeExit() | |
| 80 | {
| |
| 81 | return 1; | |
| 82 | } | |
| 83 | ||
| 84 | public OnPlayerRequestClass(playerid, classid) | |
| 85 | {
| |
| 86 | SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); | |
| 87 | SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); | |
| 88 | SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); | |
| 89 | return 1; | |
| 90 | } | |
| 91 | ||
| 92 | public OnPlayerConnect(playerid) | |
| 93 | {
| |
| 94 | InDM[playerid] =0; | |
| 95 | Spawn[playerid] =0; | |
| 96 | return 1; | |
| 97 | } | |
| 98 | ||
| 99 | - | switch(Spawn[playerid]) |
| 99 | + | |
| 100 | {
| |
| 101 | InDM[playerid] =0; | |
| 102 | return 1; | |
| 103 | } | |
| 104 | ||
| 105 | public OnPlayerSpawn(playerid) | |
| 106 | {
| |
| 107 | return 1; | |
| 108 | } | |
| 109 | ||
| 110 | ||
| 111 | COMMAND:dm(playerid,params[]) | |
| 112 | {
| |
| 113 | if(InDM[playerid] ==0) | |
| 114 | {
| |
| 115 | InDM[playerid] =1; | |
| 116 | cn++; | |
| 117 | ResetPlayerWeapons(playerid); | |
| 118 | new r = random(50); | |
| 119 | SetPlayerSkin(playerid, r); | |
| 120 | new Random = random(sizeof(Spawns)); | |
| 121 | SetPlayerPos(playerid, Spawns[Random][0],Spawns[Random][1],Spawns[Random][2]); | |
| 122 | SetPlayerFacingAngle(playerid, Spawns[Random][3]); | |
| 123 | - | } |
| 123 | + | new Random1 = random(sizeof(weaps)); |
| 124 | GivePlayerWeapon(playerid, weaps[Random1][0], 150); | |
| 125 | ||
| 126 | /*switch(Spawn[playerid]) | |
| 127 | {
| |
| 128 | case 0: | |
| 129 | {
| |
| 130 | GivePlayerWeapon(playerid, 24, 100); | |
| 131 | GivePlayerWeapon(playerid, 25, 100); | |
| 132 | GivePlayerWeapon(playerid, 26, 100); | |
| 133 | Spawn[playerid]++; | |
| 134 | } | |
| 135 | case 1: | |
| 136 | {
| |
| 137 | GivePlayerWeapon(playerid, 27, 100); | |
| 138 | GivePlayerWeapon(playerid, 28, 100); | |
| 139 | GivePlayerWeapon(playerid, 29, 100); | |
| 140 | Spawn[playerid]++; | |
| 141 | } | |
| 142 | case 2: | |
| 143 | {
| |
| 144 | GivePlayerWeapon(playerid, 30, 100); | |
| 145 | GivePlayerWeapon(playerid, 31, 100); | |
| 146 | GivePlayerWeapon(playerid, 32, 100); | |
| 147 | Spawn[playerid]=0; | |
| 148 | } | |
| 149 | ||
| 150 | } */ | |
| 151 | } | |
| 152 | } | |
| 153 | public OnPlayerDeath(playerid, killerid, reason) | |
| 154 | {
| |
| 155 | return 1; | |
| 156 | } | |
| 157 | ||
| 158 | public OnVehicleSpawn(vehicleid) | |
| 159 | {
| |
| 160 | return 1; | |
| 161 | } | |
| 162 | ||
| 163 | public OnVehicleDeath(vehicleid, killerid) | |
| 164 | {
| |
| 165 | return 1; | |
| 166 | } | |
| 167 | ||
| 168 | public OnPlayerText(playerid, text[]) | |
| 169 | {
| |
| 170 | return 1; | |
| 171 | } | |
| 172 | ||
| 173 | public OnPlayerCommandText(playerid, cmdtext[]) | |
| 174 | {
| |
| 175 | if (strcmp("/mycommand", cmdtext, true, 10) == 0)
| |
| 176 | {
| |
| 177 | // Do something here | |
| 178 | return 1; | |
| 179 | } | |
| 180 | return 0; | |
| 181 | } | |
| 182 | ||
| 183 | public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | |
| 184 | {
| |
| 185 | return 1; | |
| 186 | } | |
| 187 | ||
| 188 | public OnPlayerExitVehicle(playerid, vehicleid) | |
| 189 | {
| |
| 190 | return 1; | |
| 191 | } | |
| 192 | ||
| 193 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
| 194 | {
| |
| 195 | return 1; | |
| 196 | } | |
| 197 | ||
| 198 | public OnPlayerEnterCheckpoint(playerid) | |
| 199 | {
| |
| 200 | return 1; | |
| 201 | } | |
| 202 | ||
| 203 | public OnPlayerLeaveCheckpoint(playerid) | |
| 204 | {
| |
| 205 | return 1; | |
| 206 | } | |
| 207 | ||
| 208 | public OnPlayerEnterRaceCheckpoint(playerid) | |
| 209 | {
| |
| 210 | return 1; | |
| 211 | } | |
| 212 | ||
| 213 | public OnPlayerLeaveRaceCheckpoint(playerid) | |
| 214 | {
| |
| 215 | return 1; | |
| 216 | } | |
| 217 | ||
| 218 | public OnRconCommand(cmd[]) | |
| 219 | {
| |
| 220 | return 1; | |
| 221 | } | |
| 222 | ||
| 223 | public OnPlayerRequestSpawn(playerid) | |
| 224 | {
| |
| 225 | return 1; | |
| 226 | } | |
| 227 | ||
| 228 | public OnObjectMoved(objectid) | |
| 229 | {
| |
| 230 | return 1; | |
| 231 | } | |
| 232 | ||
| 233 | public OnPlayerObjectMoved(playerid, objectid) | |
| 234 | {
| |
| 235 | return 1; | |
| 236 | } | |
| 237 | ||
| 238 | public OnPlayerPickUpPickup(playerid, pickupid) | |
| 239 | {
| |
| 240 | return 1; | |
| 241 | } | |
| 242 | ||
| 243 | public OnVehicleMod(playerid, vehicleid, componentid) | |
| 244 | {
| |
| 245 | return 1; | |
| 246 | } | |
| 247 | ||
| 248 | public OnVehiclePaintjob(playerid, vehicleid, paintjobid) | |
| 249 | {
| |
| 250 | return 1; | |
| 251 | } | |
| 252 | ||
| 253 | public OnVehicleRespray(playerid, vehicleid, color1, color2) | |
| 254 | {
| |
| 255 | return 1; | |
| 256 | } | |
| 257 | ||
| 258 | public OnPlayerSelectedMenuRow(playerid, row) | |
| 259 | {
| |
| 260 | return 1; | |
| 261 | } | |
| 262 | ||
| 263 | public OnPlayerExitedMenu(playerid) | |
| 264 | {
| |
| 265 | return 1; | |
| 266 | } | |
| 267 | ||
| 268 | public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) | |
| 269 | {
| |
| 270 | return 1; | |
| 271 | } | |
| 272 | ||
| 273 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 274 | {
| |
| 275 | return 1; | |
| 276 | } | |
| 277 | ||
| 278 | public OnRconLoginAttempt(ip[], password[], success) | |
| 279 | {
| |
| 280 | return 1; | |
| 281 | } | |
| 282 | ||
| 283 | public OnPlayerUpdate(playerid) | |
| 284 | {
| |
| 285 | return 1; | |
| 286 | } | |
| 287 | ||
| 288 | public OnPlayerStreamIn(playerid, forplayerid) | |
| 289 | {
| |
| 290 | return 1; | |
| 291 | } | |
| 292 | ||
| 293 | public OnPlayerStreamOut(playerid, forplayerid) | |
| 294 | {
| |
| 295 | return 1; | |
| 296 | } | |
| 297 | ||
| 298 | public OnVehicleStreamIn(vehicleid, forplayerid) | |
| 299 | {
| |
| 300 | return 1; | |
| 301 | } | |
| 302 | ||
| 303 | public OnVehicleStreamOut(vehicleid, forplayerid) | |
| 304 | {
| |
| 305 | return 1; | |
| 306 | } | |
| 307 | ||
| 308 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
| 309 | {
| |
| 310 | return 1; | |
| 311 | } | |
| 312 | ||
| 313 | public OnPlayerClickPlayer(playerid, clickedplayerid, source) | |
| 314 | {
| |
| 315 | return 1; | |
| 316 | } |