SHOW:
|
|
- or go back to the newest paste.
| 1 | - | Doll: Nyaa |
| 1 | + | Doll: |
| 2 | - | Age: 12 |
| 2 | + | Age: |
| 3 | - | Player: Alice |
| 3 | + | Player: |
| 4 | - | Favor: 0/32 |
| 4 | + | Favor: |
| 5 | - | Combat Position: Elysium |
| 5 | + | Default Combat Position: |
| 6 | ||
| 7 | =PREMONITION= | |
| 8 | - | -Loss - Long ago, you lost something. It remains lost even now. It wasn't your life or your memory... it was something even more important than those. |
| 8 | + | - |
| 9 | - | "...Nn." |
| 9 | + | |
| 10 | =FRAGMENTS= | |
| 11 | - | |
| 12 | - | -Hidden Room - You'd locked yourself inside a cramped room. Outside, someone was wandering around searching for you. They mustn't find you. They mustn't find you. But from the other side of the door, you heard them coming. And then... |
| 12 | + | - |
| 13 | - | "... ...Nyaa." |
| 13 | + | |
| 14 | - | -Snow - Memories of snow. Of looking up at the sky. White fragments drifting down. Was that...was that really snow? |
| 14 | + | |
| 15 | - | "Nyaa." |
| 15 | + | - |
| 16 | ||
| 17 | =POSITION - AUTOMATON= | |
| 18 | - | Mirror - You have a small hand mirror. You've made use of it many times. You might not like the face reflected in it, but the reflection itself is precious to you. |
| 18 | + | -(Description) |
| 19 | - | "...Nya." |
| 19 | + | |
| 20 | =CLASS - REQUIEM/ROMANESQUE= | |
| 21 | -(Primary Class description) | |
| 22 | - | Though you have a heart, you have suppressed it. In battle, you are no more than the gear of a machine. Dolls are Dolls, after all. It is only proper that dead corpses should have dead hearts. Those things you could not protect while you still lived, you protect now. |
| 22 | + | |
| 23 | - | "Nya. Nyaa." |
| 23 | + | -(Secondary Class description) |
| 24 | ||
| 25 | Reinforcement: 0/0/0 | |
| 26 | - | Dolls that use firearms. |
| 26 | + | |
| 27 | - | Requiems of the end. |
| 27 | + | Head Parts: Brain, Eyeballs, Jaw |
| 28 | - | Fantasias for those without souls. |
| 28 | + | Arm Parts: Fists, Arms, Shoulders |
| 29 | - | The sole notes heard within this world. |
| 29 | + | Body Parts: Spine, Entrails, Entrails, Torso, |
| 30 | - | The specialty of this Class is range. Created to defend important positions, they also excel as guerillas. The report of their guns are the only melodies that resound within this ruined world, like bells tolling for those whom they lay to rest. |
| 30 | + | Leg Parts: Bone, Bone, Feet |
| 31 | - | "... ...Nya." |
| 31 | + | |
| 32 | AP: 9 | |
| 33 | - | Dancing Dolls. |
| 33 | + | |
| 34 | - | Princesses of the netherworld. |
| 34 | + | |
| 35 | - | Corpses trapped in a tarantella. |
| 35 | + | |
| 36 | - | Beloved playthings, cast away. |
| 36 | + | (POSITION) |
| 37 | - | The specialty of this Class is adroit mobility. When they were alive, they danced for others' pleasure- dances as precise as clockwork, down to the movements of their fingertips. And now, just as they were then, they shall be beloved once again. |
| 37 | + | - |
| 38 | - | "Ny-y-y-yaa..~" |
| 38 | + | |
| 39 | (Primary Class) | |
| 40 | -(Primary Class skill 1) | |
| 41 | - | Reinforcement: 3/0/2 |
| 41 | + | -(Primary Class skill 2) |
| 42 | ||
| 43 | - | Head Parts: Brain, Eyeballs, Jaw, Scope, Adrenaline, Hero's Scarf |
| 43 | + | (Secondary Class) |
| 44 | - | Arm Parts: Fists, Arms, Shoulders, Chainsaw, Machine Gun, Rocket Launcher |
| 44 | + | -(Secondary Class skill 1) |
| 45 | - | Body Parts: Spine, Entrails, Entrails, Tail, Torso, First Aid Kit, Flares x3 |
| 45 | + | |
| 46 | - | Leg Parts: Bone, Bone, Feet, Compact |
| 46 | + | |
| 47 | ||
| 48 | - | AP: 11 |
| 48 | + | ARMAMENTS (number of reinforcement points) |
| 49 | - | |
| 50 | - | |
| 51 | - | |
| 52 | - | AUTOMATON |
| 52 | + | |
| 53 | - | -Reckless (Auto) - Damage one Basic Part of your choice to reroll the die for an Action Check, Attack Check, or Dismemberment Check. |
| 53 | + | MUTATIONS (ditto) |
| 54 | - | "Nn...ya." |
| 54 | + | - |
| 55 | - | |
| 56 | - | REQUIEM |
| 56 | + | - |
| 57 | - | -Gun God (Auto) - When you make an Attack Check for a Ranged Attack, you may add +1 to the roll. |
| 57 | + | |
| 58 | - | "Nya. Nya. Nya." |
| 58 | + | ENHANCEMENTS (likewise) |
| 59 | - | -Hand of Death (Rapid) - You may use an Attack Maneuver of your choice as if its timing were Rapid. |
| 59 | + | - |
| 60 | - | "Nya." |
| 60 | + | - |
| 61 | - | -Lullaby (Auto) - You can opt to take -1 to the result of a ranged attack check to decrease the cost of the maneuver by 1. |
| 61 | + | - |
| 62 | - | "...Marshmallow...Marshmallow...~" |
| 62 | + | |
| 63 | =FETTERS= | |
| 64 | - | ROMANESQUE |
| 64 | + | (Treasure) - 0/4 |
| 65 | - | -Clockwork (Special) - Acquire an additional Tier 3 Enhancement. This is not limited by Reinforcement Points. |
| 65 | + | (Party member 1) - 0/4 |
| 66 | - | "*click* Nyaaaa." |
| 66 | + | (Party member 2) - 0/4 |
| 67 | - | -Tuning (Rapid, 0, 0) Until the end of the turn, the target may use Maneuvers associated with a damaged Part as if it were not damaged. |
| 67 | + | |
| 68 | - | "[radio screech]" |
| 68 | + | |
| 69 | -You know...whatever. | |
| 70 | ||
| 71 | =APPEARANCE= | |
| 72 | - | ARMAMENTS (3) |
| 72 | + | |
| 73 | - | -Chainsaw (Action, 3, 0; Melee Attack 2 + Dismember) (broken - no Dismember) |
| 73 | + | |
| 74 | Fist - (Action, 2, 0) Unarmed Attack 1 | |
| 75 | - | -Shotgun (Action, 2, 0-1; Ranged Attack 1 + Explosive, Add 1 to Attack Check) |
| 75 | + | |
| 76 | Shoulder - (Action, 4, self) Move 1 | |
| 77 | - | -Rocket Launcher (Action, 4, 1-2; Ranged Attack 4 + Explosive + Area Attack) |
| 77 | + | |
| 78 | Foot - (Check, 1, 0) Hinder 1 | |
| 79 | - | -First Aid Kit (At the end of the Battle Phase, if this part is undamaged, regenerate three Basic Parts for one of your Sisters.) |
| 79 | + | |
| 80 | Eyes - (Auto) AP+1 | |
| 81 | - | -Flares (Action, 2, 0-1; Blast Attack 2 + Explosive + Burning*) |
| 81 | + | |
| 82 | Spine - (Action, 1, range 0) One Maneuver you use on the next count during this round has its Cost reduced by 1. | |
| 83 | - | MUTATIONS (1) |
| 83 | + | |
| 84 | - | -Tail (Auto, AP+1) |
| 84 | + | |
| 85 | =MANEUVER LIST - REINFORCEMENT= | |
| 86 | - | ENHANCEMENTS (2) |
| 86 | + | -Basically redundant information for reference |
| 87 | - | -Adrenaline (Auto, AP+1) |
| 87 | + | |
| 88 | =MANEUVER LIST - SKILLS= | |
| 89 | - | -Scope (Check, 0, Self; Support 2 when making a Ranged or Blast Attack) |
| 89 | + | -Basically redundant information for reference |
| 90 | ||
| 91 | - | -Cyborg (Damage, 0, Self; Defend 2) |
| 91 | + | =BREAD AND BUTTER= |
| 92 | -For more complicated skill combinations and the like (i.e. Rocket Launcher + Lullaby + Scope + Tuning or something) |