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| 1 | Let's make a game! | |
| 2 | - | -Shattered Realities Endless |
| 2 | + | -Shattered Realities 2.0 |
| 3 | -by Apotheosis | |
| 4 | ||
| 5 | Settings : | |
| 6 | -prices increase by 100% | |
| 7 | -selling gives back 50% | |
| 8 | -resources are hidden by default | |
| 9 | -clickables are hidden by default | |
| 10 | -buildings are hidden by default | |
| 11 | -upgrades are hidden by default | |
| 12 | ||
| 13 | Resources : | |
| 14 | ||
| 15 | *energy | |
| 16 | -named Joules | |
| 17 | ||
| 18 | *denergy | |
| 19 | -named Dark Energy | |
| 20 | ||
| 21 | - | *human |
| 21 | + | |
| 22 | - | -named Humans |
| 22 | + | |
| 23 | ||
| 24 | - | *metal |
| 24 | + | *matter |
| 25 | - | -named Metal |
| 25 | + | -named Matter |
| 26 | ||
| 27 | *biomass | |
| 28 | -named Biomass | |
| 29 | ||
| 30 | - | *chemical |
| 30 | + | *mineral |
| 31 | - | -named Chemical |
| 31 | + | -named Minerals |
| 32 | ||
| 33 | - | *CPU |
| 33 | + | *alloy |
| 34 | -named Alloy | |
| 35 | ||
| 36 | - | *satellite |
| 36 | + | *component |
| 37 | - | -named Satellite |
| 37 | + | -named Component |
| 38 | ||
| 39 | - | *breakthrough |
| 39 | + | *cpu |
| 40 | - | -named Breakthroughs |
| 40 | + | |
| 41 | ||
| 42 | - | *pollution |
| 42 | + | *pmetal |
| 43 | - | -named Pollution |
| 43 | + | -named Precious Metal |
| 44 | ||
| 45 | *tesseract | |
| 46 | -named Tesseract | |
| 47 | ||
| 48 | *runestone | |
| 49 | -named Rune Stone | |
| 50 | ||
| 51 | - | *timeinvader |
| 51 | + | *insight |
| 52 | - | -named Time Invader |
| 52 | + | -named Insight |
| 53 | ||
| 54 | - | *pinvader |
| 54 | + | *entropy |
| 55 | - | -named Pollution Invader |
| 55 | + | -named Entropy |
| 56 | ||
| 57 | - | *sinvader |
| 57 | + | *tentropy |
| 58 | - | -named Soul Invader |
| 58 | + | -named Time Entropy |
| 59 | ||
| 60 | *minusentropy | |
| 61 | -named Entropy Removed | |
| 62 | ||
| 63 | - | *tkill |
| 63 | + | |
| 64 | - | -named Total Kills |
| 64 | + | |
| 65 | ||
| 66 | *invader | |
| 67 | -named Invader Power | |
| 68 | ||
| 69 | - | *soul |
| 69 | + | |
| 70 | - | -named Souls Sacrificed |
| 70 | + | |
| 71 | ||
| 72 | *damage | |
| 73 | -named Shield Damage Taken | |
| 74 | ||
| 75 | *time | |
| 76 | -named Time Passed | |
| 77 | - | *recruit |
| 77 | + | |
| 78 | - | -named Recruit Refugee |
| 78 | + | *ts |
| 79 | - | -gives 1 human |
| 79 | + | -named Time Crystal |
| 80 | - | -gains 15% per time |
| 80 | + | |
| 81 | Clickables : | |
| 82 | ||
| 83 | *scavenge | |
| 84 | -named Manual Scavenge | |
| 85 | - | -gives 1 invaderkill, 1 tkill for 1 invader |
| 85 | + | -gives 500 biomass, 200 mineral, 1 alloy, .05 component, .0001 cpu, .00002 pmetal, .00000000001 runestone, 10 entropy |
| 86 | - | -gains 25% per weaponlab |
| 86 | + | -gains 5% per scavenger |
| 87 | -visible | |
| 88 | ||
| 89 | - | *armystart |
| 89 | + | *massscav |
| 90 | - | -named Army Activation |
| 90 | + | -named Mass Scavenger |
| 91 | - | -gives 1 army |
| 91 | + | -gives 1 scavenger for 3000 biomass |
| 92 | - | -locks armystart |
| 92 | + | -gains 100% per settlement |
| 93 | ||
| 94 | - | *research |
| 94 | + | *massscavbot |
| 95 | - | -named Manual Research |
| 95 | + | -named Build 100 Scavbots |
| 96 | - | -gives .1 breakthrough for 250000000000 energy |
| 96 | + | -gives 100 scavbot for 30000 cpu, 1000000 component, 5000000 alloy |
| 97 | - | -gains 100% per steampunkcomputer |
| 97 | + | -unlocks at 100 scavbot |
| 98 | - | -unlocks at 1 steampunkcomputer |
| 98 | + | |
| 99 | *massflux | |
| 100 | - | *killresearch |
| 100 | + | -named Mass Fluxnet |
| 101 | - | -named Kill Research |
| 101 | + | -gives 1 fluxnet for 2000 component, 3000 alloy |
| 102 | - | -gives 1 breakthrough for 40000000 invaderkill |
| 102 | + | -gains 5% per fluxnet |
| 103 | - | -gains .00000001% per invaderkill |
| 103 | + | -unlocks at 100 fluxnet |
| 104 | ||
| 105 | - | *windfarm |
| 105 | + | *burnbiomass |
| 106 | - | -named Wind Farm |
| 106 | + | -named Burn Biomass |
| 107 | - | -gives 2 turbine for 50000 metal |
| 107 | + | -gives 15000000 energy, 15000000 tenergy, 10 entropy for 1 biomass |
| 108 | - | -unlocks at 200 turbine |
| 108 | + | -gains 5% per biomass |
| 109 | - | -gains 1% per turbine |
| 109 | + | -unlocks at 10000 biomass |
| 110 | ||
| 111 | - | *massforest |
| 111 | + | *manualinspire |
| 112 | - | -named Mass Forest |
| 112 | + | -named Clockwork Inspiration |
| 113 | - | -gives 1 forest for 30000000 biomass |
| 113 | + | -gives .005 insight, 2000 entropy for 2e10 energy |
| 114 | - | -unlocks at 100 forest |
| 114 | + | -gains 100% per clockworkcomp |
| 115 | - | -gains 1% per forest |
| 115 | + | -unlocks at 1 clockworkcomp |
| 116 | ||
| 117 | - | *masscomputer |
| 117 | + | *timeshift |
| 118 | - | -named Mass Steampunk Computer |
| 118 | + | -named Time Shift |
| 119 | - | -gives 100 steampunkcomputer for 7500000 metal |
| 119 | + | -gives 3600 time, 1 ts |
| 120 | - | -unlocks at 100 steampunkcomputer |
| 120 | + | |
| 121 | *glory | |
| 122 | - | *lunarmission |
| 122 | + | -named Glory |
| 123 | - | -named Launch Lunar Mission (50 satellite) |
| 123 | + | -gives 15 energy, 15 tenergy |
| 124 | - | -gives 1 energy for 50 satellite |
| 124 | + | -gains 100% per invaderkill |
| 125 | - | -unlocks lunarmine |
| 125 | + | |
| 126 | - | -locks lunarmission |
| 126 | + | |
| 127 | -named Attack Invaders | |
| 128 | - | *asteroidbeltmission |
| 128 | + | -gives 1 invaderkill for 1 invader |
| 129 | - | -named Launch Asteroid Belt Mission (2000 satellite) |
| 129 | + | |
| 130 | - | -gives 1 energy for 2000 satellite |
| 130 | + | |
| 131 | - | -unlocks belter |
| 131 | + | *ancientpower |
| 132 | - | -locks asteroidbeltmission |
| 132 | + | -gives 1 legacypower |
| 133 | -locks ancientpower | |
| 134 | - | *solarsystemmission |
| 134 | + | -named Ancient Power |
| 135 | - | -named Launch Edge of Solar System Mission (30000 satellite) |
| 135 | + | |
| 136 | - | -gives 1 energy for 30000 satellite |
| 136 | + | *singularity |
| 137 | - | -unlocks triumph |
| 137 | + | -gives 1 blackhole |
| 138 | - | -locks solarsystemmission |
| 138 | + | -locks singularity |
| 139 | ||
| 140 | - | *blackholemission |
| 140 | + | *feedbiomass |
| 141 | - | -named Gather samples from a black hole to discover how to create a singularity (200000 satellite) |
| 141 | + | -named Feed Biomass |
| 142 | - | -gives 1 energy for 200000 satellite |
| 142 | + | -gives 25 matter for 1 biomass |
| 143 | - | -unlocks blackholereactor |
| 143 | + | -gains 10% per biomass |
| 144 | - | -locks blackholemission |
| 144 | + | -unlocks at 1 blackhole |
| 145 | ||
| 146 | - | *finalmission |
| 146 | + | *feedmineral |
| 147 | - | -named Reach the center of the universe and discover the meaning of everything (5000000 satellite) |
| 147 | + | -named Feed Mineral |
| 148 | - | -gives 1 energy for 5000000 satellite |
| 148 | + | -gives 50 matter for 1 mineral |
| 149 | - | -unlocks wincondition |
| 149 | + | -gains 10% per mineral |
| 150 | - | -locks finalmission |
| 150 | + | -unlocks at 1 blackhole |
| 151 | ||
| 152 | - | *win |
| 152 | + | |
| 153 | - | -named Repair the Multiverse |
| 153 | + | |
| 154 | - | -gives 1 energy for 1 timespawner, 1 pollutionspawner |
| 154 | + | |
| 155 | *spawner | |
| 156 | -abstract | |
| 157 | -gives .00001 invader | |
| 158 | -gains 100% per entropy | |
| 159 | -gains .00000000001% per entropy | |
| 160 | -starts at 1 | |
| 161 | - | *timespawner |
| 161 | + | |
| 162 | *energydrain | |
| 163 | - | -gives .001 invader, .001 timeinvader |
| 163 | + | |
| 164 | -gives 1 damage for 1 energy | |
| 165 | - | -gains 1% per time |
| 165 | + | -gains 1% per invader |
| 166 | - | -gains 1% per time |
| 166 | + | |
| 167 | - | -gains 1% per time |
| 167 | + | |
| 168 | - | -gains 1% per time |
| 168 | + | |
| 169 | - | -gains 1% per time |
| 169 | + | |
| 170 | -gives 1 time | |
| 171 | - | *pollutionspawner |
| 171 | + | |
| 172 | -gains 10% per ts | |
| 173 | - | -gives .001 invader, .001 pinvader |
| 173 | + | |
| 174 | - | -gains 1% per pollution |
| 174 | + | *timeentropy |
| 175 | - | -gains .000001% per pollution |
| 175 | + | |
| 176 | -gives .00000000001 entropy, .00000000001 tentropy | |
| 177 | -gains 100% per time | |
| 178 | - | *soulspawner |
| 178 | + | -gains 100% per time |
| 179 | -gains 100% per time | |
| 180 | - | -gives .01 invader, .01 sinvader |
| 180 | + | -gains 100% per time |
| 181 | - | -gains 66% per soul |
| 181 | + | |
| 182 | - | -gains 6% per soul |
| 182 | + | |
| 183 | *legacypower | |
| 184 | -abstract | |
| 185 | -gives 1 energy, 1 tenergy | |
| 186 | -gains .00001% per tenergy | |
| 187 | ||
| 188 | - | -gains .01% per invader |
| 188 | + | |
| 189 | -named Scavenger | |
| 190 | -costs 3000 biomass | |
| 191 | -"A sentient, carbon based life form will scavenge for you." | |
| 192 | -gives 5 biomass, 2 mineral, .01 alloy, .0005 component, .000001 cpu, .0000002 pmetal, .0000000000001 runestone, .1 entropy | |
| 193 | -unlocks at 1000 biomass | |
| 194 | - | -starts at 1 time |
| 194 | + | -gains 10% per ts |
| 195 | - | -gains 100% per timestream |
| 195 | + | |
| 196 | *settlement | |
| 197 | -named Settlement | |
| 198 | -costs 5e14 energy | |
| 199 | - | -costs 1 human |
| 199 | + | -"Allows for the recruitment of multiple scavengers at once." |
| 200 | - | -gives .002 biomass, .001 metal |
| 200 | + | -unlocks at 100 scavenger |
| 201 | - | -gains 100% per human |
| 201 | + | -unlocks massscav |
| 202 | ||
| 203 | *scavbot | |
| 204 | - | *army |
| 204 | + | -named Scavenger Robot |
| 205 | - | -abstract |
| 205 | + | -"A machine that scours the shattered lands for valuable goods. Ignores biomass and minerals but finds rare materials x10000 faster than an organic scavenger. Uses 10 GW of energy." |
| 206 | - | -gives 1 invaderkill, 1 tkill for 1 invader |
| 206 | + | -gives 100 alloy, 5 component, .01 cpu, .001 pmetal, .000000001 runestone, 1000 entropy for 1e10 energy |
| 207 | - | -gains 1% per human |
| 207 | + | -costs 300 cpu, 10000 component, 50000 alloy |
| 208 | -gains 10% per ts | |
| 209 | - | *incinerator |
| 209 | + | |
| 210 | - | -"Burn biomass for energy. -5 biomass/sec, +5 pollution and 25 MW of energy. +5 MW/incinerator" |
| 210 | + | *godscav |
| 211 | - | -costs 15 human, 250 metal |
| 211 | + | -named Scavenger God |
| 212 | - | -gives 25000000 energy, 25000000 tenergy, 5 pollution for 5 biomass |
| 212 | + | -"Scour the multiverse for the rarest materials. Uses 100 PW of energy and not effected by timestream" |
| 213 | - | -named Incinerator |
| 213 | + | -gives .1 tesseract, .01 runestone for 1e17 energy |
| 214 | - | -unlocks at 100 biomass |
| 214 | + | -costs 1e22 energy |
| 215 | - | -gains 20% per incinerator |
| 215 | + | |
| 216 | *warpchute | |
| 217 | - | *turbine |
| 217 | + | -named Interdimensional Scrap Chute |
| 218 | - | -"Harness wind power for 10 MW of sustainable energy." |
| 218 | + | -"Fill entire planets with scrap from other dimensions. Produces as much as 10 billion scavengers- but with no entropy because it is coming from another dimension." |
| 219 | - | -costs 25000 metal |
| 219 | + | -gives 5e10 biomass, 2e10 mineral, 1e8 alloy, 5000000 component, 10000 cpu, 2000 pmetal, .001 runestone |
| 220 | - | -gives 10000000 energy, 10000000 tenergy |
| 220 | + | -costs 2e11 alloy, 50 tesseract |
| 221 | - | -named Wind Turbine |
| 221 | + | -gains 10% per ts |
| 222 | ||
| 223 | - | *encampment |
| 223 | + | *clockworkcomp |
| 224 | - | -"A camp for refugees to gather. +1 human/minute. Uses 3 MW" |
| 224 | + | -named Clockwork Computer |
| 225 | - | -gives .0167 human for 3000000 energy |
| 225 | + | -"Lets you manually research, but it is very energy intensive and difficult" |
| 226 | - | -costs 10 human, 200 metal |
| 226 | + | -costs 2000 component |
| 227 | - | -named Refugee Encampment |
| 227 | + | -unlocks at 1 component |
| 228 | - | -unlocks at 100 metal |
| 228 | + | |
| 229 | - | -gains 75% per traderoute |
| 229 | + | *thinkingmachine |
| 230 | - | -gains 50% per metropolis |
| 230 | + | -named Thinking Machine |
| 231 | - | -gains 100% per paradigmshift |
| 231 | + | -"A complex computer that can generate novel solutions. -35 GW" |
| 232 | -gives .06 insight, 3500 entropy for 3.5e10 energy | |
| 233 | - | *traderoute |
| 233 | + | -costs 10000 cpu, 200 insight |
| 234 | - | -"Commerce boosts encampment size by 75% per route." |
| 234 | + | -unlocks at 100 insight |
| 235 | - | -named Trade Route |
| 235 | + | -gains 50% per oracle |
| 236 | - | -costs 6000 human |
| 236 | + | -gains 10% per ts |
| 237 | ||
| 238 | - | *metropolis |
| 238 | + | *oracle |
| 239 | - | -"A massive city bustling with activity. +50% encampment speed" |
| 239 | + | -named Oracle Stone |
| 240 | - | -costs 25000000 human, 250000000 metal |
| 240 | + | -"Boosts computer speed and energy consumption by 50%" |
| 241 | - | -named Metropolis |
| 241 | + | -costs 1 runestone, 1e7 cpu |
| 242 | - | -unlocks at 50000000 human |
| 242 | + | -unlocks at 1 runestone |
| 243 | ||
| 244 | - | *paradigmshift |
| 244 | + | *smelter |
| 245 | - | -"Advance to another level of civilization. +100% encampment speed" |
| 245 | + | -named Smelter |
| 246 | - | -costs 10000 breakthrough |
| 246 | + | -"Uses intense heat to separate metal from minerals. -150 mineral, +12 alloy. -400 MW" |
| 247 | - | -named Paradigm Shift |
| 247 | + | -gives 12 alloy, 40 entropy for 150 mineral, 4e8 energy |
| 248 | - | -unlocks at 10000000000 human |
| 248 | + | -costs 10000 alloy |
| 249 | - | -price increases by 200% |
| 249 | + | -gains 10% per ts |
| 250 | ||
| 251 | - | *steampunkcomputer |
| 251 | + | |
| 252 | - | -"A primitive calculating machine that uses steam power to manually do research" |
| 252 | + | -named Industrial Farm |
| 253 | - | -costs 75000 metal |
| 253 | + | -"Grow biomass on a massive scale. -2 GW, +1100 biomass" |
| 254 | - | -named Steampunk Computer |
| 254 | + | -gives 1100 biomass for 2e9 energy |
| 255 | - | -unlocks at 1e9 energy |
| 255 | + | -costs 5000000 biomass |
| 256 | -gains 10% per ts | |
| 257 | - | *supercomputer |
| 257 | + | |
| 258 | - | -"An advanced calculating machine that crunches trillions of calculations per second. -750 GW, +1 breakthrough/second" |
| 258 | + | *digger |
| 259 | - | -gives 1 breakthrough for 7.5e11 energy |
| 259 | + | -named Deep Drill |
| 260 | - | -costs 5000000 CPU |
| 260 | + | -"A mammoth drill that digs deep for mineral wealth. +15 million minerals, 10 precious metal. Uses 20 TW of energy. 7% synergy" |
| 261 | - | -named Super Computer |
| 261 | + | -gives 15000000 mineral, 10 pmetal, 2000000 entropy for 2e13 energy |
| 262 | - | -unlocks at 1 CPU |
| 262 | + | -costs 75000000 alloy, 15000000 component |
| 263 | -gains 10% per ts | |
| 264 | - | *researchstation |
| 264 | + | -gains 7% per digger |
| 265 | - | -"An orbiting station that provides advanced scientific research and generates its own power. +50 breakthrough/second" |
| 265 | + | |
| 266 | - | -gives 50 breakthrough |
| 266 | + | *factory |
| 267 | - | -costs 1500 satellite |
| 267 | + | -named Factory |
| 268 | - | -named Research Station |
| 268 | + | -"Mass produce components to speed up research. -5 GW, 250 alloy. 5% synergy per factory" |
| 269 | -gives 100 component, 500 entropy for 250 alloy, 5e9 energy | |
| 270 | -costs 1000000 alloy, 50000 component | |
| 271 | - | -"Grows biomass, however produces some pollution. +25 biomass, +3 pollution. 20% synergy" |
| 271 | + | -gains 5% per factory |
| 272 | - | -gives 25 biomass, 3 pollution |
| 272 | + | -gains 10% per ts |
| 273 | - | -costs 50000 biomass, 100 human |
| 273 | + | |
| 274 | - | -gains 20% per farm |
| 274 | + | *cpuplant |
| 275 | - | -named Farm |
| 275 | + | -named CPU Plant |
| 276 | -"Mass produce CPUs... if you can afford it. -.25 pmetal, -500 component, -500 GW, +8 CPU. 5% synergy per plant" | |
| 277 | - | *mine |
| 277 | + | -gives 8 cpu, 50000 entropy for .25 pmetal, 500 component, 5e11 energy |
| 278 | - | -"Extracts metals from the earth and casts them into metal. +50 metal. Uses 750 MW of power and generates 50 pollution. 10% synergy" |
| 278 | + | -costs 5e8 alloy, 5e7 component |
| 279 | - | -gives 50 metal, 50 pollution for 750000000 energy |
| 279 | + | -gains 5% per cpuplant |
| 280 | - | -costs 100000 metal, 2500 human |
| 280 | + | -gains 10% per ts |
| 281 | - | -gains 10% per mine |
| 281 | + | |
| 282 | - | -named Mine |
| 282 | + | *tesseractfacility |
| 283 | -named Tesseract Research Facility | |
| 284 | - | *lunarmine |
| 284 | + | -"Uses intense amounts of insight and energy to have a small chance of producing a tesseract. Also requires precious metal. -1500 insight, 5 precious metal and uses 150 TW. 2% synergy" |
| 285 | - | -"Extracts valuable metal from the moon. Does not pollute since it is not on earth. +350000 metal. Uses 2 TW" |
| 285 | + | -gives .0001 tesseract, 1.5e7 entropy for 1500 insight, 5 pmetal, 1.5e14 energy |
| 286 | - | -gives 350000 metal for 2e12 energy |
| 286 | + | -costs 1e9 component, 1e7 cpu |
| 287 | - | -costs 125 satellite |
| 287 | + | -gains 10% per ts |
| 288 | - | -named Lunar Mine |
| 288 | + | -gains 2% per tesseractfacility |
| 289 | - | -gains 35% per spacelab |
| 289 | + | |
| 290 | *fluxnet | |
| 291 | - | *chemplant |
| 291 | + | -named Flux Net |
| 292 | - | -"Converts biomass into chemicals. Creates pollution. -750 biomass, +100 chemical, +750 pollution, uses 1 GW. 50% synergy" |
| 292 | + | -"Passive, safe energy, but expensive and slow to set up. +20 MW" |
| 293 | - | -gives 100 chemical, 750 pollution for 750 biomass, 1000000000 energy |
| 293 | + | -gives 2e7 energy, 2e7 tenergy |
| 294 | - | -costs 250000 metal, 1000 human |
| 294 | + | -costs 2000 component, 3000 alloy |
| 295 | - | -gains 50% per chemplant |
| 295 | + | -gains 10% per fluxprod |
| 296 | - | -named Chemical Plant |
| 296 | + | -gains 10% per ts |
| 297 | ||
| 298 | - | *CPUfactory |
| 298 | + | *fluxprod |
| 299 | - | -"Build CPUs to advance technology. -10 chemical, -25 metal, +5 CPU, +75 pollution, uses 250 MW. 50% synergy" |
| 299 | + | -named Flux Productivity |
| 300 | - | -gives 5 CPU, 75 pollution for 10 chemical, 25 metal, 250000000 energy |
| 300 | + | -"Flux Nets generate 10% more power per level." |
| 301 | - | -costs 500000 metal, 2500 human |
| 301 | + | -costs 1 runestone |
| 302 | - | -gains 50% per CPUfactory |
| 302 | + | -price increases by 110% |
| 303 | - | -named CPU Factory |
| 303 | + | -unlocks at 1 runestone |
| 304 | ||
| 305 | - | *nuclearpowerplant |
| 305 | + | *stoneburner |
| 306 | - | -"An advanced form of electricity that produces less pollution than combustion. 750 GW energy, +25000 pollution" |
| 306 | + | -named Stone Burner |
| 307 | - | -gives 750000000000 energy, 750000000000 tenergy, 25000 pollution |
| 307 | + | -"Breaks down minerals to release atomic energy. Creates entropy but may yield some precious metals. +25 GW, -500 mineral" |
| 308 | - | -costs 12500000 metal, 1250000 CPU, 50000 human |
| 308 | + | -gives 2.5e10 energy, 2.5e10 tenergy, .00075 pmetal, 6000 entropy for 500 mineral |
| 309 | - | -named Nuclear Power Plant |
| 309 | + | -costs 10000 component, 200000 alloy |
| 310 | - | -gains 20% per enricher |
| 310 | + | -gains 10% per ts |
| 311 | ||
| 312 | - | *enricher |
| 312 | + | *blackhole |
| 313 | - | -"Utilize advanced technology to boost nuclear power plant production. +150 GW/plant" |
| 313 | + | -named Black Hole |
| 314 | - | -costs 500000 breakthrough |
| 314 | + | |
| 315 | - | -named Nuclear Enrichment Research |
| 315 | + | -gives 1 energy, 1 tenergy, 1 denergy |
| 316 | - | -unlocks at 100 nuclearpowerplant |
| 316 | + | -gains 100% per matter |
| 317 | ||
| 318 | - | *dysonswarm |
| 318 | + | //DEF |
| 319 | - | -"A swarm of solar capturing satellites orbiting the sun. Near limitless energy potential. 75 TW Energy" |
| 319 | + | |
| 320 | - | -gives 7.5e13 energy, 7.5e13 tenergy |
| 320 | + | *autoturret |
| 321 | - | -costs 1750 satellite |
| 321 | + | -named Autoturret |
| 322 | - | -named Dyson Swarm |
| 322 | + | -"Turns alloy into antimaterial slugs that it sprays with reckless abandon. -15 alloy, +1800 invader kills." |
| 323 | - | -gains 35% per spacelab |
| 323 | + | -gives 1800 invaderkill for 1800 invader, 15 alloy |
| 324 | -costs 100 cpu, 2000 component | |
| 325 | - | *blackholereactor |
| 325 | + | |
| 326 | - | -"The ultimate source of energy, but very difficult to get started. +10 GW/time passed" |
| 326 | + | *teslaturret |
| 327 | - | -gives 1e12 energy, 1e12 tenergy |
| 327 | + | -named Tesla Turret |
| 328 | -"Each turret charges up all other turrets to consume more power and kill more invaders. -3 GW, +45000 Invader Kill/turret" | |
| 329 | - | -gains 1% per time |
| 329 | + | -gives 45000 invaderkill for 45000 invader, 3e9 energy |
| 330 | - | -named Black Hole Reactor |
| 330 | + | -costs 20000 cpu, 3000 pmetal, 2500000 component |
| 331 | -gains 100% per teslaturret | |
| 332 | - | *verticalfarm |
| 332 | + | -gains 35% per arcanecore |
| 333 | - | -"Use power to grow biomass. +25000 Biomass, uses 15 GW of power. 5% faster per vertical farm" |
| 333 | + | |
| 334 | - | -gives 50000 biomass for 30000000000 energy |
| 334 | + | *arcanecore |
| 335 | - | -costs 3000000 metal, 200000 CPU, 10000 human |
| 335 | + | -named Arcane Core |
| 336 | - | -named Vertical Farm |
| 336 | + | -"Charges up Tesla Turrets with magical energies. Uses a ton of power though. +35% Tesla Output" |
| 337 | - | -gains 5% per verticalfarm |
| 337 | + | -costs 5 runestone |
| 338 | -unlocks at 100 teslaturret | |
| 339 | - | *launchfacility |
| 339 | + | |
| 340 | - | -named Launch Facility |
| 340 | + | *mercenaryoutfit |
| 341 | - | -"Launches 1 satellite every 20 seconds. -125000 chemical, -62500 metal, -7500 CPU, -10 TW. +5% synergy" |
| 341 | + | -named Mercenary Outfit |
| 342 | - | -costs 15000000 metal, 2500000 CPU, 100000 human |
| 342 | + | -"These veteran mercenaries are expensive, but completely worth the price. -7 Precious Metal, +54 Million Invader Kill" |
| 343 | - | -gives .05 satellite for 125000 chemical, 62500 metal, 7500 CPU, 1e13 energy |
| 343 | + | -gives 5.4e7 invaderkill for 5.4e7 invader, 7 pmetal |
| 344 | - | -named Launch Facility |
| 344 | + | -costs 20000 pmetal |
| 345 | - | -gains 5% per launchfacility |
| 345 | + | -unlocks at 10000 pmetal |
| 346 | ||
| 347 | - | *sentryturret |
| 347 | + | *clonevat |
| 348 | - | -"High powered machine guns mow down invaders. -35 metal, +2100 invader kills" |
| 348 | + | -named Cloning Vat |
| 349 | - | -gives 2100 invaderkill, 2100 tkill for 2100 invader, 35 metal |
| 349 | + | -"Spawn legions of genetically engineered soldiers to combat the invaders. -50000 biomass, -1000 alloy, +1 Clone Soldier. Uses 5 TW" |
| 350 | - | -costs 50000 metal, 50 human |
| 350 | + | -gives 1 clonesoldier, 500000 entropy for 50000 biomass, 1000 alloy, 5e12 energy |
| 351 | - | -named Sentry Turret |
| 351 | + | -costs 1 tesseract, 1e8 component, 5e6 cpu |
| 352 | ||
| 353 | - | *hypersentry |
| 353 | + | *clonesoldier |
| 354 | - | -"Insane machine guns fire x2000 faster at x5 the damage. -70000 metal, +21,000,000 invader kills" |
| 354 | + | -named Clone Soldier |
| 355 | - | -gives 21000000 invaderkill, 21000000 tkill for 21000000 invader, 70000 metal |
| 355 | + | -"A genetically engineered super soldier that will fight tirelessly. +20000 Invader Kill" |
| 356 | - | -costs 37500000 metal, 625000 CPU, 5000 human |
| 356 | + | -gives 20000 invaderkill for 20000 invader |
| 357 | - | -named Hypersentry Turret |
| 357 | + | -costs 50000 biomass, 1000 alloy |
| 358 | -gains 10% per cloneveterancy | |
| 359 | - | *gasturret |
| 359 | + | |
| 360 | - | -"Spread clouds of toxic gas that kill everything they touch. -666666 chemical, +1,337,000,000 invader kills" |
| 360 | + | *cloneveterancy |
| 361 | - | -gives 1337000000 invaderkill, 1337000000 tkill for 1337000000 invader, 666666 chemical |
| 361 | + | -named Clone Veterancy |
| 362 | - | -costs 5e7 metal, 666666 human |
| 362 | + | -"Clones now kill 2000 more invaders each." |
| 363 | - | -named Turret of Death |
| 363 | + | -costs 1e9 insight |
| 364 | -unlocks at 1e5 clonesoldier | |
| 365 | - | *iondefensenetwork |
| 365 | + | |
| 366 | - | -"Uses high powered ion beams to destroy invaders. More potent for each installation you have. 3 TW, kills 22500000 invaders, +10% per installation" |
| 366 | + | *unrealitycannon |
| 367 | - | -gives 22500000 invaderkill, 22500000 tkill for 22500000 invader, 3e12 energy |
| 367 | + | -named Unreality Cannon |
| 368 | - | -gains 10% per iondefensenetwork |
| 368 | + | -"Such a weapon should not exist. Uses 600 PW of power. +70,000,000,000,000 Invader Kills" |
| 369 | - | -costs 150000000 metal, 100 satellite, 50000 human |
| 369 | + | -gives 7e13 invaderkill for 7e13 invader, 6e17 energy |
| 370 | - | -named Ion Defense Network |
| 370 | + | -costs 6000 tesseract, 600 runestone |
| 371 | - | -gains 35% per spacelab |
| 371 | + | -gains 125% per unrealitybuff |
| 372 | ||
| 373 | - | *forest |
| 373 | + | *unrealitybuff |
| 374 | - | -"Scrubs the air clean of pollution naturally. Requires a lot of biomass. -375 pollution, +75 biomass" |
| 374 | + | -named Unreality Afterburner |
| 375 | - | -gives 75 biomass for 375 pollution |
| 375 | + | -"+125% to unreality cannon energy usage and damage." |
| 376 | - | -costs 30000000 biomass |
| 376 | + | -costs 1e23 energy |
| 377 | - | -named Forest |
| 377 | + | -unlocks at 1 unrealitycannon |
| 378 | ||
| 379 | - | *weaponlab |
| 379 | + | *entropyvent |
| 380 | - | -"Use breakthroughs to push your weapons to endless potential. +25% attack power" |
| 380 | + | -named Entropy Vent |
| 381 | - | -costs 500000 breakthrough |
| 381 | + | -"Use quantum tunnels to send entropy to other dimensions. Uses 50 PW of energy." |
| 382 | - | -named Weapons Lab |
| 382 | + | -costs 100 tesseract, 1e7 cpu, 1e9 alloy, 1e9 insight |
| 383 | -gives 10000000000 minusentropy for 10000000000 entropy, 5e16 energy | |
| 384 | - | *spacelab |
| 384 | + | |
| 385 | - | -"Boost the speed of space operations including lunar mines, ion defense and dyson swarms by 25%" |
| 385 | + | |
| 386 | - | -costs 5000000 breakthrough |
| 386 | + | |
| 387 | - | -named Space Lab |
| 387 | + | |
| 388 | - | -unlocks at 10 launchfacility |
| 388 | + | |
| 389 | ||
| 390 | - | *victorytotem |
| 390 | + | |
| 391 | - | -"The Victory Totem is a relic to your triumph. Each gives 1 challenge point per day, but costs x2 the last one." |
| 391 | + | |
| 392 | - | -costs 10000 energy |
| 392 | + | |
| 393 | - | -price increases by 200% |
| 393 | + | |
| 394 | - | -gives .00001 challengepoint |
| 394 | + | |
| 395 | - | -named Victory Totem |
| 395 | + | *smelting |
| 396 | -named Alloy Smelting | |
| 397 | - | -gains 10% per timestream |
| 397 | + | -"Gain the ability to refine minerals down into alloy." |
| 398 | -costs 3 insight | |
| 399 | - | *timestream |
| 399 | + | -unlocks at 1 insight |
| 400 | - | -"Increases rate of time passage by 100%, but challengepoints are earned 10% faster" |
| 400 | + | -unlocks smelter |
| 401 | - | -costs 1e18 energy |
| 401 | + | |
| 402 | - | -named Time Stream |
| 402 | + | *foundries |
| 403 | -named Foundries | |
| 404 | - | *commune |
| 404 | + | -"Each smelter now speeds up all other smelters by 8%" |
| 405 | - | -"A bastion of peace and prosperity +10000 human/second." |
| 405 | + | -multiplies efficiency of smelter by 8% per smelter |
| 406 | - | -gives 10000 human |
| 406 | + | -costs 15 insight |
| 407 | - | -costs 180000000 human |
| 407 | + | -unlocks at 10 smelter |
| 408 | - | -named Commune |
| 408 | + | |
| 409 | *superfoundries | |
| 410 | - | *communecouncil |
| 410 | + | -named Super Foundries |
| 411 | - | -"Establishes a commune every six seconds. -30000000 human/second" |
| 411 | + | -"Each smelter now speeds up all other smelters by an additional 1%" |
| 412 | - | -gives .16 commune for 30000000 human |
| 412 | + | -multiplies efficiency of smelter by 1% per smelter |
| 413 | - | -costs 500000000000 human |
| 413 | + | -costs 15000 insight |
| 414 | - | -named Commune Council |
| 414 | + | -unlocks at 100 smelter |
| 415 | ||
| 416 | - | *infernoturret |
| 416 | + | *agriculture |
| 417 | - | -"Ignites biomass and uses it to immolate your enemies. -900 biomass, +120000 invader kills, +13% per turret" |
| 417 | + | |
| 418 | - | -gives 120000 invaderkill, 120000 tkill for 120000 invader, 900 biomass |
| 418 | + | -"Grow new biomass for a consistent energy source." |
| 419 | - | -costs 200000 metal, 50 human |
| 419 | + | -costs 3 insight |
| 420 | - | -named Inferno Turret |
| 420 | + | -unlocks at 1 insight |
| 421 | - | -gains 13% per infernoturret |
| 421 | + | |
| 422 | -unlocks manufacturing | |
| 423 | - | *mountainofskulls |
| 423 | + | |
| 424 | - | -"Generates more power the more invaders you kill. Cost increases exponentially." |
| 424 | + | *fertilizer |
| 425 | -named Fertilizer | |
| 426 | - | -gains 100% per tkill |
| 426 | + | -"Each farm now increases farm production by 99 biomass" |
| 427 | - | -costs 1000 metal |
| 427 | + | -multiplies efficiency of farm by 9% per farm |
| 428 | - | -price increases by 200% |
| 428 | + | -unlocks at 10 farm |
| 429 | -costs 15 insight | |
| 430 | - | *altarofsacrifice |
| 430 | + | |
| 431 | - | -"Sacrifice human souls to gain vast amounts of energy. Each altar increases the number you may sacrifice at a time. +666 GW, -1 Human x altars squared" |
| 431 | + | *superfertilizer |
| 432 | - | -costs 1000 metal |
| 432 | + | -named Super Fertilizer |
| 433 | - | -gives 666000000000 energy, 666000000000 tenergy, 1 soul for 1 human |
| 433 | + | -"Each farm now increases farm production by an additional 1%" |
| 434 | - | -named Altar of Sacrifice |
| 434 | + | -multiplies efficiency of farm by 1% per farm |
| 435 | - | -gains 100% per altarofsacrifice |
| 435 | + | -unlocks at 100 farm |
| 436 | -costs 15000 insight | |
| 437 | - | *soullab |
| 437 | + | |
| 438 | - | -"Dissect humans and consume their souls to gain forbidden knowledge. 1 human sacrifices = 1 breakthrough. 10% synergy" |
| 438 | + | *manufacturing |
| 439 | - | -gives 1 breakthrough, 1 soul for 1 human |
| 439 | + | -named Manufacturing |
| 440 | - | -costs 5000 human, 50000 metal |
| 440 | + | -"Assemble alloy into components" |
| 441 | - | -named Soul Lab |
| 441 | + | -costs 5 insight |
| 442 | - | -gains 10% per soullab |
| 442 | + | -unlocks factory |
| 443 | ||
| 444 | - | *voidbreaker |
| 444 | + | *superfactory |
| 445 | - | -"Frees the souls of the damned, but uses tremendous energy. 35 souls free per second, uses 1 TW. 70% synergy" |
| 445 | + | -named Super Factories |
| 446 | - | -gives 35 human for 35 soul, 1000000000000 energy |
| 446 | + | -"Each factory now increases factory production by an additional 1%" |
| 447 | - | -costs 10000000 metal, 1000000 human |
| 447 | + | -multiplies efficiency of factory by 1% per factory |
| 448 | - | -named Void Breaker |
| 448 | + | -unlocks at 100 factory |
| 449 | - | -gains 70% per voidbreaker |
| 449 | + | -costs 500000 insight |
| 450 | ||
| 451 | *advmanufacturing | |
| 452 | -named Advanced Manufacturing | |
| 453 | -"Assemble components into CPUs" | |
| 454 | -costs 5000 insight | |
| 455 | -unlocks cpuplant | |
| 456 | -unlocks at 100 factory | |
| 457 | ||
| 458 | - | *farming |
| 458 | + | *stoneburning |
| 459 | - | -"Grow biomass in large farms." |
| 459 | + | -named Stone Burning |
| 460 | - | -costs 1 breakthrough |
| 460 | + | -"A potent, reliable energy source." |
| 461 | -unlocks stoneburner | |
| 462 | -unlocks at 5 insight | |
| 463 | - | -unlocks at 1e9 energy |
| 463 | + | -costs 20 insight |
| 464 | ||
| 465 | - | *mining |
| 465 | + | *sb1 |
| 466 | - | -"Extract ore from the ground to smelt metal" |
| 466 | + | -named Molten Stone |
| 467 | - | -costs 3 breakthrough |
| 467 | + | -"Melt stone to double the rate at which you break it down for energy. Stone burners now produce 50 GW of power." |
| 468 | - | -named Mining |
| 468 | + | -multiplies efficiency of stoneburner by 200% |
| 469 | - | -unlocks mine |
| 469 | + | -unlocks at 10 stoneburner |
| 470 | - | -unlocks at 1 breakthrough |
| 470 | + | -costs 40 insight |
| 471 | ||
| 472 | - | *trading |
| 472 | + | *sb2 |
| 473 | - | -"Commerce is the glue that holds society together" |
| 473 | + | -named Catalyst Reactions |
| 474 | - | -costs 10 breakthrough |
| 474 | + | -"A chain reaction breaks down stone for energy far faster. Stone burners now produce 100 GW of power." |
| 475 | - | -named Trading |
| 475 | + | -multiplies efficiency of stoneburner by 200% |
| 476 | - | -unlocks traderoute |
| 476 | + | -unlocks at 20 stoneburner |
| 477 | - | -unlocks at 20 encampment |
| 477 | + | -costs 80 insight |
| 478 | ||
| 479 | - | *windpower |
| 479 | + | *sb3 |
| 480 | - | -"Sustainable energy is expensive but does not pollute" |
| 480 | + | -named Corium |
| 481 | - | -costs 20 breakthrough |
| 481 | + | -"Pollute it may, but damn does it yield energy. Stone burners now produce 200 GW of power." |
| 482 | - | -named Wind Power |
| 482 | + | -multiplies efficiency of stoneburner by 200% |
| 483 | - | -unlocks turbine |
| 483 | + | -unlocks at 50 stoneburner |
| 484 | - | -unlocks at 1e11 energy |
| 484 | + | -costs 200 insight |
| 485 | ||
| 486 | - | *chemicalprocessing |
| 486 | + | *sb4 |
| 487 | - | -"Chemistry is required to advance your technology" |
| 487 | + | -named Imulsion |
| 488 | - | -costs 30 breakthrough |
| 488 | + | -"Some things should not be unearthed. Stone burners now produce 500 GW of power." |
| 489 | - | -unlocks chemplant |
| 489 | + | -multiplies efficiency of stoneburner by 250% |
| 490 | - | -named Chemical Processing |
| 490 | + | -unlocks at 100 stoneburner |
| 491 | - | -unlocks at 5 breakthrough |
| 491 | + | -costs 300 insight |
| 492 | ||
| 493 | - | *processors |
| 493 | + | *sb5 |
| 494 | - | -"Computers are the key to the future" |
| 494 | + | -named Vibranium |
| 495 | - | -costs 100 breakthrough |
| 495 | + | -"The most valuable metals require the greatest of sacrifices. Stone burners now produce 1 TW of power." |
| 496 | - | -unlocks CPUfactory |
| 496 | + | -multiplies efficiency of stoneburner by 200% |
| 497 | - | -named Processors |
| 497 | + | -unlocks at 200 stoneburner |
| 498 | - | -unlocks at 1 chemical |
| 498 | + | -costs 600 insight |
| 499 | ||
| 500 | - | *quantumcomputers |
| 500 | + | *sb6 |
| 501 | - | -"Computers are now 1% more powerful per computer" |
| 501 | + | -named Adamantium |
| 502 | - | -multiplies efficiency of supercomputer by 1% per supercomputer |
| 502 | + | -"The metal that burns brightest... Stone burners now produce 2 TW of power." |
| 503 | - | -costs 1e18 energy |
| 503 | + | -multiplies efficiency of stoneburner by 200% |
| 504 | - | -unlocks at 1e17 energy |
| 504 | + | -unlocks at 500 stoneburner |
| 505 | - | -named Quantum Computers |
| 505 | + | -costs 1000 insight |
| 506 | ||
| 507 | - | *forestation |
| 507 | + | *sb7 |
| 508 | - | -"Plant entire forests to reduce pollution" |
| 508 | + | -named Hellstone |
| 509 | - | -costs 500 breakthrough |
| 509 | + | -"Burn your way to hell... Stone burners now produce 5 TW of power." |
| 510 | - | -unlocks forest |
| 510 | + | -multiplies efficiency of stoneburner by 250% |
| 511 | - | -named Forestation |
| 511 | + | -unlocks at 1000 stoneburner |
| 512 | - | -unlocks at 1e7 pollution |
| 512 | + | -costs 3000 insight |
| 513 | ||
| 514 | - | *nuclearpower |
| 514 | + | *sb8 |
| 515 | - | -"A potent source of energy" |
| 515 | + | -named Infernal Ovens |
| 516 | - | -costs 2000 breakthrough |
| 516 | + | -"No boundaries, no limits... Stone burners now produce 10 TW of power." |
| 517 | - | -named Nuclear Power |
| 517 | + | -multiplies efficiency of stoneburner by 200% |
| 518 | - | -unlocks nuclearpowerplant |
| 518 | + | -unlocks at 2000 stoneburner |
| 519 | - | -unlocks at 1 CPU |
| 519 | + | -costs 9000 insight |
| 520 | ||
| 521 | - | *hydroponics |
| 521 | + | *sb9 |
| 522 | - | -"A green source of biomass" |
| 522 | + | -named Unobtanium |
| 523 | - | -costs 5000 breakthrough |
| 523 | + | -"No matter the cost... Stone burners now produce 20 TW of power." |
| 524 | - | -named Hydroponics |
| 524 | + | -multiplies efficiency of stoneburner by 200% |
| 525 | - | -unlocks verticalfarm |
| 525 | + | -unlocks at 3000 stoneburner |
| 526 | - | -unlocks at 1000 breakthrough |
| 526 | + | -costs 27000 insight |
| 527 | ||
| 528 | - | *spacetravel |
| 528 | + | *sb10 |
| 529 | - | -"Space Travel" |
| 529 | + | -named Event Horizon |
| 530 | - | -costs 30000 breakthrough |
| 530 | + | -"Where we are going, we won't need eyes to see. Stone burners now produce 50 TW of power." |
| 531 | - | -named Space Travel |
| 531 | + | -multiplies efficiency of stoneburner by 250% |
| 532 | - | -unlocks launchfacility |
| 532 | + | -unlocks at 4000 stoneburner |
| 533 | - | -unlocks at 5000 breakthrough |
| 533 | + | -costs 64000 insight |
| 534 | ||
| 535 | - | *themoon |
| 535 | + | *sb11 |
| 536 | - | -named Lunar Mission |
| 536 | + | -named Chaotic Manifolds |
| 537 | - | -"A mission to set up mining operations on the moon." |
| 537 | + | -"We've lost all control. Stone burners now produce 100 TW of power." |
| 538 | - | -unlocks at 1 satellite |
| 538 | + | -multiplies efficiency of stoneburner by 200% |
| 539 | - | -unlocks lunarmission |
| 539 | + | -unlocks at 5000 stoneburner |
| 540 | - | -costs 100000 breakthrough |
| 540 | + | -costs 125000 insight |
| 541 | ||
| 542 | - | *interstellarresearch |
| 542 | + | *sb12 |
| 543 | - | -named Interstellar Research |
| 543 | + | -named Void Burning |
| 544 | - | -"Unlocks research stations that generate their own power" |
| 544 | + | -"What happens when there is nothing left to burn? Stone burners now produce 200 TW of power." |
| 545 | - | -unlocks at 1 satellite |
| 545 | + | -multiplies efficiency of stoneburner by 200% |
| 546 | - | -unlocks researchstation |
| 546 | + | -unlocks at 6000 stoneburner |
| 547 | - | -costs 75000 breakthrough |
| 547 | + | -costs 216000 insight |
| 548 | ||
| 549 | - | *combatresearch |
| 549 | + | *sb13 |
| 550 | - | -named Combat Research |
| 550 | + | -named Unmakers |
| 551 | - | -"Convert kills to breakthroughs." |
| 551 | + | -"Your avarice will unmake everything. Stone burners now produce 500 TW of power." |
| 552 | - | -unlocks killresearch |
| 552 | + | -multiplies efficiency of stoneburner by 250% |
| 553 | - | -costs 666666 breakthrough |
| 553 | + | -unlocks at 7000 stoneburner |
| 554 | - | -unlocks at 1e12 tkill |
| 554 | + | -costs 343000 insight |
| 555 | ||
| 556 | - | *starwars |
| 556 | + | *sb14 |
| 557 | - | -named Star Wars |
| 557 | + | -named Nullburn |
| 558 | - | -"An advanced defense program that turns your satellites into killing machines" |
| 558 | + | -"... Stone burners now produce 1 PW of power." |
| 559 | - | -unlocks at 50 satellite |
| 559 | + | -multiplies efficiency of stoneburner by 200% |
| 560 | - | -unlocks iondefensenetwork |
| 560 | + | -unlocks at 9001 stoneburner |
| 561 | - | -costs 500000 breakthrough |
| 561 | + | -costs 666666 insight |
| 562 | ||
| 563 | - | *dysontech |
| 563 | + | |
| 564 | - | -named Dyson Swarm Technology |
| 564 | + | *fluxncapture |
| 565 | - | -"A Dyson Swarm is a cluster of solar panels orbiting the sun, beaming energy to earth for a nigh infinite supply" |
| 565 | + | -named Flux Capture |
| 566 | - | -unlocks at 10 satellite |
| 566 | + | -"Passively generate energy from the environment." |
| 567 | - | -unlocks dysonswarm |
| 567 | + | -unlocks fluxnet |
| 568 | - | -costs 1000000 breakthrough |
| 568 | + | -unlocks at 5 insight |
| 569 | -costs 20 insight | |
| 570 | - | *asteroidbeltmissiontech |
| 570 | + | |
| 571 | - | -named Asteroid Belt Mission |
| 571 | + | *bruteintellect |
| 572 | - | -"Establish a foothold in the asteroid belt" |
| 572 | + | -named Brute Intellect |
| 573 | - | -unlocks at 100 satellite |
| 573 | + | -"Who needs thinking machines. Inspire through sheer force of will." |
| 574 | - | -costs 300000 breakthrough |
| 574 | + | -multiplies efficiency of manualinspire by 5% per clockworkcomp |
| 575 | - | -unlocks asteroidbeltmission |
| 575 | + | -unlocks at 100 clockworkcomp |
| 576 | -costs 1e18 energy | |
| 577 | - | *belter |
| 577 | + | |
| 578 | - | -named Asteroid Belt Inhabitants |
| 578 | + | *bruteintellect2 |
| 579 | - | -"A native population on the asteroid belt scavenges far more. +50% scavenger yield" |
| 579 | + | -named Super Brute Intellect |
| 580 | - | -multiplies efficiency of scavenger by 150% |
| 580 | + | -"Inspire through moar sheer force of will." |
| 581 | - | -costs 600000 breakthrough |
| 581 | + | -multiplies efficiency of manualinspire by 2% per clockworkcomp |
| 582 | -unlocks at 500 clockworkcomp | |
| 583 | - | *solarsystemmissiontech |
| 583 | + | -costs 1e20 energy |
| 584 | - | -named Far Reaches of Solar System |
| 584 | + | |
| 585 | - | -unlocks at 500 satellite |
| 585 | + | *ai |
| 586 | - | -costs 1500000 breakthrough |
| 586 | + | -named Artificial Intelligence |
| 587 | - | -unlocks solarsystemmission |
| 587 | + | -"Your Thinking Machines are now 4% better for each thinking machine." |
| 588 | -multiplies efficiency of thinkingmachine by 4% per thinkingmachine | |
| 589 | - | *triumph |
| 589 | + | -costs 10000 insight, 1000000 cpu |
| 590 | - | -named Triumph |
| 590 | + | -unlocks at 10 thinkingmachine |
| 591 | - | -"Rejoice in your triumph, Victory Totems are faster for each Victory Totem" |
| 591 | + | -unlocks mission1 |
| 592 | - | -multiplies efficiency of victorytotem by 1% per victorytotem |
| 592 | + | |
| 593 | - | -unlocks blackholemissiontech |
| 593 | + | *mission1 |
| 594 | - | -costs 1e17 energy |
| 594 | + | -named Mission I |
| 595 | -"As your machines begin to awaken you can consider the world around you. -10% invader damage" | |
| 596 | - | *blackholemissiontech |
| 596 | + | -costs 100000 insight |
| 597 | - | -named Black Hole Mission |
| 597 | + | -multiplies efficiency of energydrain by 90% |
| 598 | - | -"Launch a mission to a black hole to discover the key to endless power" |
| 598 | + | -unlocks mission2 |
| 599 | - | -unlocks blackholemission |
| 599 | + | |
| 600 | - | -costs 10000000 breakthrough |
| 600 | + | *mission2 |
| 601 | - | -unlocks timewarp |
| 601 | + | -named Mission II |
| 602 | -"Begin to organize your fledgling civilization to be more efficient. +15% scavenging speed" | |
| 603 | - | *timewarp |
| 603 | + | -costs 600000 insight |
| 604 | - | -named Time Warp |
| 604 | + | -multiplies efficiency of scavenger by 115% |
| 605 | - | -"Open up additional time streams to greatly enhance your achievement... however will attract many more invaders." |
| 605 | + | -multiplies efficiency of scavbot by 115% |
| 606 | - | -unlocks timestream |
| 606 | + | -multiplies efficiency of scavenge by 115% |
| 607 | - | -unlocks finalmission |
| 607 | + | -unlocks mission3 |
| 608 | - | -costs 20000000 breakthrough |
| 608 | + | |
| 609 | *mission3 | |
| 610 | - | *wincondition |
| 610 | + | -named Mission III |
| 611 | - | -named Repair Reality |
| 611 | + | -"Hone your combat ability. +30% manual attacking" |
| 612 | - | -"You have discovered how to undo the cataclysm that shattered reality. It will take an inconceivable amount of energy." |
| 612 | + | -costs 2100000 insight |
| 613 | - | -costs 1e27 energy |
| 613 | + | -multiplies efficiency of attack by 130% |
| 614 | - | -unlocks win |
| 614 | + | -unlocks mission4 |
| 615 | ||
| 616 | *mission4 | |
| 617 | -named Mission IV | |
| 618 | -"Reinforce your defenses. -10% invader damage" | |
| 619 | - | //MILITARY |
| 619 | + | -costs 5500000 insight |
| 620 | -multiplies efficiency of energydrain by 90% | |
| 621 | - | *standingarmy |
| 621 | + | -unlocks mission5 |
| 622 | - | -named Standing Army |
| 622 | + | |
| 623 | - | -"Unassigned humans will join the army in addition to scavenging, slowly fighting back invaders." |
| 623 | + | *mission5 |
| 624 | - | -unlocks armystart |
| 624 | + | -named Mission V |
| 625 | - | -costs 100 breakthrough |
| 625 | + | -"Improve your passive energy production. +15% flux net production" |
| 626 | - | -unlocks at 10000 human |
| 626 | + | -costs 12000000 insight |
| 627 | -multiplies efficiency of fluxnet by 115% | |
| 628 | - | *pistol |
| 628 | + | -unlocks mission6 |
| 629 | - | -"A pistol lets you kill 2 invaders at a time" |
| 629 | + | |
| 630 | *mission6 | |
| 631 | - | -named Pistol Tech |
| 631 | + | -named Mission VI |
| 632 | - | -costs 50 invaderkill |
| 632 | + | -"Dig deeper. +35% drill production" |
| 633 | - | -unlocks rifle |
| 633 | + | -costs 23100000 insight |
| 634 | - | -unlocks at 1e9 energy |
| 634 | + | -multiplies efficiency of digger by 135% |
| 635 | -unlocks mission7 | |
| 636 | - | *rifle |
| 636 | + | |
| 637 | - | -"An assault rifle lets you kill 5 invaders at a time" |
| 637 | + | *mission7 |
| 638 | -named Mission VII | |
| 639 | - | -named Assault Rifle Tech |
| 639 | + | -"Hit harder +25% manual attack" |
| 640 | - | -costs 200 invaderkill |
| 640 | + | -costs 40600000 insight |
| 641 | - | -unlocks grenades |
| 641 | + | -multiplies efficiency of attack by 125% |
| 642 | -unlocks mission8 | |
| 643 | - | *grenades |
| 643 | + | |
| 644 | - | -"An grenades let you kill 10 invaders at a time" |
| 644 | + | *mission8 |
| 645 | -named Mission VIII | |
| 646 | - | -named Grenades |
| 646 | + | -"Seek hidden treasures. +20% scavenging" |
| 647 | - | -costs 1000 invaderkill |
| 647 | + | -costs 66600000 insight |
| 648 | - | -unlocks shotgun |
| 648 | + | -multiplies efficiency of scavenger by 120% |
| 649 | -multiplies efficiency of scavbot by 120% | |
| 650 | - | *shotgun |
| 650 | + | -multiplies efficiency of scavenge by 120% |
| 651 | - | -"Combat shotgun lets you kill 15 invaders at a time" |
| 651 | + | -unlocks mission9 |
| 652 | - | -multiplies efficiency of attack by 150% |
| 652 | + | |
| 653 | - | -named Combat Shotgun |
| 653 | + | *mission9 |
| 654 | - | -costs 3000 invaderkill |
| 654 | + | -named Mission IX |
| 655 | - | -unlocks armor |
| 655 | + | -"Advance stealth technology. -15% damage taken" |
| 656 | -costs 103500000 insight | |
| 657 | - | *armor |
| 657 | + | -multiplies efficiency of energydrain by 85% |
| 658 | - | -"Combat Armor lets you kill 30 invaders at a time" |
| 658 | + | -unlocks mission10 |
| 659 | ||
| 660 | - | -named Combat Armor |
| 660 | + | *mission10 |
| 661 | - | -costs 10000 invaderkill |
| 661 | + | -named Mission X |
| 662 | - | -unlocks rocket |
| 662 | + | -"Tesseracts are the key to advanced technology... but they are very hard to make." |
| 663 | -costs 154000000 insight | |
| 664 | - | *rocket |
| 664 | + | -unlocks tesseractfacility |
| 665 | - | -"Rocket Launcher greatly increases your death dealing capacity, you can now kill 90 invaders at a time" |
| 665 | + | -unlocks mission11 |
| 666 | - | -multiplies efficiency of attack by 300% |
| 666 | + | |
| 667 | - | -named Rocket Launcher Tech |
| 667 | + | *mission11 |
| 668 | - | -costs 50000 invaderkill |
| 668 | + | -named Mission XI |
| 669 | - | -unlocks minigun |
| 669 | + | -"Improve your passive energy production more. +10% flux net production" |
| 670 | -costs 221100000 insight | |
| 671 | - | *minigun |
| 671 | + | -multiplies efficiency of fluxnet by 110% |
| 672 | - | -"Shred through invaders with insane rates of fire, killing 360 invaders at a time" |
| 672 | + | -unlocks mission12 |
| 673 | - | -multiplies efficiency of attack by 400% |
| 673 | + | |
| 674 | - | -named Rocket Launcher Tech |
| 674 | + | *mission12 |
| 675 | - | -costs 350000 invaderkill |
| 675 | + | -named Mission XII |
| 676 | - | -unlocks rage |
| 676 | + | -"Clone soldiers can make the difference in the war against the invaders, but they are tricky to produce." |
| 677 | -costs 308100000 insight | |
| 678 | - | *rage |
| 678 | + | -unlocks clonevat |
| 679 | - | -"Rip and Tear, until it is done. Kill 1080 invaders at a time" |
| 679 | + | -unlocks mission13 |
| 680 | - | -multiplies efficiency of attack by 300% |
| 680 | + | |
| 681 | - | -named Rage |
| 681 | + | *mission13 |
| 682 | - | -costs 2000000 invaderkill |
| 682 | + | -named Mission XIII |
| 683 | - | -unlocks plasmagun |
| 683 | + | -"War...war never changes. +20% manual attack" |
| 684 | -costs 418600000 insight | |
| 685 | - | *plasmagun |
| 685 | + | -multiplies efficiency of attack by 120% |
| 686 | - | -"High Tech Invader Slaughter. Kill 2160 invaders at a time" |
| 686 | + | -unlocks mission14 |
| 687 | ||
| 688 | - | -named Plasma Gun |
| 688 | + | *mission14 |
| 689 | - | -costs 5000000 invaderkill |
| 689 | + | -named Mission XIV |
| 690 | - | -unlocks fatman |
| 690 | + | -"Dig even deeper. +25% drill production" |
| 691 | -costs 556500000 insight | |
| 692 | - | *fatman |
| 692 | + | -multiplies efficiency of digger by 125% |
| 693 | - | -"Mini nukes decimate the invaders. Kill 10800 invaders at a time" |
| 693 | + | -unlocks mission15 |
| 694 | - | -multiplies efficiency of attack by 500% |
| 694 | + | |
| 695 | - | -named Fatman |
| 695 | + | *mission15 |
| 696 | - | -costs 30000000 invaderkill |
| 696 | + | -named Mission XV |
| 697 | - | -unlocks powerarmor |
| 697 | + | -"Force shield technology. -15% damage taken" |
| 698 | -costs 726000000 insight | |
| 699 | - | *powerarmor |
| 699 | + | -multiplies efficiency of energydrain by 85% |
| 700 | - | -"Your armor allows you to survive endless invader waves. Kill 21600 invaders at a time" |
| 700 | + | -unlocks mission16 |
| 701 | ||
| 702 | - | -named Power Armor |
| 702 | + | *mission16 |
| 703 | - | -costs 75000000 invaderkill |
| 703 | + | -named Mission XVI |
| 704 | - | -unlocks BFG |
| 704 | + | -"Warp in scrap from other dimensions." |
| 705 | -costs 931600000 insight | |
| 706 | - | *BFG |
| 706 | + | -unlocks warpchute |
| 707 | - | -"The ultimate weapon. Kill 216000 invaders at a time" |
| 707 | + | -unlocks mission17 |
| 708 | - | -multiplies efficiency of attack by 1000% |
| 708 | + | |
| 709 | - | -named BFG |
| 709 | + | *mission17 |
| 710 | - | -costs 1750000000 invaderkill |
| 710 | + | -named Mission XVII |
| 711 | - | -unlocks relic |
| 711 | + | -"Improve your passive energy production even more. +10% flux net production" |
| 712 | -costs 1178100000 insight | |
| 713 | - | *relic |
| 713 | + | -multiplies efficiency of fluxnet by 110% |
| 714 | - | -"A weapon created by ancient aliens capable of mass destruction. Kill 3240000 invaders at a time" |
| 714 | + | -unlocks mission18 |
| 715 | - | -multiplies efficiency of attack by 1500% |
| 715 | + | |
| 716 | - | -named Alien Relic |
| 716 | + | *mission18 |
| 717 | - | -costs 30000000000 invaderkill |
| 717 | + | -named Mission XVIII |
| 718 | - | -unlocks singularitygun |
| 718 | + | -"Spirit Force Shields -15% damage taken" |
| 719 | - | -unlocks weaponresearch |
| 719 | + | -costs 1470600000 insight |
| 720 | -multiplies efficiency of energydrain by 85% | |
| 721 | - | *singularitygun |
| 721 | + | -unlocks mission19 |
| 722 | - | -"Literally a black hole.... in a gun. +35% manual attack per hour passed" |
| 722 | + | |
| 723 | - | -multiplies efficiency of attack by .0097% per time |
| 723 | + | *mission19 |
| 724 | - | -named Singularity Gun |
| 724 | + | -named Mission XIX |
| 725 | -"Legions of clones at your disposal. +25% clone soldier power." | |
| 726 | - | -unlocks soulcube |
| 726 | + | -costs 1814500000 insight |
| 727 | -multiplies efficiency of clonesoldier by 125% | |
| 728 | - | *weaponresearch |
| 728 | + | -unlocks mission20 |
| 729 | - | -"Build Weapon Research Labs to further improve your attack" |
| 729 | + | |
| 730 | - | -unlocks weaponlab |
| 730 | + | *mission20 |
| 731 | - | -named Weapon Research |
| 731 | + | -named Mission XX |
| 732 | - | -costs 1000000 breakthrough |
| 732 | + | -"Vox Populi. x50 mass scavenger summoning." |
| 733 | -costs 2215500000 insight | |
| 734 | - | *soulcube |
| 734 | + | -multiplies efficiency of massscav by 5000% |
| 735 | - | -"Imbue this weapon with a billion souls to improve attack by 777%" |
| 735 | + | -unlocks mission21 |
| 736 | - | -multiplies efficiency of attack by 877% |
| 736 | + | |
| 737 | - | -named Soul Cube |
| 737 | + | *mission21 |
| 738 | - | -costs 1e9 human |
| 738 | + | -named Mission XXI |
| 739 | - | -unlocks thecrucible |
| 739 | + | -"Your energy needs are exceeding all conventional means of production. The time has come to break reality." |
| 740 | -costs 2679600000 insight | |
| 741 | - | *thecrucible |
| 741 | + | -unlocks singularity |
| 742 | - | -"The Crucible is a weapon forged before time... it has unimaginable power. x20 attack power." |
| 742 | + | -unlocks mission22 |
| 743 | - | -multiplies efficiency of attack by 2000% |
| 743 | + | |
| 744 | - | -named The Crucible |
| 744 | + | *mission22 |
| 745 | - | -costs 25 challengepoint |
| 745 | + | -named Mission XXII |
| 746 | - | -unlocks infinityspear |
| 746 | + | -"You will have to throw everything you have into your defense before this is done. -15% damage taken" |
| 747 | -costs 3213100000 insight | |
| 748 | - | *infinityspear |
| 748 | + | -multiplies efficiency of energydrain by 85% |
| 749 | - | -"You are now infinite. Nothing can stop you. x77 attack power." |
| 749 | + | -unlocks mission23 |
| 750 | - | -multiplies efficiency of attack by 7700% |
| 750 | + | |
| 751 | - | -costs 111 challengepoint |
| 751 | + | *mission23 |
| 752 | - | -named Spear of Infinity |
| 752 | + | -named Mission XXIII |
| 753 | -"Improve your passive energy production further. +10% flux net production" | |
| 754 | -costs 3822600000 insight | |
| 755 | - | //TURRETS |
| 755 | + | -multiplies efficiency of fluxnet by 110% |
| 756 | -unlocks mission24 | |
| 757 | - | *sentrytech |
| 757 | + | |
| 758 | - | -"Build automated defenses for your encampments" |
| 758 | + | *mission24 |
| 759 | - | -named Sentry Turret Tech |
| 759 | + | -named Mission XXIV |
| 760 | - | -unlocks sentryturret |
| 760 | + | -"Eventually, you will have to start to reverse the entropy in the universe or failure is inevitable." |
| 761 | - | -costs 5000 metal |
| 761 | + | -costs 4515000000 insight |
| 762 | - | -unlocks at 1 tkill |
| 762 | + | -unlocks disentropy |
| 763 | -unlocks mission25 | |
| 764 | - | *hypertech |
| 764 | + | |
| 765 | - | -"Turrets that shoot bullets at insane rates." |
| 765 | + | *disentropy |
| 766 | - | -named Hypersentry Tech |
| 766 | + | -named Disentropy |
| 767 | - | -unlocks hypersentry |
| 767 | + | -"Build an advanced device that will remove entropy from this universe by venting it to others." |
| 768 | - | -costs 7500 breakthrough |
| 768 | + | -costs 1.5e10 insight |
| 769 | - | -unlocks at 1e9 tkill |
| 769 | + | -unlocks entropyvent |
| 770 | ||
| 771 | - | *bulletrain |
| 771 | + | *mission25 |
| 772 | - | -"Hypersentries deal 1 million more damage per second per turret." |
| 772 | + | -named Mission XXV |
| 773 | - | -multiplies efficiency of hypersentry by 5% per hypersentry |
| 773 | + | -"A new weapon of terrible power will be unleashed." |
| 774 | - | -costs 7500000 breakthrough |
| 774 | + | -unlocks unrealitycannon |
| 775 | - | -unlocks at 20 hypersentry |
| 775 | + | -costs 2e10 insight |
| 776 | -unlocks mission26 | |
| 777 | - | *deathturret |
| 777 | + | |
| 778 | - | -"Spread clouds of death." |
| 778 | + | *mission26 |
| 779 | - | -named Gas Turret Tech |
| 779 | + | -named Mission XXVI |
| 780 | - | -costs 666666 breakthrough |
| 780 | + | -"Disentropy synergy" |
| 781 | - | -unlocks at 1e13 tkill |
| 781 | + | -multiplies efficiency of entropyvent by 5% per entropyvent |
| 782 | - | -unlocks gasturret |
| 782 | + | -costs 5e10 insight |
| 783 | -unlocks mission27 | |
| 784 | ||
| 785 | *scavrobotics | |
| 786 | -named Scavenger Robotics | |
| 787 | - | //CHALLENGEPOINT |
| 787 | + | -"Machines can find materials far faster than organic life forms." |
| 788 | -unlocks scavbot | |
| 789 | - | *shield1 |
| 789 | + | -costs 200 insight |
| 790 | - | -"Build walls around your settlements to protect from invaders. -50% dmg taken" |
| 790 | + | -unlocks at 100 insight |
| 791 | ||
| 792 | - | -named Fortifications |
| 792 | + | *robospeed1 |
| 793 | - | -costs 1 challengepoint |
| 793 | + | -named Scavenger Bot Speed I |
| 794 | -"Boost scavenger bot speed by 20%" | |
| 795 | - | -unlocks shield2 |
| 795 | + | -multiplies efficiency of scavbot by 120% |
| 796 | -costs 1000 insight | |
| 797 | - | *shield2 |
| 797 | + | -unlocks at 10 scavbot |
| 798 | - | -"An intermittent forceshield deflects attacks -50% dmg taken" |
| 798 | + | |
| 799 | - | -named Intermittent Force Shield |
| 799 | + | *robospeed2 |
| 800 | - | -costs 2 challengepoint |
| 800 | + | -named Scavenger Bot Speed II |
| 801 | -"Boost scavenger bot speed by 20%" | |
| 802 | - | -unlocks shield3 |
| 802 | + | -multiplies efficiency of scavbot by 120% |
| 803 | -costs 2000 insight | |
| 804 | - | *shield3 |
| 804 | + | -unlocks at 20 scavbot |
| 805 | - | -"An sustained forceshield deflects more attacks -50% dmg taken" |
| 805 | + | |
| 806 | - | -named Sustained Force Shield |
| 806 | + | *robospeed3 |
| 807 | - | -costs 3 challengepoint |
| 807 | + | -named Scavenger Bot Speed III |
| 808 | -"Boost scavenger bot speed by 20%" | |
| 809 | - | -unlocks shield4 |
| 809 | + | -multiplies efficiency of scavbot by 120% |
| 810 | -costs 5000 insight | |
| 811 | - | *shield4 |
| 811 | + | -unlocks at 50 scavbot |
| 812 | - | -"Graviton beams provide a potent defense -50% dmg taken" |
| 812 | + | |
| 813 | - | -named Graviton Shield |
| 813 | + | *robospeed4 |
| 814 | - | -costs 4 challengepoint |
| 814 | + | -named Scavenger Bot Speed IV |
| 815 | -"Boost scavenger bot speed by 20%" | |
| 816 | - | -unlocks shield5 |
| 816 | + | -multiplies efficiency of scavbot by 120% |
| 817 | -costs 10000 insight | |
| 818 | - | *shield5 |
| 818 | + | -unlocks at 100 scavbot |
| 819 | - | -"A photonic shield provides superior protection -50% dmg taken" |
| 819 | + | |
| 820 | - | -named Photonic Force Shield |
| 820 | + | *robospeed5 |
| 821 | - | -costs 5 challengepoint |
| 821 | + | -named Scavenger Bot Speed V |
| 822 | -"Boost scavenger bot speed by 20%" | |
| 823 | - | -unlocks shield6 |
| 823 | + | -multiplies efficiency of scavbot by 120% |
| 824 | -costs 20000 insight | |
| 825 | - | *shield6 |
| 825 | + | -unlocks at 200 scavbot |
| 826 | - | -"A Quark shield provides superior protection -50% dmg taken" |
| 826 | + | |
| 827 | - | -named Quark Force Shield |
| 827 | + | *robospeed6 |
| 828 | - | -costs 6 challengepoint |
| 828 | + | -named Scavenger Bot Speed VI |
| 829 | -"Boost scavenger bot speed by 20%" | |
| 830 | - | -unlocks shield7 |
| 830 | + | -multiplies efficiency of scavbot by 120% |
| 831 | -costs 40000 insight | |
| 832 | - | *shield7 |
| 832 | + | -unlocks at 500 scavbot |
| 833 | - | -"A Tachyon shield provides superior protection -50% dmg taken" |
| 833 | + | |
| 834 | - | -named Tachyon Force Shield |
| 834 | + | *robospeed7 |
| 835 | - | -costs 7 challengepoint |
| 835 | + | -named Scavenger Bot Speed VII |
| 836 | -"Boost scavenger bot speed by 20%" | |
| 837 | - | -unlocks shield8 |
| 837 | + | -multiplies efficiency of scavbot by 120% |
| 838 | -costs 80000 insight | |
| 839 | - | *shield8 |
| 839 | + | -unlocks at 1000 scavbot |
| 840 | - | -"An unobtanium shield provides superior protection -50% dmg taken" |
| 840 | + | |
| 841 | - | -named Unobtanium Shield |
| 841 | + | *robospeed8 |
| 842 | - | -costs 8 challengepoint |
| 842 | + | -named Scavenger Bot Speed VIII |
| 843 | -"Boost scavenger bot speed by 20%" | |
| 844 | - | -unlocks shield9 |
| 844 | + | -multiplies efficiency of scavbot by 120% |
| 845 | -costs 120000 insight | |
| 846 | - | *shield9 |
| 846 | + | -unlocks at 2000 scavbot |
| 847 | - | -"An vibranium shield provides superior protection -50% dmg taken" |
| 847 | + | |
| 848 | - | -named Vibranium Shield |
| 848 | + | *robospeed9 |
| 849 | - | -costs 9 challengepoint |
| 849 | + | -named Scavenger Bot Speed IX |
| 850 | -"Boost scavenger bot speed by 20%" | |
| 851 | - | -unlocks shield10 |
| 851 | + | -multiplies efficiency of scavbot by 120% |
| 852 | -costs 160000 insight | |
| 853 | - | *shield10 |
| 853 | + | -unlocks at 5000 scavbot |
| 854 | - | -"An eternal shield provides ultimate protection -50% dmg taken" |
| 854 | + | |
| 855 | - | -named Eternal Shield |
| 855 | + | *robospeed10 |
| 856 | - | -costs 10 challengepoint |
| 856 | + | -named Scavenger Bot Speed X |
| 857 | -"Boost scavenger bot speed by 20%" | |
| 858 | - | -unlocks shield11 |
| 858 | + | -multiplies efficiency of scavbot by 120% |
| 859 | -costs 200000 insight | |
| 860 | - | *shield11 |
| 860 | + | -unlocks at 10000 scavbot |
| 861 | - | -"Your eternal shield now penetrates dimensions. -50% dmg taken" |
| 861 | + | |
| 862 | - | -named Interdimensional Shield |
| 862 | + | *robospeedf |
| 863 | - | -costs 11 challengepoint |
| 863 | + | -named Scavenger Bot Speed Final |
| 864 | -"Boost scavenger bot speed by 72.8%" | |
| 865 | - | -unlocks shield12 |
| 865 | + | -multiplies efficiency of scavbot by 172.8% |
| 866 | -costs 5000000 insight | |
| 867 | - | *shield12 |
| 867 | + | -unlocks at 100000 scavbot |
| 868 | - | -"Your eternal shield now traverses time -50% dmg taken" |
| 868 | + | |
| 869 | - | -named Timeless Shield |
| 869 | + | *diggertech |
| 870 | - | -costs 12 challengepoint |
| 870 | + | -named Deep Drilling |
| 871 | -"Dig deep into the ground to unearth mineral wealth... and more." | |
| 872 | - | -unlocks shield13 |
| 872 | + | -unlocks digger |
| 873 | -costs 3000 insight | |
| 874 | - | *shield13 |
| 874 | + | -unlocks at 1 thinkingmachine |
| 875 | - | -"This shield works in ways that just don't make sense. -50% dmg taken" |
| 875 | + | |
| 876 | - | -named Weird Shield |
| 876 | + | *scavprod1 |
| 877 | - | -costs 13 challengepoint |
| 877 | + | -named Scavenger Productivity I |
| 878 | -"+10% to scavenger yield." | |
| 879 | - | -unlocks shield14 |
| 879 | + | -multiplies efficiency of scavenger by 110% |
| 880 | -costs 1 insight | |
| 881 | - | *shield14 |
| 881 | + | -unlocks at 1 insight |
| 882 | - | -"Trademarked, of course. -50% dmg taken" |
| 882 | + | -unlocks scavprod2 |
| 883 | - | -named Captain America's Shield |
| 883 | + | |
| 884 | - | -costs 14 challengepoint |
| 884 | + | *scavprod2 |
| 885 | -named Scavenger Productivity II | |
| 886 | - | -unlocks shield15 |
| 886 | + | -"+10% to scavenger yield." |
| 887 | -multiplies efficiency of scavenger by 110% | |
| 888 | - | *shield15 |
| 888 | + | -costs 3 insight |
| 889 | - | -"It worked for King Arthur. -50% dmg taken" |
| 889 | + | -unlocks scavprod3 |
| 890 | - | -named Pridwen Shield |
| 890 | + | |
| 891 | - | -costs 15 challengepoint |
| 891 | + | *scavprod3 |
| 892 | -named Scavenger Productivity III | |
| 893 | - | -unlocks shield16 |
| 893 | + | -"+10% to scavenger yield." |
| 894 | -multiplies efficiency of scavenger by 110% | |
| 895 | - | *shield16 |
| 895 | + | -costs 6 insight |
| 896 | - | -"Challenge point jackpot! -50% dmg taken" |
| 896 | + | -unlocks scavprod4 |
| 897 | - | -named Challenge Shield |
| 897 | + | |
| 898 | - | -costs 16 challengepoint |
| 898 | + | *scavprod4 |
| 899 | -named Scavenger Productivity IV | |
| 900 | - | -unlocks shield17 |
| 900 | + | -"+10% to scavenger yield." |
| 901 | -multiplies efficiency of scavenger by 110% | |
| 902 | - | *shield17 |
| 902 | + | -costs 10 insight |
| 903 | - | -"Show off. -50% dmg taken" |
| 903 | + | -unlocks scavprod5 |
| 904 | - | -named Tryhard Shield |
| 904 | + | |
| 905 | - | -costs 17 challengepoint |
| 905 | + | *scavprod5 |
| 906 | -named Scavenger Productivity V | |
| 907 | -"+10% to scavenger yield." | |
| 908 | -multiplies efficiency of scavenger by 110% | |
| 909 | -costs 15 insight | |
| 910 | -unlocks scavprod6 | |
| 911 | - | *combatfocus |
| 911 | + | |
| 912 | - | -"Focus primarily on war and destroying the invader threat." |
| 912 | + | *scavprod6 |
| 913 | - | -unlocks combat1 |
| 913 | + | -named Scavenger Productivity VI |
| 914 | - | -locks epicfocus |
| 914 | + | -"+10% to scavenger yield." |
| 915 | - | -locks infernalfocus |
| 915 | + | -multiplies efficiency of scavenger by 110% |
| 916 | - | -locks humanfocus |
| 916 | + | -costs 21 insight |
| 917 | -unlocks scavprod7 | |
| 918 | - | -costs 50 invaderkill |
| 918 | + | |
| 919 | *scavprod7 | |
| 920 | - | *humanfocus |
| 920 | + | -named Scavenger Productivity VII |
| 921 | - | -"Focus on saving as many refugees as you can and rebuilding human society" |
| 921 | + | -"+10% to scavenger yield." |
| 922 | - | -unlocks human1 |
| 922 | + | -multiplies efficiency of scavenger by 110% |
| 923 | - | -locks epicfocus |
| 923 | + | -costs 28 insight |
| 924 | - | -locks combatfocus |
| 924 | + | -unlocks scavprod8 |
| 925 | - | -locks infernalfocus |
| 925 | + | |
| 926 | *scavprod8 | |
| 927 | - | -costs 1000 biomass |
| 927 | + | -named Scavenger Productivity VIII |
| 928 | -"+10% to scavenger yield." | |
| 929 | - | *epicfocus |
| 929 | + | -multiplies efficiency of scavenger by 110% |
| 930 | - | -"Focus advancing technology as quickly as possible" |
| 930 | + | -costs 36 insight |
| 931 | - | -unlocks infernal1 |
| 931 | + | -unlocks scavprod9 |
| 932 | - | -unlocks human1 |
| 932 | + | |
| 933 | - | -unlocks combat1 |
| 933 | + | *scavprod9 |
| 934 | - | -multiplies efficiency of pollutionspawner by 1000% |
| 934 | + | -named Scavenger Productivity IX |
| 935 | - | -multiplies efficiency of timespawner by 1000% |
| 935 | + | -"+10% to scavenger yield." |
| 936 | - | -multiplies efficiency of soulspawner by 1000% |
| 936 | + | -multiplies efficiency of scavenger by 110% |
| 937 | - | -locks infernalfocus |
| 937 | + | -costs 45 insight |
| 938 | - | -locks combatfocus |
| 938 | + | -unlocks scavprod10 |
| 939 | - | -locks humanfocus |
| 939 | + | |
| 940 | *scavprod10 | |
| 941 | - | -costs 1 human |
| 941 | + | -named Scavenger Productivity X |
| 942 | -"+10% to scavenger yield." | |
| 943 | - | *infernalfocus |
| 943 | + | -multiplies efficiency of scavenger by 110% |
| 944 | - | -"Obtain immense power for a terrible price" |
| 944 | + | -costs 55 insight |
| 945 | - | -unlocks infernal1 |
| 945 | + | |
| 946 | - | -locks epicfocus |
| 946 | + | //Military |
| 947 | - | -locks combatfocus |
| 947 | + | |
| 948 | - | -locks humanfocus |
| 948 | + | *autodefense |
| 949 | -named Automatic Sentry Turrets | |
| 950 | - | -costs 666 human |
| 950 | + | -"Wire up an automated robot to fight off invaders. Uses precious alloy for ammo though." |
| 951 | -unlocks autoturret | |
| 952 | - | *infernal1 |
| 952 | + | -unlocks at 10 insight |
| 953 | - | -"Sacrifice human souls for immense quantities of energy" |
| 953 | + | -costs 50 insight |
| 954 | - | -unlocks altarofsacrifice |
| 954 | + | |
| 955 | - | -unlocks infernal2 |
| 955 | + | *rapidfire |
| 956 | - | -costs 1 challengepoint |
| 956 | + | -named Rapid Fire |
| 957 | - | -named Human Sacrifice |
| 957 | + | -"Each automatic turret shoots 6 times faster, killing 10800 invaders/s" |
| 958 | -multiplies efficiency of autoturret by 600% | |
| 959 | - | *infernal2 |
| 959 | + | -costs 500 insight |
| 960 | - | -"Perform horrific experiments on souls to gain scientific knowledge" |
| 960 | + | -unlocks at 6 autoturret |
| 961 | - | -unlocks soullab |
| 961 | + | |
| 962 | - | -named Human Experimentation |
| 962 | + | *blazingfire |
| 963 | - | -costs 3 challengepoint |
| 963 | + | -named Blazing Speed |
| 964 | - | -unlocks infernal3 |
| 964 | + | -"Each automatic turret shoots 4 times faster, killing 43200 invaders/s" |
| 965 | -multiplies efficiency of autoturret by 400% | |
| 966 | - | *infernal3 |
| 966 | + | -costs 5000 insight |
| 967 | - | -"Draw strength from the souls you have consumed. +1% manual offense per 5000 souls consumed" |
| 967 | + | -unlocks at 66 autoturret |
| 968 | - | -named Soul Feeding |
| 968 | + | |
| 969 | - | -multiplies efficiency of attack by .0002% per soul |
| 969 | + | *impossiblefire |
| 970 | - | -costs 6 challengepoint |
| 970 | + | -named Impossible Fire Rate |
| 971 | - | -unlocks infernal4 |
| 971 | + | -"Each automatic turret shoots 15 times faster, killing 648000 invaders/s" |
| 972 | - | -unlocks infernal5 |
| 972 | + | -multiplies efficiency of autoturret by 1500% |
| 973 | - | -unlocks infernal6 |
| 973 | + | -costs 500000 insight |
| 974 | -unlocks at 666 autoturret | |
| 975 | - | *infernal4 |
| 975 | + | |
| 976 | - | -"You must undo the wickedness you have caused before you are consumed. You now have the ability to put souls to rest." |
| 976 | + | |
| 977 | - | -named Reckoning |
| 977 | + | *teslatech |
| 978 | - | -unlocks voidbreaker |
| 978 | + | -named Tesla Technology |
| 979 | - | -costs 15 challengepoint |
| 979 | + | -"Fry invaders with arcing electricity. Uses a lot of power." |
| 980 | -unlocks teslaturret | |
| 981 | - | *infernal5 |
| 981 | + | -costs 5000 insight |
| 982 | - | -"Instead of calming the dead, you may opt for endless war with the damned. +1% manual offense per 100k souls" |
| 982 | + | -unlocks at 1000 insight |
| 983 | - | -named Perpetual War |
| 983 | + | |
| 984 | - | -multiplies efficiency of attack by .00001% per soul |
| 984 | + | *fort1 |
| 985 | - | -costs 15 challengepoint |
| 985 | + | -named Fortifications I |
| 986 | -"Feed workers so they can build defenses to reduce invader damage by 10%" | |
| 987 | - | *infernal6 |
| 987 | + | -multiplies efficiency of energydrain by 90% |
| 988 | - | -"You may learn how to ward yourself against the souls relentless rage. Souls now only spawn invaders at 2% the normal rate." |
| 988 | + | -costs 1e7 biomass |
| 989 | - | -multiplies efficiency of soulspawner by 2% |
| 989 | + | -unlocks fort2 |
| 990 | - | -costs 35 challengepoint |
| 990 | + | -unlocks at 1 insight |
| 991 | - | -named Soulweaver |
| 991 | + | |
| 992 | *fort2 | |
| 993 | - | *combat1 |
| 993 | + | -named Fortifications II |
| 994 | - | -"Sextuple your manual invader killing ability through superior training" |
| 994 | + | -"Build more defenses to reduce invader damage by 20%" |
| 995 | - | -multiplies efficiency of attack by 600% |
| 995 | + | -multiplies efficiency of energydrain by 80% |
| 996 | - | -named Advanced Combat Training |
| 996 | + | -costs 1e7 mineral |
| 997 | - | -costs 2 challengepoint |
| 997 | + | -unlocks fort3 |
| 998 | - | -unlocks combat2 |
| 998 | + | |
| 999 | *fort3 | |
| 1000 | - | *combat2 |
| 1000 | + | -named Fortifications III |
| 1001 | - | -"Incinerate your enemies" |
| 1001 | + | -"Fortify your defenses to reduce invader damage by 30%" |
| 1002 | - | -unlocks infernoturret |
| 1002 | + | -multiplies efficiency of energydrain by 70% |
| 1003 | - | -named Napalm Tech |
| 1003 | + | -costs 1e7 alloy |
| 1004 | - | -costs 4 challengepoint |
| 1004 | + | -unlocks fort4 |
| 1005 | - | -unlocks combat3 |
| 1005 | + | |
| 1006 | *fort4 | |
| 1007 | - | *combat3 |
| 1007 | + | -named Fortifications IV |
| 1008 | - | -"Generate power from the mountains of corpses you create" |
| 1008 | + | -"Electrify your defenses to reduce invader damage by 40%" |
| 1009 | - | -unlocks mountainofskulls |
| 1009 | + | -multiplies efficiency of energydrain by 60% |
| 1010 | - | -named Mountain of Skulls |
| 1010 | + | -costs 1e7 component |
| 1011 | - | -costs 6 challengepoint |
| 1011 | + | -unlocks fort5 |
| 1012 | - | -unlocks combat4 |
| 1012 | + | |
| 1013 | *fort5 | |
| 1014 | - | *combat4 |
| 1014 | + | -named Fortifications V |
| 1015 | - | -"The more you kill, the better you get at it. +25% manual attack per challengepoint" |
| 1015 | + | -"Automate your defenses reduce invader damage by 50%" |
| 1016 | - | -multiplies efficiency of attack by 25% per challengepoint |
| 1016 | + | |
| 1017 | - | -named Veterancy |
| 1017 | + | -costs 1e7 cpu |
| 1018 | - | -costs 9 challengepoint |
| 1018 | + | -unlocks fort6 |
| 1019 | - | -unlocks combat5 |
| 1019 | + | |
| 1020 | *fort6 | |
| 1021 | - | *combat5 |
| 1021 | + | -named Fortifications VI |
| 1022 | - | -"Glory to the victor. +15% energy from MOS per challengepoint" |
| 1022 | + | -"Hire veteran mercenaries reduce invader damage by 60%" |
| 1023 | - | -multiplies efficiency of mountainofskulls by 15% per challengepoint |
| 1023 | + | -multiplies efficiency of energydrain by 40% |
| 1024 | - | -named Warlord |
| 1024 | + | -costs 1e7 pmetal |
| 1025 | - | -costs 12 challengepoint |
| 1025 | + | -unlocks fort7 |
| 1026 | - | -unlocks combat6 |
| 1026 | + | |
| 1027 | *fort7 | |
| 1028 | - | *combat6 |
| 1028 | + | -named Fortifications VII |
| 1029 | - | -"Glory to all. +20% army power per challenge point" |
| 1029 | + | -"Master the art of manipulating gravitons to build a force shield and reduce invader damage by 70%" |
| 1030 | - | -multiplies efficiency of army by 20% per challengepoint |
| 1030 | + | -multiplies efficiency of energydrain by 30% |
| 1031 | - | -named Supreme Commander |
| 1031 | + | -costs 1e7 insight |
| 1032 | - | -costs 15 challengepoint |
| 1032 | + | -unlocks fort8 |
| 1033 | ||
| 1034 | - | *human1 |
| 1034 | + | *fort8 |
| 1035 | - | -"Triple your ability to manually recruit refugees" |
| 1035 | + | -named Fortifications VIII |
| 1036 | - | -multiplies efficiency of recruit by 300% |
| 1036 | + | -"Channel immense energy to shield your forces and reduce invader damage by 80%" |
| 1037 | - | -named Leadership |
| 1037 | + | -multiplies efficiency of energydrain by 20% |
| 1038 | - | -costs 1 challengepoint |
| 1038 | + | |
| 1039 | - | -unlocks human2 |
| 1039 | + | -unlocks fort9 |
| 1040 | ||
| 1041 | - | *human2 |
| 1041 | + | *fort9 |
| 1042 | - | -"Idle Humans gather twice as much biomass and metal" |
| 1042 | + | -named Fortifications IX |
| 1043 | - | -multiplies efficiency of scavenger by 200% |
| 1043 | + | -"Invoke the power of the elder gods to reduce invader damage by 90%" |
| 1044 | - | -named Resourcefulness |
| 1044 | + | -multiplies efficiency of energydrain by 10% |
| 1045 | - | -costs 3 challengepoint |
| 1045 | + | -costs 1337 runestone |
| 1046 | - | -unlocks human3 |
| 1046 | + | |
| 1047 | *weapon1 | |
| 1048 | - | *human3 |
| 1048 | + | -named Sharpened Spears |
| 1049 | - | -"Communes provide a peaceful place where your people can prosper" |
| 1049 | + | -"Primitive weapons are still weapons. x2.5 combat ability" |
| 1050 | - | -unlocks commune |
| 1050 | + | |
| 1051 | - | -named Commune Construction |
| 1051 | + | |
| 1052 | - | -costs 5 challengepoint |
| 1052 | + | -costs 1 insight |
| 1053 | - | -unlocks human4 |
| 1053 | + | -unlocks weapon2 |
| 1054 | ||
| 1055 | - | *human4 |
| 1055 | + | *weapon2 |
| 1056 | - | -"Communes improve for each unspent challenge point" |
| 1056 | + | -named Bladed Weapons |
| 1057 | - | -multiplies efficiency of commune by 10% per challengepoint |
| 1057 | + | -"Hack and slash. x2 combat ability" |
| 1058 | - | -named Glorious Communes |
| 1058 | + | |
| 1059 | - | -costs 10 challengepoint |
| 1059 | + | -costs 3 insight |
| 1060 | - | -unlocks human5 |
| 1060 | + | -unlocks weapon3 |
| 1061 | ||
| 1062 | - | *human5 |
| 1062 | + | *weapon3 |
| 1063 | - | -"You can now establish councils that will build their own communes." |
| 1063 | + | -named Crossbows |
| 1064 | - | -unlocks communecouncil |
| 1064 | + | -"Puncture holes in the enemy. x2 combat ability" |
| 1065 | - | -costs 15 challengepoint |
| 1065 | + | |
| 1066 | - | -named Council of Communes |
| 1066 | + | -costs 10 insight |
| 1067 | - | -unlocks human6 |
| 1067 | + | -unlocks weapon4 |
| 1068 | ||
| 1069 | - | *human6 |
| 1069 | + | *weapon4 |
| 1070 | - | -"Idle humans improve for every unspent challenge point." |
| 1070 | + | -named Ballista |
| 1071 | - | -multiplies efficiency of scavenger by 35% per challengepoint |
| 1071 | + | -"Puncture much bigger holes. x2.5 combat ability" |
| 1072 | - | -named Transcendent Scavengers |
| 1072 | + | |
| 1073 | - | -costs 20 challengepoint |
| 1073 | + | -costs 30 insight |
| 1074 | -unlocks weapon5 | |
| 1075 | ||
| 1076 | *weapon5 | |
| 1077 | -named Gunpowder | |
| 1078 | -"This is my boomstick. x2 combat ability" | |
| 1079 | -multiplies efficiency of attack by 200% | |
| 1080 | -costs 100 insight | |
| 1081 | -unlocks weapon6 | |
| 1082 | ||
| 1083 | *weapon6 | |
| 1084 | -named Cannons | |
| 1085 | -"Bigger boom. x2 combat ability" | |
| 1086 | -multiplies efficiency of attack by 200% | |
| 1087 | -costs 300 insight | |
| 1088 | -unlocks weapon7 | |
| 1089 | ||
| 1090 | *weapon7 | |
| 1091 | -named Machine Guns | |
| 1092 | -"Tat-tat-tat-tat-tat. x2 combat ability" | |
| 1093 | -multiplies efficiency of attack by 200% | |
| 1094 | -costs 1000 insight | |
| 1095 | -unlocks weapon8 | |
| 1096 | ||
| 1097 | *weapon8 | |
| 1098 | -named Tanks | |
| 1099 | -"Armored warfare. x2 combat ability" | |
| 1100 | -multiplies efficiency of attack by 200% | |
| 1101 | -costs 3000 insight | |
| 1102 | -unlocks weapon9 | |
| 1103 | ||
| 1104 | *weapon9 | |
| 1105 | -named Artillery | |
| 1106 | -"Long ranged bombardment. x2 combat ability" | |
| 1107 | -multiplies efficiency of attack by 200% | |
| 1108 | -costs 10000 insight | |
| 1109 | -unlocks weapon10 | |
| 1110 | ||
| 1111 | *weapon10 | |
| 1112 | -named Bombers | |
| 1113 | -"Own the skies. x2 combat ability" | |
| 1114 | -multiplies efficiency of attack by 200% | |
| 1115 | -costs 30000 insight | |
| 1116 | -unlocks weapon11 | |
| 1117 | ||
| 1118 | *weapon11 | |
| 1119 | -named Gunships | |
| 1120 | -"Mobile fortresses. x2 combat ability" | |
| 1121 | -multiplies efficiency of attack by 200% | |
| 1122 | -costs 100000 insight | |
| 1123 | -unlocks weapon12 | |
| 1124 | ||
| 1125 | *weapon12 | |
| 1126 | -named Missiles | |
| 1127 | -"Long range and accurate. x2 combat ability" | |
| 1128 | -multiplies efficiency of attack by 200% | |
| 1129 | -costs 300000 insight | |
| 1130 | -unlocks weapon13 | |
| 1131 | ||
| 1132 | *weapon13 | |
| 1133 | -named Helicopters | |
| 1134 | -"All along the watchtower... x2 combat ability" | |
| 1135 | -multiplies efficiency of attack by 200% | |
| 1136 | -costs 1000000 insight | |
| 1137 | -unlocks weapon14 | |
| 1138 | ||
| 1139 | *weapon14 | |
| 1140 | -named Nukes | |
| 1141 | -"The dawn of the atomic age. x2 combat ability" | |
| 1142 | -multiplies efficiency of attack by 200% | |
| 1143 | -costs 3000000 insight | |
| 1144 | -unlocks weapon15 | |
| 1145 | ||
| 1146 | *weapon15 | |
| 1147 | -named Laser Weapons | |
| 1148 | -"Pew pew... x2 combat ability" | |
| 1149 | -multiplies efficiency of attack by 200% | |
| 1150 | -costs 10000000 insight | |
| 1151 | -unlocks weapon16 | |
| 1152 | ||
| 1153 | *weapon16 | |
| 1154 | -named Plasma Weapons | |
| 1155 | -"Melt your enemies. x2 combat ability" | |
| 1156 | -multiplies efficiency of attack by 200% | |
| 1157 | -costs 30000000 insight | |
| 1158 | -unlocks weapon17 | |
| 1159 | ||
| 1160 | *weapon17 | |
| 1161 | -named Railguns | |
| 1162 | -"Coming at you... fast. x2 combat ability" | |
| 1163 | -multiplies efficiency of attack by 200% | |
| 1164 | -costs 100000000 insight | |
| 1165 | -unlocks weapon18 | |
| 1166 | ||
| 1167 | *weapon18 | |
| 1168 | -named Gamma Blasters | |
| 1169 | -"Death in an instant. x2 combat ability" | |
| 1170 | -multiplies efficiency of attack by 200% | |
| 1171 | -costs 300000000 insight | |
| 1172 | -unlocks weapon19 | |
| 1173 | -unlocks at 100000000 insight | |
| 1174 | ||
| 1175 | *weapon19 | |
| 1176 | -named Chemical Weapons | |
| 1177 | -"Banned by every convention... but effective. fast. x2 combat ability" | |
| 1178 | -multiplies efficiency of attack by 200% | |
| 1179 | -costs 1e9 insight | |
| 1180 | -unlocks weapon20 | |
| 1181 | ||
| 1182 | *weapon20 | |
| 1183 | -named Biological Weapons | |
| 1184 | -"Scan the invaders bodies for weakness and engineer a virus to exploit it. x2 combat ability" | |
| 1185 | -multiplies efficiency of attack by 200% | |
| 1186 | -costs 3e9 insight | |
| 1187 | -unlocks weapon21 | |
| 1188 | ||
| 1189 | *weapon21 | |
| 1190 | -named Graviton Weapons | |
| 1191 | -"Collapse your opponents x2 combat ability" | |
| 1192 | -multiplies efficiency of attack by 200% | |
| 1193 | -costs 1e10 insight | |
| 1194 | -unlocks weapon22 | |
| 1195 | ||
| 1196 | *weapon22 | |
| 1197 | -named Antimatter Weapons | |
| 1198 | -"Annihilate Everything. x2 combat ability" | |
| 1199 | -multiplies efficiency of attack by 200% | |
| 1200 | -costs 3e10 insight | |
| 1201 | -unlocks weapon23 | |
| 1202 | ||
| 1203 | *weapon23 | |
| 1204 | -named Arcane Weapons | |
| 1205 | -"It's magic! x2 combat ability" | |
| 1206 | -multiplies efficiency of attack by 200% | |
| 1207 | -costs 1e11 insight | |
| 1208 | -unlocks weapon24 | |
| 1209 | ||
| 1210 | *weapon24 | |
| 1211 | -named Divine Weapons | |
| 1212 | -"Power of the gods. x2 combat ability" | |
| 1213 | -multiplies efficiency of attack by 200% | |
| 1214 | -costs 3e11 insight | |
| 1215 | -unlocks weapon25 | |
| 1216 | ||
| 1217 | *weapon25 | |
| 1218 | -named Infernal Weapons | |
| 1219 | -"A darker power. x2 combat ability" | |
| 1220 | -multiplies efficiency of attack by 200% | |
| 1221 | -costs 1e12 insight | |
| 1222 | -unlocks weapon26 | |
| 1223 | ||
| 1224 | *weapon26 | |
| 1225 | -named Elder Weapons | |
| 1226 | -"A forbidden power. x2 combat ability" | |
| 1227 | -multiplies efficiency of attack by 200% | |
| 1228 | -costs 3e12 insight | |
| 1229 | -unlocks weapon27 | |
| 1230 | ||
| 1231 | *weapon27 | |
| 1232 | -named Cursed Weapons | |
| 1233 | -"Why not? x2 combat ability" | |
| 1234 | -multiplies efficiency of attack by 200% | |
| 1235 | -costs 1e13 insight | |
| 1236 | -unlocks weapon28 | |
| 1237 | ||
| 1238 | ||
| 1239 | ||
| 1240 | *exp1 | |
| 1241 | -named Fighter Rank | |
| 1242 | -"x2 Combat Ability" | |
| 1243 | -multiplies efficiency of attack by 200% | |
| 1244 | -costs 2e7 energy | |
| 1245 | -unlocks at 20000 invaderkill | |
| 1246 | ||
| 1247 | *exp2 | |
| 1248 | -named Pugalist Rank | |
| 1249 | -"x2 Combat Ability" | |
| 1250 | -multiplies efficiency of attack by 200% | |
| 1251 | -costs 5e7 energy | |
| 1252 | -unlocks at 50000 invaderkill | |
| 1253 | ||
| 1254 | *exp3 | |
| 1255 | -named Skirmisher Rank | |
| 1256 | -"x2 Combat Ability" | |
| 1257 | -multiplies efficiency of attack by 200% | |
| 1258 | -costs 2e8 energy | |
| 1259 | -unlocks at 200000 invaderkill | |
| 1260 | ||
| 1261 | *exp4 | |
| 1262 | -named Bruiser Rank | |
| 1263 | -"x2 Combat Ability" | |
| 1264 | -multiplies efficiency of attack by 200% | |
| 1265 | -costs 5e8 energy | |
| 1266 | -unlocks at 500000 invaderkill | |
| 1267 | ||
| 1268 | *exp5 | |
| 1269 | -named Warrior Rank | |
| 1270 | -"x2 Combat Ability" | |
| 1271 | -multiplies efficiency of attack by 200% | |
| 1272 | -costs 2e9 energy | |
| 1273 | -unlocks at 2000000 invaderkill | |
| 1274 | ||
| 1275 | *exp6 | |
| 1276 | -named Soldier Rank | |
| 1277 | -"x2 Combat Ability" | |
| 1278 | -multiplies efficiency of attack by 200% | |
| 1279 | -costs 5e9 energy | |
| 1280 | -unlocks at 5000000 invaderkill | |
| 1281 | ||
| 1282 | *exp7 | |
| 1283 | -named Battler Rank | |
| 1284 | -"x2 Combat Ability" | |
| 1285 | -multiplies efficiency of attack by 200% | |
| 1286 | -costs 2e10 energy | |
| 1287 | -unlocks at 2e7 invaderkill | |
| 1288 | ||
| 1289 | *exp8 | |
| 1290 | -named Contender Rank | |
| 1291 | -"x2 Combat Ability" | |
| 1292 | -multiplies efficiency of attack by 200% | |
| 1293 | -costs 5e10 energy | |
| 1294 | -unlocks at 5e7 invaderkill | |
| 1295 | ||
| 1296 | *exp9 | |
| 1297 | -named Gladiator Rank | |
| 1298 | -"x2 Combat Ability" | |
| 1299 | -multiplies efficiency of attack by 200% | |
| 1300 | -costs 2e11 energy | |
| 1301 | -unlocks at 2e8 invaderkill | |
| 1302 | ||
| 1303 | *exp10 | |
| 1304 | -named Myrmidon Rank | |
| 1305 | -"x2 Combat Ability" | |
| 1306 | -multiplies efficiency of attack by 200% | |
| 1307 | -costs 5e11 energy | |
| 1308 | -unlocks at 5e8 invaderkill | |
| 1309 | ||
| 1310 | *exp11 | |
| 1311 | -named Warlord Rank | |
| 1312 | -"x2 Combat Ability" | |
| 1313 | -multiplies efficiency of attack by 200% | |
| 1314 | -costs 2e12 energy | |
| 1315 | -unlocks at 2e9 invaderkill | |
| 1316 | ||
| 1317 | *exp12 | |
| 1318 | -named Champion Rank | |
| 1319 | -"x2 Combat Ability" | |
| 1320 | -multiplies efficiency of attack by 200% | |
| 1321 | -costs 5e12 energy | |
| 1322 | -unlocks at 5e9 invaderkill | |
| 1323 | ||
| 1324 | *exp13 | |
| 1325 | -named Hero Rank | |
| 1326 | -"x2 Combat Ability" | |
| 1327 | -multiplies efficiency of attack by 200% | |
| 1328 | -costs 2e13 energy | |
| 1329 | -unlocks at 2e10 invaderkill | |
| 1330 | ||
| 1331 | *exp14 | |
| 1332 | -named Death Dealer Rank | |
| 1333 | -"x2 Combat Ability" | |
| 1334 | -multiplies efficiency of attack by 200% | |
| 1335 | -costs 5e13 energy | |
| 1336 | -unlocks at 5e10 invaderkill | |
| 1337 | ||
| 1338 | *exp15 | |
| 1339 | -named Spartan Rank | |
| 1340 | -"x2 Combat Ability" | |
| 1341 | -multiplies efficiency of attack by 200% | |
| 1342 | -costs 2e14 energy | |
| 1343 | -unlocks at 2e11 invaderkill | |
| 1344 | ||
| 1345 | *exp16 | |
| 1346 | -named Slayer Rank | |
| 1347 | -"x2 Combat Ability" | |
| 1348 | -multiplies efficiency of attack by 200% | |
| 1349 | -costs 5e14 energy | |
| 1350 | -unlocks at 5e11 invaderkill | |
| 1351 | ||
| 1352 | *exp17 | |
| 1353 | -named Superhero Rank | |
| 1354 | -"x2 Combat Ability" | |
| 1355 | -multiplies efficiency of attack by 200% | |
| 1356 | -costs 2e15 energy | |
| 1357 | -unlocks at 2e12 invaderkill | |
| 1358 | ||
| 1359 | *exp18 | |
| 1360 | -named Sentinel Rank | |
| 1361 | -"x2 Combat Ability" | |
| 1362 | -multiplies efficiency of attack by 200% | |
| 1363 | -costs 5e15 energy | |
| 1364 | -unlocks at 5e12 invaderkill | |
| 1365 | ||
| 1366 | *exp19 | |
| 1367 | -named Doomslayer Rank | |
| 1368 | -"x2 Combat Ability" | |
| 1369 | -multiplies efficiency of attack by 200% | |
| 1370 | -costs 2e16 energy | |
| 1371 | -unlocks at 2e13 invaderkill | |
| 1372 | ||
| 1373 | *exp20 | |
| 1374 | -named Legendary Rank | |
| 1375 | -"x2 Combat Ability" | |
| 1376 | -multiplies efficiency of attack by 200% | |
| 1377 | -costs 5e16 energy | |
| 1378 | -unlocks at 5e13 invaderkill | |
| 1379 | ||
| 1380 | *exp21 | |
| 1381 | -named Omega Rank | |
| 1382 | -"x2 Combat Ability" | |
| 1383 | -multiplies efficiency of attack by 200% | |
| 1384 | -costs 2e17 energy | |
| 1385 | -unlocks at 2e14 invaderkill | |
| 1386 | ||
| 1387 | *exp22 | |
| 1388 | -named Mythic Rank | |
| 1389 | -"x2 Combat Ability" | |
| 1390 | -multiplies efficiency of attack by 200% | |
| 1391 | -costs 5e17 energy | |
| 1392 | -unlocks at 5e14 invaderkill | |
| 1393 | ||
| 1394 | *exp23 | |
| 1395 | -named Holy Rank | |
| 1396 | -"x2 Combat Ability" | |
| 1397 | -multiplies efficiency of attack by 200% | |
| 1398 | -costs 2e18 energy | |
| 1399 | -unlocks at 2e15 invaderkill | |
| 1400 | ||
| 1401 | *exp24 | |
| 1402 | -named Sacred Rank | |
| 1403 | -"x2 Combat Ability" | |
| 1404 | -multiplies efficiency of attack by 200% | |
| 1405 | -costs 5e18 energy | |
| 1406 | -unlocks at 5e15 invaderkill | |
| 1407 | ||
| 1408 | *exp25 | |
| 1409 | -named Empyrean Rank | |
| 1410 | -"x2 Combat Ability" | |
| 1411 | -multiplies efficiency of attack by 200% | |
| 1412 | -costs 2e19 energy | |
| 1413 | -unlocks at 2e16 invaderkill | |
| 1414 | ||
| 1415 | *exp26 | |
| 1416 | -named Deific Rank | |
| 1417 | -"x2 Combat Ability" | |
| 1418 | -multiplies efficiency of attack by 200% | |
| 1419 | -costs 5e19 energy | |
| 1420 | -unlocks at 5e16 invaderkill | |
| 1421 | ||
| 1422 | *exp27 | |
| 1423 | -named God Rank | |
| 1424 | -"x2 Combat Ability" | |
| 1425 | -multiplies efficiency of attack by 200% | |
| 1426 | -costs 2e20 energy | |
| 1427 | -unlocks at 2e17 invaderkill | |
| 1428 | ||
| 1429 | *exp28 | |
| 1430 | -named Overgod Rank | |
| 1431 | -"x2 Combat Ability" | |
| 1432 | -multiplies efficiency of attack by 200% | |
| 1433 | -costs 5e20 energy | |
| 1434 | -unlocks at 5e17 invaderkill | |
| 1435 | ||
| 1436 | *exp29 | |
| 1437 | -named Above All Rank | |
| 1438 | -"x2 Combat Ability" | |
| 1439 | -multiplies efficiency of attack by 200% | |
| 1440 | -costs 1e21 energy | |
| 1441 | -unlocks at 1e18 invaderkill | |
| 1442 | ||
| 1443 | *exp30 | |
| 1444 | -named The Creator Rank | |
| 1445 | -"x2 Combat Ability" | |
| 1446 | -multiplies efficiency of attack by 200% | |
| 1447 | -costs 2e21 energy | |
| 1448 | -unlocks at 2e18 invaderkill | |
| 1449 | ||
| 1450 | ||
| 1451 | ||
| 1452 | //Legacy Upgrades | |
| 1453 | ||
| 1454 | *legacyup1 | |
| 1455 | -named Echoes of the Past | |
| 1456 | -"The failures of past civilizations can provide for building blocks for the success of future civilizations." | |
| 1457 | -unlocks ancientpower | |
| 1458 | -unlocks at 1e15 tenergy | |
| 1459 | -costs 1 energy | |
| 1460 | ||
| 1461 | *legacyup2 | |
| 1462 | -named Chronoshift | |
| 1463 | -"Speed up the time stream... at a cost." | |
| 1464 | -unlocks timeshift | |
| 1465 | -unlocks at 1e18 tenergy | |
| 1466 | -costs 1 energy | |
| 1467 | ||
| 1468 | *legacyup3 | |
| 1469 | -named Glory | |
| 1470 | -"Ad Victoriam" | |
| 1471 | -unlocks glory | |
| 1472 | -unlocks at 1e21 tenergy | |
| 1473 | -costs 1 energy | |
| 1474 | ||
| 1475 | *legacyup4 | |
| 1476 | -named Immortal Scavengers | |
| 1477 | -"Scavenge the multiverse." | |
| 1478 | -unlocks godscav | |
| 1479 | -unlocks at 1e24 tenergy | |
| 1480 | -costs 1 energy | |
| 1481 | ||
| 1482 | ||
| 1483 | ||
| 1484 | ||
| 1485 | ||
| 1486 | ||
| 1487 | ||
| 1488 | ||
| 1489 |