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- Let's make a game!
- -Shattered Realities 2.0
- -by Apotheosis
- Settings :
- -prices increase by 100%
- -selling gives back 50%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *energy
- -named Joules
- *denergy
- -named Dark Energy
- *tenergy
- -named Total Energy
- *matter
- -named Matter
- *biomass
- -named Biomass
- *mineral
- -named Minerals
- *alloy
- -named Alloy
- *component
- -named Component
- *cpu
- -named CPU
- *pmetal
- -named Precious Metal
- *tesseract
- -named Tesseract
- *runestone
- -named Rune Stone
- *insight
- -named Insight
- *entropy
- -named Entropy
- *tentropy
- -named Time Entropy
- *minusentropy
- -named Entropy Removed
- *challengepoint
- -named Challenge Point
- *invader
- -named Invader Power
- *invaderkill
- -named Invader Kills
- *damage
- -named Shield Damage Taken
- *time
- -named Time Passed
- *ts
- -named Time Crystal
- Clickables :
- *scavenge
- -named Manual Scavenge
- -gives 500 biomass, 200 mineral, 1 alloy, .05 component, .0001 cpu, .00002 pmetal, .00000000001 runestone, 10 entropy
- -gains 5% per scavenger
- -visible
- *massscav
- -named Mass Scavenger
- -gives 1 scavenger for 3000 biomass
- -gains 100% per settlement
- *massscavbot
- -named Build 100 Scavbots
- -gives 100 scavbot for 30000 cpu, 1000000 component, 5000000 alloy
- -unlocks at 100 scavbot
- *massflux
- -named Mass Fluxnet
- -gives 1 fluxnet for 2000 component, 3000 alloy
- -gains 5% per fluxnet
- -unlocks at 100 fluxnet
- *burnbiomass
- -named Burn Biomass
- -gives 15000000 energy, 15000000 tenergy, 10 entropy for 1 biomass
- -gains 5% per biomass
- -unlocks at 10000 biomass
- *manualinspire
- -named Clockwork Inspiration
- -gives .005 insight, 2000 entropy for 2e10 energy
- -gains 100% per clockworkcomp
- -unlocks at 1 clockworkcomp
- *timeshift
- -named Time Shift
- -gives 3600 time, 1 ts
- *glory
- -named Glory
- -gives 15 energy, 15 tenergy
- -gains 100% per invaderkill
- *attack
- -named Attack Invaders
- -gives 1 invaderkill for 1 invader
- -visible
- *ancientpower
- -gives 1 legacypower
- -locks ancientpower
- -named Ancient Power
- *singularity
- -gives 1 blackhole
- -locks singularity
- *feedbiomass
- -named Feed Biomass
- -gives 25 matter for 1 biomass
- -gains 10% per biomass
- -unlocks at 1 blackhole
- *feedmineral
- -named Feed Mineral
- -gives 50 matter for 1 mineral
- -gains 10% per mineral
- -unlocks at 1 blackhole
- Buildings :
- *spawner
- -abstract
- -gives .00001 invader
- -gains 100% per entropy
- -gains .00000000001% per entropy
- -starts at 1
- *energydrain
- -abstract
- -gives 1 damage for 1 energy
- -gains 1% per invader
- -starts at 1
- *timer
- -abstract
- -gives 1 time
- -starts at 1
- -gains 10% per ts
- *timeentropy
- -abstract
- -gives .00000000001 entropy, .00000000001 tentropy
- -gains 100% per time
- -gains 100% per time
- -gains 100% per time
- -gains 100% per time
- -starts at 1
- *legacypower
- -abstract
- -gives 1 energy, 1 tenergy
- -gains .00001% per tenergy
- *scavenger
- -named Scavenger
- -costs 3000 biomass
- -"A sentient, carbon based life form will scavenge for you."
- -gives 5 biomass, 2 mineral, .01 alloy, .0005 component, .000001 cpu, .0000002 pmetal, .0000000000001 runestone, .1 entropy
- -unlocks at 1000 biomass
- -gains 10% per ts
- *settlement
- -named Settlement
- -costs 5e14 energy
- -"Allows for the recruitment of multiple scavengers at once."
- -unlocks at 100 scavenger
- -unlocks massscav
- *scavbot
- -named Scavenger Robot
- -"A machine that scours the shattered lands for valuable goods. Ignores biomass and minerals but finds rare materials x10000 faster than an organic scavenger. Uses 10 GW of energy."
- -gives 100 alloy, 5 component, .01 cpu, .001 pmetal, .000000001 runestone, 1000 entropy for 1e10 energy
- -costs 300 cpu, 10000 component, 50000 alloy
- -gains 10% per ts
- *godscav
- -named Scavenger God
- -"Scour the multiverse for the rarest materials. Uses 100 PW of energy and not effected by timestream"
- -gives .1 tesseract, .01 runestone for 1e17 energy
- -costs 1e22 energy
- *warpchute
- -named Interdimensional Scrap Chute
- -"Fill entire planets with scrap from other dimensions. Produces as much as 10 billion scavengers- but with no entropy because it is coming from another dimension."
- -gives 5e10 biomass, 2e10 mineral, 1e8 alloy, 5000000 component, 10000 cpu, 2000 pmetal, .001 runestone
- -costs 2e11 alloy, 50 tesseract
- -gains 10% per ts
- *clockworkcomp
- -named Clockwork Computer
- -"Lets you manually research, but it is very energy intensive and difficult"
- -costs 2000 component
- -unlocks at 1 component
- *thinkingmachine
- -named Thinking Machine
- -"A complex computer that can generate novel solutions. -35 GW"
- -gives .06 insight, 3500 entropy for 3.5e10 energy
- -costs 10000 cpu, 200 insight
- -unlocks at 100 insight
- -gains 50% per oracle
- -gains 10% per ts
- *oracle
- -named Oracle Stone
- -"Boosts computer speed and energy consumption by 50%"
- -costs 1 runestone, 1e7 cpu
- -unlocks at 1 runestone
- *smelter
- -named Smelter
- -"Uses intense heat to separate metal from minerals. -150 mineral, +12 alloy. -400 MW"
- -gives 12 alloy, 40 entropy for 150 mineral, 4e8 energy
- -costs 10000 alloy
- -gains 10% per ts
- *farm
- -named Industrial Farm
- -"Grow biomass on a massive scale. -2 GW, +1100 biomass"
- -gives 1100 biomass for 2e9 energy
- -costs 5000000 biomass
- -gains 10% per ts
- *digger
- -named Deep Drill
- -"A mammoth drill that digs deep for mineral wealth. +15 million minerals, 10 precious metal. Uses 20 TW of energy. 7% synergy"
- -gives 15000000 mineral, 10 pmetal, 2000000 entropy for 2e13 energy
- -costs 75000000 alloy, 15000000 component
- -gains 10% per ts
- -gains 7% per digger
- *factory
- -named Factory
- -"Mass produce components to speed up research. -5 GW, 250 alloy. 5% synergy per factory"
- -gives 100 component, 500 entropy for 250 alloy, 5e9 energy
- -costs 1000000 alloy, 50000 component
- -gains 5% per factory
- -gains 10% per ts
- *cpuplant
- -named CPU Plant
- -"Mass produce CPUs... if you can afford it. -.25 pmetal, -500 component, -500 GW, +8 CPU. 5% synergy per plant"
- -gives 8 cpu, 50000 entropy for .25 pmetal, 500 component, 5e11 energy
- -costs 5e8 alloy, 5e7 component
- -gains 5% per cpuplant
- -gains 10% per ts
- *tesseractfacility
- -named Tesseract Research Facility
- -"Uses intense amounts of insight and energy to have a small chance of producing a tesseract. Also requires precious metal. -1500 insight, 5 precious metal and uses 150 TW. 2% synergy"
- -gives .0001 tesseract, 1.5e7 entropy for 1500 insight, 5 pmetal, 1.5e14 energy
- -costs 1e9 component, 1e7 cpu
- -gains 10% per ts
- -gains 2% per tesseractfacility
- *fluxnet
- -named Flux Net
- -"Passive, safe energy, but expensive and slow to set up. +20 MW"
- -gives 2e7 energy, 2e7 tenergy
- -costs 2000 component, 3000 alloy
- -gains 10% per fluxprod
- -gains 10% per ts
- *fluxprod
- -named Flux Productivity
- -"Flux Nets generate 10% more power per level."
- -costs 1 runestone
- -price increases by 110%
- -unlocks at 1 runestone
- *stoneburner
- -named Stone Burner
- -"Breaks down minerals to release atomic energy. Creates entropy but may yield some precious metals. +25 GW, -500 mineral"
- -gives 2.5e10 energy, 2.5e10 tenergy, .00075 pmetal, 6000 entropy for 500 mineral
- -costs 10000 component, 200000 alloy
- -gains 10% per ts
- *blackhole
- -named Black Hole
- -abstract
- -gives 1 energy, 1 tenergy, 1 denergy
- -gains 100% per matter
- //DEF
- *autoturret
- -named Autoturret
- -"Turns alloy into antimaterial slugs that it sprays with reckless abandon. -15 alloy, +1800 invader kills."
- -gives 1800 invaderkill for 1800 invader, 15 alloy
- -costs 100 cpu, 2000 component
- *teslaturret
- -named Tesla Turret
- -"Each turret charges up all other turrets to consume more power and kill more invaders. -3 GW, +45000 Invader Kill/turret"
- -gives 45000 invaderkill for 45000 invader, 3e9 energy
- -costs 20000 cpu, 3000 pmetal, 2500000 component
- -gains 100% per teslaturret
- -gains 35% per arcanecore
- *arcanecore
- -named Arcane Core
- -"Charges up Tesla Turrets with magical energies. Uses a ton of power though. +35% Tesla Output"
- -costs 5 runestone
- -unlocks at 100 teslaturret
- *mercenaryoutfit
- -named Mercenary Outfit
- -"These veteran mercenaries are expensive, but completely worth the price. -7 Precious Metal, +54 Million Invader Kill"
- -gives 5.4e7 invaderkill for 5.4e7 invader, 7 pmetal
- -costs 20000 pmetal
- -unlocks at 10000 pmetal
- *clonevat
- -named Cloning Vat
- -"Spawn legions of genetically engineered soldiers to combat the invaders. -50000 biomass, -1000 alloy, +1 Clone Soldier. Uses 5 TW"
- -gives 1 clonesoldier, 500000 entropy for 50000 biomass, 1000 alloy, 5e12 energy
- -costs 1 tesseract, 1e8 component, 5e6 cpu
- *clonesoldier
- -named Clone Soldier
- -"A genetically engineered super soldier that will fight tirelessly. +20000 Invader Kill"
- -gives 20000 invaderkill for 20000 invader
- -costs 50000 biomass, 1000 alloy
- -gains 10% per cloneveterancy
- *cloneveterancy
- -named Clone Veterancy
- -"Clones now kill 2000 more invaders each."
- -costs 1e9 insight
- -unlocks at 1e5 clonesoldier
- *unrealitycannon
- -named Unreality Cannon
- -"Such a weapon should not exist. Uses 600 PW of power. +70,000,000,000,000 Invader Kills"
- -gives 7e13 invaderkill for 7e13 invader, 6e17 energy
- -costs 6000 tesseract, 600 runestone
- -gains 125% per unrealitybuff
- *unrealitybuff
- -named Unreality Afterburner
- -"+125% to unreality cannon energy usage and damage."
- -costs 1e23 energy
- -unlocks at 1 unrealitycannon
- *entropyvent
- -named Entropy Vent
- -"Use quantum tunnels to send entropy to other dimensions. Uses 50 PW of energy."
- -costs 100 tesseract, 1e7 cpu, 1e9 alloy, 1e9 insight
- -gives 10000000000 minusentropy for 10000000000 entropy, 5e16 energy
- Upgrades :
- //ECON
- *smelting
- -named Alloy Smelting
- -"Gain the ability to refine minerals down into alloy."
- -costs 3 insight
- -unlocks at 1 insight
- -unlocks smelter
- *foundries
- -named Foundries
- -"Each smelter now speeds up all other smelters by 8%"
- -multiplies efficiency of smelter by 8% per smelter
- -costs 15 insight
- -unlocks at 10 smelter
- *superfoundries
- -named Super Foundries
- -"Each smelter now speeds up all other smelters by an additional 1%"
- -multiplies efficiency of smelter by 1% per smelter
- -costs 15000 insight
- -unlocks at 100 smelter
- *agriculture
- -named Agriculture
- -"Grow new biomass for a consistent energy source."
- -costs 3 insight
- -unlocks at 1 insight
- -unlocks farm
- -unlocks manufacturing
- *fertilizer
- -named Fertilizer
- -"Each farm now increases farm production by 99 biomass"
- -multiplies efficiency of farm by 9% per farm
- -unlocks at 10 farm
- -costs 15 insight
- *superfertilizer
- -named Super Fertilizer
- -"Each farm now increases farm production by an additional 1%"
- -multiplies efficiency of farm by 1% per farm
- -unlocks at 100 farm
- -costs 15000 insight
- *manufacturing
- -named Manufacturing
- -"Assemble alloy into components"
- -costs 5 insight
- -unlocks factory
- *superfactory
- -named Super Factories
- -"Each factory now increases factory production by an additional 1%"
- -multiplies efficiency of factory by 1% per factory
- -unlocks at 100 factory
- -costs 500000 insight
- *advmanufacturing
- -named Advanced Manufacturing
- -"Assemble components into CPUs"
- -costs 5000 insight
- -unlocks cpuplant
- -unlocks at 100 factory
- *stoneburning
- -named Stone Burning
- -"A potent, reliable energy source."
- -unlocks stoneburner
- -unlocks at 5 insight
- -costs 20 insight
- *sb1
- -named Molten Stone
- -"Melt stone to double the rate at which you break it down for energy. Stone burners now produce 50 GW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 10 stoneburner
- -costs 40 insight
- *sb2
- -named Catalyst Reactions
- -"A chain reaction breaks down stone for energy far faster. Stone burners now produce 100 GW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 20 stoneburner
- -costs 80 insight
- *sb3
- -named Corium
- -"Pollute it may, but damn does it yield energy. Stone burners now produce 200 GW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 50 stoneburner
- -costs 200 insight
- *sb4
- -named Imulsion
- -"Some things should not be unearthed. Stone burners now produce 500 GW of power."
- -multiplies efficiency of stoneburner by 250%
- -unlocks at 100 stoneburner
- -costs 300 insight
- *sb5
- -named Vibranium
- -"The most valuable metals require the greatest of sacrifices. Stone burners now produce 1 TW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 200 stoneburner
- -costs 600 insight
- *sb6
- -named Adamantium
- -"The metal that burns brightest... Stone burners now produce 2 TW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 500 stoneburner
- -costs 1000 insight
- *sb7
- -named Hellstone
- -"Burn your way to hell... Stone burners now produce 5 TW of power."
- -multiplies efficiency of stoneburner by 250%
- -unlocks at 1000 stoneburner
- -costs 3000 insight
- *sb8
- -named Infernal Ovens
- -"No boundaries, no limits... Stone burners now produce 10 TW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 2000 stoneburner
- -costs 9000 insight
- *sb9
- -named Unobtanium
- -"No matter the cost... Stone burners now produce 20 TW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 3000 stoneburner
- -costs 27000 insight
- *sb10
- -named Event Horizon
- -"Where we are going, we won't need eyes to see. Stone burners now produce 50 TW of power."
- -multiplies efficiency of stoneburner by 250%
- -unlocks at 4000 stoneburner
- -costs 64000 insight
- *sb11
- -named Chaotic Manifolds
- -"We've lost all control. Stone burners now produce 100 TW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 5000 stoneburner
- -costs 125000 insight
- *sb12
- -named Void Burning
- -"What happens when there is nothing left to burn? Stone burners now produce 200 TW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 6000 stoneburner
- -costs 216000 insight
- *sb13
- -named Unmakers
- -"Your avarice will unmake everything. Stone burners now produce 500 TW of power."
- -multiplies efficiency of stoneburner by 250%
- -unlocks at 7000 stoneburner
- -costs 343000 insight
- *sb14
- -named Nullburn
- -"... Stone burners now produce 1 PW of power."
- -multiplies efficiency of stoneburner by 200%
- -unlocks at 9001 stoneburner
- -costs 666666 insight
- *fluxncapture
- -named Flux Capture
- -"Passively generate energy from the environment."
- -unlocks fluxnet
- -unlocks at 5 insight
- -costs 20 insight
- *bruteintellect
- -named Brute Intellect
- -"Who needs thinking machines. Inspire through sheer force of will."
- -multiplies efficiency of manualinspire by 5% per clockworkcomp
- -unlocks at 100 clockworkcomp
- -costs 1e18 energy
- *bruteintellect2
- -named Super Brute Intellect
- -"Inspire through moar sheer force of will."
- -multiplies efficiency of manualinspire by 2% per clockworkcomp
- -unlocks at 500 clockworkcomp
- -costs 1e20 energy
- *ai
- -named Artificial Intelligence
- -"Your Thinking Machines are now 4% better for each thinking machine."
- -multiplies efficiency of thinkingmachine by 4% per thinkingmachine
- -costs 10000 insight, 1000000 cpu
- -unlocks at 10 thinkingmachine
- -unlocks mission1
- *mission1
- -named Mission I
- -"As your machines begin to awaken you can consider the world around you. -10% invader damage"
- -costs 100000 insight
- -multiplies efficiency of energydrain by 90%
- -unlocks mission2
- *mission2
- -named Mission II
- -"Begin to organize your fledgling civilization to be more efficient. +15% scavenging speed"
- -costs 600000 insight
- -multiplies efficiency of scavenger by 115%
- -multiplies efficiency of scavbot by 115%
- -multiplies efficiency of scavenge by 115%
- -unlocks mission3
- *mission3
- -named Mission III
- -"Hone your combat ability. +30% manual attacking"
- -costs 2100000 insight
- -multiplies efficiency of attack by 130%
- -unlocks mission4
- *mission4
- -named Mission IV
- -"Reinforce your defenses. -10% invader damage"
- -costs 5500000 insight
- -multiplies efficiency of energydrain by 90%
- -unlocks mission5
- *mission5
- -named Mission V
- -"Improve your passive energy production. +15% flux net production"
- -costs 12000000 insight
- -multiplies efficiency of fluxnet by 115%
- -unlocks mission6
- *mission6
- -named Mission VI
- -"Dig deeper. +35% drill production"
- -costs 23100000 insight
- -multiplies efficiency of digger by 135%
- -unlocks mission7
- *mission7
- -named Mission VII
- -"Hit harder +25% manual attack"
- -costs 40600000 insight
- -multiplies efficiency of attack by 125%
- -unlocks mission8
- *mission8
- -named Mission VIII
- -"Seek hidden treasures. +20% scavenging"
- -costs 66600000 insight
- -multiplies efficiency of scavenger by 120%
- -multiplies efficiency of scavbot by 120%
- -multiplies efficiency of scavenge by 120%
- -unlocks mission9
- *mission9
- -named Mission IX
- -"Advance stealth technology. -15% damage taken"
- -costs 103500000 insight
- -multiplies efficiency of energydrain by 85%
- -unlocks mission10
- *mission10
- -named Mission X
- -"Tesseracts are the key to advanced technology... but they are very hard to make."
- -costs 154000000 insight
- -unlocks tesseractfacility
- -unlocks mission11
- *mission11
- -named Mission XI
- -"Improve your passive energy production more. +10% flux net production"
- -costs 221100000 insight
- -multiplies efficiency of fluxnet by 110%
- -unlocks mission12
- *mission12
- -named Mission XII
- -"Clone soldiers can make the difference in the war against the invaders, but they are tricky to produce."
- -costs 308100000 insight
- -unlocks clonevat
- -unlocks mission13
- *mission13
- -named Mission XIII
- -"War...war never changes. +20% manual attack"
- -costs 418600000 insight
- -multiplies efficiency of attack by 120%
- -unlocks mission14
- *mission14
- -named Mission XIV
- -"Dig even deeper. +25% drill production"
- -costs 556500000 insight
- -multiplies efficiency of digger by 125%
- -unlocks mission15
- *mission15
- -named Mission XV
- -"Force shield technology. -15% damage taken"
- -costs 726000000 insight
- -multiplies efficiency of energydrain by 85%
- -unlocks mission16
- *mission16
- -named Mission XVI
- -"Warp in scrap from other dimensions."
- -costs 931600000 insight
- -unlocks warpchute
- -unlocks mission17
- *mission17
- -named Mission XVII
- -"Improve your passive energy production even more. +10% flux net production"
- -costs 1178100000 insight
- -multiplies efficiency of fluxnet by 110%
- -unlocks mission18
- *mission18
- -named Mission XVIII
- -"Spirit Force Shields -15% damage taken"
- -costs 1470600000 insight
- -multiplies efficiency of energydrain by 85%
- -unlocks mission19
- *mission19
- -named Mission XIX
- -"Legions of clones at your disposal. +25% clone soldier power."
- -costs 1814500000 insight
- -multiplies efficiency of clonesoldier by 125%
- -unlocks mission20
- *mission20
- -named Mission XX
- -"Vox Populi. x50 mass scavenger summoning."
- -costs 2215500000 insight
- -multiplies efficiency of massscav by 5000%
- -unlocks mission21
- *mission21
- -named Mission XXI
- -"Your energy needs are exceeding all conventional means of production. The time has come to break reality."
- -costs 2679600000 insight
- -unlocks singularity
- -unlocks mission22
- *mission22
- -named Mission XXII
- -"You will have to throw everything you have into your defense before this is done. -15% damage taken"
- -costs 3213100000 insight
- -multiplies efficiency of energydrain by 85%
- -unlocks mission23
- *mission23
- -named Mission XXIII
- -"Improve your passive energy production further. +10% flux net production"
- -costs 3822600000 insight
- -multiplies efficiency of fluxnet by 110%
- -unlocks mission24
- *mission24
- -named Mission XXIV
- -"Eventually, you will have to start to reverse the entropy in the universe or failure is inevitable."
- -costs 4515000000 insight
- -unlocks disentropy
- -unlocks mission25
- *disentropy
- -named Disentropy
- -"Build an advanced device that will remove entropy from this universe by venting it to others."
- -costs 1.5e10 insight
- -unlocks entropyvent
- *mission25
- -named Mission XXV
- -"A new weapon of terrible power will be unleashed."
- -unlocks unrealitycannon
- -costs 2e10 insight
- -unlocks mission26
- *mission26
- -named Mission XXVI
- -"Disentropy synergy"
- -multiplies efficiency of entropyvent by 5% per entropyvent
- -costs 5e10 insight
- -unlocks mission27
- *scavrobotics
- -named Scavenger Robotics
- -"Machines can find materials far faster than organic life forms."
- -unlocks scavbot
- -costs 200 insight
- -unlocks at 100 insight
- *robospeed1
- -named Scavenger Bot Speed I
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 1000 insight
- -unlocks at 10 scavbot
- *robospeed2
- -named Scavenger Bot Speed II
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 2000 insight
- -unlocks at 20 scavbot
- *robospeed3
- -named Scavenger Bot Speed III
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 5000 insight
- -unlocks at 50 scavbot
- *robospeed4
- -named Scavenger Bot Speed IV
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 10000 insight
- -unlocks at 100 scavbot
- *robospeed5
- -named Scavenger Bot Speed V
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 20000 insight
- -unlocks at 200 scavbot
- *robospeed6
- -named Scavenger Bot Speed VI
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 40000 insight
- -unlocks at 500 scavbot
- *robospeed7
- -named Scavenger Bot Speed VII
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 80000 insight
- -unlocks at 1000 scavbot
- *robospeed8
- -named Scavenger Bot Speed VIII
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 120000 insight
- -unlocks at 2000 scavbot
- *robospeed9
- -named Scavenger Bot Speed IX
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 160000 insight
- -unlocks at 5000 scavbot
- *robospeed10
- -named Scavenger Bot Speed X
- -"Boost scavenger bot speed by 20%"
- -multiplies efficiency of scavbot by 120%
- -costs 200000 insight
- -unlocks at 10000 scavbot
- *robospeedf
- -named Scavenger Bot Speed Final
- -"Boost scavenger bot speed by 72.8%"
- -multiplies efficiency of scavbot by 172.8%
- -costs 5000000 insight
- -unlocks at 100000 scavbot
- *diggertech
- -named Deep Drilling
- -"Dig deep into the ground to unearth mineral wealth... and more."
- -unlocks digger
- -costs 3000 insight
- -unlocks at 1 thinkingmachine
- *scavprod1
- -named Scavenger Productivity I
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 1 insight
- -unlocks at 1 insight
- -unlocks scavprod2
- *scavprod2
- -named Scavenger Productivity II
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 3 insight
- -unlocks scavprod3
- *scavprod3
- -named Scavenger Productivity III
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 6 insight
- -unlocks scavprod4
- *scavprod4
- -named Scavenger Productivity IV
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 10 insight
- -unlocks scavprod5
- *scavprod5
- -named Scavenger Productivity V
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 15 insight
- -unlocks scavprod6
- *scavprod6
- -named Scavenger Productivity VI
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 21 insight
- -unlocks scavprod7
- *scavprod7
- -named Scavenger Productivity VII
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 28 insight
- -unlocks scavprod8
- *scavprod8
- -named Scavenger Productivity VIII
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 36 insight
- -unlocks scavprod9
- *scavprod9
- -named Scavenger Productivity IX
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 45 insight
- -unlocks scavprod10
- *scavprod10
- -named Scavenger Productivity X
- -"+10% to scavenger yield."
- -multiplies efficiency of scavenger by 110%
- -costs 55 insight
- //Military
- *autodefense
- -named Automatic Sentry Turrets
- -"Wire up an automated robot to fight off invaders. Uses precious alloy for ammo though."
- -unlocks autoturret
- -unlocks at 10 insight
- -costs 50 insight
- *rapidfire
- -named Rapid Fire
- -"Each automatic turret shoots 6 times faster, killing 10800 invaders/s"
- -multiplies efficiency of autoturret by 600%
- -costs 500 insight
- -unlocks at 6 autoturret
- *blazingfire
- -named Blazing Speed
- -"Each automatic turret shoots 4 times faster, killing 43200 invaders/s"
- -multiplies efficiency of autoturret by 400%
- -costs 5000 insight
- -unlocks at 66 autoturret
- *impossiblefire
- -named Impossible Fire Rate
- -"Each automatic turret shoots 15 times faster, killing 648000 invaders/s"
- -multiplies efficiency of autoturret by 1500%
- -costs 500000 insight
- -unlocks at 666 autoturret
- *teslatech
- -named Tesla Technology
- -"Fry invaders with arcing electricity. Uses a lot of power."
- -unlocks teslaturret
- -costs 5000 insight
- -unlocks at 1000 insight
- *fort1
- -named Fortifications I
- -"Feed workers so they can build defenses to reduce invader damage by 10%"
- -multiplies efficiency of energydrain by 90%
- -costs 1e7 biomass
- -unlocks fort2
- -unlocks at 1 insight
- *fort2
- -named Fortifications II
- -"Build more defenses to reduce invader damage by 20%"
- -multiplies efficiency of energydrain by 80%
- -costs 1e7 mineral
- -unlocks fort3
- *fort3
- -named Fortifications III
- -"Fortify your defenses to reduce invader damage by 30%"
- -multiplies efficiency of energydrain by 70%
- -costs 1e7 alloy
- -unlocks fort4
- *fort4
- -named Fortifications IV
- -"Electrify your defenses to reduce invader damage by 40%"
- -multiplies efficiency of energydrain by 60%
- -costs 1e7 component
- -unlocks fort5
- *fort5
- -named Fortifications V
- -"Automate your defenses reduce invader damage by 50%"
- -multiplies efficiency of energydrain by 50%
- -costs 1e7 cpu
- -unlocks fort6
- *fort6
- -named Fortifications VI
- -"Hire veteran mercenaries reduce invader damage by 60%"
- -multiplies efficiency of energydrain by 40%
- -costs 1e7 pmetal
- -unlocks fort7
- *fort7
- -named Fortifications VII
- -"Master the art of manipulating gravitons to build a force shield and reduce invader damage by 70%"
- -multiplies efficiency of energydrain by 30%
- -costs 1e7 insight
- -unlocks fort8
- *fort8
- -named Fortifications VIII
- -"Channel immense energy to shield your forces and reduce invader damage by 80%"
- -multiplies efficiency of energydrain by 20%
- -costs 1e21 energy
- -unlocks fort9
- *fort9
- -named Fortifications IX
- -"Invoke the power of the elder gods to reduce invader damage by 90%"
- -multiplies efficiency of energydrain by 10%
- -costs 1337 runestone
- *weapon1
- -named Sharpened Spears
- -"Primitive weapons are still weapons. x2.5 combat ability"
- -multiplies efficiency of attack by 250%
- -unlocks at 1 invaderkill
- -costs 1 insight
- -unlocks weapon2
- *weapon2
- -named Bladed Weapons
- -"Hack and slash. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3 insight
- -unlocks weapon3
- *weapon3
- -named Crossbows
- -"Puncture holes in the enemy. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 10 insight
- -unlocks weapon4
- *weapon4
- -named Ballista
- -"Puncture much bigger holes. x2.5 combat ability"
- -multiplies efficiency of attack by 250%
- -costs 30 insight
- -unlocks weapon5
- *weapon5
- -named Gunpowder
- -"This is my boomstick. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 100 insight
- -unlocks weapon6
- *weapon6
- -named Cannons
- -"Bigger boom. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 300 insight
- -unlocks weapon7
- *weapon7
- -named Machine Guns
- -"Tat-tat-tat-tat-tat. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1000 insight
- -unlocks weapon8
- *weapon8
- -named Tanks
- -"Armored warfare. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3000 insight
- -unlocks weapon9
- *weapon9
- -named Artillery
- -"Long ranged bombardment. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 10000 insight
- -unlocks weapon10
- *weapon10
- -named Bombers
- -"Own the skies. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 30000 insight
- -unlocks weapon11
- *weapon11
- -named Gunships
- -"Mobile fortresses. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 100000 insight
- -unlocks weapon12
- *weapon12
- -named Missiles
- -"Long range and accurate. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 300000 insight
- -unlocks weapon13
- *weapon13
- -named Helicopters
- -"All along the watchtower... x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1000000 insight
- -unlocks weapon14
- *weapon14
- -named Nukes
- -"The dawn of the atomic age. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3000000 insight
- -unlocks weapon15
- *weapon15
- -named Laser Weapons
- -"Pew pew... x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 10000000 insight
- -unlocks weapon16
- *weapon16
- -named Plasma Weapons
- -"Melt your enemies. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 30000000 insight
- -unlocks weapon17
- *weapon17
- -named Railguns
- -"Coming at you... fast. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 100000000 insight
- -unlocks weapon18
- *weapon18
- -named Gamma Blasters
- -"Death in an instant. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 300000000 insight
- -unlocks weapon19
- -unlocks at 100000000 insight
- *weapon19
- -named Chemical Weapons
- -"Banned by every convention... but effective. fast. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1e9 insight
- -unlocks weapon20
- *weapon20
- -named Biological Weapons
- -"Scan the invaders bodies for weakness and engineer a virus to exploit it. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3e9 insight
- -unlocks weapon21
- *weapon21
- -named Graviton Weapons
- -"Collapse your opponents x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1e10 insight
- -unlocks weapon22
- *weapon22
- -named Antimatter Weapons
- -"Annihilate Everything. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3e10 insight
- -unlocks weapon23
- *weapon23
- -named Arcane Weapons
- -"It's magic! x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1e11 insight
- -unlocks weapon24
- *weapon24
- -named Divine Weapons
- -"Power of the gods. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3e11 insight
- -unlocks weapon25
- *weapon25
- -named Infernal Weapons
- -"A darker power. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1e12 insight
- -unlocks weapon26
- *weapon26
- -named Elder Weapons
- -"A forbidden power. x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 3e12 insight
- -unlocks weapon27
- *weapon27
- -named Cursed Weapons
- -"Why not? x2 combat ability"
- -multiplies efficiency of attack by 200%
- -costs 1e13 insight
- -unlocks weapon28
- *exp1
- -named Fighter Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e7 energy
- -unlocks at 20000 invaderkill
- *exp2
- -named Pugalist Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e7 energy
- -unlocks at 50000 invaderkill
- *exp3
- -named Skirmisher Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e8 energy
- -unlocks at 200000 invaderkill
- *exp4
- -named Bruiser Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e8 energy
- -unlocks at 500000 invaderkill
- *exp5
- -named Warrior Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e9 energy
- -unlocks at 2000000 invaderkill
- *exp6
- -named Soldier Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e9 energy
- -unlocks at 5000000 invaderkill
- *exp7
- -named Battler Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e10 energy
- -unlocks at 2e7 invaderkill
- *exp8
- -named Contender Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e10 energy
- -unlocks at 5e7 invaderkill
- *exp9
- -named Gladiator Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e11 energy
- -unlocks at 2e8 invaderkill
- *exp10
- -named Myrmidon Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e11 energy
- -unlocks at 5e8 invaderkill
- *exp11
- -named Warlord Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e12 energy
- -unlocks at 2e9 invaderkill
- *exp12
- -named Champion Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e12 energy
- -unlocks at 5e9 invaderkill
- *exp13
- -named Hero Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e13 energy
- -unlocks at 2e10 invaderkill
- *exp14
- -named Death Dealer Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e13 energy
- -unlocks at 5e10 invaderkill
- *exp15
- -named Spartan Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e14 energy
- -unlocks at 2e11 invaderkill
- *exp16
- -named Slayer Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e14 energy
- -unlocks at 5e11 invaderkill
- *exp17
- -named Superhero Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e15 energy
- -unlocks at 2e12 invaderkill
- *exp18
- -named Sentinel Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e15 energy
- -unlocks at 5e12 invaderkill
- *exp19
- -named Doomslayer Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e16 energy
- -unlocks at 2e13 invaderkill
- *exp20
- -named Legendary Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e16 energy
- -unlocks at 5e13 invaderkill
- *exp21
- -named Omega Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e17 energy
- -unlocks at 2e14 invaderkill
- *exp22
- -named Mythic Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e17 energy
- -unlocks at 5e14 invaderkill
- *exp23
- -named Holy Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e18 energy
- -unlocks at 2e15 invaderkill
- *exp24
- -named Sacred Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e18 energy
- -unlocks at 5e15 invaderkill
- *exp25
- -named Empyrean Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e19 energy
- -unlocks at 2e16 invaderkill
- *exp26
- -named Deific Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e19 energy
- -unlocks at 5e16 invaderkill
- *exp27
- -named God Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e20 energy
- -unlocks at 2e17 invaderkill
- *exp28
- -named Overgod Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 5e20 energy
- -unlocks at 5e17 invaderkill
- *exp29
- -named Above All Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 1e21 energy
- -unlocks at 1e18 invaderkill
- *exp30
- -named The Creator Rank
- -"x2 Combat Ability"
- -multiplies efficiency of attack by 200%
- -costs 2e21 energy
- -unlocks at 2e18 invaderkill
- //Legacy Upgrades
- *legacyup1
- -named Echoes of the Past
- -"The failures of past civilizations can provide for building blocks for the success of future civilizations."
- -unlocks ancientpower
- -unlocks at 1e15 tenergy
- -costs 1 energy
- *legacyup2
- -named Chronoshift
- -"Speed up the time stream... at a cost."
- -unlocks timeshift
- -unlocks at 1e18 tenergy
- -costs 1 energy
- *legacyup3
- -named Glory
- -"Ad Victoriam"
- -unlocks glory
- -unlocks at 1e21 tenergy
- -costs 1 energy
- *legacyup4
- -named Immortal Scavengers
- -"Scavenge the multiverse."
- -unlocks godscav
- -unlocks at 1e24 tenergy
- -costs 1 energy
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