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| 1 | Let's make a game! | |
| 2 | - | -Infinite Empire 2.0 |
| 2 | + | -Harmonium |
| 3 | -by Apotheosis | |
| 4 | ||
| 5 | Settings : | |
| 6 | -prices increase by 100% | |
| 7 | -selling gives back 100% | |
| 8 | -resources are hidden by default | |
| 9 | -clickables are hidden by default | |
| 10 | -buildings are hidden by default | |
| 11 | -upgrades are hidden by default | |
| 12 | ||
| 13 | //x1000 time for energy production and entropy average 1 per trillion work | |
| 14 | - | //1 relic = 500 tachyoncore rarity |
| 14 | + | |
| 15 | Resources : | |
| 16 | ||
| 17 | *energy | |
| 18 | - | *work |
| 18 | + | -named Energy |
| 19 | - | -named Work |
| 19 | + | |
| 20 | *tenergy | |
| 21 | - | *twork |
| 21 | + | -named Total Energy |
| 22 | - | -named Total Work |
| 22 | + | |
| 23 | *matter | |
| 24 | - | *biomass |
| 24 | + | -named Matter |
| 25 | - | -named Biomass |
| 25 | + | |
| 26 | *knowledge | |
| 27 | - | *metal |
| 27 | + | -named Knowledge |
| 28 | - | -named Metal |
| 28 | + | |
| 29 | *sp | |
| 30 | - | *raremetal |
| 30 | + | |
| 31 | - | -named Rare Metal |
| 31 | + | |
| 32 | *tachyoncore | |
| 33 | - | *ec |
| 33 | + | |
| 34 | - | -named Electronic Component |
| 34 | + | |
| 35 | *ttachyon | |
| 36 | -named Total Tachyon Cores | |
| 37 | ||
| 38 | *time | |
| 39 | - | *breakthrough |
| 39 | + | |
| 40 | - | -named Breakthroughs |
| 40 | + | |
| 41 | *invader | |
| 42 | -named Invaders | |
| 43 | ||
| 44 | *invaderkill | |
| 45 | -named Invaders Defeated | |
| 46 | ||
| 47 | *damage | |
| 48 | -named Energy Shield Loss | |
| 49 | ||
| 50 | ||
| 51 | - | *entropy |
| 51 | + | |
| 52 | - | -named Entropy |
| 52 | + | |
| 53 | *spark | |
| 54 | - | *radioentropy |
| 54 | + | -named Spark Attack |
| 55 | - | -named Radioactive Entropy |
| 55 | + | -gives 5000 invaderkill for 5000 invader |
| 56 | -gains 100% per node | |
| 57 | - | *tentropy |
| 57 | + | -unlocks at 5000 invader |
| 58 | - | -named Trapped Entropy |
| 58 | + | |
| 59 | *fusionblast | |
| 60 | - | *workloss |
| 60 | + | -named Fuse Deuterium |
| 61 | - | -named Work Lost to Entropy |
| 61 | + | -gives 8e13 energy, 8e13 tenergy |
| 62 | -gains 5% per node | |
| 63 | -visible | |
| 64 | ||
| 65 | *captureasteroid | |
| 66 | - | *entropycage |
| 66 | + | -named Capture Asteroids |
| 67 | - | -named Entropy Cage |
| 67 | + | -gives 1.5e6 matter for 1.5e12 energy |
| 68 | - | -gives 50000 tentropy for 50000 entropy, 5e11 work |
| 68 | + | -gains 5% per node |
| 69 | -visible | |
| 70 | ||
| 71 | ||
| 72 | Buildings : | |
| 73 | ||
| 74 | *timer | |
| 75 | -abstract | |
| 76 | -gives 1 time | |
| 77 | - | *entropydrain |
| 77 | + | |
| 78 | ||
| 79 | - | -gives 600 workloss for 600 work |
| 79 | + | *invaderforce |
| 80 | - | -gains 100% per entropy |
| 80 | + | |
| 81 | -gives 1 damage for 1 energy | |
| 82 | -gains 100% per invader | |
| 83 | - | *entropyspawn |
| 83 | + | |
| 84 | ||
| 85 | - | -gives .000006 entropy |
| 85 | + | *invaderspawn |
| 86 | - | -gains 100% per entropy |
| 86 | + | |
| 87 | -gives .000000000001 invader | |
| 88 | -gains 100% per tenergy | |
| 89 | - | *nuclearwaste |
| 89 | + | -gains .0000000000000001% per tenergy |
| 90 | -starts at 1 | |
| 91 | - | -gives .001 entropy, .001 radioentropy |
| 91 | + | |
| 92 | *node | |
| 93 | - | *worker |
| 93 | + | -named Hive Node |
| 94 | - | -named Worker |
| 94 | + | -"An energy node that performs basic hive functions. More of these means a more powerful hive." |
| 95 | - | -"A drone worker that serves the hive. +100 kj of work/sec. Very rarely finds a tachyoncore. x10 entropy factor" |
| 95 | + | -costs 5000000 matter, 1e14 energy |
| 96 | - | -gives 100000 work, 100000 twork, .0000000001 tachyoncore, .0000000001 ttachyon , 1e-6 entropy |
| 96 | + | |
| 97 | - | -costs 50 biomass |
| 97 | + | |
| 98 | - | -starts at 500 |
| 98 | + | |
| 99 | *mine | |
| 100 | -named Matter Mine | |
| 101 | - | *farm |
| 101 | + | -"Dig up matter directly from the planetary surface. -35 GW, +35000 matter" |
| 102 | - | -named Farm |
| 102 | + | -costs 50000000 matter, 3e14 energy |
| 103 | - | -"Workers can grow biomass to fuel your hive. +32 Biomass, uses 35 MW of work." |
| 103 | + | -gives 35000 matter for 3.5e10 energy |
| 104 | - | -gives 32 biomass, for 3.5e7 work |
| 104 | + | |
| 105 | - | -costs 1.5e12 work |
| 105 | + | *planeteater |
| 106 | - | -unlocks at 1 worker |
| 106 | + | -named Planet Eater |
| 107 | - | -starts at 5 |
| 107 | + | -"Absorb entire planets to repurpose their matter. -15 TW, + 28,000,000 Matter" |
| 108 | -gives 2.8e7 matter for 1.5e13 energy | |
| 109 | - | *hatchery |
| 109 | + | -costs 6500000 sp |
| 110 | - | -named Hatchery |
| 110 | + | |
| 111 | - | -"Grow new workers from biomass. +1 worker/sec, -50 Biomass" |
| 111 | + | *thermalharvester |
| 112 | - | -gives 1 worker for 50 biomass |
| 112 | + | -named Thermal Harvestor |
| 113 | - | -costs 300000 biomass, 3e12 work |
| 113 | + | -"Siphon heat from planetary cores. +20 GW" |
| 114 | - | -unlocks at 1 farm |
| 114 | + | -gives 2e10 energy, 2e10 tenergy |
| 115 | -costs 50000000 matter, 3e14 energy | |
| 116 | ||
| 117 | - | *foundry |
| 117 | + | *reactor |
| 118 | - | -named Foundry |
| 118 | + | -named Nuclear Reactor |
| 119 | - | -"Smelt metal--takes a lot of energy. +15 metal/sec. Might produce tachyon cores. Uses 850 MW" |
| 119 | + | -"Split matter at an atomic level for tremendous amounts of energy. -500 matter, +1 TW" |
| 120 | - | -gives 15 metal, .0000005 tachyoncore, .0000005 ttachyon for 8.5e8 work |
| 120 | + | -gives 1e12 energy, 1e12 tenergy for 500 matter |
| 121 | - | -costs 5e12 work |
| 121 | + | -costs 3e9 matter, 1e16 energy |
| 122 | ||
| 123 | - | *terradrill |
| 123 | + | *solarcatcher |
| 124 | - | -named Terra Drill |
| 124 | + | -named Solar Harvester |
| 125 | - | -"Dig deep, deep into the planet. Uses 12 GW to produce small amounts of rare materials." |
| 125 | + | -"Generates passive power production from a nearby star. Rarely generates tachyons. +400 GW" |
| 126 | - | -gives .15 raremetal, .00001 tachyoncore, .00001 ttachyon, .00000002 relic for 1.2e10 work |
| 126 | + | -gives 4e11 energy, 4e11 tenergy, .00000001 tachyoncore, .00000001 ttachyon |
| 127 | - | -costs 2e14 work, 1250000 metal |
| 127 | + | -costs 50000 sp |
| 128 | ||
| 129 | - | *combustionplant |
| 129 | + | *quantumcore |
| 130 | - | -named Combustion Plant |
| 130 | + | -named Quantum Core |
| 131 | - | -"Burn hydrocarbons for energy. +5 GJ, uses 250 Biomass. x20 entropy factor." |
| 131 | + | -"Uses energy to attain knowledge. -1 MW x Quantum Cores x Nodes" |
| 132 | - | -gives 5e9 work, 5e9 twork, .1 entropy for 250 biomass |
| 132 | + | -gives .00000001 knowledge for 1e6 energy |
| 133 | - | -costs 125000 metal |
| 133 | + | -costs 1e8 matter, 1e15 energy |
| 134 | -gains 100% per quantumcore | |
| 135 | - | *researchlab |
| 135 | + | -gains 100% per node |
| 136 | - | -named Research Lab |
| 136 | + | |
| 137 | - | -"Hard work might occasionally inspire a breakthrough. -1 GW of work." |
| 137 | + | *spaceelevator |
| 138 | - | -gives .001 breakthrough for 1e9 work |
| 138 | + | -named Space Elevator |
| 139 | - | -costs 500000 metal, 2.5e13 work |
| 139 | + | -"Elevate matter to build structures in space. -15000 matter, -50 GW, +1 Platform" |
| 140 | -gives 1 sp for 15000 matter, 5e10 energy | |
| 141 | - | *fabricator |
| 141 | + | -costs 750000000 matter, 3e15 energy |
| 142 | - | -named Fabricator |
| 142 | + | |
| 143 | - | -"Manufactures electronic components. -125 MW work, -1 metal, +1 electronic component." |
| 143 | + | //DEFENSE |
| 144 | - | -gives 1 ec for 1 metal, 1.25e8 work |
| 144 | + | |
| 145 | - | -costs 1e15 work, 5e6 metal, 2000 raremetal |
| 145 | + | *minigun |
| 146 | -named Minigun Turret | |
| 147 | -"Turns matter into projectiles to fight off invaders. -2000 matter, 35 MW, +75000 Damage" | |
| 148 | -gives 75000 invaderkill for 2000 matter, 3.5e7 energy, 75000 invader | |
| 149 | -costs 15000000 matter | |
| 150 | ||
| 151 | *disruptor | |
| 152 | - | *industrialrev |
| 152 | + | -named Disruptor Cannon |
| 153 | - | -named Industrial Revolution |
| 153 | + | -"Shred spacetime around invaders to destroy them. +5,000,000 Damage, uses 80 GW of power" |
| 154 | - | -"You will ultimately be limited by the power of organic bodies. Machines are the future." |
| 154 | + | -gives 5e6 invaderkill for 8e10 energy, 2e10 invader |
| 155 | - | -costs 1e13 work |
| 155 | + | -costs 1e9 matter |
| 156 | - | -unlocks at 1 hatchery |
| 156 | + | |
| 157 | - | -unlocks foundry |
| 157 | + | *orbitalturret |
| 158 | - | -unlocks combustionplant |
| 158 | + | -named Orbital Defense Platform |
| 159 | - | -unlocks researchlab |
| 159 | + | -"Destroys Invaders before they can reach the surface. Generates its own power and ammo. +1,100,000,000 Damage" |
| 160 | -gives 1.1e9 invaderkill for 1.1e9 invader | |
| 161 | - | *croprotation |
| 161 | + | -costs 2e6 sp |
| 162 | - | -named Crop Rotation |
| 162 | + | |
| 163 | - | -"Rotating crops will increase farm biomass production by 50%." |
| 163 | + | |
| 164 | - | -costs 1 breakthrough |
| 164 | + | |
| 165 | - | -unlocks at 1 breakthrough |
| 165 | + | |
| 166 | - | -multiplies efficiency of farm by 150% |
| 166 | + | |
| 167 | ||
| 168 | - | *combust1 |
| 168 | + | |
| 169 | - | -named Dual Burners |
| 169 | + | *matterharvesting |
| 170 | - | -"Double combustion speed to 10 GJ/s" |
| 170 | + | -named Matter Harvesting |
| 171 | - | -costs 1 breakthrough |
| 171 | + | -"Build mines to dig into the planetary surface to liberate matter." |
| 172 | - | -unlocks at 10 combustionplant |
| 172 | + | -unlocks mine |
| 173 | - | -multiplies efficiency of combustionplant by 200% |
| 173 | + | -costs 1e15 energy |
| 174 | - | -unlocks combust2 |
| 174 | + | -unlocks at 5 node |
| 175 | ||
| 176 | - | *combust2 |
| 176 | + | *geothermal |
| 177 | - | -named Concentrated Burning |
| 177 | + | -named Geothermal Harvesting |
| 178 | - | -"Combustion speed is now 25 GJ/s" |
| 178 | + | -"Drain the heat from planetary cores to boost your civilization" |
| 179 | - | -costs 5 breakthrough |
| 179 | + | -unlocks thermalharvester |
| 180 | - | -multiplies efficiency of combustionplant by 250% |
| 180 | + | -costs 1e15 energy |
| 181 | - | -unlocks combust3 |
| 181 | + | -unlocks at 5 node |
| 182 | ||
| 183 | - | *combust3 |
| 183 | + | *research |
| 184 | - | -named Compression Combustion |
| 184 | + | -named Quantum Research |
| 185 | - | -"Combustion speed is now 50 GJ/s" |
| 185 | + | -"Build quantum cores to attain scientific knowledge." |
| 186 | - | -costs 25 breakthrough |
| 186 | + | -unlocks quantumcore |
| 187 | - | -multiplies efficiency of combustionplant by 200% |
| 187 | + | -costs 5e15 energy |
| 188 | - | -unlocks combust4 |
| 188 | + | -unlocks at 10 node |
| 189 | ||
| 190 | - | *combust4 |
| 190 | + | *industry1 |
| 191 | - | -named Convection Cycling |
| 191 | + | -named Industry I |
| 192 | - | -"Combustion speed is now 100 GJ/s" |
| 192 | + | -"You will have to find new, more productive means of attaining matter and energy." |
| 193 | - | -costs 100 breakthrough |
| 193 | + | -unlocks coredrilling |
| 194 | - | -multiplies efficiency of combustionplant by 200% |
| 194 | + | -unlocks stripmining |
| 195 | - | -unlocks combust5 |
| 195 | + | -costs 1e14 energy |
| 196 | -unlocks at 1 quantumcore | |
| 197 | - | *combust5 |
| 197 | + | -unlocks industry2 |
| 198 | - | -named White Hot Flames |
| 198 | + | |
| 199 | - | -"Combustion speed is now 250 GJ/s" |
| 199 | + | *coredrilling |
| 200 | - | -costs 400 breakthrough |
| 200 | + | -named Core Drilling |
| 201 | - | -multiplies efficiency of combustionplant by 250% |
| 201 | + | -"Geothermal Harvesting is now 1% faster for each geothermal harvestor." |
| 202 | - | -unlocks combust6 |
| 202 | + | -multiplies efficiency of thermalharvester by 1% per thermalharvester |
| 203 | -costs 1e15 energy | |
| 204 | - | *scalesmelting |
| 204 | + | |
| 205 | - | -named Scale Smelting |
| 205 | + | *stripmining |
| 206 | - | -"Each foundry increases foundry output by 1 metal." |
| 206 | + | -named Strip Mining |
| 207 | - | -costs 50 breakthrough |
| 207 | + | -"Matter mines are twice as fast." |
| 208 | - | -multiplies efficiency of foundry by 6.7% per foundry |
| 208 | + | -multiplies efficiency of mine by 200% |
| 209 | - | -unlocks at 3 foundry |
| 209 | + | -costs 1e15 energy |
| 210 | ||
| 211 | - | *civilengineering |
| 211 | + | *industry2 |
| 212 | - | -named Civil Engineering |
| 212 | + | -named Industry II |
| 213 | - | -"Hatcheries are now 35% faster." |
| 213 | + | -"Your quantum cores are hungry for energy, you will need new sources." |
| 214 | - | -costs 500 breakthrough |
| 214 | + | -unlocks nucleartech |
| 215 | - | -multiplies efficiency of hatchery by 135% |
| 215 | + | -costs 500 knowledge |
| 216 | - | -unlocks at 10 breakthrough |
| 216 | + | -unlocks industry3 |
| 217 | ||
| 218 | - | *scientificrevolution |
| 218 | + | *nucleartech |
| 219 | - | -named Scientific Revolution |
| 219 | + | -named Atomic Fission |
| 220 | - | -"Unlock new technology through scientific exploration." |
| 220 | + | -"Split down matter at a fundamental level to yield vast amounts of energy." |
| 221 | - | -costs 1000 breakthrough |
| 221 | + | -unlocks reactor |
| 222 | - | -unlocks deepmining |
| 222 | + | -costs 1000 knowledge |
| 223 | - | -unlocks circuitry |
| 223 | + | |
| 224 | - | -unlocks fertilizer |
| 224 | + | *nuke1 |
| 225 | -named Breeder Reactors | |
| 226 | - | *fertilizer |
| 226 | + | -"Nuclear energy produces 2 TW of power" |
| 227 | - | -named Fertilizer |
| 227 | + | -multiplies efficiency of reactor by 200% |
| 228 | - | -"Adding fertilizer will increase farm biomass production by 75%." |
| 228 | + | -costs 2500 knowledge |
| 229 | - | -costs 750 breakthrough |
| 229 | + | -unlocks at 10 reactor |
| 230 | - | -multiplies efficiency of farm by 175% |
| 230 | + | |
| 231 | *nuke2 | |
| 232 | - | *deepmining |
| 232 | + | -named Thorium Reactors |
| 233 | - | -named Deep Mining |
| 233 | + | -"Nuclear energy produces 5 TW of power" |
| 234 | - | -"Dig deep into the planet to find rare materials." |
| 234 | + | -multiplies efficiency of reactor by 250% |
| 235 | - | -costs 1200 breakthrough |
| 235 | + | -costs 9000 knowledge |
| 236 | - | -unlocks terradrill |
| 236 | + | -unlocks at 30 reactor |
| 237 | ||
| 238 | - | *circuitry |
| 238 | + | *nuke3 |
| 239 | - | -named Circuitry |
| 239 | + | -named Fusion Reactors |
| 240 | - | -"Gain the ability to manufacture electronic circuits. Initially slow until you research new tech." |
| 240 | + | -"Nuclear energy produces 10 TW of power" |
| 241 | - | -costs 1500 breakthrough |
| 241 | + | -multiplies efficiency of reactor by 200% |
| 242 | - | -unlocks fabricator |
| 242 | + | -costs 200000 knowledge |
| 243 | -unlocks at 100 reactor | |
| 244 | - | *manufacture1 |
| 244 | + | |
| 245 | - | -named Transistors |
| 245 | + | *nuke4 |
| 246 | - | -"Doubles fabricator speed." |
| 246 | + | -named Rapid Cycling Fusion Reactors |
| 247 | - | -costs 2000 breakthrough |
| 247 | + | -"Nuclear energy produces 25 TW of power" |
| 248 | - | -multiplies efficiency of fabricator by 200% |
| 248 | + | -multiplies efficiency of reactor by 250% |
| 249 | - | -unlocks at 1 ec |
| 249 | + | -costs 800000 knowledge |
| 250 | - | -unlocks manufacture2 |
| 250 | + | -unlocks at 300 reactor |
| 251 | ||
| 252 | - | *manufacture2 |
| 252 | + | *nuke5 |
| 253 | - | -named Integrated Circuits |
| 253 | + | -named Cold Fusion Reactors |
| 254 | - | -"Doubles fabricator speed." |
| 254 | + | -"Nuclear energy produces 100 TW of power" |
| 255 | - | -costs 5000 breakthrough |
| 255 | + | -multiplies efficiency of reactor by 400% |
| 256 | - | -multiplies efficiency of fabricator by 200% |
| 256 | + | -costs 3000000 knowledge |
| 257 | - | -unlocks manufacture3 |
| 257 | + | -unlocks at 1000 reactor |
| 258 | ||
| 259 | - | *manufacture3 |
| 259 | + | *nuke6 |
| 260 | - | -named Microprocessors |
| 260 | + | -named Antimatter Reactors |
| 261 | - | -"Doubles fabricator speed." |
| 261 | + | -"Nuclear energy produces 1 PW of power!" |
| 262 | - | -costs 10000 breakthrough |
| 262 | + | -multiplies efficiency of reactor by 1000% |
| 263 | - | -multiplies efficiency of fabricator by 200% |
| 263 | + | -costs 90000000 knowledge |
| 264 | - | -unlocks manufacture4 |
| 264 | + | -unlocks at 3000 reactor |
| 265 | ||
| 266 | - | *manufacture4 |
| 266 | + | |
| 267 | - | -named Surface Mount Tech |
| 267 | + | *industry3 |
| 268 | - | -"Doubles fabricator speed." |
| 268 | + | -named Industry III |
| 269 | - | -costs 20000 breakthrough |
| 269 | + | -"You will have to look to space to expand." |
| 270 | - | -multiplies efficiency of fabricator by 200% |
| 270 | + | -unlocks spacetravel |
| 271 | - | -unlocks manufacture5 |
| 271 | + | -unlocks megadrill |
| 272 | -costs 25000 knowledge | |
| 273 | - | *manufacture5 |
| 273 | + | -unlocks industry4 |
| 274 | - | -named Multicore Processors |
| 274 | + | |
| 275 | - | -"Doubles fabricator speed." |
| 275 | + | *megadrill |
| 276 | - | -costs 50000 breakthrough |
| 276 | + | -named Mega Drilling |
| 277 | - | -multiplies efficiency of fabricator by 200% |
| 277 | + | -"Matter mines are 2.5 times as fast." |
| 278 | - | -unlocks manufacture6 |
| 278 | + | -multiplies efficiency of mine by 250% |
| 279 | -costs 20000 knowledge | |
| 280 | - | *manufacture6 |
| 280 | + | |
| 281 | - | -named Complementary Metal Oxide Semiconductors |
| 281 | + | *spacetravel |
| 282 | - | -"Doubles fabricator speed." |
| 282 | + | -named Space Travel |
| 283 | - | -costs 100000 breakthrough |
| 283 | + | -"Space elevators will let you begin to build space platforms." |
| 284 | - | -multiplies efficiency of fabricator by 200% |
| 284 | + | -unlocks spaceelevator |
| 285 | - | -unlocks manufacture7 |
| 285 | + | -costs 50000 knowledge |
| 286 | ||
| 287 | *spacebulk | |
| 288 | -named Bulk Space Travel | |
| 289 | -"Space elevators are now faster for every node." | |
| 290 | -multiplies efficiency of spaceelevator by 1% per node | |
| 291 | -costs 150000 knowledge | |
| 292 | -unlocks at 10 spaceelevator | |
| 293 | ||
| 294 | - | //tachyonupgrades |
| 294 | + | *solarharvesting |
| 295 | -named Solar Harvesting | |
| 296 | - | *tachyondef1 |
| 296 | + | -"Use your space platform to harvest solar radiation for free energy." |
| 297 | - | -named Tachyonic Entropy Reduction I |
| 297 | + | -unlocks solarcatcher |
| 298 | - | -"Entropy damage is reduced by 5%" |
| 298 | + | -costs 115000 knowledge |
| 299 | - | -multiplies efficiency of entropydrain by 95% |
| 299 | + | -unlocks at 1 sp |
| 300 | - | -costs 1 tachyoncore |
| 300 | + | |
| 301 | - | -unlocks at 1 tachyoncore |
| 301 | + | *industry4 |
| 302 | - | -unlocks tachyondef2 |
| 302 | + | -named Industry IV |
| 303 | -"You will need a lot of matter for your next phase of expansion." | |
| 304 | - | *tachyondef2 |
| 304 | + | -unlocks sonicfracking |
| 305 | - | -named Tachyonic Entropy Reduction II |
| 305 | + | -unlocks matterdrain |
| 306 | - | -"Entropy damage is reduced by 5%" |
| 306 | + | -costs 175000 knowledge |
| 307 | - | -multiplies efficiency of entropydrain by 95% |
| 307 | + | -unlocks industry5 |
| 308 | - | -costs 6 tachyoncore |
| 308 | + | |
| 309 | - | -unlocks tachyondef3 |
| 309 | + | *sonicfracking |
| 310 | -named Sonic Fracking | |
| 311 | - | *tachyondef3 |
| 311 | + | -"Matter mines are 4 times as fast." |
| 312 | - | -named Tachyonic Entropy Reduction III |
| 312 | + | -multiplies efficiency of mine by 400% |
| 313 | - | -"Entropy damage is reduced by 5%" |
| 313 | + | -costs 225000 knowledge |
| 314 | - | -multiplies efficiency of entropydrain by 95% |
| 314 | + | |
| 315 | - | -costs 21 tachyoncore |
| 315 | + | *matterdrain |
| 316 | - | -unlocks tachyondef4 |
| 316 | + | -named Matter Draining |
| 317 | -"Absorb planetary matter straight from space." | |
| 318 | - | *tachyondef4 |
| 318 | + | -unlocks planeteater |
| 319 | - | -named Tachyonic Entropy Reduction IV |
| 319 | + | -costs 900000 knowledge |
| 320 | - | -"Entropy damage is reduced by 5%" |
| 320 | + | |
| 321 | - | -multiplies efficiency of entropydrain by 95% |
| 321 | + | *industry5 |
| 322 | - | -costs 55 tachyoncore |
| 322 | + | -named Industry V |
| 323 | - | -unlocks tachyondef5 |
| 323 | + | -"Build bigger, faster." |
| 324 | -unlocks spacenetwork | |
| 325 | - | *tachyondef5 |
| 325 | + | -unlocks liquidation |
| 326 | - | -named Tachyonic Entropy Reduction V |
| 326 | + | -costs 5000000 knowledge |
| 327 | - | -"Entropy damage is reduced by 5%" |
| 327 | + | -unlocks industry6 |
| 328 | - | -multiplies efficiency of entropydrain by 95% |
| 328 | + | |
| 329 | - | -costs 120 tachyoncore |
| 329 | + | *spacenetwork |
| 330 | - | -unlocks tachyondef6 |
| 330 | + | -named Space Network |
| 331 | -"Each Space Ladder speeds up other ladders by 2%." | |
| 332 | - | *tachyondef6 |
| 332 | + | -multiplies efficiency of spaceelevator by 2% per spaceelevator |
| 333 | - | -named Tachyonic Entropy Reduction VI |
| 333 | + | -costs 7500000 knowledge |
| 334 | - | -"Entropy damage is reduced by 5%" |
| 334 | + | |
| 335 | - | -multiplies efficiency of entropydrain by 95% |
| 335 | + | *liquidation |
| 336 | - | -costs 231 tachyoncore |
| 336 | + | -named Planetary Liquidation |
| 337 | - | -unlocks tachyondef7 |
| 337 | + | -"Planet eaters are slightly faster per planet eater." |
| 338 | -multiplies efficiency of planeteater by 1% per planeteater | |
| 339 | - | *tachyondef7 |
| 339 | + | -costs 20000000 knowledge |
| 340 | - | -named Tachyonic Entropy Reduction VII |
| 340 | + | |
| 341 | - | -"Entropy damage is reduced by 5%" |
| 341 | + | |
| 342 | - | -multiplies efficiency of entropydrain by 95% |
| 342 | + | |
| 343 | - | -costs 406 tachyoncore |
| 343 | + | *combat1 |
| 344 | - | -unlocks tachyondef8 |
| 344 | + | -named Combat Research I |
| 345 | -"The hive will have to learn to defend itself. The more energy it uses, the more invaders it attracts." | |
| 346 | - | *tachyondef8 |
| 346 | + | -unlocks minigun |
| 347 | - | -named Tachyonic Entropy Reduction VIII |
| 347 | + | -costs 1 knowledge |
| 348 | - | -"Entropy damage is reduced by 5%" |
| 348 | + | -unlocks at 1 knowledge |
| 349 | - | -multiplies efficiency of entropydrain by 95% |
| 349 | + | -unlocks combat2 |
| 350 | - | -costs 666 tachyoncore |
| 350 | + | |
| 351 | - | -unlocks tachyondef9 |
| 351 | + | *combat2 |
| 352 | -named Combat Research II | |
| 353 | - | *tachyondef9 |
| 353 | + | -"Passive and active defense options are available. You may need both." |
| 354 | - | -named Tachyonic Entropy Reduction IX |
| 354 | + | -unlocks sparkstatic |
| 355 | - | -"Entropy damage is reduced by 5%" |
| 355 | + | -unlocks apammo |
| 356 | - | -multiplies efficiency of entropydrain by 95% |
| 356 | + | -costs 50 knowledge |
| 357 | - | -costs 1035 tachyoncore |
| 357 | + | -unlocks combat3 |
| 358 | - | -unlocks tachyondef10 |
| 358 | + | |
| 359 | *sparkstatic | |
| 360 | - | *tachyondef10 |
| 360 | + | -named Spark Static |
| 361 | - | -named Tachyonic Entropy Reduction X |
| 361 | + | -"Sparks are now x5 as powerful when fighting off invaders." |
| 362 | - | -"Entropy damage is reduced by 5%" |
| 362 | + | -multiplies efficiency of spark by 500% |
| 363 | - | -multiplies efficiency of entropydrain by 95% |
| 363 | + | -costs 175 knowledge |
| 364 | - | -costs 1540 tachyoncore |
| 364 | + | |
| 365 | - | -unlocks tachyondef11 |
| 365 | + | *apammo |
| 366 | -named AP Ammo | |
| 367 | - | *tachyondef11 |
| 367 | + | -"Miniguns fire at double speed." |
| 368 | - | -named Tachyonic Entropy Reduction XI |
| 368 | + | -multiplies efficiency of minigun by 200% |
| 369 | - | -"Entropy damage is reduced by 5%" |
| 369 | + | -costs 125 knowledge |
| 370 | - | -multiplies efficiency of entropydrain by 95% |
| 370 | + | |
| 371 | - | -costs 2211 tachyoncore |
| 371 | + | *combat3 |
| 372 | - | -unlocks tachyondef12 |
| 372 | + | -named Combat Research III |
| 373 | -"Invaders siphon energy from your hive. You must improve your defenses to mitigate this." | |
| 374 | - | *tachyondef12 |
| 374 | + | -unlocks shield1 |
| 375 | - | -named Tachyonic Entropy Reduction XII |
| 375 | + | -unlocks hypersonicammo |
| 376 | - | -"Entropy damage is reduced by 5%" |
| 376 | + | -costs 2000 knowledge |
| 377 | - | -multiplies efficiency of entropydrain by 95% |
| 377 | + | -unlocks combat4 |
| 378 | - | -costs 3081 tachyoncore |
| 378 | + | |
| 379 | - | -unlocks tachyondef13 |
| 379 | + | *hypersonicammo |
| 380 | -named Hypersonic Ammo | |
| 381 | - | *tachyondef13 |
| 381 | + | -"Miniguns fire at triple speed." |
| 382 | - | -named Tachyonic Entropy Reduction XIII |
| 382 | + | -multiplies efficiency of minigun by 300% |
| 383 | - | -"Entropy damage is reduced by 5%" |
| 383 | + | -costs 4500 knowledge |
| 384 | - | -multiplies efficiency of entropydrain by 95% |
| 384 | + | |
| 385 | - | -costs 4186 tachyoncore |
| 385 | + | *combat4 |
| 386 | - | -unlocks tachyondef14 |
| 386 | + | -named Combat Research IV |
| 387 | -"As you expand your defenses will need to be innovated." | |
| 388 | - | *tachyondef14 |
| 388 | + | -unlocks disruption |
| 389 | - | -named Tachyonic Entropy Reduction XIV |
| 389 | + | -unlocks sparkflux |
| 390 | - | -"Entropy damage is reduced by 5%" |
| 390 | + | -costs 15000 knowledge |
| 391 | - | -multiplies efficiency of entropydrain by 95% |
| 391 | + | -unlocks combat5 |
| 392 | - | -costs 5565 tachyoncore |
| 392 | + | |
| 393 | - | -unlocks tachyondef15 |
| 393 | + | *disruption |
| 394 | -named Disruption Tech | |
| 395 | - | *entropytrap |
| 395 | + | -"Disruptor Turrets use energy to distort space time around enemy forces." |
| 396 | - | -named Entropy Cage |
| 396 | + | -unlocks disruptor |
| 397 | - | -"Trap entropy in a null state where it will not negatively influence your production." |
| 397 | + | -costs 35000 knowledge |
| 398 | - | -unlocks entropycage |
| 398 | + | |
| 399 | - | -costs 1 tachyoncore |
| 399 | + | *sparkflux |
| 400 | - | -unlocks at 1 tachyoncore |
| 400 | + | -named Spark Flux |
| 401 | - | -unlocks entropytrap2 |
| 401 | + | -"Sparks are now x6 as powerful when fighting off invaders." |
| 402 | -multiplies efficiency of spark by 600% | |
| 403 | - | *entropytrap2 |
| 403 | + | -costs 35000 knowledge |
| 404 | - | -named Entropy Cell |
| 404 | + | |
| 405 | - | -"x5 Entropy trapping power." |
| 405 | + | *combat5 |
| 406 | - | -multiplies efficiency of entropycage by 500% |
| 406 | + | -named Combat Research V |
| 407 | - | -costs 10 tachyoncore |
| 407 | + | -"Peace through power." |
| 408 | - | -unlocks entropytrap3 |
| 408 | + | -unlocks disruptmatrix |
| 409 | -unlocks psiassault | |
| 410 | - | *entropytrap3 |
| 410 | + | -unlocks spacedefense |
| 411 | - | -named Entropy Trap |
| 411 | + | -costs 200000 knowledge |
| 412 | - | -"x5 Entropy trapping power." |
| 412 | + | -unlocks combat6 |
| 413 | - | -multiplies efficiency of entropycage by 500% |
| 413 | + | |
| 414 | - | -costs 100 tachyoncore |
| 414 | + | *disruptmatrix |
| 415 | - | -unlocks entropytrap4 |
| 415 | + | -named Disruption Matrix |
| 416 | -"Disruption Towers are now more powerful for each tower." | |
| 417 | - | *entropytrap4 |
| 417 | + | -multiplies efficiency of disruptor by 3% per disruptor |
| 418 | - | -named Entropy Dungeon |
| 418 | + | -costs 800000 knowledge |
| 419 | - | -"x5 Entropy trapping power." |
| 419 | + | |
| 420 | - | -multiplies efficiency of entropycage by 500% |
| 420 | + | *psiassault |
| 421 | - | -costs 1000 tachyoncore |
| 421 | + | -named Psionic Assault |
| 422 | - | -unlocks entropytrap5 |
| 422 | + | -"373% more spark damage." |
| 423 | -multiplies efficiency of spark by 473% | |
| 424 | - | *entropytrap5 |
| 424 | + | -costs 1300000 knowledge |
| 425 | - | -named Entropy Void |
| 425 | + | |
| 426 | - | -"x5 Entropy trapping power." |
| 426 | + | *spacedefense |
| 427 | - | -multiplies efficiency of entropycage by 500% |
| 427 | + | -named Orbital Defense |
| 428 | - | -costs 10000 tachyoncore |
| 428 | + | -"Build defensive space platforms to prevent invaders from reaching the planetary surface." |
| 429 | - | -unlocks entropytrap6 |
| 429 | + | -unlocks orbitalturret |
| 430 | -costs 3600000 knowledge | |
| 431 | ||
| 432 | *shield1 | |
| 433 | -named Electric Shielding | |
| 434 | -"Reduces damage taken by 25%" | |
| 435 | -multiplies efficiency of invaderforce by 75% | |
| 436 | -costs 2500 knowledge | |
| 437 | -unlocks shield2 | |
| 438 | ||
| 439 | *shield2 | |
| 440 | -named Magnetic Shielding | |
| 441 | -"Reduces damage taken by 30%" | |
| 442 | -multiplies efficiency of invaderforce by 70% | |
| 443 | -costs 10000 knowledge | |
| 444 | -unlocks shield3 | |
| 445 | ||
| 446 | *shield3 | |
| 447 | -named Plasma Shielding | |
| 448 | -"Reduces damage taken by 35%" | |
| 449 | -multiplies efficiency of invaderforce by 65% | |
| 450 | -costs 25000 knowledge | |
| 451 | -unlocks shield4 | |
| 452 | ||
| 453 | *shield4 | |
| 454 | -named Force Shielding | |
| 455 | -"Reduces damage taken by 40%" | |
| 456 | -multiplies efficiency of invaderforce by 60% | |
| 457 | -costs 100000 knowledge | |
| 458 | -unlocks shield5 | |
| 459 | ||
| 460 | *shield5 | |
| 461 | -named Graviton Shielding | |
| 462 | -"Reduces damage taken by 45%" | |
| 463 | -multiplies efficiency of invaderforce by 55% | |
| 464 | -costs 250000 knowledge | |
| 465 | -unlocks shield6 | |
| 466 | ||
| 467 | *shield6 | |
| 468 | -named Protonic Shielding | |
| 469 | -"Reduces damage taken by 50%" | |
| 470 | -multiplies efficiency of invaderforce by 50% | |
| 471 | -costs 1000000 knowledge | |
| 472 | -unlocks shield7 | |
| 473 | ||
| 474 | *shield7 | |
| 475 | -named Quantum Shielding | |
| 476 | -"Reduces damage taken by 55%" | |
| 477 | -multiplies efficiency of invaderforce by 45% | |
| 478 | -costs 2500000 knowledge | |
| 479 | -unlocks shield8 | |
| 480 | ||
| 481 | *shield8 | |
| 482 | -named Gamma Shielding | |
| 483 | -"Reduces damage taken by 60%" | |
| 484 | -multiplies efficiency of invaderforce by 40% | |
| 485 | -costs 10000000 knowledge | |
| 486 | -unlocks shield9 | |
| 487 | ||
| 488 | *shield9 | |
| 489 | -named Darkmatter Shielding | |
| 490 | -"Reduces damage taken by 65%" | |
| 491 | -multiplies efficiency of invaderforce by 35% | |
| 492 | -costs 25000000 knowledge | |
| 493 | -unlocks shield10 | |
| 494 | ||
| 495 | *shield10 | |
| 496 | -named Arcane Shielding | |
| 497 | -"Reduces damage taken by 70%" | |
| 498 | -multiplies efficiency of invaderforce by 30% | |
| 499 | -costs 100000000 knowledge | |
| 500 | -unlocks shield10 | |
| 501 | ||
| 502 | ||
| 503 | ||
| 504 | ||
| 505 | ||
| 506 | ||
| 507 | ||
| 508 |