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Infinite Empire 2.0

Oct 31st, 2023 (edited)
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  1. Let's make a game!
  2. -Infinite Empire 2.0
  3. -by Apotheosis
  4.  
  5. Settings :
  6. -prices increase by 100%
  7. -selling gives back 100%
  8. -resources are hidden by default
  9. -clickables are hidden by default
  10. -buildings are hidden by default
  11. -upgrades are hidden by default
  12.  
  13. //x1000 time for energy production and entropy average 1 per trillion work
  14. //1 relic = 500 tachyoncore rarity
  15.  
  16. Resources :
  17.  
  18. *work
  19. -named Work
  20.  
  21. *twork
  22. -named Total Work
  23.  
  24. *biomass
  25. -named Biomass
  26.  
  27. *metal
  28. -named Metal
  29.  
  30. *raremetal
  31. -named Rare Metal
  32.  
  33. *ec
  34. -named Electronic Component
  35.  
  36. *sp
  37. -named Space Platform
  38.  
  39. *breakthrough
  40. -named Breakthroughs
  41.  
  42. *tachyoncore
  43. -named Tachyon Core
  44.  
  45. *ttachyon
  46. -named Total Tachyon Cores
  47.  
  48. *time
  49. -named Time Elapsed
  50.  
  51. *entropy
  52. -named Entropy
  53.  
  54. *radioentropy
  55. -named Radioactive Entropy
  56.  
  57. *tentropy
  58. -named Trapped Entropy
  59.  
  60. *workloss
  61. -named Work Lost to Entropy
  62.  
  63.  
  64. Clickables :
  65.  
  66. *entropycage
  67. -named Entropy Cage
  68. -gives 50000 tentropy for 50000 entropy, 5e11 work
  69.  
  70. Buildings :
  71.  
  72. *timer
  73. -abstract
  74. -gives 1 time
  75. -starts at 1
  76.  
  77. *entropydrain
  78. -abstract
  79. -gives 600 workloss for 600 work
  80. -gains 100% per entropy
  81. -starts at 1
  82.  
  83. *entropyspawn
  84. -abstract
  85. -gives .000006 entropy
  86. -gains 100% per entropy
  87. -starts at 1
  88.  
  89. *nuclearwaste
  90. -abstract
  91. -gives .001 entropy, .001 radioentropy
  92.  
  93. *worker
  94. -named Worker
  95. -"A drone worker that serves the hive. +100 kj of work/sec. Very rarely finds a tachyoncore. x10 entropy factor"
  96. -gives 100000 work, 100000 twork, .0000000001 tachyoncore, .0000000001 ttachyon , 1e-6 entropy
  97. -costs 50 biomass
  98. -starts at 500
  99. -visible
  100.  
  101. *farm
  102. -named Farm
  103. -"Workers can grow biomass to fuel your hive. +32 Biomass, uses 35 MW of work."
  104. -gives 32 biomass, for 3.5e7 work
  105. -costs 1.5e12 work
  106. -unlocks at 1 worker
  107. -starts at 5
  108.  
  109. *hatchery
  110. -named Hatchery
  111. -"Grow new workers from biomass. +1 worker/sec, -50 Biomass"
  112. -gives 1 worker for 50 biomass
  113. -costs 300000 biomass, 3e12 work
  114. -unlocks at 1 farm
  115. -starts at 1
  116.  
  117. *foundry
  118. -named Foundry
  119. -"Smelt metal--takes a lot of energy. +15 metal/sec. Might produce tachyon cores. Uses 850 MW"
  120. -gives 15 metal, .0000005 tachyoncore, .0000005 ttachyon for 8.5e8 work
  121. -costs 5e12 work
  122.  
  123. *terradrill
  124. -named Terra Drill
  125. -"Dig deep, deep into the planet. Uses 12 GW to produce small amounts of rare materials."
  126. -gives .15 raremetal, .00001 tachyoncore, .00001 ttachyon, .00000002 relic for 1.2e10 work
  127. -costs 2e14 work, 1250000 metal
  128.  
  129. *combustionplant
  130. -named Combustion Plant
  131. -"Burn hydrocarbons for energy. +5 GJ, uses 250 Biomass. x20 entropy factor."
  132. -gives 5e9 work, 5e9 twork, .1 entropy for 250 biomass
  133. -costs 125000 metal
  134.  
  135. *researchlab
  136. -named Research Lab
  137. -"Hard work might occasionally inspire a breakthrough. -1 GW of work."
  138. -gives .001 breakthrough for 1e9 work
  139. -costs 500000 metal, 2.5e13 work
  140.  
  141. *fabricator
  142. -named Fabricator
  143. -"Manufactures electronic components. -125 MW work, -1 metal, +1 electronic component."
  144. -gives 1 ec for 1 metal, 1.25e8 work
  145. -costs 1e15 work, 5e6 metal, 2000 raremetal
  146.  
  147.  
  148.  
  149.  
  150. Upgrades :
  151.  
  152. *industrialrev
  153. -named Industrial Revolution
  154. -"You will ultimately be limited by the power of organic bodies. Machines are the future."
  155. -costs 1e13 work
  156. -unlocks at 1 hatchery
  157. -unlocks foundry
  158. -unlocks combustionplant
  159. -unlocks researchlab
  160.  
  161. *croprotation
  162. -named Crop Rotation
  163. -"Rotating crops will increase farm biomass production by 50%."
  164. -costs 1 breakthrough
  165. -unlocks at 1 breakthrough
  166. -multiplies efficiency of farm by 150%
  167.  
  168. *combust1
  169. -named Dual Burners
  170. -"Double combustion speed to 10 GJ/s"
  171. -costs 1 breakthrough
  172. -unlocks at 10 combustionplant
  173. -multiplies efficiency of combustionplant by 200%
  174. -unlocks combust2
  175.  
  176. *combust2
  177. -named Concentrated Burning
  178. -"Combustion speed is now 25 GJ/s"
  179. -costs 5 breakthrough
  180. -multiplies efficiency of combustionplant by 250%
  181. -unlocks combust3
  182.  
  183. *combust3
  184. -named Compression Combustion
  185. -"Combustion speed is now 50 GJ/s"
  186. -costs 25 breakthrough
  187. -multiplies efficiency of combustionplant by 200%
  188. -unlocks combust4
  189.  
  190. *combust4
  191. -named Convection Cycling
  192. -"Combustion speed is now 100 GJ/s"
  193. -costs 100 breakthrough
  194. -multiplies efficiency of combustionplant by 200%
  195. -unlocks combust5
  196.  
  197. *combust5
  198. -named White Hot Flames
  199. -"Combustion speed is now 250 GJ/s"
  200. -costs 400 breakthrough
  201. -multiplies efficiency of combustionplant by 250%
  202. -unlocks combust6
  203.  
  204. *scalesmelting
  205. -named Scale Smelting
  206. -"Each foundry increases foundry output by 1 metal."
  207. -costs 50 breakthrough
  208. -multiplies efficiency of foundry by 6.7% per foundry
  209. -unlocks at 3 foundry
  210.  
  211. *civilengineering
  212. -named Civil Engineering
  213. -"Hatcheries are now 35% faster."
  214. -costs 500 breakthrough
  215. -multiplies efficiency of hatchery by 135%
  216. -unlocks at 10 breakthrough
  217.  
  218. *scientificrevolution
  219. -named Scientific Revolution
  220. -"Unlock new technology through scientific exploration."
  221. -costs 1000 breakthrough
  222. -unlocks deepmining
  223. -unlocks circuitry
  224. -unlocks fertilizer
  225.  
  226. *fertilizer
  227. -named Fertilizer
  228. -"Adding fertilizer will increase farm biomass production by 75%."
  229. -costs 750 breakthrough
  230. -multiplies efficiency of farm by 175%
  231.  
  232. *deepmining
  233. -named Deep Mining
  234. -"Dig deep into the planet to find rare materials."
  235. -costs 1200 breakthrough
  236. -unlocks terradrill
  237.  
  238. *circuitry
  239. -named Circuitry
  240. -"Gain the ability to manufacture electronic circuits. Initially slow until you research new tech."
  241. -costs 1500 breakthrough
  242. -unlocks fabricator
  243.  
  244. *manufacture1
  245. -named Transistors
  246. -"Doubles fabricator speed."
  247. -costs 2000 breakthrough
  248. -multiplies efficiency of fabricator by 200%
  249. -unlocks at 1 ec
  250. -unlocks manufacture2
  251.  
  252. *manufacture2
  253. -named Integrated Circuits
  254. -"Doubles fabricator speed."
  255. -costs 5000 breakthrough
  256. -multiplies efficiency of fabricator by 200%
  257. -unlocks manufacture3
  258.  
  259. *manufacture3
  260. -named Microprocessors
  261. -"Doubles fabricator speed."
  262. -costs 10000 breakthrough
  263. -multiplies efficiency of fabricator by 200%
  264. -unlocks manufacture4
  265.  
  266. *manufacture4
  267. -named Surface Mount Tech
  268. -"Doubles fabricator speed."
  269. -costs 20000 breakthrough
  270. -multiplies efficiency of fabricator by 200%
  271. -unlocks manufacture5
  272.  
  273. *manufacture5
  274. -named Multicore Processors
  275. -"Doubles fabricator speed."
  276. -costs 50000 breakthrough
  277. -multiplies efficiency of fabricator by 200%
  278. -unlocks manufacture6
  279.  
  280. *manufacture6
  281. -named Complementary Metal Oxide Semiconductors
  282. -"Doubles fabricator speed."
  283. -costs 100000 breakthrough
  284. -multiplies efficiency of fabricator by 200%
  285. -unlocks manufacture7
  286.  
  287.  
  288.  
  289.  
  290.  
  291.  
  292.  
  293.  
  294. //tachyonupgrades
  295.  
  296. *tachyondef1
  297. -named Tachyonic Entropy Reduction I
  298. -"Entropy damage is reduced by 5%"
  299. -multiplies efficiency of entropydrain by 95%
  300. -costs 1 tachyoncore
  301. -unlocks at 1 tachyoncore
  302. -unlocks tachyondef2
  303.  
  304. *tachyondef2
  305. -named Tachyonic Entropy Reduction II
  306. -"Entropy damage is reduced by 5%"
  307. -multiplies efficiency of entropydrain by 95%
  308. -costs 6 tachyoncore
  309. -unlocks tachyondef3
  310.  
  311. *tachyondef3
  312. -named Tachyonic Entropy Reduction III
  313. -"Entropy damage is reduced by 5%"
  314. -multiplies efficiency of entropydrain by 95%
  315. -costs 21 tachyoncore
  316. -unlocks tachyondef4
  317.  
  318. *tachyondef4
  319. -named Tachyonic Entropy Reduction IV
  320. -"Entropy damage is reduced by 5%"
  321. -multiplies efficiency of entropydrain by 95%
  322. -costs 55 tachyoncore
  323. -unlocks tachyondef5
  324.  
  325. *tachyondef5
  326. -named Tachyonic Entropy Reduction V
  327. -"Entropy damage is reduced by 5%"
  328. -multiplies efficiency of entropydrain by 95%
  329. -costs 120 tachyoncore
  330. -unlocks tachyondef6
  331.  
  332. *tachyondef6
  333. -named Tachyonic Entropy Reduction VI
  334. -"Entropy damage is reduced by 5%"
  335. -multiplies efficiency of entropydrain by 95%
  336. -costs 231 tachyoncore
  337. -unlocks tachyondef7
  338.  
  339. *tachyondef7
  340. -named Tachyonic Entropy Reduction VII
  341. -"Entropy damage is reduced by 5%"
  342. -multiplies efficiency of entropydrain by 95%
  343. -costs 406 tachyoncore
  344. -unlocks tachyondef8
  345.  
  346. *tachyondef8
  347. -named Tachyonic Entropy Reduction VIII
  348. -"Entropy damage is reduced by 5%"
  349. -multiplies efficiency of entropydrain by 95%
  350. -costs 666 tachyoncore
  351. -unlocks tachyondef9
  352.  
  353. *tachyondef9
  354. -named Tachyonic Entropy Reduction IX
  355. -"Entropy damage is reduced by 5%"
  356. -multiplies efficiency of entropydrain by 95%
  357. -costs 1035 tachyoncore
  358. -unlocks tachyondef10
  359.  
  360. *tachyondef10
  361. -named Tachyonic Entropy Reduction X
  362. -"Entropy damage is reduced by 5%"
  363. -multiplies efficiency of entropydrain by 95%
  364. -costs 1540 tachyoncore
  365. -unlocks tachyondef11
  366.  
  367. *tachyondef11
  368. -named Tachyonic Entropy Reduction XI
  369. -"Entropy damage is reduced by 5%"
  370. -multiplies efficiency of entropydrain by 95%
  371. -costs 2211 tachyoncore
  372. -unlocks tachyondef12
  373.  
  374. *tachyondef12
  375. -named Tachyonic Entropy Reduction XII
  376. -"Entropy damage is reduced by 5%"
  377. -multiplies efficiency of entropydrain by 95%
  378. -costs 3081 tachyoncore
  379. -unlocks tachyondef13
  380.  
  381. *tachyondef13
  382. -named Tachyonic Entropy Reduction XIII
  383. -"Entropy damage is reduced by 5%"
  384. -multiplies efficiency of entropydrain by 95%
  385. -costs 4186 tachyoncore
  386. -unlocks tachyondef14
  387.  
  388. *tachyondef14
  389. -named Tachyonic Entropy Reduction XIV
  390. -"Entropy damage is reduced by 5%"
  391. -multiplies efficiency of entropydrain by 95%
  392. -costs 5565 tachyoncore
  393. -unlocks tachyondef15
  394.  
  395. *entropytrap
  396. -named Entropy Cage
  397. -"Trap entropy in a null state where it will not negatively influence your production."
  398. -unlocks entropycage
  399. -costs 1 tachyoncore
  400. -unlocks at 1 tachyoncore
  401. -unlocks entropytrap2
  402.  
  403. *entropytrap2
  404. -named Entropy Cell
  405. -"x5 Entropy trapping power."
  406. -multiplies efficiency of entropycage by 500%
  407. -costs 10 tachyoncore
  408. -unlocks entropytrap3
  409.  
  410. *entropytrap3
  411. -named Entropy Trap
  412. -"x5 Entropy trapping power."
  413. -multiplies efficiency of entropycage by 500%
  414. -costs 100 tachyoncore
  415. -unlocks entropytrap4
  416.  
  417. *entropytrap4
  418. -named Entropy Dungeon
  419. -"x5 Entropy trapping power."
  420. -multiplies efficiency of entropycage by 500%
  421. -costs 1000 tachyoncore
  422. -unlocks entropytrap5
  423.  
  424. *entropytrap5
  425. -named Entropy Void
  426. -"x5 Entropy trapping power."
  427. -multiplies efficiency of entropycage by 500%
  428. -costs 10000 tachyoncore
  429. -unlocks entropytrap6
  430.  
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