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| 1 | - | ; Alice Madness Returns Engine.ini Tweaks v0.3 By DeeZaster. |
| 1 | + | |
| 2 | - | ; I can be reached at [email protected]. Change the XX to 76 (for spambot protection). |
| 2 | + | |
| 3 | - | ; I do requests as well for other games, donations would be greatly appreciated, the same |
| 3 | + | |
| 4 | - | ; email above can be used to send paypal donations. TY! |
| 4 | + | |
| 5 | - | ; |
| 5 | + | |
| 6 | TransitionMap=AliceEntry.umap | |
| 7 | - | ; Whats New In v0.3 (07/14/2012)? |
| 7 | + | |
| 8 | - | ; Fixed script type that would make this script not even load and be overwritten on launch |
| 8 | + | |
| 9 | - | ; Scraped a lot of previous tweaks and started fresh |
| 9 | + | |
| 10 | - | ; Improvements to textures, threads, draw distance, shadows, and more. |
| 10 | + | |
| 11 | - | ; This should be the prerelease of the final, only thing left to do is tweak the slowdowns in |
| 11 | + | |
| 12 | - | ; certain views ie dense fog, heavy shadowing, older cards will be more effected by this. |
| 12 | + | |
| 13 | - | ; |
| 13 | + | |
| 14 | - | ; I suggest you remove these update notes, that start with a ;, before you save it to file. |
| 14 | + | ; Alice Madness Returns Engine.ini Tweaks v0.2 By DeeZaster. |
| 15 | - | ; DO NOT USE NOTEPAD TO PASTE THIS INTO, it will usually remove the carriage return to start |
| 15 | + | |
| 16 | - | ; a new line and will mess up the file. Use WORDPAD and open the file AliceEngine.ini located in |
| 16 | + | |
| 17 | - | ; C:\Users\%username%\Documents\My Games\Alice Madness Returns\AliceGame\Config (just copy and |
| 17 | + | |
| 18 | - | ; paste that line EXACTLY like that into explorer window. Do not change %username% as it will |
| 18 | + | |
| 19 | - | ; autofill it when you hit enter as its a variable), paste it in WORDPAD and then save it. |
| 19 | + | |
| 20 | - | ; |
| 20 | + | |
| 21 | - | ; COPY EVERYTHING FROM BELOW THIS LINE INTO THE AliceEngine.ini |
| 21 | + | |
| 22 | DataStoreClientClassName=Engine.DataStoreClient | |
| 23 | StorageDeviceManagerClassName=Engine.StorageDeviceManager | |
| 24 | Language=INT | |
| 25 | bAllowMatureLanguage=True | |
| 26 | GameEngine=AliceGame.AliceGameEngine | |
| 27 | EditorEngine=UnrealEd.EditorEngine | |
| 28 | UnrealEdEngine=UnrealEd.UnrealEdEngine | |
| 29 | Client=WinDrv.WindowsClient | |
| 30 | Render=Render.Render | |
| 31 | Input=Engine.Input | |
| 32 | Canvas=Engine.Canvas | |
| 33 | TinyFontName=EngineFonts.TinyFont | |
| 34 | SmallFontName=EngineFonts.SmallFont | |
| 35 | MediumFontName=EngineFonts.SmallFont | |
| 36 | LargeFontName=EngineFonts.SmallFont | |
| 37 | SubtitleFontName=WarfareFonts.Fonts.WarfareFonts_Chrom20 | |
| 38 | WireframeMaterialName=EngineDebugMaterials.WireframeMaterial | |
| 39 | DefaultMaterialName=EngineMaterials.DefaultMaterial | |
| 40 | DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | |
| 41 | DefaultTextureName=EngineMaterials.DefaultDiffuse | |
| 42 | EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
| 43 | GeomMaterialName=EngineDebugMaterials.GeomMaterial | |
| 44 | DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
| 45 | TickMaterialName=EditorMaterials.Tick_Mat | |
| 46 | CrossMaterialName=EditorMaterials.Cross_Mat | |
| 47 | DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
| 48 | SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
| 49 | SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
| 50 | ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture | |
| 51 | RandomAngleTextureName=EngineMaterials.RandomAngles | |
| 52 | RandomNormalTextureName=EngineMaterials.RandomNormal2 | |
| 53 | WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | |
| 54 | LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid | |
| 55 | LightMapDensityNormalName=EngineMaterials.DefaultNormal | |
| 56 | LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial | |
| 57 | LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial | |
| 58 | LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs | |
| 59 | ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial | |
| 60 | ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial | |
| 61 | RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
| 62 | VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial | |
| 63 | VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly | |
| 64 | VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor | |
| 65 | VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly | |
| 66 | VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly | |
| 67 | VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly | |
| 68 | HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial | |
| 69 | BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial | |
| 70 | TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial | |
| 71 | EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
| 72 | DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial | |
| 73 | TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
| 74 | TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat | |
| 75 | ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial | |
| 76 | BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh | |
| 77 | ProcBuildingLODColorTexelsPerWorldUnit=0.075 | |
| 78 | ProcBuildingLODLightingTexelsPerWorldUnit=0.015 | |
| 79 | MaxProcBuildingLODColorTextureSize=1024 | |
| 80 | MaxProcBuildingLODLightingTextureSize=256 | |
| 81 | UseProcBuildingLODTextureCropping=True | |
| 82 | ForcePowerOfTwoProcBuildingLODTextures=True | |
| 83 | bCombineSimilarMappings=True | |
| 84 | MaxRMSDForCombiningMappings=10.0 | |
| 85 | TerrainMaterialMaxTextureCount=16 | |
| 86 | TerrainTessellationCheckCount=6 | |
| 87 | TerrainTessellationCheckBorder=2.0 | |
| 88 | TerrainTessellationCheckDistance=4096.0 | |
| 89 | BeginUPTryCount=200000 | |
| 90 | bStaticDecalsEnabled=True | |
| 91 | bDynamicDecalsEnabled=True | |
| 92 | bForceStaticTerrain=False | |
| 93 | LightingOnlyBrightness=(R=0.5,G=0.5,B=0.5,A=1.0) | |
| 94 | LightComplexityColors=(R=0,G=0,B=0,A=1) | |
| 95 | LightComplexityColors=(R=0,G=255,B=0,A=1) | |
| 96 | LightComplexityColors=(R=63,G=191,B=0,A=1) | |
| 97 | LightComplexityColors=(R=127,G=127,B=0,A=1) | |
| 98 | LightComplexityColors=(R=191,G=63,B=0,A=1) | |
| 99 | LightComplexityColors=(R=255,G=0,B=0,A=1) | |
| 100 | ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) | |
| 101 | ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) | |
| 102 | ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) | |
| 103 | ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) | |
| 104 | ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) | |
| 105 | ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) | |
| 106 | ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) | |
| 107 | ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) | |
| 108 | ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) | |
| 109 | MaxPixelShaderAdditiveComplexityCount=900 | |
| 110 | TimeBetweenPurgingPendingKillObjects=60 | |
| 111 | bUseTextureStreaming=True | |
| 112 | bUseBackgroundLevelStreaming=True | |
| 113 | bSubtitlesEnabled=True | |
| 114 | bSubtitlesForcedOff=FALSE | |
| 115 | ScoutClassName=Engine.Scout | |
| 116 | DefaultPostProcessName=PostProcesses.PostProcess_Default | |
| 117 | DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
| 118 | ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 119 | ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 120 | ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 121 | DefaultSoundName=EngineSounds.WhiteNoise | |
| 122 | bOnScreenKismetWarnings=TRUE | |
| 123 | bEnableKismetLogging=FALSE | |
| 124 | ; If setting bAllowDebugViewmodesOnConsoles=TRUE, must also add EngineDebugMaterials to the StartupPackages for console platforms | |
| 125 | bAllowDebugViewmodesOnConsoles=FALSE | |
| 126 | AllowTargetingSM2=FALSE | |
| 127 | CameraRotationThreshold=45.0 | |
| 128 | CameraTranslationThreshold=10000 | |
| 129 | PrimitiveProbablyVisibleTime=8.0 | |
| 130 | PercentUnoccludedRequeries=0.125 | |
| 131 | MaxOcclusionPixelsFraction=0.001 | |
| 132 | MinTextureDensity=0.0 | |
| 133 | IdealTextureDensity=13.0 | |
| 134 | MaxTextureDensity=55.0 | |
| 135 | MinLightMapDensity=0.0 | |
| 136 | IdealLightMapDensity=1.0 | |
| 137 | MaxLightMapDensity=3.0 | |
| 138 | RenderLightMapDensityGrayscaleScale=1.0 | |
| 139 | RenderLightMapDensityColorScale=1.0 | |
| 140 | bRenderLightMapDensityGrayscale=true | |
| 141 | LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) | |
| 142 | LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) | |
| 143 | PhysXLevel=0 | |
| 144 | DemoRecordingDevice=Engine.DemoRecDriver | |
| 145 | bPauseOnLossOfFocus=FALSE | |
| 146 | MaxFluidNumVerts=1048576 | |
| 147 | FluidSimulationTimeLimit=30.0 | |
| 148 | MaxParticleResize=1024 | |
| 149 | MaxParticleResizeWarn=0 | |
| 150 | bCheckParticleRenderSize=True | |
| 151 | MaxParticleVertexMemory=False | |
| 152 | NetClientTicksPerSecond=200 | |
| 153 | MaxTrackedOcclusionIncrement=0.10 | |
| 154 | TrackedOcclusionStepSize=0.10 | |
| 155 | MipLevelFadingInRate=0.3 | |
| 156 | MipLevelFadingOutRate=0.1 | |
| 157 | StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | |
| 158 | StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) | |
| 159 | StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | |
| 160 | PhysXGpuHeapSize=64 | |
| 161 | PhysXMeshCacheSize=8 | |
| 162 | HACK_UseTickFrequency=FALSE | |
| 163 | bShouldGenerateSimpleLightmaps=TRUE | |
| 164 | bSmoothFrameRate=FALSE | |
| 165 | MinSmoothedFrameRate=120 | |
| 166 | MaxSmoothedFrameRate=120 | |
| 167 | DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) | |
| 168 | bEnableOnScreenDebugMessages=true | |
| 169 | AllowScreenDoorFade=False | |
| 170 | AllowNvidiaStereo3d=True | |
| 171 | - | MaxParticleVertexMemory=263944 |
| 171 | + | |
| 172 | IgnoreSimulatedFuncWarnings=Tick | |
| 173 | bEnableColorClear=TRUE | |
| 174 | DefaultOnlineSubsystemName= | |
| 175 | DynamicCoverMeshComponentName= | |
| 176 | LoadingTextFontName=WarfareFonts.Fonts.WarfareFonts_Chrom20 | |
| 177 | ApexDamageParamsName=Nv_ApexDamageMap.AliceDamageMap | |
| 178 | LanguageRegistryPath=Software\EA Games\Alice Madness Returns | |
| 179 | bSuppressMapWarnings=true | |
| 180 | ||
| 181 | [Engine.StreamingMovies] | |
| 182 | RenderPriorityPS3=1001 | |
| 183 | SuspendGameIO=True | |
| 184 | - | bSmoothFrameRate=False |
| 184 | + | |
| 185 | - | MinSmoothedFrameRate=0 |
| 185 | + | |
| 186 | - | MaxSmoothedFrameRate=0 |
| 186 | + | bInitializeShadersOnDemand=False |
| 187 | DisableATITextureFilterOptimizationChecks=True | |
| 188 | UseMinimalNVIDIADriverShaderOptimization=True | |
| 189 | PumpWindowMessagesWhenRenderThreadStalled=False | |
| 190 | ||
| 191 | [Engine.GameEngine] | |
| 192 | MaxDeltaTime=0 | |
| 193 | ||
| 194 | [Engine.DemoRecDriver] | |
| 195 | AllowDownloads=True | |
| 196 | DemoSpectatorClass=Engine.PlayerController | |
| 197 | MaxClientRate=25000 | |
| 198 | ConnectionTimeout=15.0 | |
| 199 | InitialConnectTimeout=30.0 | |
| 200 | AckTimeout=1.0 | |
| 201 | KeepAliveTime=1.0 | |
| 202 | SimLatency=0 | |
| 203 | RelevantTimeout=5.0 | |
| 204 | SpawnPrioritySeconds=1.0 | |
| 205 | ServerTravelPause=4.0 | |
| 206 | - | bInitializeShadersOnDemand=True |
| 206 | + | |
| 207 | LanServerMaxTickRate=30 | |
| 208 | MaxRewindPoints=30 | |
| 209 | RewindPointInterval=1.0 | |
| 210 | NumRecentRewindPoints=7 | |
| 211 | ||
| 212 | [Engine.PackagesToAlwaysCook] | |
| 213 | Package=AliceEntry | |
| 214 | Package=CHAR_ArcheTypes | |
| 215 | SeekfreePackage=CH_Alice_Hatter | |
| 216 | SeekfreePackage=CH_Alice_Water | |
| 217 | SeekfreePackage=CH_Alice_Oriental | |
| 218 | SeekfreePackage=CH_Alice_Queen | |
| 219 | SeekfreePackage=CH_Alice_Doll | |
| 220 | SeekfreePackage=CH_Alice_Caterpillar | |
| 221 | SeekfreePackage=CH_Alice_Cheshire | |
| 222 | SeekfreePackage=CH_Alice_Chess | |
| 223 | SeekfreePackage=CH_Alice_QFlesh | |
| 224 | SeekfreePackage=CH_Alice_WRabbit | |
| 225 | SeekfreePackage=CH_Alice_MadHatter | |
| 226 | ||
| 227 | [Engine.StartupPackages] | |
| 228 | bSerializeStartupPackagesFromMemory=TRUE | |
| 229 | bFullyCompressStartupPackages=FALSE | |
| 230 | Package=DefaultUISkin | |
| 231 | Package=EngineMaterials | |
| 232 | Package=EngineDebugMaterials | |
| 233 | Package=EngineSounds | |
| 234 | Package=EngineFonts | |
| 235 | Package=SoundClassesAndModes | |
| 236 | Package=KynapseDefaultDefinitions | |
| 237 | Package=PostProcesses | |
| 238 | Package=WarfareFonts | |
| 239 | Package=Nv_ApexDamageMap | |
| 240 | ||
| 241 | [Engine.PackagesToForceCookPerMap] | |
| 242 | ||
| 243 | [Core.System] | |
| 244 | MaxObjectsNotConsideredByGC=33476 | |
| 245 | SizeOfPermanentObjectPool=0 | |
| 246 | StaleCacheDays=30 | |
| 247 | MaxStaleCacheSize=10 | |
| 248 | MaxOverallCacheSize=30 | |
| 249 | PackageSizeSoftLimit=500 | |
| 250 | AsyncIOBandwidthLimit=0 | |
| 251 | CachePath=..\..\AliceGame\Cache | |
| 252 | CacheExt=.uxx | |
| 253 | Paths=..\..\Engine\Content | |
| 254 | ScriptPaths=..\..\AliceGame\Script | |
| 255 | FRScriptPaths=..\..\AliceGame\ScriptFinalRelease | |
| 256 | CutdownPaths=..\..\AliceGame\CutdownPackages | |
| 257 | CutdownPaths=..\..\AliceGame\Script | |
| 258 | ScreenShotPath=..\..\AliceGame\ScreenShots | |
| 259 | LocalizationPaths=..\..\Engine\Localization | |
| 260 | Extensions=upk | |
| 261 | Extensions=u | |
| 262 | TextureFileCacheExtension=tfc | |
| 263 | Suppress=Dev | |
| 264 | Suppress=DevAudio | |
| 265 | Suppress=DevAudioVerbose | |
| 266 | Suppress=DevBind | |
| 267 | Suppress=DevBsp | |
| 268 | Suppress=DevCollision | |
| 269 | Suppress=DevCompile | |
| 270 | Suppress=DevComponents | |
| 271 | Suppress=DevCooking | |
| 272 | Suppress=DevDataStore | |
| 273 | Suppress=DevGarbage | |
| 274 | Suppress=DevKill | |
| 275 | Suppress=DevLoad | |
| 276 | Suppress=DevNetTraffic | |
| 277 | Suppress=DevPath | |
| 278 | Suppress=DevReplace | |
| 279 | Suppress=DevSave | |
| 280 | Suppress=DevSound | |
| 281 | Suppress=DevStats | |
| 282 | Suppress=DevTick | |
| 283 | Suppress=DevUI | |
| 284 | Suppress=DevUIStates | |
| 285 | Suppress=DevUIStyles | |
| 286 | Suppress=DevUIAnimation | |
| 287 | Suppress=DevUIFocus | |
| 288 | Suppress=DevHDDCaching | |
| 289 | Suppress=Init | |
| 290 | Suppress=Input | |
| 291 | Suppress=Inventory | |
| 292 | Suppress=Localization | |
| 293 | Suppress=LocalizationWarning | |
| 294 | Suppress=PlayerMove | |
| 295 | Suppress=DevSHA | |
| 296 | Suppress=DevAnim | |
| 297 | Suppress=DevDecals | |
| 298 | Suppress=RON_DEBUG | |
| 299 | Suppress=DevShaders | |
| 300 | Suppress=DevShadersDetailed | |
| 301 | Suppress=GameStats | |
| 302 | Suppress=DevLightmassSolver | |
| 303 | Suppress=DevFaceFX | |
| 304 | Suppress=DevCrossLevel | |
| 305 | Suppress=DevOnline | |
| 306 | Suppress=DevMovie | |
| 307 | Suppress=DevConfig | |
| 308 | Suppress=PlayerManagement | |
| 309 | Suppress=DevNet | |
| 310 | Suppress=DevCamera | |
| 311 | Suppress=DevAbsorbFuncs | |
| 312 | Suppress=DevAssetDataBase | |
| 313 | Suppress=DevLevelTools | |
| 314 | Suppress=ScriptWarning | |
| 315 | Suppress=DevSpawn | |
| 316 | Paths=..\..\AliceGame\Content | |
| 317 | Paths=..\..\AliceGame\__Trashcan | |
| 318 | LocalizationPaths=..\..\AliceGame\Localization | |
| 319 | SavePath=..\..\AliceGame\Save | |
| 320 | Extensions=umap | |
| 321 | SeekFreePCPaths=..\..\AliceGame\CookedPC | |
| 322 | SeekFreePCExtensions=xxx | |
| 323 | ||
| 324 | [Engine.Client] | |
| 325 | DisplayGamma=2.2 | |
| 326 | MinDesiredFrameRate=35.000000 | |
| 327 | InitialButtonRepeatDelay=0.2 | |
| 328 | ButtonRepeatDelay=0.1 | |
| 329 | ||
| 330 | [WinDrv.WindowsClient] | |
| 331 | AudioDeviceClass=XAudio2.XAudio2Device | |
| 332 | MinAllowableResolutionX=0 | |
| 333 | MinAllowableResolutionY=0 | |
| 334 | MaxAllowableResolutionX=0 | |
| 335 | MaxAllowableResolutionY=0 | |
| 336 | MinAllowableRefreshRate=0 | |
| 337 | MaxAllowableRefreshRate=0 | |
| 338 | ParanoidDeviceLostChecking=1 | |
| 339 | AllowJoystickInput=1 | |
| 340 | ||
| 341 | [XAudio2.XAudio2Device] | |
| 342 | MaxChannels=64 | |
| 343 | CommonAudioPoolSize=500 | |
| 344 | MinCompressedDurationGame=5 | |
| 345 | MinCompressedDurationEditor=4 | |
| 346 | LowPassFilterResonance=0.7 | |
| 347 | ||
| 348 | [Engine.Player] | |
| 349 | ConfiguredInternetSpeed=10000 | |
| 350 | ConfiguredLanSpeed=20000 | |
| 351 | PP_DesaturationMultiplier=1.0 | |
| 352 | PP_HighlightsMultiplier=1.0 | |
| 353 | PP_MidTonesMultiplier=1.0 | |
| 354 | PP_ShadowsMultiplier=1.0 | |
| 355 | ||
| 356 | [IpDrv.TcpNetDriver] | |
| 357 | AllowDownloads=True | |
| 358 | ConnectionTimeout=30.0 | |
| 359 | InitialConnectTimeout=200.0 | |
| 360 | AckTimeout=1.0 | |
| 361 | KeepAliveTime=0.2 | |
| 362 | - | MaxChannels=128 |
| 362 | + | |
| 363 | - | CommonAudioPoolSize=512 |
| 363 | + | |
| 364 | RelevantTimeout=5.0 | |
| 365 | SpawnPrioritySeconds=1.0 | |
| 366 | - | LowPassFilterResonance=0.9 |
| 366 | + | |
| 367 | NetServerMaxTickRate=30 | |
| 368 | LanServerMaxTickRate=35 | |
| 369 | DownloadManagers=IpDrv.HTTPDownload | |
| 370 | DownloadManagers=Engine.ChannelDownload | |
| 371 | NetConnectionClassName=IpDrv.TcpipConnection | |
| 372 | ||
| 373 | [IpServer.UdpServerQuery] | |
| 374 | GameName=ut | |
| 375 | ||
| 376 | [IpDrv.UdpBeacon] | |
| 377 | DoBeacon=True | |
| 378 | BeaconTime=0.50 | |
| 379 | BeaconTimeout=5.0 | |
| 380 | BeaconProduct=ut | |
| 381 | ServerBeaconPort=8777 | |
| 382 | BeaconPort=9777 | |
| 383 | ||
| 384 | [TextureStreaming] | |
| 385 | PoolSize=140 | |
| 386 | HysteresisLimit=20 | |
| 387 | DropMipLevelsLimit=16 | |
| 388 | StopIncreasingLimit=12 | |
| 389 | StopStreamingLimit=8 | |
| 390 | MinEvictSize=10 | |
| 391 | MinFudgeFactor=1 | |
| 392 | FudgeFactorIncreaseRateOfChange=0.5 | |
| 393 | FudgeFactorDecreaseRateOfChange=-0.4 | |
| 394 | MinRequestedMipsToConsider=11 | |
| 395 | MinTimeToGuaranteeMinMipCount=2 | |
| 396 | MaxTimeToGuaranteeMinMipCount=12 | |
| 397 | UseTextureFileCache=TRUE | |
| 398 | LoadMapTimeLimit=5.0 | |
| 399 | LightmapStreamingFactor=0.04 | |
| 400 | ShadowmapStreamingFactor=0.04 | |
| 401 | MaxLightmapRadius=2000.0 | |
| 402 | AllowStreamingLightmaps=True | |
| 403 | TextureFileCacheBulkDataAlignment=1 | |
| 404 | ||
| 405 | [StreamByURL] | |
| 406 | PostLoadPause=6.0 | |
| 407 | ||
| 408 | [UnrealEd.EditorEngine] | |
| 409 | LocalPlayerClassName=UnrealEd.EditorPlayer | |
| 410 | bSubtitlesEnabled=True | |
| 411 | GridEnabled=True | |
| 412 | SnapScaleEnabled=True | |
| 413 | ScaleGridSize=5 | |
| 414 | SnapVertices=False | |
| 415 | SnapDistance=10.000000 | |
| 416 | GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
| 417 | RotGridEnabled=True | |
| 418 | RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
| 419 | GameCommandLine=-log | |
| 420 | FOVAngle=90.000000 | |
| 421 | GodMode=True | |
| 422 | AutoSaveDir=..\..\AliceGame\Autosaves | |
| 423 | InvertWidgetZAxis=True | |
| 424 | UseAxisIndicator=True | |
| 425 | MatineeCurveDetail=0.1 | |
| 426 | Client=WinDrv.WindowsClient | |
| 427 | CurrentGridSz=4 | |
| 428 | bUseMayaCameraControls=True | |
| 429 | bPrefabsLocked=True | |
| 430 | HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
| 431 | EditorOnlyContentPackages=EditorMeshes | |
| 432 | EditorOnlyContentPackages=EditorMaterials | |
| 433 | EditorOnlyContentPackages=EditorResources | |
| 434 | EditPackagesInPath=..\..\Development\Src | |
| 435 | EditPackages=Core | |
| 436 | EditPackages=Engine | |
| 437 | EditPackages=GameFramework | |
| 438 | EditPackages=UnrealEd | |
| 439 | EditPackages=IpDrv | |
| 440 | EditPackages=OnlineSubsystemPC | |
| 441 | EditPackages=OnlineSubsystemGameSpy | |
| 442 | EditPackages=OnlineSubsystemLive | |
| 443 | EditPackages=OnlineSubsystemSteamworks | |
| 444 | bBuildReachSpecs=FALSE | |
| 445 | EditPackages=Kynapse | |
| 446 | EditPackages=KynapseEditor | |
| 447 | EditPackages=GFxUI | |
| 448 | EditPackages=GFxUIEditor | |
| 449 | EditPackagesOutPath=..\..\AliceGame\Script | |
| 450 | FRScriptOutputPath=..\..\AliceGame\ScriptFinalRelease | |
| 451 | EditPackages=AliceGame | |
| 452 | InEditorGameURLOptions= | |
| 453 | ||
| 454 | [UnrealEd.UnrealEdEngine] | |
| 455 | AutoSaveIndex=0 | |
| 456 | PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
| 457 | PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
| 458 | PackagesToBeFullyLoadedAtStartup=EditorResources | |
| 459 | PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
| 460 | PackagesToBeFullyLoadedAtStartup=EngineFonts | |
| 461 | PackagesToBeFullyLoadedAtStartup=EngineResources | |
| 462 | PackagesToBeFullyLoadedAtStartup=DefaultUISkin | |
| 463 | PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | |
| 464 | bSmoothFrameRate=TRUE | |
| 465 | MinSmoothedFrameRate=22.000000 | |
| 466 | MaxSmoothedFrameRate=31.000000 | |
| 467 | bBuildReachSpecs=FALSE | |
| 468 | ||
| 469 | [Engine.DataStoreClient] | |
| 470 | GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
| 471 | GlobalDataStoreClasses=Engine.UIDataStore_Images | |
| 472 | GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
| 473 | GlobalDataStoreClasses=Engine.CurrentGameDataStore | |
| 474 | ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused | |
| 475 | GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
| 476 | GlobalDataStoreClasses=Engine.UIDataStore_Color | |
| 477 | GlobalDataStoreClasses=Engine.UIDataStore_Gamma | |
| 478 | GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
| 479 | GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | |
| 480 | ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias | |
| 481 | PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore | |
| 482 | ||
| 483 | [Engine.UIDataStore_SessionSettings] | |
| 484 | SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo | |
| 485 | ||
| 486 | [DevOptions.Shaders] | |
| 487 | AutoReloadChangedShaders=True | |
| 488 | bAllowMultiThreadedShaderCompile=True | |
| 489 | NumUnusedShaderCompilingThreads=4 | |
| 490 | ThreadedShaderCompileThreshold=4 | |
| 491 | bDumpShaderPDBs=False | |
| 492 | bPromptToRetryFailedShaderCompiles=True | |
| 493 | ||
| 494 | [DevOptions.Debug] | |
| 495 | ShowSelectedLightmap=False | |
| 496 | ||
| 497 | [StatNotifyProviders] | |
| 498 | BinaryFileStatNotifyProvider=true | |
| 499 | XmlStatNotifyProvider=false | |
| 500 | CsvStatNotifyProvider=false | |
| 501 | StatsNotifyProvider_UDP=true | |
| 502 | PIXNamedCounterProvider=false | |
| 503 | ||
| 504 | [StatNotifyProviders.StatNotifyProvider_UDP] | |
| 505 | ListenPort=13000 | |
| 506 | ||
| 507 | [RemoteControl] | |
| 508 | SuppressRemoteControlAtStartup=False | |
| 509 | - | NumUnusedShaderCompilingThreads=6 |
| 509 | + | |
| 510 | - | ThreadedShaderCompileThreshold=1 |
| 510 | + | |
| 511 | PurgeLogsDays=3 | |
| 512 | ||
| 513 | [AnimationCompression] | |
| 514 | DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys | |
| 515 | TranslationCompressionFormat=0 | |
| 516 | RotationCompressionFormat=1 | |
| 517 | AlternativeCompressionThreshold=1.f | |
| 518 | ForceRecompression=False | |
| 519 | bOnlyCheckForMissingSkeletalMeshes=False | |
| 520 | ||
| 521 | [IpDrv.OnlineSubsystemCommonImpl] | |
| 522 | MaxLocalTalkers=1 | |
| 523 | MaxRemoteTalkers=16 | |
| 524 | bIsUsingSpeechRecognition=false | |
| 525 | ||
| 526 | [IpDrv.OnlineGameInterfaceImpl] | |
| 527 | LanAnnouncePort=14001 | |
| 528 | LanQueryTimeout=5.0 | |
| 529 | ||
| 530 | [OnlineSubsystemLive.OnlineSubsystemLive] | |
| 531 | LiveSystemLinkPort=14000 | |
| 532 | LanAnnouncePort=14001 | |
| 533 | VoiceNotificationDelta=0.2 | |
| 534 | ||
| 535 | [Engine.StaticMeshCollectionActor] | |
| 536 | bCookOutStaticMeshActors=TRUE | |
| 537 | MaxStaticMeshComponents=100 | |
| 538 | ||
| 539 | [Engine.StaticLightCollectionActor] | |
| 540 | bCookOutStaticLightActors=TRUE | |
| 541 | MaxLightComponents=100 | |
| 542 | ||
| 543 | [LiveSock] | |
| 544 | bUseVDP=True | |
| 545 | bUseSecureConnections=true | |
| 546 | MaxDgramSockets=64 | |
| 547 | MaxStreamSockets=16 | |
| 548 | DefaultRecvBufsizeInK=256 | |
| 549 | DefaultSendBufsizeInK=256 | |
| 550 | ||
| 551 | [CustomStats] | |
| 552 | LD=Streaming fudge factor | |
| 553 | LD=FrameTime | |
| 554 | LD=Terrain Foliage Time | |
| 555 | LD=Foliage Render Time | |
| 556 | LD=Terrain Smooth Time | |
| 557 | LD=Terrain Render Time | |
| 558 | LD=Decal Render Time | |
| 559 | LD=Terrain Triangles | |
| 560 | LD=Foliage Instances | |
| 561 | LD=Decal Triangles | |
| 562 | LD=Decal Draw Calls | |
| 563 | LD=Static Mesh Tris | |
| 564 | LD=Skel Mesh Tris | |
| 565 | LD=Skel Verts CPU Skin | |
| 566 | LD=Skel Verts GPU Skin | |
| 567 | LD=30+ FPS | |
| 568 | LD=Total CPU rendering time | |
| 569 | LD=Total GPU rendering time | |
| 570 | LD=Occluded primitives | |
| 571 | LD=Projected shadows | |
| 572 | LD=Visible static mesh elements | |
| 573 | LD=Visible dynamic primitives | |
| 574 | LD=Texture Pool Size | |
| 575 | LD=Physical Memory Used | |
| 576 | LD=Virtual Memory Used | |
| 577 | LD=Audio Memory Used | |
| 578 | LD=Texture Memory Used | |
| 579 | LD=360 Texture Memory Used | |
| 580 | LD=Animation Memory | |
| 581 | LD=Vertex Lighting Memory | |
| 582 | LD=StaticMesh Vertex Memory | |
| 583 | LD=StaticMesh Index Memory | |
| 584 | LD=SkeletalMesh Vertex Memory | |
| 585 | LD=SkeletalMesh Index Memory | |
| 586 | LD=Decal Vertex Memory | |
| 587 | LD=Decal Index Memory | |
| 588 | LD=Decal Interaction Memory | |
| 589 | MEMLEAN=Virtual Memory Used | |
| 590 | MEMLEAN=Audio Memory Used | |
| 591 | MEMLEAN=Animation Memory | |
| 592 | MEMLEAN=FaceFX Cur Mem | |
| 593 | MEMLEAN=Vertex Lighting Memory | |
| 594 | MEMLEAN=StaticMesh Vertex Memory | |
| 595 | MEMLEAN=StaticMesh Index Memory | |
| 596 | MEMLEAN=SkeletalMesh Vertex Memory | |
| 597 | MEMLEAN=SkeletalMesh Index Memory | |
| 598 | MEMLEAN=Decal Vertex Memory | |
| 599 | MEMLEAN=Decal Index Memory | |
| 600 | MEMLEAN=Decal Interaction Memory | |
| 601 | MEMLEAN=VertexShader Memory | |
| 602 | MEMLEAN=PixelShader Memory | |
| 603 | GameThread=Async Loading Time | |
| 604 | GameThread=Audio Update Time | |
| 605 | GameThread=FrameTime | |
| 606 | GameThread=HUD Time | |
| 607 | GameThread=Input Time | |
| 608 | GameThread=Kismet Time | |
| 609 | GameThread=Move Actor Time | |
| 610 | GameThread=RHI Game Tick | |
| 611 | GameThread=RedrawViewports | |
| 612 | GameThread=Script time | |
| 613 | GameThread=Tick Time | |
| 614 | GameThread=Update Components Time | |
| 615 | GameThread=World Tick Time | |
| 616 | GameThread=Async Work Wait | |
| 617 | GameThread=PerFrameCapture | |
| 618 | GameThread=DynamicLightEnvComp Tick | |
| 619 | ||
| 620 | [MemorySplitClassesToTrack] | |
| 621 | Class=AnimSequence | |
| 622 | Class=AudioComponent | |
| 623 | Class=AudioDevice | |
| 624 | Class=BrushComponent | |
| 625 | Class=CylinderComponent | |
| 626 | Class=DecalComponent | |
| 627 | Class=DecalManager | |
| 628 | Class=DecalMaterial | |
| 629 | Class=Font | |
| 630 | Class=Level | |
| 631 | Class=Material | |
| 632 | Class=MaterialInstanceConstant | |
| 633 | Class=MaterialInstanceTimeVarying | |
| 634 | Class=Model | |
| 635 | Class=ModelComponent | |
| 636 | Class=MorphTarget | |
| 637 | Class=NavigationMeshBase | |
| 638 | Class=ParticleModule | |
| 639 | Class=ParticleSystemComponent | |
| 640 | Class=PathNode | |
| 641 | Class=ProcBuilding_SimpleLODActor | |
| 642 | Class=RB_BodyInstance | |
| 643 | Class=RB_BodySetup | |
| 644 | Class=ReachSpec | |
| 645 | Class=Sequence | |
| 646 | Class=SkeletalMesh | |
| 647 | Class=SkeletalMeshComponent | |
| 648 | Class=SoundCue | |
| 649 | Class=SoundNode | |
| 650 | Class=SoundNodeWave | |
| 651 | Class=StaticMesh | |
| 652 | Class=StaticMeshActor | |
| 653 | Class=StaticMeshCollectionActor | |
| 654 | Class=StaticMeshComponent | |
| 655 | Class=Terrain | |
| 656 | Class=TerrainComponent | |
| 657 | Class=Texture2D | |
| 658 | Class=UIRoot | |
| 659 | ||
| 660 | [MemLeakCheckExtraExecsToRun] | |
| 661 | Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo | |
| 662 | Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo | |
| 663 | Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo | |
| 664 | Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo | |
| 665 | Cmd=obj list class=Level -ALPHASORT -DetailedInfo | |
| 666 | Cmd=lightenv list volumes | |
| 667 | Cmd=lightenv list transition | |
| 668 | Cmd=ListThreads | |
| 669 | ||
| 670 | [ConfigCoalesceFilter] | |
| 671 | FilterOut=AliceEngine.ini | |
| 672 | FilterOut=AliceEditor.ini | |
| 673 | FilterOut=AliceInput.ini | |
| 674 | FilterOut=AliceLightmass.ini | |
| 675 | FilterOut=AliceGame.ini | |
| 676 | FilterOut=AliceUI.ini | |
| 677 | FilterOut=AliceCompat.ini | |
| 678 | FilterOut=AliceEditorKeyBindings.ini | |
| 679 | FilterOut=AliceEditorUserSettings.ini | |
| 680 | FilterOut=Descriptions.int | |
| 681 | FilterOut=Editor.int | |
| 682 | FilterOut=EditorTips.int | |
| 683 | FilterOut=UnrealEd.int | |
| 684 | FilterOut=WinDrv.int | |
| 685 | FilterOut=XWindow.int | |
| 686 | ||
| 687 | [TaskPerfTracking] | |
| 688 | bUseTaskPerfTracking=TRUE | |
| 689 | RemoteConnectionIP=10.1.10.83 | |
| 690 | ConnectionString=Provider=sqloledb;Data Source=DB-04;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes | |
| 691 | RemoteConnectionStringOverride=Data Source=DB-04;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn | |
| 692 | ||
| 693 | [TaskPerfMemDatabase] | |
| 694 | bUseTaskPerfMemDatabase=TRUE | |
| 695 | RemoteConnectionIP=10.1.10.83 | |
| 696 | ConnectionString=Provider=sqloledb;Data Source=DEVDB-02;Initial Catalog=PerfMem;Trusted_Connection=Yes | |
| 697 | RemoteConnectionStringOverride=Data Source=DEVDB-02;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn | |
| 698 | ||
| 699 | [MemoryPools] | |
| 700 | FLightPrimitiveInteractionInitialBlockSize=3000 | |
| 701 | FModShadowPrimitiveInteractionInitialBlockSize=512 | |
| 702 | FBestFitAllocatorFMemoryChunkInitialBlockSize=3900 | |
| 703 | FMallocGcmFFreeEntryInitialBlockSize=540 | |
| 704 | FPS3RHIVertexDeclarationInitialBlockSize=100 | |
| 705 | FPS3RHISamplerStateInitialBlockSize=3560 | |
| 706 | FPS3RHIVertexBufferInitialBlockSize=1040 | |
| 707 | FPS3RHIIndexBufferInitialBlockSize=640 | |
| 708 | FPrimitiveSceneInfoInitialBlockSize=1700 | |
| 709 | FStaticMeshSceneProxyInitialBlockSize=1530 | |
| 710 | FParticleSystemSceneProxyInitialBlockSize=300 | |
| 711 | FOctreeNodeInitialBlockSize=6000 | |
| 712 | ||
| 713 | [SystemSettings] | |
| 714 | StaticDecals=True | |
| 715 | DynamicDecals=True | |
| 716 | UnbatchedDecals=True | |
| 717 | DecalCullDistanceScale=1.000000 | |
| 718 | DynamicLights=True | |
| 719 | DynamicShadows=True | |
| 720 | LightEnvironmentShadows=True | |
| 721 | CompositeDynamicLights=False | |
| 722 | SHSecondaryLighting=True | |
| 723 | DirectionalLightmaps=True | |
| 724 | MotionBlur=True | |
| 725 | MotionBlurPause=True | |
| 726 | DepthOfField=True | |
| 727 | AmbientOcclusion=True | |
| 728 | Bloom=True | |
| 729 | UseHighQualityBloom=True | |
| 730 | Distortion=True | |
| 731 | FilteredDistortion=True | |
| 732 | DropParticleDistortion=False | |
| 733 | SpeedTreeLeaves=True | |
| 734 | SpeedTreeFronds=True | |
| 735 | OnlyStreamInTextures=False | |
| 736 | LensFlares=True | |
| 737 | FogVolumes=True | |
| 738 | FloatingPointRenderTargets=True | |
| 739 | OneFrameThreadLag=True | |
| 740 | UseVsync=True | |
| 741 | UpscaleScreenPercentage=True | |
| 742 | Fullscreen=True | |
| 743 | AllowD3D10=False | |
| 744 | AllowRadialBlur=True | |
| 745 | SkeletalMeshLODBias=0 | |
| 746 | ParticleLODBias=0 | |
| 747 | DetailMode=2 | |
| 748 | ShadowFilterQualityBias=2147483647 | |
| 749 | MaxAnisotropy=16 | |
| 750 | MaxMultisamples=4 | |
| 751 | MinShadowResolution=32 | |
| 752 | MinPreShadowResolution=32 | |
| 753 | MaxShadowResolution=512 | |
| 754 | MaxWholeSceneDominantShadowResolution=2048 | |
| 755 | ShadowFadeResolution=2048 | |
| 756 | PreShadowFadeResolution=32 | |
| 757 | ShadowFadeExponent=0.250000 | |
| 758 | ResX=1920 | |
| 759 | ResY=1200 | |
| 760 | ScreenPercentage=100.000000 | |
| 761 | SceneCaptureStreamingMultiplier=1.000000 | |
| 762 | FoliageDrawRadiusMultiplier=1.000000 | |
| 763 | ShadowTexelsPerPixel=2.000000 | |
| 764 | PreShadowResolutionFactor=1.000000 | |
| 765 | bEnableVSMShadows=False | |
| 766 | bEnableBranchingPCFShadows=False | |
| 767 | bAllowHardwareShadowFiltering=True | |
| 768 | bAllowBetterModulatedShadows=True | |
| 769 | bEnableForegroundShadowsOnWorld=True | |
| 770 | bEnableForegroundSelfShadowing=False | |
| 771 | bAllowWholeSceneDominantShadows=True | |
| 772 | ShadowFilterRadius=2.000000 | |
| 773 | ShadowDepthBias=0.012000 | |
| 774 | CSMSplitPenumbraScale=0.500000 | |
| 775 | - | ShadowFadeResolution=512 |
| 775 | + | |
| 776 | - | PreShadowFadeResolution=64 |
| 776 | + | |
| 777 | UnbuiltWholeSceneDynamicShadowRadius=20000.000000 | |
| 778 | UnbuiltNumWholeSceneDynamicShadowCascades=3 | |
| 779 | - | ResY=1080 |
| 779 | + | |
| 780 | bAllowFracturedDamage=True | |
| 781 | NumFracturedPartsScale=1.000000 | |
| 782 | FractureDirectSpawnChanceScale=1.000000 | |
| 783 | FractureRadialSpawnChanceScale=1.000000 | |
| 784 | FractureCullDistanceScale=1.000000 | |
| 785 | bForceCPUAccessToGPUSkinVerts=false | |
| 786 | bDisableSkeletalInstanceWeights=false | |
| 787 | ApexLODResourceBudget=1000000020040877300000.000000 | |
| 788 | ApexDestructionMaxChunkIslandCount=150 | |
| 789 | ApexDestructionMaxChunkIslandCountHigh=500 | |
| 790 | - | bEnableForegroundSelfShadowing=True |
| 790 | + | |
| 791 | TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 792 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 793 | TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 794 | TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 795 | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 796 | TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 797 | TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 798 | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 799 | TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 800 | TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 801 | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 802 | TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 803 | TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 804 | TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 805 | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 806 | TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 807 | TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 808 | TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 809 | TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) | |
| 810 | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 811 | TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 812 | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 813 | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 814 | TEXTUREGROUP_WorldImportant=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 815 | TEXTUREGROUP_WorldImportantNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 816 | TEXTUREGROUP_WorldImportantSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 817 | DynamicTonemapping=True | |
| 818 | TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 819 | ||
| 820 | [SystemSettingsEditor] | |
| 821 | bEnableForegroundSelfShadowing=False | |
| 822 | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
| 823 | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
| 824 | ResX=1280 | |
| 825 | ResY=720 | |
| 826 | TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 827 | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 828 | TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 829 | TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0) | |
| 830 | TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1) | |
| 831 | TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0) | |
| 832 | TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3) | |
| 833 | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 834 | TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) | |
| 835 | TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=4096,LODBias=0) | |
| 836 | TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=2048,LODBias=0) | |
| 837 | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) | |
| 838 | TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) | |
| 839 | TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 840 | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 841 | TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 842 | TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 843 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 844 | TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=0) | |
| 845 | TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0) | |
| 846 | TEXTUREGROUP_WorldImportant=(MinLODSize=256,MaxLODSize=2048,LODBias=0) | |
| 847 | TEXTUREGROUP_WorldImportantNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) | |
| 848 | TEXTUREGROUP_WorldImportantSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) | |
| 849 | ||
| 850 | [SystemSettingsSplitScreen2] | |
| 851 | bAllowWholeSceneDominantShadows=False | |
| 852 | ||
| 853 | [Engine.PhysicsLODVerticalDestructible] | |
| 854 | MaxDynamicChunkCount=5000 | |
| 855 | DebrisLifetime=60.0 | |
| 856 | ||
| 857 | [Engine.PhysicsLODVerticalEmitter] | |
| 858 | ParticlePercentage=100 | |
| 859 | ||
| 860 | [Engine.OnlineSubsystem] | |
| 861 | +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | |
| 862 | AsyncMinCompletionTime=0.0 | |
| 863 | ||
| 864 | [Engine.OnlineRecentPlayersList] | |
| 865 | MaxRecentPlayers=100 | |
| 866 | MaxRecentParties=5 | |
| 867 | ||
| 868 | [VoIP] | |
| 869 | VolumeThreshold=0.2 | |
| 870 | bHasVoiceEnabled=true | |
| 871 | ||
| 872 | [FullScreenMovie] | |
| 873 | bForceNoMovies=FALSE | |
| 874 | - | MaxDynamicChunkCount=2000 |
| 874 | + | |
| 875 | - | DebrisLifetime=90.0 |
| 875 | + | |
| 876 | ; Startup movies order: legal spiel=> EA logo => licensors(?) => Spicy logo => looping until title screen comes up | |
| 877 | StartupMovies=Intro_EA.bik | |
| 878 | StartupMovies=Intro_SH.bik | |
| 879 | StartupMovies=TechLogo_Short.bik | |
| 880 | ;PCStartupMovies=Intro_Nvidia.bik | |
| 881 | LoopingStartupMovies=LoadingMovie.bik | |
| 882 | ;+SkippableMovies=Intro_Nvidia.bik | |
| 883 | AlwaysLoadedMovies=LoadingMovie | |
| 884 | LoadMapMovies=LoadingMovie | |
| 885 | bShouldStopMovieAtEndOfLoadMap=True | |
| 886 | DelayCountAfterMapLoaded=60 | |
| 887 | ForceFadingInDuration=0.0 | |
| 888 | LoadingTextX=570.0 | |
| 889 | LoadingTextY=120.0 | |
| 890 | SkipEALogoTime=6.0 | |
| 891 | ||
| 892 | [IPDrv.WebConnection] | |
| 893 | MaxValueLength=512 | |
| 894 | MaxLineLength=4096 | |
| 895 | ||
| 896 | [IPDrv.WebServer] | |
| 897 | ApplicationPaths[0]=/ServerAdmin | |
| 898 | ApplicationPaths[1]=/images | |
| 899 | ;;Applications[0]=UWeb.HelloWeb | |
| 900 | ;;ApplicationPaths[0]=/Hello | |
| 901 | ListenPort=80 | |
| 902 | MaxConnections=18 | |
| 903 | ExpirationSeconds=86400 | |
| 904 | bEnabled=false | |
| 905 | ||
| 906 | [IPDrv.WebResponse] | |
| 907 | IncludePath=/Web | |
| 908 | CharSet=iso-8859-1 | |
| 909 | ||
| 910 | [TextureTracking] | |
| 911 | #TextureName=T_GD_Traffic_Crosswalk_01 | |
| 912 | ||
| 913 | [AnimNotify] | |
| 914 | Trail_MaxSampleRate=200.0 | |
| 915 | ||
| 916 | [Engine.UIDataStore_OnlinePlayerData] | |
| 917 | PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList | |
| 918 | ||
| 919 | [Engine.LocalPlayer] | |
| 920 | OverridePPRecoveryTime=1.0 | |
| 921 | ||
| 922 | [MobileSupport] | |
| 923 | bShouldCachePVRTCTextures=False | |
| 924 | bShouldFlattenMaterials=False | |
| 925 | FlattenedTextureResolutionBias=1 | |
| 926 | ||
| 927 | [Configuration] | |
| 928 | ||
| 929 | [Engine.FilesToNotCacheToHD] | |
| 930 | File=C1_111.BIK | |
| 931 | File=SOTD.BIK | |
| 932 | File=C1_116.BIK | |
| 933 | File=C3_315.BIK | |
| 934 | File=C1_1103.BIK | |
| 935 | File=C2_2102.BIK | |
| 936 | File=C4_BM.BIK | |
| 937 | File=C5_BM.BIK | |
| 938 | File=C2_223.BIK | |
| 939 | File=C3_312.BIK | |
| 940 | File=C4_412.BIK | |
| 941 | File=C3_3101.BIK | |
| 942 | File=C6_614.BIK | |
| 943 | File=C3_BM.BIK | |
| 944 | File=C4_482.BIK | |
| 945 | File=C2_2101.BIK | |
| 946 | File=C2_243.BIK | |
| 947 | File=C6_617.BIK | |
| 948 | File=C2_233.BIK | |
| 949 | File=C6_6111.BIK | |
| 950 | File=C1_BM.BIK | |
| 951 | File=C2_BM.BIK | |
| 952 | ||
| 953 | [Windows.StandardUser] | |
| 954 | MyDocumentsSubDirName=Alice Madness Returns | |
| 955 | MyDocumentsFSubDirName=Alice Retour au pays de la folie | |
| 956 | ||
| 957 | [DebugInfo] | |
| 958 | BuildTag=DefaultUser | |
| 959 | ShowKismetLog=FALSE | |
| 960 | ShowScreenLog=FALSE | |
| 961 | HideDynamicTonemapping=FALSE | |
| 962 | ||
| 963 | [AliceGame.AliceGameEngine] | |
| 964 | Alice1Path=..\..\..\Alice1\bin | |
| 965 | GIsSpecialPCEdition=FALSE | |
| 966 | ||
| 967 | [IniVersion] | |
| 968 | 0=1303759912.000000 | |
| 969 | 1=1302650374.000000 | |
| 970 | ||
| 971 | [AppCompat] | |
| 972 | MeasuredCPUScore=-1.000000 | |
| 973 | CompatLevelComposite=4 | |
| 974 | CompatLevelCPU=5 | |
| 975 | CompatLevelGPU=4 |