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var shots;
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function on_ragebot_fire() 
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{
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  if(shots < 3) 
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  {
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   shots++;  
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   UI.SetValue( "Rage", "GENERAL", "Exploits", "Doubletap", true);
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  }
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  else   
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  {
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  UI.SetValue( "Rage", "GENERAL", "Exploits", "Doubletap", false);
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  shots = 0;
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 } 
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 }  
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 shots++; 
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function Main()
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{ 
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  Global.RegisterCallback("ragebot_fire", "on_ragebot_fire");
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}
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Main();