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Dec 9th, 2019
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  1. var shots;
  2.  
  3. function on_ragebot_fire()
  4. {
  5. if(shots < 3)
  6. {
  7. shots++;
  8. UI.SetValue( "Rage", "GENERAL", "Exploits", "Doubletap", true);
  9. }
  10. else
  11. {
  12. UI.SetValue( "Rage", "GENERAL", "Exploits", "Doubletap", false);
  13. shots = 0;
  14. }
  15. shots++;
  16. }
  17.  
  18. function Main()
  19. {
  20. Global.RegisterCallback("ragebot_fire", "on_ragebot_fire");
  21. }
  22. Main();
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