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- local function API_Check()
- if Drawing == nil then
- return "No"
- else
- return "Yes"
- end
- end
- local Find_Required = API_Check()
- if Find_Required == "No" then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Incarcerated";
- Text = "ESP script could not be loaded because your exploit is unsupported.";
- Duration = math.huge;
- Button1 = "OK"
- })
- return
- end
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local UserInputService = game:GetService("UserInputService")
- local Camera = workspace.CurrentCamera
- local Typing = false
- _G.SendNotifications = true -- If set to true then the script would notify you frequently on any changes applied and when loaded / errored. (If a game can detect this, it is recommended to set it to false)
- _G.DefaultSettings = false -- If set to true then the ESP script would run with default settings regardless of any changes you made.
- _G.TeamCheck = false -- If set to true then the script would create ESP only for the enemy team members.
- _G.ESPVisible = true -- If set to true then the ESP will be visible and vice versa.
- _G.TextColor = Color3.fromRGB(255, 80, 10) -- The color that the boxes would appear as.
- _G.TextSize = 14 -- The size of the text.
- _G.Center = true -- If set to true then the script would be located at the center of the label.
- _G.Outline = true -- If set to true then the text would have an outline.
- _G.OutlineColor = Color3.fromRGB(0, 0, 0) -- The outline color of the text.
- _G.TextTransparency = 0.7 -- The transparency of the text.
- _G.TextFont = Drawing.Fonts.UI -- The font of the text. (UI, System, Plex, Monospace)
- _G.DisableKey = Enum.KeyCode.Q -- The key that disables / enables the ESP.
- local function CreateESP()
- for _, v in next, Players:GetPlayers() do
- if v.Name ~= Players.LocalPlayer.Name then
- local ESP = Drawing.new("Text")
- RunService.RenderStepped:Connect(function()
- if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
- local Vector, OnScreen = Camera:WorldToViewportPoint(workspace[v.Name]:WaitForChild("Head", math.huge).Position)
- ESP.Size = _G.TextSize
- ESP.Center = _G.Center
- ESP.Outline = _G.Outline
- ESP.OutlineColor = _G.OutlineColor
- ESP.Color = _G.TextColor
- ESP.Transparency = _G.TextTransparency
- ESP.Font = _G.TextFont
- if OnScreen == true then
- local Part1 = workspace:WaitForChild(v.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position
- local Part2 = workspace:WaitForChild(Players.LocalPlayer.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position or 0
- local Dist = (Part1 - Part2).Magnitude
- ESP.Position = Vector2.new(Vector.X, Vector.Y - 25)
- ESP.Text = ("("..tostring(math.floor(tonumber(Dist)))..") "..v.Name.." ["..workspace[v.Name].Humanoid.Health.."]")
- if _G.TeamCheck == true then
- if Players.LocalPlayer.Team ~= v.Team then
- ESP.Visible = _G.ESPVisible
- else
- ESP.Visible = false
- end
- else
- ESP.Visible = _G.ESPVisible
- end
- else
- ESP.Visible = false
- end
- else
- ESP.Visible = false
- end
- end)
- Players.PlayerRemoving:Connect(function()
- ESP.Visible = false
- end)
- end
- end
- Players.PlayerAdded:Connect(function(Player)
- Player.CharacterAdded:Connect(function(v)
- if v.Name ~= Players.LocalPlayer.Name then
- local ESP = Drawing.new("Text")
- RunService.RenderStepped:Connect(function()
- if workspace:FindFirstChild(v.Name) ~= nil and workspace[v.Name]:FindFirstChild("HumanoidRootPart") ~= nil then
- local Vector, OnScreen = Camera:WorldToViewportPoint(workspace[v.Name]:WaitForChild("Head", math.huge).Position)
- ESP.Size = _G.TextSize
- ESP.Center = _G.Center
- ESP.Outline = _G.Outline
- ESP.OutlineColor = _G.OutlineColor
- ESP.Color = _G.TextColor
- ESP.Transparency = _G.TextTransparency
- if OnScreen == true then
- local Part1 = workspace:WaitForChild(v.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position
- local Part2 = workspace:WaitForChild(Players.LocalPlayer.Name, math.huge):WaitForChild("HumanoidRootPart", math.huge).Position or 0
- local Dist = (Part1 - Part2).Magnitude
- ESP.Position = Vector2.new(Vector.X, Vector.Y - 25)
- ESP.Text = ("("..tostring(math.floor(tonumber(Dist)))..") "..v.Name.." ["..workspace[v.Name].Humanoid.Health.."]")
- if _G.TeamCheck == true then
- if Players.LocalPlayer.Team ~= Player.Team then
- ESP.Visible = _G.ESPVisible
- else
- ESP.Visible = false
- end
- else
- ESP.Visible = _G.ESPVisible
- end
- else
- ESP.Visible = false
- end
- else
- ESP.Visible = false
- end
- end)
- Players.PlayerRemoving:Connect(function()
- ESP.Visible = false
- end)
- end
- end)
- end)
- end
- if _G.DefaultSettings == true then
- _G.TeamCheck = false
- _G.ESPVisible = true
- _G.TextColor = Color3.fromRGB(40, 90, 255)
- _G.TextSize = 14
- _G.Center = true
- _G.Outline = false
- _G.OutlineColor = Color3.fromRGB(0, 0, 0)
- _G.DisableKey = Enum.KeyCode.Q
- _G.TextTransparency = 0.75
- end
- UserInputService.TextBoxFocused:Connect(function()
- Typing = true
- end)
- UserInputService.TextBoxFocusReleased:Connect(function()
- Typing = false
- end)
- UserInputService.InputBegan:Connect(function(Input)
- if Input.KeyCode == _G.DisableKey and Typing == false then
- _G.ESPVisible = not _G.ESPVisible
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Incarcerated";
- Text = "The ESP's visibility is now set to "..tostring(_G.ESPVisible)..".";
- Duration = 5;
- })
- end
- end
- end)
- local Success, Errored = pcall(function()
- CreateESP()
- end)
- if Success and not Errored then
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Incarcerated";
- Text = "ESP script has successfully loaded.";
- Duration = 5;
- })
- end
- elseif Errored and not Success then
- if _G.SendNotifications == true then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Incarcerated";
- Text = "ESP script has errored while loading, please check the developer console! (F9)";
- Duration = 5;
- })
- end
- TestService:Message("The ESP script has errored, please notify Exunys with the following information :")
- warn(Errored)
- print("!! IF THE ERROR IS A FALSE POSITIVE (says that a player cannot be found) THEN DO NOT BOTHER !!")
- end
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