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https://pastebin.com/9uhYHjTF
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Use Family Guys Selfboot Pack v1.4 32-bit Edition and TOSEC GDI files to ensure you are working with quality files. Simply open the 1ST_READ.BIN with a hex tool and look for this string 1032 0D8B and replace it with 0800 0D8B and run binpatch.exe with all options unchecked but changed LBA value to 45000 on DP2 files 2_DP.BIN, MAIGO.BIN, SG_DPLDR.BIN to crack protection of GDI files. BTW this hack also works for Super Puzzle Fighter 2 X to get it selfbooting and has similar DIP switches to alter as they are "Arcade Perfect" ports of the CPS2 boards.
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Thanks goes out to NRG for the help cracking this one, updated by atreyu187 of ReviveDC/DCCM on 1/24/2013
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Super Street Fighter II X: Grandmaster Challenge for Matching Service
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for Sega Dreamcast (Japan)
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*************************************
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* Secrets/Dip Switch Menu FAQ v 0.1 *
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*************************************
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August 30, 2001
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Written by Marauder 
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Sega Dreamcast is (c) Sega Co.
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Street Fighter is (c) Capcom Co., Ltd.
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Table of Contents
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=================
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Introduction
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Notation
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Secrets Guide
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Dip Switch Menu Guide
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Acknowledgements
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Revision History
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Introduction
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============
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  Super Street Fighter II X: Grandmaster Challenge for Matching Service
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(SSF2X) is an arcade-perfect port for Sega Dreamcast which is only available 
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in Japan.  The North American arcade version is called "Super Street Fighter 
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II Turbo."  One of the great features of the DC port is the hidden dip switch
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menu which allows you to tweak all kinds of settings, including the option 
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of enabling English victory quotes and endings.
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  This document is a guide to secrets and the dip switch menu contained in 
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Super Street Fighter II X for Sega Dreamcast.
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Notation
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========
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LP      Light Punch, or Jab (initially assigned to X on the DC controller)
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MP      Medium Punch, or Strong (initially assigned to Y)
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HP      Hard Punch, or Fierce (initially assigned to L/Z)
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LK      Light Kick, or Short (initially assigned to A)
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MK      Medium Kick, or Forward (initially assigned to B)
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HK      Hard Kick, or Roundhouse (initially assigned to R/C)
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Secrets Guide
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=============
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Select the SSF2 (Super) version of a character
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----------------------------------------------
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  Highlight the desired character, press LP, enter the corresponding code
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from the list below, and press LP. When a character is selected with this 
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code, he appears in his original "Street Fighter II" colours.  In the 
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following list only, L means Left on the D-Pad, R means Right on the D-Pad,
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U means Up on the D-Pad, and D means Down on the D-Pad.
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Character               Code
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---------               ----
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Ryu                     RRRL 
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Ken                     LLLR 
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E. Honda                UUUD 
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Chun Li                 DDDU 
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Blanka                  RLLL 
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Zangief                 LRRR 
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Guile                   UDDD 
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Dhalsim                 DUUU 
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T. Hawk                 RRLL 
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Cammy                   UUDD 
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Dee Jay                 DDUU 
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Fei Long                LLRR 
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M.Bison (USA: Balrog)   RLLR 
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Balrog (USA: Vega)      LRRL 
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Sagat                   UDDU 
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Vega (USA: M. Bison)    DUUD
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Access EX Option Menu
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---------------------
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  To access the secret EX ("Extra") option menu, highlight "Options" at the
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main menu, hold down L (or Z on the arcade stick/fighting pad), and press A.
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For an English description of the options available in this menu, please 
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refer to my SSF2X Translation Guide.
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Unlock Dip Switch Menu
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----------------------
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  Finish the game with the "Turbo" (normal) version and "Super" (SSF2) 
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version of each character. At the main menu, highlight "Options", hold down 
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Y and press Start.
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Select Gouki
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------------
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  At the character selection screen, press START + LP + MP + HP 
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simultaneously.
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Select Shin Gouki
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-----------------
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  Enable the hidden dip switch menu. Change switch "28" (the switch in the 
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3rd row, 9th column) to "1".  At the character selection screen, 
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press START + LK + MK + HK simultaneously.  Unlike regular Gouki, Shin Gouki 
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has a double air fireball.
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Select Ten Gouki
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-----------------
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  Unlock the hidden dip switch menu. Set dip switches "27" and "28" to "1".
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Switch "27" is the switch in the 3rd row, 8th column. Switch "28" is the 
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switch in the 3rd, row, 9th column. At the character selection screen, 
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press START + MP + HP + MK + HK simultaneously.  Ten Gouki is like Shin Gouki, 
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except he also has the Shun Goku Satsu Super move.
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Dip Switch Menu Guide
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===================== 
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  To unlock the hidden dip switch menu, finish the game with the "Turbo" 
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(normal) version and "Super" (SSF2) version of each character. 
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  To access the dip switch menu, highlight "Options" at the main menu, hold 
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down Y and press START.  A screen containing a grid of zeroes and ones will 
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appear, where a zero represents an "off" switch and a one represents an 
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"on" switch.  The programmers have provided several preset configurations
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under the heading "Auto Setting", each of which is assigned to a date:
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1993/10/03 ver
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1994/02/23 ver
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1994/05/29 ver
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2000/12/22 ver
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????/??/?? ver
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  To select a preset configuration, highlight "Auto Setting", press A,
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highlight the desired date and press A again.  To set the dip switches
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manually, highlight "Manual Setting" and press A.
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  In this guide, the switches are represented by a hexadecimal grid:
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00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 
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10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 
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20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 
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30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 
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  For example, the switch in the third row and fifth column is represented by
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"24" and the switch in the second row and eleventh column is represented by
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"1a".  Many of switches' functions are unknown; a list of the known switches
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follows.  A description of each switch is given, and its behaviour when
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turned "off" or "on" is listed.
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Confirmed Switches
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------------------
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  All of the switches in the following table have been tested and confirmed.
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Switch  Description                    Off (0)          On (1)
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------  -----------                    -------          ------
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10      Darkened screen during Super   Disabled         Enabled
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11      Balrog's (USA: Vega) Super     (Note I)         (Note II)
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        Meter consumption
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19      Slowdown when stunned          Enabled          Disabled
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1b      Character portraits below      Enabled          Disabled
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        life meters                    
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1c      Character name colour          Blue             Yellow
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1d      Life meter transparency        Enabled          Disabled 
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1e      Survival mode                  Disabled         Enabled
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22      ?`s in arcade lineup           Enabled          Disabled 
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27      Ten Akuma                      Disabled         Enabled 
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                                                        (28 must also be on)
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28      Shin Akuma                     Disabled         Enabled
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2a      Language                       Japanese         English
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2f      Introduction type              SSF2X            SSF2 
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Note I:  Balrog's (USA: Vega) Super meter is only used when he grabs 
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         his opponent successfully during his super.  (Default)
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Note II: Balrog's (USA: Vega) Super meter gets consumed when touches the wall.
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Comments
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--------
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- When switch 19 is off, the game slows down when a player is stunned (not
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  dizzied) by a projectile such as Ryu's fireball or Guile's sonic boom.
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- When survival mode (switch 1e) is enabled, you have to fight all 16 
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  fighters in Arcade mode.  In this mode, players cannot continue or join in.
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- When switch 2f is off, the introduction movie and music are taken from the
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  arcade version of SSF2X.  When switch 2f is on, the intro movie and music 
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  are taken from the arcade version of SSF2.
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- The effects of switch 2a (language) on various parts of the game are:
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  Description           Off                 On
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  -----------           ---                 --
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  Victory Quotes        Japanese            English
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  Endings               Japanese            English
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  Boxer's Name          M. Bison            Balrog
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  Bullfighter's Name    Balrog              Vega
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  Final Boss' Name      Vega                M. Bison
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  Cammy's QCF+K Move    "Spiral Arrow"      "Cannon Drill"
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  Speech
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  Cammy's F,D,DF+K      "Cannon Spike"      "Thrust Kick"
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  Move Speech
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Unconfirmed Switches
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--------------------
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  Haven't had time to test switches 03, 05 and 24.  I'm not sure what switch 
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32 is supposed to do....
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Switch  Description                    Off (0)          On (1)
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------  -----------                    -------          ------
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03      Location test ending           Usual ending     Test ending
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05      Staff credits roll type        Dreamcast        Arcade original        
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24      Default high score name        POO              MNR
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32      Same colour selection          Disabled         Enabled
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36      Vacuum Final Atomic Buster     Disabled         Enabled
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Acknowledgements
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================
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- The trick to access the EX options menu was submitted to GameFAQs' Codes 
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  and Secrets section for SSF2X by akiman.
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- The codes to select SSF2 versions of fighters were discovered by jasonwk
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  of GameFAQs.
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- The trick to select Gouki was submitted to GameFAQs by Gouki_.
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- The tricks to unlock the dip switch menu and to select Shin Gouki and Ten 
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  Gouki were discovered by SHUN GOKU SATSU of GameFAQs.
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- Many of the dip switch settings were originally posted on the GameFAQs 
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  message board for SSF2X DC by x977, RavenSquad77, ehonda and others.
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Revision History
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================
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Version 0.1 (August 30, 2001)
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- Initial revision.  A lot of information is missing from the dip switch menu 
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  guide.
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***************************************
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Written by Marauder & atreyu187