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Dreamcast Guides : Super Street Fighter/Puzzle 2 X Hacking

Jan 24th, 2013
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  1. Use Family Guys Selfboot Pack v1.4 32-bit Edition and TOSEC GDI files to ensure you are working with quality files. Simply open the 1ST_READ.BIN with a hex tool and look for this string 1032 0D8B and replace it with 0800 0D8B and run binpatch.exe with all options unchecked but changed LBA value to 45000 on DP2 files 2_DP.BIN, MAIGO.BIN, SG_DPLDR.BIN to crack protection of GDI files. BTW this hack also works for Super Puzzle Fighter 2 X to get it selfbooting and has similar DIP switches to alter as they are "Arcade Perfect" ports of the CPS2 boards.
  2.  
  3. Thanks goes out to NRG for the help cracking this one, updated by atreyu187 of ReviveDC/DCCM on 1/24/2013
  4.  
  5. Super Street Fighter II X: Grandmaster Challenge for Matching Service
  6. for Sega Dreamcast (Japan)
  7.  
  8. *************************************
  9. * Secrets/Dip Switch Menu FAQ v 0.1 *
  10. *************************************
  11.  
  12. August 30, 2001
  13. Written by Marauder
  14.  
  15. Sega Dreamcast is (c) Sega Co.
  16. Street Fighter is (c) Capcom Co., Ltd.
  17.  
  18.  
  19. Table of Contents
  20. =================
  21. Introduction
  22. Notation
  23. Secrets Guide
  24. Dip Switch Menu Guide
  25. Acknowledgements
  26. Revision History
  27.  
  28.  
  29. Introduction
  30. ============
  31. Super Street Fighter II X: Grandmaster Challenge for Matching Service
  32. (SSF2X) is an arcade-perfect port for Sega Dreamcast which is only available
  33. in Japan. The North American arcade version is called "Super Street Fighter
  34. II Turbo." One of the great features of the DC port is the hidden dip switch
  35. menu which allows you to tweak all kinds of settings, including the option
  36. of enabling English victory quotes and endings.
  37.  
  38. This document is a guide to secrets and the dip switch menu contained in
  39. Super Street Fighter II X for Sega Dreamcast.
  40.  
  41.  
  42. Notation
  43. ========
  44. LP Light Punch, or Jab (initially assigned to X on the DC controller)
  45. MP Medium Punch, or Strong (initially assigned to Y)
  46. HP Hard Punch, or Fierce (initially assigned to L/Z)
  47. LK Light Kick, or Short (initially assigned to A)
  48. MK Medium Kick, or Forward (initially assigned to B)
  49. HK Hard Kick, or Roundhouse (initially assigned to R/C)
  50.  
  51.  
  52. Secrets Guide
  53. =============
  54. Select the SSF2 (Super) version of a character
  55. ----------------------------------------------
  56. Highlight the desired character, press LP, enter the corresponding code
  57. from the list below, and press LP. When a character is selected with this
  58. code, he appears in his original "Street Fighter II" colours. In the
  59. following list only, L means Left on the D-Pad, R means Right on the D-Pad,
  60. U means Up on the D-Pad, and D means Down on the D-Pad.
  61.  
  62. Character Code
  63. --------- ----
  64. Ryu RRRL
  65. Ken LLLR
  66. E. Honda UUUD
  67. Chun Li DDDU
  68. Blanka RLLL
  69. Zangief LRRR
  70. Guile UDDD
  71. Dhalsim DUUU
  72. T. Hawk RRLL
  73. Cammy UUDD
  74. Dee Jay DDUU
  75. Fei Long LLRR
  76. M.Bison (USA: Balrog) RLLR
  77. Balrog (USA: Vega) LRRL
  78. Sagat UDDU
  79. Vega (USA: M. Bison) DUUD
  80.  
  81. Access EX Option Menu
  82. ---------------------
  83. To access the secret EX ("Extra") option menu, highlight "Options" at the
  84. main menu, hold down L (or Z on the arcade stick/fighting pad), and press A.
  85. For an English description of the options available in this menu, please
  86. refer to my SSF2X Translation Guide.
  87.  
  88. Unlock Dip Switch Menu
  89. ----------------------
  90. Finish the game with the "Turbo" (normal) version and "Super" (SSF2)
  91. version of each character. At the main menu, highlight "Options", hold down
  92. Y and press Start.
  93.  
  94. Select Gouki
  95. ------------
  96. At the character selection screen, press START + LP + MP + HP
  97. simultaneously.
  98.  
  99. Select Shin Gouki
  100. -----------------
  101. Enable the hidden dip switch menu. Change switch "28" (the switch in the
  102. 3rd row, 9th column) to "1". At the character selection screen,
  103. press START + LK + MK + HK simultaneously. Unlike regular Gouki, Shin Gouki
  104. has a double air fireball.
  105.  
  106. Select Ten Gouki
  107. -----------------
  108. Unlock the hidden dip switch menu. Set dip switches "27" and "28" to "1".
  109. Switch "27" is the switch in the 3rd row, 8th column. Switch "28" is the
  110. switch in the 3rd, row, 9th column. At the character selection screen,
  111. press START + MP + HP + MK + HK simultaneously. Ten Gouki is like Shin Gouki,
  112. except he also has the Shun Goku Satsu Super move.
  113.  
  114.  
  115. Dip Switch Menu Guide
  116. =====================
  117. To unlock the hidden dip switch menu, finish the game with the "Turbo"
  118. (normal) version and "Super" (SSF2) version of each character.
  119.  
  120. To access the dip switch menu, highlight "Options" at the main menu, hold
  121. down Y and press START. A screen containing a grid of zeroes and ones will
  122. appear, where a zero represents an "off" switch and a one represents an
  123. "on" switch. The programmers have provided several preset configurations
  124. under the heading "Auto Setting", each of which is assigned to a date:
  125.  
  126. 1993/10/03 ver
  127. 1994/02/23 ver
  128. 1994/05/29 ver
  129. 2000/12/22 ver
  130. ????/??/?? ver
  131.  
  132. To select a preset configuration, highlight "Auto Setting", press A,
  133. highlight the desired date and press A again. To set the dip switches
  134. manually, highlight "Manual Setting" and press A.
  135.  
  136. In this guide, the switches are represented by a hexadecimal grid:
  137.  
  138. 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
  139. 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f
  140. 20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f
  141. 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f
  142.  
  143. For example, the switch in the third row and fifth column is represented by
  144. "24" and the switch in the second row and eleventh column is represented by
  145. "1a". Many of switches' functions are unknown; a list of the known switches
  146. follows. A description of each switch is given, and its behaviour when
  147. turned "off" or "on" is listed.
  148.  
  149. Confirmed Switches
  150. ------------------
  151. All of the switches in the following table have been tested and confirmed.
  152.  
  153. Switch Description Off (0) On (1)
  154. ------ ----------- ------- ------
  155. 10 Darkened screen during Super Disabled Enabled
  156. 11 Balrog's (USA: Vega) Super (Note I) (Note II)
  157. Meter consumption
  158. 19 Slowdown when stunned Enabled Disabled
  159. 1b Character portraits below Enabled Disabled
  160. life meters
  161. 1c Character name colour Blue Yellow
  162. 1d Life meter transparency Enabled Disabled
  163. 1e Survival mode Disabled Enabled
  164. 22 ?`s in arcade lineup Enabled Disabled
  165. 27 Ten Akuma Disabled Enabled
  166. (28 must also be on)
  167. 28 Shin Akuma Disabled Enabled
  168. 2a Language Japanese English
  169. 2f Introduction type SSF2X SSF2
  170.  
  171. Note I: Balrog's (USA: Vega) Super meter is only used when he grabs
  172. his opponent successfully during his super. (Default)
  173. Note II: Balrog's (USA: Vega) Super meter gets consumed when touches the wall.
  174.  
  175. Comments
  176. --------
  177. - When switch 19 is off, the game slows down when a player is stunned (not
  178. dizzied) by a projectile such as Ryu's fireball or Guile's sonic boom.
  179. - When survival mode (switch 1e) is enabled, you have to fight all 16
  180. fighters in Arcade mode. In this mode, players cannot continue or join in.
  181. - When switch 2f is off, the introduction movie and music are taken from the
  182. arcade version of SSF2X. When switch 2f is on, the intro movie and music
  183. are taken from the arcade version of SSF2.
  184. - The effects of switch 2a (language) on various parts of the game are:
  185. Description Off On
  186. ----------- --- --
  187. Victory Quotes Japanese English
  188. Endings Japanese English
  189. Boxer's Name M. Bison Balrog
  190. Bullfighter's Name Balrog Vega
  191. Final Boss' Name Vega M. Bison
  192. Cammy's QCF+K Move "Spiral Arrow" "Cannon Drill"
  193. Speech
  194. Cammy's F,D,DF+K "Cannon Spike" "Thrust Kick"
  195. Move Speech
  196.  
  197. Unconfirmed Switches
  198. --------------------
  199. Haven't had time to test switches 03, 05 and 24. I'm not sure what switch
  200. 32 is supposed to do....
  201.  
  202. Switch Description Off (0) On (1)
  203. ------ ----------- ------- ------
  204. 03 Location test ending Usual ending Test ending
  205. 05 Staff credits roll type Dreamcast Arcade original
  206. 24 Default high score name POO MNR
  207. 32 Same colour selection Disabled Enabled
  208. 36 Vacuum Final Atomic Buster Disabled Enabled
  209.  
  210.  
  211. Acknowledgements
  212. ================
  213. - The trick to access the EX options menu was submitted to GameFAQs' Codes
  214. and Secrets section for SSF2X by akiman.
  215. - The codes to select SSF2 versions of fighters were discovered by jasonwk
  216. of GameFAQs.
  217. - The trick to select Gouki was submitted to GameFAQs by Gouki_.
  218. - The tricks to unlock the dip switch menu and to select Shin Gouki and Ten
  219. Gouki were discovered by SHUN GOKU SATSU of GameFAQs.
  220. - Many of the dip switch settings were originally posted on the GameFAQs
  221. message board for SSF2X DC by x977, RavenSquad77, ehonda and others.
  222.  
  223.  
  224. Revision History
  225. ================
  226. Version 0.1 (August 30, 2001)
  227. - Initial revision. A lot of information is missing from the dip switch menu
  228. guide.
  229.  
  230.  
  231. ***************************************
  232.  
  233. Written by Marauder & atreyu187
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