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CHARACTER OVERVIEW
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Name: Morgana "Morg" Justicia
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Name: Ema Skye
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Full Name: Morgana Eve Justicia
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Full Name: Ema Skye
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Age: 21
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Age: 24
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Birthplace: Moscow, Russia
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Height: 5"3/ 161cm
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Date of Birth: November 1st 
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Natural Hair Colour: Brown
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Height: 5"9 / 175cm
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Natural Eye colour: Teal
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Natural Hair Colour: Black
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Natural Eye colour: Brown
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Favourite Colour: Blue
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STATISTICS: base stats 100
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Favourite Food: Pizza
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Level:200
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Favourite Number: 45
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HP/Aura: 7000
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Physical Strength (weapon damage):  5                                                            Physical Strength: 200 
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STATISTICS: base stats
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Magical Strength (spell damage/potency):   9                                                     Magical Strength: 224
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Level:300 
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Physical Defence (HP, how well you take a melee/weapon attack):  7                               Physical Defence: 232
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HP/Aura: 300,000 
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Magical Defence (how many spells you can take):    7                                             Magical Defence: 232 
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Physical Strength (weapon damage): 2                                                         Physical Strength: 302   
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Mana Power: 5000                                                                                 Mana Power: 5000
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Magical Strength (spell damage/potency): 9                                                   Magical Strength: 700
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Wisdom (How well you are with plans and weapon-wielding):     10                                 Wisdom: 690
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Physical Defence (HP, how well you take a melee/weapon attack): 3                            Physical Defence: 303
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Stamina (How long you can battle without tiring):     4                                          Stamina: 199
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Magical Defence (how many spells you can take): 6                                            Magical Defence: 306
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Movement Speed (How fast are you and your reflexes):   5                                         Movement Speed:200
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Mana Power: 5000                                                                             Mana Power: 5000
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Stealth (How good you are when you need to get around without being noticed):     2              Stealth: 197
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Wisdom (How well you are with plans and weapon-wielding): 8                                  Wisdom: 308
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Stamina (How long you can battle without tiring): 7                                          Stamina: 307
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Strengths: Incredible Wisdom, good strategy 
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Movement Speed (How fast are you and your reflexes): 10                                      Movement Speed:819
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Weaknesses: Sub par stats other than Wisdom
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Stealth (How good you are when you need to get around without being noticed): 5              Stealth: 305
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Hobbies/Professions/Likes: TV shows, Science, Playing the Organ, Forensics, Snackoos
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Strengths: very fast and can deal powerful
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Dislikes: Being Hungry, Annoying people, Horror Films
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Weaknesses: is not very strategic, not good at taking physical hits
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Personality: melodramatic, bit of a showoff, moans a lot
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Hobbies/Professions/Likes: Insulting people, specifically Sarah, Games, books, films and most entertainment etc. not much else
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Dislikes: inferiority, being insulted, water, eating, effort.
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Close Friends: Everyone
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Personality: Whilst being aggressive and confrontational, she does have a lesser seen caring side but often tries to hide it with insults and smart comments.
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Possible Relationships: Ben
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Close Friends: Aaron, Sophia(RIP), Elysia, Eduardo, Shaina(RIP), Ben, Sarah
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Physical Appearance: http://vignette3.wikia.nocookie.net/aceattorney/images/8/80/Ema_Skye-AA6.png/revision/latest?cb=20160811155157
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Possible Relationships: ...?
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MAGIC: Science (marked)
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Physical Appearance: Above average height with straight, long, black hair with blue glasses. She wears a myriad of different outfits but often favours a blue skirt and red sweater.
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PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
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MAGIC: Electric Magic
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Passive- Chemical Disarmament
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(The colour depends on her mood: Blue=Sad, Red=Angry, Green=Scared, Yellow=Happy)
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E(Effect): The user can release chemicals on demand that neutralise damage of magical attacks by 50%
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BASIC SPELLS: Five if you do not wield weapons, four if you do.
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Passive- Electric Body
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E(Effect): Electricity is coursing constantly through Morgana's body, When attacked the user recovers recovers health by 6%. This can also cause the user move very fast in the form of pure lightning. 
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Basic Spell One- Print Dusting(Chemistry)[Status]
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R(Recoil/Drawback): A Side effect of this is that when the user feels strong emotions electricity is involuntarily released causing crackling noises and or powerful thunderstorms to occur which can damage allies.
50+
E(Effect): The user scatters Fingerprint powder about the field which allows the user to track all movements by everything on the battlefield.
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D(Damage):-
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C(Cost):50
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R(Recoil/Drawback): can only be used once in a single battle
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Basic Spell One- Electro-Dome/Net
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E(Effect): The user controls electricity to alter the field either opting to make a force field of electric magic or a net of electricity that damages whoever touches it. The Dome is useful for arena battles and spars.
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Basic Spell Two- Blinding Smog(Chemistry)[Status/Magical]
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D(Damage):Low
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E(Effect): user releases a dense smog onto the field that burns the eyes disabling sight and slightly damaging the target.
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D(Damage): Low
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R(Recoil/Drawback): User cannot use long distance attacks whilst in the dome
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C(Cost): 100
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R(Recoil/Drawback):if the user wears any metal they will be pulled towards it too
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Basic Spell Two- Animate
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E(Effect): User can take control of any equipment or object using electric to animate it, it can also be used to reanimate lost limbs.
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Basic Spell Three- Corrosion(Chemistry)[Status]
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D(Damage): None
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E(Effect): User pours corrosive acid into the ground causing it to collapse into a corrosive swamp.
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C(Cost):50/100/500 (depends on what is animated)
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R(Recoil/Drawback): User cannot control non conductive objects.
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R(Recoil/Drawback): The user has to be careful not to fall into it themselves.
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Basic Spell Three- Magic Conversion
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E(Effect): The user converts incoming spells into electricity which they can absorb to restore health by 50% and mana by 5%
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Basic Spell Four- Kinetic Conversion(Physics)[Magical]
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D(Damage): None
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E(Effect): The user fires a beam of pure energy at the target and the more the target moves the more powerful it is
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C(Cost): 300
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D(Damage): Low/Mid/High
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R(Recoil/Drawback): Only works on non-physical spells
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R(Recoil/Drawback): damage depends on how much the target moves
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Basic Spell Four- Bolt Slash
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E(effect): User swipes with their hand causing a lightning bolt to strike the target which can counter any incoming attack. 
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Basic Spell Five (Only w/o weapon)- Friction Punch(Physics)[Physical]
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E(Effect): user punches the target with extreme friction
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C(Cost): 50
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R(Recoil/Drawback): Can be used a maximum of twice in a row, after that the cost starts to triple.
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R(Recoil/Drawback): slight recoil to the user
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Basic Spell Five (Only w/o weapon)- Electromagnetic Frequency
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E(Effect): The user emits a pulse of electromagnetic energy that will knock back anything coming their way.
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D(Damage): Mid/Extreme(If it hits technology or anything powered by electricity)
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Secret Art One- Cell Control(Biology)[Status]
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R(Recoil/Drawback): Takes 10 seconds to cool down after using the attack
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E(Effect): User takes control of the cells in a living thing (plant/animal/human/pokemon) and can control them
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D(Damage):-
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C(Cost):600
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R(Recoil/Drawback):only one person can be controlled at once
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Secret Art One- Electro Fire
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E(Effect): User creates a circle of electricity under a target which swirls for a bit then explodes on the target doing heavy damage and giving them a burn.
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Secret Art Two- Enzyme Attack(Biology)[Magical]
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E(Effect): The user attacks the target with their own enzymes
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R(Recoil/Drawback): takes 5 seconds to charge
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C(Cost): 200
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Secret Art Two- Roaring Thunder
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R(Recoil/Drawback): takes 3 seconds to charge
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E(Effect): The user charges electricity then shoots a several large thunderbolts at the target; if it hits then magical strength is boosted by 50%
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Secret Art Three- Flare Beam(Physics)[Magical]
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R(Recoil/Drawback): Takes 5 seconds to charge, if the bolt misses then magical strength is decreased by 10%
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E(Effect): User channels the power of a solar flare into their attack and strikes the target with it
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D(Damage): Extreme
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Secret Art Three- Electrical Brain Stimulation
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C(Cost): 400
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E(Effect): User beams an electrical signal into a targets head assuming control of brainwaves and muscles.
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R(Recoil/Drawback): can hit allies since it targets the whole battlefield
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C(Cost):700
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Secret Art Four (Only w/o weapon)- Friction Slam (Physicals)[Physical]
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R(Recoil/Drawback): Only one person can be controlled at once and the person can break free of it if they attack the user. As well as that the amount of control over the target has is proportional to the targets wisdom.
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E(Effect): friction is increased as the user slams the target to the ground, 50% to burn the target
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D(Damage):High
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Secret Art Four- Hurricane Wind
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E(Effect):the user uses electricity to stir up the clouds which creates a hurricane that sweeps all the targets off the field.
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R(Recoil/Drawback): The attack is very avoidable
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D(Damage):Extreme
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C(Cost):450
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R(Recoil/Drawback): takes 5 seconds for the hurricane to form
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Forbidden Art One- Chemical Boost(Chemistry)[Status]
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E(Effect): User ingests chemicals that boots their stats by 100%
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D(Damage):-
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Forbidden Art One- Electrical Storm
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E(Effect): The user causes a storm to appear above the battlefield that continuously strikes targets with lightning bolts for 5 minutes
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R(Recoil/Drawback):can only be used once in a battle
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Forbidden Art Two- Pressurise(Physics)[Magical]
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R(Recoil/Drawback): The spell takes 30 seconds to charge
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E(Effect): user increases the air pressure around the target crushing them
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D(Damage): Extreme
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Forbidden Art Two- Chill Shock
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C(Cost): 500
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E(Effect): The user generates cool air via electricity freezing a target. Double Damage on ground and earth users.
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R(Recoil/Drawback): the user has to keep focus when attacking or it will fail
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C(Cost): 600
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Forbidden Art Three- 
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R(Recoil/Drawback): Takes 10 seconds to charge
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E(Effect): 
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D(Damage):-
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Forbidden Art Three- Charging Power
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C(Cost): 
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E(Effect): Triples Magical Strength and Speed
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Forbidden Art Four- 
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R(Recoil/Drawback): takes 20 seconds to charge, can only be used once per battle
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E(Effect): 
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D(Damage):
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Forbidden Art Four- Dark Lightning
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C(Cost):
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E(Effect): The user releases most of the stored magic to create a thunderbolt more powerful than usual ones and of a dark colour which can strike anyone the user chooses. It is unavoidable and breaks cleanly through protection and will damage the target regardless of immunity based on Magic types or Marks . As well as the initial thunderbolt it also has a shock wave that does medium amounts of damage that can hit from over a mile away and will destroy all technology in the area.
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R(Recoil/Drawback):
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D(Damage):Extreme
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C(Cost):700
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Forbidden Art Five- 
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R(Recoil/Drawback): lowers the users stats by 10%
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E(Effect): 
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D(Damage):
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C(Cost):
137
R(Recoil/Drawback):
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Ultimate Move- Volt-Shock
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E(Effect):user absorbs all electrical power in the area and uses it to vaporise everything in the vicinity. Everything within the range of the attack is obliterated
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D(Damage): KO
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C(Cost): All Mana
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Ultimate Move- Science Pulse
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R(Recoil/Drawback): User has no mana left
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E(Effect):the user combines the power of chemistry, physics and biology and attacks the target with all their energy in one attack
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D(Damage):KO
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C(Cost): All remaining Mana
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R(Recoil/Drawback): Stats decreased by 100%, cool down of 1 minute
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Takeover- Sentient Storm
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E(Effect): The user is surrounded by storm clouds which halves all damage done to the user and doubles magical strength.
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C(Cost: 50
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Takeover- 
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R(Recoil/Drawback): User cannot use close range attacks since they have to stay in the clouds.
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E(Effect): 
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D(Damage):
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Overdrive - “Thunderous Cannon”
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C(Cost: 
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E: the user summons a cannon out of the ground that boosts attacks by 50% 
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R(Recoil/Drawback):
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R: takes 10 seconds to summon
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Overdriven Art - “Molecular Shock”
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Overdrive - “[name here]”
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E: user fires a beam of pure electricity at the target, the beam is so powerful it damages the target at a molecular level.
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D: Extreme
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R:
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R: 1 minute cool down
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C: 800
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Overdriven Art - “[name here]”
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E:
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Weapon: Volt Foil
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D:
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E: Created by Amitecy, a sword only an electrical user can wield.
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R:
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Power-ups: x1.5 Magical strength x2 Physical strength
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C:
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Weapon:
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E:
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Power-ups:
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UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
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Equipment: Hair Straighteners
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E: The Hair straighteners allow electric to be channelled through it and act as a lightning conductor
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Power-Ups: +100% boost on physical attacks
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Equiptment: They can be related to your character or just what they pick up over time.
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Extra Spell Four- Energy Vacuum
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Equiptment:
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E(Effect): all electrical power in the area is drawn into the user then emitted in a huge explosion decreases magical strength by 15%
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Power-Ups:
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C(Cost):300
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Extra Spells
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~~~~~~~~~~~~~~~~~~~~~~
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Extra Spell Three- Electrical Pinch
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E(Effect): User punch's with hair straighteners in hand hitting the target with an electrically powered punch
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|Original Sheet by LowRes|
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