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| 1 | - | on projectile hit: |
| 1 | + | on shoot: |
| 2 | - | projectile is arrow |
| 2 | + | ( ){shotgun} is true
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| 3 | - | shooter has torch |
| 3 | + | ( )loop entities in radius 1 of projectile: |
| 4 | - | name of shooter's tool is "TorchBow" |
| 4 | + | ( )( )loop-entity is a arrow |
| 5 | - | if block at location of the projectile is air: |
| 5 | + | ( )( )add 1 to {_random}
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| 6 | - | set the block at location of the projectile to torch |
| 6 | + | ( )( )if {_random} is 1:
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| 7 | - | ignite entity |
| 7 | + | ( )( )( )push loop-entity to the right at speed random number from 0.05 to 0.11 |
| 8 | - | remove 1 torch from shooter |
| 8 | + | ( )( )( )push loop-entity upwards at speed random number from 0.04 to 0.10 |
| 9 | - | else: |
| 9 | + | ( )( )if {_random} is 2:
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| 10 | - | stop |
| 10 | + | ( )( )( )push loop-entity to the left at speed random number from 0.04 to 0.10 |
| 11 | ( )( )( )push loop-entity upwards at speed random number from 0.05 to 0.11 | |
| 12 | ( )( )if {_random} is 3:
| |
| 13 | ( )( )( )push loop-entity forwards at speed random number from 0.05 to 0.10 | |
| 14 | ( )( )( )push loop-entity upwards at speed random number from 0.05 to 0.10 | |
| 15 | ( )( )if {_random} is 4:
| |
| 16 | ( )( )( )push loop-entity backwards at speed random number from 0.04 to 0.10 | |
| 17 | ( )( )( )push loop-entity to the left at speed random number from 0.05 to 0.11 | |
| 18 | ( )( )( )push loop-entity upwards at speed random number from 0.04 to 0.11 | |
| 19 | ( )( )if {_random} is 5:
| |
| 20 | ( )( )( )push loop-entity backwards at speed random number from 0.05 to 0.11 | |
| 21 | ( )( )( )push loop-entity to the right at speed random number from 0.04 to 0.10 | |
| 22 | ( )( )( )push loop-entity upwards at speed random number from 0.04 to 0.11 | |
| 23 | ( )( )if {_random} is 6:
| |
| 24 | ( )( )( )push loop-entity forwards at speed random number from 0.05 to 0.10 | |
| 25 | ( )( )( )push loop-entity to the left at speed random number from 0.05 to 0.10 | |
| 26 | ( )( )( )push loop-entity upwards at speed random number from 0.05 to 0.10 | |
| 27 | ( )( )if {_random} is 7:
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| 28 | ( )( )( )push loop-entity forwards at speed random number from 0.05 to 0.10 | |
| 29 | ( )( )( )push loop-entity to the right at speed random number from 0.05 to 0.10 | |
| 30 | ( )( )( )push loop-entity upwards at speed random number from 0.05 to 0.10 | |
| 31 | on rightclick with gold hoe: | |
| 32 | ( )name of player's tool contains "Shotgun" | |
| 33 | ( )cancel event | |
| 34 | ( )set {shotgun} to true
| |
| 35 | ( )loop 10 times: | |
| 36 | ( )( )shoot an arrow from player at speed 3 | |
| 37 | ( )set {shotgun} to false |