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1
Let's make a game!
2
        -Progress
3
		-by Apotheosis
4
		-created on 11/7/2017
5
		-last updated on 11/7/2017
6
        -version 1
7
8
9
Settings :
10
11-
        -prices increase by 100.5%
11+
        -prices increase by 100%
12
        -selling gives back 80%
13
        -resources are hidden by default
14
        -clickables are hidden by default
15
        -buildings are hidden by default
16
        -upgrades are hidden by default
17
18
Resources : 
19
20
		*MP
21
		-named Manpower
22
		-visible
23
24
        *progress
25
        -named Progress
26
        -visible
27
28
		*food
29
		-named Food
30
		-visible
31
32
		*wood
33
		-named Wood
34
35-
		*seed
35+
36-
		-named Seeds
36+
37
38-
		*fur
38+
39-
		-named Furs
39+
40
41
		*stone
42
		-named Stone
43
44
		*marble
45
		-named Marble
46
47
		*copper
48
		-named Copper
49
50
		*bronze
51
		-named Bronze
52
53
		*territory
54
		-named Territory
55
56
		*iron
57
		-named Iron
58
59
		*steel
60
		-named Steel
61
62-
		*legacy
62+
63-
		-named Legacy
63+
64
		
65
		*ship
66
		-named Ships
67
68
		*book
69
		-named Books
70
71
		*oil
72
		-named Oil
73
74
		*data
75
		-named Data
76
77
		*uranium
78
		-named Uranium
79
80
		*spacecraft
81
		-named Spacecraft
82
83
Clickables :
84
85
		*recruit
86
		-named Recruit Nomad
87
		-gives 1 worker
88
		-visible
89
90
		*work
91
		-named Work
92
		-gives 1 MP, 1 progress
93
        -gains 100% per worker
94-
		*cheat
94+
95-
		-named Cheat
95+
96-
		-gives 10000 MP
96+
97
		-named Buy Copper
98
		-gives 20 copper for 1 gold
99
		-gains .1% per gold
100
101
		*buyiron
102-
		-gains 1% per legacy
102+
103
		-gives 10 iron for 2 gold
104
		-gains .1% per gold
105-
		*gather
105+
106-
		-named Gather
106+
107-
		-gives 10 wood, 1 seed for 50 MP
107+
108-
		-unlocks at 1 tent
108+
109
		-gains .001% per MP
110-
		*hunt
110+
111-
		-named Hunt
111+
112-
		-gives 125 food, 1 fur for 100 MP
112+
		-named Trade Oil for Gold
113
		-gives 100 gold for 125 oil, 10000 MP
114-
		*sellfur
114+
		-gains 100% per ship
115-
		-named Sell Fur
115+
116-
		-gives 1 gold for 20 fur
116+
117
		-named Trade Food for Bronze
118
		-gives 10 bronze for 50000 food, 10000 MP
119
		-gains 100% per ship
120
121
		*fursteeltrade
122
		-named Trade Books for Steel
123
		-gives 25 steel for 3 book, 10000 MP
124
		-gains 100% per ship
125
126-
		-gains 1000% per stockexchange
126+
127
		-named Buy Real Estate
128
		-gives 50 territory for 1000 currency
129
		-gains .01% per currency
130
131
		*makebook
132
		-named Write Book
133-
		-named Trade Wood for Marble
133+
134-
		-gives 1 marble for 400 wood, 100 MP
134+
		-gains 100% per printingpress
135-
		-gains 10% per ship
135+
136
137
Buildings :
138-
		-named Trade Food for Gold
138+
139-
		-gives 1 gold for 2500 food, 100 MP
139+
		*worker
140-
		-gains 10% per ship
140+
		-named Worker
141
		-costs 500 food
142
		-gives 1 MP, 1 progress
143-
		-named Trade Fur for Steel
143+
144-
		-gives 1 steel for 50 fur, 100 MP
144+
145-
		-gains 10% per ship
145+
146
		-"A natural garden that provides a modest amount of food.  <b>+5 Food</b>"
147
		-costs 3000 MP
148
		-gives 5 food
149-
		-gives 5 territory for 100 currency
149+
150
		-visible
151
152
153
//Agricutural Age
154-
		-gains 10% per printingpress
154+
155
		*farm
156
		-"Growing crops is the first step towards civilization. +2% per farm.  <b>-225 Manpower/+225 Food</b>"
157
		-costs 150000 MP
158-
		-"A natural garden that provides a modest amount of food.  <b>+1 Food</b>"
158+
		-gives 225 food for 225 MP
159-
		-costs 5 MP
159+
		-gains 2% per farm
160-
		-gives 1 food
160+
161-
		-price increases by 110%
161+
162-
		-gains .1% per legacy
162+
163
		-"A large mud structure that houses extended family.  <b>-25 Food</b>"
164
		-costs 20000 MP
165
		-gives .05 worker for 25 food
166-
		*tent
166+
		-named Longhouse|Lounghouses
167-
        -"A tent where a single person can live.  <b>-1 Food/+1 Manpower</b>"
167+
168-
        -costs 10 food 
168+
169-
		-gives 1 MP, 1 progress for 1 food
169+
170-
		-gains .1% per legacy
170+
		-"A place to sell surplus food. +5% per market.  <b>-5000 Food and 1000 Manpower/+1 Gold</b>"
171-
        -named Tent|Tents
171+
		-costs 2000000 MP
172-
        -unlocks at 1 garden
172+
		-gives 1 gold for 5000 food, 1000 MP
173
		-named Market|Markets
174
		-gains 5% per market
175
		-unlocks at 10 farm
176
177-
		-"Growing crops is the first step towards civilization.  <b>-3 Manpower/+ 7 Food and .05 Seed</b>"
177+
178-
		-costs 100 MP
178+
		-"Cutting down trees is a much better source of wood than gathering it from the ground. +5% for each lumbermill built.  <b>-1500 Manpower/+300 Wood</b>"
179-
		-costs 5 seed
179+
		-costs 500000 MP
180-
		-gives 7 food, .05 Seed for 3 MP
180+
		-gives 300 wood for 1500 MP
181-
		-gains .1% per legacy
181+
		-gains 5% per lumbermill
182
		-named Lumbermill|Lumbermills
183
184
		*elder
185-
		-"A meager dwelling that is nevertheless better than sleeping in a tent.  <b>-3 Food/+3 Manpower</b>"
185+
		-"A village elder shares their wisdom for a price.  <b>-1 Manpower and -.1 Gold/+.2 knowledge</b>"
186-
		-costs 50 wood
186+
187-
		-gives 3 MP, 3 progress for 3 food
187+
		-gives .2 knowledge for 1 MP, .1 gold
188-
		-named Hut|Huts
188+
189-
		-gains .1% per legacy
189+
190
//Bronze Age
191
192
		*quarry
193-
		-"A place to sell surplus food.  <b>-25 Food and 5 Manpower/+.01 Gold</b>"
193+
		-"Provides stone and marble to build permanent structures. +5% quarry built <b>-5000 Manpower/+180 Stone and .18 Marble</b>"
194-
		-costs 500 wood
194+
		-costs 10000 copper
195
		-costs 500000 wood
196-
		-gives .01 gold for 25 food, 5 MP
196+
		-gives 180 stone, .18 marble for 5000 MP
197
		-gains 5% per quarry
198
		-named Quarry|Quarries
199
200-
		*lodge
200+
201-
		-"A cabin in the woods for your hunters to use.  <b>-5 Manpower/+6 Food and .05 Fur</b>"
201+
		-"Extract copper and a small amount of gold ore from the earth. +5% per mine <b>-12500 Manpower/+15 Copper and .075 Gold</b>"
202-
		-costs 300 wood
202+
		-costs 500000 wood
203-
		-gives 6 food, .05 fur for 5 MP
203+
		-costs 5000000 MP
204-
		-gains .01% per legacy
204+
		-gives 15 copper, .075 gold for 12500 MP
205-
		-named Lodge|Lodges
205+
		-gains 5% per mine
206
		-named Mine|Mines
207
208-
		-"Cutting down trees is a much better source of wood than gathering it from the ground.  <b>-5 Manpower/+1 Wood</b>"
208+
209-
		-costs 100 wood
209+
		-"Forge bronze to build new tools. +10% per forge. <b>-500 Manpower, 200 Wood and -50 Copper/+10 Bronze</b>"
210-
		-gives 1 wood for 5 MP
210+
		-costs 500000 stone
211-
		-gains 5% per supplyyard
211+
		-gives 10 bronze for 500 MP, 200 wood, 50 copper
212
		-gains 10% per forge
213
		-named Forge|Forges
214
215-
		-"A village elder shares their wisdom for a price.  <b>-1 Manpower and -.02 Gold/+.1 knowledge</b>"
215+
216
		-"Raise an army to conquer new territory to expand your civilization! <b>-2000 Food</b>"
217-
		-gives .1 knowledge for 1 MP, .02 gold
217+
		-costs 2000 bronze
218
		-costs 120000 stone
219
		-gives 4 worker for 2000 food
220
		-named Barracks
221
		-unlocks conquer
222
		-unlocks settlement
223-
		-"Provides stone and marble to build permanent structures.  <b>-15 Manpower/+2 Stone and .005 Marble</b>"
223+
224-
		-costs 50 copper
224+
225-
		-costs 300 wood
225+
		-"Start a new settlement in recently conquered lands to expand your population. 20% worker discount <b>-10000 Food</b>"
226-
		-gives 2 stone, .005 marble for 15 MP
226+
		-costs 25000 territory
227-
		-gains 3% per supplyyard
227+
		-gives 25 worker for 10000 food
228
		-named Settlement
229-
		-price increases by 100.2%
229+
230-
		-unlocks stoneplow
230+
231
		-"A place for your people to study, learn and innovate.  <b>-10000 Manpower and -10 Gold/+25 knowledge</b>"
232-
		*stonehouse
232+
		-costs 5000 marble
233-
		-"A sturdy home that provides protection from the elements.  <b>-5 Food/+5 Manpower</b>"
233+
		-costs 250000 stone
234-
		-costs 50 stone
234+
		-gives 25 knowledge for 10 gold, 10000 MP
235-
		-gives 5 MP, 5 progress for 5 food
235+
236-
		-gains .1% per legacy
236+
237-
		-named Stone House|Stone Houses
237+
238
//Iron Age
239
240-
		-"Extract copper and a small amount of gold ore from the earth. <b>-10 Manpower/+.2 Copper and .001 Gold</b>"
240+
241-
		-costs 500 wood
241+
		-"Melts down rocks into iron. Gains 5% per smelter.  <b>-25000 Manpower, -10000 wood, -10000 stone/+200 iron</b>"
242
		-costs 3000000 stone
243-
		-gives .2 copper, .001 gold for 10 MP
243+
		-costs 300000 bronze 
244-
		-gains 2% per supplyyard
244+
		-gives 200 iron for 25000 MP, 10000 wood, 10000 stone
245
		-named Smelter|Smelters
246
		-gains 5% per smelter
247
		-unlocks foundry
248-
		-"Forge bronze to build new tools.  <b>-5 Manpower, -5 Wood and -1 Copper/+.2 Bronze</b>"
248+
249-
		-costs 300 stone
249+
250-
		-gives .2 bronze for 5 MP, 5 wood, 1 copper
250+
		-"An expensive dwelling for the wealthiest of your people to live.  Generates tax revenue.  <b>+1 gold</b>"
251
		-costs 5000 marble
252-
		-unlocks bronzeaxe
252+
253-
		-unlocks bronzeplow
253+
254-
		-unlocks bronzepick
254+
		-gives 1 gold
255
        -price increases by 101%
256
		-named Villa|Villas
257-
		-"Raise an army to conquer new territory to expand your civilization! <b>-20 Food/+20 Manpower and unlocks conquer territory</b>"
257+
258-
		-costs 10 bronze
258+
259-
		-costs 300 stone
259+
		-"Forge superior steel from iron.  <b>-2500 Iron, -12500 Wood, -75000 MP/+250 Steel</b>"
260-
		-gives 20 MP, 20 progress for 20 food
260+
		-costs 625000 bronze
261-
		-gains .1% per legacy
261+
		-costs 1500000 iron
262
		-gives 250 steel for 2500 iron, 12500 wood, 75000 MP
263
		-named Foundry|Foundries
264
		-unlocks imperialage
265
266
267-
		-"Start a new settlement in recently conquered lands to expand your population.  Produces half of its own food.  <b>-15 Food/+30 Manpower</b>"
267+
268-
		-costs 10 territory
268+
269-
		-gives 30 MP, 30 progress for 15 food
269+
270-
		-gains .1% per legacy
270+
		-"Use territory you have conquered to open up new trade routes and tax them.  <b>+75 gold</b>
271
		-costs 750000 territory
272
		-gives 75 gold
273
		-named Trade Route
274-
		-"A place for your people to study, learn and innovate.  <b>-10 Manpower and -.1 Gold/+1 knowledge</b>"
274+
275-
		-costs 50 marble
275+
276-
		-costs 3000 stone
276+
		-"Opens up many new trade options and builds ships over time.  Ships increase resources per trade.  <b>-2000000 MP and -30000 Wood/+1 Ships</b>"
277-
		-gives 1 knowledge for .1 gold, 10 MP
277+
		-costs 225000 gold
278
		-costs 750000 iron
279-
		-unlocks statue
279+
		-costs 3750000 stone
280
		-gives 1 ship for 30000 wood, 2000000 MP
281
		-named Port
282-
		*statue
282+
283-
		-"Statues provide legacy that can be passed down to future cultures.  <b>+1 Legacy per hour</b>"
283+
284-
		-costs 100 bronze
284+
285-
		-gives .000278 legacy
285+
286-
		-price increases by 105%
286+
287-
		-named Statue
287+
288
		-"Converts gold into currency.  Needed for an advanced economy.  Can now also buy real estate.  <b>-100 Gold and -7500 MP/+1200 Currency</b>"
289
		-costs 125000 marble
290
		-costs 50000 steel
291
		-gives 1200 currency for 100 gold, 7500 MP
292-
		-"Melts down rocks into iron.  <b>-5 Manpower, -10 wood, -10 stone/+.25 iron</b>"
292+
293-
		-costs 1000 stone
293+
294-
		-costs 400 bronze 
294+
295-
		-gives .25 iron for 5 MP, 10 wood, 10 stone
295+
296
		-"Produces knowledge at the cost of currency.  <b>-5000 Manpower, -200 Currency/1 Books</b>"
297
		-costs 4000 steel
298-
		-unlocks fort
298+
		-costs 30000 wood
299-
		-unlocks supplyyard
299+
		-gives 1 book for 200 currency, 5000 MP
300
		-named Printing Press
301-
		*supplyyard
301+
302-
		-"Boosts raw material production.  <b>-10 Manpower, +5% Lumbermill, +3% Quarry and +2% Mine production speed</b>"
302+
303-
		-costs 200 gold
303+
304
		-"Send your people to start a colony in new lands.  They generate all of their own food.  <b>+120 Worker</b>"
305-
		-named Supply Yard|Supply Yards
305+
		-costs 600000 territory
306
		-costs 4000 ship
307-
		*plantation
307+
		-gives 120 worker
308-
		-"Convert conquered territory into a massive farm.  <b>-15 Manpower/+40 Food</b>"
308+
309-
		-costs 20 territory
309+
310-
		-gives 40 food for 15 MP
310+
311-
		-gains .1% per legacy
311+
312-
		-named Plantation|Plantations
312+
313
//Industrial Age
314
315-
		-"An expensive dwelling for the wealthiest of your people to live.  Generates tax revenue.  <b>-10 Food/+10 MP and +.01 gold</b>"
315+
316-
		-costs 100 marble
316+
		-"Pumps oil from deep inside the earth.  Oil is key to powering industry.  <b>-20000 Manpower/+5 Oil</b>"
317-
		-costs 200 bronze
317+
		-costs 25000 steel
318-
		-costs 300 fur
318+
		-costs 250000 iron
319-
		-gives 10 MP, 10 progress, .01 gold for 10 food
319+
		-costs 25000000 MP
320-
		-gains .1% per legacy
320+
		-gives 5 oil for 20000 MP
321
		-named Oil Derrick
322
		-gains 75% per refinery
323-
		*fort
323+
324-
		-"A base of operations where your military will plan new conquests.  <b>-50 Manpower/+.01 Territory</b>"
324+
325-
		-costs 500 iron
325+
326-
		-costs 10000 stone
326+
327-
		-gives .01 territory for 50 MP
327+
328-
		-named Fort|Forts
328+
		-"Boosts oil production and generates revenue. <b>+75% oil production, +300 currency/-50000 Manpower</b>"
329-
		-unlocks monument
329+
		-costs 300000000 stone
330
		-costs 20000000 copper
331
		-costs 10000000 iron
332
		-costs 200000 currency
333-
		-"Forge superior steel from iron.  <b>-1 Iron, -5 Wood, -2 MP/+.1 Steel</b>"
333+
		-gives 300 currency for 50000 MP
334-
		-costs 500 bronze
334+
335-
		-costs 1000 iron
335+
		-unlocks at 1 oilderrick  
336-
		-gives .1 steel for 1 iron, 5 wood, 2 MP
336+
337
		*highrise
338-
		-unlocks steelplow
338+
		-"An advanced city that generates tax revenue.  <b>-3 Million Food, +10000 Currency, +2500 Worker</b>"
339-
		-unlocks steelpick
339+
		-costs 7500000 steel
340-
		-unlocks steelsaw
340+
		-costs 25000000 iron
341
		-costs 1500000000 stone
342-
		*monument
342+
		-costs 1000000 territory
343-
		-"A stunning monument to your victories.  <b>+1 Legacy every 12 minutes</b>"
343+
		-gives 10000 currency, 2500 worker for 3e6 food
344-
		-costs 300 marble
344+
		-named Metropolis
345-
		-costs 1000 iron
345+
346-
		-costs 20000 stone
346+
347-
		-gives .00139 legacy
347+
		-"Trains bring in iron from distant mines.  <b>-12500 Oil, -5000000 Manpower/+65000 Iron</b>"
348-
		-price increases by 110%
348+
		-costs 5000000 bronze
349-
		-named Monument|Monuments
349+
		-costs 15000000 iron
350
		-costs 2500000 territory
351
		-gives 65000 iron for 12500 oil, 5000000 MP
352
		-named Train|Trains
353
354
		*powerplant
355-
		-"Use territory you have conquered to open up new trade routes and tax them.  <b>+.025 gold</b>
355+
		-"Sell electricity to your people. +5% per powerplant <b>-1200 Oil/ +10000 Currency</b>"
356-
		-costs 50 territory
356+
		-costs 50000000 copper
357-
		-gives .025 gold
357+
		-costs 1500000 currency
358
		-gives 10000 currency for 1200 oil
359
		-named Power Plant|Power Plants
360
		-gains 5% per powerplant
361-
		-"Opens up many new trade options and builds ships over time.  Ships increase resources per trade.  <b>-50 MP and -15 Wood/+.005 Ships</b>"
361+
362
		-unlocks laboratory
363-
		-costs 5000 iron
363+
364-
		-costs 25000 stone
364+
365-
		-gives .005 ship for 15 wood, 50 MP
365+
		-"Conquer new lands with superior firepower.  <b>-20000 Currency/+1500 Territory</b>"
366
		-costs 50000000 iron
367
		-costs 3000000 steel
368
		-gives 1500 territory for 20000 currency
369
		-named Artillery
370
371
		*factoryfarm
372
		-"Mechanized farms produce massive quantities of food.  <b>-2500 Oil +20000000 Food</b>"
373-
		-"Converts gold into currency.  Needed for an advanced economy.  Can now also buy real estate.  <b>-.1 Gold and -3 MP/+1 Currency</b>"
373+
		-costs 1500000 steel
374-
		-costs 1000 marble
374+
		-gives 20000000 food for 2500 oil
375-
		-costs 500 steel
375+
376-
		-gives 1 currency for .1 gold, 3 MP
376+
377
		*laboratory
378
		-"Scientists publish papers and books to aid in your research.  <b>-20000 Manpower and -10000 currency/+50 books</b>"
379
		-costs 2000000 marble
380
		-costs 35000000 currency
381-
		-"Produces knowledge at the cost of currency.  <b>-5 Manpower, -2 Currency/.005 Books</b>"
381+
		-gives 50 book for 20000 MP, 10000 currency
382-
		-costs 1000 steel
382+
383-
		-costs 5000 wood
383+
384-
		-gives .005 book for 2 currency, 5 MP
384+
385
	
386
//Information Age
387-
		-unlocks library
387+
388
		*server
389-
		*library
389+
		-"Converts books into digital data.  <b>-100 Book, -200000 Manpower/+1000 Data</b>"
390-
		-"Pass down your knowledge to future generations.  <b>+1 Legacy every 5 minutes</b>"
390+
		-costs 125000000 copper
391-
		-costs 10000 stone
391+
		-costs 25000000 currency
392-
		-costs 10000 wood
392+
		-gives 1000 data for 100 book, 200000 MP
393-
		-costs 200 book
393+
394-
		-gives .0033 legacy 
394+
395-
		-price increases by 115%
395+
396-
		-named Library
396+
397-
		-unlocks hybridcrops
397+
398-
		-unlocks geology
398+
399-
		-unlocks treefarms
399+
400
		-"Use data and currency to purchase rare commodities on the stock market.  <b>-3000000 Manpower, -5000 Data, -10000 Currency/+4000 Bronze, +2000 Gold, +1000 Marble, +3000 Steel<b>"
401
		-costs 75000000 currency
402-
		-"Send your people to start a colony in new lands.  They generate all of their own food.  <b>+50 Manpower</b>"
402+
		-costs 2500000 marble
403-
		-costs 200 territory
403+
		-gives 4000 bronze, 2000 gold, 1000 marble, 3000 steel for 3000000 MP, 5000 data, 10000 currency
404-
		-costs 10 ship
404+
405-
		-gives 50 MP, 50 progress
405+
406-
		-gains .1% per legacy
406+
407
		-"Smashes rocks and spins them at super high speeds to extract uranium. +2% per centrifuge <b>-100000 Manpower, -100000 Stone/+5 Uranium.</b>"
408
		-costs 5000000 currency
409
		-costs 500000 steel
410
		-gives 5 uranium for 100000 MP, 100000 stone
411
		-gains 2% per centrifuge
412
		-named Centrifuge
413
414
		*nuclearpowerplant
415-
		-"Pumps oil from deep inside the earth.  Oil is key to powering industry.  <b>-40 Manpower/+1 Oil</b>"
415+
		-"Sell massive quantities of power, you will need the currency for the next age. +5% per plant <b>-5000000 manpower, -5 uranium/+125000 currency</b>"
416-
		-costs 100 steel
416+
		-costs 750000000 currency
417-
		-costs 1000 iron
417+
		-gives 125000 currency for 5000000 MP, 5 uranium
418-
		-costs 100000 MP
418+
419-
		-gives 1 oil for 40 MP
419+
		-gains 5% per nuclearpowerplant
420
		-unlocks at 100 uranium
421-
		-gains 10% per refinery
421+
422
423
//Space Age
424
425
		*satellite
426
		-"Gather data from the cosmos. <b>+35000 data</b>"
427-
		-"Boosts oil production and generates revenue. <b>+10% oil productio, +2 currency/-100 Manpower</b>"
427+
		-costs 7500000000 currency
428-
		-costs 300000 stone
428+
		-costs 15000000 steel
429-
		-costs 50000 copper
429+
		-costs 50000 uranium
430-
		-costs 50000 iron
430+
		-gives 35000 data
431-
		-costs 10000 currency
431+
432-
		-gives 2 currency for 100 MP
432+
433
434-
		-unlocks at 50 oilderrick  
434+
435
		-"Launch nuclear powered rockets to travel the stars. <b>-1000 uranium, -250000 data, -2500000 currency, -15000000 manpower/+1 spacecraft</b>
436
		-costs 12000000000 currency
437-
		-"A tall building that houses a lot of people.  Also generates tax revenue.  <b>-100 Food/+100 Manpower and .5 Currency</b>"
437+
		-costs 25000000 marble
438-
		-costs 1500 steel
438+
		-gives 1 spacecraft for 1000 uranium, 250000 data, 2500000 currency, 15000000 MP
439-
		-costs 5000 iron
439+
440-
		-costs 100000 stone
440+
441-
		-gives .5 currency, 100 MP, 100 progress for 100 food
441+
442-
		-gains .1% per legacy
442+
443-
		-named High Rise|High Rises
443+
		-"Build a large scale colony on the moon. Generates revenue from moon tourism. -5000000 Food, +10000 worker, +100000 currency"
444
		-costs 500 spacecraft 
445
		-gives 10000 worker, 100000 currency for 5000000 food
446-
		-"Trains boost all basic raw materials production.  <b>-3 Oil, -2 Currency, -60 Manpower/+35 Wood, +25 Stone, +5 Copper, +3 Iron</b>"
446+
447
		-price increases by 100%
448-
		-costs 10000 iron
448+
449-
		-costs 300 territory
449+
450-
		-gives 35 wood, 25 stone, 5 copper, 3 iron for 3 oil, 2 currency, 60 MP
450+
451
		-"Mine iron, copper and uranium from the asteroid belt. <b>-200000000 manpower/+500 uranium, +50000 iron, +50000 copper</b>"
452
		-costs 1000 spacecraft
453
		-gives 50000 iron, 50000 copper, 500 uranium for 200000000 MP
454-
		-"Sell electricity to your people.  <b>-5 Oil/ +3 Currency</b>"
454+
455-
		-costs 1000 steel
455+
456-
		-costs 30000 copper
456+
457-
		-costs 1000 currency
457+
458-
		-gives 3 currency for 5 oil
458+
		-"Uses data to produce more data. The singularity is coming. <b>+10000000 data</b>"
459
		-costs 35000000 uranium
460-
		-unlocks whitehotsmelters
460+
		-costs 7000000000 data
461
		-costs 20000000000 currency
462
		-gives 10000000 data
463
		-named Super Computer
464
		-unlocks at 1 asteroidmine
465-
		-"Conquer new lands with superior firepower.  <b>-10 Currency/+.5 Territory</b>"
465+
466-
		-costs 50000 iron
466+
467-
		-costs 2000 steel
467+
		-"An entity of supreme intelligence that grows exponentially. <b>+1 data, +.00001% speed per data</b>"
468-
		-gives .5 territory for 10 currency
468+
		-costs 1e12 MP
469-
		-unlocks cannons
469+
470
		-gains .0001% per data
471
		-named Singularity
472
		-price increases by 100%
473-
		-"Mechanized farms produce massive quantities of food.  Not effected by plow upgrades.  <b>-3 Oil and -10 Manpower/+500 Food</b>"
473+
		-unlocks at 1 supercomputer
474-
		-costs 1000 steel
474+
475-
		-costs 50000 seed
475+
476-
		-gives 500 food for 3 oil, 10 MP
476+
477-
		-gains .1% per legacy
477+
478
		*hunting
479
		-"Sharpen sticks to kill animals."
480
		-costs 2000 MP
481-
		-"Scientists publish papers and books to aid in your research.  <b>-20 Manpower and -10 currency/+.03 books</b>"
481+
		-costs 1000 wood
482-
		-costs 1500 marble
482+
483-
		-costs 10000 currency
483+
484-
		-gives .03 book for 20 MP, 10 currency
484+
		-unlocks at 5 garden
485
486-
		-unlocks fracking
486+
487
		-"Ascend to the <b>Agricultural Age</b>"
488-
		-unlocks conservation
488+
489
		-unlocks farm
490-
		*wildlifepreserve
490+
491-
		-"An area untouched by industrialization that preserves biodiversity and ensures the future.  <b>+1 Legacy every 2 minutes</b>"
491+
		-unlocks at 1 garden
492-
		-costs 5000 territory
492+
493-
		-gives .0083 legacy
493+
494-
		-price increases by 120%
494+
495-
		-named Wildlife Preserve|Wildlife Preserves
495+
496
		-unlocks lumbermill
497
		-named Lumber
498
		-unlocks at 1 farm
499
500-
		-"Converts books into digital data.  <b>-.1 Book, -.1 Oil, -1 Manpower/+1 Data</b>"
500+
501-
		-costs 50000 copper
501+
502-
		-costs 10000 currency
502+
503-
		-gives 1 data for .1 book, .1 oil and 1 MP
503+
504
		-named Bow and Arrow
505
		-unlocks at 1 market
506
507
		*lore
508
		-"Now that you have established permanent settlements, elders can pass down knowledge to the next generation."
509
		-costs 10 gold
510
		-unlocks elder
511-
		-"Use data and currency to purchase rare commodities on the stock market.  <b>-30 Manpower, -2 Data, -10 Currency/+30 Bronze, +20 Gold, +15 Marble, +10 Steel<b>"
511+
512-
		-costs 150000 currency
512+
513-
		-costs 10000 marble
513+
514-
		-gives 30 bronze, 20 gold, 15 marble, 10 steel for 30 MP, 2 data, 10 currency
514+
515
		-"Ascend to the <b>Bronze Age</b>"
516
		-costs 1000 knowledge
517
		-costs 1000000 MP
518-
		-"Smashes rocks and spins them at super high speeds to extract uranium.  <b>-10 Manpower, -100 Stone and -5 Oil/+.005 Uranium.</b>"
518+
519-
		-costs 5000 currency
519+
520-
		-costs 5000 steel
520+
521
		-unlocks forge
522-
		-costs 5000 data
522+
523-
		-gives .005 uranium for 10 MP, 100 stone, 5 oil
523+
524-
		-price increases by 100.1%
524+
525
		-unlocks at 1 elder
526
527
		*mining
528-
		-"Sell massive quantities of power, you will need the currency for the next age. <b>-500 manpower/+100 currency</b>"
528+
529-
		-costs 5000000 stone
529+
		-costs 200 knowledge
530-
		-costs 500 uranium
530+
		-costs 500 copper
531-
		-gives 100 currency for 500 MP
531+
532-
		-price increases by 100.1%
532+
533
534
		*learning
535
		-"Build universities to study science and art to improve your society.  <b>Unlocks Universities</b>"
536
		-costs 1500 knowledge
537
		-unlocks university
538
		-named Learning
539
540-
		-"Gather data from the cosmos. <b>+5 data</b>"
540+
541-
		-costs 500000 currency
541+
542-
		-costs 10000 steel
542+
		-costs 1500 bronze
543-
		-costs 200 uranium
543+
544-
		-gives 5 data
544+
545
		-named Military
546
547
		*ironage
548
		-"Ascend to the <b>Iron Age</b>"
549
		-costs 20000 knowledge
550-
		-"Launch nuclear powered rockets to travel the stars. <b>-.2 uranium, -50 data, -500 currency, -1000 manpower/+.001 spacecraft</b>
550+
		-costs 10000 bronze
551-
		-costs 20000000 currency
551+
		-costs 10000000 MP
552-
		-costs 50000 marble
552+
553-
		-gives .001 spacecraft for .2 uranium, 50 data, 500 currency, 1000 MP
553+
554
		-unlocks buyiron
555
		-named Iron Age
556
557
		*gentrification
558-
		-"Build a large scale colony on the moon. Generates revenue from moon tourism. -500 food/+500 MP and +10 currency"
558+
		-"The wealthy invest in new technologies to boost productivity  <b>+.1% Manpower Production per Villa</b>"
559-
		-costs 100 spacecraft 
559+
		-costs 100000 knowledge
560-
		-gives 500 MP, 500 progress, 10 currency for 500 food
560+
		-costs 50000 gold
561
		-multiplies efficiency of worker by .1% per villa
562
		-unlocks at 5 villa
563-
		-gains .1% per legacy
563+
564
		
565
		*imperialage
566
		-"Ascend to the <b>Imperial Age</b>"
567-
		-"Mine iron and uranium from the asteroid belt. <b>-2000 manpower/+1 uranium, +50 iron</b>"
567+
		-costs 500000 knowledge
568-
		-costs 500 spacecraft
568+
		-costs 500000 iron
569-
		-gives 50 iron, 1 uranium for 2000 MP
569+
		-costs 500000 territory
570
		-named Imperial Age
571
		-unlocks port
572
		-unlocks bank
573
		-unlocks traderoute
574-
		-"Uses data to produce more data. The singularity is coming. <b>+100 data</b>"
574+
575-
		-costs 10000 uranium
575+
576-
		-costs 1000000 data
576+
577
		-"Ascend to the <b>Industrial Age</b>"
578-
		-gives 100 data
578+
		-costs 20000 book
579
		-costs 5000000 territory
580-
		-unlocks quantumcomputing
580+
581
		-named Industrial Age
582
		-unlocks oilderrick
583
		-unlocks highrise
584
585-
		-"An entity of supreme intelligence that grows exponentially. <b>+1 data, +.00000000000001% speed per data</b>"
585+
586-
		-costs 1e12 data
586+
587
		-costs 500000 book
588-
		-gains .00000000000001% per data
588+
		-costs 10000000 oil
589
		-costs 100000000 currency
590
		-named Information Age
591
		-unlocks server
592
593
		*nuclearpower
594
		-"You can now extract uranium from stone to produce nuclear power.  <b>Unlocks Centrifuges</b>"
595
		-costs 1500000 data
596-
		-costs 200 MP
596+
597-
		-costs 100 wood
597+
598
		-named Nuclear Power
599
600-
		-unlocks at 5 tent
600+
601
		-"Ascend to the <b>Space Age</b>"
602
		-costs 10000000 data
603
		-costs 5000000000 currency
604-
		-costs 1000 MP
604+
605
		-unlocks satellite
606
607-
		-unlocks at 1 tent
607+
		*tech1
608
		-named Invent the Wheel
609
		-costs 1000 wood, 100 knowledge
610
		-multiplies efficiency of worker by 105%
611-
		-costs 500 MP
611+
		-unlocks at 1 knowledge
612
		-unlocks tech2
613
		
614
		*tech2
615
		-named Calendars
616
		-costs 500 knowledge
617
		-multiplies efficiency of worker by 105%
618
		-unlocks tech3
619
620
		*tech3
621
		-named Nutrition
622
		-costs 1000000 food
623
		-multiplies efficiency of worker by 105%
624
		-unlocks tech4
625
626
		*tech4
627
		-named Scaffolding
628
		-costs 1000000 wood
629
		-multiplies efficiency of worker by 105%
630
		-unlocks tech5
631
632-
		-costs 100 knowledge
632+
		*tech5
633-
		-costs 10000 MP
633+
		-named Masonry
634
		-costs 500000 stone
635-
		-unlocks stonehouse	
635+
		-multiplies efficiency of worker by 105%
636
		-unlocks tech6
637
	
638
		*tech6
639
		-named Engineering
640
		-costs 2500 knowledge
641
		-multiplies efficiency of worker by 105%
642
		-unlocks tech7
643
644
		*tech7
645
		-named Copper Tools
646-
		-costs 50 knowledge
646+
		-costs 100000 copper
647-
		-costs 100 copper
647+
		-multiplies efficiency of worker by 105%
648
		-unlocks tech8
649
650
		*tech8
651-
		*stoneplow
651+
		-named Labor Markets
652-
		-"Even a few stones are better than using your hands.  <b>+30% Food Production</b>"
652+
		-costs 25000 MP
653-
		-costs 25 knowledge
653+
		-multiplies efficiency of worker by 105%
654-
		-costs 100 stone
654+
		-unlocks tech9
655-
		-multiplies efficiency of farm by 130%
655+
656-
		-multiplies efficiency of plantation by 130%
656+
		*tech9
657-
		-named Stone Plow
657+
		-named Architecture
658
		-costs 10000 knowledge
659-
		*bronzeplow
659+
		-multiplies efficiency of worker by 105%
660-
		-"Lighter than a stone plow.  <b>+40% Food Production</b>"
660+
		-unlocks tech10
661-
		-costs 150 knowledge
661+
662-
		-costs 50 bronze
662+
		*tech10
663-
		-multiplies efficiency of farm by 140%
663+
		-named Coinage
664-
		-multiplies efficiency of plantation by 140%
664+
		-costs 10000 gold
665-
		-named Bronze Plow
665+
		-multiplies efficiency of worker by 105%
666
		-unlocks tech11
667-
		*steelplow
667+
668-
		-"Tears through the toughest soil.  <b>+50% Food Production</b>"
668+
		*tech11
669
		-named Monoliths
670-
		-costs 300 steel
670+
		-costs 5000 marble
671-
		-multiplies efficiency of farm by 150%
671+
		-multiplies efficiency of worker by 105%
672-
		-multiplies efficiency of plantation by 150%
672+
		-unlocks tech12
673-
		-named Steel Plow
673+
674
		*tech12
675-
		*hybridcrops
675+
		-named Iron Tools
676-
		-"Produce more robust crops.  <b>+30% food production</b>"
676+
		-costs 100000 iron
677
		-multiplies efficiency of worker by 105%
678-
		-multiplies efficiency of farm by 130%
678+
		-unlocks tech13
679-
		-multiplies efficiency of plantation by 130%
679+
680-
		-multiplies efficiency of factoryfarm by 130%
680+
		*tech13
681-
		-named Hybrid Crops
681+
		-named Specialization
682
		-costs 25000 knowledge
683-
		*bronzeaxe
683+
		-multiplies efficiency of worker by 105%
684-
		-"Cut down bigger trees.  <b>+50% Wood Production</b>"
684+
		-unlocks tech14
685-
		-costs 75 knowledge
685+
686-
		-costs 25 bronze
686+
		*tech14
687-
		-multiplies efficiency of lumbermill by 150%
687+
		-named Private Land Ownership
688-
		-named Bronze Axe
688+
		-costs 50000 territory
689
		-multiplies efficiency of worker by 105%
690-
		*steelsaw
690+
		-unlocks tech15
691-
		-"Cut down massive trees. <b>+40% Wood Production</b>"
691+
692
		*tech15
693-
		-costs 150 steel
693+
		-named Bronze Plating
694-
		-multiplies efficiency of lumbermill by 140%
694+
		-costs 50000 bronze
695-
		-named Steel Saw
695+
		-multiplies efficiency of worker by 105%
696
		-unlocks tech16
697-
		*treefarms
697+
698-
		-"Grow more trees to cut down.  <b>+35% Wood Production</b>"
698+
		*tech16
699-
		-costs 50 book
699+
		-named Roads
700-
		-multiplies efficiency of lumbermill by 135%
700+
		-costs 100000 knowledge
701-
		-named Tree Farms
701+
		-multiplies efficiency of worker by 105%
702
		-unlocks tech17
703-
		*bronzepick
703+
704-
		-"Breaks through stone.  <b>+50% Quarry Production</b>"
704+
		*tech17
705-
		-costs 250 knowledge
705+
		-named Public Funding
706-
		-costs 100 bronze
706+
		-costs 100000 gold
707-
		-multiplies efficiency of quarry by 150%
707+
		-multiplies efficiency of worker by 105%
708-
		-named Bronze Pick
708+
		-unlocks tech18
709
710-
		*steelpick
710+
		*tech18
711-
		-"Can break through the hardest minerals.  <b>+50% Quarry Production, +100% Mine Production</b>"
711+
		-named Steel Tools
712
		-costs 100000 steel
713-
		-costs 500 steel
713+
		-multiplies efficiency of worker by 105%
714-
		-multiplies efficiency of quarry by 150%
714+
		-unlocks tech19
715-
		-multiplies efficiency of mine by 200%
715+
716-
		-named Steel Pick
716+
		*tech19
717
		-named Strategic Grain Reserves
718-
		*geology
718+
		-costs 1000000000 food
719-
		-"The study of minerals.  <b>+40% Quarry Production, +40% Mine Production</b>"
719+
		-multiplies efficiency of worker by 105%
720-
		-costs 100 book
720+
		-unlocks tech20
721-
		-multiplies efficiency of quarry by 140%
721+
722-
		-multiplies efficiency of mine by 140%
722+
		*tech20
723-
		-named Geology
723+
		-named Cartography 
724
		-costs 500000 knowledge
725
		-multiplies efficiency of worker by 105%
726
		-unlocks tech21
727
728
		*tech21
729
		-named Navigation
730
		-costs 10000 ship
731
		-multiplies efficiency of worker by 105%
732
		-unlocks tech22
733-
		-costs 300 bronze
733+
734-
		-costs 50 gold
734+
		*tech22
735
		-named Capitalism
736
		-costs 1000000 currency
737
		-multiplies efficiency of worker by 105%
738-
		*militaryexpansion
738+
		-unlocks tech23
739-
		-"Your military power now extends across oceans.  <b>+50% to Fort Production</b>"
739+
740-
		-costs 2000 steel
740+
		*tech23
741-
		-costs 50 book
741+
		-named Imperialism
742-
		-multiplies efficiency of fort by 150%
742+
		-costs 5000000 territory
743-
		-named Military Expansion
743+
		-multiplies efficiency of worker by 105%
744
		-unlocks tech24
745-
		*cannons
745+
746-
		-"Your forts can now use artillery to extend your influence. <b>+5% Fort Power per Artillery</b>"
746+
		*tech24
747-
		-costs 1000000 mp
747+
		-named Economic Theory
748-
		-costs 50000 knowledge
748+
		-costs 2500000 knowledge
749-
		-multiplies efficiency of fort by 5% per artillery
749+
		-multiplies efficiency of worker by 105%
750
		-unlocks tech25
751
752
		*tech25
753
		-named Industrialization
754-
		-costs 1000 bronze
754+
755
		-multiplies efficiency of worker by 105%
756
		-unlocks tech26
757
758-
		-unlocks plantation
758+
		*tech26
759
		-named Investment
760
		-costs 15000000 currency
761
		-multiplies efficiency of worker by 105%
762
		-unlocks tech27
763-
		-"The wealthy create jobs and attract new settlers.  <b>+.1% Manpower Production and Food Consumption per Villa</b>"
763+
764-
		-costs 2000 knowledge
764+
		*tech27
765
		-named Libraries
766-
		-multiplies efficiency of tent by .1% per villa
766+
		-costs 50000 book
767-
		-multiplies efficiency of hut by .1% per villa
767+
		-multiplies efficiency of worker by 105%
768-
		-multiplies efficiency of stonehouse by .1% per villa
768+
		-unlocks tech28
769-
		-multiplies efficiency of barracks by .1% per villa
769+
770-
		-multiplies efficiency of settlement by .1% per villa
770+
		*tech28
771-
		-multiplies efficiency of colony by .1% per villa
771+
		-named Scientific Revolution
772-
		-multiplies efficiency of highrise by .1% per villa
772+
		-costs 150000 book
773
		-multiplies efficiency of worker by 105%
774
		-unlocks tech29
775
776
		*tech29
777
		-named Automobiles
778
		-costs 5000000 oil
779-
		-costs 3000 iron
779+
		-multiplies efficiency of worker by 105%
780-
		-costs 1000 territory
780+
		-unlocks tech30
781
782
		*tech30
783
		-named National Parks
784
		-costs 75000000 territory
785
		-multiplies efficiency of worker by 105%
786
		-unlocks tech31
787
788
		*tech31
789-
		-costs 500 book
789+
		-named Electricity
790-
		-costs 5000 territory
790+
		-costs 50000000 currency
791-
		-costs 20000 currency
791+
		-multiplies efficiency of worker by 105%
792
		-unlocks tech32
793
794
		*tech32
795
		-named Computing
796-
		*whitehotsmelters
796+
		-costs 500000 data
797-
		-"Melt down iron at a much faster rate. <b>+50% Smelter Speed</b>"
797+
		-multiplies efficiency of worker by 105%
798-
		-costs 300 book
798+
		-unlocks tech33
799
800-
		-costs 1000 oil
800+
		*tech33
801-
		-multiplies efficiency of smelter by 150%
801+
		-named Logistics
802-
		-named White Hot Smelters
802+
		-costs 25000000 oil
803-
		-unlocks industrialforge
803+
		-multiplies efficiency of worker by 105%
804
		-unlocks tech34
805-
		*industrialforge
805+
806-
		-"Utilizes advances in technology to speed up bronze production.  <b>+50% Forge Speed</b>"
806+
		*tech34
807-
		-multiplies efficiency of forge by 150%
807+
		-named Nation Building
808-
		-costs 500 book
808+
		-costs 250000000 territory
809-
		-costs 5000 oil
809+
		-multiplies efficiency of worker by 105%
810-
		-costs 5000 currency
810+
		-unlocks tech35
811-
		-named Industrial Forge
811+
812
		*tech35
813-
		*fracking
813+
		-named Advanced Analytics
814-
		-"Dig deeper to get more oil.  <b>+50% Oil Derrick Speed</b>"
814+
815-
		-multiplies efficiency of oilderrick by 150%
815+
		-multiplies efficiency of worker by 105%
816-
		-costs 500 book
816+
		-unlocks tech36
817-
		-costs 1000 steel
817+
818-
		-named Fracking
818+
		*tech36
819
		-named Global Finance System
820-
		*conservation
820+
		-costs 500000000 currency
821-
		-"Create nature preserves for future generations to enjoy. <b>Unlocks Wildlife Preserves</b>"
821+
		-multiplies efficiency of worker by 105%
822-
		-cost 1000 book
822+
		-unlocks tech37
823-
		-cost 10000 currency
823+
824-
		-cost 50000 seed
824+
		*tech37
825-
		-unlocks wildlifepreserve
825+
		-named Nuclear Medicine
826-
		-named Conservation
826+
		-costs 50000 uranium
827
		-multiplies efficiency of worker by 105%
828-
		*industrialmetal
828+
		-unlocks tech38
829-
		-"Produce iron and steel on an industrial scale. <b>x2 Iron and Steel Production</b>"
829+
830-
		-costs 2000 book
830+
		*tech38
831
		-named The Internet
832-
		-multiplies efficiency of smelter by 200%
832+
		-costs 50000000 data
833-
		-multiplies efficiency of foundry by 200%
833+
		-multiplies efficiency of worker by 105%
834-
		-unlocks at 20 powerplant
834+
		-unlocks tech39
835-
		-named Industrial Metal
835+
836
		*tech39
837
		-named Mega Projects
838
		-costs 3000000000 currency
839-
		-costs 5000 book
839+
		-multiplies efficiency of worker by 105%
840
		-unlocks tech40
841-
		-costs 250000 currency
841+
842
		*tech40
843
		-named GPS
844
		-costs 500000000 data
845-
		*databases
845+
		-multiplies efficiency of worker by 105%
846-
		-"Collect knowledge in a single database to aid researchers.  <b>Doubles Laboratory Speed</b>"
846+
		-unlocks tech41
847-
		-costs 5000 data
847+
848-
		-costs 5000 currency
848+
		*tech41
849-
		-multiplies efficiency of laboratory by 200%
849+
		-named Nuclear Fusion
850-
		-named Databases
850+
		-costs 1000000 uranium
851-
		-unlocks laserprinting
851+
		-multiplies efficiency of worker by 105%
852
		-unlocks tech42
853-
		*laserprinting
853+
854-
		-"Printing Presses can now print super fast.  <b>x6 Printing Press Speed</b>"
854+
		*tech42
855-
		-costs 6000 data
855+
		-named Space Exploration
856-
		-costs 10000 currency
856+
		-costs 10000 spacecraft
857-
		-multiplies efficiency of printingpress by 600%
857+
		-multiplies efficiency of worker by 105%
858-
		-named Laser Printing
858+
		-unlocks tech43
859
860-
		*bullettrains
860+
		*tech43
861-
		-"Trains move at lighting speeds!  <b>Doubles Train Speed</b>"
861+
		-named Trillionaire
862-
		-costs 8000 data
862+
		-costs 1e12 currency
863-
		-costs 20000 currency
863+
		-multiplies efficiency of worker by 105%
864-
		-multiplies efficiency of train by 200%
864+
865-
		-named Bullet Trains
865+
866
867-
		*onlinebanking
867+
868-
		-"Banks are now connected via the interwebs.  <b>Banks are 20% faster per server</b>"
868+
869-
		-costs 10000 data
869+
870-
		-costs 30000 currency
870+
871-
		-multiplies efficiency of bank by 20% per server
871+
872-
		-unlocks at 10000 data
872+
873-
		-named Online Banking
873+
874
875-
		*massivelanddeals
875+
876-
		-"Buy lots of land at once. <b>+100% buy real estate per bank.</b>"
876+
877-
		-costs 20000 data
877+
878-
		-multiplies efficiency of buyland by 100% per bank
878+
879-
		-unlocks at 50 bank
879+
880-
		-named Massive Land Deals
880+
881
882
883
884-
		-costs 15000 data
884+
885-
		-costs 50000 currency
885+
886
887
888
889
890
891-
		-costs 100000 data
891+
892
893
894
	
895
896-
		*tachyonsatellites
896+
	
897-
		-"Satellites transmit data faster than the speed of light. <b>+5% satellite speed per satellite</b>"
897+
898