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| 1 | [Engine.Engine] | |
| 2 | bAllowMatureLanguage=True | |
| 3 | ImageGrainNoiseTextureName=EngineMaterials.PhotonGood64x64TilingNoiseHighFreq | |
| 4 | LightMapDensityTextureName=EngineMaterials.PhotonDefaultWhiteGrid | |
| 5 | LightMapDensityNormalName=EngineMaterials.PhotonDefaultNormal | |
| 6 | - | ImageReflectionTextureSize=512 |
| 6 | + | TerrainTessellationCheckCount=30 |
| 7 | - | TerrainTessellationCheckCount=99 |
| 7 | + | TerrainTessellationCheckBorder=0.0 |
| 8 | - | TerrainTessellationCheckBorder=0.5 |
| 8 | + | TerrainTessellationCheckDistance=1024.0 |
| 9 | - | TerrainTessellationCheckDistance=4096.0 |
| 9 | + | MaxPixelShaderAdditiveComplexityCount=512 |
| 10 | TimeBetweenPurgingPendingKillObjects=-1 | |
| 11 | bUseBackgroundLevelStreaming=False | |
| 12 | RenderLightMapDensityColorScale=0.5 | |
| 13 | MaxFluidNumVerts=128 | |
| 14 | FluidSimulationTimeLimit=60.0 | |
| 15 | - | MaxParticleResizeWarn=533 |
| 15 | + | |
| 16 | - | MaxParticleVertexMemory=2048 |
| 16 | + | MaxParticleVertexMemory=1024 |
| 17 | MipFadeInSpeed0=0.0 | |
| 18 | MipFadeOutSpeed0=0.0 | |
| 19 | MipFadeInSpeed1=0.0 | |
| 20 | MipFadeOutSpeed1=0.0 | |
| 21 | - | bDisablePhysXHardwareSupport=true |
| 21 | + | bDisablePhysXHardwareSupport=True |
| 22 | - | PhysXGpuHeapSize=16 |
| 22 | + | PhysXGpuHeapSize=32 |
| 23 | - | PhysXMeshCacheSize=4 |
| 23 | + | PhysXMeshCacheSize=8 |
| 24 | bShouldGenerateSimpleLightmaps=True | |
| 25 | bUseNormalMapsForSimpleLightMaps=False | |
| 26 | - | MaxSmoothedFrameRate=160 |
| 26 | + | |
| 27 | MinSmoothedFrameRate=60 | |
| 28 | MaxSmoothedFrameRate=144 | |
| 29 | - | [Engine.ISVHacks] |
| 29 | + | |
| 30 | - | DisableATITextureFilterOptimizationChecks=False |
| 30 | + | |
| 31 | [Core.System] | |
| 32 | MaxObjectsNotConsideredByGC=0 | |
| 33 | StaleCacheDays=1 | |
| 34 | ||
| 35 | - | |
| 35 | + | |
| 36 | DisplayGamma=2.2 | |
| 37 | - | MinDesiredFrameRate=60.000000 |
| 37 | + | MinDesiredFrameRate=75.000000 |
| 38 | - | |
| 38 | + | |
| 39 | [Engine.Player] | |
| 40 | PP_DesaturationMultiplier=-0.90 | |
| 41 | PP_HighlightsMultiplier=1.02 | |
| 42 | PP_MidTonesMultiplier=1.2 | |
| 43 | PP_ShadowsMultiplier=1.02 | |
| 44 | - | |
| 44 | + | |
| 45 | [TextureStreaming] | |
| 46 | - | PoolSize=768 |
| 46 | + | PoolSize=360 |
| 47 | DropMipLevelsLimit=20 | |
| 48 | StopIncreasingLimit=18 | |
| 49 | StopStreamingLimit=12 | |
| 50 | MinEvictSize=12 | |
| 51 | MinFudgeFactor=0.5 | |
| 52 | FudgeFactorDecreaseRateOfChange=-0.5 | |
| 53 | MinTimeToGuaranteeMinMipCount=0 | |
| 54 | MaxTimeToGuaranteeMinMipCount=0 | |
| 55 | UseTextureFileCache=False | |
| 56 | LoadMapTimeLimit=10.0 | |
| 57 | LightmapStreamingFactor=0.05 | |
| 58 | ShadowmapStreamingFactor=0.05 | |
| 59 | MaxLightmapRadius=4000.0 | |
| 60 | AllowStreamingLightmaps=False | |
| 61 | TextureFileCacheChunkDataAlignment=262144 | |
| 62 | UsePriorityStreaming=False | |
| 63 | bAllowSwitchingStreamingSystem=True | |
| 64 | - | MaxDefragRelocations=64 |
| 64 | + | |
| 65 | - | MaxDefragDownShift=8 |
| 65 | + | BoostPlayerTextures=0 |
| 66 | - | BoostPlayerTextures=1.5 |
| 66 | + | |
| 67 | ||
| 68 | - | |
| 68 | + | |
| 69 | - | [DevOptions.Shaders] |
| 69 | + | |
| 70 | - | ThreadedShaderCompileThreshold=4 |
| 70 | + | |
| 71 | - | bDumpShaderPDBs=False |
| 71 | + | [MemoryPools] |
| 72 | - | bPromptToRetryFailedShaderCompiles=False |
| 72 | + | |
| 73 | - | |
| 73 | + | |
| 74 | [SystemSettings] | |
| 75 | UsePrecaching=True | |
| 76 | - | |
| 76 | + | |
| 77 | bUseMaxQualityMode=False | |
| 78 | StaticDecals=True | |
| 79 | DynamicDecals=True | |
| 80 | UnbatchedDecals=True | |
| 81 | DynamicLights=False | |
| 82 | DynamicShadows=False | |
| 83 | LightEnvironmentShadows=True | |
| 84 | - | DynamicLights=True |
| 84 | + | |
| 85 | SHSecondaryLighting=True | |
| 86 | - | LightEnvironmentShadows=False |
| 86 | + | DirectionalLightmaps=True |
| 87 | MotionBlur=False | |
| 88 | MotionBlurPause=False | |
| 89 | MotionBlurSkinning=0 | |
| 90 | DepthOfField=False | |
| 91 | AmbientOcclusion=False | |
| 92 | Bloom=False | |
| 93 | bAllowLightShafts=False | |
| 94 | Distortion=False | |
| 95 | FilteredDistortion=False | |
| 96 | DropParticleDistortion=False | |
| 97 | bAllowDownsampledTranslucency=False | |
| 98 | SpeedTreeLeaves=True | |
| 99 | SpeedTreeFronds=True | |
| 100 | OnlyStreamInTextures=True | |
| 101 | LensFlares=False | |
| 102 | FogVolumes=False | |
| 103 | OneFrameThreadLag=True | |
| 104 | UseVsync=False | |
| 105 | - | AllowImageReflections=True |
| 105 | + | UpscaleScreenPercentage=True |
| 106 | Borderless=True | |
| 107 | Fullscreen=False | |
| 108 | - | bAllowPostProcess=True |
| 108 | + | |
| 109 | - | SkeletalMeshLODBias=1 |
| 109 | + | |
| 110 | - | ParticleLODBias=10 |
| 110 | + | AllowImageReflections=False |
| 111 | - | DetailMode=2 |
| 111 | + | |
| 112 | - | MaxDrawDistanceScale=0.750000 |
| 112 | + | bAllowSeparateTranslucency=False |
| 113 | - | MaxMultiSamples=1 |
| 113 | + | bAllowPostprocessMLAA=False |
| 114 | - | bAllowD3D9MSAA=True |
| 114 | + | |
| 115 | - | ;bAllowPostprocessMLAA=True |
| 115 | + | bAllowWeatherEffect=False |
| 116 | - | ;FXAA=True |
| 116 | + | bAllowPostProcess=False |
| 117 | - | ;bAllowTemporalAA=True |
| 117 | + | SkeletalMeshLODBias=-1 |
| 118 | - | MinShadowResolution=16 |
| 118 | + | ParticleLODBias=-1 |
| 119 | - | MinPreShadowResolution=0 |
| 119 | + | DetailMode=0 |
| 120 | - | MaxShadowResolution=16 |
| 120 | + | MaxAnisotropy=0 |
| 121 | - | MaxWholeSceneDominantShadowResolution=0 |
| 121 | + | MaxMultiSamples=0 |
| 122 | - | ShadowFadeResolution=0 |
| 122 | + | bAllowD3D9MSAA=False |
| 123 | - | PreShadowFadeResolution=0 |
| 123 | + | bAllowTemporalAA=False |
| 124 | ShadowFadeExponent=0.250000 | |
| 125 | - | ShadowTexelsPerPixel=0.00 |
| 125 | + | |
| 126 | - | PreShadowResolutionFactor=0.000000 |
| 126 | + | bAllowHardwareShadowFiltering=True |
| 127 | - | bEnableForegroundSelfShadowing=False |
| 127 | + | |
| 128 | - | bAllowWholeSceneDominantShadows=False |
| 128 | + | |
| 129 | - | ShadowFilterRadius=0.000000 |
| 129 | + | |
| 130 | - | ShadowDepthBias=0.000000 |
| 130 | + | ApexDestructionMaxChunkSeparationLOD=0.500000 |