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1
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
function TakeDamage(hum, dmg)
142
  hum:TakeDamage(dmg)
143
end
144
plr = game.Players.LocalPlayer
145
repeat
146
  wait(0.4)
147
until plr.Character
148
chr = plr.Character
149
human = chr:FindFirstChild("Humanoid")
150
human.MaxHealth, human.Health = math.huge, math.huge
151
mouse = plr:GetMouse()
152
cam = workspace.CurrentCamera
153
selected = false
154
equipd = false
155
tors = chr.Torso
156
rarm = chr["Right Arm"]
157
larm = chr["Left Arm"]
158
rleg = chr["Right Leg"]
159
lleg = chr["Left Leg"]
160
hrp = chr.HumanoidRootPart
161
hed = chr.Head
162
anim = human.Animator
163
activu = false
164
appeared = false
165
animpose = nil
166
POSU = false
167
local wherto = hrp
168
local addcfr = CFrame.new(0, 0, 0)
169
Heartbeat = Instance.new("BindableEvent")
170
Heartbeat.Name = "Heartbeat"
171
Heartbeat.Parent = script
172
frame = 0.03333333333333333
173
tf = 0
174
game:GetService("RunService").Heartbeat:connect(function(s, p)
175
  tf = tf + s
176
  if tf >= frame then
177
    for i = 1, math.floor(tf / frame) do
178
      Heartbeat:Fire()
179
    end
180
    tf = tf - frame * math.floor(tf / frame)
181
  end
182
end)
183
function swait(num)
184
  if num == 0 or num == nil then
185
    Heartbeat.Event:wait()
186
  else
187
    for i = 1, num do
188
      Heartbeat.Event:wait()
189
    end
190
  end
191
end
192
tool = Instance.new("Tool")
193
tool.CanBeDropped = false
194
tool.RequiresHandle = false
195
tool.TextureId = "rbxassetid://291302154"
196
tool.ToolTip = "NANI"
197
tool.Name = "AAAAAAAAAAAAAA"
198
tool.Parent = plr.Backpack
199
modz = Instance.new("Model")
200
modz.Name = "efx"
201
modz.Parent = chr
202
ZANOOB = Instance.new("Model")
203
ZANOOB.Name = "THE NOOB"
204
ZANOOB.Parent = chr
205
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
206
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
207
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
208
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
209
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
210
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
211
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
212
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
213
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
214
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
215
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
216
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
217
RS = tors:FindFirstChild("Right Shoulder")
218
LS = tors:FindFirstChild("Left Shoulder")
219
RH = tors:FindFirstChild("Right Hip")
220
LH = tors:FindFirstChild("Left Hip")
221
RJ = hrp:FindFirstChild("RootJoint")
222
N = tors:FindFirstChild("Neck")
223
cf = CFrame.new
224
ang = CFrame.Angles
225
rd = math.rad
226
rd2 = math.random
227
function nooutline(p)
228
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
229
end
230
function makepart(color, name, reflec, mater, parnt, cfram)
231
  local port = Instance.new("Part")
232
  port.BrickColor = BrickColor.new(color)
233
  port.Name = name
234
  port.Transparency = 1
235
  nooutline(port)
236
  port.Reflectance = reflec
237
  port.Material = mater
238
  port.Anchored = false
239
  port.CanCollide = false
240
  port.Locked = true
241
  port.Size = Vector3.new(0.2, 0.2, 0.2)
242
  port.Parent = parnt
243
  return port
244
end
245
function makemesh(meshtype, scale, meshid, parent)
246
  local mes = Instance.new("SpecialMesh")
247
  mes.MeshType = meshtype
248
  mes.Scale = scale
249
  if meshtype == "FileMesh" then
250
    mes.MeshId = meshid
251
  end
252
  mes.Parent = parent
253
  return mes
254
end
255
function makemotor(parent, p0, p1, c0, c1)
256
  swait()
257
  local wel = Instance.new("Motor6D")
258
  wel.Part0 = p0
259
  wel.Part1 = p1
260
  wel.C0 = c0
261
  if c1 ~= nil then
262
    wel.C1 = c1
263
  end
264
  wel.Parent = parent
265
  return wel
266
end
267
local konodioda = Instance.new("Sound")
268
konodioda.SoundId = "rbxassetid://265016443"
269
konodioda.Volume = 3.5
270
konodioda.Parent = hrp
271
local bast = Instance.new("Sound")
272
bast.SoundId = "rbxassetid://130774824"
273-
bast.Volume = 0.5
273+
bast.Volume = 2.75
274
bast.Parent = hrp
275
local zaworld = Instance.new("Sound")
276
zaworld.SoundId = "rbxassetid://148636758"
277-
zaworld.Volume = 0.8
277+
zaworld.Volume = 2.75
278
zaworld.Parent = hrp
279
local bruh = Instance.new("Sound")
280
bruh.SoundId = "rbxassetid://1576912134"
281
bruh.Volume = 2.75
282
bruh.Parent = hrp
283
local brug = Instance.new("Sound")
284
brug.SoundId = "rbxassetid://1576912282"
285
brug.Volume = 2.75
286
brug.Parent = hrp
287
local barg = Instance.new("Sound")
288
barg.SoundId = "rbxassetid://269597232"
289
barg.Volume = 2.75
290
barg.Parent = hrp
291
local brig = Instance.new("Sound")
292
brig.SoundId = "rbxassetid://679798810"
293
brig.Volume = 2.75
294
brig.Parent = hrp
295
local wry = Instance.new("Sound")
296
wry.SoundId = "rbxassetid://1036178469"
297
wry.Volume = 2.75
298
wry.Parent = hrp
299
function animo(yep)
300
  if yep == true then
301
    anim.Parent = human
302
    chr.Animate.Disabled = false
303
  elseif yep == false then
304
    chr.Animate.Disabled = true
305
    anim.Parent = nil
306
  end
307
end
308
animo(false)
309
function lerpz(joint, prop, cfrmz, alp)
310
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
311
end
312
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
313
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
314
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
315
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
316
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
317
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
318
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
319
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
320
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
321
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
322
function resetlerp(whoever)
323
  if whoever == nil then
324
    RJ.C0 = RJC0
325
    RJ.C1 = RJC1
326
    N.C0 = NC0
327
    N.C1 = NC1
328
    RS.C0 = RSC0
329
    RS.C1 = RSC1
330
    LS.C0 = LSC0
331
    LS.C1 = LSC1
332
    RH.C0 = RHC0
333
    RH.C1 = RHC1
334
    LH.C0 = LHC0
335
    LH.C1 = LHC1
336
  elseif whoever ~= nil then
337
    nRJ.C0 = RJC0
338
    nRJ.C1 = RJC1
339
    nN.C0 = NC0
340
    nN.C1 = NC1
341
    nRS.C0 = RSC0
342
    nRS.C1 = RSC1
343
    nLS.C0 = LSC0
344
    nLS.C1 = LSC1
345
    nRH.C0 = RHC0
346
    nRH.C1 = RHC1
347
    nLH.C0 = LHC0
348
    nLH.C1 = LHC1
349
  end
350
end
351
function STANDO(cfr)
352
  local rooto = Instance.new("Part")
353
  nooutline(rooto)
354
  rooto.Name = "HumanoidRootPart"
355
  rooto.Anchored = true
356
  rooto.CFrame = cfr
357
  rooto.Size = Vector3.new(2, 2, 1)
358
  rooto.CanCollide = false
359
  rooto.Locked = true
360
  rooto.Transparency = 1
361
  rooto.Parent = ZANOOB
362
  local head = Instance.new("Part")
363
  nooutline(head)
364
  head.Anchored = false
365
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
366
  head.Size = Vector3.new(2, 1, 1)
367
  head.BrickColor = BrickColor.new("Pastel brown")
368
  head.CanCollide = false
369
  head.Name = "Head"
370
  head.Locked = true
371
  head.Transparency = 1
372
  head.Parent = ZANOOB
373
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
374
  local headdecal = Instance.new("Decal")
375
  headdecal.Name = "face"
376
  headdecal.Texture = "rbxasset://textures/face.png"
377
  headdecal.Face = "Front"
378
  headdecal.Transparency = 1
379
  headdecal.Parent = head
380
  local torso = Instance.new("Part")
381
  nooutline(torso)
382
  torso.Name = "Torso"
383
  torso.Anchored = false
384
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
385
  torso.Size = Vector3.new(2, 1, 1)
386
  torso.BrickColor = BrickColor.new("Bright red")
387
  torso.CanCollide = false
388
  torso.Transparency = 1
389
  torso.Locked = true
390
  torso.Parent = ZANOOB
391
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
392
  local leftarm = Instance.new("Part")
393
  nooutline(leftarm)
394
  leftarm.Anchored = false
395
  leftarm.Name = "Left Arm"
396
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
397
  leftarm.Size = Vector3.new(1, 2, 1)
398
  leftarm.BrickColor = BrickColor.new("Pastel brown")
399
  leftarm.CanCollide = false
400
  leftarm.Transparency = 1
401
  leftarm.Locked = true
402
  leftarm.Parent = ZANOOB
403
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
404
  local rightarm = Instance.new("Part")
405
  nooutline(rightarm)
406
  rightarm.Anchored = false
407
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
408
  rightarm.Name = "Right Arm"
409
  rightarm.Size = Vector3.new(1, 2, 1)
410
  rightarm.BrickColor = BrickColor.new("Pastel brown")
411
  rightarm.CanCollide = false
412
  rightarm.Locked = true
413
  rightarm.Transparency = 1
414
  rightarm.Parent = ZANOOB
415
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
416
  local leftleg = Instance.new("Part")
417
  nooutline(leftleg)
418
  leftleg.Anchored = false
419
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
420
  leftleg.Name = "Left Leg"
421
  leftleg.Size = Vector3.new(1, 2, 1)
422
  leftleg.BrickColor = BrickColor.new("Pine Cone")
423
  leftleg.CanCollide = false
424
  leftleg.Transparency = 1
425
  leftleg.Locked = true
426
  leftleg.Parent = ZANOOB
427
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
428
  local rightleg = Instance.new("Part")
429
  nooutline(rightleg)
430
  rightleg.Anchored = false
431
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
432
  rightleg.Name = "Right Leg"
433
  rightleg.Size = Vector3.new(1, 2, 1)
434
  rightleg.BrickColor = BrickColor.new("Pine Cone")
435
  rightleg.CanCollide = false
436
  rightleg.Locked = true
437
  rightleg.Transparency = 1
438
  rightleg.Parent = ZANOOB
439
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
440
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
441
  rootweld.Name = "RootJoint"
442
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
443
  neckweld.Name = "Neck"
444
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
445
  rshoulderweld.Name = "Right Shoulder"
446
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
447
  lshoulderweld.Name = "Left Shoulder"
448
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
449
  rhipweld.Name = "Right Hip"
450
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
451
  lhipweld.Name = "Left Hip"
452
  local pa1 = Instance.new("Part")
453
  nooutline(pa1)
454
  pa1.Anchored = false
455
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
456
  pa1.Name = "pa1"
457
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
458
  pa1.BrickColor = BrickColor.new("Reddish brown")
459
  pa1.CanCollide = false
460
  pa1.Locked = true
461
  pa1.Transparency = 1
462
  pa1.Parent = ZANOOB
463
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
464
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
465
  local pa2 = Instance.new("Part")
466
  nooutline(pa2)
467
  pa2.Anchored = false
468
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
469
  pa2.Name = "pa2"
470
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
471
  pa2.BrickColor = BrickColor.new("Reddish brown")
472
  pa2.CanCollide = false
473
  pa2.Locked = true
474
  pa2.Transparency = 1
475
  pa2.Parent = ZANOOB
476
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
477
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
478
  local pa3 = Instance.new("Part")
479
  nooutline(pa3)
480
  pa3.Anchored = false
481
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
482
  pa3.Name = "pa3"
483
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
484
  pa3.BrickColor = BrickColor.new("Reddish brown")
485
  pa3.CanCollide = false
486
  pa3.Locked = true
487
  pa3.Transparency = 1
488
  pa3.Parent = ZANOOB
489
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
490
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
491
  local pa4 = Instance.new("Part")
492
  nooutline(pa4)
493
  pa4.Anchored = false
494
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
495
  pa4.Name = "pa4"
496
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
497
  pa4.BrickColor = BrickColor.new("Reddish brown")
498
  pa4.CanCollide = false
499
  pa4.Locked = true
500
  pa4.Transparency = 1
501
  pa4.Parent = ZANOOB
502
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
503
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
504
  local pa5 = Instance.new("Part")
505
  nooutline(pa5)
506
  pa5.Anchored = false
507
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
508
  pa5.Name = "pa5"
509
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
510
  pa5.BrickColor = BrickColor.new("Reddish brown")
511
  pa5.CanCollide = false
512
  pa5.Locked = true
513
  pa5.Transparency = 1
514
  pa5.Parent = ZANOOB
515
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
516
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
517
  local pa6 = Instance.new("Part")
518
  nooutline(pa6)
519
  pa6.Anchored = false
520
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
521
  pa6.Name = "pa6"
522
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
523
  pa6.BrickColor = BrickColor.new("Reddish brown")
524
  pa6.CanCollide = false
525
  pa6.Locked = true
526
  pa6.Transparency = 1
527
  pa6.Parent = ZANOOB
528
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
529
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
530
  local pa7 = Instance.new("Part")
531
  nooutline(pa7)
532
  pa7.Anchored = false
533
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
534
  pa7.Name = "pa7"
535
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
536
  pa7.BrickColor = BrickColor.new("Reddish brown")
537
  pa7.CanCollide = false
538
  pa7.Locked = true
539
  pa7.Transparency = 1
540
  pa7.Parent = ZANOOB
541
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
542
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
543
  local pa8 = Instance.new("Part")
544
  nooutline(pa8)
545
  pa8.Anchored = false
546
  pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
547
  pa8.Name = "pa8"
548
  pa8.Size = Vector3.new(0.2, 0.2, 0.2)
549
  pa8.BrickColor = BrickColor.new("Reddish brown")
550
  pa8.CanCollide = false
551
  pa8.Locked = true
552
  pa8.Transparency = 1
553
  pa8.Parent = ZANOOB
554
  
555
  local pa9 = Instance.new("Part")
556
  nooutline(pa9)
557
  pa9.Anchored = false
558
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
559
  pa9.Name = "pa9"
560
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
561
  pa9.BrickColor = BrickColor.new("Reddish brown")
562
  pa9.CanCollide = false
563
  pa9.Locked = true
564
  pa9.Transparency = 1
565
  pa9.Parent = ZANOOB
566
  local pa10 = Instance.new("Part")
567
  nooutline(pa10)
568
  pa10.Anchored = false
569
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
570
  pa10.Name = "pa10"
571
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
572
  pa10.BrickColor = BrickColor.new("Smoky grey")
573
  pa10.CanCollide = false
574
  pa10.Locked = true
575
  pa10.Transparency = 1
576
  pa10.Parent = ZANOOB
577
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
578
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
579
  local pa11 = Instance.new("Part")
580
  nooutline(pa11)
581
  pa11.Anchored = false
582
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
583
  pa11.Name = "pa11"
584
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
585
  pa11.BrickColor = BrickColor.new("Smoky grey")
586
  pa11.CanCollide = false
587
  pa11.Locked = true
588
  pa11.Transparency = 1
589
  pa11.Parent = ZANOOB
590
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
591
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
592
  local raemblem = Instance.new("Part")
593
  nooutline(raemblem)
594
  raemblem.Anchored = false
595
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
596
  raemblem.Name = "raemblem"
597
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
598
  raemblem.BrickColor = BrickColor.new("Pastel brown")
599
  raemblem.CanCollide = false
600
  raemblem.Locked = true
601
  raemblem.Material = "SmoothPlastic"
602
  raemblem.Transparency = 1
603
  raemblem.Parent = ZANOOB
604
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
605
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
606
  local emmes = Instance.new("Decal")
607
  emmes.Texture = "rbxassetid://1206186740"
608
  emmes.Transparency = 1
609
  emmes.Face = "Right"
610
  emmes.Name = "embe"
611
  emmes.Parent = raemblem
612
  local ra1 = Instance.new("Part")
613
  nooutline(ra1)
614
  ra1.Anchored = false
615
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
616
  ra1.Name = "ra1"
617
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
618
  ra1.BrickColor = BrickColor.new("Black")
619
  ra1.CanCollide = false
620
  ra1.Locked = true
621
  ra1.Transparency = 1
622
  ra1.Parent = ZANOOB
623
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
624
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
625
  local ra2 = Instance.new("Part")
626
  nooutline(ra2)
627
  ra2.Anchored = false
628
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
629
  ra2.Name = "ra2"
630
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
631
  ra2.BrickColor = BrickColor.new("Black")
632
  ra2.CanCollide = false
633
  ra2.Locked = true
634
  ra2.Transparency = 1
635
  ra2.Parent = ZANOOB
636
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
637
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
638
  local ra3 = Instance.new("Part")
639
  nooutline(ra3)
640
  ra3.Anchored = false
641
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
642
  ra3.Name = "ra3"
643
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
644
  ra3.BrickColor = BrickColor.new("Black")
645
  ra3.CanCollide = false
646
  ra3.Locked = true
647
  ra3.Transparency = 1
648
  ra3.Parent = ZANOOB
649
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
650
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
651
  local ra4 = Instance.new("Part")
652
  nooutline(ra4)
653
  ra4.Anchored = false
654
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
655
  ra4.Name = "ra4"
656
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
657
  ra4.BrickColor = BrickColor.new("Black")
658
  ra4.CanCollide = false
659
  ra4.Locked = true
660
  ra4.Transparency = 1
661
  ra4.Parent = ZANOOB
662
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
663
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
664
  local ra5 = Instance.new("Part")
665
  nooutline(ra5)
666
  ra5.Anchored = false
667
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
668
  ra5.Name = "ra5"
669
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
670
  ra5.BrickColor = BrickColor.new("Black")
671
  ra5.CanCollide = false
672
  ra5.Locked = true
673
  ra5.Transparency = 1
674
  ra5.Parent = ZANOOB
675
 
676
  local la1 = Instance.new("Part")
677
  nooutline(la1)
678
  la1.Anchored = false
679
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
680
  la1.Name = "la1"
681
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
682
  la1.BrickColor = BrickColor.new("Black")
683
  la1.CanCollide = false
684
  la1.Locked = true
685
  la1.Transparency = 1
686
  la1.Parent = ZANOOB
687
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
688
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
689
  local la2 = Instance.new("Part")
690
  nooutline(la2)
691
  la2.Anchored = false
692
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
693
  la2.Name = "la2"
694
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
695
  la2.BrickColor = BrickColor.new("Black")
696
  la2.CanCollide = false
697
  la2.Locked = true
698
  la2.Transparency = 1
699
  la2.Parent = ZANOOB
700
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
701
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
702
  local la3 = Instance.new("Part")
703
  nooutline(la3)
704
  la3.Anchored = false
705
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
706
  la3.Name = "la3"
707
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
708
  la3.BrickColor = BrickColor.new("Black")
709
  la3.CanCollide = false
710
  la3.Locked = true
711
  la3.Transparency = 1
712
  la3.Parent = ZANOOB
713
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
714
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
715
  local la4 = Instance.new("Part")
716
  nooutline(la4)
717
  la4.Anchored = false
718
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
719
  la4.Name = "la4"
720
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
721
  la4.BrickColor = BrickColor.new("Black")
722
  la4.CanCollide = false
723
  la4.Locked = true
724
  la4.Transparency = 1
725
  la4.Parent = ZANOOB
726
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
727
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
728
  local la5 = Instance.new("Part")
729
  nooutline(la5)
730
  la5.Anchored = false
731
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
732
  la5.Name = "la5"
733
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
734
  la5.BrickColor = BrickColor.new("Black")
735
  la5.CanCollide = false
736
  la5.Locked = true
737
  la5.Transparency = 1
738
  la5.Parent = ZANOOB
739
  local ll1 = Instance.new("Part")
740
  nooutline(ll1)
741
  ll1.Anchored = false
742
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
743
  ll1.Name = "ll1"
744
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
745
  ll1.CanCollide = false
746
  ll1.Locked = true
747
  ll1.Transparency = 1
748
  ll1.Parent = ZANOOB
749
  
750
  local ll2 = Instance.new("Part")
751
  nooutline(ll2)
752
  ll2.Anchored = false
753
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
754
  ll2.Name = "ll2"
755
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
756
  ll2.BrickColor = BrickColor.new("Bright blue")
757
  ll2.CanCollide = false
758
  ll2.Locked = true
759
  ll2.Transparency = 1
760
  ll2.Parent = ZANOOB
761
  
762
  local ll3 = Instance.new("Part")
763
  nooutline(ll3)
764
  ll3.Anchored = false
765
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
766
  ll3.Name = "ll3"
767
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
768
  ll3.BrickColor = BrickColor.new("Bright blue")
769
  ll3.CanCollide = false
770
  ll3.Locked = true
771
  ll3.Transparency = 1
772
  ll3.Parent = ZANOOB
773
  local rr1 = Instance.new("Part")
774
  nooutline(rr1)
775
  rr1.Anchored = false
776
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
777
  rr1.Name = "rr1"
778
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
779
  rr1.BrickColor = BrickColor.new("Br. yellowish green")
780
  rr1.CanCollide = false
781
  rr1.Locked = true
782
  rr1.Transparency = 1
783
  rr1.Parent = ZANOOB
784
  
785
  local rr2 = Instance.new("Part")
786
  nooutline(rr2)
787
  rr2.Anchored = false
788
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
789
  rr2.Name = "rr2"
790
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
791
  rr2.BrickColor = BrickColor.new("Br. yellowish green")
792
  rr2.CanCollide = false
793
  rr2.Locked = true
794
  rr2.Transparency = 1
795
  rr2.Parent = ZANOOB
796
 
797
  local rr3 = Instance.new("Part")
798
  nooutline(rr3)
799
  rr3.Anchored = false
800
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
801
  rr3.Name = "rr3"
802
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
803
  rr3.BrickColor = BrickColor.new("Bright yellow")
804
  rr3.CanCollide = false
805
  rr3.Locked = true
806
  rr3.Transparency = 1
807
  rr3.Parent = ZANOOB
808
  return ZANOOB
809
end
810
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
811
coroutine.resume(coroutine.create(function()
812
  local rot = thenoob.HumanoidRootPart
813
  repeat
814
    swait()
815
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
816
  until rot == nil
817
end))
818
local rot = thenoob.HumanoidRootPart
819
local ntorso = thenoob:FindFirstChild("Torso")
820
local rightarm = thenoob:FindFirstChild("Right Arm")
821
local leftarm = thenoob:FindFirstChild("Left Arm")
822
local leftleg = thenoob:FindFirstChild("Left Leg")
823
local rightleg = thenoob:FindFirstChild("Right Leg")
824
local head = thenoob:FindFirstChild("Head")
825
local face = head:FindFirstChild("face")
826
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
827
local embpart = thenoob:FindFirstChild("raemblem")
828
local nRJ = rot:FindFirstChild("RootJoint")
829
local nN = ntorso:FindFirstChild("Neck")
830
local nRS = ntorso:FindFirstChild("Right Shoulder")
831
local nLS = ntorso:FindFirstChild("Left Shoulder")
832
local nRH = ntorso:FindFirstChild("Right Hip")
833
local nLH = ntorso:FindFirstChild("Left Hip")
834
function standappear(nbz)
835
  if selected == false or activu == true then
836
    return
837
  end
838
  if appeared == false then
839
    appeared = true
840
    wherto = hrp
841
    addcfr = cf(-2, 1, 2)
842
    local apear = Instance.new("Sound")
843
    apear.SoundId = "rbxassetid://463010917"
844
    apear.Parent = rot
845
    apear.Volume = 1.25
846
    game.Debris:AddItem(apear, 1.5)
847
    apear:Play()
848
    for _, n in pairs(nbz:GetChildren()) do
849
      coroutine.resume(coroutine.create(function()
850
        for _ = 1, 5 do
851
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
852
            swait()
853
            n.Transparency = n.Transparency - 0.2
854
            face.Transparency = face.Transparency - 0.2
855
            emblem.Transparency = emblem.Transparency - 0.2
856
          end
857
        end
858
        if n ~= rot and n ~= embpart then
859
          n.Transparency = 0
860
        end
861
        face.Transparency = 0
862
        emblem.Transparency = 0
863
      end))
864
    end
865
  elseif appeared == true then
866
    appeared = false
867
    wherto = hrp
868
    addcfr = cf(0, 0, 0)
869
    for _, n in pairs(nbz:GetChildren()) do
870
      coroutine.resume(coroutine.create(function()
871
        for _ = 1, 5 do
872
          if n ~= rot and n ~= embpart then
873
            swait()
874
            n.Transparency = n.Transparency + 0.2
875
            face.Transparency = face.Transparency + 0.2
876
            emblem.Transparency = emblem.Transparency + 0.2
877
          end
878
        end
879
        if n ~= rot and n ~= embpart then
880
          n.Transparency = 1
881
        end
882
        face.Transparency = 1
883
        emblem.Transparency = 1
884
      end))
885
    end
886
  end
887
end
888
function THREATENING()
889
  if selected == false or activu == true then
890
    return
891
  end
892
  if POSU == false then
893
    POSU = true
894
    human.WalkSpeed = 0
895
    local d = Instance.new("ParticleEmitter")
896
    d.Name = "MENACINGU"
897
    d.Lifetime = NumberRange.new(1)
898
    d.Rate = 2
899
    d.Texture = "rbxassetid://298768656"
900
    d.VelocitySpread = 60
901
    d.Parent = tors
902
    human:SetStateEnabled(3, false)
903
    local randomoth = math.random(1, 2)
904
    if randomoth == 1 then
905
      repeat
906
        swait()
907
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
908
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
909
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
910
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
911
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
912
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
913
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
914
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
915
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
916
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
917
      until POSU == false
918
    elseif randomoth == 2 then
919
      repeat
920
        swait()
921
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
922
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
923
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
924
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
925
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
926
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
927
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
928
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
929
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
930
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
931
      until POSU == false
932
    end
933
  elseif POSU == true then
934
    POSU = false
935
    human.WalkSpeed = 16
936
    human:SetStateEnabled(3, true)
937
    tors.MENACINGU:Destroy()
938
    activu = true
939
    activu = false
940
  end
941
end
942
local EHMMM = 0
943
function block()
944
  if EHMMM == 50 or selected == false or activu == true then
945
    return
946
  end
947
  if appeared == false then
948
    standappear(thenoob)
949
  end
950
  wherto = hrp
951
  addcfr = cf(0, 0, -3)
952
  local bep = true
953
  local humanshealth = human.Health
954
  activu = true
955
  human:SetStateEnabled(15, false)
956
  local de = mouse.KeyUp:connect(function(key)
957
    if key == "e" then
958
      bep = false
959
    end
960
  end)
961
  local poopes = 0
962
  repeat
963
    swait()
964
    poopes = poopes + 1
965
    human.Health = humanshealth
966
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
967
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
968
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
969
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
970
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
971
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
972
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
973
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
974
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
975
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
976
  until bep == false or poopes > 240
977
  de:Disconnect()
978
  human:SetStateEnabled(15, true)
979
  activu = false
980
  EHMMM = 50
981
  coroutine.resume(coroutine.create(function()
982
    wait(7)
983
    EHMMM = 0
984
  end))
985
  wherto = hrp
986
  addcfr = cf(-2, 1, 2)
987
end
988
function MUDA()
989
  if selected == false or activu == true then
990
    return
991
  end
992
  if appeared == false then
993
    standappear(thenoob)
994
    wherto = hrp
995
    addcfr = cf(0, 0, -3.5)
996
  end
997
  wry:Stop()
998
  local bep = true
999
  activu = true
1000
  wherto = hrp
1001
  addcfr = cf(0, 0, -3.5)
1002
  local function blur(limb)
1003
    coroutine.resume(coroutine.create(function()
1004
      local memedon = {}
1005
      for i = 1, 6 do
1006
        local b1 = Instance.new("Part")
1007
        nooutline(b1)
1008
        b1.Size = Vector3.new(1, 2, 1)
1009
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1010
        b1.CanCollide = false
1011
        b1.BrickColor = limb.BrickColor
1012
        b1.Anchored = true
1013
        b1.Transparency = 0.7
1014
        b1.Locked = true
1015
        b1.Parent = modz
1016
        table.insert(memedon, b1)
1017
      end
1018
      local num = 0
1019
      repeat
1020
        swait()
1021
        num = num % 6 + 1
1022
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1023
      until bep == false
1024
      for i = 1, #memedon do
1025
        swait()
1026
        memedon[i]:Destroy()
1027
      end
1028
    end))
1029
  end
1030
  local de = mouse.KeyUp:connect(function(key)
1031
    if key == "r" then
1032
      bep = false
1033
    end
1034
  end)
1035
  blur(rightarm)
1036
  blur(leftarm)
1037
local mudodo = Instance.new("Sound")
1038
  mudodo.Volume = 7.5
1039
  mudodo.SoundId = "rbxassetid://243283151"
1040
mudodo.Looped = true
1041
  mudodo.Parent = hrp
1042
  mudodo:Play()
1043
  repeat
1044
    for _ = 1, 2 do
1045
      swait()
1046
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1047
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1048
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1049
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1050
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1051
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1052
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1053
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1054
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1055
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1056
    end
1057
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1058
    for _ = 1, 2 do
1059
      swait()
1060
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1061
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1062
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1063
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1064
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1065
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1066
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1067
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1068
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1069
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1070
    end
1071
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1072
    for _ = 1, 2 do
1073
      swait()
1074
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1075
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1076
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1077
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1078
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1079
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1080
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1081
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1082
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1083
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1084
    end
1085
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1086
    for _ = 1, 2 do
1087
      swait()
1088
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1089
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1090
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1091
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1092
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1093
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1094
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1095
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1096
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1097
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1098
    end
1099
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1100
  until bep == false or 0 >= human.Health
1101
  de:Disconnect()
1102
mudodo:Stop()
1103
  wry:Play()
1104
  for _ = 1, 6 do
1105
    swait()
1106
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1107
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1108
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1109
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1110
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1111
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1112
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1113
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1114
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1115
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1116
  end
1117
  for _ = 1, 7 do
1118
    swait()
1119
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1120
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1121
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1122
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1123
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1124
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1125
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1126
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1127
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1128
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1129
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1130
  end
1131
  swait(5)
1132
  wherto = hrp
1133
mudodo:Destroy()
1134
  addcfr = cf(-2, 1, 2)
1135
  activu = false
1136
end
1137
function cability()
1138
  if selected == false or activu == true then
1139
    return
1140
  end
1141
  if appeared == false then
1142
    standappear(thenoob)
1143
    wherto = hrp
1144
    addcfr = cf(0, 0, -3.75)
1145
  end
1146
  activu = true
1147
  wherto = hrp
1148
  addcfr = cf(0, 0, -3.5)
1149
  local ZAWRUA = Instance.new("Sound")
1150
  ZAWRUA.SoundId = "rbxassetid://254873067"
1151
  ZAWRUA.Volume = 3
1152
  ZAWRUA.Parent = hrp
1153
  ZAWRUA:Play()
1154
  game.Debris:AddItem(ZAWRUA, 2.5)
1155
  local wate = Instance.new("Part")
1156
  nooutline(wate)
1157
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1158
  wate.Material = "Neon"
1159
  wate.Transparency = 1
1160
  wate.BrickColor = BrickColor.new("Br. yellowish green")
1161
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1162
  wate.Anchored = true
1163
  wate.CanCollide = false
1164
  wate.Parent = modz
1165
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1166
  coroutine.resume(coroutine.create(function()
1167
    repeat
1168
      swait()
1169
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1170
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1171
    until not wate
1172
  end))
1173
  coroutine.resume(coroutine.create(function()
1174
    local pt = {}
1175
    for _ = 1, 10 do
1176
      local wp = Instance.new("Part")
1177
      nooutline(wp)
1178
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1179
      wp.Material = "Neon"
1180
      wp.Transparency = 1
1181
      wp.BrickColor = BrickColor.new("Br. yellowish green")
1182
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1183
      wp.Anchored = true
1184
      wp.CanCollide = false
1185
      wp.Parent = modz
1186
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1187
      table.insert(pt, wp)
1188
      table.insert(pt, wmz)
1189
    end
1190
    for m = 1, 45 do
1191
      swait()
1192
      for _, hey in pairs(pt) do
1193
        if hey.ClassName == "SpecialMesh" then
1194
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1195
        elseif hey.ClassName == "Part" then
1196
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1197
          hey.Transparency = hey.Transparency - 0.015
1198
        end
1199
      end
1200
    end
1201
    for m = 45, 50 do
1202
      swait()
1203
      for _, hey in pairs(pt) do
1204
        if hey.ClassName == "SpecialMesh" then
1205
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1206
        elseif hey.ClassName == "Part" then
1207
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1208
          hey.Transparency = hey.Transparency + 0.2
1209
        end
1210
      end
1211
    end
1212
    for _, AAA in pairs(pt) do
1213
      if AAA.ClassName == "Part" then
1214
        AAA:Destroy()
1215
      end
1216
    end
1217
  end))
1218
  for _ = 1, 50 do
1219
    swait()
1220
    wmesh.Scale = Vector3.new(9, 9, 9)
1221
    wate.Transparency = wate.Transparency - 0.008
1222
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1223
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1224
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1225
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1226
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1227
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1228
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1229
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1230
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1231
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1232
  end
1233
  local pooo = Instance.new("Sound")
1234
  pooo.SoundId = "rbxassetid://296102734"
1235
  pooo.Volume = 3
1236
  pooo.Parent = hrp
1237
  pooo:Play()
1238
  game.Debris:AddItem(pooo, 2.5)
1239
  for _ = 1, 1 do
1240
    swait()
1241
    wate.Transparency = wate.Transparency + 0.15
1242
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1243
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1244
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1245
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1246
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1247
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1248
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1249
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1250
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1251
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1252
  end
1253
 local swoo = Instance.new("Part")
1254
  nooutline(swoo)
1255
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1256
  swoo.Material = "Neon"
1257
  swoo.Transparency = 0.2
1258
  swoo.BrickColor = BrickColor.new("Br. yellowish green")
1259
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1260
  swoo.Anchored = true
1261
  swoo.CanCollide = false
1262
  swoo.Parent = modz
1263
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1264
  local pli = Instance.new("PointLight")
1265
  pli.Brightness = 2
1266
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1267
  pli.Range = 10
1268
  pli.Shadows = true
1269
  pli.Parent = swoo
1270
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1271
  tagability(swoo, 4)
1272
  for _ = 1, 10 do
1273
    swait()
1274
    wate.Transparency = wate.Transparency + 0.05
1275
    swoo.Transparency = swoo.Transparency + 0.075
1276
    pli.Range = pli.Range - 1
1277
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1278
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1279
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1280
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1281
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1282
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1283
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1284
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1285
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1286
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1287
  end
1288
  wate:Destroy()
1289
  swoo:Destroy()
1290
  pli:Destroy()
1291
  swait(15)
1292
  wherto = hrp
1293
  addcfr = cf(-2, 1, 2)
1294
  activu = false
1295
end
1296
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1297
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1298
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1299
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1300-
  actmus1.SoundId = "rbxassetid://188959462"
1300+
1301
  if selected == false or activu == true or appeared == true or POSU == true then
1302
    return
1303
  end
1304
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1305
  local dipperrot
1306-
  actmus2.SoundId = "rbxassetid://188959462"
1306+
1307
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1308
  end
1309
  activu = true
1310
  POSU = true
1311
  cam.CameraType = "Scriptable"
1312
  chr.PrimaryPart = hrp
1313
  human.WalkSpeed = 0
1314
  human:SetStateEnabled(3, false)
1315
  local actmus1 = Instance.new("Sound")
1316
  actmus1.SoundId = "rbxassetid://1576912134"
1317
  actmus1.Volume = 1.5
1318
  actmus1.RollOffMode = 1
1319-
  mus2.SoundId = "rbxassetid://616594208"
1319+
1320
  actmus1.Parent = cam
1321
  local actmus2 = Instance.new("Sound")
1322
  actmus2.SoundId = "rbxassetid://1143315734"
1323
  actmus2.Volume = 1.5
1324-
  zawarudoda.SoundId = "rbxassetid://616576400"
1324+
1325
  actmus2.TimePosition = 0
1326
  actmus2.Parent = hrp
1327
  actmus1:Play()
1328
  actmus2:Play()
1329
  local mus1 = Instance.new("Sound")
1330
  mus1.SoundId = "rbxassetid://616594208"
1331
  mus1.Volume = 1.25
1332
  mus1.TimePosition = 0.45
1333
  mus1.Parent = cam
1334
  local mus2 = Instance.new("Sound")
1335
  mus2.SoundId = "rbxassetid://1576912134"
1336
  mus2.Volume = 1.25
1337
  mus2.TimePosition = 0.45
1338
  mus2.Parent = hrp
1339
  local zawarudoda = Instance.new("Sound")
1340
  zawarudoda.SoundId = "rbxassetid://1576912873"
1341
  zawarudoda.Volume = 2
1342
  zawarudoda.TimePosition = 0.3
1343
  zawarudoda.Parent = hrp
1344
  mus1:Play()
1345
  mus2:Play()
1346
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1347
  local regface = hed.face.Texture
1348
  local whogothit, bodyvel
1349
  local function checkhit(partoz, magn)
1350
    for _, guy in pairs(workspace:GetChildren()) do
1351
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1352
        whogothit = guy
1353
        guy:FindFirstChild("Humanoid").PlatformStand = true
1354
        do
1355
          local derp = Instance.new("BodyPosition")
1356
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1357
          derp.P = 8000
1358
          derp.D = 500
1359
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1360
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1361
          bodyvel = derp
1362
          local derp2 = Instance.new("BodyAngularVelocity")
1363
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1364
          derp2.P = 8000
1365
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1366
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1367
          delay(0.1, function()
1368
            derp2:Destroy()
1369
          end)
1370
          bodyvel = derp
1371
        end
1372
      end
1373
    end
1374
  end
1375
  coroutine.resume(coroutine.create(function()
1376
    for _ = 1, 25 do
1377
      swait()
1378
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1379
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1380
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1381
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1382
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1383
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1384
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1385
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1386
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1387
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1388
    end
1389
    for _ = 1, 20 do
1390
      swait()
1391
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1392
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1393
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1394
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1395
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1396
      if dipperhat then
1397
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1398
      end
1399
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1400
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1401
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1402
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1403
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1404
    end
1405
  end))
1406
  repeat
1407
    swait()
1408
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1409
  until mus1.TimePosition > 2.9
1410
  mus1:Pause()
1411
  mus2:Pause()
1412
  zawarudoda:Play()
1413
  coroutine.resume(coroutine.create(function()
1414
    for _ = 1, 7 do
1415
      swait()
1416
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1417
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1418
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1419
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1420
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1421
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1422
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1423
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1424
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1425
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1426
    end
1427
    for _ = 1, 16 do
1428
      swait()
1429
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1430
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1431
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1432
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1433
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1434
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1435
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1436
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1437
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1438
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1439
    end
1440
  end))
1441
  repeat
1442
    swait()
1443
  until zawarudoda.TimePosition > 1.4
1444
  zawarudoda:Pause()
1445
  activu = false
1446
  standappear(thenoob)
1447
  wherto = hrp
1448
  addcfr = cf(3, 0.25, -1.5)
1449
  activu = true
1450
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1451
  for _ = 1, 10 do
1452
    swait()
1453
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1454
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1455
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1456
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1457
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1458
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1459
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1460
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1461
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1462
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1463
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1464
  end
1465
  wherto = hrp
1466
  addcfr = cf(-3, 0.25, -1.5)
1467
  for _ = 1, 25 do
1468
    swait()
1469
    checkhit(rightarm, 3)
1470
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1471
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1472
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1473
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1474
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1475
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1476
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1477
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1478
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1479
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1480
  end
1481
  if whogothit then
1482
    print("derp")
1483
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1484
    local laugo = Instance.new("Sound")
1485
    laugo.SoundId = "rbxassetid://291088606"
1486
    laugo.Volume = 1.5
1487
    laugo.Parent = hrp
1488
    game.Debris:AddItem(laugo, 2.5)
1489
    laugo:Play()
1490
    local sda = 0
1491
    local chn = 2
1492-
    hed.face.Texture = "rbxassetid://176777497"
1492+
1493
    for D = 1, 60 do
1494
      swait()
1495
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1496
      sda = sda + chn
1497
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1498
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1499
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1500
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1501
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1502
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1503
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1504
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1505
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1506
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1507
    end
1508
    hed.face.Texture = "rbxassetid://930397111"
1509
    mus1.TimePosition = 2.75
1510
    mus1:Play()
1511
    for C = 1, 30 do
1512
      swait()
1513
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1514
      sda = sda + chn
1515
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1516
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1517
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1518
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1519
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1520
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1521
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1522
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1523
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1524
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1525
    end
1526
    for _ = 1, 5 do
1527
      swait()
1528
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1529
      sda = sda + chn
1530
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1531
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1532
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1533
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1534
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1535
      if dipperhat then
1536
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1537
      end
1538
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1539
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1540
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1541
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1542
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1543
    end
1544
    wait(2)
1545
  elseif whogothit == nil then
1546
    print("noderp")
1547
  end
1548
  human:SetStateEnabled(3, true)
1549
  activu = false
1550
  standappear(thenoob)
1551
  activu = true
1552
  if dipperhat then
1553
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
1554
  end
1555
  actmus1:Destroy()
1556
  actmus2:Destroy()
1557
  bast:Play()
1558
  if bodyvel then
1559
    bodyvel:Destroy()
1560
  end
1561
  cam.CameraType = "Custom"
1562
  hed.face.Texture = regface
1563
  chr.PrimaryPart = head
1564
  human.WalkSpeed = 16
1565
  activu = false
1566
  POSU = false
1567
end
1568
function hito(partoz, magn, dmg, debtim, bodyfdire)
1569
  for _, guy in pairs(workspace:GetChildren()) do
1570
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1571
      do
1572
        local humz = guy:FindFirstChild("Humanoid")
1573
        local horp = guy:FindFirstChild("HumanoidRootPart")
1574
        TakeDamage(humz, dmg)
1575
        local db = Instance.new("StringValue")
1576
        db.Name = "alabo"
1577
        db.Parent = horp
1578
        delay(debtim, function()
1579
          db:Destroy()
1580
        end)
1581
        local b = Instance.new("Part")
1582
        nooutline(b)
1583
        b.Size = Vector3.new(0.2, 0.2, 0.2)
1584
        b.Transparency = 0.25
1585
        b.Anchored = true
1586
        b.CanCollide = false
1587
        b.BrickColor = BrickColor.new("Institutional white")
1588
        b.Locked = true
1589
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1590
        b.Parent = modz
1591
        local c = Instance.new("SpecialMesh")
1592
        c.MeshType = "Sphere"
1593
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
1594
        c.Parent = b
1595
        game.Debris:AddItem(b, 1)
1596
        if bodyfdire then
1597
          local boopyve = Instance.new("BodyVelocity")
1598
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1599
          boopyve.P = math.huge
1600
          boopyve.Velocity = bodyfdire
1601
          boopyve.Parent = horp
1602
          game.Debris:AddItem(boopyve, debtim)
1603
        end
1604
        local bet = Instance.new("Sound")
1605
        bet.Pitch = rd2(9, 11) / 10
1606
        bet.Volume = rd2(12, 14) / 10
1607
        bet.SoundId = "rbxassetid://165604684"
1608
        bet.Parent = b
1609
        bet:Play()
1610
        coroutine.resume(coroutine.create(function()
1611
          for _ = 1, 5 do
1612
            swait()
1613
            b.Transparency = b.Transparency + 0.15
1614
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1615
          end
1616
        end))
1617
      end
1618
    end
1619
  end
1620
end
1621
function tagability(partoz, magn)
1622
  for _, guy in pairs(workspace:GetChildren()) do
1623
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
1624
      do
1625
        local humz = guy:FindFirstChild("Humanoid")
1626
        humz.PlatformStand = true
1627
        delay(1, function()
1628
          humz.PlatformStand = false
1629
        end)
1630
        local horp = guy:FindFirstChild("HumanoidRootPart")
1631
        local db = Instance.new("StringValue")
1632
        db.Name = "dedrbaba"
1633
        db.Parent = horp
1634
        local bodyrot = Instance.new("BodyAngularVelocity")
1635
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
1636
        bodyrot.P = math.huge
1637
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
1638
        bodyrot.Parent = horp
1639
        local hL, tL, aL, bL, cL, dL
1640
        game.Debris:AddItem(bodyrot, 0.2)
1641
        if guy:FindFirstChild("Head") then
1642
          hL = guy:FindFirstChild("Head")
1643
          hL.BrickColor = BrickColor.new("Bright yellow")
1644
        end
1645
        if guy:FindFirstChild("Torso") then
1646
          tL = guy:FindFirstChild("Torso")
1647
          tL.BrickColor = BrickColor.new("Bright blue")
1648
        end
1649
        if guy:FindFirstChild("Left Arm") then
1650
          aL = guy:FindFirstChild("Left Arm")
1651
          aL.BrickColor = BrickColor.new("Bright yellow")
1652
        end
1653
        if guy:FindFirstChild("Right Arm") then
1654
          bL = guy:FindFirstChild("Right Arm")
1655
          bL.BrickColor = BrickColor.new("Bright yellow")
1656
        end
1657
        
1658
        coroutine.resume(coroutine.create(function()
1659
          if aL then
1660
            aL.Name = "Right Arm"
1661
            wait()
1662
          end
1663
          if bL then
1664
            bL.Name = "Left Leg"
1665
            wait()
1666
          end
1667
          if cL then
1668
            cL.Name = "Left Arm"
1669
            wait()
1670
          end
1671
          if dL then
1672
            dL.Name = "Right Leg"
1673
          end
1674
        end))
1675
      end
1676
    end
1677
  end
1678
end
1679
1680
mouse.KeyDown:connect(function(key)
1681
  if human.Health <= 0 then
1682
    return
1683
  end
1684
  if key == "f" then
1685
    standappear(thenoob)
1686
  end
1687
  if key == "r" then
1688
    MUDA()
1689
  end
1690
  if key == "e" then
1691
    block()
1692
  end
1693
  if key == "v" then
1694
    cability()
1695
  end
1696
  if key == "m" and plr.UserId then
1697
    THEBEST()
1698
  end
1699
  if key == "j" then
1700
    THREATENING()
1701
  end
1702
  if key == "k" then
1703
    konodioda:Play()
1704
  end
1705
  if key == "l" then
1706
    bast:Play()
1707
  end
1708
  if key == "p" then
1709
    zaworld:Play()
1710
  end
1711
if key == "n" then
1712
    bruh:Play()
1713
  end
1714
if key == "b" then
1715
    brug:Play()
1716
  end
1717
if key == "u" then
1718
    barg:Play()
1719
  end
1720
if key == "y" then
1721
    brig:Play()
1722
  end
1723
end)
1724
tool.Equipped:connect(function()
1725
  selected = true
1726
end)
1727
tool.Unequipped:connect(function()
1728
  selected = false
1729
end)
1730
sine = 0
1731
charge = 1
1732
cos = math.cos
1733
game:GetService("RunService").RenderStepped:connect(function()
1734
  if POSU == false then
1735
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
1736
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1737
    local checkstate = human:GetState()
1738
    if checkstate.Value == 13 then
1739
      animpose = "Sitting"
1740
    elseif hrp.Velocity.y > 1 and checkpart == nil then
1741
      animpose = "Jumping"
1742
    elseif hrp.Velocity.y < -1 and checkpart == nil then
1743
      animpose = "Falling"
1744
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
1745
      animpose = "Idle"
1746
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
1747
      animpose = "Walking"
1748
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
1749
      animpose = "TooFast"
1750
    end
1751
    if animpose == "Idle" then
1752
      sine = sine + charge
1753
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1754
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1755
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1756
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1757
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1758
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1759
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1760
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1761
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1762
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1763
    end
1764
    if animpose == "Walking" then
1765
      sine = sine + charge
1766
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1767
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1768
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1769
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1770
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1771
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1772
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1773
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1774
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1775
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1776
    end
1777
    if animpose == "Jumping" then
1778
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
1779
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1780
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1781
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1782
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1783
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1784
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1785
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1786
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1787
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1788
    end
1789
    if animpose == "Falling" then
1790
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
1791
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1792
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1793
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1794
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1795
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1796
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1797
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1798
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1799
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1800
    end
1801
    if animpose == "TooFast" then
1802
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
1803
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1804
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
1805
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1806
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
1807
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
1808
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
1809
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1810
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1811
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1812
    end
1813
    if animpose == "Sitting" then
1814
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1815
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1816
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1817
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1818
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1819
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1820
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1821
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1822
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1823
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1824
    end
1825
  end
1826
  if appeared == false and activu == false then
1827
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1828
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1829
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1830
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1831
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1832
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1833
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1834
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1835
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1836
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1837
  elseif appeared == true and activu == false then
1838
    sine = sine + charge
1839
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
1840
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
1841
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1842
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1843
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1844
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1845
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
1846
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1847
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
1848
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1849
  end
1850
end)
1851
function dispose()
1852
  for i, v in pairs(getfenv(0)) do
1853
    v = nil
1854
  end
1855
  error = nil
1856
  print = nil
1857
  warn = nil
1858
end
1859
human.Died:connect(dispose)
1860
chr.Changed:connect(function()
1861
  if chr.Parent == nil then
1862
    dispose()
1863
  end
1864
end)