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marioisdabomb

the noob tf2 fe edit

Jun 15th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. function TakeDamage(hum, dmg)
  142. hum:TakeDamage(dmg)
  143. end
  144. plr = game.Players.LocalPlayer
  145. repeat
  146. wait(0.4)
  147. until plr.Character
  148. chr = plr.Character
  149. human = chr:FindFirstChild("Humanoid")
  150. human.MaxHealth, human.Health = math.huge, math.huge
  151. mouse = plr:GetMouse()
  152. cam = workspace.CurrentCamera
  153. selected = false
  154. equipd = false
  155. tors = chr.Torso
  156. rarm = chr["Right Arm"]
  157. larm = chr["Left Arm"]
  158. rleg = chr["Right Leg"]
  159. lleg = chr["Left Leg"]
  160. hrp = chr.HumanoidRootPart
  161. hed = chr.Head
  162. anim = human.Animator
  163. activu = false
  164. appeared = false
  165. animpose = nil
  166. POSU = false
  167. local wherto = hrp
  168. local addcfr = CFrame.new(0, 0, 0)
  169. Heartbeat = Instance.new("BindableEvent")
  170. Heartbeat.Name = "Heartbeat"
  171. Heartbeat.Parent = script
  172. frame = 0.03333333333333333
  173. tf = 0
  174. game:GetService("RunService").Heartbeat:connect(function(s, p)
  175. tf = tf + s
  176. if tf >= frame then
  177. for i = 1, math.floor(tf / frame) do
  178. Heartbeat:Fire()
  179. end
  180. tf = tf - frame * math.floor(tf / frame)
  181. end
  182. end)
  183. function swait(num)
  184. if num == 0 or num == nil then
  185. Heartbeat.Event:wait()
  186. else
  187. for i = 1, num do
  188. Heartbeat.Event:wait()
  189. end
  190. end
  191. end
  192. tool = Instance.new("Tool")
  193. tool.CanBeDropped = false
  194. tool.RequiresHandle = false
  195. tool.TextureId = "rbxassetid://291302154"
  196. tool.ToolTip = "NANI"
  197. tool.Name = "AAAAAAAAAAAAAA"
  198. tool.Parent = plr.Backpack
  199. modz = Instance.new("Model")
  200. modz.Name = "efx"
  201. modz.Parent = chr
  202. ZANOOB = Instance.new("Model")
  203. ZANOOB.Name = "THE NOOB"
  204. ZANOOB.Parent = chr
  205. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  206. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  207. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  208. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  209. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  210. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  211. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  212. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  213. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  214. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  215. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  216. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  217. RS = tors:FindFirstChild("Right Shoulder")
  218. LS = tors:FindFirstChild("Left Shoulder")
  219. RH = tors:FindFirstChild("Right Hip")
  220. LH = tors:FindFirstChild("Left Hip")
  221. RJ = hrp:FindFirstChild("RootJoint")
  222. N = tors:FindFirstChild("Neck")
  223. cf = CFrame.new
  224. ang = CFrame.Angles
  225. rd = math.rad
  226. rd2 = math.random
  227. function nooutline(p)
  228. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  229. end
  230. function makepart(color, name, reflec, mater, parnt, cfram)
  231. local port = Instance.new("Part")
  232. port.BrickColor = BrickColor.new(color)
  233. port.Name = name
  234. port.Transparency = 1
  235. nooutline(port)
  236. port.Reflectance = reflec
  237. port.Material = mater
  238. port.Anchored = false
  239. port.CanCollide = false
  240. port.Locked = true
  241. port.Size = Vector3.new(0.2, 0.2, 0.2)
  242. port.Parent = parnt
  243. return port
  244. end
  245. function makemesh(meshtype, scale, meshid, parent)
  246. local mes = Instance.new("SpecialMesh")
  247. mes.MeshType = meshtype
  248. mes.Scale = scale
  249. if meshtype == "FileMesh" then
  250. mes.MeshId = meshid
  251. end
  252. mes.Parent = parent
  253. return mes
  254. end
  255. function makemotor(parent, p0, p1, c0, c1)
  256. swait()
  257. local wel = Instance.new("Motor6D")
  258. wel.Part0 = p0
  259. wel.Part1 = p1
  260. wel.C0 = c0
  261. if c1 ~= nil then
  262. wel.C1 = c1
  263. end
  264. wel.Parent = parent
  265. return wel
  266. end
  267. local konodioda = Instance.new("Sound")
  268. konodioda.SoundId = "rbxassetid://265016443"
  269. konodioda.Volume = 3.5
  270. konodioda.Parent = hrp
  271. local bast = Instance.new("Sound")
  272. bast.SoundId = "rbxassetid://130774824"
  273. bast.Volume = 0.5
  274. bast.Parent = hrp
  275. local zaworld = Instance.new("Sound")
  276. zaworld.SoundId = "rbxassetid://148636758"
  277. zaworld.Volume = 0.8
  278. zaworld.Parent = hrp
  279. local wry = Instance.new("Sound")
  280. wry.SoundId = "rbxassetid://1036178469"
  281. wry.Volume = 2.75
  282. wry.Parent = hrp
  283. function animo(yep)
  284. if yep == true then
  285. anim.Parent = human
  286. chr.Animate.Disabled = false
  287. elseif yep == false then
  288. chr.Animate.Disabled = true
  289. anim.Parent = nil
  290. end
  291. end
  292. animo(false)
  293. function lerpz(joint, prop, cfrmz, alp)
  294. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  295. end
  296. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  297. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  298. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  299. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  300. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  301. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  302. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  303. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  304. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  305. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  306. function resetlerp(whoever)
  307. if whoever == nil then
  308. RJ.C0 = RJC0
  309. RJ.C1 = RJC1
  310. N.C0 = NC0
  311. N.C1 = NC1
  312. RS.C0 = RSC0
  313. RS.C1 = RSC1
  314. LS.C0 = LSC0
  315. LS.C1 = LSC1
  316. RH.C0 = RHC0
  317. RH.C1 = RHC1
  318. LH.C0 = LHC0
  319. LH.C1 = LHC1
  320. elseif whoever ~= nil then
  321. nRJ.C0 = RJC0
  322. nRJ.C1 = RJC1
  323. nN.C0 = NC0
  324. nN.C1 = NC1
  325. nRS.C0 = RSC0
  326. nRS.C1 = RSC1
  327. nLS.C0 = LSC0
  328. nLS.C1 = LSC1
  329. nRH.C0 = RHC0
  330. nRH.C1 = RHC1
  331. nLH.C0 = LHC0
  332. nLH.C1 = LHC1
  333. end
  334. end
  335. function STANDO(cfr)
  336. local rooto = Instance.new("Part")
  337. nooutline(rooto)
  338. rooto.Name = "HumanoidRootPart"
  339. rooto.Anchored = true
  340. rooto.CFrame = cfr
  341. rooto.Size = Vector3.new(2, 2, 1)
  342. rooto.CanCollide = false
  343. rooto.Locked = true
  344. rooto.Transparency = 1
  345. rooto.Parent = ZANOOB
  346. local head = Instance.new("Part")
  347. nooutline(head)
  348. head.Anchored = false
  349. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  350. head.Size = Vector3.new(2, 1, 1)
  351. head.BrickColor = BrickColor.new("Pastel brown")
  352. head.CanCollide = false
  353. head.Name = "Head"
  354. head.Locked = true
  355. head.Transparency = 1
  356. head.Parent = ZANOOB
  357. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  358. local headdecal = Instance.new("Decal")
  359. headdecal.Name = "face"
  360. headdecal.Texture = "rbxasset://textures/face.png"
  361. headdecal.Face = "Front"
  362. headdecal.Transparency = 1
  363. headdecal.Parent = head
  364. local torso = Instance.new("Part")
  365. nooutline(torso)
  366. torso.Name = "Torso"
  367. torso.Anchored = false
  368. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  369. torso.Size = Vector3.new(2, 1, 1)
  370. torso.BrickColor = BrickColor.new("Bright red")
  371. torso.CanCollide = false
  372. torso.Transparency = 1
  373. torso.Locked = true
  374. torso.Parent = ZANOOB
  375. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  376. local leftarm = Instance.new("Part")
  377. nooutline(leftarm)
  378. leftarm.Anchored = false
  379. leftarm.Name = "Left Arm"
  380. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  381. leftarm.Size = Vector3.new(1, 2, 1)
  382. leftarm.BrickColor = BrickColor.new("Pastel brown")
  383. leftarm.CanCollide = false
  384. leftarm.Transparency = 1
  385. leftarm.Locked = true
  386. leftarm.Parent = ZANOOB
  387. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  388. local rightarm = Instance.new("Part")
  389. nooutline(rightarm)
  390. rightarm.Anchored = false
  391. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  392. rightarm.Name = "Right Arm"
  393. rightarm.Size = Vector3.new(1, 2, 1)
  394. rightarm.BrickColor = BrickColor.new("Pastel brown")
  395. rightarm.CanCollide = false
  396. rightarm.Locked = true
  397. rightarm.Transparency = 1
  398. rightarm.Parent = ZANOOB
  399. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  400. local leftleg = Instance.new("Part")
  401. nooutline(leftleg)
  402. leftleg.Anchored = false
  403. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  404. leftleg.Name = "Left Leg"
  405. leftleg.Size = Vector3.new(1, 2, 1)
  406. leftleg.BrickColor = BrickColor.new("Pine Cone")
  407. leftleg.CanCollide = false
  408. leftleg.Transparency = 1
  409. leftleg.Locked = true
  410. leftleg.Parent = ZANOOB
  411. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  412. local rightleg = Instance.new("Part")
  413. nooutline(rightleg)
  414. rightleg.Anchored = false
  415. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  416. rightleg.Name = "Right Leg"
  417. rightleg.Size = Vector3.new(1, 2, 1)
  418. rightleg.BrickColor = BrickColor.new("Pine Cone")
  419. rightleg.CanCollide = false
  420. rightleg.Locked = true
  421. rightleg.Transparency = 1
  422. rightleg.Parent = ZANOOB
  423. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  424. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  425. rootweld.Name = "RootJoint"
  426. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  427. neckweld.Name = "Neck"
  428. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  429. rshoulderweld.Name = "Right Shoulder"
  430. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  431. lshoulderweld.Name = "Left Shoulder"
  432. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  433. rhipweld.Name = "Right Hip"
  434. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  435. lhipweld.Name = "Left Hip"
  436. local pa1 = Instance.new("Part")
  437. nooutline(pa1)
  438. pa1.Anchored = false
  439. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  440. pa1.Name = "pa1"
  441. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  442. pa1.BrickColor = BrickColor.new("Reddish brown")
  443. pa1.CanCollide = false
  444. pa1.Locked = true
  445. pa1.Transparency = 1
  446. pa1.Parent = ZANOOB
  447. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  448. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  449. local pa2 = Instance.new("Part")
  450. nooutline(pa2)
  451. pa2.Anchored = false
  452. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  453. pa2.Name = "pa2"
  454. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  455. pa2.BrickColor = BrickColor.new("Reddish brown")
  456. pa2.CanCollide = false
  457. pa2.Locked = true
  458. pa2.Transparency = 1
  459. pa2.Parent = ZANOOB
  460. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  461. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  462. local pa3 = Instance.new("Part")
  463. nooutline(pa3)
  464. pa3.Anchored = false
  465. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  466. pa3.Name = "pa3"
  467. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  468. pa3.BrickColor = BrickColor.new("Reddish brown")
  469. pa3.CanCollide = false
  470. pa3.Locked = true
  471. pa3.Transparency = 1
  472. pa3.Parent = ZANOOB
  473. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  474. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  475. local pa4 = Instance.new("Part")
  476. nooutline(pa4)
  477. pa4.Anchored = false
  478. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  479. pa4.Name = "pa4"
  480. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  481. pa4.BrickColor = BrickColor.new("Reddish brown")
  482. pa4.CanCollide = false
  483. pa4.Locked = true
  484. pa4.Transparency = 1
  485. pa4.Parent = ZANOOB
  486. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  487. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  488. local pa5 = Instance.new("Part")
  489. nooutline(pa5)
  490. pa5.Anchored = false
  491. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  492. pa5.Name = "pa5"
  493. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  494. pa5.BrickColor = BrickColor.new("Reddish brown")
  495. pa5.CanCollide = false
  496. pa5.Locked = true
  497. pa5.Transparency = 1
  498. pa5.Parent = ZANOOB
  499. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  500. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  501. local pa6 = Instance.new("Part")
  502. nooutline(pa6)
  503. pa6.Anchored = false
  504. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  505. pa6.Name = "pa6"
  506. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  507. pa6.BrickColor = BrickColor.new("Reddish brown")
  508. pa6.CanCollide = false
  509. pa6.Locked = true
  510. pa6.Transparency = 1
  511. pa6.Parent = ZANOOB
  512. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  513. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  514. local pa7 = Instance.new("Part")
  515. nooutline(pa7)
  516. pa7.Anchored = false
  517. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  518. pa7.Name = "pa7"
  519. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  520. pa7.BrickColor = BrickColor.new("Reddish brown")
  521. pa7.CanCollide = false
  522. pa7.Locked = true
  523. pa7.Transparency = 1
  524. pa7.Parent = ZANOOB
  525. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  526. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  527. local pa8 = Instance.new("Part")
  528. nooutline(pa8)
  529. pa8.Anchored = false
  530. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  531. pa8.Name = "pa8"
  532. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  533. pa8.BrickColor = BrickColor.new("Reddish brown")
  534. pa8.CanCollide = false
  535. pa8.Locked = true
  536. pa8.Transparency = 1
  537. pa8.Parent = ZANOOB
  538.  
  539. local pa9 = Instance.new("Part")
  540. nooutline(pa9)
  541. pa9.Anchored = false
  542. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  543. pa9.Name = "pa9"
  544. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  545. pa9.BrickColor = BrickColor.new("Reddish brown")
  546. pa9.CanCollide = false
  547. pa9.Locked = true
  548. pa9.Transparency = 1
  549. pa9.Parent = ZANOOB
  550. local pa10 = Instance.new("Part")
  551. nooutline(pa10)
  552. pa10.Anchored = false
  553. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  554. pa10.Name = "pa10"
  555. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  556. pa10.BrickColor = BrickColor.new("Smoky grey")
  557. pa10.CanCollide = false
  558. pa10.Locked = true
  559. pa10.Transparency = 1
  560. pa10.Parent = ZANOOB
  561. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  562. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  563. local pa11 = Instance.new("Part")
  564. nooutline(pa11)
  565. pa11.Anchored = false
  566. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  567. pa11.Name = "pa11"
  568. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  569. pa11.BrickColor = BrickColor.new("Smoky grey")
  570. pa11.CanCollide = false
  571. pa11.Locked = true
  572. pa11.Transparency = 1
  573. pa11.Parent = ZANOOB
  574. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  575. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  576. local raemblem = Instance.new("Part")
  577. nooutline(raemblem)
  578. raemblem.Anchored = false
  579. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  580. raemblem.Name = "raemblem"
  581. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  582. raemblem.BrickColor = BrickColor.new("Pastel brown")
  583. raemblem.CanCollide = false
  584. raemblem.Locked = true
  585. raemblem.Material = "SmoothPlastic"
  586. raemblem.Transparency = 1
  587. raemblem.Parent = ZANOOB
  588. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  589. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  590. local emmes = Instance.new("Decal")
  591. emmes.Texture = "rbxassetid://1206186740"
  592. emmes.Transparency = 1
  593. emmes.Face = "Right"
  594. emmes.Name = "embe"
  595. emmes.Parent = raemblem
  596. local ra1 = Instance.new("Part")
  597. nooutline(ra1)
  598. ra1.Anchored = false
  599. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  600. ra1.Name = "ra1"
  601. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  602. ra1.BrickColor = BrickColor.new("Black")
  603. ra1.CanCollide = false
  604. ra1.Locked = true
  605. ra1.Transparency = 1
  606. ra1.Parent = ZANOOB
  607. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  608. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  609. local ra2 = Instance.new("Part")
  610. nooutline(ra2)
  611. ra2.Anchored = false
  612. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  613. ra2.Name = "ra2"
  614. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  615. ra2.BrickColor = BrickColor.new("Black")
  616. ra2.CanCollide = false
  617. ra2.Locked = true
  618. ra2.Transparency = 1
  619. ra2.Parent = ZANOOB
  620. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  621. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  622. local ra3 = Instance.new("Part")
  623. nooutline(ra3)
  624. ra3.Anchored = false
  625. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  626. ra3.Name = "ra3"
  627. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  628. ra3.BrickColor = BrickColor.new("Black")
  629. ra3.CanCollide = false
  630. ra3.Locked = true
  631. ra3.Transparency = 1
  632. ra3.Parent = ZANOOB
  633. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  634. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  635. local ra4 = Instance.new("Part")
  636. nooutline(ra4)
  637. ra4.Anchored = false
  638. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  639. ra4.Name = "ra4"
  640. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  641. ra4.BrickColor = BrickColor.new("Black")
  642. ra4.CanCollide = false
  643. ra4.Locked = true
  644. ra4.Transparency = 1
  645. ra4.Parent = ZANOOB
  646. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  647. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  648. local ra5 = Instance.new("Part")
  649. nooutline(ra5)
  650. ra5.Anchored = false
  651. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  652. ra5.Name = "ra5"
  653. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  654. ra5.BrickColor = BrickColor.new("Black")
  655. ra5.CanCollide = false
  656. ra5.Locked = true
  657. ra5.Transparency = 1
  658. ra5.Parent = ZANOOB
  659.  
  660. local la1 = Instance.new("Part")
  661. nooutline(la1)
  662. la1.Anchored = false
  663. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  664. la1.Name = "la1"
  665. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  666. la1.BrickColor = BrickColor.new("Black")
  667. la1.CanCollide = false
  668. la1.Locked = true
  669. la1.Transparency = 1
  670. la1.Parent = ZANOOB
  671. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  672. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  673. local la2 = Instance.new("Part")
  674. nooutline(la2)
  675. la2.Anchored = false
  676. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  677. la2.Name = "la2"
  678. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  679. la2.BrickColor = BrickColor.new("Black")
  680. la2.CanCollide = false
  681. la2.Locked = true
  682. la2.Transparency = 1
  683. la2.Parent = ZANOOB
  684. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  685. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  686. local la3 = Instance.new("Part")
  687. nooutline(la3)
  688. la3.Anchored = false
  689. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  690. la3.Name = "la3"
  691. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  692. la3.BrickColor = BrickColor.new("Black")
  693. la3.CanCollide = false
  694. la3.Locked = true
  695. la3.Transparency = 1
  696. la3.Parent = ZANOOB
  697. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  698. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  699. local la4 = Instance.new("Part")
  700. nooutline(la4)
  701. la4.Anchored = false
  702. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  703. la4.Name = "la4"
  704. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  705. la4.BrickColor = BrickColor.new("Black")
  706. la4.CanCollide = false
  707. la4.Locked = true
  708. la4.Transparency = 1
  709. la4.Parent = ZANOOB
  710. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  711. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  712. local la5 = Instance.new("Part")
  713. nooutline(la5)
  714. la5.Anchored = false
  715. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  716. la5.Name = "la5"
  717. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  718. la5.BrickColor = BrickColor.new("Black")
  719. la5.CanCollide = false
  720. la5.Locked = true
  721. la5.Transparency = 1
  722. la5.Parent = ZANOOB
  723. local ll1 = Instance.new("Part")
  724. nooutline(ll1)
  725. ll1.Anchored = false
  726. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  727. ll1.Name = "ll1"
  728. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  729. ll1.CanCollide = false
  730. ll1.Locked = true
  731. ll1.Transparency = 1
  732. ll1.Parent = ZANOOB
  733.  
  734. local ll2 = Instance.new("Part")
  735. nooutline(ll2)
  736. ll2.Anchored = false
  737. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  738. ll2.Name = "ll2"
  739. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  740. ll2.BrickColor = BrickColor.new("Bright blue")
  741. ll2.CanCollide = false
  742. ll2.Locked = true
  743. ll2.Transparency = 1
  744. ll2.Parent = ZANOOB
  745.  
  746. local ll3 = Instance.new("Part")
  747. nooutline(ll3)
  748. ll3.Anchored = false
  749. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  750. ll3.Name = "ll3"
  751. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  752. ll3.BrickColor = BrickColor.new("Bright blue")
  753. ll3.CanCollide = false
  754. ll3.Locked = true
  755. ll3.Transparency = 1
  756. ll3.Parent = ZANOOB
  757. local rr1 = Instance.new("Part")
  758. nooutline(rr1)
  759. rr1.Anchored = false
  760. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  761. rr1.Name = "rr1"
  762. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  763. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  764. rr1.CanCollide = false
  765. rr1.Locked = true
  766. rr1.Transparency = 1
  767. rr1.Parent = ZANOOB
  768.  
  769. local rr2 = Instance.new("Part")
  770. nooutline(rr2)
  771. rr2.Anchored = false
  772. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  773. rr2.Name = "rr2"
  774. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  775. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  776. rr2.CanCollide = false
  777. rr2.Locked = true
  778. rr2.Transparency = 1
  779. rr2.Parent = ZANOOB
  780.  
  781. local rr3 = Instance.new("Part")
  782. nooutline(rr3)
  783. rr3.Anchored = false
  784. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  785. rr3.Name = "rr3"
  786. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  787. rr3.BrickColor = BrickColor.new("Bright yellow")
  788. rr3.CanCollide = false
  789. rr3.Locked = true
  790. rr3.Transparency = 1
  791. rr3.Parent = ZANOOB
  792. return ZANOOB
  793. end
  794. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  795. coroutine.resume(coroutine.create(function()
  796. local rot = thenoob.HumanoidRootPart
  797. repeat
  798. swait()
  799. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  800. until rot == nil
  801. end))
  802. local rot = thenoob.HumanoidRootPart
  803. local ntorso = thenoob:FindFirstChild("Torso")
  804. local rightarm = thenoob:FindFirstChild("Right Arm")
  805. local leftarm = thenoob:FindFirstChild("Left Arm")
  806. local leftleg = thenoob:FindFirstChild("Left Leg")
  807. local rightleg = thenoob:FindFirstChild("Right Leg")
  808. local head = thenoob:FindFirstChild("Head")
  809. local face = head:FindFirstChild("face")
  810. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  811. local embpart = thenoob:FindFirstChild("raemblem")
  812. local nRJ = rot:FindFirstChild("RootJoint")
  813. local nN = ntorso:FindFirstChild("Neck")
  814. local nRS = ntorso:FindFirstChild("Right Shoulder")
  815. local nLS = ntorso:FindFirstChild("Left Shoulder")
  816. local nRH = ntorso:FindFirstChild("Right Hip")
  817. local nLH = ntorso:FindFirstChild("Left Hip")
  818. function standappear(nbz)
  819. if selected == false or activu == true then
  820. return
  821. end
  822. if appeared == false then
  823. appeared = true
  824. wherto = hrp
  825. addcfr = cf(-2, 1, 2)
  826. local apear = Instance.new("Sound")
  827. apear.SoundId = "rbxassetid://463010917"
  828. apear.Parent = rot
  829. apear.Volume = 1.25
  830. game.Debris:AddItem(apear, 1.5)
  831. apear:Play()
  832. for _, n in pairs(nbz:GetChildren()) do
  833. coroutine.resume(coroutine.create(function()
  834. for _ = 1, 5 do
  835. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  836. swait()
  837. n.Transparency = n.Transparency - 0.2
  838. face.Transparency = face.Transparency - 0.2
  839. emblem.Transparency = emblem.Transparency - 0.2
  840. end
  841. end
  842. if n ~= rot and n ~= embpart then
  843. n.Transparency = 0
  844. end
  845. face.Transparency = 0
  846. emblem.Transparency = 0
  847. end))
  848. end
  849. elseif appeared == true then
  850. appeared = false
  851. wherto = hrp
  852. addcfr = cf(0, 0, 0)
  853. for _, n in pairs(nbz:GetChildren()) do
  854. coroutine.resume(coroutine.create(function()
  855. for _ = 1, 5 do
  856. if n ~= rot and n ~= embpart then
  857. swait()
  858. n.Transparency = n.Transparency + 0.2
  859. face.Transparency = face.Transparency + 0.2
  860. emblem.Transparency = emblem.Transparency + 0.2
  861. end
  862. end
  863. if n ~= rot and n ~= embpart then
  864. n.Transparency = 1
  865. end
  866. face.Transparency = 1
  867. emblem.Transparency = 1
  868. end))
  869. end
  870. end
  871. end
  872. function THREATENING()
  873. if selected == false or activu == true then
  874. return
  875. end
  876. if POSU == false then
  877. POSU = true
  878. human.WalkSpeed = 0
  879. local d = Instance.new("ParticleEmitter")
  880. d.Name = "MENACINGU"
  881. d.Lifetime = NumberRange.new(1)
  882. d.Rate = 2
  883. d.Texture = "rbxassetid://298768656"
  884. d.VelocitySpread = 60
  885. d.Parent = tors
  886. human:SetStateEnabled(3, false)
  887. local randomoth = math.random(1, 2)
  888. if randomoth == 1 then
  889. repeat
  890. swait()
  891. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  892. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  893. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  894. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  895. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  896. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  897. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  898. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  899. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  900. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  901. until POSU == false
  902. elseif randomoth == 2 then
  903. repeat
  904. swait()
  905. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  906. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  907. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  908. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  909. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  910. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  911. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  912. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  913. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  914. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  915. until POSU == false
  916. end
  917. elseif POSU == true then
  918. POSU = false
  919. human.WalkSpeed = 16
  920. human:SetStateEnabled(3, true)
  921. tors.MENACINGU:Destroy()
  922. activu = true
  923. activu = false
  924. end
  925. end
  926. local EHMMM = 0
  927. function block()
  928. if EHMMM == 50 or selected == false or activu == true then
  929. return
  930. end
  931. if appeared == false then
  932. standappear(thenoob)
  933. end
  934. wherto = hrp
  935. addcfr = cf(0, 0, -3)
  936. local bep = true
  937. local humanshealth = human.Health
  938. activu = true
  939. human:SetStateEnabled(15, false)
  940. local de = mouse.KeyUp:connect(function(key)
  941. if key == "e" then
  942. bep = false
  943. end
  944. end)
  945. local poopes = 0
  946. repeat
  947. swait()
  948. poopes = poopes + 1
  949. human.Health = humanshealth
  950. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  951. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  952. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  953. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  954. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  955. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  956. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  957. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  958. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  959. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  960. until bep == false or poopes > 240
  961. de:Disconnect()
  962. human:SetStateEnabled(15, true)
  963. activu = false
  964. EHMMM = 50
  965. coroutine.resume(coroutine.create(function()
  966. wait(7)
  967. EHMMM = 0
  968. end))
  969. wherto = hrp
  970. addcfr = cf(-2, 1, 2)
  971. end
  972. function MUDA()
  973. if selected == false or activu == true then
  974. return
  975. end
  976. if appeared == false then
  977. standappear(thenoob)
  978. wherto = hrp
  979. addcfr = cf(0, 0, -3.5)
  980. end
  981. wry:Stop()
  982. local bep = true
  983. activu = true
  984. wherto = hrp
  985. addcfr = cf(0, 0, -3.5)
  986. local function blur(limb)
  987. coroutine.resume(coroutine.create(function()
  988. local memedon = {}
  989. for i = 1, 6 do
  990. local b1 = Instance.new("Part")
  991. nooutline(b1)
  992. b1.Size = Vector3.new(1, 2, 1)
  993. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  994. b1.CanCollide = false
  995. b1.BrickColor = limb.BrickColor
  996. b1.Anchored = true
  997. b1.Transparency = 0.7
  998. b1.Locked = true
  999. b1.Parent = modz
  1000. table.insert(memedon, b1)
  1001. end
  1002. local num = 0
  1003. repeat
  1004. swait()
  1005. num = num % 6 + 1
  1006. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1007. until bep == false
  1008. for i = 1, #memedon do
  1009. swait()
  1010. memedon[i]:Destroy()
  1011. end
  1012. end))
  1013. end
  1014. local de = mouse.KeyUp:connect(function(key)
  1015. if key == "r" then
  1016. bep = false
  1017. end
  1018. end)
  1019. blur(rightarm)
  1020. blur(leftarm)
  1021. local mudodo = Instance.new("Sound")
  1022. mudodo.Volume = 7.5
  1023. mudodo.SoundId = "rbxassetid://243283151"
  1024. mudodo.Looped = true
  1025. mudodo.Parent = hrp
  1026. mudodo:Play()
  1027. repeat
  1028. for _ = 1, 2 do
  1029. swait()
  1030. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1031. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1032. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1033. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1034. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1035. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1036. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1037. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1038. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1039. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1040. end
  1041. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1042. for _ = 1, 2 do
  1043. swait()
  1044. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1045. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1046. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1047. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1048. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1049. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1050. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1051. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1052. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1053. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1054. end
  1055. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1056. for _ = 1, 2 do
  1057. swait()
  1058. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1059. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1060. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1061. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1062. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1063. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1064. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1065. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1066. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1067. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1068. end
  1069. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1070. for _ = 1, 2 do
  1071. swait()
  1072. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1073. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1074. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1075. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1076. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1077. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1078. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1079. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1080. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1081. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1082. end
  1083. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1084. until bep == false or 0 >= human.Health
  1085. de:Disconnect()
  1086. mudodo:Stop()
  1087. wry:Play()
  1088. for _ = 1, 6 do
  1089. swait()
  1090. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1091. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1092. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1093. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1094. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1095. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1096. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1097. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1098. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1099. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1100. end
  1101. for _ = 1, 7 do
  1102. swait()
  1103. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1104. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1105. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1106. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1107. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1108. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1109. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1110. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1111. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1112. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1113. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1114. end
  1115. swait(5)
  1116. wherto = hrp
  1117. mudodo:Destroy()
  1118. addcfr = cf(-2, 1, 2)
  1119. activu = false
  1120. end
  1121. function cability()
  1122. if selected == false or activu == true then
  1123. return
  1124. end
  1125. if appeared == false then
  1126. standappear(thenoob)
  1127. wherto = hrp
  1128. addcfr = cf(0, 0, -3.75)
  1129. end
  1130. activu = true
  1131. wherto = hrp
  1132. addcfr = cf(0, 0, -3.5)
  1133. local ZAWRUA = Instance.new("Sound")
  1134. ZAWRUA.SoundId = "rbxassetid://254873067"
  1135. ZAWRUA.Volume = 3
  1136. ZAWRUA.Parent = hrp
  1137. ZAWRUA:Play()
  1138. game.Debris:AddItem(ZAWRUA, 2.5)
  1139. local wate = Instance.new("Part")
  1140. nooutline(wate)
  1141. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1142. wate.Material = "Neon"
  1143. wate.Transparency = 1
  1144. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1145. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1146. wate.Anchored = true
  1147. wate.CanCollide = false
  1148. wate.Parent = modz
  1149. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1150. coroutine.resume(coroutine.create(function()
  1151. repeat
  1152. swait()
  1153. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1154. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1155. until not wate
  1156. end))
  1157. coroutine.resume(coroutine.create(function()
  1158. local pt = {}
  1159. for _ = 1, 10 do
  1160. local wp = Instance.new("Part")
  1161. nooutline(wp)
  1162. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1163. wp.Material = "Neon"
  1164. wp.Transparency = 1
  1165. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1166. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1167. wp.Anchored = true
  1168. wp.CanCollide = false
  1169. wp.Parent = modz
  1170. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1171. table.insert(pt, wp)
  1172. table.insert(pt, wmz)
  1173. end
  1174. for m = 1, 45 do
  1175. swait()
  1176. for _, hey in pairs(pt) do
  1177. if hey.ClassName == "SpecialMesh" then
  1178. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1179. elseif hey.ClassName == "Part" then
  1180. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1181. hey.Transparency = hey.Transparency - 0.015
  1182. end
  1183. end
  1184. end
  1185. for m = 45, 50 do
  1186. swait()
  1187. for _, hey in pairs(pt) do
  1188. if hey.ClassName == "SpecialMesh" then
  1189. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1190. elseif hey.ClassName == "Part" then
  1191. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1192. hey.Transparency = hey.Transparency + 0.2
  1193. end
  1194. end
  1195. end
  1196. for _, AAA in pairs(pt) do
  1197. if AAA.ClassName == "Part" then
  1198. AAA:Destroy()
  1199. end
  1200. end
  1201. end))
  1202. for _ = 1, 50 do
  1203. swait()
  1204. wmesh.Scale = Vector3.new(9, 9, 9)
  1205. wate.Transparency = wate.Transparency - 0.008
  1206. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1207. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1208. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1209. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1210. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1211. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1212. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1213. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1214. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1215. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1216. end
  1217. local pooo = Instance.new("Sound")
  1218. pooo.SoundId = "rbxassetid://296102734"
  1219. pooo.Volume = 3
  1220. pooo.Parent = hrp
  1221. pooo:Play()
  1222. game.Debris:AddItem(pooo, 2.5)
  1223. for _ = 1, 1 do
  1224. swait()
  1225. wate.Transparency = wate.Transparency + 0.15
  1226. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1227. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1228. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1229. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1230. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1231. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1232. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1233. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1234. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1235. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1236. end
  1237. local swoo = Instance.new("Part")
  1238. nooutline(swoo)
  1239. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1240. swoo.Material = "Neon"
  1241. swoo.Transparency = 0.2
  1242. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1243. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1244. swoo.Anchored = true
  1245. swoo.CanCollide = false
  1246. swoo.Parent = modz
  1247. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1248. local pli = Instance.new("PointLight")
  1249. pli.Brightness = 2
  1250. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1251. pli.Range = 10
  1252. pli.Shadows = true
  1253. pli.Parent = swoo
  1254. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1255. tagability(swoo, 4)
  1256. for _ = 1, 10 do
  1257. swait()
  1258. wate.Transparency = wate.Transparency + 0.05
  1259. swoo.Transparency = swoo.Transparency + 0.075
  1260. pli.Range = pli.Range - 1
  1261. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1262. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1263. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1264. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1265. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1266. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1267. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1268. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1269. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1270. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1271. end
  1272. wate:Destroy()
  1273. swoo:Destroy()
  1274. pli:Destroy()
  1275. swait(15)
  1276. wherto = hrp
  1277. addcfr = cf(-2, 1, 2)
  1278. activu = false
  1279. end
  1280. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1281. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1282. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1283. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1284. function THEBEST()
  1285. if selected == false or activu == true or appeared == true or POSU == true then
  1286. return
  1287. end
  1288. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1289. local dipperrot
  1290. if dipperhat then
  1291. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1292. end
  1293. activu = true
  1294. POSU = true
  1295. cam.CameraType = "Scriptable"
  1296. chr.PrimaryPart = hrp
  1297. human.WalkSpeed = 0
  1298. human:SetStateEnabled(3, false)
  1299. local actmus1 = Instance.new("Sound")
  1300. actmus1.SoundId = "rbxassetid://188959462"
  1301. actmus1.Volume = 1.5
  1302. actmus1.RollOffMode = 1
  1303. actmus1.TimePosition = 0
  1304. actmus1.Parent = cam
  1305. local actmus2 = Instance.new("Sound")
  1306. actmus2.SoundId = "rbxassetid://188959462"
  1307. actmus2.Volume = 1.5
  1308. actmus2.RollOffMode = 1
  1309. actmus2.TimePosition = 0
  1310. actmus2.Parent = hrp
  1311. actmus1:Play()
  1312. actmus2:Play()
  1313. local mus1 = Instance.new("Sound")
  1314. mus1.SoundId = "rbxassetid://616594208"
  1315. mus1.Volume = 1.25
  1316. mus1.TimePosition = 0.45
  1317. mus1.Parent = cam
  1318. local mus2 = Instance.new("Sound")
  1319. mus2.SoundId = "rbxassetid://616594208"
  1320. mus2.Volume = 1.25
  1321. mus2.TimePosition = 0.45
  1322. mus2.Parent = hrp
  1323. local zawarudoda = Instance.new("Sound")
  1324. zawarudoda.SoundId = "rbxassetid://616576400"
  1325. zawarudoda.Volume = 2
  1326. zawarudoda.TimePosition = 0.3
  1327. zawarudoda.Parent = hrp
  1328. mus1:Play()
  1329. mus2:Play()
  1330. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1331. local regface = hed.face.Texture
  1332. local whogothit, bodyvel
  1333. local function checkhit(partoz, magn)
  1334. for _, guy in pairs(workspace:GetChildren()) do
  1335. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1336. whogothit = guy
  1337. guy:FindFirstChild("Humanoid").PlatformStand = true
  1338. do
  1339. local derp = Instance.new("BodyPosition")
  1340. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1341. derp.P = 8000
  1342. derp.D = 500
  1343. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1344. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1345. bodyvel = derp
  1346. local derp2 = Instance.new("BodyAngularVelocity")
  1347. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1348. derp2.P = 8000
  1349. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1350. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1351. delay(0.1, function()
  1352. derp2:Destroy()
  1353. end)
  1354. bodyvel = derp
  1355. end
  1356. end
  1357. end
  1358. end
  1359. coroutine.resume(coroutine.create(function()
  1360. for _ = 1, 25 do
  1361. swait()
  1362. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1363. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1364. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1365. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1366. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1367. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1368. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1369. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1370. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1371. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1372. end
  1373. for _ = 1, 20 do
  1374. swait()
  1375. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1376. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1377. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1378. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1379. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1380. if dipperhat then
  1381. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1382. end
  1383. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1384. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1385. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1386. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1387. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1388. end
  1389. end))
  1390. repeat
  1391. swait()
  1392. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1393. until mus1.TimePosition > 2.9
  1394. mus1:Pause()
  1395. mus2:Pause()
  1396. zawarudoda:Play()
  1397. coroutine.resume(coroutine.create(function()
  1398. for _ = 1, 7 do
  1399. swait()
  1400. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1401. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1402. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1403. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1404. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1405. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1406. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1407. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1408. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1409. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1410. end
  1411. for _ = 1, 16 do
  1412. swait()
  1413. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1414. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1415. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1416. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1417. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1418. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1419. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1420. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1421. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1422. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1423. end
  1424. end))
  1425. repeat
  1426. swait()
  1427. until zawarudoda.TimePosition > 1.4
  1428. zawarudoda:Pause()
  1429. activu = false
  1430. standappear(thenoob)
  1431. wherto = hrp
  1432. addcfr = cf(3, 0.25, -1.5)
  1433. activu = true
  1434. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1435. for _ = 1, 10 do
  1436. swait()
  1437. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1438. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1439. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1440. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1441. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1442. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1443. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1444. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1445. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1446. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1447. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1448. end
  1449. wherto = hrp
  1450. addcfr = cf(-3, 0.25, -1.5)
  1451. for _ = 1, 25 do
  1452. swait()
  1453. checkhit(rightarm, 3)
  1454. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1455. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1456. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1457. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1458. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1459. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1460. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1461. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1462. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1463. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1464. end
  1465. if whogothit then
  1466. print("derp")
  1467. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1468. local laugo = Instance.new("Sound")
  1469. laugo.SoundId = "rbxassetid://291088606"
  1470. laugo.Volume = 1.5
  1471. laugo.Parent = hrp
  1472. game.Debris:AddItem(laugo, 2.5)
  1473. laugo:Play()
  1474. local sda = 0
  1475. local chn = 2
  1476. local cs = math.cos
  1477. for D = 1, 60 do
  1478. swait()
  1479. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1480. sda = sda + chn
  1481. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1482. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1483. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1484. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1485. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1486. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1487. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1488. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1489. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1490. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1491. end
  1492. hed.face.Texture = "rbxassetid://176777497"
  1493. mus1.TimePosition = 2.75
  1494. mus1:Play()
  1495. for C = 1, 30 do
  1496. swait()
  1497. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1498. sda = sda + chn
  1499. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1500. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1501. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1502. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1503. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1504. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1505. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1506. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1507. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1508. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1509. end
  1510. for _ = 1, 5 do
  1511. swait()
  1512. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1513. sda = sda + chn
  1514. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1515. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1516. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1517. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1518. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1519. if dipperhat then
  1520. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1521. end
  1522. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1523. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1524. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1525. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1526. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1527. end
  1528. wait(2)
  1529. elseif whogothit == nil then
  1530. print("noderp")
  1531. end
  1532. human:SetStateEnabled(3, true)
  1533. activu = false
  1534. standappear(thenoob)
  1535. activu = true
  1536. if dipperhat then
  1537. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1538. end
  1539. actmus1:Destroy()
  1540. actmus2:Destroy()
  1541. bast:Play()
  1542. if bodyvel then
  1543. bodyvel:Destroy()
  1544. end
  1545. cam.CameraType = "Custom"
  1546. hed.face.Texture = regface
  1547. chr.PrimaryPart = head
  1548. human.WalkSpeed = 16
  1549. activu = false
  1550. POSU = false
  1551. end
  1552. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1553. for _, guy in pairs(workspace:GetChildren()) do
  1554. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1555. do
  1556. local humz = guy:FindFirstChild("Humanoid")
  1557. local horp = guy:FindFirstChild("HumanoidRootPart")
  1558. TakeDamage(humz, dmg)
  1559. local db = Instance.new("StringValue")
  1560. db.Name = "alabo"
  1561. db.Parent = horp
  1562. delay(debtim, function()
  1563. db:Destroy()
  1564. end)
  1565. local b = Instance.new("Part")
  1566. nooutline(b)
  1567. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1568. b.Transparency = 0.25
  1569. b.Anchored = true
  1570. b.CanCollide = false
  1571. b.BrickColor = BrickColor.new("Institutional white")
  1572. b.Locked = true
  1573. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1574. b.Parent = modz
  1575. local c = Instance.new("SpecialMesh")
  1576. c.MeshType = "Sphere"
  1577. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1578. c.Parent = b
  1579. game.Debris:AddItem(b, 1)
  1580. if bodyfdire then
  1581. local boopyve = Instance.new("BodyVelocity")
  1582. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1583. boopyve.P = math.huge
  1584. boopyve.Velocity = bodyfdire
  1585. boopyve.Parent = horp
  1586. game.Debris:AddItem(boopyve, debtim)
  1587. end
  1588. local bet = Instance.new("Sound")
  1589. bet.Pitch = rd2(9, 11) / 10
  1590. bet.Volume = rd2(12, 14) / 10
  1591. bet.SoundId = "rbxassetid://165604684"
  1592. bet.Parent = b
  1593. bet:Play()
  1594. coroutine.resume(coroutine.create(function()
  1595. for _ = 1, 5 do
  1596. swait()
  1597. b.Transparency = b.Transparency + 0.15
  1598. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  1599. end
  1600. end))
  1601. end
  1602. end
  1603. end
  1604. end
  1605. function tagability(partoz, magn)
  1606. for _, guy in pairs(workspace:GetChildren()) do
  1607. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  1608. do
  1609. local humz = guy:FindFirstChild("Humanoid")
  1610. humz.PlatformStand = true
  1611. delay(1, function()
  1612. humz.PlatformStand = false
  1613. end)
  1614. local horp = guy:FindFirstChild("HumanoidRootPart")
  1615. local db = Instance.new("StringValue")
  1616. db.Name = "dedrbaba"
  1617. db.Parent = horp
  1618. local bodyrot = Instance.new("BodyAngularVelocity")
  1619. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  1620. bodyrot.P = math.huge
  1621. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  1622. bodyrot.Parent = horp
  1623. local hL, tL, aL, bL, cL, dL
  1624. game.Debris:AddItem(bodyrot, 0.2)
  1625. if guy:FindFirstChild("Head") then
  1626. hL = guy:FindFirstChild("Head")
  1627. hL.BrickColor = BrickColor.new("Bright yellow")
  1628. end
  1629. if guy:FindFirstChild("Torso") then
  1630. tL = guy:FindFirstChild("Torso")
  1631. tL.BrickColor = BrickColor.new("Bright blue")
  1632. end
  1633. if guy:FindFirstChild("Left Arm") then
  1634. aL = guy:FindFirstChild("Left Arm")
  1635. aL.BrickColor = BrickColor.new("Bright yellow")
  1636. end
  1637. if guy:FindFirstChild("Right Arm") then
  1638. bL = guy:FindFirstChild("Right Arm")
  1639. bL.BrickColor = BrickColor.new("Bright yellow")
  1640. end
  1641.  
  1642. coroutine.resume(coroutine.create(function()
  1643. if aL then
  1644. aL.Name = "Right Arm"
  1645. wait()
  1646. end
  1647. if bL then
  1648. bL.Name = "Left Leg"
  1649. wait()
  1650. end
  1651. if cL then
  1652. cL.Name = "Left Arm"
  1653. wait()
  1654. end
  1655. if dL then
  1656. dL.Name = "Right Leg"
  1657. end
  1658. end))
  1659. end
  1660. end
  1661. end
  1662. end
  1663.  
  1664. mouse.KeyDown:connect(function(key)
  1665. if human.Health <= 0 then
  1666. return
  1667. end
  1668. if key == "f" then
  1669. standappear(thenoob)
  1670. end
  1671. if key == "r" then
  1672. MUDA()
  1673. end
  1674. if key == "e" then
  1675. block()
  1676. end
  1677. if key == "v" then
  1678. cability()
  1679. end
  1680. if key == "m" and plr.UserId then
  1681. THEBEST()
  1682. end
  1683. if key == "j" then
  1684. THREATENING()
  1685. end
  1686. if key == "k" then
  1687. konodioda:Play()
  1688. end
  1689. if key == "l" then
  1690. bast:Play()
  1691. end
  1692. if key == "p" then
  1693. zaworld:Play()
  1694. end
  1695. end)
  1696. tool.Equipped:connect(function()
  1697. selected = true
  1698. end)
  1699. tool.Unequipped:connect(function()
  1700. selected = false
  1701. end)
  1702. sine = 0
  1703. charge = 1
  1704. cos = math.cos
  1705. game:GetService("RunService").RenderStepped:connect(function()
  1706. if POSU == false then
  1707. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  1708. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  1709. local checkstate = human:GetState()
  1710. if checkstate.Value == 13 then
  1711. animpose = "Sitting"
  1712. elseif hrp.Velocity.y > 1 and checkpart == nil then
  1713. animpose = "Jumping"
  1714. elseif hrp.Velocity.y < -1 and checkpart == nil then
  1715. animpose = "Falling"
  1716. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  1717. animpose = "Idle"
  1718. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  1719. animpose = "Walking"
  1720. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  1721. animpose = "TooFast"
  1722. end
  1723. if animpose == "Idle" then
  1724. sine = sine + charge
  1725. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1726. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1727. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1728. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1729. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1730. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1731. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1732. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1733. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1734. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1735. end
  1736. if animpose == "Walking" then
  1737. sine = sine + charge
  1738. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1739. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1740. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1741. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1742. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1743. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1744. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1745. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1746. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1747. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1748. end
  1749. if animpose == "Jumping" then
  1750. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  1751. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  1752. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1753. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1754. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1755. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1756. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1757. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1758. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1759. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1760. end
  1761. if animpose == "Falling" then
  1762. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  1763. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1764. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1765. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1766. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1767. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1768. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1769. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1770. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1771. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1772. end
  1773. if animpose == "TooFast" then
  1774. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  1775. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1776. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  1777. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1778. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  1779. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  1780. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  1781. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1782. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1783. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1784. end
  1785. if animpose == "Sitting" then
  1786. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1787. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1788. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1789. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1790. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1791. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1792. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1793. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1794. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1795. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1796. end
  1797. end
  1798. if appeared == false and activu == false then
  1799. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1800. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1801. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1802. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1803. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1804. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1805. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1806. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1807. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1808. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1809. elseif appeared == true and activu == false then
  1810. sine = sine + charge
  1811. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1812. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1813. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1814. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1815. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1816. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1817. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1818. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1819. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1820. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1821. end
  1822. end)
  1823. function dispose()
  1824. for i, v in pairs(getfenv(0)) do
  1825. v = nil
  1826. end
  1827. error = nil
  1828. print = nil
  1829. warn = nil
  1830. end
  1831. human.Died:connect(dispose)
  1832. chr.Changed:connect(function()
  1833. if chr.Parent == nil then
  1834. dispose()
  1835. end
  1836. end)
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