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1
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
function TakeDamage(hum, dmg)
142
  hum:TakeDamage(dmg)
143
end
144
plr = game.Players.LocalPlayer
145
repeat
146
  wait(0.4)
147
until plr.Character
148
chr = plr.Character
149
human = chr:FindFirstChild("Humanoid")
150
human.MaxHealth, human.Health = math.huge, math.huge
151
mouse = plr:GetMouse()
152
cam = workspace.CurrentCamera
153
selected = false
154
equipd = false
155
tors = chr.Torso
156
rarm = chr["Right Arm"]
157
larm = chr["Left Arm"]
158
rleg = chr["Right Leg"]
159
lleg = chr["Left Leg"]
160
hrp = chr.HumanoidRootPart
161
hed = chr.Head
162
anim = human.Animator
163
activu = false
164
appeared = false
165
animpose = nil
166
POSU = false
167
local wherto = hrp
168
local addcfr = CFrame.new(0, 0, 0)
169
Heartbeat = Instance.new("BindableEvent")
170
Heartbeat.Name = "Heartbeat"
171
Heartbeat.Parent = script
172
frame = 0.03333333333333333
173
tf = 0
174
game:GetService("RunService").Heartbeat:connect(function(s, p)
175
  tf = tf + s
176
  if tf >= frame then
177
    for i = 1, math.floor(tf / frame) do
178
      Heartbeat:Fire()
179
    end
180
    tf = tf - frame * math.floor(tf / frame)
181
  end
182
end)
183
function swait(num)
184
  if num == 0 or num == nil then
185
    Heartbeat.Event:wait()
186
  else
187
    for i = 1, num do
188
      Heartbeat.Event:wait()
189
    end
190
  end
191
end
192
tool = Instance.new("Tool")
193
tool.CanBeDropped = false
194
tool.RequiresHandle = false
195
tool.TextureId = "rbxassetid://291302154"
196
tool.ToolTip = "NANI"
197
tool.Name = "AAAAAAAAAAAAAA"
198
tool.Parent = plr.Backpack
199
modz = Instance.new("Model")
200
modz.Name = "efx"
201
modz.Parent = chr
202
ZANOOB = Instance.new("Model")
203
ZANOOB.Name = "THE NOOB"
204
ZANOOB.Parent = chr
205
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
206
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
207
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
208
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
209
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
210
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
211
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
212
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
213
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
214
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
215
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
216
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
217
RS = tors:FindFirstChild("Right Shoulder")
218
LS = tors:FindFirstChild("Left Shoulder")
219
RH = tors:FindFirstChild("Right Hip")
220
LH = tors:FindFirstChild("Left Hip")
221
RJ = hrp:FindFirstChild("RootJoint")
222
N = tors:FindFirstChild("Neck")
223
cf = CFrame.new
224
ang = CFrame.Angles
225
rd = math.rad
226
rd2 = math.random
227
function nooutline(p)
228
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
229
end
230
function makepart(color, name, reflec, mater, parnt, cfram)
231
  local port = Instance.new("Part")
232
  port.BrickColor = BrickColor.new(color)
233
  port.Name = name
234
  port.Transparency = 1
235
  nooutline(port)
236
  port.Reflectance = reflec
237
  port.Material = mater
238
  port.Anchored = false
239
  port.CanCollide = false
240
  port.Locked = true
241
  port.Size = Vector3.new(0.2, 0.2, 0.2)
242
  port.Parent = parnt
243
  return port
244
end
245
function makemesh(meshtype, scale, meshid, parent)
246
  local mes = Instance.new("SpecialMesh")
247
  mes.MeshType = meshtype
248
  mes.Scale = scale
249
  if meshtype == "FileMesh" then
250
    mes.MeshId = meshid
251
  end
252
  mes.Parent = parent
253
  return mes
254
end
255
function makemotor(parent, p0, p1, c0, c1)
256
  swait()
257
  local wel = Instance.new("Motor6D")
258
  wel.Part0 = p0
259
  wel.Part1 = p1
260
  wel.C0 = c0
261
  if c1 ~= nil then
262
    wel.C1 = c1
263
  end
264
  wel.Parent = parent
265
  return wel
266
end
267
local konodioda = Instance.new("Sound")
268-
konodioda.SoundId = "rbxassetid://276263776"
268+
konodioda.SoundId = "rbxassetid://265016443"
269
konodioda.Volume = 3.5
270
konodioda.Parent = hrp
271
local bast = Instance.new("Sound")
272-
bast.SoundId = "rbxassetid://616576465"
272+
bast.SoundId = "rbxassetid://130774824"
273
bast.Volume = 0.5
274
bast.Parent = hrp
275
local zaworld = Instance.new("Sound")
276-
zaworld.SoundId = "rbxassetid://616576400"
276+
zaworld.SoundId = "rbxassetid://148636758"
277
zaworld.Volume = 0.8
278
zaworld.Parent = hrp
279
local wry = Instance.new("Sound")
280-
wry.SoundId = "rbxassetid://721590903"
280+
wry.SoundId = "rbxassetid://1036178469"
281
wry.Volume = 2.75
282
wry.Parent = hrp
283
function animo(yep)
284
  if yep == true then
285
    anim.Parent = human
286
    chr.Animate.Disabled = false
287
  elseif yep == false then
288
    chr.Animate.Disabled = true
289
    anim.Parent = nil
290
  end
291
end
292
animo(false)
293
function lerpz(joint, prop, cfrmz, alp)
294
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
295
end
296
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
297
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
298
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
299
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
300
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
301
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
302
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
303
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
304
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
305
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
306
function resetlerp(whoever)
307
  if whoever == nil then
308
    RJ.C0 = RJC0
309
    RJ.C1 = RJC1
310
    N.C0 = NC0
311
    N.C1 = NC1
312
    RS.C0 = RSC0
313
    RS.C1 = RSC1
314
    LS.C0 = LSC0
315
    LS.C1 = LSC1
316
    RH.C0 = RHC0
317
    RH.C1 = RHC1
318
    LH.C0 = LHC0
319
    LH.C1 = LHC1
320
  elseif whoever ~= nil then
321
    nRJ.C0 = RJC0
322
    nRJ.C1 = RJC1
323
    nN.C0 = NC0
324
    nN.C1 = NC1
325
    nRS.C0 = RSC0
326
    nRS.C1 = RSC1
327
    nLS.C0 = LSC0
328
    nLS.C1 = LSC1
329
    nRH.C0 = RHC0
330
    nRH.C1 = RHC1
331
    nLH.C0 = LHC0
332
    nLH.C1 = LHC1
333
  end
334
end
335
function STANDO(cfr)
336
  local rooto = Instance.new("Part")
337
  nooutline(rooto)
338
  rooto.Name = "HumanoidRootPart"
339
  rooto.Anchored = true
340
  rooto.CFrame = cfr
341
  rooto.Size = Vector3.new(2, 2, 1)
342
  rooto.CanCollide = false
343
  rooto.Locked = true
344
  rooto.Transparency = 1
345
  rooto.Parent = ZANOOB
346
  local head = Instance.new("Part")
347
  nooutline(head)
348
  head.Anchored = false
349
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
350
  head.Size = Vector3.new(2, 1, 1)
351-
  head.BrickColor = BrickColor.new("Bright yellow")
351+
  head.BrickColor = BrickColor.new("Pastel brown")
352
  head.CanCollide = false
353
  head.Name = "Head"
354
  head.Locked = true
355
  head.Transparency = 1
356
  head.Parent = ZANOOB
357
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
358
  local headdecal = Instance.new("Decal")
359
  headdecal.Name = "face"
360
  headdecal.Texture = "rbxasset://textures/face.png"
361
  headdecal.Face = "Front"
362
  headdecal.Transparency = 1
363
  headdecal.Parent = head
364
  local torso = Instance.new("Part")
365
  nooutline(torso)
366
  torso.Name = "Torso"
367
  torso.Anchored = false
368
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
369
  torso.Size = Vector3.new(2, 1, 1)
370-
  torso.BrickColor = BrickColor.new("Bright blue")
370+
  torso.BrickColor = BrickColor.new("Bright red")
371
  torso.CanCollide = false
372
  torso.Transparency = 1
373
  torso.Locked = true
374
  torso.Parent = ZANOOB
375
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
376
  local leftarm = Instance.new("Part")
377
  nooutline(leftarm)
378
  leftarm.Anchored = false
379
  leftarm.Name = "Left Arm"
380
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
381
  leftarm.Size = Vector3.new(1, 2, 1)
382-
  leftarm.BrickColor = BrickColor.new("Bright yellow")
382+
  leftarm.BrickColor = BrickColor.new("Pastel brown")
383
  leftarm.CanCollide = false
384
  leftarm.Transparency = 1
385
  leftarm.Locked = true
386
  leftarm.Parent = ZANOOB
387
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
388
  local rightarm = Instance.new("Part")
389
  nooutline(rightarm)
390
  rightarm.Anchored = false
391
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
392
  rightarm.Name = "Right Arm"
393
  rightarm.Size = Vector3.new(1, 2, 1)
394-
  rightarm.BrickColor = BrickColor.new("Bright yellow")
394+
  rightarm.BrickColor = BrickColor.new("Pastel brown")
395
  rightarm.CanCollide = false
396
  rightarm.Locked = true
397
  rightarm.Transparency = 1
398
  rightarm.Parent = ZANOOB
399
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
400
  local leftleg = Instance.new("Part")
401
  nooutline(leftleg)
402
  leftleg.Anchored = false
403
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
404
  leftleg.Name = "Left Leg"
405
  leftleg.Size = Vector3.new(1, 2, 1)
406-
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
406+
  leftleg.BrickColor = BrickColor.new("Pine Cone")
407
  leftleg.CanCollide = false
408
  leftleg.Transparency = 1
409
  leftleg.Locked = true
410
  leftleg.Parent = ZANOOB
411
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
412
  local rightleg = Instance.new("Part")
413
  nooutline(rightleg)
414
  rightleg.Anchored = false
415
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
416
  rightleg.Name = "Right Leg"
417
  rightleg.Size = Vector3.new(1, 2, 1)
418-
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
418+
  rightleg.BrickColor = BrickColor.new("Pine Cone")
419
  rightleg.CanCollide = false
420
  rightleg.Locked = true
421
  rightleg.Transparency = 1
422
  rightleg.Parent = ZANOOB
423
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
424
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
425
  rootweld.Name = "RootJoint"
426
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
427
  neckweld.Name = "Neck"
428
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
429
  rshoulderweld.Name = "Right Shoulder"
430
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
431
  lshoulderweld.Name = "Left Shoulder"
432
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
433
  rhipweld.Name = "Right Hip"
434
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
435
  lhipweld.Name = "Left Hip"
436
  local pa1 = Instance.new("Part")
437
  nooutline(pa1)
438
  pa1.Anchored = false
439
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
440
  pa1.Name = "pa1"
441
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
442-
  pa1.BrickColor = BrickColor.new("Bright yellow")
442+
  pa1.BrickColor = BrickColor.new("Reddish brown")
443
  pa1.CanCollide = false
444
  pa1.Locked = true
445
  pa1.Transparency = 1
446
  pa1.Parent = ZANOOB
447
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
448
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
449
  local pa2 = Instance.new("Part")
450
  nooutline(pa2)
451
  pa2.Anchored = false
452
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
453
  pa2.Name = "pa2"
454
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
455-
  pa2.BrickColor = BrickColor.new("Bright yellow")
455+
  pa2.BrickColor = BrickColor.new("Reddish brown")
456
  pa2.CanCollide = false
457
  pa2.Locked = true
458
  pa2.Transparency = 1
459
  pa2.Parent = ZANOOB
460
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
461
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
462
  local pa3 = Instance.new("Part")
463
  nooutline(pa3)
464
  pa3.Anchored = false
465
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
466
  pa3.Name = "pa3"
467
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
468-
  pa3.BrickColor = BrickColor.new("Bright yellow")
468+
  pa3.BrickColor = BrickColor.new("Reddish brown")
469
  pa3.CanCollide = false
470
  pa3.Locked = true
471
  pa3.Transparency = 1
472
  pa3.Parent = ZANOOB
473
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
474
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
475
  local pa4 = Instance.new("Part")
476
  nooutline(pa4)
477
  pa4.Anchored = false
478
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
479
  pa4.Name = "pa4"
480
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
481-
  pa4.BrickColor = BrickColor.new("Bright yellow")
481+
  pa4.BrickColor = BrickColor.new("Reddish brown")
482
  pa4.CanCollide = false
483
  pa4.Locked = true
484
  pa4.Transparency = 1
485
  pa4.Parent = ZANOOB
486
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
487
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
488
  local pa5 = Instance.new("Part")
489
  nooutline(pa5)
490
  pa5.Anchored = false
491
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
492
  pa5.Name = "pa5"
493
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
494-
  pa5.BrickColor = BrickColor.new("Bright yellow")
494+
  pa5.BrickColor = BrickColor.new("Reddish brown")
495
  pa5.CanCollide = false
496
  pa5.Locked = true
497
  pa5.Transparency = 1
498
  pa5.Parent = ZANOOB
499
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
500
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
501
  local pa6 = Instance.new("Part")
502
  nooutline(pa6)
503
  pa6.Anchored = false
504
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
505
  pa6.Name = "pa6"
506
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
507-
  pa6.BrickColor = BrickColor.new("Bright yellow")
507+
  pa6.BrickColor = BrickColor.new("Reddish brown")
508
  pa6.CanCollide = false
509
  pa6.Locked = true
510
  pa6.Transparency = 1
511
  pa6.Parent = ZANOOB
512
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
513
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
514
  local pa7 = Instance.new("Part")
515
  nooutline(pa7)
516
  pa7.Anchored = false
517
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
518
  pa7.Name = "pa7"
519
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
520-
  pa7.BrickColor = BrickColor.new("Bright yellow")
520+
  pa7.BrickColor = BrickColor.new("Reddish brown")
521
  pa7.CanCollide = false
522
  pa7.Locked = true
523
  pa7.Transparency = 1
524
  pa7.Parent = ZANOOB
525
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
526
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
527
  local pa8 = Instance.new("Part")
528
  nooutline(pa8)
529
  pa8.Anchored = false
530
  pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
531
  pa8.Name = "pa8"
532
  pa8.Size = Vector3.new(0.2, 0.2, 0.2)
533-
  pa8.BrickColor = BrickColor.new("Bright yellow")
533+
  pa8.BrickColor = BrickColor.new("Reddish brown")
534
  pa8.CanCollide = false
535
  pa8.Locked = true
536
  pa8.Transparency = 1
537
  pa8.Parent = ZANOOB
538-
  local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
538+
  
539-
  local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
539+
540
  nooutline(pa9)
541
  pa9.Anchored = false
542
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
543
  pa9.Name = "pa9"
544
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
545
  pa9.BrickColor = BrickColor.new("Reddish brown")
546-
  pa9.BrickColor = BrickColor.new("Br. yellowish green")
546+
547
  pa9.Locked = true
548
  pa9.Transparency = 1
549
  pa9.Parent = ZANOOB
550
  local pa10 = Instance.new("Part")
551-
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
551+
552-
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
552+
553
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
554
  pa10.Name = "pa10"
555
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
556
  pa10.BrickColor = BrickColor.new("Smoky grey")
557
  pa10.CanCollide = false
558
  pa10.Locked = true
559-
  pa10.BrickColor = BrickColor.new("Bright yellow")
559+
560
  pa10.Parent = ZANOOB
561
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
562
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
563
  local pa11 = Instance.new("Part")
564
  nooutline(pa11)
565
  pa11.Anchored = false
566
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
567
  pa11.Name = "pa11"
568
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
569
  pa11.BrickColor = BrickColor.new("Smoky grey")
570
  pa11.CanCollide = false
571
  pa11.Locked = true
572-
  pa11.BrickColor = BrickColor.new("Bright yellow")
572+
573
  pa11.Parent = ZANOOB
574
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
575
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
576
  local raemblem = Instance.new("Part")
577
  nooutline(raemblem)
578
  raemblem.Anchored = false
579
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
580
  raemblem.Name = "raemblem"
581
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
582
  raemblem.BrickColor = BrickColor.new("Pastel brown")
583
  raemblem.CanCollide = false
584
  raemblem.Locked = true
585-
  raemblem.BrickColor = BrickColor.new("Bright yellow")
585+
586
  raemblem.Transparency = 1
587
  raemblem.Parent = ZANOOB
588
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
589
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
590
  local emmes = Instance.new("Decal")
591
  emmes.Texture = "rbxassetid://1206186740"
592
  emmes.Transparency = 1
593
  emmes.Face = "Right"
594-
  emmes.Texture = "rbxassetid://291302154"
594+
595
  emmes.Parent = raemblem
596
  local ra1 = Instance.new("Part")
597
  nooutline(ra1)
598
  ra1.Anchored = false
599
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
600
  ra1.Name = "ra1"
601
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
602
  ra1.BrickColor = BrickColor.new("Black")
603
  ra1.CanCollide = false
604
  ra1.Locked = true
605-
  ra1.BrickColor = BrickColor.new("Bright yellow")
605+
606
  ra1.Parent = ZANOOB
607
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
608
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
609
  local ra2 = Instance.new("Part")
610
  nooutline(ra2)
611
  ra2.Anchored = false
612
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
613
  ra2.Name = "ra2"
614
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
615
  ra2.BrickColor = BrickColor.new("Black")
616
  ra2.CanCollide = false
617
  ra2.Locked = true
618-
  ra2.BrickColor = BrickColor.new("Bright yellow")
618+
619
  ra2.Parent = ZANOOB
620
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
621
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
622
  local ra3 = Instance.new("Part")
623
  nooutline(ra3)
624
  ra3.Anchored = false
625
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
626
  ra3.Name = "ra3"
627
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
628
  ra3.BrickColor = BrickColor.new("Black")
629
  ra3.CanCollide = false
630
  ra3.Locked = true
631-
  ra3.BrickColor = BrickColor.new("Br. yellowish green")
631+
632
  ra3.Parent = ZANOOB
633
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
634
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
635
  local ra4 = Instance.new("Part")
636
  nooutline(ra4)
637
  ra4.Anchored = false
638
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
639
  ra4.Name = "ra4"
640
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
641
  ra4.BrickColor = BrickColor.new("Black")
642
  ra4.CanCollide = false
643
  ra4.Locked = true
644-
  ra4.BrickColor = BrickColor.new("Br. yellowish green")
644+
645
  ra4.Parent = ZANOOB
646
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
647
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
648
  local ra5 = Instance.new("Part")
649
  nooutline(ra5)
650
  ra5.Anchored = false
651
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
652
  ra5.Name = "ra5"
653
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
654
  ra5.BrickColor = BrickColor.new("Black")
655
  ra5.CanCollide = false
656
  ra5.Locked = true
657-
  ra5.BrickColor = BrickColor.new("Bright yellow")
657+
658
  ra5.Parent = ZANOOB
659
 
660
  local la1 = Instance.new("Part")
661
  nooutline(la1)
662-
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
662+
663-
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
663+
664
  la1.Name = "la1"
665
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
666
  la1.BrickColor = BrickColor.new("Black")
667
  la1.CanCollide = false
668
  la1.Locked = true
669
  la1.Transparency = 1
670-
  la1.BrickColor = BrickColor.new("Bright yellow")
670+
671
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
672
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
673
  local la2 = Instance.new("Part")
674
  nooutline(la2)
675
  la2.Anchored = false
676
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
677
  la2.Name = "la2"
678
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
679
  la2.BrickColor = BrickColor.new("Black")
680
  la2.CanCollide = false
681
  la2.Locked = true
682
  la2.Transparency = 1
683-
  la2.BrickColor = BrickColor.new("Bright yellow")
683+
684
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
685
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
686
  local la3 = Instance.new("Part")
687
  nooutline(la3)
688
  la3.Anchored = false
689
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
690
  la3.Name = "la3"
691
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
692
  la3.BrickColor = BrickColor.new("Black")
693
  la3.CanCollide = false
694
  la3.Locked = true
695
  la3.Transparency = 1
696-
  la3.BrickColor = BrickColor.new("Br. yellowish green")
696+
697
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
698
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
699
  local la4 = Instance.new("Part")
700
  nooutline(la4)
701
  la4.Anchored = false
702
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
703
  la4.Name = "la4"
704
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
705
  la4.BrickColor = BrickColor.new("Black")
706
  la4.CanCollide = false
707
  la4.Locked = true
708
  la4.Transparency = 1
709-
  la4.BrickColor = BrickColor.new("Br. yellowish green")
709+
710
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
711
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
712
  local la5 = Instance.new("Part")
713
  nooutline(la5)
714
  la5.Anchored = false
715
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
716
  la5.Name = "la5"
717
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
718
  la5.BrickColor = BrickColor.new("Black")
719
  la5.CanCollide = false
720
  la5.Locked = true
721
  la5.Transparency = 1
722-
  la5.BrickColor = BrickColor.new("Bright yellow")
722+
723
  local ll1 = Instance.new("Part")
724
  nooutline(ll1)
725
  ll1.Anchored = false
726
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
727-
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
727+
728-
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
728+
729
  ll1.CanCollide = false
730
  ll1.Locked = true
731
  ll1.Transparency = 1
732
  ll1.Parent = ZANOOB
733
  
734
  local ll2 = Instance.new("Part")
735-
  ll1.BrickColor = BrickColor.new("Br. yellowish green")
735+
736
  ll2.Anchored = false
737
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
738
  ll2.Name = "ll2"
739
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
740-
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
740+
  ll2.BrickColor = BrickColor.new("Bright blue")
741-
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
741+
742
  ll2.Locked = true
743
  ll2.Transparency = 1
744
  ll2.Parent = ZANOOB
745
  
746
  local ll3 = Instance.new("Part")
747
  nooutline(ll3)
748-
  ll2.BrickColor = BrickColor.new("Br. yellowish green")
748+
749
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
750
  ll3.Name = "ll3"
751
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
752
  ll3.BrickColor = BrickColor.new("Bright blue")
753-
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
753+
754-
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
754+
755
  ll3.Transparency = 1
756
  ll3.Parent = ZANOOB
757
  local rr1 = Instance.new("Part")
758
  nooutline(rr1)
759
  rr1.Anchored = false
760
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
761-
  ll3.BrickColor = BrickColor.new("Bright yellow")
761+
762
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
763
  rr1.BrickColor = BrickColor.new("Br. yellowish green")
764
  rr1.CanCollide = false
765
  rr1.Locked = true
766-
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
766+
767-
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
767+
768
  
769
  local rr2 = Instance.new("Part")
770
  nooutline(rr2)
771
  rr2.Anchored = false
772
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
773
  rr2.Name = "rr2"
774
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
775
  rr2.BrickColor = BrickColor.new("Br. yellowish green")
776
  rr2.CanCollide = false
777
  rr2.Locked = true
778
  rr2.Transparency = 1
779-
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
779+
780-
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
780+
 
781
  local rr3 = Instance.new("Part")
782
  nooutline(rr3)
783
  rr3.Anchored = false
784
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
785
  rr3.Name = "rr3"
786
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
787
  rr3.BrickColor = BrickColor.new("Bright yellow")
788
  rr3.CanCollide = false
789
  rr3.Locked = true
790
  rr3.Transparency = 1
791
  rr3.Parent = ZANOOB
792-
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
792+
793-
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
793+
794
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
795
coroutine.resume(coroutine.create(function()
796
  local rot = thenoob.HumanoidRootPart
797
  repeat
798
    swait()
799
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
800
  until rot == nil
801
end))
802
local rot = thenoob.HumanoidRootPart
803
local ntorso = thenoob:FindFirstChild("Torso")
804
local rightarm = thenoob:FindFirstChild("Right Arm")
805-
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
805+
806-
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
806+
807
local rightleg = thenoob:FindFirstChild("Right Leg")
808
local head = thenoob:FindFirstChild("Head")
809
local face = head:FindFirstChild("face")
810
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
811
local embpart = thenoob:FindFirstChild("raemblem")
812
local nRJ = rot:FindFirstChild("RootJoint")
813
local nN = ntorso:FindFirstChild("Neck")
814
local nRS = ntorso:FindFirstChild("Right Shoulder")
815
local nLS = ntorso:FindFirstChild("Left Shoulder")
816
local nRH = ntorso:FindFirstChild("Right Hip")
817
local nLH = ntorso:FindFirstChild("Left Hip")
818
function standappear(nbz)
819
  if selected == false or activu == true then
820
    return
821
  end
822
  if appeared == false then
823
    appeared = true
824
    wherto = hrp
825
    addcfr = cf(-2, 1, 2)
826
    local apear = Instance.new("Sound")
827
    apear.SoundId = "rbxassetid://463010917"
828
    apear.Parent = rot
829
    apear.Volume = 1.25
830
    game.Debris:AddItem(apear, 1.5)
831
    apear:Play()
832
    for _, n in pairs(nbz:GetChildren()) do
833
      coroutine.resume(coroutine.create(function()
834
        for _ = 1, 5 do
835
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
836
            swait()
837
            n.Transparency = n.Transparency - 0.2
838
            face.Transparency = face.Transparency - 0.2
839
            emblem.Transparency = emblem.Transparency - 0.2
840
          end
841
        end
842
        if n ~= rot and n ~= embpart then
843
          n.Transparency = 0
844
        end
845
        face.Transparency = 0
846
        emblem.Transparency = 0
847
      end))
848
    end
849
  elseif appeared == true then
850
    appeared = false
851
    wherto = hrp
852
    addcfr = cf(0, 0, 0)
853
    for _, n in pairs(nbz:GetChildren()) do
854
      coroutine.resume(coroutine.create(function()
855
        for _ = 1, 5 do
856
          if n ~= rot and n ~= embpart then
857
            swait()
858
            n.Transparency = n.Transparency + 0.2
859
            face.Transparency = face.Transparency + 0.2
860
            emblem.Transparency = emblem.Transparency + 0.2
861
          end
862
        end
863
        if n ~= rot and n ~= embpart then
864
          n.Transparency = 1
865
        end
866
        face.Transparency = 1
867
        emblem.Transparency = 1
868
      end))
869
    end
870
  end
871
end
872
function THREATENING()
873
  if selected == false or activu == true then
874
    return
875
  end
876
  if POSU == false then
877
    POSU = true
878
    human.WalkSpeed = 0
879
    local d = Instance.new("ParticleEmitter")
880
    d.Name = "MENACINGU"
881
    d.Lifetime = NumberRange.new(1)
882
    d.Rate = 2
883
    d.Texture = "rbxassetid://298768656"
884
    d.VelocitySpread = 60
885
    d.Parent = tors
886
    human:SetStateEnabled(3, false)
887
    local randomoth = math.random(1, 2)
888
    if randomoth == 1 then
889
      repeat
890
        swait()
891
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
892
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
893
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
894
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
895
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
896
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
897
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
898
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
899
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
900
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
901
      until POSU == false
902
    elseif randomoth == 2 then
903
      repeat
904
        swait()
905
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
906
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
907
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
908
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
909
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
910
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
911
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
912
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
913
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
914
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
915
      until POSU == false
916
    end
917
  elseif POSU == true then
918
    POSU = false
919
    human.WalkSpeed = 16
920
    human:SetStateEnabled(3, true)
921
    tors.MENACINGU:Destroy()
922
    activu = true
923
    activu = false
924
  end
925
end
926
local EHMMM = 0
927
function block()
928
  if EHMMM == 50 or selected == false or activu == true then
929
    return
930
  end
931
  if appeared == false then
932
    standappear(thenoob)
933
  end
934
  wherto = hrp
935
  addcfr = cf(0, 0, -3)
936
  local bep = true
937
  local humanshealth = human.Health
938
  activu = true
939
  human:SetStateEnabled(15, false)
940
  local de = mouse.KeyUp:connect(function(key)
941
    if key == "e" then
942
      bep = false
943
    end
944
  end)
945
  local poopes = 0
946
  repeat
947
    swait()
948
    poopes = poopes + 1
949
    human.Health = humanshealth
950
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
951
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
952
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
953
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
954
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
955
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
956
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
957
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
958
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
959
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
960
  until bep == false or poopes > 240
961
  de:Disconnect()
962
  human:SetStateEnabled(15, true)
963
  activu = false
964
  EHMMM = 50
965
  coroutine.resume(coroutine.create(function()
966
    wait(7)
967
    EHMMM = 0
968
  end))
969
  wherto = hrp
970
  addcfr = cf(-2, 1, 2)
971
end
972
function MUDA()
973
  if selected == false or activu == true then
974
    return
975
  end
976
  if appeared == false then
977
    standappear(thenoob)
978
    wherto = hrp
979
    addcfr = cf(0, 0, -3.5)
980
  end
981
  wry:Stop()
982
  local bep = true
983
  activu = true
984
  wherto = hrp
985
  addcfr = cf(0, 0, -3.5)
986
  local function blur(limb)
987
    coroutine.resume(coroutine.create(function()
988
      local memedon = {}
989
      for i = 1, 6 do
990
        local b1 = Instance.new("Part")
991
        nooutline(b1)
992
        b1.Size = Vector3.new(1, 2, 1)
993
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
994
        b1.CanCollide = false
995
        b1.BrickColor = limb.BrickColor
996
        b1.Anchored = true
997
        b1.Transparency = 0.7
998
        b1.Locked = true
999
        b1.Parent = modz
1000
        table.insert(memedon, b1)
1001
      end
1002
      local num = 0
1003
      repeat
1004
        swait()
1005
        num = num % 6 + 1
1006
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1007
      until bep == false
1008
      for i = 1, #memedon do
1009
        swait()
1010
        memedon[i]:Destroy()
1011
      end
1012
    end))
1013
  end
1014
  local de = mouse.KeyUp:connect(function(key)
1015
    if key == "r" then
1016
      bep = false
1017
    end
1018
  end)
1019
  blur(rightarm)
1020
  blur(leftarm)
1021
local mudodo = Instance.new("Sound")
1022
  mudodo.Volume = 7.5
1023
  mudodo.SoundId = "rbxassetid://243283151"
1024
mudodo.Looped = true
1025
  mudodo.Parent = hrp
1026
  mudodo:Play()
1027
  repeat
1028
    for _ = 1, 2 do
1029
      swait()
1030
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1031
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1032
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1033
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1034
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1035
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1036
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1037
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1038-
  mudodo.SoundId = "rbxassetid://612888361"
1038+
1039
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1040
    end
1041
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1042
    for _ = 1, 2 do
1043
      swait()
1044
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1045
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1046
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1047
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1048
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1049
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1050
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1051
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1052
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1053
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1054
    end
1055
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1056
    for _ = 1, 2 do
1057
      swait()
1058
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1059
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1060
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1061
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1062
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1063
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1064
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1065
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1066
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1067
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1068
    end
1069
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1070
    for _ = 1, 2 do
1071
      swait()
1072
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1073
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1074
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1075
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1076
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1077
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1078
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1079
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1080
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1081
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1082
    end
1083
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1084
  until bep == false or 0 >= human.Health
1085
  de:Disconnect()
1086
mudodo:Stop()
1087
  wry:Play()
1088
  for _ = 1, 6 do
1089
    swait()
1090
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1091
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1092
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1093
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1094
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1095
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1096
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1097
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1098
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1099
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1100
  end
1101
  for _ = 1, 7 do
1102
    swait()
1103
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1104
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1105
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1106
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1107
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1108
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1109
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1110
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1111
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1112
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1113
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1114
  end
1115
  swait(5)
1116
  wherto = hrp
1117
mudodo:Destroy()
1118
  addcfr = cf(-2, 1, 2)
1119
  activu = false
1120
end
1121
function cability()
1122
  if selected == false or activu == true then
1123
    return
1124
  end
1125
  if appeared == false then
1126
    standappear(thenoob)
1127
    wherto = hrp
1128
    addcfr = cf(0, 0, -3.75)
1129
  end
1130
  activu = true
1131
  wherto = hrp
1132
  addcfr = cf(0, 0, -3.5)
1133
  local ZAWRUA = Instance.new("Sound")
1134
  ZAWRUA.SoundId = "rbxassetid://254873067"
1135
  ZAWRUA.Volume = 3
1136
  ZAWRUA.Parent = hrp
1137
  ZAWRUA:Play()
1138
  game.Debris:AddItem(ZAWRUA, 2.5)
1139
  local wate = Instance.new("Part")
1140
  nooutline(wate)
1141
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1142
  wate.Material = "Neon"
1143
  wate.Transparency = 1
1144
  wate.BrickColor = BrickColor.new("Br. yellowish green")
1145
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1146
  wate.Anchored = true
1147
  wate.CanCollide = false
1148
  wate.Parent = modz
1149-
  ZAWRUA.SoundId = "rbxassetid://257346558"
1149+
1150
  coroutine.resume(coroutine.create(function()
1151
    repeat
1152
      swait()
1153
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1154
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1155
    until not wate
1156
  end))
1157
  coroutine.resume(coroutine.create(function()
1158
    local pt = {}
1159
    for _ = 1, 10 do
1160
      local wp = Instance.new("Part")
1161
      nooutline(wp)
1162
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1163
      wp.Material = "Neon"
1164
      wp.Transparency = 1
1165
      wp.BrickColor = BrickColor.new("Br. yellowish green")
1166
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1167
      wp.Anchored = true
1168
      wp.CanCollide = false
1169
      wp.Parent = modz
1170
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1171
      table.insert(pt, wp)
1172
      table.insert(pt, wmz)
1173
    end
1174
    for m = 1, 45 do
1175
      swait()
1176
      for _, hey in pairs(pt) do
1177
        if hey.ClassName == "SpecialMesh" then
1178
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1179
        elseif hey.ClassName == "Part" then
1180
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1181
          hey.Transparency = hey.Transparency - 0.015
1182
        end
1183
      end
1184
    end
1185
    for m = 45, 50 do
1186
      swait()
1187
      for _, hey in pairs(pt) do
1188
        if hey.ClassName == "SpecialMesh" then
1189
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1190
        elseif hey.ClassName == "Part" then
1191
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1192
          hey.Transparency = hey.Transparency + 0.2
1193
        end
1194
      end
1195
    end
1196
    for _, AAA in pairs(pt) do
1197
      if AAA.ClassName == "Part" then
1198
        AAA:Destroy()
1199
      end
1200
    end
1201
  end))
1202
  for _ = 1, 50 do
1203
    swait()
1204
    wmesh.Scale = Vector3.new(9, 9, 9)
1205
    wate.Transparency = wate.Transparency - 0.008
1206
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1207
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1208
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1209
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1210
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1211
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1212
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1213
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1214
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1215
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1216
  end
1217
  local pooo = Instance.new("Sound")
1218
  pooo.SoundId = "rbxassetid://296102734"
1219
  pooo.Volume = 3
1220
  pooo.Parent = hrp
1221
  pooo:Play()
1222
  game.Debris:AddItem(pooo, 2.5)
1223
  for _ = 1, 1 do
1224
    swait()
1225
    wate.Transparency = wate.Transparency + 0.15
1226
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1227
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1228
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1229
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1230
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1231
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1232
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1233-
  pooo.SoundId = "rbxassetid://610041973"
1233+
1234
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1235
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1236
  end
1237
 local swoo = Instance.new("Part")
1238
  nooutline(swoo)
1239
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1240
  swoo.Material = "Neon"
1241
  swoo.Transparency = 0.2
1242
  swoo.BrickColor = BrickColor.new("Br. yellowish green")
1243
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1244
  swoo.Anchored = true
1245
  swoo.CanCollide = false
1246
  swoo.Parent = modz
1247
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1248
  local pli = Instance.new("PointLight")
1249
  pli.Brightness = 2
1250
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1251
  pli.Range = 10
1252-
  local swoo = Instance.new("Part")
1252+
1253
  pli.Parent = swoo
1254
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1255
  tagability(swoo, 4)
1256
  for _ = 1, 10 do
1257
    swait()
1258
    wate.Transparency = wate.Transparency + 0.05
1259
    swoo.Transparency = swoo.Transparency + 0.075
1260
    pli.Range = pli.Range - 1
1261
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1262
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1263
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1264
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1265
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1266
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1267
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1268
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1269
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1270
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1271
  end
1272
  wate:Destroy()
1273
  swoo:Destroy()
1274
  pli:Destroy()
1275
  swait(15)
1276
  wherto = hrp
1277
  addcfr = cf(-2, 1, 2)
1278
  activu = false
1279
end
1280
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1281
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1282
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1283
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1284
function THEBEST()
1285
  if selected == false or activu == true or appeared == true or POSU == true then
1286
    return
1287
  end
1288
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1289
  local dipperrot
1290
  if dipperhat then
1291
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1292
  end
1293
  activu = true
1294
  POSU = true
1295
  cam.CameraType = "Scriptable"
1296
  chr.PrimaryPart = hrp
1297
  human.WalkSpeed = 0
1298
  human:SetStateEnabled(3, false)
1299
  local actmus1 = Instance.new("Sound")
1300
  actmus1.SoundId = "rbxassetid://188959462"
1301
  actmus1.Volume = 1.5
1302
  actmus1.RollOffMode = 1
1303
  actmus1.TimePosition = 0
1304
  actmus1.Parent = cam
1305
  local actmus2 = Instance.new("Sound")
1306
  actmus2.SoundId = "rbxassetid://188959462"
1307
  actmus2.Volume = 1.5
1308
  actmus2.RollOffMode = 1
1309
  actmus2.TimePosition = 0
1310
  actmus2.Parent = hrp
1311
  actmus1:Play()
1312
  actmus2:Play()
1313
  local mus1 = Instance.new("Sound")
1314
  mus1.SoundId = "rbxassetid://616594208"
1315
  mus1.Volume = 1.25
1316
  mus1.TimePosition = 0.45
1317
  mus1.Parent = cam
1318
  local mus2 = Instance.new("Sound")
1319
  mus2.SoundId = "rbxassetid://616594208"
1320
  mus2.Volume = 1.25
1321
  mus2.TimePosition = 0.45
1322
  mus2.Parent = hrp
1323
  local zawarudoda = Instance.new("Sound")
1324
  zawarudoda.SoundId = "rbxassetid://616576400"
1325
  zawarudoda.Volume = 2
1326
  zawarudoda.TimePosition = 0.3
1327
  zawarudoda.Parent = hrp
1328
  mus1:Play()
1329
  mus2:Play()
1330
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1331
  local regface = hed.face.Texture
1332
  local whogothit, bodyvel
1333
  local function checkhit(partoz, magn)
1334
    for _, guy in pairs(workspace:GetChildren()) do
1335
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1336
        whogothit = guy
1337
        guy:FindFirstChild("Humanoid").PlatformStand = true
1338
        do
1339
          local derp = Instance.new("BodyPosition")
1340
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1341
          derp.P = 8000
1342
          derp.D = 500
1343
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1344
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1345
          bodyvel = derp
1346
          local derp2 = Instance.new("BodyAngularVelocity")
1347
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1348
          derp2.P = 8000
1349
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1350
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1351
          delay(0.1, function()
1352
            derp2:Destroy()
1353
          end)
1354
          bodyvel = derp
1355
        end
1356
      end
1357
    end
1358
  end
1359
  coroutine.resume(coroutine.create(function()
1360
    for _ = 1, 25 do
1361
      swait()
1362
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1363
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1364
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1365
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1366
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1367
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1368
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1369
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1370
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1371
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1372
    end
1373
    for _ = 1, 20 do
1374
      swait()
1375
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1376
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1377
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1378
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1379
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1380
      if dipperhat then
1381
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1382
      end
1383
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1384
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1385
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1386
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1387
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1388
    end
1389
  end))
1390
  repeat
1391
    swait()
1392
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1393
  until mus1.TimePosition > 2.9
1394
  mus1:Pause()
1395
  mus2:Pause()
1396
  zawarudoda:Play()
1397
  coroutine.resume(coroutine.create(function()
1398
    for _ = 1, 7 do
1399
      swait()
1400
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1401
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1402
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1403
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1404
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1405
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1406
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1407
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1408
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1409
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1410
    end
1411
    for _ = 1, 16 do
1412
      swait()
1413
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1414
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1415
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1416
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1417
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1418
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1419
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1420
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1421
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1422
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1423
    end
1424
  end))
1425
  repeat
1426
    swait()
1427
  until zawarudoda.TimePosition > 1.4
1428
  zawarudoda:Pause()
1429
  activu = false
1430
  standappear(thenoob)
1431
  wherto = hrp
1432
  addcfr = cf(3, 0.25, -1.5)
1433
  activu = true
1434
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1435
  for _ = 1, 10 do
1436
    swait()
1437
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1438
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1439
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1440
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1441
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1442
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1443
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1444
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1445
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1446
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1447
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1448
  end
1449
  wherto = hrp
1450
  addcfr = cf(-3, 0.25, -1.5)
1451
  for _ = 1, 25 do
1452
    swait()
1453
    checkhit(rightarm, 3)
1454
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1455
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1456
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1457
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1458
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1459
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1460
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1461
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1462
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1463
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1464
  end
1465
  if whogothit then
1466
    print("derp")
1467
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1468
    local laugo = Instance.new("Sound")
1469
    laugo.SoundId = "rbxassetid://291088606"
1470
    laugo.Volume = 1.5
1471
    laugo.Parent = hrp
1472
    game.Debris:AddItem(laugo, 2.5)
1473
    laugo:Play()
1474
    local sda = 0
1475
    local chn = 2
1476
    local cs = math.cos
1477
    for D = 1, 60 do
1478
      swait()
1479
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1480
      sda = sda + chn
1481
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1482
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1483
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1484
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1485
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1486
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1487
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1488
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1489
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1490
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1491
    end
1492
    hed.face.Texture = "rbxassetid://176777497"
1493
    mus1.TimePosition = 2.75
1494
    mus1:Play()
1495
    for C = 1, 30 do
1496
      swait()
1497
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1498
      sda = sda + chn
1499
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1500
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1501
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1502
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1503
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1504
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1505
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1506
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1507
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1508
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1509
    end
1510
    for _ = 1, 5 do
1511
      swait()
1512
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1513
      sda = sda + chn
1514
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1515
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1516
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1517
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1518
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1519
      if dipperhat then
1520
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1521
      end
1522
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1523
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1524
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1525
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1526
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1527
    end
1528
    wait(2)
1529
  elseif whogothit == nil then
1530
    print("noderp")
1531
  end
1532
  human:SetStateEnabled(3, true)
1533
  activu = false
1534
  standappear(thenoob)
1535
  activu = true
1536
  if dipperhat then
1537
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
1538
  end
1539
  actmus1:Destroy()
1540
  actmus2:Destroy()
1541
  bast:Play()
1542
  if bodyvel then
1543
    bodyvel:Destroy()
1544
  end
1545
  cam.CameraType = "Custom"
1546
  hed.face.Texture = regface
1547
  chr.PrimaryPart = head
1548
  human.WalkSpeed = 16
1549
  activu = false
1550
  POSU = false
1551
end
1552
function hito(partoz, magn, dmg, debtim, bodyfdire)
1553
  for _, guy in pairs(workspace:GetChildren()) do
1554
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1555
      do
1556
        local humz = guy:FindFirstChild("Humanoid")
1557
        local horp = guy:FindFirstChild("HumanoidRootPart")
1558
        TakeDamage(humz, dmg)
1559
        local db = Instance.new("StringValue")
1560
        db.Name = "alabo"
1561
        db.Parent = horp
1562
        delay(debtim, function()
1563
          db:Destroy()
1564
        end)
1565
        local b = Instance.new("Part")
1566
        nooutline(b)
1567
        b.Size = Vector3.new(0.2, 0.2, 0.2)
1568
        b.Transparency = 0.25
1569
        b.Anchored = true
1570
        b.CanCollide = false
1571
        b.BrickColor = BrickColor.new("Institutional white")
1572
        b.Locked = true
1573
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1574
        b.Parent = modz
1575
        local c = Instance.new("SpecialMesh")
1576
        c.MeshType = "Sphere"
1577
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
1578
        c.Parent = b
1579
        game.Debris:AddItem(b, 1)
1580
        if bodyfdire then
1581
          local boopyve = Instance.new("BodyVelocity")
1582
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1583
          boopyve.P = math.huge
1584
          boopyve.Velocity = bodyfdire
1585
          boopyve.Parent = horp
1586
          game.Debris:AddItem(boopyve, debtim)
1587
        end
1588
        local bet = Instance.new("Sound")
1589
        bet.Pitch = rd2(9, 11) / 10
1590
        bet.Volume = rd2(12, 14) / 10
1591
        bet.SoundId = "rbxassetid://165604684"
1592
        bet.Parent = b
1593
        bet:Play()
1594
        coroutine.resume(coroutine.create(function()
1595
          for _ = 1, 5 do
1596
            swait()
1597
            b.Transparency = b.Transparency + 0.15
1598
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1599
          end
1600
        end))
1601
      end
1602
    end
1603
  end
1604
end
1605
function tagability(partoz, magn)
1606
  for _, guy in pairs(workspace:GetChildren()) do
1607
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
1608
      do
1609
        local humz = guy:FindFirstChild("Humanoid")
1610
        humz.PlatformStand = true
1611
        delay(1, function()
1612
          humz.PlatformStand = false
1613
        end)
1614
        local horp = guy:FindFirstChild("HumanoidRootPart")
1615
        local db = Instance.new("StringValue")
1616
        db.Name = "dedrbaba"
1617
        db.Parent = horp
1618
        local bodyrot = Instance.new("BodyAngularVelocity")
1619
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
1620
        bodyrot.P = math.huge
1621
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
1622
        bodyrot.Parent = horp
1623
        local hL, tL, aL, bL, cL, dL
1624
        game.Debris:AddItem(bodyrot, 0.2)
1625
        if guy:FindFirstChild("Head") then
1626
          hL = guy:FindFirstChild("Head")
1627
          hL.BrickColor = BrickColor.new("Bright yellow")
1628
        end
1629
        if guy:FindFirstChild("Torso") then
1630
          tL = guy:FindFirstChild("Torso")
1631
          tL.BrickColor = BrickColor.new("Bright blue")
1632
        end
1633
        if guy:FindFirstChild("Left Arm") then
1634
          aL = guy:FindFirstChild("Left Arm")
1635
          aL.BrickColor = BrickColor.new("Bright yellow")
1636
        end
1637
        if guy:FindFirstChild("Right Arm") then
1638
          bL = guy:FindFirstChild("Right Arm")
1639
          bL.BrickColor = BrickColor.new("Bright yellow")
1640
        end
1641
        
1642
        coroutine.resume(coroutine.create(function()
1643
          if aL then
1644
            aL.Name = "Right Arm"
1645
            wait()
1646
          end
1647
          if bL then
1648
            bL.Name = "Left Leg"
1649
            wait()
1650
          end
1651
          if cL then
1652
            cL.Name = "Left Arm"
1653
            wait()
1654
          end
1655
          if dL then
1656-
        if guy:FindFirstChild("Left Leg") then
1656+
1657-
          cL = guy:FindFirstChild("Left Leg")
1657+
1658-
          cL.BrickColor = BrickColor.new("Br. yellowish green")
1658+
1659
      end
1660-
        if guy:FindFirstChild("Right Leg") then
1660+
1661-
          dL = guy:FindFirstChild("Right Leg")
1661+
1662-
          dL.BrickColor = BrickColor.new("Br. yellowish green")
1662+
1663
1664
mouse.KeyDown:connect(function(key)
1665
  if human.Health <= 0 then
1666
    return
1667
  end
1668
  if key == "f" then
1669
    standappear(thenoob)
1670
  end
1671
  if key == "r" then
1672
    MUDA()
1673
  end
1674
  if key == "e" then
1675
    block()
1676
  end
1677
  if key == "v" then
1678
    cability()
1679
  end
1680
  if key == "m" and plr.UserId then
1681
    THEBEST()
1682
  end
1683
  if key == "j" then
1684
    THREATENING()
1685
  end
1686
  if key == "k" then
1687
    konodioda:Play()
1688
  end
1689
  if key == "l" then
1690
    bast:Play()
1691
  end
1692
  if key == "p" then
1693
    zaworld:Play()
1694
  end
1695
end)
1696
tool.Equipped:connect(function()
1697
  selected = true
1698
end)
1699
tool.Unequipped:connect(function()
1700
  selected = false
1701
end)
1702
sine = 0
1703
charge = 1
1704
cos = math.cos
1705
game:GetService("RunService").RenderStepped:connect(function()
1706
  if POSU == false then
1707
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
1708
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1709
    local checkstate = human:GetState()
1710
    if checkstate.Value == 13 then
1711
      animpose = "Sitting"
1712
    elseif hrp.Velocity.y > 1 and checkpart == nil then
1713
      animpose = "Jumping"
1714
    elseif hrp.Velocity.y < -1 and checkpart == nil then
1715
      animpose = "Falling"
1716
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
1717
      animpose = "Idle"
1718
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
1719
      animpose = "Walking"
1720
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
1721
      animpose = "TooFast"
1722
    end
1723
    if animpose == "Idle" then
1724
      sine = sine + charge
1725
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1726
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1727
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1728
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1729
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1730
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1731
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1732
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1733
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1734
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1735
    end
1736
    if animpose == "Walking" then
1737
      sine = sine + charge
1738
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1739
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1740
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1741
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1742
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1743
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1744
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1745
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1746
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1747
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1748
    end
1749
    if animpose == "Jumping" then
1750
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
1751
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1752
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1753
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1754
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1755
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1756
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1757
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1758
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1759
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1760
    end
1761
    if animpose == "Falling" then
1762
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
1763
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1764
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1765
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1766
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1767
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1768
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1769
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1770
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1771
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1772
    end
1773
    if animpose == "TooFast" then
1774
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
1775
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1776
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
1777
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1778
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
1779
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
1780
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
1781
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1782
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1783
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1784
    end
1785
    if animpose == "Sitting" then
1786
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1787
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1788
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1789
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1790
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1791
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1792
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1793
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1794
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1795
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1796
    end
1797
  end
1798
  if appeared == false and activu == false then
1799
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1800
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1801
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1802
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1803
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1804
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1805
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1806
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1807
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1808
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1809
  elseif appeared == true and activu == false then
1810
    sine = sine + charge
1811
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
1812
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
1813
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1814
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1815
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1816
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1817
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
1818
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1819
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
1820
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1821
  end
1822
end)
1823
function dispose()
1824
  for i, v in pairs(getfenv(0)) do
1825
    v = nil
1826
  end
1827
  error = nil
1828
  print = nil
1829
  warn = nil
1830
end
1831
human.Died:connect(dispose)
1832
chr.Changed:connect(function()
1833
  if chr.Parent == nil then
1834
    dispose()
1835
  end
1836
end)