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marioisdabomb

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Jun 15th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. function TakeDamage(hum, dmg)
  142. hum:TakeDamage(dmg)
  143. end
  144. plr = game.Players.LocalPlayer
  145. repeat
  146. wait(0.4)
  147. until plr.Character
  148. chr = plr.Character
  149. human = chr:FindFirstChild("Humanoid")
  150. human.MaxHealth, human.Health = math.huge, math.huge
  151. mouse = plr:GetMouse()
  152. cam = workspace.CurrentCamera
  153. selected = false
  154. equipd = false
  155. tors = chr.Torso
  156. rarm = chr["Right Arm"]
  157. larm = chr["Left Arm"]
  158. rleg = chr["Right Leg"]
  159. lleg = chr["Left Leg"]
  160. hrp = chr.HumanoidRootPart
  161. hed = chr.Head
  162. anim = human.Animator
  163. activu = false
  164. appeared = false
  165. animpose = nil
  166. POSU = false
  167. local wherto = hrp
  168. local addcfr = CFrame.new(0, 0, 0)
  169. Heartbeat = Instance.new("BindableEvent")
  170. Heartbeat.Name = "Heartbeat"
  171. Heartbeat.Parent = script
  172. frame = 0.03333333333333333
  173. tf = 0
  174. game:GetService("RunService").Heartbeat:connect(function(s, p)
  175. tf = tf + s
  176. if tf >= frame then
  177. for i = 1, math.floor(tf / frame) do
  178. Heartbeat:Fire()
  179. end
  180. tf = tf - frame * math.floor(tf / frame)
  181. end
  182. end)
  183. function swait(num)
  184. if num == 0 or num == nil then
  185. Heartbeat.Event:wait()
  186. else
  187. for i = 1, num do
  188. Heartbeat.Event:wait()
  189. end
  190. end
  191. end
  192. tool = Instance.new("Tool")
  193. tool.CanBeDropped = false
  194. tool.RequiresHandle = false
  195. tool.TextureId = "rbxassetid://291302154"
  196. tool.ToolTip = "NANI"
  197. tool.Name = "AAAAAAAAAAAAAA"
  198. tool.Parent = plr.Backpack
  199. modz = Instance.new("Model")
  200. modz.Name = "efx"
  201. modz.Parent = chr
  202. ZANOOB = Instance.new("Model")
  203. ZANOOB.Name = "THE NOOB"
  204. ZANOOB.Parent = chr
  205. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  206. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  207. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  208. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  209. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  210. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  211. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  212. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  213. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  214. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  215. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  216. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  217. RS = tors:FindFirstChild("Right Shoulder")
  218. LS = tors:FindFirstChild("Left Shoulder")
  219. RH = tors:FindFirstChild("Right Hip")
  220. LH = tors:FindFirstChild("Left Hip")
  221. RJ = hrp:FindFirstChild("RootJoint")
  222. N = tors:FindFirstChild("Neck")
  223. cf = CFrame.new
  224. ang = CFrame.Angles
  225. rd = math.rad
  226. rd2 = math.random
  227. function nooutline(p)
  228. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  229. end
  230. function makepart(color, name, reflec, mater, parnt, cfram)
  231. local port = Instance.new("Part")
  232. port.BrickColor = BrickColor.new(color)
  233. port.Name = name
  234. port.Transparency = 1
  235. nooutline(port)
  236. port.Reflectance = reflec
  237. port.Material = mater
  238. port.Anchored = false
  239. port.CanCollide = false
  240. port.Locked = true
  241. port.Size = Vector3.new(0.2, 0.2, 0.2)
  242. port.Parent = parnt
  243. return port
  244. end
  245. function makemesh(meshtype, scale, meshid, parent)
  246. local mes = Instance.new("SpecialMesh")
  247. mes.MeshType = meshtype
  248. mes.Scale = scale
  249. if meshtype == "FileMesh" then
  250. mes.MeshId = meshid
  251. end
  252. mes.Parent = parent
  253. return mes
  254. end
  255. function makemotor(parent, p0, p1, c0, c1)
  256. swait()
  257. local wel = Instance.new("Motor6D")
  258. wel.Part0 = p0
  259. wel.Part1 = p1
  260. wel.C0 = c0
  261. if c1 ~= nil then
  262. wel.C1 = c1
  263. end
  264. wel.Parent = parent
  265. return wel
  266. end
  267. local konodioda = Instance.new("Sound")
  268. konodioda.SoundId = "rbxassetid://265016443"
  269. konodioda.Volume = 3.5
  270. konodioda.Parent = hrp
  271. local bast = Instance.new("Sound")
  272. bast.SoundId = "rbxassetid://130774824"
  273. bast.Volume = 2.75
  274. bast.Parent = hrp
  275. local zaworld = Instance.new("Sound")
  276. zaworld.SoundId = "rbxassetid://148636758"
  277. zaworld.Volume = 2.75
  278. zaworld.Parent = hrp
  279. local bruh = Instance.new("Sound")
  280. bruh.SoundId = "rbxassetid://1576912134"
  281. bruh.Volume = 2.75
  282. bruh.Parent = hrp
  283. local brug = Instance.new("Sound")
  284. brug.SoundId = "rbxassetid://1576912282"
  285. brug.Volume = 2.75
  286. brug.Parent = hrp
  287. local barg = Instance.new("Sound")
  288. barg.SoundId = "rbxassetid://269597232"
  289. barg.Volume = 2.75
  290. barg.Parent = hrp
  291. local brig = Instance.new("Sound")
  292. brig.SoundId = "rbxassetid://679798810"
  293. brig.Volume = 2.75
  294. brig.Parent = hrp
  295. local wry = Instance.new("Sound")
  296. wry.SoundId = "rbxassetid://1036178469"
  297. wry.Volume = 2.75
  298. wry.Parent = hrp
  299. function animo(yep)
  300. if yep == true then
  301. anim.Parent = human
  302. chr.Animate.Disabled = false
  303. elseif yep == false then
  304. chr.Animate.Disabled = true
  305. anim.Parent = nil
  306. end
  307. end
  308. animo(false)
  309. function lerpz(joint, prop, cfrmz, alp)
  310. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  311. end
  312. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  313. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  314. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  315. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  316. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  317. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  318. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  319. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  320. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  321. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  322. function resetlerp(whoever)
  323. if whoever == nil then
  324. RJ.C0 = RJC0
  325. RJ.C1 = RJC1
  326. N.C0 = NC0
  327. N.C1 = NC1
  328. RS.C0 = RSC0
  329. RS.C1 = RSC1
  330. LS.C0 = LSC0
  331. LS.C1 = LSC1
  332. RH.C0 = RHC0
  333. RH.C1 = RHC1
  334. LH.C0 = LHC0
  335. LH.C1 = LHC1
  336. elseif whoever ~= nil then
  337. nRJ.C0 = RJC0
  338. nRJ.C1 = RJC1
  339. nN.C0 = NC0
  340. nN.C1 = NC1
  341. nRS.C0 = RSC0
  342. nRS.C1 = RSC1
  343. nLS.C0 = LSC0
  344. nLS.C1 = LSC1
  345. nRH.C0 = RHC0
  346. nRH.C1 = RHC1
  347. nLH.C0 = LHC0
  348. nLH.C1 = LHC1
  349. end
  350. end
  351. function STANDO(cfr)
  352. local rooto = Instance.new("Part")
  353. nooutline(rooto)
  354. rooto.Name = "HumanoidRootPart"
  355. rooto.Anchored = true
  356. rooto.CFrame = cfr
  357. rooto.Size = Vector3.new(2, 2, 1)
  358. rooto.CanCollide = false
  359. rooto.Locked = true
  360. rooto.Transparency = 1
  361. rooto.Parent = ZANOOB
  362. local head = Instance.new("Part")
  363. nooutline(head)
  364. head.Anchored = false
  365. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  366. head.Size = Vector3.new(2, 1, 1)
  367. head.BrickColor = BrickColor.new("Pastel brown")
  368. head.CanCollide = false
  369. head.Name = "Head"
  370. head.Locked = true
  371. head.Transparency = 1
  372. head.Parent = ZANOOB
  373. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  374. local headdecal = Instance.new("Decal")
  375. headdecal.Name = "face"
  376. headdecal.Texture = "rbxasset://textures/face.png"
  377. headdecal.Face = "Front"
  378. headdecal.Transparency = 1
  379. headdecal.Parent = head
  380. local torso = Instance.new("Part")
  381. nooutline(torso)
  382. torso.Name = "Torso"
  383. torso.Anchored = false
  384. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  385. torso.Size = Vector3.new(2, 1, 1)
  386. torso.BrickColor = BrickColor.new("Bright red")
  387. torso.CanCollide = false
  388. torso.Transparency = 1
  389. torso.Locked = true
  390. torso.Parent = ZANOOB
  391. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  392. local leftarm = Instance.new("Part")
  393. nooutline(leftarm)
  394. leftarm.Anchored = false
  395. leftarm.Name = "Left Arm"
  396. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  397. leftarm.Size = Vector3.new(1, 2, 1)
  398. leftarm.BrickColor = BrickColor.new("Pastel brown")
  399. leftarm.CanCollide = false
  400. leftarm.Transparency = 1
  401. leftarm.Locked = true
  402. leftarm.Parent = ZANOOB
  403. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  404. local rightarm = Instance.new("Part")
  405. nooutline(rightarm)
  406. rightarm.Anchored = false
  407. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  408. rightarm.Name = "Right Arm"
  409. rightarm.Size = Vector3.new(1, 2, 1)
  410. rightarm.BrickColor = BrickColor.new("Pastel brown")
  411. rightarm.CanCollide = false
  412. rightarm.Locked = true
  413. rightarm.Transparency = 1
  414. rightarm.Parent = ZANOOB
  415. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  416. local leftleg = Instance.new("Part")
  417. nooutline(leftleg)
  418. leftleg.Anchored = false
  419. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  420. leftleg.Name = "Left Leg"
  421. leftleg.Size = Vector3.new(1, 2, 1)
  422. leftleg.BrickColor = BrickColor.new("Pine Cone")
  423. leftleg.CanCollide = false
  424. leftleg.Transparency = 1
  425. leftleg.Locked = true
  426. leftleg.Parent = ZANOOB
  427. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  428. local rightleg = Instance.new("Part")
  429. nooutline(rightleg)
  430. rightleg.Anchored = false
  431. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  432. rightleg.Name = "Right Leg"
  433. rightleg.Size = Vector3.new(1, 2, 1)
  434. rightleg.BrickColor = BrickColor.new("Pine Cone")
  435. rightleg.CanCollide = false
  436. rightleg.Locked = true
  437. rightleg.Transparency = 1
  438. rightleg.Parent = ZANOOB
  439. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  440. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  441. rootweld.Name = "RootJoint"
  442. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  443. neckweld.Name = "Neck"
  444. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  445. rshoulderweld.Name = "Right Shoulder"
  446. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  447. lshoulderweld.Name = "Left Shoulder"
  448. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  449. rhipweld.Name = "Right Hip"
  450. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  451. lhipweld.Name = "Left Hip"
  452. local pa1 = Instance.new("Part")
  453. nooutline(pa1)
  454. pa1.Anchored = false
  455. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  456. pa1.Name = "pa1"
  457. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  458. pa1.BrickColor = BrickColor.new("Reddish brown")
  459. pa1.CanCollide = false
  460. pa1.Locked = true
  461. pa1.Transparency = 1
  462. pa1.Parent = ZANOOB
  463. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  464. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  465. local pa2 = Instance.new("Part")
  466. nooutline(pa2)
  467. pa2.Anchored = false
  468. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  469. pa2.Name = "pa2"
  470. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  471. pa2.BrickColor = BrickColor.new("Reddish brown")
  472. pa2.CanCollide = false
  473. pa2.Locked = true
  474. pa2.Transparency = 1
  475. pa2.Parent = ZANOOB
  476. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  477. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  478. local pa3 = Instance.new("Part")
  479. nooutline(pa3)
  480. pa3.Anchored = false
  481. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  482. pa3.Name = "pa3"
  483. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  484. pa3.BrickColor = BrickColor.new("Reddish brown")
  485. pa3.CanCollide = false
  486. pa3.Locked = true
  487. pa3.Transparency = 1
  488. pa3.Parent = ZANOOB
  489. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  490. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  491. local pa4 = Instance.new("Part")
  492. nooutline(pa4)
  493. pa4.Anchored = false
  494. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  495. pa4.Name = "pa4"
  496. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  497. pa4.BrickColor = BrickColor.new("Reddish brown")
  498. pa4.CanCollide = false
  499. pa4.Locked = true
  500. pa4.Transparency = 1
  501. pa4.Parent = ZANOOB
  502. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  503. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  504. local pa5 = Instance.new("Part")
  505. nooutline(pa5)
  506. pa5.Anchored = false
  507. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  508. pa5.Name = "pa5"
  509. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  510. pa5.BrickColor = BrickColor.new("Reddish brown")
  511. pa5.CanCollide = false
  512. pa5.Locked = true
  513. pa5.Transparency = 1
  514. pa5.Parent = ZANOOB
  515. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  516. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  517. local pa6 = Instance.new("Part")
  518. nooutline(pa6)
  519. pa6.Anchored = false
  520. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  521. pa6.Name = "pa6"
  522. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  523. pa6.BrickColor = BrickColor.new("Reddish brown")
  524. pa6.CanCollide = false
  525. pa6.Locked = true
  526. pa6.Transparency = 1
  527. pa6.Parent = ZANOOB
  528. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  529. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  530. local pa7 = Instance.new("Part")
  531. nooutline(pa7)
  532. pa7.Anchored = false
  533. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  534. pa7.Name = "pa7"
  535. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  536. pa7.BrickColor = BrickColor.new("Reddish brown")
  537. pa7.CanCollide = false
  538. pa7.Locked = true
  539. pa7.Transparency = 1
  540. pa7.Parent = ZANOOB
  541. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  542. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  543. local pa8 = Instance.new("Part")
  544. nooutline(pa8)
  545. pa8.Anchored = false
  546. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  547. pa8.Name = "pa8"
  548. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  549. pa8.BrickColor = BrickColor.new("Reddish brown")
  550. pa8.CanCollide = false
  551. pa8.Locked = true
  552. pa8.Transparency = 1
  553. pa8.Parent = ZANOOB
  554.  
  555. local pa9 = Instance.new("Part")
  556. nooutline(pa9)
  557. pa9.Anchored = false
  558. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  559. pa9.Name = "pa9"
  560. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  561. pa9.BrickColor = BrickColor.new("Reddish brown")
  562. pa9.CanCollide = false
  563. pa9.Locked = true
  564. pa9.Transparency = 1
  565. pa9.Parent = ZANOOB
  566. local pa10 = Instance.new("Part")
  567. nooutline(pa10)
  568. pa10.Anchored = false
  569. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  570. pa10.Name = "pa10"
  571. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  572. pa10.BrickColor = BrickColor.new("Smoky grey")
  573. pa10.CanCollide = false
  574. pa10.Locked = true
  575. pa10.Transparency = 1
  576. pa10.Parent = ZANOOB
  577. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  578. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  579. local pa11 = Instance.new("Part")
  580. nooutline(pa11)
  581. pa11.Anchored = false
  582. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  583. pa11.Name = "pa11"
  584. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  585. pa11.BrickColor = BrickColor.new("Smoky grey")
  586. pa11.CanCollide = false
  587. pa11.Locked = true
  588. pa11.Transparency = 1
  589. pa11.Parent = ZANOOB
  590. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  591. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  592. local raemblem = Instance.new("Part")
  593. nooutline(raemblem)
  594. raemblem.Anchored = false
  595. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  596. raemblem.Name = "raemblem"
  597. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  598. raemblem.BrickColor = BrickColor.new("Pastel brown")
  599. raemblem.CanCollide = false
  600. raemblem.Locked = true
  601. raemblem.Material = "SmoothPlastic"
  602. raemblem.Transparency = 1
  603. raemblem.Parent = ZANOOB
  604. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  605. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  606. local emmes = Instance.new("Decal")
  607. emmes.Texture = "rbxassetid://1206186740"
  608. emmes.Transparency = 1
  609. emmes.Face = "Right"
  610. emmes.Name = "embe"
  611. emmes.Parent = raemblem
  612. local ra1 = Instance.new("Part")
  613. nooutline(ra1)
  614. ra1.Anchored = false
  615. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  616. ra1.Name = "ra1"
  617. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  618. ra1.BrickColor = BrickColor.new("Black")
  619. ra1.CanCollide = false
  620. ra1.Locked = true
  621. ra1.Transparency = 1
  622. ra1.Parent = ZANOOB
  623. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  624. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  625. local ra2 = Instance.new("Part")
  626. nooutline(ra2)
  627. ra2.Anchored = false
  628. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  629. ra2.Name = "ra2"
  630. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  631. ra2.BrickColor = BrickColor.new("Black")
  632. ra2.CanCollide = false
  633. ra2.Locked = true
  634. ra2.Transparency = 1
  635. ra2.Parent = ZANOOB
  636. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  637. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  638. local ra3 = Instance.new("Part")
  639. nooutline(ra3)
  640. ra3.Anchored = false
  641. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  642. ra3.Name = "ra3"
  643. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  644. ra3.BrickColor = BrickColor.new("Black")
  645. ra3.CanCollide = false
  646. ra3.Locked = true
  647. ra3.Transparency = 1
  648. ra3.Parent = ZANOOB
  649. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  650. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  651. local ra4 = Instance.new("Part")
  652. nooutline(ra4)
  653. ra4.Anchored = false
  654. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  655. ra4.Name = "ra4"
  656. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  657. ra4.BrickColor = BrickColor.new("Black")
  658. ra4.CanCollide = false
  659. ra4.Locked = true
  660. ra4.Transparency = 1
  661. ra4.Parent = ZANOOB
  662. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  663. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  664. local ra5 = Instance.new("Part")
  665. nooutline(ra5)
  666. ra5.Anchored = false
  667. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  668. ra5.Name = "ra5"
  669. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  670. ra5.BrickColor = BrickColor.new("Black")
  671. ra5.CanCollide = false
  672. ra5.Locked = true
  673. ra5.Transparency = 1
  674. ra5.Parent = ZANOOB
  675.  
  676. local la1 = Instance.new("Part")
  677. nooutline(la1)
  678. la1.Anchored = false
  679. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  680. la1.Name = "la1"
  681. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  682. la1.BrickColor = BrickColor.new("Black")
  683. la1.CanCollide = false
  684. la1.Locked = true
  685. la1.Transparency = 1
  686. la1.Parent = ZANOOB
  687. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  688. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  689. local la2 = Instance.new("Part")
  690. nooutline(la2)
  691. la2.Anchored = false
  692. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  693. la2.Name = "la2"
  694. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  695. la2.BrickColor = BrickColor.new("Black")
  696. la2.CanCollide = false
  697. la2.Locked = true
  698. la2.Transparency = 1
  699. la2.Parent = ZANOOB
  700. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  701. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  702. local la3 = Instance.new("Part")
  703. nooutline(la3)
  704. la3.Anchored = false
  705. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  706. la3.Name = "la3"
  707. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  708. la3.BrickColor = BrickColor.new("Black")
  709. la3.CanCollide = false
  710. la3.Locked = true
  711. la3.Transparency = 1
  712. la3.Parent = ZANOOB
  713. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  714. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  715. local la4 = Instance.new("Part")
  716. nooutline(la4)
  717. la4.Anchored = false
  718. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  719. la4.Name = "la4"
  720. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  721. la4.BrickColor = BrickColor.new("Black")
  722. la4.CanCollide = false
  723. la4.Locked = true
  724. la4.Transparency = 1
  725. la4.Parent = ZANOOB
  726. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  727. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  728. local la5 = Instance.new("Part")
  729. nooutline(la5)
  730. la5.Anchored = false
  731. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  732. la5.Name = "la5"
  733. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  734. la5.BrickColor = BrickColor.new("Black")
  735. la5.CanCollide = false
  736. la5.Locked = true
  737. la5.Transparency = 1
  738. la5.Parent = ZANOOB
  739. local ll1 = Instance.new("Part")
  740. nooutline(ll1)
  741. ll1.Anchored = false
  742. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  743. ll1.Name = "ll1"
  744. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  745. ll1.CanCollide = false
  746. ll1.Locked = true
  747. ll1.Transparency = 1
  748. ll1.Parent = ZANOOB
  749.  
  750. local ll2 = Instance.new("Part")
  751. nooutline(ll2)
  752. ll2.Anchored = false
  753. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  754. ll2.Name = "ll2"
  755. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  756. ll2.BrickColor = BrickColor.new("Bright blue")
  757. ll2.CanCollide = false
  758. ll2.Locked = true
  759. ll2.Transparency = 1
  760. ll2.Parent = ZANOOB
  761.  
  762. local ll3 = Instance.new("Part")
  763. nooutline(ll3)
  764. ll3.Anchored = false
  765. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  766. ll3.Name = "ll3"
  767. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  768. ll3.BrickColor = BrickColor.new("Bright blue")
  769. ll3.CanCollide = false
  770. ll3.Locked = true
  771. ll3.Transparency = 1
  772. ll3.Parent = ZANOOB
  773. local rr1 = Instance.new("Part")
  774. nooutline(rr1)
  775. rr1.Anchored = false
  776. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  777. rr1.Name = "rr1"
  778. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  779. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  780. rr1.CanCollide = false
  781. rr1.Locked = true
  782. rr1.Transparency = 1
  783. rr1.Parent = ZANOOB
  784.  
  785. local rr2 = Instance.new("Part")
  786. nooutline(rr2)
  787. rr2.Anchored = false
  788. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789. rr2.Name = "rr2"
  790. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  791. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  792. rr2.CanCollide = false
  793. rr2.Locked = true
  794. rr2.Transparency = 1
  795. rr2.Parent = ZANOOB
  796.  
  797. local rr3 = Instance.new("Part")
  798. nooutline(rr3)
  799. rr3.Anchored = false
  800. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  801. rr3.Name = "rr3"
  802. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  803. rr3.BrickColor = BrickColor.new("Bright yellow")
  804. rr3.CanCollide = false
  805. rr3.Locked = true
  806. rr3.Transparency = 1
  807. rr3.Parent = ZANOOB
  808. return ZANOOB
  809. end
  810. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  811. coroutine.resume(coroutine.create(function()
  812. local rot = thenoob.HumanoidRootPart
  813. repeat
  814. swait()
  815. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  816. until rot == nil
  817. end))
  818. local rot = thenoob.HumanoidRootPart
  819. local ntorso = thenoob:FindFirstChild("Torso")
  820. local rightarm = thenoob:FindFirstChild("Right Arm")
  821. local leftarm = thenoob:FindFirstChild("Left Arm")
  822. local leftleg = thenoob:FindFirstChild("Left Leg")
  823. local rightleg = thenoob:FindFirstChild("Right Leg")
  824. local head = thenoob:FindFirstChild("Head")
  825. local face = head:FindFirstChild("face")
  826. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  827. local embpart = thenoob:FindFirstChild("raemblem")
  828. local nRJ = rot:FindFirstChild("RootJoint")
  829. local nN = ntorso:FindFirstChild("Neck")
  830. local nRS = ntorso:FindFirstChild("Right Shoulder")
  831. local nLS = ntorso:FindFirstChild("Left Shoulder")
  832. local nRH = ntorso:FindFirstChild("Right Hip")
  833. local nLH = ntorso:FindFirstChild("Left Hip")
  834. function standappear(nbz)
  835. if selected == false or activu == true then
  836. return
  837. end
  838. if appeared == false then
  839. appeared = true
  840. wherto = hrp
  841. addcfr = cf(-2, 1, 2)
  842. local apear = Instance.new("Sound")
  843. apear.SoundId = "rbxassetid://463010917"
  844. apear.Parent = rot
  845. apear.Volume = 1.25
  846. game.Debris:AddItem(apear, 1.5)
  847. apear:Play()
  848. for _, n in pairs(nbz:GetChildren()) do
  849. coroutine.resume(coroutine.create(function()
  850. for _ = 1, 5 do
  851. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  852. swait()
  853. n.Transparency = n.Transparency - 0.2
  854. face.Transparency = face.Transparency - 0.2
  855. emblem.Transparency = emblem.Transparency - 0.2
  856. end
  857. end
  858. if n ~= rot and n ~= embpart then
  859. n.Transparency = 0
  860. end
  861. face.Transparency = 0
  862. emblem.Transparency = 0
  863. end))
  864. end
  865. elseif appeared == true then
  866. appeared = false
  867. wherto = hrp
  868. addcfr = cf(0, 0, 0)
  869. for _, n in pairs(nbz:GetChildren()) do
  870. coroutine.resume(coroutine.create(function()
  871. for _ = 1, 5 do
  872. if n ~= rot and n ~= embpart then
  873. swait()
  874. n.Transparency = n.Transparency + 0.2
  875. face.Transparency = face.Transparency + 0.2
  876. emblem.Transparency = emblem.Transparency + 0.2
  877. end
  878. end
  879. if n ~= rot and n ~= embpart then
  880. n.Transparency = 1
  881. end
  882. face.Transparency = 1
  883. emblem.Transparency = 1
  884. end))
  885. end
  886. end
  887. end
  888. function THREATENING()
  889. if selected == false or activu == true then
  890. return
  891. end
  892. if POSU == false then
  893. POSU = true
  894. human.WalkSpeed = 0
  895. local d = Instance.new("ParticleEmitter")
  896. d.Name = "MENACINGU"
  897. d.Lifetime = NumberRange.new(1)
  898. d.Rate = 2
  899. d.Texture = "rbxassetid://298768656"
  900. d.VelocitySpread = 60
  901. d.Parent = tors
  902. human:SetStateEnabled(3, false)
  903. local randomoth = math.random(1, 2)
  904. if randomoth == 1 then
  905. repeat
  906. swait()
  907. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  908. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  909. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  910. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  911. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  912. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  913. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  914. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  915. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  916. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  917. until POSU == false
  918. elseif randomoth == 2 then
  919. repeat
  920. swait()
  921. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  922. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  923. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  924. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  925. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  926. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  927. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  928. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  929. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  930. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  931. until POSU == false
  932. end
  933. elseif POSU == true then
  934. POSU = false
  935. human.WalkSpeed = 16
  936. human:SetStateEnabled(3, true)
  937. tors.MENACINGU:Destroy()
  938. activu = true
  939. activu = false
  940. end
  941. end
  942. local EHMMM = 0
  943. function block()
  944. if EHMMM == 50 or selected == false or activu == true then
  945. return
  946. end
  947. if appeared == false then
  948. standappear(thenoob)
  949. end
  950. wherto = hrp
  951. addcfr = cf(0, 0, -3)
  952. local bep = true
  953. local humanshealth = human.Health
  954. activu = true
  955. human:SetStateEnabled(15, false)
  956. local de = mouse.KeyUp:connect(function(key)
  957. if key == "e" then
  958. bep = false
  959. end
  960. end)
  961. local poopes = 0
  962. repeat
  963. swait()
  964. poopes = poopes + 1
  965. human.Health = humanshealth
  966. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  967. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  968. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  969. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  970. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  971. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  972. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  973. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  974. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  975. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  976. until bep == false or poopes > 240
  977. de:Disconnect()
  978. human:SetStateEnabled(15, true)
  979. activu = false
  980. EHMMM = 50
  981. coroutine.resume(coroutine.create(function()
  982. wait(7)
  983. EHMMM = 0
  984. end))
  985. wherto = hrp
  986. addcfr = cf(-2, 1, 2)
  987. end
  988. function MUDA()
  989. if selected == false or activu == true then
  990. return
  991. end
  992. if appeared == false then
  993. standappear(thenoob)
  994. wherto = hrp
  995. addcfr = cf(0, 0, -3.5)
  996. end
  997. wry:Stop()
  998. local bep = true
  999. activu = true
  1000. wherto = hrp
  1001. addcfr = cf(0, 0, -3.5)
  1002. local function blur(limb)
  1003. coroutine.resume(coroutine.create(function()
  1004. local memedon = {}
  1005. for i = 1, 6 do
  1006. local b1 = Instance.new("Part")
  1007. nooutline(b1)
  1008. b1.Size = Vector3.new(1, 2, 1)
  1009. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1010. b1.CanCollide = false
  1011. b1.BrickColor = limb.BrickColor
  1012. b1.Anchored = true
  1013. b1.Transparency = 0.7
  1014. b1.Locked = true
  1015. b1.Parent = modz
  1016. table.insert(memedon, b1)
  1017. end
  1018. local num = 0
  1019. repeat
  1020. swait()
  1021. num = num % 6 + 1
  1022. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1023. until bep == false
  1024. for i = 1, #memedon do
  1025. swait()
  1026. memedon[i]:Destroy()
  1027. end
  1028. end))
  1029. end
  1030. local de = mouse.KeyUp:connect(function(key)
  1031. if key == "r" then
  1032. bep = false
  1033. end
  1034. end)
  1035. blur(rightarm)
  1036. blur(leftarm)
  1037. local mudodo = Instance.new("Sound")
  1038. mudodo.Volume = 7.5
  1039. mudodo.SoundId = "rbxassetid://243283151"
  1040. mudodo.Looped = true
  1041. mudodo.Parent = hrp
  1042. mudodo:Play()
  1043. repeat
  1044. for _ = 1, 2 do
  1045. swait()
  1046. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1047. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1048. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1049. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1050. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1051. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1052. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1053. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1054. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1055. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1056. end
  1057. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1058. for _ = 1, 2 do
  1059. swait()
  1060. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1061. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1062. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1063. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1064. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1065. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1066. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1067. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1068. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1069. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1070. end
  1071. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1072. for _ = 1, 2 do
  1073. swait()
  1074. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1075. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1076. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1077. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1078. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1079. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1080. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1081. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1082. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1083. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1084. end
  1085. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1086. for _ = 1, 2 do
  1087. swait()
  1088. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1089. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1090. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1091. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1092. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1093. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1094. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1095. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1096. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1097. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1098. end
  1099. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1100. until bep == false or 0 >= human.Health
  1101. de:Disconnect()
  1102. mudodo:Stop()
  1103. wry:Play()
  1104. for _ = 1, 6 do
  1105. swait()
  1106. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1107. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1108. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1109. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1110. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1111. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1112. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1113. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1114. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1115. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1116. end
  1117. for _ = 1, 7 do
  1118. swait()
  1119. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1120. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1121. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1122. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1123. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1124. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1125. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1126. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1127. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1128. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1129. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1130. end
  1131. swait(5)
  1132. wherto = hrp
  1133. mudodo:Destroy()
  1134. addcfr = cf(-2, 1, 2)
  1135. activu = false
  1136. end
  1137. function cability()
  1138. if selected == false or activu == true then
  1139. return
  1140. end
  1141. if appeared == false then
  1142. standappear(thenoob)
  1143. wherto = hrp
  1144. addcfr = cf(0, 0, -3.75)
  1145. end
  1146. activu = true
  1147. wherto = hrp
  1148. addcfr = cf(0, 0, -3.5)
  1149. local ZAWRUA = Instance.new("Sound")
  1150. ZAWRUA.SoundId = "rbxassetid://254873067"
  1151. ZAWRUA.Volume = 3
  1152. ZAWRUA.Parent = hrp
  1153. ZAWRUA:Play()
  1154. game.Debris:AddItem(ZAWRUA, 2.5)
  1155. local wate = Instance.new("Part")
  1156. nooutline(wate)
  1157. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1158. wate.Material = "Neon"
  1159. wate.Transparency = 1
  1160. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1161. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1162. wate.Anchored = true
  1163. wate.CanCollide = false
  1164. wate.Parent = modz
  1165. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1166. coroutine.resume(coroutine.create(function()
  1167. repeat
  1168. swait()
  1169. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1170. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1171. until not wate
  1172. end))
  1173. coroutine.resume(coroutine.create(function()
  1174. local pt = {}
  1175. for _ = 1, 10 do
  1176. local wp = Instance.new("Part")
  1177. nooutline(wp)
  1178. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1179. wp.Material = "Neon"
  1180. wp.Transparency = 1
  1181. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1182. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1183. wp.Anchored = true
  1184. wp.CanCollide = false
  1185. wp.Parent = modz
  1186. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1187. table.insert(pt, wp)
  1188. table.insert(pt, wmz)
  1189. end
  1190. for m = 1, 45 do
  1191. swait()
  1192. for _, hey in pairs(pt) do
  1193. if hey.ClassName == "SpecialMesh" then
  1194. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1195. elseif hey.ClassName == "Part" then
  1196. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1197. hey.Transparency = hey.Transparency - 0.015
  1198. end
  1199. end
  1200. end
  1201. for m = 45, 50 do
  1202. swait()
  1203. for _, hey in pairs(pt) do
  1204. if hey.ClassName == "SpecialMesh" then
  1205. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1206. elseif hey.ClassName == "Part" then
  1207. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1208. hey.Transparency = hey.Transparency + 0.2
  1209. end
  1210. end
  1211. end
  1212. for _, AAA in pairs(pt) do
  1213. if AAA.ClassName == "Part" then
  1214. AAA:Destroy()
  1215. end
  1216. end
  1217. end))
  1218. for _ = 1, 50 do
  1219. swait()
  1220. wmesh.Scale = Vector3.new(9, 9, 9)
  1221. wate.Transparency = wate.Transparency - 0.008
  1222. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1223. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1224. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1225. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1226. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1227. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1228. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1229. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1230. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1231. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1232. end
  1233. local pooo = Instance.new("Sound")
  1234. pooo.SoundId = "rbxassetid://296102734"
  1235. pooo.Volume = 3
  1236. pooo.Parent = hrp
  1237. pooo:Play()
  1238. game.Debris:AddItem(pooo, 2.5)
  1239. for _ = 1, 1 do
  1240. swait()
  1241. wate.Transparency = wate.Transparency + 0.15
  1242. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1243. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1244. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1245. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1246. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1247. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1248. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1249. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1250. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1251. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1252. end
  1253. local swoo = Instance.new("Part")
  1254. nooutline(swoo)
  1255. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1256. swoo.Material = "Neon"
  1257. swoo.Transparency = 0.2
  1258. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1259. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1260. swoo.Anchored = true
  1261. swoo.CanCollide = false
  1262. swoo.Parent = modz
  1263. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1264. local pli = Instance.new("PointLight")
  1265. pli.Brightness = 2
  1266. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1267. pli.Range = 10
  1268. pli.Shadows = true
  1269. pli.Parent = swoo
  1270. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1271. tagability(swoo, 4)
  1272. for _ = 1, 10 do
  1273. swait()
  1274. wate.Transparency = wate.Transparency + 0.05
  1275. swoo.Transparency = swoo.Transparency + 0.075
  1276. pli.Range = pli.Range - 1
  1277. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1278. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1279. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1280. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1281. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1282. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1283. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1284. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1285. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1286. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1287. end
  1288. wate:Destroy()
  1289. swoo:Destroy()
  1290. pli:Destroy()
  1291. swait(15)
  1292. wherto = hrp
  1293. addcfr = cf(-2, 1, 2)
  1294. activu = false
  1295. end
  1296. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1297. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1298. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1299. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1300. function THEBEST()
  1301. if selected == false or activu == true or appeared == true or POSU == true then
  1302. return
  1303. end
  1304. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1305. local dipperrot
  1306. if dipperhat then
  1307. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1308. end
  1309. activu = true
  1310. POSU = true
  1311. cam.CameraType = "Scriptable"
  1312. chr.PrimaryPart = hrp
  1313. human.WalkSpeed = 0
  1314. human:SetStateEnabled(3, false)
  1315. local actmus1 = Instance.new("Sound")
  1316. actmus1.SoundId = "rbxassetid://1576912134"
  1317. actmus1.Volume = 1.5
  1318. actmus1.RollOffMode = 1
  1319. actmus1.TimePosition = 0
  1320. actmus1.Parent = cam
  1321. local actmus2 = Instance.new("Sound")
  1322. actmus2.SoundId = "rbxassetid://1143315734"
  1323. actmus2.Volume = 1.5
  1324. actmus2.RollOffMode = 1
  1325. actmus2.TimePosition = 0
  1326. actmus2.Parent = hrp
  1327. actmus1:Play()
  1328. actmus2:Play()
  1329. local mus1 = Instance.new("Sound")
  1330. mus1.SoundId = "rbxassetid://616594208"
  1331. mus1.Volume = 1.25
  1332. mus1.TimePosition = 0.45
  1333. mus1.Parent = cam
  1334. local mus2 = Instance.new("Sound")
  1335. mus2.SoundId = "rbxassetid://1576912134"
  1336. mus2.Volume = 1.25
  1337. mus2.TimePosition = 0.45
  1338. mus2.Parent = hrp
  1339. local zawarudoda = Instance.new("Sound")
  1340. zawarudoda.SoundId = "rbxassetid://1576912873"
  1341. zawarudoda.Volume = 2
  1342. zawarudoda.TimePosition = 0.3
  1343. zawarudoda.Parent = hrp
  1344. mus1:Play()
  1345. mus2:Play()
  1346. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1347. local regface = hed.face.Texture
  1348. local whogothit, bodyvel
  1349. local function checkhit(partoz, magn)
  1350. for _, guy in pairs(workspace:GetChildren()) do
  1351. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1352. whogothit = guy
  1353. guy:FindFirstChild("Humanoid").PlatformStand = true
  1354. do
  1355. local derp = Instance.new("BodyPosition")
  1356. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1357. derp.P = 8000
  1358. derp.D = 500
  1359. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1360. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1361. bodyvel = derp
  1362. local derp2 = Instance.new("BodyAngularVelocity")
  1363. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1364. derp2.P = 8000
  1365. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1366. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1367. delay(0.1, function()
  1368. derp2:Destroy()
  1369. end)
  1370. bodyvel = derp
  1371. end
  1372. end
  1373. end
  1374. end
  1375. coroutine.resume(coroutine.create(function()
  1376. for _ = 1, 25 do
  1377. swait()
  1378. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1379. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1380. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1381. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1382. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1383. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1384. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1385. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1386. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1387. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1388. end
  1389. for _ = 1, 20 do
  1390. swait()
  1391. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1392. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1393. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1394. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1395. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1396. if dipperhat then
  1397. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1398. end
  1399. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1400. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1401. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1402. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1403. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1404. end
  1405. end))
  1406. repeat
  1407. swait()
  1408. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1409. until mus1.TimePosition > 2.9
  1410. mus1:Pause()
  1411. mus2:Pause()
  1412. zawarudoda:Play()
  1413. coroutine.resume(coroutine.create(function()
  1414. for _ = 1, 7 do
  1415. swait()
  1416. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1417. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1418. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1419. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1420. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1421. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1422. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1423. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1424. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1425. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1426. end
  1427. for _ = 1, 16 do
  1428. swait()
  1429. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1430. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1431. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1432. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1433. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1434. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1435. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1436. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1437. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1438. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1439. end
  1440. end))
  1441. repeat
  1442. swait()
  1443. until zawarudoda.TimePosition > 1.4
  1444. zawarudoda:Pause()
  1445. activu = false
  1446. standappear(thenoob)
  1447. wherto = hrp
  1448. addcfr = cf(3, 0.25, -1.5)
  1449. activu = true
  1450. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1451. for _ = 1, 10 do
  1452. swait()
  1453. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1454. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1455. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1456. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1457. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1458. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1459. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1460. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1461. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1462. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1463. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1464. end
  1465. wherto = hrp
  1466. addcfr = cf(-3, 0.25, -1.5)
  1467. for _ = 1, 25 do
  1468. swait()
  1469. checkhit(rightarm, 3)
  1470. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1471. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1472. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1473. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1474. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1475. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1476. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1477. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1478. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1479. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1480. end
  1481. if whogothit then
  1482. print("derp")
  1483. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1484. local laugo = Instance.new("Sound")
  1485. laugo.SoundId = "rbxassetid://291088606"
  1486. laugo.Volume = 1.5
  1487. laugo.Parent = hrp
  1488. game.Debris:AddItem(laugo, 2.5)
  1489. laugo:Play()
  1490. local sda = 0
  1491. local chn = 2
  1492. local cs = math.cos
  1493. for D = 1, 60 do
  1494. swait()
  1495. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1496. sda = sda + chn
  1497. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1498. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1499. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1500. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1501. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1502. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1503. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1504. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1505. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1506. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1507. end
  1508. hed.face.Texture = "rbxassetid://930397111"
  1509. mus1.TimePosition = 2.75
  1510. mus1:Play()
  1511. for C = 1, 30 do
  1512. swait()
  1513. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1514. sda = sda + chn
  1515. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1516. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1517. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1518. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1519. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1520. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1521. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1522. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1523. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1524. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1525. end
  1526. for _ = 1, 5 do
  1527. swait()
  1528. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1529. sda = sda + chn
  1530. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1531. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1532. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1533. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1534. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1535. if dipperhat then
  1536. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1537. end
  1538. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1539. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1540. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1541. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1542. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1543. end
  1544. wait(2)
  1545. elseif whogothit == nil then
  1546. print("noderp")
  1547. end
  1548. human:SetStateEnabled(3, true)
  1549. activu = false
  1550. standappear(thenoob)
  1551. activu = true
  1552. if dipperhat then
  1553. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1554. end
  1555. actmus1:Destroy()
  1556. actmus2:Destroy()
  1557. bast:Play()
  1558. if bodyvel then
  1559. bodyvel:Destroy()
  1560. end
  1561. cam.CameraType = "Custom"
  1562. hed.face.Texture = regface
  1563. chr.PrimaryPart = head
  1564. human.WalkSpeed = 16
  1565. activu = false
  1566. POSU = false
  1567. end
  1568. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1569. for _, guy in pairs(workspace:GetChildren()) do
  1570. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1571. do
  1572. local humz = guy:FindFirstChild("Humanoid")
  1573. local horp = guy:FindFirstChild("HumanoidRootPart")
  1574. TakeDamage(humz, dmg)
  1575. local db = Instance.new("StringValue")
  1576. db.Name = "alabo"
  1577. db.Parent = horp
  1578. delay(debtim, function()
  1579. db:Destroy()
  1580. end)
  1581. local b = Instance.new("Part")
  1582. nooutline(b)
  1583. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1584. b.Transparency = 0.25
  1585. b.Anchored = true
  1586. b.CanCollide = false
  1587. b.BrickColor = BrickColor.new("Institutional white")
  1588. b.Locked = true
  1589. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1590. b.Parent = modz
  1591. local c = Instance.new("SpecialMesh")
  1592. c.MeshType = "Sphere"
  1593. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1594. c.Parent = b
  1595. game.Debris:AddItem(b, 1)
  1596. if bodyfdire then
  1597. local boopyve = Instance.new("BodyVelocity")
  1598. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1599. boopyve.P = math.huge
  1600. boopyve.Velocity = bodyfdire
  1601. boopyve.Parent = horp
  1602. game.Debris:AddItem(boopyve, debtim)
  1603. end
  1604. local bet = Instance.new("Sound")
  1605. bet.Pitch = rd2(9, 11) / 10
  1606. bet.Volume = rd2(12, 14) / 10
  1607. bet.SoundId = "rbxassetid://165604684"
  1608. bet.Parent = b
  1609. bet:Play()
  1610. coroutine.resume(coroutine.create(function()
  1611. for _ = 1, 5 do
  1612. swait()
  1613. b.Transparency = b.Transparency + 0.15
  1614. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  1615. end
  1616. end))
  1617. end
  1618. end
  1619. end
  1620. end
  1621. function tagability(partoz, magn)
  1622. for _, guy in pairs(workspace:GetChildren()) do
  1623. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  1624. do
  1625. local humz = guy:FindFirstChild("Humanoid")
  1626. humz.PlatformStand = true
  1627. delay(1, function()
  1628. humz.PlatformStand = false
  1629. end)
  1630. local horp = guy:FindFirstChild("HumanoidRootPart")
  1631. local db = Instance.new("StringValue")
  1632. db.Name = "dedrbaba"
  1633. db.Parent = horp
  1634. local bodyrot = Instance.new("BodyAngularVelocity")
  1635. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  1636. bodyrot.P = math.huge
  1637. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  1638. bodyrot.Parent = horp
  1639. local hL, tL, aL, bL, cL, dL
  1640. game.Debris:AddItem(bodyrot, 0.2)
  1641. if guy:FindFirstChild("Head") then
  1642. hL = guy:FindFirstChild("Head")
  1643. hL.BrickColor = BrickColor.new("Bright yellow")
  1644. end
  1645. if guy:FindFirstChild("Torso") then
  1646. tL = guy:FindFirstChild("Torso")
  1647. tL.BrickColor = BrickColor.new("Bright blue")
  1648. end
  1649. if guy:FindFirstChild("Left Arm") then
  1650. aL = guy:FindFirstChild("Left Arm")
  1651. aL.BrickColor = BrickColor.new("Bright yellow")
  1652. end
  1653. if guy:FindFirstChild("Right Arm") then
  1654. bL = guy:FindFirstChild("Right Arm")
  1655. bL.BrickColor = BrickColor.new("Bright yellow")
  1656. end
  1657.  
  1658. coroutine.resume(coroutine.create(function()
  1659. if aL then
  1660. aL.Name = "Right Arm"
  1661. wait()
  1662. end
  1663. if bL then
  1664. bL.Name = "Left Leg"
  1665. wait()
  1666. end
  1667. if cL then
  1668. cL.Name = "Left Arm"
  1669. wait()
  1670. end
  1671. if dL then
  1672. dL.Name = "Right Leg"
  1673. end
  1674. end))
  1675. end
  1676. end
  1677. end
  1678. end
  1679.  
  1680. mouse.KeyDown:connect(function(key)
  1681. if human.Health <= 0 then
  1682. return
  1683. end
  1684. if key == "f" then
  1685. standappear(thenoob)
  1686. end
  1687. if key == "r" then
  1688. MUDA()
  1689. end
  1690. if key == "e" then
  1691. block()
  1692. end
  1693. if key == "v" then
  1694. cability()
  1695. end
  1696. if key == "m" and plr.UserId then
  1697. THEBEST()
  1698. end
  1699. if key == "j" then
  1700. THREATENING()
  1701. end
  1702. if key == "k" then
  1703. konodioda:Play()
  1704. end
  1705. if key == "l" then
  1706. bast:Play()
  1707. end
  1708. if key == "p" then
  1709. zaworld:Play()
  1710. end
  1711. if key == "n" then
  1712. bruh:Play()
  1713. end
  1714. if key == "b" then
  1715. brug:Play()
  1716. end
  1717. if key == "u" then
  1718. barg:Play()
  1719. end
  1720. if key == "y" then
  1721. brig:Play()
  1722. end
  1723. end)
  1724. tool.Equipped:connect(function()
  1725. selected = true
  1726. end)
  1727. tool.Unequipped:connect(function()
  1728. selected = false
  1729. end)
  1730. sine = 0
  1731. charge = 1
  1732. cos = math.cos
  1733. game:GetService("RunService").RenderStepped:connect(function()
  1734. if POSU == false then
  1735. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  1736. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  1737. local checkstate = human:GetState()
  1738. if checkstate.Value == 13 then
  1739. animpose = "Sitting"
  1740. elseif hrp.Velocity.y > 1 and checkpart == nil then
  1741. animpose = "Jumping"
  1742. elseif hrp.Velocity.y < -1 and checkpart == nil then
  1743. animpose = "Falling"
  1744. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  1745. animpose = "Idle"
  1746. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  1747. animpose = "Walking"
  1748. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  1749. animpose = "TooFast"
  1750. end
  1751. if animpose == "Idle" then
  1752. sine = sine + charge
  1753. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1754. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1755. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1756. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1757. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1758. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1759. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1760. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1761. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1762. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1763. end
  1764. if animpose == "Walking" then
  1765. sine = sine + charge
  1766. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1767. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1768. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1769. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1770. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1771. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1772. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1773. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1774. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1775. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1776. end
  1777. if animpose == "Jumping" then
  1778. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  1779. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  1780. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1781. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1782. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1783. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1784. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1785. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1786. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1787. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1788. end
  1789. if animpose == "Falling" then
  1790. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  1791. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1792. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1793. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1794. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1795. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1796. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1797. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1798. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1799. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1800. end
  1801. if animpose == "TooFast" then
  1802. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  1803. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1804. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  1805. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1806. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  1807. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  1808. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  1809. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1810. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1811. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1812. end
  1813. if animpose == "Sitting" then
  1814. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1815. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1816. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1817. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1818. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1819. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1820. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1821. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1822. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1823. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1824. end
  1825. end
  1826. if appeared == false and activu == false then
  1827. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1828. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1829. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1830. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1831. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1832. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1833. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1834. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1835. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1836. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1837. elseif appeared == true and activu == false then
  1838. sine = sine + charge
  1839. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1840. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1841. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1842. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1843. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1844. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1845. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1846. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1847. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1848. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1849. end
  1850. end)
  1851. function dispose()
  1852. for i, v in pairs(getfenv(0)) do
  1853. v = nil
  1854. end
  1855. error = nil
  1856. print = nil
  1857. warn = nil
  1858. end
  1859. human.Died:connect(dispose)
  1860. chr.Changed:connect(function()
  1861. if chr.Parent == nil then
  1862. dispose()
  1863. end
  1864. end)
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