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1-
local daa={}
1+
local ADMINS = {139554565}
2-
local _ba={21799524,133122258,103000855,17278822,149137060,61967286,21640881,9489}local aba={}local bba={}local cba={}local dba='1.7.8'local _ca='1'local aca='1/26/2017'
2+
local BANS = {}
3-
local bca={' - changed main GUI look',' - fix/changed ;infect',' - added ;skydive [plr]'}
3+
4-
local cca=[[
4+
function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
5-
 Rocky2u - Creator.
5+
function _G.ADD_BAN(ID) table.insert(BANS, ID) end
6-
 veinyrox - Added ;crash and ;shutdown.
6+
7-
 Josh - Helping with whitelist.
7+
local VERSION = '1.8.0'
8-
 Moon - Idea for cmd bar add-on.
8+
local UPDATED = '3/15/2017'
9-
]]function _G.ADD_ADMIN(bcb)table.insert(daa,bcb)end;function _G.ADD_BAN(bcb)
9+
local CHANGELOG = {
10-
table.insert(_ba,bcb)end;local dca=game:GetService('CoreGui')
10+
	' * updated ;nolimbs',
11-
local _da=game:GetService('Lighting')local ada=game:GetService('NetworkClient')
11+
	' * updated ;rhats',
12-
local bda=game:GetService('Players')local cda=game:GetService('Workspace')local dda=bda.LocalPlayer
12+
	' - removed ;sword (LoadAsset)',
13-
local __b=dda:GetMouse()local a_b={}local b_b={}local c_b={}a_b.EVENTS={}local d_b=';'local _ab=' '
13+
	' * updated ;punish & ;unpunish',
14-
for bcb,ccb in
14+
	' * updated ;loopheal',
15-
pairs(dca:GetChildren())do if ccb.Name=='cmdbar_seth'or ccb.Name=='notify_seth'then
15+
	' + added ;loopkill & ;unloopkill'
16-
ccb:destroy()end end
16+
}
17-
function UPDATE_CHAT(bcb)
17+
18-
local ccb=bcb.Chatted:connect(function(dcb)
18+
local CREDITS = [[
19-
if CHECK_ADMIN(bcb)then DEXECUTE(dcb,bcb)end end)table.insert(a_b.EVENTS,ccb)end
19+
 Rocky2u - Creator of Admin
20-
c_b.TABLE=function(bcb,ccb)if not bcb then return false end
20+
 Veinyrox - Made ;crash & ;shutdown
21-
for dcb,_db in pairs(bcb)do if _db==ccb then return true end end;return false end
21+
 Harkinian - Helped with message function
22-
c_b.ENDAT=function(bcb,ccb)local dcb=bcb:find(ccb)if dcb then return
22+
 Moon - Command bar addon idea
23-
bcb:sub(0,dcb-string.len(ccb)),true else return bcb,false end end;function CHECK_ADMIN(bcb)
23+
]]
24-
if FIND_IN_TABLE(daa,bcb.userId)then return true elseif bcb.userId==dda.userId then return true end end;function FCOMMAND(bcb)
24+
25-
for ccb,dcb in
25+
local _CORE = game:GetService('CoreGui')
26-
pairs(b_b)do if dcb.N:lower()==bcb:lower()or
26+
local _LIGHTING = game:GetService('Lighting')
27-
c_b.TABLE(dcb.A,bcb:lower())then return dcb end end end
27+
local _NETWORK = game:GetService('NetworkClient')
28-
function GCOMMAND(bcb)
28+
local _PLAYERS = game:GetService('Players')
29-
local ccb,dcb=c_b.ENDAT(bcb:lower(),_ab)if dcb then return{ccb,true}else return{ccb,false}end end;function GPREFIX(bcb)
29+
30-
if bcb:sub(1,string.len(d_b))==d_b then return{'COMMAND',
30+
local LP = _PLAYERS.LocalPlayer
31-
string.len(d_b)+1}end;return end
31+
local MOUSE = LP:GetMouse()
32-
function GARGS(bcb)local ccb={}
32+
33-
local dcb=nil;local _db=nil;local adb=bcb
33+
local SERVER_LOCKED = false
34-
repeat dcb,_db=c_b.ENDAT(adb:lower(),_ab)if dcb~=''then
34+
local SHOWING_MESSAGE = false
35-
table.insert(ccb,dcb)
35+
36-
adb=adb:sub(string.len(dcb)+string.len(_ab)+1)end until not _db;return ccb end
36+
local SERVICES = {}
37-
function GCAPARGS(bcb)local ccb={}local dcb=nil;local _db=nil;local adb=bcb
37+
SERVICES.EVENTS = {}
38-
repeat dcb,_db=c_b.ENDAT(adb,_ab)if dcb~=''then
38+
39-
table.insert(ccb,dcb)
39+
local COMMANDS = {}
40-
adb=adb:sub(string.len(dcb)+string.len(_ab)+1)end until not _db;return ccb end
40+
local STD = {}
41-
function ECOMMAND(bcb,ccb)repeat if bcb:find('  ')then bcb=bcb:gsub('  ',' ')end until not
41+
local JAILED = {}
42-
bcb:find('  ')local dcb,_db,adb
42+
local KICKS = {}
43-
dcb=GCOMMAND(bcb)adb=FCOMMAND(dcb[1])if not adb then return end
43+
local LOOPED_H = {}
44-
_db=bcb:sub(
44+
local LOOPED_K = {}
45-
string.len(dcb[1])+string.len(_ab)+1)local bdb=GARGS(_db)CA=GCAPARGS(_db)
45+
46-
pcall(function()adb.F(bdb,ccb)end)end
46+
local C_PREFIX = ';'
47-
function DEXECUTE(bcb,ccb)if not CHECK_ADMIN(ccb)then return end
47+
local SPLIT = ' '
48-
bcb=bcb:gsub('/e ','')local dcb=GPREFIX(bcb)if not dcb then return end;bcb=bcb:sub(dcb[2])if
48+
49-
dcb[1]=='COMMAND'then ECOMMAND(bcb,ccb)end end;local aab=false
49+
local IP = ''
50-
bda.PlayerAdded:connect(function(bcb)if aab then
50+
local PORT = ''
51-
bcb.CharacterAdded:connect(function()
51+
52-
table.insert(cba,bcb)return end)end;if FIND_IN_TABLE(_ba,bcb.userId)then
52+
if _NETWORK:FindFirstChild('ClientReplicator') then
53-
bcb.CharacterAdded:connect(function()
53+
	IP = _NETWORK.ClientReplicator.MachineAddress
54-
table.insert(cba,bcb)return end)end
54+
	PORT = _NETWORK.ClientReplicator.Port
55-
UPDATE_CHAT(bcb)if CHECK_ADMIN(bcb)then
55+
end
56-
bcb.CharacterAdded:connect(function()
56+
57-
game.Chat:Chat(bcb.Character.Head,STUFF..
57+
local NEW = loadstring(Raindrop:DownloadString("https://raw.githubusercontent.com/RobloxLabs/internal-code/master/library-scripts/RbxUtility-60595411.lua"))().Create
58-
'Welcome, you\'re an admin!')end)end end)function ADD_COMMAND(bcb,ccb,dcb,_db)
58+
59-
table.insert(b_b,{N=bcb,D=ccb,A=dcb,F=_db})end
59+
function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
60-
function GET_PLAYER(bcb,ccb)local dcb={}bcb=bcb:lower()
60+
function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
61-
if
61+
function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
62-
bcb=='me'then table.insert(dcb,ccb.Name)elseif bcb=='others'then for _db,adb in
62+
function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
63-
pairs(bda:GetPlayers())do
63+
function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
64-
if adb.Name~=ccb.Name then table.insert(dcb,adb.Name)end end elseif bcb=='all'then
64+
function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
65-
for _db,adb in
65+
function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
66-
pairs(bda:GetPlayers())do table.insert(dcb,adb.Name)end elseif bcb=='random'then
66+
function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
67-
table.insert(dcb,bda:GetPlayers()[math.random(1,#bda:GetPlayers())].Name)elseif bcb=='team'then
67+
function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
68-
for _db,adb in pairs(bda:GetPlayers())do if adb.TeamColor==ccb.TeamColor then
68+
function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
69-
table.insert(dcb,adb.Name)end end elseif bcb=='nonadmins'then
69+
function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
70-
for _db,adb in pairs(bda:GetPlayers())do if not CHECK_ADMIN(adb)then
70+
71-
table.insert(dcb,adb.Name)end end elseif bcb=='admins'then
71+
function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
72-
for _db,adb in pairs(bda:GetPlayers())do if CHECK_ADMIN(adb)then
72+
function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
73-
table.insert(dcb,adb.Name)end end elseif bcb=='nonfriends'then for _db,adb in pairs(bda:GetPlayers())do
73+
function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
74-
if not
74+
75-
adb:IsFriendsWith(ccb.userId)then table.insert(dcb,adb.Name)end end elseif bcb=='friends'then
75+
local STUFF = '[ Rocky2u\'s CMDs ] : '
76-
for _db,adb in
76+
local NOCLIP, JESUSFLY, SWIM = false, false, false
77-
pairs(bda:GetPlayers())do if adb~=ccb and adb:IsFriendsWith(ccb.userId)then
77+
78-
table.insert(dcb,adb.Name)end end elseif bcb=='nonguests'then for _db,adb in pairs(bda:GetPlayers())do if not adb.Guest then
78+
_PLAYERS.PlayerAdded:connect(function(PLAYER)
79-
table.insert(dcb,adb.Name)end end elseif bcb==
79+
	if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
80-
'guests'then for _db,adb in pairs(bda:GetPlayers())do if adb.Guest then
80+
	if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
81-
table.insert(dcb,adb.Name)end end elseif
81+
	UPDATE_CHAT(PLAYER)
82-
bcb=='nbcs'then for _db,adb in pairs(bda:GetPlayers())do
82+
	if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
83-
if
83+
end)
84-
adb.MembershipType==Enum.MembershipType.None then table.insert(dcb,adb.Name)end end elseif bcb=='bcs'then
84+
85-
for _db,adb in
85+
86-
pairs(bda:GetPlayers())do if adb.MembershipType==Enum.MembershipType.BuildersClub then
86+
	for i,v in pairs(_PLAYERS:GetPlayers()) do
87-
table.insert(dcb,adb.Name)end end elseif bcb=='tbcs'then for _db,adb in pairs(bda:GetPlayers())do
87+
		if FIND_IN_TABLE(KICKS, v) then KICK(v) end
88-
if adb.MembershipType==
88+
		if FIND_IN_TABLE(LOOPED_H, v.Name) then
89-
Enum.MembershipType.TurboBuildersClub then table.insert(dcb,adb.Name)end end elseif
89+
			v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
90-
bcb=='obcs'then for _db,adb in pairs(bda:GetPlayers())do
90+
		end
91-
if
91+
		if FIND_IN_TABLE(LOOPED_K, v.Name) then
92-
adb.MembershipType==Enum.MembershipType.OutrageousBuildersClub then table.insert(dcb,adb.Name)end end else
92+
			v.Character:BreakJoints()
93-
for _db,adb in
93+
		end
94-
pairs(bda:GetPlayers())do local bdb=adb.Name:lower()local cdb=bdb:find(bcb)if cdb==1 then
94+
	end
95-
table.insert(dcb,adb.Name)end end end;return dcb end
95+
	if NOCLIP then
96-
function GLS(bcb,ccb)local dcb=''
96+
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
97-
for _db,adb in pairs(CA)do if _db>ccb then
97+
	elseif JESUSFLY then
98-
if dcb~=''then dcb=dcb..' '..adb else dcb=dcb..adb end end end;if not bcb then return dcb else return string.lower(dcb)end end;STUFF='[ Rocky2u\'s CMDs ] : '
98+
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
99-
function LOAD_DATA()local bcb=Instance.new('Folder')
99+
	elseif SWIM then
100-
LOOPED=Instance.new('Folder',bcb)GUIS=Instance.new('Folder',bcb)
100+
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
101-
HUMANOIDS=Instance.new('Folder',bcb)local ccb=Instance.new('Folder',bcb)
101+
	end
102-
MAIN_GUI=Instance.new('ScreenGui',GUIS)MAIN_GUI.Name='seth_main'
102+
end)
103-
local dcb=Instance.new('TextLabel',MAIN_GUI)dcb.Name='main'dcb.Active=true
103+
104-
dcb.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)dcb.BackgroundTransparency=0.25;dcb.BorderSizePixel=0;dcb.Position=UDim2.new(0.5,-155,0.5,-
104+
function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
105-
100)
105+
106-
dcb.Size=UDim2.new(0,310,0,25)dcb.Draggable=true;dcb.Font='SourceSansBold'dcb.Text=' '..dba..' patch '..
106+
function GET_PLAYER(NAME, SPEAKER)
107-
_ca..' | '..aca;dcb.TextColor3=Color3.new(
107+
	local NAME_TABLE = {}
108-
255 /255,255 /255,255 /255)
108+
	NAME = NAME:lower()
109-
dcb.TextSize=18;dcb.TextXAlignment='Left'local _db=Instance.new('Frame',dcb)_db.BackgroundColor3=Color3.new(
109+
	if NAME == 'me' then
110-
50 /255,50 /255,50 /255)
110+
		table.insert(NAME_TABLE, SPEAKER.Name)
111-
_db.BackgroundTransparency=0.25;_db.BorderSizePixel=0;_db.Position=UDim2.new(0,0,0,25)
111+
	elseif NAME == 'others' then
112-
_db.Size=UDim2.new(1,25,0,280)local adb=Instance.new('Frame',dcb)adb.BackgroundColor3=Color3.new(255 /255,255 /255,
112+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
113-
255 /255)
113+
	elseif NAME == 'all' then
114-
adb.BackgroundTransparency=0.25;adb.BorderSizePixel=0;adb.Position=UDim2.new(0,5,0,91)
114+
		for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
115-
adb.Size=UDim2.new(1,15,0,3)local bdb=Instance.new('Frame',dcb)bdb.Name='server_h'bdb.BackgroundColor3=Color3.new(
115+
	elseif NAME == 'random' then
116-
0 /255,0 /255,0 /255)
116+
		table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
117-
bdb.BackgroundTransparency=0.75;bdb.BorderSizePixel=0;bdb.Position=UDim2.new(0,5,0,100)
117+
	elseif NAME == 'team' then
118-
bdb.Size=UDim2.new(1,15,0,200)bdb.Visible=false;local cdb=Instance.new('TextLabel',bdb)
118+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
119-
cdb.Name='fe'cdb.BackgroundTransparency=1;cdb.BorderSizePixel=0
119+
	elseif NAME == 'nonadmins' then
120-
cdb.Size=UDim2.new(1,0,0,25)cdb.Font='SourceSansBold'
120+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
121-
cdb.TextColor3=Color3.new(255 /255,255 /255,255 /255)cdb.TextSize=24;cdb.TextXAlignment='Left'
121+
	elseif NAME == 'admins' then
122-
local ddb=Instance.new('TextLabel',bdb)ddb.Name='ip'ddb.BackgroundTransparency=1;ddb.BorderSizePixel=0
122+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
123-
ddb.Position=UDim2.new(0,0,0,25)ddb.Size=UDim2.new(1,0,0,25)ddb.Font='SourceSansBold'ddb.TextColor3=Color3.new(
123+
	elseif NAME == 'nonfriends' then
124-
255 /255,255 /255,255 /255)
124+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
125-
ddb.TextSize=24;ddb.TextXAlignment='Left'
125+
	elseif NAME == 'friends' then
126-
local __c=Instance.new('TextLabel',bdb)__c.Name='place_id'__c.BackgroundTransparency=1;__c.BorderSizePixel=0
126+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
127-
__c.Position=UDim2.new(0,0,0,50)__c.Size=UDim2.new(1,0,0,25)__c.Font='SourceSansBold'__c.TextColor3=Color3.new(
127+
	elseif NAME == 'nonguests' then
128-
255 /255,255 /255,255 /255)
128+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
129-
__c.TextSize=24;__c.TextXAlignment='Left'
129+
	elseif NAME == 'guests' then
130-
local a_c=Instance.new('TextLabel',bdb)a_c.Name='players'a_c.BackgroundTransparency=1;a_c.BorderSizePixel=0
130+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
131-
a_c.Position=UDim2.new(0,0,0,75)a_c.Size=UDim2.new(1,0,0,25)a_c.Font='SourceSansBold'
131+
	elseif NAME == 'nbcs' then
132-
a_c.Text=' Players : 0/0'
132+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
133-
a_c.TextColor3=Color3.new(255 /255,255 /255,255 /255)a_c.TextSize=24;a_c.TextXAlignment='Left'
133+
	elseif NAME == 'bcs' then
134-
local b_c=Instance.new('TextLabel',bdb)b_c.Name='time'b_c.BackgroundTransparency=1;b_c.BorderSizePixel=0
134+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
135-
b_c.Position=UDim2.new(0,0,0,100)b_c.Size=UDim2.new(1,0,0,25)b_c.Font='SourceSansBold'
135+
	elseif NAME == 'tbcs' then
136-
b_c.Text=' Time : 00:00:00'
136+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
137-
b_c.TextColor3=Color3.new(255 /255,255 /255,255 /255)b_c.TextSize=24;b_c.TextXAlignment='Left'
137+
	elseif NAME == 'obcs' then
138-
local c_c=Instance.new('ScrollingFrame',dcb)c_c.Name='admins_h'
138+
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
139-
c_c.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)c_c.BackgroundTransparency=1;c_c.BorderSizePixel=0
139+
	else
140-
c_c.Position=UDim2.new(0,5,0,100)c_c.Size=UDim2.new(1,15,0,200)c_c.Visible=false
140+
		for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
141-
c_c.CanvasSize=UDim2.new(0,0,0,0)c_c.ScrollBarThickness=6;c_c.ScrollingEnabled=true
141+
	end
142-
c_c.BottomImage='rbxasset://textures/blackBkg_square.png'c_c.MidImage='rbxasset://textures/blackBkg_square.png'
142+
	return NAME_TABLE
143-
c_c.TopImage='rbxasset://textures/blackBkg_square.png'local d_c=Instance.new('TextLabel',dcb)d_c.Name='admins_ex'd_c.BackgroundColor3=Color3.new(
143+
end
144-
0 /255,0 /255,0 /255)
144+
145-
d_c.BackgroundTransparency=0.75;d_c.BorderSizePixel=0;d_c.Size=UDim2.new(1,-25,0,25)
145+
local SI = 'rbxasset://textures/blackBkg_square.png'
146-
d_c.Visible=false;d_c.Font='SourceSansBold'
146+
147-
d_c.TextColor3=Color3.new(255 /255,255 /255,255 /255)d_c.TextSize=24;d_c.TextXAlignment='Left'
147+
function LOAD_DATA()
148-
local _ac=Instance.new('TextButton',d_c)_ac.Name='update'
148+
	local DATA = Instance.new('Folder')
149-
_ac.BackgroundColor3=Color3.new(255 /255,100 /255,100 /255)_ac.BackgroundTransparency=0.5;_ac.BorderSizePixel=0
149+
	
150-
_ac.Position=UDim2.new(1,0,0,0)_ac.Size=UDim2.new(0,25,0,25)_ac.Text=''
150+
	GUIS = Instance.new('Folder', DATA)
151-
local aac=Instance.new('ScrollingFrame',dcb)aac.Name='changelog_h'
151+
	HUMANOIDS = Instance.new('Folder', DATA)
152-
aac.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)aac.BackgroundTransparency=0.75;aac.BorderSizePixel=0
152+
	OTHER = Instance.new('Folder', DATA)
153-
aac.Position=UDim2.new(0,5,0,100)aac.Size=UDim2.new(1,15,0,200)aac.Visible=false
153+
	
154-
aac.CanvasSize=UDim2.new(0,0,0,0)aac.ScrollBarThickness=6;aac.ScrollingEnabled=true
154+
	MAIN_GUI = Instance.new('ScreenGui', GUIS)
155-
aac.BottomImage='rbxasset://textures/blackBkg_square.png'aac.MidImage='rbxasset://textures/blackBkg_square.png'
155+
	MAIN_GUI.Name = 'seth_main'
156-
aac.TopImage='rbxasset://textures/blackBkg_square.png'local bac=Instance.new('TextLabel',aac)bac.Name='changes_ex'
156+
	NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
157-
bac.BackgroundTransparency=1;bac.BorderSizePixel=0;bac.Size=UDim2.new(1,0,0,25)
157+
		NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
158-
bac.Visible=false;bac.Font='SourceSansBold'
158+
			local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
159-
bac.TextColor3=Color3.new(255 /255,255 /255,255 /255)bac.TextSize=24;bac.TextXAlignment='Left'
159+
				NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
160-
local cac=Instance.new('ScrollingFrame',dcb)cac.Name='commands_h'
160+
				NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
161-
cac.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)cac.BackgroundTransparency=0.75;cac.BorderSizePixel=0
161+
				NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
162-
cac.Position=UDim2.new(0,5,0,100)cac.Size=UDim2.new(1,15,0,200)cac.Visible=false
162+
				NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
163-
cac.CanvasSize=UDim2.new(0,0,0,0)cac.ScrollBarThickness=6;cac.ScrollingEnabled=true
163+
				NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
164-
cac.BottomImage='rbxasset://textures/blackBkg_square.png'cac.MidImage='rbxasset://textures/blackBkg_square.png'
164+
				NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
165-
cac.TopImage='rbxasset://textures/blackBkg_square.png'local dac=Instance.new('TextLabel',dcb)dac.Name='commands_ex'
165+
				NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
166-
dac.BackgroundTransparency=1;dac.BorderSizePixel=0;dac.Size=UDim2.new(1,0,0,25)
166+
				
167-
dac.Visible=false;dac.Font='SourceSansBold'
167+
			local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
168-
dac.TextColor3=Color3.new(255 /255,255 /255,255 /255)dac.TextSize=24;dac.TextXAlignment='Left'
168+
				NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
169-
local _bc=Instance.new('TextBox',dcb)_bc.Name='search'
169+
					NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
170-
_bc.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)_bc.BackgroundTransparency=0.25;_bc.BorderSizePixel=0
170+
					NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
171-
_bc.Position=UDim2.new(0,0,9,80)_bc.Size=UDim2.new(1,25,0,25)_bc.Font='SourceSansBold'
171+
					NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
172-
_bc.Text='search commands'
172+
					NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
173-
_bc.TextColor3=Color3.new(255 /255,255 /255,255 /255)_bc.TextSize=24;local abc=Instance.new('ScrollingFrame',dcb)
173+
					NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
174-
abc.Name='bans_h'
174+
					NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
175-
abc.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)abc.BackgroundTransparency=1;abc.BorderSizePixel=0
175+
					NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
176-
abc.Position=UDim2.new(0,5,0,100)abc.Size=UDim2.new(1,15,0,200)abc.Visible=false
176+
				NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
177-
abc.CanvasSize=UDim2.new(0,0,0,0)abc.ScrollBarThickness=6;abc.ScrollingEnabled=true
177+
				NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
178-
abc.BottomImage='rbxasset://textures/blackBkg_square.png'abc.MidImage='rbxasset://textures/blackBkg_square.png'
178+
				NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
179-
abc.TopImage='rbxasset://textures/blackBkg_square.png'local bbc=Instance.new('TextLabel',dcb)bbc.Name='bans_ex'bbc.BackgroundColor3=Color3.new(
179+
				NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
180-
0 /255,0 /255,0 /255)
180+
				NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
181-
bbc.BackgroundTransparency=0.75;bbc.BorderSizePixel=0;bbc.Size=UDim2.new(1,-25,0,25)
181+
					local Y_CHANGES = 0
182-
bbc.Visible=false;bbc.Font='SourceSansBold'
182+
					for i,v in pairs(CHANGELOG) do
183-
bbc.TextColor3=Color3.new(255 /255,255 /255,255 /255)bbc.TextSize=24;bbc.TextXAlignment='Left'
183+
						NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
184-
local cbc=Instance.new('TextButton',bbc)cbc.Name='update'
184+
						HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
185-
cbc.BackgroundColor3=Color3.new(255 /255,100 /255,100 /255)cbc.BackgroundTransparency=0.5;cbc.BorderSizePixel=0
185+
						Y_CHANGES = Y_CHANGES + 30
186-
cbc.Position=UDim2.new(1,0,0,0)cbc.Size=UDim2.new(0,25,0,25)cbc.Text=''
186+
					end
187-
local dbc=Instance.new('Frame',dcb)dbc.Name='credits_h'
187+
				NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
188-
dbc.BackgroundColor3=Color3.new(0 /255,0 /255,0 /255)dbc.BackgroundTransparency=0.75;dbc.BorderSizePixel=0
188+
					NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
189-
dbc.Position=UDim2.new(0,5,0,100)dbc.Size=UDim2.new(1,15,0,200)dbc.Visible=false
189+
				NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
190-
local _cc=Instance.new('TextLabel',dbc)_cc.BackgroundTransparency=1;_cc.BorderSizePixel=0
190+
				
191-
_cc.Size=UDim2.new(1,0,1,0)_cc.Font='SourceSansBold'_cc.Text=cca
191+
			NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
192-
_cc.TextColor3=Color3.new(255 /255,255 /255,255 /255)_cc.TextSize=24;_cc.TextXAlignment='Left'_cc.TextYAlignment='Top'
192+
		NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
193-
local acc=Instance.new('TextButton',dcb)acc.Name='server_b'acc.Active=true;acc.BackgroundTransparency=1
193+
		
194-
acc.BorderSizePixel=0;acc.Position=UDim2.new(0,5,0,30)
194+
	CMD_BAR_H = Instance.new('ScreenGui', GUIS)
195-
acc.Size=UDim2.new(0,105,0,25)acc.Font='SourceSansBold'acc.Text='server info'acc.TextColor3=Color3.new(255 /255,255 /
195+
	CMD_BAR_H.Name = 'cmdbar_seth'
196-
255,255 /255)acc.TextSize=24
196+
		NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
197-
local bcc=Instance.new('Frame',acc)
197+
			NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
198-
bcc.BackgroundColor3=Color3.new(255 /255,255 /255,255 /255)bcc.BackgroundTransparency=0.25;bcc.BorderSizePixel=0
198+
			NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
199-
bcc.Position=UDim2.new(1,1,0,0)bcc.Size=UDim2.new(0,3,0,55)
199+
			
200-
local ccc=Instance.new('TextButton',dcb)ccc.Name='admins_b'ccc.Active=true;ccc.BackgroundTransparency=1
200+
	local NOTIFY_H = Instance.new('ScreenGui', GUIS)
201-
ccc.BorderSizePixel=0;ccc.Position=UDim2.new(0,115,0,30)
201+
	NOTIFY_H.Name = 'notify_seth'
202-
ccc.Size=UDim2.new(0,105,0,25)ccc.Font='SourceSansBold'ccc.Text='admins'ccc.TextColor3=Color3.new(255 /255,255 /255,
202+
		local N = Instance.new('Frame', NOTIFY_H)
203-
255 /255)ccc.TextSize=24
203+
		N.Name = 'notify'
204-
local dcc=Instance.new('Frame',ccc)
204+
		N.BackgroundColor3 = C3(0, 0, 0)
205-
dcc.BackgroundColor3=Color3.new(255 /255,255 /255,255 /255)dcc.BackgroundTransparency=0.25;dcc.BorderSizePixel=0
205+
		N.BackgroundTransparency = 0.5
206-
dcc.Position=UDim2.new(1,1,0,0)dcc.Size=UDim2.new(0,3,0,55)
206+
		N.BorderSizePixel = 0
207-
local _dc=Instance.new('TextButton',dcb)_dc.Name='changelog_b'_dc.Active=true;_dc.BackgroundTransparency=1
207+
		N.Position = UDim2.new(0, -225, 0.6, 0)
208-
_dc.BorderSizePixel=0;_dc.Position=UDim2.new(0,225,0,30)
208+
		N.Size = UDim2.new(0, 225, 0, 30)
209-
_dc.Size=UDim2.new(0,105,0,25)_dc.Font='SourceSansBold'_dc.Text='changelog'_dc.TextColor3=Color3.new(255 /255,255 /255,
209+
			local BAR = Instance.new('Frame', N)
210-
255 /255)_dc.TextSize=24
210+
			BAR.Name = ''
211-
local adc=Instance.new('TextButton',dcb)adc.Name='commands_b'adc.Active=true;adc.BackgroundTransparency=1
211+
			BAR.BackgroundColor3 = C3(255, 255, 255)
212-
adc.BorderSizePixel=0;adc.Position=UDim2.new(0,5,0,60)
212+
			BAR.BackgroundTransparency = 0.5
213-
adc.Size=UDim2.new(0,105,0,25)adc.Font='SourceSansBold'adc.Text='commands'adc.TextColor3=Color3.new(255 /255,255 /255,
213+
			BAR.BorderSizePixel = 0
214-
255 /255)adc.TextSize=24
214+
			BAR.Position = UDim2.new(0, 0, 1, 0)
215-
local bdc=Instance.new('TextButton',dcb)bdc.Name='bans_b'bdc.Active=true;bdc.BackgroundTransparency=1
215+
			BAR.Size = UDim2.new(1, 0, 0, 5)
216-
bdc.BorderSizePixel=0;bdc.Position=UDim2.new(0,115,0,60)
216+
			local TEXT = Instance.new('TextLabel', N)
217-
bdc.Size=UDim2.new(0,105,0,25)bdc.Font='SourceSansBold'bdc.Text='bans'bdc.TextColor3=Color3.new(255 /255,255 /255,255 /
217+
			TEXT.Name = 'text'
218-
255)bdc.TextSize=24
218+
			TEXT.BackgroundTransparency = 1
219-
local cdc=Instance.new('TextButton',dcb)cdc.Name='credits_b'cdc.Active=true;cdc.BackgroundTransparency=1
219+
			TEXT.BorderSizePixel = 0
220-
cdc.BorderSizePixel=0;cdc.Position=UDim2.new(0,225,0,60)
220+
			TEXT.Size = UDim2.new(1, 0, 1, 0)
221-
cdc.Size=UDim2.new(0,105,0,25)cdc.Font='SourceSansBold'cdc.Text='credits'cdc.TextColor3=Color3.new(255 /255,255 /255,
221+
			TEXT.Font = 'SourceSansBold'
222-
255 /255)cdc.TextSize=24
222+
			TEXT.TextColor3 = C3(255, 255, 255)
223-
local ddc=Instance.new('TextButton',dcb)ddc.Name='close'ddc.Active=true
223+
			TEXT.TextSize = 18
224-
ddc.BackgroundColor3=Color3.new(255 /255,100 /255,100 /255)ddc.BackgroundTransparency=0.25;ddc.BorderSizePixel=0
224+
			TEXT.TextXAlignment = 'Left'
225-
ddc.Position=UDim2.new(1,0,0,0)ddc.Size=UDim2.new(0,25,0,25)ddc.Text=''
225+
			
226-
local __d=Instance.new('ScreenGui',GUIS)__d.Name='cmdbar_seth'CMD_BAR=Instance.new('TextBox',__d)CMD_BAR.BackgroundColor3=Color3.new(
226+
	PAPER_MESH = Instance.new('BlockMesh', OTHER)
227-
0 /255,0 /255,0 /255)
227+
	PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
228-
CMD_BAR.BackgroundTransparency=0.5;CMD_BAR.BorderSizePixel=0
228+
	
229-
CMD_BAR.Position=UDim2.new(0,-200,1,-50)CMD_BAR.Size=UDim2.new(0,225,0,25)
229+
	JAIL = Instance.new('Model', OTHER)
230-
CMD_BAR.Font='SourceSansItalic'CMD_BAR.Text='press ; to execute a command'CMD_BAR.TextColor3=Color3.new(255 /255,255 /
230+
	JAIL.Name = 'JAIL'
231-
255,255 /255)
231+
		local B = Instance.new('Part', JAIL)
232-
CMD_BAR.TextSize=20;local a_d=Instance.new('ScrollingFrame',CMD_BAR)
232+
		B.Name = 'BUTTOM'
233-
a_d.Name='commands'
233+
		B.BrickColor = BrickColor.new('Black')
234-
a_d.BackgroundColor3=Color3.new(50 /255,50 /255,50 /255)a_d.BackgroundTransparency=0.5;a_d.BorderSizePixel=0
234+
		B.Transparency = 0.5
235-
a_d.Position=UDim2.new(0,0,1,-25)a_d.Size=UDim2.new(1,0,0,0)a_d.Visible=false
235+
		B.Anchored = true
236-
a_d.CanvasSize=UDim2.new(0,0,0,0)a_d.ScrollBarThickness=6;a_d.ScrollingEnabled=true
236+
		B.Locked = true
237-
a_d.BottomImage='rbxasset://textures/blackBkg_square.png'a_d.MidImage='rbxasset://textures/blackBkg_square.png'
237+
		B.Size = Vector3.new(6, 1, 6)
238-
a_d.TopImage='rbxasset://textures/blackBkg_square.png'local b_d=Instance.new('TextLabel',CMD_BAR)
238+
		B.TopSurface = 'Smooth'
239-
b_d.Name='commands_ex'b_d.BackgroundTransparency=1;b_d.BorderSizePixel=0
239+
		B.BottomSurface = 'Smooth'
240-
b_d.Size=UDim2.new(0,200,0,20)b_d.Visible=false;b_d.Font='SourceSansBold'b_d.TextColor3=Color3.new(255 /255,255 /255,
240+
		local M = Instance.new('Part', JAIL)
241-
255 /255)b_d.TextSize=18
241+
		M.Name = 'MAIN'
242-
b_d.TextXAlignment='Left'local c_d=Instance.new('ScreenGui',GUIS)
242+
		M.BrickColor = BrickColor.new('Black')
243-
c_d.Name='notify_seth'local d_d=Instance.new('Frame',c_d)d_d.Name='notify'd_d.BackgroundColor3=Color3.new(
243+
		M.Transparency = 1
244-
0 /255,0 /255,0 /255)
244+
		M.Anchored = true
245-
d_d.BackgroundTransparency=0.5;d_d.BorderSizePixel=0;d_d.Position=UDim2.new(0,-225,0.7,0)
245+
		M.CanCollide = false
246-
d_d.Size=UDim2.new(0,225,0,30)local _ad=Instance.new('Frame',d_d)_ad.Name=''_ad.BackgroundColor3=Color3.new(
246+
		M.Locked = true
247-
255 /255,255 /255,255 /255)
247+
		M.Position = B.Position + Vector3.new(0, 3, 0)
248-
_ad.BackgroundTransparency=0.5;_ad.BorderSizePixel=0;_ad.Position=UDim2.new(0,0,1,0)
248+
		M.Size = Vector3.new(1, 1, 1)
249-
_ad.Size=UDim2.new(1,0,0,5)local aad=Instance.new('TextLabel',d_d)aad.Name='text'
249+
		local P1 = Instance.new('Part', JAIL)
250-
aad.BackgroundTransparency=1;aad.BorderSizePixel=0;aad.Size=UDim2.new(1,0,1,0)
250+
		P1.BrickColor = BrickColor.new('Black')
251-
aad.Font='SourceSansBold'
251+
		P1.Transparency = 1
252-
aad.TextColor3=Color3.new(255 /255,255 /255,255 /255)aad.TextSize=18;aad.TextXAlignment='Left'
252+
		P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
253-
PAPER_MESH=Instance.new('BlockMesh',ccb)PAPER_MESH.Scale=Vector3.new(1,1,0.1)
253+
		P1.Rotation = Vector3.new(0, 90, 0)
254-
JAIL=Instance.new('Model',ccb)JAIL.Name='JAIL'local bad=Instance.new('Part',JAIL)
254+
		P1.Anchored = true
255-
bad.Name='BUTTOM'bad.BrickColor=BrickColor.new('Black')
255+
		P1.Locked = true
256-
bad.Transparency=0.5;bad.Anchored=true;bad.Locked=true;bad.Size=Vector3.new(6,1,6)
256+
		P1.Size = Vector3.new(1, 6, 6)
257-
bad.TopSurface='Smooth'bad.BottomSurface='Smooth'local cad=Instance.new('Part',JAIL)
257+
		local P2 = Instance.new('Part', JAIL)
258-
cad.Name='MAIN'cad.BrickColor=BrickColor.new('Black')cad.Transparency=1
258+
		P2.BrickColor = BrickColor.new('Black')
259-
cad.Anchored=true;cad.CanCollide=false;cad.Locked=true
259+
		P2.Transparency = 1
260-
cad.Position=bad.Position+Vector3.new(0,3,0)cad.Size=Vector3.new(1,1,1)
260+
		P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
261-
local dad=Instance.new('Part',JAIL)dad.BrickColor=BrickColor.new('Black')dad.Transparency=1;dad.Position=
261+
		P2.Rotation = Vector3.new(-180, 0, -180)
262-
bad.Position+Vector3.new(0,3.5,-2.5)
262+
		P2.Anchored = true
263-
dad.Rotation=Vector3.new(0,90,0)dad.Anchored=true;dad.Locked=true;dad.Size=Vector3.new(1,6,6)
263+
		P2.Locked = true
264-
local _bd=Instance.new('Part',JAIL)_bd.BrickColor=BrickColor.new('Black')_bd.Transparency=1;_bd.Position=
264+
		P2.Size = Vector3.new(1, 6, 4)
265-
bad.Position+Vector3.new(-2.5,3.5,0)_bd.Rotation=Vector3.new(
265+
		local P3 = Instance.new('Part', JAIL)
266-
-180,0,-180)_bd.Anchored=true;_bd.Locked=true
266+
		P3.BrickColor = BrickColor.new('Black')
267-
_bd.Size=Vector3.new(1,6,4)local abd=Instance.new('Part',JAIL)
267+
		P3.Transparency = 1
268-
abd.BrickColor=BrickColor.new('Black')abd.Transparency=1
268+
		P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
269-
abd.Position=bad.Position+Vector3.new(2.5,3.5,0)abd.Rotation=Vector3.new(0,0,0)abd.Anchored=true
269+
		P3.Rotation = Vector3.new(0, 0, 0)
270-
abd.Locked=true;abd.Size=Vector3.new(1,6,4)
270+
		P3.Anchored = true
271-
local bbd=Instance.new('Part',JAIL)bbd.BrickColor=BrickColor.new('Black')bbd.Transparency=1;bbd.Position=
271+
		P3.Locked = true
272-
bad.Position+Vector3.new(0,3.5,2.5)
272+
		P3.Size = Vector3.new(1, 6, 4)
273-
bbd.Rotation=Vector3.new(0,90,0)bbd.Anchored=true;bbd.Locked=true;bbd.Size=Vector3.new(1,6,4)
273+
		local P4 = Instance.new('Part', JAIL)
274-
local cbd=Instance.new('Part',JAIL)cbd.BrickColor=BrickColor.new('Black')
274+
		P4.BrickColor = BrickColor.new('Black')
275-
cbd.Transparency=0.5;cbd.Position=bad.Position+Vector3.new(0,7,0)
275+
		P4.Transparency = 1
276-
cbd.Rotation=Vector3.new(0,0,0)cbd.Anchored=true;cbd.Locked=true;cbd.Size=Vector3.new(6,1,6)
276+
		P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
277-
cbd.TopSurface='Smooth'cbd.BottomSurface='Smooth'ROCKET=Instance.new('Part',ccb)
277+
		P4.Rotation = Vector3.new(0, 90, 0)
278-
ROCKET.Name='rocket_seth'ROCKET.CanCollide=false;ROCKET.Size=Vector3.new(2,5,2)
278+
		P4.Anchored = true
279-
Instance.new('CylinderMesh',ROCKET)local dbd=Instance.new('Part',ROCKET)
279+
		P4.Locked = true
280-
dbd.BrickColor=BrickColor.new('Black')dbd.CanCollide=false;dbd.Size=Vector3.new(2,0.2,2)
280+
		P4.Size = Vector3.new(1, 6, 4)
281-
Instance.new('CylinderMesh',dbd)local _cd=Instance.new('ParticleEmitter',dbd)
281+
		local TOP = Instance.new('Part', JAIL)
282-
_cd.Color=ColorSequence.new(Color3.new(
282+
		TOP.BrickColor = BrickColor.new('Black')
283-
236 /255,139 /255,70 /255),Color3.new(236 /255,139 /255,70 /255))_cd.Size=NumberSequence.new(0.2)
283+
		TOP.Transparency = 0.5
284-
_cd.Texture='rbxassetid://17238048'_cd.LockedToPart=true;_cd.Lifetime=NumberRange.new(0.2)
284+
		TOP.Position = B.Position + Vector3.new(0, 7, 0)
285-
_cd.Rate=50;_cd.Speed=NumberRange.new(-20)
285+
		TOP.Rotation = Vector3.new(0, 0, 0)
286-
local acd=Instance.new('Part',ROCKET)acd.CanCollide=false;acd.Shape='Ball'
286+
		TOP.Anchored = true
287-
acd.Size=Vector3.new(2,2,2)acd.TopSurface='Smooth'acd.BottomSurface='Smooth'
287+
		TOP.Locked = true
288-
local bcd=Instance.new('BodyForce',ROCKET)bcd.Name='force'bcd.Force=Vector3.new(0,0,0)
288+
		TOP.Size = Vector3.new(6, 1, 6)
289-
local ccd=Instance.new('Weld',ROCKET)ccd.Part0=ROCKET;ccd.Part1=dbd;ccd.C1=CFrame.new(0,2.6,0)
289+
		TOP.TopSurface = 'Smooth'
290-
local dcd=Instance.new('Weld',ROCKET)dcd.Part0=ROCKET;dcd.Part1=acd;dcd.C1=CFrame.new(0,-2.6,0)
290+
		TOP.BottomSurface = 'Smooth'
291-
ALIEN_H=Instance.new('Accessory',ccb)local _dd=Instance.new('Part',ALIEN_H)_dd.Name='Handle'
291+
		
292-
_dd.Size=Vector3.new(2,2.4,2)local add=Instance.new('Attachment',_dd)
292+
	ROCKET = Instance.new('Part', OTHER)
293-
add.Name='HatAttachment'add.Position=Vector3.new(0,0.15,0)
293+
	ROCKET.Name = 'rocket_seth'
294-
local bdd=Instance.new('SpecialMesh',_dd)bdd.MeshId='http://www.roblox.com/asset/?id=13827689'
294+
	ROCKET.CanCollide = false
295-
bdd.MeshType='FileMesh'bdd.Scale=Vector3.new(1,1.02,1)
295+
	ROCKET.Size = Vector3.new(2, 5, 2) 
296-
bdd.TextureId='http://www.roblox.com/asset/?id=13827796'__d.Parent=dca end
296+
		Instance.new('CylinderMesh', ROCKET)
297-
function OPEN_MAIN()SETH_MAIN=MAIN_GUI:Clone()
297+
		local F = Instance.new('Part', ROCKET)
298-
local bcb=SETH_MAIN.main.server_b;local ccb=SETH_MAIN.main.admins_b
298+
		F.BrickColor = BrickColor.new('Black')
299-
local dcb=SETH_MAIN.main.changelog_b;local _db=SETH_MAIN.main.commands_b
299+
		F.CanCollide = false
300-
local adb=SETH_MAIN.main.bans_b;local bdb=SETH_MAIN.main.credits_b
300+
		F.Size = Vector3.new(2, 0.2, 2)
301-
local cdb=SETH_MAIN.main.server_h;local ddb=SETH_MAIN.main.admins_h
301+
			Instance.new('CylinderMesh', F)
302-
local __c=SETH_MAIN.main.changelog_h;local a_c=SETH_MAIN.main.commands_h
302+
			local PE = Instance.new('ParticleEmitter', F)
303-
local b_c=SETH_MAIN.main.bans_h;local c_c=SETH_MAIN.main.credits_h
303+
			PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
304-
local d_c=SETH_MAIN.main.search;local _ac=SETH_MAIN.main.close
304+
			PE.Size = NumberSequence.new(0.2)
305-
bcb.MouseButton1Down:connect(function()
305+
			PE.Texture = 'rbxassetid://17238048'
306-
cdb.Visible=true;ddb.Visible=false;__c.Visible=false;a_c.Visible=false;b_c.Visible=false
306+
			PE.LockedToPart = true
307-
c_c.Visible=false;d_c.Visible=false end)
307+
			PE.Lifetime = NumberRange.new(0.2)
308-
ccb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=true
308+
			PE.Rate = 50
309-
__c.Visible=false;a_c.Visible=false;b_c.Visible=false;c_c.Visible=false;d_c.Visible=false end)
309+
			PE.Speed = NumberRange.new(-20)
310-
dcb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
310+
		local TOP = Instance.new('Part', ROCKET)
311-
__c.Visible=true;a_c.Visible=false;b_c.Visible=false;c_c.Visible=false;d_c.Visible=false end)
311+
		TOP.CanCollide = false
312-
_db.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
312+
		TOP.Shape = 'Ball'
313-
__c.Visible=false;a_c.Visible=true;b_c.Visible=false;c_c.Visible=false;d_c.Visible=true end)
313+
		TOP.Size = Vector3.new(2, 2, 2)
314-
adb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
314+
		TOP.TopSurface = 'Smooth'
315-
__c.Visible=false;a_c.Visible=false;b_c.Visible=true;c_c.Visible=false;d_c.Visible=false end)
315+
		TOP.BottomSurface = 'Smooth'
316-
bdb.MouseButton1Down:connect(function()cdb.Visible=false;ddb.Visible=false
316+
		local BF = Instance.new('BodyForce', ROCKET)
317-
__c.Visible=false;a_c.Visible=false;b_c.Visible=false;c_c.Visible=true;d_c.Visible=false end)
317+
		BF.Name = 'force'
318-
_ac.MouseButton1Down:connect(function()SETH_MAIN:destroy()end)if not cda.FilteringEnabled then cdb.fe.Text=' FilteringEnabled : false'else
318+
		BF.Force = Vector3.new(0, 0, 0)
319-
cdb.fe.Text=' FilteringEnabled : true'end
319+
		local W1 = Instance.new('Weld', ROCKET)
320-
cdb.ip.Text=
320+
		W1.Part0 = ROCKET
321-
' IP Address : '..
321+
		W1.Part1 = F
322-
ada.ClientReplicator.MachineAddress..':'..ada.ClientReplicator.Port;cdb.place_id.Text=' Place ID : '..game.PlaceId
322+
		W1.C1 = CFrame.new(0, 2.6, 0)
323-
spawn(function()
323+
		local W2 = Instance.new('Weld', ROCKET)
324-
while
324+
		W2.Part0 = ROCKET
325-
dca:FindFirstChild('seth_main')do
325+
		W2.Part1 = TOP
326-
cdb.players.Text=' Players : '..bda.NumPlayers..'/'..bda.MaxPlayers;cdb.time.Text=' Time : '.._da.TimeOfDay;wait()end end)local aac=0
326+
		W2.C1 = CFrame.new(0, -2.6, 0)
327-
function UPDATE_ADMINS()ddb:ClearAllChildren()
327+
		
328-
ddb.CanvasSize=UDim2.new(0,0,0,0)
328+
	ALIEN_H = Instance.new('Accessory', OTHER)
329-
for _bc,abc in pairs(daa)do
329+
		local H = Instance.new('Part', ALIEN_H)
330-
ddb.CanvasSize=ddb.CanvasSize+UDim2.new(0,0,0,25)
330+
		H.Name = 'Handle'
331-
local bbc=SETH_MAIN.main.admins_ex:Clone()bbc.Name=abc;bbc.Position=UDim2.new(0,0,0,aac)bbc.Visible=true
331+
		H.Size = Vector3.new(2, 2.4, 2)
332-
spawn(function()bbc.Text=
332+
			local HA = Instance.new('Attachment', H)
333-
' '..bda:GetNameFromUserIdAsync(abc)end)bbc.Parent=ddb;aac=aac+25
333+
			HA.Name = 'HatAttachment'
334-
bbc.update.MouseButton1Down:connect(function()
334+
			HA.Position = Vector3.new(0, 0.15, 0)
335-
table.remove(daa,_bc)UPDATE_ADMINS()end)end;aac=0 end;UPDATE_ADMINS()local bac=0
335+
			local SM = Instance.new('SpecialMesh', H)
336-
function UPDATE_BANS()b_c:ClearAllChildren()
336+
			SM.MeshId = 'rbxassetid://13827689'
337-
b_c.CanvasSize=UDim2.new(0,0,0,0)
337+
			SM.MeshType = 'FileMesh'
338-
for _bc,abc in pairs(_ba)do
338+
			SM.Scale = Vector3.new(1, 1.02, 1)
339-
b_c.CanvasSize=b_c.CanvasSize+UDim2.new(0,0,0,25)local bbc=SETH_MAIN.main.bans_ex:Clone()
339+
			SM.TextureId = 'rbxassetid://13827796'
340-
bbc.Name=abc;bbc.Position=UDim2.new(0,0,0,bac)bbc.Visible=true
340+
			
341-
spawn(function()bbc.Text=' '..
341+
	local S = Instance.new('Model', OTHER) S.Name = 'swastika'
342-
bda:GetNameFromUserIdAsync(abc)end)bbc.Parent=b_c;bac=bac+25
342+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
343-
bbc.update.MouseButton1Down:connect(function()
343+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
344-
table.remove(_ba,_bc)UPDATE_BANS()end)end;bac=0 end;UPDATE_BANS()local cac=0
344+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
345-
for _bc,abc in pairs(b_b)do
345+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
346-
a_c.CanvasSize=a_c.CanvasSize+UDim2.new(0,0,0,25)
346+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
347-
local bbc=SETH_MAIN.main.commands_ex:Clone()bbc.Name=abc.N;bbc.Position=UDim2.new(0,0,0,cac)
347+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
348-
bbc.Visible=true;bbc.Text=' '..abc.D;bbc.Parent=a_c;cac=cac+25 end
348+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
349-
a_c.CanvasSize=a_c.CanvasSize+UDim2.new(0,0,0,5)local dac=0
349+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
350-
for _bc,abc in pairs(bca)do
350+
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
351-
__c.CanvasSize=__c.CanvasSize+UDim2.new(0,0,0,25)local bbc=__c.changes_ex:Clone()
351+
	
352-
bbc.Position=UDim2.new(0,0,0,dac)bbc.Visible=true;bbc.Text=abc;bbc.Parent=__c;dac=dac+25 end
352+
	CMD_BAR_H.Parent = _CORE
353-
__c.CanvasSize=__c.CanvasSize+UDim2.new(0,0,0,5)
353+
end
354-
d_c.Changed:connect(function()
354+
355-
if d_c.Text~='search commands'and d_c.Focused then
355+
local RS = game:GetService('RunService').RenderStepped
356-
if
356+
357-
d_c.Text~=''then
357+
function OPEN_MAIN()
358-
if not d_c.Text:find(' ')then
358+
	SETH_MAIN = MAIN_GUI:Clone()
359-
SETH_MAIN.main.commands_h:ClearAllChildren()
359+
	
360-
SETH_MAIN.main.commands_h.CanvasSize=UDim2.new(0,0,0,0)local _bc=0
360+
	local BUTTONS = SETH_MAIN.main.holder.buttons
361-
for abc,bbc in pairs(b_b)do
361+
	local HOLDERS = SETH_MAIN.main.holder.holders
362-
if bbc.N:find(d_c.Text)then
362+
	
363-
SETH_MAIN.main.commands_h.CanvasSize=
363+
	for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
364-
SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,25)
364+
		v.MouseButton1Down:connect(function(X, Y)
365-
local cbc=SETH_MAIN.main.commands_ex:Clone()cbc.Position=UDim2.new(0,0,0,_bc)cbc.Visible=true
365+
			OPEN_TAB(v.Name)
366-
cbc.Text=' '..bbc.D;cbc.Parent=SETH_MAIN.main.commands_h;_bc=_bc+25 end end
366+
			if not v:FindFirstChild('circle') then
367-
SETH_MAIN.main.commands_h.CanvasSize=
367+
				local C = Instance.new('ImageLabel', v)
368-
SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,5)end else
368+
				C.BackgroundTransparency = 1
369-
SETH_MAIN.main.commands_h:ClearAllChildren()
369+
				C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
370-
SETH_MAIN.main.commands_h.CanvasSize=UDim2.new(0,0,0,0)local _bc=0
370+
				C.Size = UDim2.new(0, 0, 0, 0)
371-
for abc,bbc in pairs(b_b)do
371+
				C.ZIndex = v.ZIndex
372-
SETH_MAIN.main.commands_h.CanvasSize=
372+
				C.Image = 'rbxassetid://200182847'
373-
SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,25)
373+
				C.ImageColor3 = C3(0, 100, 255)
374-
local cbc=SETH_MAIN.main.commands_ex:Clone()cbc.Position=UDim2.new(0,0,0,_bc)cbc.Visible=true
374+
				C.Name = 'circle'
375-
cbc.Text=' '..bbc.D;cbc.Parent=SETH_MAIN.main.commands_h;_bc=_bc+25 end
375+
				C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
376-
SETH_MAIN.main.commands_h.CanvasSize=
376+
				for i = 0, 1, 0.03 do
377-
SETH_MAIN.main.commands_h.CanvasSize+UDim2.new(0,0,0,5)end end end)SETH_MAIN.Parent=dca end;LOAD_DATA()function FIND_IN_TABLE(bcb,ccb)
377+
					C.ImageTransparency = i
378-
for dcb,_db in pairs(bcb)do if _db==ccb then return true end end;return false end
378+
					RS:wait()
379-
function GET_IN_TABLE(bcb,ccb)for i=1,#bcb do if
379+
				end
380-
bcb[i]==ccb then return i end end;return false end;local bab,cab,dab=false,false,false
380+
				C:destroy()
381
			end
382-
if
382+
		end)
383-
bab then if dda.Character:FindFirstChild('Humanoid')then
383+
	end
384-
dda.Character.Humanoid:ChangeState(11)end elseif cab then
384+
	
385-
if
385+
	HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
386-
dda.Character:FindFirstChild('Humanoid')then dda.Character.Humanoid:ChangeState(12)end elseif dab then if dda.Character:FindFirstChild('Humanoid')then
386+
	game:GetService('RunService').Stepped:connect(function()
387-
dda.Character.Humanoid:ChangeState(4)end end;for bcb,ccb in pairs(bda:GetPlayers())do
387+
		if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
388-
if FIND_IN_TABLE(cba,ccb)then KICK(ccb)end end
388+
			if not workspace.FilteringEnabled then
389-
for bcb,ccb in pairs(bda:GetPlayers())do
389+
				HOLDERS.server.fe.Text = ' FilteringEnabled | false'
390-
if
390+
			else
391-
FIND_IN_TABLE(aba,ccb.Name)then
391+
				HOLDERS.server.fe.Text = ' FilteringEnabled | true'
392-
if bda:FindFirstChild(ccb.Name)then
392+
			end
393-
spawn(function()
393+
			HOLDERS.server.ip.Text = ' IP Address | ' .. IP
394-
bda.LocalPlayer:RequestFriendship(ccb)wait(0.5)
394+
			HOLDERS.server.port.Text = ' Port | ' .. PORT
395-
bda.LocalPlayer:RevokeFriendship(ccb)end)else
395+
			HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
396-
table.remove(aba,GET_IN_TABLE(aba,ccb.Name))end end end end)local _bb=false;local abb=false
396+
			HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
397-
function NOTIFY(bcb,ccb,dcb,_db)
397+
			HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
398-
spawn(function()repeat wait()until not _bb
398+
		end
399-
local adb=GUIS.notify_seth:Clone()adb.Parent=dca
399+
	end)
400-
if adb then
400+
	
401-
adb.notify[''].BackgroundColor3=Color3.new(ccb/255,dcb/255,_db/255)adb.notify.text.Text=' '..bcb;repeat wait()until not _bb
401+
	function UPDATE_ADMINS()
402-
_bb=true;wait(0.5)
402+
		HOLDERS.admins:ClearAllChildren()
403-
adb.notify:TweenPosition(UDim2.new(0,0,0.7,0),'InOut','Quad',0.4,false)wait(0.5)wait(0.5)repeat wait()until not abb;_bb=false
403+
		HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
404-
adb.notify:TweenPosition(UDim2.new(0,0,0.7,
404+
		local Y_ADMINS = 5
405-
-40),'InOut','Quad',0.4,false)wait(0.5)wait(0.5)abb=true;wait(2.5)
405+
		for i,v in pairs(ADMINS) do
406-
adb.notify:TweenPosition(UDim2.new(0,-225,0.7,
406+
			NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
407-
-40),'InOut','Quad',0.4,false)wait(0.5)end;wait(1)adb:destroy()abb=false end)end
407+
			NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
408-
function KICK(bcb)
408+
			HOLDERS.admins[v].update.MouseButton1Down:connect(function()
409-
spawn(function()
409+
				table.remove(ADMINS, i)
410-
if
410+
				UPDATE_ADMINS()
411
			end)
412-
bcb.Character and bcb.Character:FindFirstChild('HumanoidRootPart')and bcb.Character:FindFirstChild('Torso')then
412+
			HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
413-
bcb.Character.HumanoidRootPart.CFrame=CFrame.new(math.random(999000,1001000),1000000,1000000)
413+
			Y_ADMINS = Y_ADMINS + 30
414-
local ccb=Instance.new('SkateboardPlatform',bcb.Character)
414+
		end
415-
ccb.Position=bcb.Character.HumanoidRootPart.Position;ccb.Transparency=1
415+
		HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
416-
spawn(function()
416+
		spawn(function()
417-
repeat wait()if bcb.Character and
417+
			for i,v in pairs(HOLDERS.admins:GetChildren()) do
418-
bcb.Character:FindFirstChild('HumanoidRootPart')then
418+
				v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
419-
ccb.Position=bcb.Character.HumanoidRootPart.Position end until not
419+
			end
420-
bda:FindFirstChild(bcb.Name)end)bcb.Character.Torso.Anchored=true end end)end
420+
		end)
421-
bda.PlayerRemoving:connect(function(bcb)if FIND_IN_TABLE(cba,bcb)then for ccb,dcb in pairs(cba)do if dcb==bcb then
421+
	end
422-
table.remove(cba,ccb)end end
422+
	UPDATE_ADMINS()
423-
NOTIFY('KICKED '..bcb.Name,255,255,255)end
423+
	
424-
if
424+
	function UPDATE_BANS()
425-
FIND_IN_TABLE(bba,bcb.Name)then for ccb,dcb in pairs(bba)do
425+
		HOLDERS.bans:ClearAllChildren()
426-
if dcb==bcb.Name then table.remove(cba,ccb)end end end end)
426+
		HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
427-
function FIX_LIGHTING()_da.Ambient=Color3.new(0.5,0.5,0.5)_da.Brightness=1
427+
		local Y_BANS = 5
428-
_da.GlobalShadows=true;_da.Outlines=false;_da.TimeOfDay=14;_da.FogEnd=100000 end
428+
		for i,v in pairs(BANS) do
429-
function COLOR(bcb,ccb)
429+
			NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
430-
for dcb,_db in pairs(bcb.Character:GetChildren())do
430+
			NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
431-
if _db:IsA('Shirt')or
431+
			HOLDERS.bans[v].update.MouseButton1Down:connect(function()
432-
_db:IsA('Pants')then _db:destroy()elseif _db:IsA('ShirtGraphic')then
432+
				table.remove(BANS, i)
433-
_db.Archivable=false;_db.Graphic=''end end
433+
				UPDATE_BANS()
434-
for dcb,_db in pairs(bcb.Character.Head:GetChildren())do if
434+
			end)
435-
_db:IsA('Decal')then _db:destroy()end end
435+
			HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
436-
for dcb,_db in pairs(bcb.Character:GetChildren())do
436+
			Y_BANS = Y_BANS + 30
437-
if _db:IsA('Part')and _db.Name~=
437+
		end
438-
'HumanoidRootPart'then
438+
		HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
439-
_db.BrickColor=BrickColor.new(ccb)elseif _db:IsA('Accessory')then
439+
		spawn(function()
440-
_db.Handle.BrickColor=BrickColor.new(ccb)
440+
			for i,v in pairs(HOLDERS.bans:GetChildren()) do
441-
for adb,bdb in pairs(_db.Handle:GetChildren())do if bdb:IsA('SpecialMesh')then
441+
				v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
442-
bdb.TextureId=''end end end end end
442+
			end
443-
function LAG(bcb)
443+
		end)
444-
local ccb=CFrame.new(math.random(-100000,100000),math.random(-100000,100000),math.random(
444+
	end
445-
-100000,100000))
445+
	UPDATE_BANS()
446-
spawn(function()
446+
	
447-
repeat wait()
447+
	local function DISPLAY_CMDS()
448-
if bcb and bcb.Character then bcb.CameraMode='LockFirstPerson'
448+
		local Y_COMMANDS = 0
449-
bcb.Character.HumanoidRootPart.CFrame=ccb;bcb.Character.Torso.Anchored=true
449+
		for i,v in pairs(COMMANDS) do
450-
Instance.new('ForceField',bcb.Character)Instance.new('Smoke',bcb.Character.Head)end until not bda:FindFirstChild(bcb.Name)end)end;local bbb=false;if
450+
			NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
451-
dda.Character and dda.Character:FindFirstChild('Humanoid')then
451+
			HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
452-
dda.Character.Humanoid.Died:connect(function()bbb=false end)end
452+
			Y_COMMANDS = Y_COMMANDS + 25
453-
function sFLY()repeat wait()until
453+
		end
454
	end
455
	DISPLAY_CMDS()
456-
dda and dda.Character and dda.Character:FindFirstChild('Torso')and dda.Character:FindFirstChild('Humanoid')
456+
	
457-
repeat wait()until __b;local bcb=dda.Character.Torso;local ccb={F=0,B=0,L=0,R=0}
457+
	HOLDERS.search.Changed:connect(function()
458-
local dcb={F=0,B=0,L=0,R=0}local _db=0
458+
		if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
459-
local function adb()bbb=true;local bdb=Instance.new('BodyGyro',bcb)
459+
		if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
460-
local cdb=Instance.new('BodyVelocity',bcb)bdb.P=9e4;bdb.maxTorque=Vector3.new(9e9,9e9,9e9)
460+
			if HOLDERS.search.Text ~= '' then
461-
bdb.cframe=bcb.CFrame;cdb.velocity=Vector3.new(0,0.1,0)
461+
				if not HOLDERS.search.Text:find(' ') then
462-
cdb.maxForce=Vector3.new(9e9,9e9,9e9)
462+
					HOLDERS.cmds:ClearAllChildren()
463-
spawn(function()
463+
					HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
464-
repeat wait()dda.Character.Humanoid.PlatformStand=true;if ccb.L+
464+
					local Y_COMMANDS = 0
465-
ccb.R~=0 or ccb.F+ccb.B~=0 then _db=50 elseif
465+
					for i,v in pairs(COMMANDS) do
466-
not(
466+
						if v.N:find(HOLDERS.search.Text) then
467-
ccb.L+ccb.R~=0 or ccb.F+ccb.B~=0)and _db~=0 then _db=0 end
467+
							HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
468-
if
468+
							NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
469-
(ccb.L+ccb.R)~=0 or(ccb.F+ccb.B)~=0 then
469+
							HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
470-
cdb.velocity=
470+
							Y_COMMANDS = Y_COMMANDS + 25
471-
( (
471+
						end
472-
cda.CurrentCamera.CoordinateFrame.lookVector* (ccb.F+ccb.B))+ ( (cda.CurrentCamera.CoordinateFrame*
472+
					end
473-
CFrame.new(
473+
				end
474-
ccb.L+ccb.R,(ccb.F+ccb.B)*0.2,0).p)-
474+
			else
475-
cda.CurrentCamera.CoordinateFrame.p))*_db;dcb={F=ccb.F,B=ccb.B,L=ccb.L,R=ccb.R}elseif
475+
				HOLDERS.cmds:ClearAllChildren()
476-
(ccb.L+ccb.R)==0 and(ccb.F+ccb.B)==0 and _db~=0 then
476+
				HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
477-
cdb.velocity=
477+
				DISPLAY_CMDS()
478-
( (
478+
			end
479-
cda.CurrentCamera.CoordinateFrame.lookVector* (dcb.F+dcb.B))+ ( (cda.CurrentCamera.CoordinateFrame*
479+
		end
480-
CFrame.new(
480+
		end
481-
dcb.L+dcb.R,(dcb.F+dcb.B)*0.2,0).p)-
481+
	end)
482-
cda.CurrentCamera.CoordinateFrame.p))*_db else cdb.velocity=Vector3.new(0,0.1,0)end;bdb.cframe=cda.CurrentCamera.CoordinateFrame until not bbb;ccb={F=0,B=0,L=0,R=0}dcb={F=0,B=0,L=0,R=0}_db=0;bdb:destroy()
482+
	
483-
cdb:destroy()dda.Character.Humanoid.PlatformStand=false end)end
483+
	local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
484-
__b.KeyDown:connect(function(bdb)
484+
	local Y_FUN = 5
485-
if bdb:lower()=='w'then ccb.F=1 elseif bdb:lower()=='s'then
485+
	for i,v in pairs(FUN) do
486-
ccb.B=-1 elseif bdb:lower()=='a'then ccb.L=-1 elseif bdb:lower()=='d'then ccb.R=1 end end)
486+
		NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
487-
__b.KeyUp:connect(function(bdb)
487+
		HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
488-
if bdb:lower()=='w'then ccb.F=0 elseif bdb:lower()=='s'then ccb.B=0 elseif
488+
		Y_FUN = Y_FUN + 30
489-
bdb:lower()=='a'then ccb.L=0 elseif bdb:lower()=='d'then ccb.R=0 end end)adb()end
489+
	end
490-
function NOFLY()bbb=false;dda.Character.Humanoid.PlatformStand=false end
490+
	HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
491-
function RESET_MODEL(bcb)
491+
	for i,v in pairs(HOLDERS.fun:GetChildren()) do
492-
for ccb,dcb in pairs(bcb:GetChildren())do
492+
		NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
493-
if
493+
		v.load.MouseButton1Down:connect(function()
494-
dcb:IsA('Seat')and dcb.Name=='FakeTorso'then dcb:destroy()elseif
494+
			if v.Name == 'balefire' then LOAD_BALEFIRE()
495
			elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
496-
dcb:IsA('CharacterMesh')or dcb:IsA('Shirt')or dcb:IsA('Pants')or dcb:IsA('Accessory')then dcb:destroy()elseif
496+
			elseif v.Name == 'trowel' then LOAD_TROWEL()
497-
dcb:IsA('Part')and dcb.Name~='HumanoidRootPart'then dcb.Transparency=0 elseif dcb:IsA('ShirtGraphic')then dcb.Archivable=false
497+
			elseif v.Name == 'path giver' then LOAD_PATH()
498-
dcb.Graphic=''end end;for ccb,dcb in pairs(bcb.Torso:GetChildren())do if dcb:IsA('SpecialMesh')then
498+
			elseif v.Name == 'orbital strike' then LOAD_STRIKE()
499-
dcb:destroy()end end
499+
			end
500-
if
500+
		end)
501-
bcb.Head:FindFirstChild('Mesh')then bcb.Head.Mesh:destroy()end;if bcb.Torso:FindFirstChild('Neck')then
501+
	end
502-
bcb.Torso.Neck.C0=
502+
	
503-
CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),math.rad(180),0)end;if
503+
	SETH_MAIN.main.close.MouseButton1Down:connect(function()
504-
bcb.Torso:FindFirstChild('Left Shoulder')then
504+
		SETH_MAIN:destroy()
505-
bcb.Torso['Left Shoulder'].C0=CFrame.new(-1,0.5,0)*CFrame.Angles(0,math.rad(
505+
	end)
506-
-90),0)end
506+
	
507-
if
507+
	SETH_MAIN.Parent = _CORE
508-
bcb.Torso:FindFirstChild('Right Shoulder')then bcb.Torso['Right Shoulder'].C0=CFrame.new(1,0.5,0)*
508+
end
509-
CFrame.Angles(0,math.rad(90),0)end;if bcb.Torso:FindFirstChild('Left Hip')then
509+
510-
bcb.Torso['Left Hip'].C0=CFrame.new(
510+
LOAD_DATA()
511-
-1,-1,0)*CFrame.Angles(0,math.rad(-90),0)end
511+
512-
if
512+
--/ TOOLS
513-
bcb.Torso:FindFirstChild('Right Hip')then bcb.Torso['Right Hip'].C0=CFrame.new(1,-1,0)*
513+
514-
CFrame.Angles(0,math.rad(90),0)end end
514+
function LOAD_BALEFIRE()
515-
function UPDATE_MODEL(bcb,ccb)
515+
	local HB = Instance.new('HopperBin', LP.Backpack)
516-
local dcb=bda:GetCharacterAppearanceAsync(bda:GetUserIdFromNameAsync(ccb))bcb.Name=ccb
516+
	HB.Name = 'balefire'
517-
for _db,adb in pairs(dcb:GetChildren())do
517+
	
518-
if
518+
	local function BF(P)
519-
adb:IsA('SpecialMesh')or
519+
		for i = 1, 50 do
520-
adb:IsA('BlockMesh')or adb:IsA('CylinderMesh')then adb.Parent=bcb.Head elseif adb:IsA('Decal')then if bcb.Head:FindFirstChild('face')then
520+
			local E = Instance.new('Explosion', workspace)
521-
bcb.Head.face.Texture=adb.Texture else local bdb=Instance.new('Decal',bcb.Head)
521+
			E.BlastRadius = 3
522-
bdb.Texture=adb.Texture end elseif
522+
			E.BlastPressure = 999999
523
			E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
524-
adb:IsA('BodyColors')or adb:IsA('CharacterMesh')or adb:IsA('Shirt')or adb:IsA('Pants')or
524+
		end
525-
adb:IsA('ShirtGraphic')then
525+
	end
526-
if
526+
	
527-
bcb:FindFirstChild('Body Colors')then bcb['Body Colors']:destroy()end;adb.Parent=bcb elseif adb:IsA('Accessory')then adb.Parent=bcb
527+
	FIRED = false
528-
adb.Handle.CFrame=
528+
	local function FIRE(M)
529
		if not FIRED then
530-
bcb.Head.CFrame*CFrame.new(0,bcb.Head.Size.Y/2,0)*adb.AttachmentPoint:inverse()end end
530+
			FIRED = true
531-
if not bcb.Head:FindFirstChild('Mesh')then
531+
			BF(M.Hit.p)
532-
local _db=Instance.new('SpecialMesh',bcb.Head)_db.MeshType=Enum.MeshType.Head
532+
			wait(0.25)
533-
_db.Scale=Vector3.new(1.25,1.25,1.25)end end
533+
			FIRED = false
534-
function CREEPER(bcb)
534+
		end
535-
for ccb,dcb in pairs(bcb.Character:GetChildren())do
535+
	end
536-
if dcb:IsA('Shirt')or
536+
	
537-
dcb:IsA('Pants')then dcb:destroy()elseif dcb:IsA('ShirtGraphic')then
537+
	HB.Selected:connect(function(M)
538-
dcb.Archivable=false;dcb.Graphic=''end end;for ccb,dcb in pairs(bcb.Character:GetChildren())do if dcb:IsA('Accessory')then
538+
		M.Button1Down:connect(function()
539-
dcb:destroy()end end
539+
			FIRE(M)
540-
bcb.Character.Torso.Neck.C0=
540+
		end)
541-
CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),math.rad(180),0)
541+
	end)
542-
bcb.Character.Torso['Right Shoulder'].C0=CFrame.new(0,-1.5,
542+
end
543-
-.5)*CFrame.Angles(0,math.rad(90),0)
543+
544-
bcb.Character.Torso['Left Shoulder'].C0=CFrame.new(0,-1.5,-
544+
function LOAD_TROWEL()
545-
.5)*CFrame.Angles(0,math.rad(-90),0)
545+
	local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
546-
bcb.Character.Torso['Right Hip'].C0=
546+
	NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
547-
CFrame.new(0,-1,.5)*CFrame.Angles(0,math.rad(90),0)
547+
	NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
548-
bcb.Character.Torso['Left Hip'].C0=
548+
	NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
549-
CFrame.new(0,-1,.5)*CFrame.Angles(0,math.rad(-90),0)
549+
	
550-
for ccb,dcb in pairs(bcb.Character:GetChildren())do if dcb:IsA('Part')and dcb.Name~=
550+
	local HEIGHT = 5
551-
'HumanoidRootPart'then
551+
	local SPEED = 0.05
552-
dcb.BrickColor=BrickColor.new('Bright green')end end end
552+
	local WIDTH = 15
553-
function SHREK(bcb)
553+
	
554-
for adb,bdb in pairs(bcb.Character:GetChildren())do
554+
	function BRICK(CF, P, C)
555-
if bdb:IsA('Shirt')or
555+
		local B = Instance.new('Part')
556-
bdb:IsA('Pants')or bdb:IsA('Accessory')or
556+
		B.BrickColor = C
557-
bdb:IsA('CharacterMesh')then bdb:destroy()elseif
557+
		B.CFrame = CF * CFrame.new(P + B.Size / 2)
558-
bdb:IsA('ShirtGraphic')then bdb.Archivable=false;bdb.Graphic=''end end;for adb,bdb in pairs(bcb.Character.Head:GetChildren())do
558+
		B.Parent = game.Workspace
559-
if
559+
		B:MakeJoints()
560-
bdb:IsA('Decal')or bdb:IsA('SpecialMesh')then bdb:destroy()end end
560+
		B.Material = 'Neon'
561-
if
561+
		return  B, P + B.Size
562-
bcb.Character:FindFirstChild('Shirt Graphic')then
562+
	end
563-
bcb.Character['Shirt Graphic'].Archivable=false;bcb.Character['Shirt Graphic'].Graphic=''end
563+
	
564-
local ccb=Instance.new('SpecialMesh',bcb.Character.Head)local dcb=Instance.new('Shirt',bcb.Character)
564+
	function BW(CF)
565-
local _db=Instance.new('Pants',bcb.Character)ccb.MeshType='FileMesh'
565+
		local BC = BrickColor.Random()
566-
ccb.MeshId='http://www.roblox.com/asset/?id=19999257'ccb.Offset=Vector3.new(-0.1,0.1,0)
566+
		local B = {}
567-
ccb.TextureId='http://www.roblox.com/asset/?id=156397869'dcb.ShirtTemplate='rbxassetid://133078194'
567+
		assert(WIDTH > 0)
568-
_db.PantsTemplate='rbxassetid://133078204'end
568+
		local Y = 0
569-
function DUCK(bcb)
569+
		while Y < HEIGHT do
570-
for dcb,_db in pairs(bcb.Character:GetChildren())do
570+
			local P
571-
if
571+
			local X = -WIDTH / 2
572-
_db:IsA('Part')and
572+
			while X < WIDTH / 2 do
573-
_db.Name~='Torso'and _db.Name~='HumanoidRootPart'then _db.Transparency=1 elseif _db:IsA('Shirt')or _db:IsA('Pants')or
573+
				local brick
574-
_db:IsA('Accessory')then _db:destroy()elseif _db:IsA('ShirtGraphic')then
574+
				brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
575-
_db.Archivable=false;_db.Graphic=''end end
575+
				X = P.x
576-
local ccb=Instance.new('SpecialMesh',bcb.Character.Torso)ccb.MeshType='FileMesh'
576+
				table.insert(B, brick)
577-
ccb.MeshId='http://www.roblox.com/asset/?id=9419831'ccb.TextureId='http://www.roblox.com/asset/?id=9419827'
577+
				wait(SPEED)
578-
ccb.Scale=Vector3.new(5,5,5)if bcb.Character.Head:FindFirstChild('face')then
578+
			end
579-
bcb.Character.Head.face.Transparency=1 end end
579+
			Y = P.y
580-
function DOG(bcb)
580+
		end
581-
for adb,bdb in pairs(bcb.Character:GetChildren())do
581+
		return B
582-
if bdb:IsA('Shirt')or
582+
	end
583-
bdb:IsA('Pants')then bdb:destroy()elseif bdb:IsA('ShirtGraphic')then
583+
	
584-
bdb.Archivable=false;bdb.Graphic=''end end;bcb.Character.Torso.Transparency=1
584+
	function S(A)
585-
bcb.Character.Torso.Neck.C0=CFrame.new(0,
585+
		if math.abs(A.x) > math.abs(A.z) then
586-
-0.5,-2)*CFrame.Angles(math.rad(90),math.rad(180),0)
586+
			if A.x > 0 then
587-
bcb.Character.Torso['Right Shoulder'].C0=CFrame.new(0.5,-1.5,
587+
				return Vector3.new(1, 0, 0)
588-
-1.5)*CFrame.Angles(0,math.rad(90),0)
588+
			else
589-
bcb.Character.Torso['Left Shoulder'].C0=CFrame.new(-0.5,-
589+
				return Vector3.new(-1, 0, 0)
590-
1.5,-1.5)*CFrame.Angles(0,math.rad(-90),0)
590+
			end
591-
bcb.Character.Torso['Right Hip'].C0=
591+
		else
592-
CFrame.new(1.5,-1,1.5)*CFrame.Angles(0,math.rad(90),0)
592+
			if A.z > 0 then
593-
bcb.Character.Torso['Left Hip'].C0=
593+
				return Vector3.new(0, 0, 1)
594-
CFrame.new(-1.5,-1,1.5)*CFrame.Angles(0,math.rad(-90),0)local ccb=Instance.new('Seat',bcb.Character)
594+
			else
595-
local dcb=Instance.new('BodyForce',ccb)
595+
				return Vector3.new(0, 0, -1)
596-
local _db=Instance.new('Weld',bcb.Character.Torso)ccb.Name='FakeTorso'ccb.FormFactor='Symmetric'ccb.TopSurface=0
596+
			end
597-
ccb.BottomSurface=0;ccb.Size=Vector3.new(3,1,4)
597+
		end
598-
ccb.BrickColor=BrickColor.new('Brown')ccb.CFrame=bcb.Character.Torso.CFrame;dcb.Force=Vector3.new(0,
598+
	end
599-
ccb:GetMass()*196.25,0)
599+
	
600-
_db.Part0=bcb.Character.Torso;_db.Part1=ccb;_db.C0=CFrame.new(0,-0.5,0)
600+
	T.Enabled = true
601-
for adb,bdb in
601+
	T.Activated:connect(function()
602-
pairs(bcb.Character:GetChildren())do if bdb:IsA('Part')and bdb.Name~='HumanoidRootPart'then
602+
		if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
603-
bdb.BrickColor=BrickColor.new('Brown')end end end
603+
			T.Enabled = false
604-
function ALIEN(bcb)
604+
			T.Handle.build:Play()
605-
for ccb,dcb in pairs(bcb.Character:GetChildren())do
605+
			BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
606-
if dcb:IsA('Shirt')or
606+
			T.Enabled = true
607-
dcb:IsA('Pants')or dcb:IsA('Accessory')then
607+
		end
608-
dcb:destroy()elseif dcb:IsA('ShirtGraphic')then dcb.Archivable=false;dcb.Graphic=''elseif dcb:IsA('Part')and
608+
	end)
609-
dcb.Name~='HumanoidRootPart'then
609+
end
610-
dcb.BrickColor=BrickColor.new('Fossil')end end;ALIEN_H:Clone().Parent=bcb.Character end
610+
611-
function DECALSPAM(bcb,ccb)
611+
function LOAD_PATH()
612-
for dcb,_db in pairs(bcb:GetChildren())do
612+
	local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
613-
if _db:IsA('BasePart')then
613+
	
614-
spawn(function()
614+
	local function PATH(M, C)
615-
local adb={'Back','Bottom','Front','Left','Right','Top'}local bdb=1
615+
		if ENABLED and LP.Character then
616-
for i=1,6 do local cdb=Instance.new('Decal',_db)cdb.Name='decal_seth'cdb.Texture=
616+
			if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
617-
'rbxassetid://'..ccb-1;cdb.Face=adb[bdb]bdb=bdb+1 end end)end;DECALSPAM(_db,ccb)end end
617+
			local hit = M.Target
618-
function UNDECALSPAM(bcb)
618+
			local point = M.Hit.p
619-
for ccb,dcb in pairs(bcb:GetChildren())do if dcb:IsA('BasePart')then
619+
			local P = Instance.new('Part', workspace.paths_seth)
620-
for _db,adb in
620+
			P.BrickColor = C
621-
pairs(dcb:GetChildren())do if adb:IsA('Decal')and adb.Name=='decal_seth'then
621+
			P.Material = 'Neon'
622-
adb:destroy()end end end
622+
			P.Transparency = 0.75
623-
UNDECALSPAM(dcb)end end
623+
			P.Anchored = true
624-
function CREATE_DONG(bcb,ccb)if bcb.Character:FindFirstChild('DONG')then
624+
			P.Size = Vector3.new(20, 1, 20)
625-
bcb.Character.DONG:destroy()end
625+
			P.Velocity = M.Hit.lookVector * 75
626-
local dcb=Instance.new('Model',bcb.Character)dcb.Name='DONG'
626+
			P.BottomSurface = 'Smooth'
627-
local _db=Instance.new('BodyGyro',bcb.Character.Torso)
627+
			P.TopSurface = 'Smooth'
628-
local adb=Instance.new('Part',bcb.Character['DONG'])local bdb=Instance.new('CylinderMesh',adb)
628+
			P.CFrame = CFrame.new(LP.Character.Head.Position)
629-
local cdb=Instance.new('Weld',bcb.Character.Head)
629+
			P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
630-
local ddb=Instance.new('Part',bcb.Character['DONG'])local __c=Instance.new('SpecialMesh',ddb)
630+
			P.CFrame = CFrame.new(P.Position, point)
631-
local a_c=Instance.new('Weld',ddb)
631+
			wait()
632-
local b_c=Instance.new('Part',bcb.Character['DONG'])local c_c=Instance.new('SpecialMesh',b_c)
632+
			PATH(M, C)
633-
local d_c=Instance.new('Weld',b_c)
633+
		end
634-
local _ac=Instance.new('Part',bcb.Character['DONG'])local aac=Instance.new('SpecialMesh',_ac)
634+
	end
635-
local bac=Instance.new('Weld',_ac)adb.TopSurface=0;adb.BottomSurface=0;adb.Name='Main'adb.formFactor=3
635+
	
636-
adb.Size=Vector3.new(0.6,2.5,0.6)adb.BrickColor=BrickColor.new(ccb)
636+
	local function SELECTED(M)
637-
adb.Position=bcb.Character.Head.Position;adb.CanCollide=false;cdb.Part0=adb;cdb.Part1=bcb.Character.Head
637+
		M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
638-
cdb.C0=
638+
		M.Button1Up:connect(function() ENABLED = false end)
639-
CFrame.new(0,0.25,2.1)*CFrame.Angles(math.rad(45),0,0)ddb.Name='Mush'ddb.BottomSurface=0;ddb.TopSurface=0;ddb.FormFactor=3
639+
		M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
640-
ddb.Size=Vector3.new(0.6,0.6,0.6)ddb.CFrame=CFrame.new(adb.Position)
640+
	end
641-
ddb.BrickColor=BrickColor.new('Pink')ddb.CanCollide=false;__c.MeshType='Sphere'a_c.Part0=adb;a_c.Part1=ddb
641+
	
642-
a_c.C0=CFrame.new(0,1.3,0)b_c.Name='Left Ball'b_c.BottomSurface=0;b_c.TopSurface=0
642+
	HB.Selected:connect(SELECTED)
643-
b_c.CanCollide=false;b_c.formFactor=3;b_c.Size=Vector3.new(1,1,1)
643+
end
644-
b_c.CFrame=CFrame.new(bcb.Character['Left Leg'].Position)b_c.BrickColor=BrickColor.new(ccb)c_c.Parent=b_c
644+
645-
c_c.MeshType='Sphere'd_c.Part0=bcb.Character['Left Leg']d_c.Part1=b_c;d_c.C0=CFrame.new(0,0.5,
645+
function LOAD_STRIKE()
646-
-0.5)_ac.Name='Right Ball'_ac.BottomSurface=0
646+
	local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
647-
_ac.CanCollide=false;_ac.TopSurface=0;_ac.formFactor=3;_ac.Size=Vector3.new(1,1,1)
647+
	
648-
_ac.CFrame=CFrame.new(bcb.Character['Right Leg'].Position)_ac.BrickColor=BrickColor.new(ccb)aac.MeshType='Sphere'
648+
	local function SHOOT(T)
649-
bac.Part0=bcb.Character['Right Leg']bac.Part1=_ac;bac.C0=CFrame.new(0,0.5,-0.5)end
649+
		if ENABLED then
650-
function SCALE(bcb,ccb)
650+
			local P0 = CFrame.new(0, 1500, 0)
651-
if tonumber(ccb)<0.5 then ccb=0.5 elseif tonumber(ccb)>25 then ccb=25 end;local dcb={}for cac,dac in pairs(bcb:GetChildren())do
651+
			P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
652-
if dac:IsA('Accessory')then
652+
			local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
653-
local _bc=dac:Clone()table.insert(dcb,_bc)dac:destroy()end end
653+
			SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
654-
local _db=bcb.Head;local adb=bcb.Torso;local bdb=bcb['Left Arm']local cdb=bcb['Right Arm']
654+
			
655-
local ddb=bcb['Left Leg']local __c=bcb['Right Leg']local a_c=bcb.HumanoidRootPart;_db.FormFactor=3
655+
			local M = Instance.new('Model', workspace)
656-
adb.FormFactor=3;bdb.FormFactor=3;cdb.FormFactor=3;ddb.FormFactor=3;__c.FormFactor=3
656+
			NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
657-
a_c.FormFactor=3;_db.Size=Vector3.new(ccb*2,ccb,ccb)
657+
			NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
658-
adb.Size=Vector3.new(ccb*2,ccb*2,ccb)bdb.Size=Vector3.new(ccb,ccb*2,ccb)
658+
			NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
659-
cdb.Size=Vector3.new(ccb,ccb*2,ccb)ddb.Size=Vector3.new(ccb,ccb*2,ccb)
659+
			
660-
__c.Size=Vector3.new(ccb,ccb*2,ccb)a_c.Size=Vector3.new(ccb*2,ccb*2,ccb)
660+
			for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
661-
local b_c=Instance.new('Motor6D',adb)local c_c=Instance.new('Motor6D',adb)
661+
			M:destroy()
662-
local d_c=Instance.new('Motor6D',adb)local _ac=Instance.new('Motor6D',adb)
662+
		end
663-
local aac=Instance.new('Motor6D',adb)local bac=Instance.new('Motor6D',a_c)b_c.Name='Neck'
663+
	end
664-
b_c.Part0=adb;b_c.Part1=_db
664+
	
665-
b_c.C0=CFrame.new(0,1 *ccb,0)*CFrame.Angles(-1.6,0,3.1)
665+
	HB.Selected:connect(function(M)
666-
b_c.C1=CFrame.new(0,-0.5 *ccb,0)*CFrame.Angles(-1.6,0,3.1)c_c.Name='Left Shoulder'c_c.Part0=adb;c_c.Part1=bdb
666+
		if not workspace:FindFirstChild('orbital_seth') then
667-
c_c.C0=
667+
			SATELITE = Instance.new('Part', workspace)
668-
CFrame.new(-1 *ccb,0.5 *ccb,0)*CFrame.Angles(0,-1.6,0)
668+
			SATELITE.Name = 'orbital_seth'
669-
c_c.C1=CFrame.new(0.5 *ccb,0.5 *ccb,0)*CFrame.Angles(0,-1.6,0)d_c.Name='Right Shoulder'd_c.Part0=adb;d_c.Part1=cdb
669+
			SATELITE.Position = Vector3.new(0, 1500, 0)
670-
d_c.C0=
670+
			SATELITE.Anchored = true
671-
CFrame.new(1 *ccb,0.5 *ccb,0)*CFrame.Angles(0,1.6,0)
671+
			SATELITE.CanCollide = false
672-
d_c.C1=CFrame.new(-0.5 *ccb,0.5 *ccb,0)*CFrame.Angles(0,1.6,0)_ac.Name='Left Hip'_ac.Part0=adb;_ac.Part1=ddb
672+
			SATELITE.Size = Vector3.new(5, 16.8, 5)
673-
_ac.C0=
673+
			NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
674-
CFrame.new(-1 *ccb,-1 *ccb,0)*CFrame.Angles(0,-1.6,0)
674+
		end
675-
_ac.C1=CFrame.new(-0.5 *ccb,1 *ccb,0)*CFrame.Angles(0,-1.6,0)aac.Name='Right Hip'aac.Part0=adb;aac.Part1=__c
675+
		M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
676-
aac.C0=
676+
		M.Button1Up:connect(function() ENABLED = false end)
677-
CFrame.new(1 *ccb,-1 *ccb,0)*CFrame.Angles(0,1.6,0)
677+
	end)
678-
aac.C1=CFrame.new(0.5 *ccb,1 *ccb,0)*CFrame.Angles(0,1.6,0)bac.Name='RootJoint'bac.Part0=a_c;bac.Part1=adb;bac.C0=CFrame.new(0,0,0)*CFrame.Angles(
678+
end
679-
-1.6,0,-3.1)
679+
680-
bac.C1=
680+
function FIND_IN_TABLE(TABLE, NAME)
681-
CFrame.new(0,0,0)*CFrame.Angles(-1.6,0,-3.1)for cac,dac in pairs(dcb)do dac.Parent=bcb end end
681+
	for i,v in pairs(TABLE) do
682-
function CAPE(bcb)if dda.Character:FindFirstChild('Cape')then
682+
		if v == NAME then
683-
dda.Character.Cape:destroy()end;repeat wait()until dda and dda.Character and
683+
			return true
684-
dda.Character:FindFirstChild('Torso')
684+
		end
685-
local ccb=dda.Character.Torso;local dcb=Instance.new('Part',ccb.Parent)
685+
	end
686-
dcb.Name='cape_seth'dcb.Anchored=false;dcb.CanCollide=false;dcb.TopSurface=0
686+
	return false
687-
dcb.BottomSurface=0;dcb.BrickColor=BrickColor.new(bcb)dcb.Material='Neon'
687+
end
688-
dcb.FormFactor='Custom'dcb.Size=Vector3.new(0.2,0.2,0.2)
688+
689-
local _db=Instance.new('BlockMesh',dcb)_db.Scale=Vector3.new(9,17.5,0.5)
689+
function GET_IN_TABLE(TABLE, NAME)
690-
local adb=Instance.new('Motor',dcb)adb.Part0=dcb;adb.Part1=ccb;adb.MaxVelocity=1;adb.C0=CFrame.new(0,1.75,0)*
690+
	for i = 1, #TABLE do
691-
CFrame.Angles(0,math.rad(90),0)
691+
		if TABLE[i] == NAME then
692-
adb.C1=
692+
			return i
693-
CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)local bdb=false
693+
		end
694-
repeat wait(1 /44)local cdb=0.2;local ddb=ccb.Velocity.magnitude
694+
	end
695-
local __c=0.1
695+
	return false
696-
if bdb then cdb=
696+
end
697-
cdb+ ( (ccb.Velocity.magnitude/10)*0.05)+1;bdb=false else bdb=false end
697+
698-
cdb=cdb+math.min(ccb.Velocity.magnitude/30,1)
698+
local NOTIFY_1 = false
699-
adb.MaxVelocity=math.min((ccb.Velocity.magnitude/10),0.04)+__c;adb.DesiredAngle=-cdb;if
699+
local NOTIFY_2 = false
700-
adb.CurrentAngle<-0.05 and adb.DesiredAngle>-.05 then adb.MaxVelocity=0.04 end
700+
701-
repeat wait()until
701+
function NOTIFY(M, R, G, B)
702-
adb.CurrentAngle==adb.DesiredAngle or
702+
	spawn(function()
703
		repeat wait() until not NOTIFY_1
704-
math.abs(ccb.Velocity.magnitude-ddb)>= (ccb.Velocity.magnitude/10)+1;if ccb.Velocity.magnitude<0.1 then wait(0.1)end until not dcb or
704+
		local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
705-
dcb.Parent~=ccb.Parent end
705+
		if NOTIFY_SETH then
706-
function INFECT(bcb)
706+
			NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
707-
for dcb,_db in pairs(bcb.Character:GetChildren())do
707+
			NOTIFY_SETH.notify.text.Text = ' ' .. M
708-
Instance.new('Folder',bcb.Character).Name='infected_seth'
708+
			repeat wait() until not NOTIFY_1
709-
if
709+
			NOTIFY_1 = true
710-
_db:IsA('Accessory')or _db:IsA('Shirt')or _db:IsA('Pants')then _db:destroy()elseif _db:IsA('ShirtGraphic')then _db.Archivable=false
710+
			wait(0.5)
711-
_db.Graphic=''end end;if bcb.Character.Head:FindFirstChild('face')then
711+
			NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
712-
bcb.Character.Head.face.Texture='rbxassetid://7074882'end
712+
			wait(0.5)
713-
for dcb,_db in
713+
			repeat wait() until not NOTIFY_2
714-
pairs(bcb.Character:GetChildren())do
714+
			NOTIFY_1 = false
715-
if _db:IsA('Part')and _db.Name~='HumanoidRootPart'then
715+
			NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
716-
if
716+
			wait(0.5)
717-
_db.Name==
717+
			NOTIFY_2 = true
718-
'Head'or _db.Name=='Left Arm'or _db.Name=='Right Arm'then _db.BrickColor=BrickColor.new('Medium green')elseif
718+
			wait(2.5)
719
			NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
720-
_db.Name=='Torso'or _db.Name=='Left Leg'or _db.Name=='Right Leg'then _db.BrickColor=BrickColor.new('Brown')end end end
720+
		end
721-
local ccb=bcb.Character.Torso.Touched:connect(function(dcb)
721+
		wait(1)
722-
if not
722+
		NOTIFY_SETH:destroy()
723-
dcb.Parent:FindFirstChild('infected_seth')then
723+
		NOTIFY_2 = false
724-
local _db=bda:GetPlayerFromCharacter(dcb.Parent)if _db then INFECT(_db)end end end)end
724+
	end)
725-
function fWeld(bcb,ccb,dcb,_db,adb,bdb,cdb,ddb,__c,a_c,b_c)local c_c=Instance.new('Weld')c_c.Name=bcb;c_c.Parent=ccb
725+
end
726-
c_c.Part0=dcb;c_c.Part1=_db
726+
727-
if(adb)then c_c.C0=CFrame.new(bdb,cdb,ddb)*
727+
function KICK(P)
728-
CFrame.fromEulerAnglesXYZ(__c,a_c,b_c)else
728+
	spawn(function()
729-
c_c.C1=
729+
		for i = 1,5 do
730-
CFrame.new(bdb,cdb,ddb)*CFrame.fromEulerAnglesXYZ(__c,a_c,b_c)end;return c_c end
730+
			if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
731-
function BANG(bcb)
731+
				P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
732-
spawn(function()local ccb=bda.LocalPlayer.Character.Torso
732+
				local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
733-
local dcb=bda[bcb].Character.Torso;dcb.Parent.Humanoid.PlatformStand=true
733+
				spawn(function()
734-
ccb['Left Shoulder']:destroy()local _db=Instance.new('Weld',ccb)_db.Part0=ccb
734+
					repeat wait()
735-
_db.Part1=ccb.Parent['Left Arm']_db.C0=CFrame.new(-1.5,0,0)_db.Name='Left Shoulder'
735+
						if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
736-
ccb['Right Shoulder']:destroy()local adb=Instance.new('Weld',ccb)adb.Part0=ccb
736+
					until not _PLAYERS:FindFirstChild(P.Name)
737-
adb.Part1=ccb.Parent['Right Arm']adb.C0=CFrame.new(1.5,0,0)adb.Name='Right Shoulder'
737+
				end)
738-
dcb['Left Shoulder']:destroy()local bdb=Instance.new('Weld',dcb)bdb.Part0=dcb
738+
				P.Character.Torso.Anchored = true
739-
bdb.Part1=dcb.Parent['Left Arm']bdb.C0=CFrame.new(-1.5,0,0)bdb.Name='Left Shoulder'
739+
			end
740-
dcb['Right Shoulder']:destroy()local cdb=Instance.new('Weld',dcb)cdb.Part0=dcb
740+
		end
741-
cdb.Part1=dcb.Parent['Right Arm']cdb.C0=CFrame.new(1.5,0,0)cdb.Name='Right Shoulder'
741+
	end)
742-
dcb['Left Hip']:destroy()local ddb=Instance.new('Weld',dcb)ddb.Part0=dcb
742+
end
743-
ddb.Part1=dcb.Parent['Left Leg']ddb.C0=CFrame.new(-0.5,-2,0)ddb.Name='Left Hip'
743+
744-
dcb['Right Hip']:destroy()local __c=Instance.new('Weld',dcb)__c.Part0=dcb
744+
_PLAYERS.PlayerRemoving:connect(function(P)
745-
__c.Part1=dcb.Parent['Right Leg']__c.C0=CFrame.new(0.5,-2,0)__c.Name='Right Hip'
745+
	if FIND_IN_TABLE(KICKS, P) then
746-
local a_c=Instance.new('Part',ccb)a_c.TopSurface=0;a_c.BottomSurface=0;a_c.CanCollide=false
746+
		for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
747-
a_c.BrickColor=BrickColor.new('Pastel brown')a_c.Shape='Ball'a_c.Size=Vector3.new(1,1,1)
747+
		NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
748-
local b_c=Instance.new('SpecialMesh',a_c)b_c.MeshType='Sphere'b_c.Scale=Vector3.new(0.4,0.4,0.4)fWeld('weld',ccb,ccb,a_c,true,
748+
	end
749-
-0.2,-1.3,-0.6,0,0,0)
749+
	if FIND_IN_TABLE(JAILED, P.Name) then
750-
local c_c=a_c:Clone()c_c.Parent=ccb
750+
		for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
751-
fWeld('weld',ccb,ccb,c_c,true,0.2,-1.3,-0.6,0,0,0)local d_c=Instance.new('Part',ccb)d_c.TopSurface=0
751+
	end
752-
d_c.BottomSurface=0;d_c.CanCollide=false
752+
end)
753-
d_c.BrickColor=BrickColor.new('Pastel brown')d_c.formFactor='Custom'd_c.Size=Vector3.new(0.4,1.3,0.4)
753+
754-
fWeld('weld',ccb,ccb,d_c,true,0,
754+
function FIX_LIGHTING()
755-
-1,-0.52 + (-d_c.Size.y/2),math.rad(-80),0,0)local _ac=a_c:Clone()_ac.BrickColor=BrickColor.new('Pink')
755+
	_LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
756-
_ac.Mesh.Scale=Vector3.new(0.4,0.62,0.4)_ac.Parent=ccb
756+
	_LIGHTING.Brightness = 1
757-
fWeld('weld',d_c,d_c,_ac,true,0,0 + (d_c.Size.y/2),0,math.rad(-10),0,0)local aac=Instance.new('CylinderMesh',d_c)
757+
	_LIGHTING.GlobalShadows = true
758-
local bac=Instance.new('Part',dcb)bac.TopSurface=0;bac.BottomSurface=0;bac.CanCollide=false
758+
	_LIGHTING.Outlines = false
759-
bac.BrickColor=BrickColor.new('Pastel brown')bac.Shape='Ball'bac.Size=Vector3.new(1,1,1)
759+
	_LIGHTING.TimeOfDay = 14
760-
local cac=Instance.new('SpecialMesh',bac)cac.MeshType='Sphere'cac.Scale=Vector3.new(1.2,1.2,1.2)fWeld('weld',dcb,dcb,bac,true,
760+
	_LIGHTING.FogEnd = 100000
761-
-0.5,0.5,-0.6,0,0,0)
761+
end
762-
local dac=Instance.new('Part',dcb)dac.TopSurface=0;dac.BottomSurface=0;dac.CanCollide=false
762+
763-
dac.BrickColor=BrickColor.new('Pastel brown')dac.Shape='Ball'dac.Size=Vector3.new(1,1,1)
763+
function COLOR(PLAYER, BCOLOR)
764-
local _bc=Instance.new('SpecialMesh',dac)_bc.MeshType='Sphere'_bc.Scale=Vector3.new(1.2,1.2,1.2)fWeld('weld',dcb,dcb,dac,true,0.5,0.5,
764+
	for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
765-
-0.6,0,0,0)
765+
	for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
766-
local abc=Instance.new('Part',dcb)abc.TopSurface=0;abc.BottomSurface=0;abc.CanCollide=false
766+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
767-
abc.BrickColor=BrickColor.new('Pink')abc.Shape='Ball'abc.Size=Vector3.new(1,1,1)
767+
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
768-
local bbc=Instance.new('SpecialMesh',abc)bbc.MeshType='Sphere'bbc.Scale=Vector3.new(0.2,0.2,0.2)fWeld('weld',dcb,dcb,abc,true,
768+
			v.BrickColor = BrickColor.new(BCOLOR)
769-
-0.5,0.5,-1.2,0,0,0)
769+
		elseif v:IsA('Accessory') then
770-
local cbc=Instance.new('Part',dcb)cbc.TopSurface=0;cbc.BottomSurface=0;cbc.CanCollide=false
770+
			v.Handle.BrickColor = BrickColor.new(BCOLOR)
771-
cbc.BrickColor=BrickColor.new('Pink')cbc.Shape='Ball'cbc.Size=Vector3.new(1,1,1)
771+
			for a,b in pairs(v.Handle:GetChildren()) do
772-
local dbc=Instance.new('SpecialMesh',cbc)dbc.MeshType='Sphere'dbc.Scale=Vector3.new(0.2,0.2,0.2)fWeld('weld',dcb,dcb,cbc,true,0.5,0.5,
772+
				if b:IsA('SpecialMesh') then
773-
-1.2,0,0,0)
773+
					b.TextureId = ''
774-
ddb.C1=
774+
				end
775-
CFrame.new(0.2,1.6,0.4)*CFrame.Angles(3.9,-0.4,0)
775+
			end
776-
__c.C1=CFrame.new(-0.2,1.6,0.4)*CFrame.Angles(3.9,0.4,0)
776+
		end
777-
bdb.C1=CFrame.new(-0.2,0.9,0.6)*CFrame.Angles(3.9,-0.2,0)
777+
	end
778-
cdb.C1=CFrame.new(0.2,0.9,0.6)*CFrame.Angles(3.9,0.2,0)
778+
end
779-
_db.C1=CFrame.new(-0.5,0.7,0)*CFrame.Angles(-0.9,-0.4,0)
779+
780-
adb.C1=CFrame.new(0.5,0.7,0)*CFrame.Angles(-0.9,0.4,0)
780+
function LAG(PLAYER)
781-
if ccb:FindFirstChild('weldx')then ccb.weldx:destroy()end
781+
	local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
782-
WE=fWeld('weldx',ccb,ccb,dcb,true,0,-0.9,-1.3,math.rad(-90),0,0)local _cc=dcb.Neck;_cc.C0=CFrame.new(0,1.5,0)*
782+
	spawn(function()
783-
CFrame.Angles(math.rad(-210),math.rad(180),0)end)
783+
		repeat wait()
784-
spawn(function()while wait()do
784+
			if PLAYER and PLAYER.Character then
785-
for i=1,6 do WE.C1=WE.C1 *CFrame.new(0,-0.3,0)end
785+
				PLAYER.CameraMode = 'LockFirstPerson'
786-
for i=1,6 do WE.C1=WE.C1 *CFrame.new(0,0.3,0)end end end)end;_G.CLICK_TP=false;local cbb=false
786+
				PLAYER.Character.HumanoidRootPart.CFrame = POS
787-
__b.KeyDown:connect(function(bcb)
787+
				PLAYER.Character.Torso.Anchored = true
788-
if bcb:byte()==50 then cbb=true end end)
788+
				Instance.new('ForceField', PLAYER.Character)
789-
__b.KeyUp:connect(function(bcb)if bcb:byte()==50 then cbb=false end end)
789+
				Instance.new('Smoke', PLAYER.Character.Head)
790-
__b.Button1Down:connect(function()
790+
			end
791-
if
791+
		until not _PLAYERS:FindFirstChild(PLAYER.Name)
792
	end)
793-
_G.CLICK_TP and cbb and __b.Target and dda.Character and dda.Character:FindFirstChild('HumanoidRootPart')then dda.Character.HumanoidRootPart.CFrame=CFrame.new(__b.Hit.p)+
793+
end
794-
Vector3.new(0,3,0)end end)_da.Outlines=false;if FIND_IN_TABLE(_ba,dda.userId)then
794+
795-
dda:Kick('You\'re on the ban list.')end;for bcb,ccb in pairs(bda:GetPlayers())do
795+
local FLYING = false
796-
if
796+
797-
FIND_IN_TABLE(_ba,ccb.userId)then table.insert(cba,ccb)else UPDATE_CHAT(ccb)end end
797+
if LP.Character and LP.Character:FindFirstChild('Humanoid') then
798-
ADD_COMMAND('ff','ff [plr]',{},function(bcb,ccb)
798+
	LP.Character.Humanoid.Died:connect(function() FLYING = false end)
799-
local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
799+
end
800-
Instance.new('ForceField',bda[adb].Character)end end)
800+
801-
ADD_COMMAND('unff','unff [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
801+
function sFLY()
802-
for bdb,cdb in
802+
	repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
803-
pairs(bda[adb].Character:GetChildren())do if cdb:IsA('ForceField')then cdb:destroy()end end end end)
803+
	repeat wait() until MOUSE
804-
ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
804+
	
805-
for _db,adb in pairs(dcb)do
805+
	local T = LP.Character.Torso
806-
for bdb,cdb in
806+
	local CONTROL = {F = 0, B = 0, L = 0, R = 0}
807-
pairs(bda[adb].Character:GetChildren())do
807+
	local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
808-
if cdb:IsA('Part')and cdb.Name~='HumanoidRootPart'then
808+
	local SPEED = 0
809-
local ddb=Instance.new('Fire',cdb)
809+
	
810-
if bcb[2]and bcb[3]and bcb[4]then ddb.Color=Color3.new(bcb[2]/255,bcb[3]/255,
810+
	local function FLY()
811-
bcb[4]/255)
811+
		FLYING = true
812-
ddb.SecondaryColor=Color3.new(
812+
		local BG = Instance.new('BodyGyro', T)
813-
bcb[2]/255,bcb[3]/255,bcb[4]/255)end end end end end)
813+
		local BV = Instance.new('BodyVelocity', T)
814-
ADD_COMMAND('unfire','unfire [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
814+
		BG.P = 9e4
815-
for _db,adb in pairs(dcb)do
815+
		BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
816-
local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb:GetChildren())do
816+
		BG.cframe = T.CFrame
817-
for __c,a_c in pairs(ddb:GetChildren())do if
817+
		BV.velocity = Vector3.new(0, 0.1, 0)
818-
a_c:IsA('Fire')then a_c:destroy()end end end end end)
818+
		BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
819-
ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
819+
		spawn(function()
820-
for _db,adb in
820+
			repeat wait()
821-
pairs(dcb)do
821+
				LP.Character.Humanoid.PlatformStand = true
822-
for bdb,cdb in pairs(bda[adb].Character:GetChildren())do
822+
				if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
823-
if
823+
					SPEED = 50
824-
cdb:IsA('Part')and cdb.Name~='HumanoidRootPart'then
824+
				elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
825-
if bcb[2]and bcb[3]and
825+
					SPEED = 0
826-
bcb[4]then
826+
				end
827-
Instance.new('Sparkles',cdb).Color=Color3.new(bcb[2]/255,
827+
				if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
828-
bcb[3]/255,bcb[4]/255)else Instance.new('Sparkles',cdb)end end end end end)
828+
					BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
829-
ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
829+
					lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
830-
for _db,adb in pairs(dcb)do
830+
				elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
831-
for bdb,cdb in
831+
					BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
832-
pairs(bda[adb].Character:GetChildren())do for ddb,__c in pairs(cdb:GetChildren())do
832+
				else
833-
if __c:IsA('Sparkles')then __c:destroy()end end end end end)
833+
					BV.velocity = Vector3.new(0, 0.1, 0)
834-
ADD_COMMAND('smoke','smoke [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
834+
				end
835-
Instance.new('Smoke',bda[adb].Character.Torso)end end)
835+
				BG.cframe = workspace.CurrentCamera.CoordinateFrame
836-
ADD_COMMAND('unsmoke','unsmoke [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
836+
			until not FLYING
837-
for bdb,cdb in
837+
			CONTROL = {F = 0, B = 0, L = 0, R = 0}
838-
pairs(bda[adb].Character.Torso:GetChildren())do if cdb:IsA('Smoke')then cdb:destroy()end end end end)
838+
			lCONTROL = {F = 0, B = 0, L = 0, R = 0}
839-
ADD_COMMAND('btools','btools [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
839+
			SPEED = 0
840-
for _db,adb in pairs(dcb)do
840+
			BG:destroy()
841-
Instance.new('HopperBin',bda[adb].Backpack).BinType=2
841+
			BV:destroy()
842-
Instance.new('HopperBin',bda[adb].Backpack).BinType=3
842+
			LP.Character.Humanoid.PlatformStand = false
843-
Instance.new('HopperBin',bda[adb].Backpack).BinType=4 end end)
843+
		end)
844-
ADD_COMMAND('god','god [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
844+
	end
845-
for _db,adb in pairs(dcb)do
845+
	
846-
local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.MaxHealth=math.huge
846+
	MOUSE.KeyDown:connect(function(KEY)
847-
bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)
847+
		if KEY:lower() == 'w' then
848-
ADD_COMMAND('sgod','sgod [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
848+
			CONTROL.F = 1
849-
for _db,adb in pairs(dcb)do
849+
		elseif KEY:lower() == 's' then
850-
local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.MaxHealth=10000000
850+
			CONTROL.B = -1
851-
bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)
851+
		elseif KEY:lower() == 'a' then
852-
ADD_COMMAND('ungod','ungod [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
852+
			CONTROL.L = -1 
853-
local bdb=bda[adb].Character
853+
		elseif KEY:lower() == 'd' then 
854-
if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.MaxHealth=100 end end end)
854+
			CONTROL.R = 1
855-
ADD_COMMAND('heal','heal [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
855+
		end
856-
for _db,adb in pairs(dcb)do
856+
	end)
857-
local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then
857+
	
858-
bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)
858+
	MOUSE.KeyUp:connect(function(KEY)
859-
ADD_COMMAND('freeze','freeze [plr]',{'frz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
859+
		if KEY:lower() == 'w' then
860-
for _db,adb in pairs(dcb)do
860+
			CONTROL.F = 0
861-
for bdb,cdb in
861+
		elseif KEY:lower() == 's' then
862-
pairs(dcb)do local ddb=bda[cdb].Character;for __c,a_c in pairs(ddb:GetChildren())do
862+
			CONTROL.B = 0
863-
if
863+
		elseif KEY:lower() == 'a' then
864-
a_c:IsA('Part')and a_c.Name~='HumanoidRootPart'then a_c.Anchored=true end end end end end)
864+
			CONTROL.L = 0
865-
ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
865+
		elseif KEY:lower() == 'd' then
866-
for _db,adb in
866+
			CONTROL.R = 0
867-
pairs(dcb)do
867+
		end
868-
for bdb,cdb in pairs(dcb)do local ddb=bda[cdb].Character
868+
	end)
869-
for __c,a_c in pairs(ddb:GetChildren())do if
869+
	FLY()
870-
a_c:IsA('Part')then a_c.Anchored=false end end end end end)
870+
end
871-
ADD_COMMAND('kill','kill [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
871+
872-
local bdb=bda[adb].Character;bdb:BreakJoints()end end)
872+
function NOFLY()
873-
ADD_COMMAND('sound','sound [id]',{},function(bcb,ccb)
873+
	FLYING = false
874-
for dcb,_db in pairs(cda:GetChildren())do if _db:IsA('Sound')then
874+
	LP.Character.Humanoid.PlatformStand = false
875-
_db:Stop()_db:destroy()end end
875+
end
876-
if bcb[1]:lower()~='off'then
876+
877-
local dcb=Instance.new('Sound',cda)dcb.Name='song_seth'dcb.Archivable=false;dcb.Looped=true;dcb.SoundId='rbxassetid://'..
877+
function RESET_MODEL(MODEL)
878-
bcb[1]dcb.Volume=1;dcb:Play()end end)
878+
	for i,v in pairs(MODEL:GetChildren()) do
879-
ADD_COMMAND('volume','volume [int]',{},function(bcb,ccb)for dcb,_db in pairs(cda:GetChildren())do if _db:IsA('Sound')then
879+
		if v:IsA('Seat') and v.Name == 'FakeTorso' then
880-
_db.Volume=bcb[1]end end end)
880+
			v:destroy()
881-
ADD_COMMAND('pitch','pitch [int]',{},function(bcb,ccb)for dcb,_db in pairs(cda:GetChildren())do if _db:IsA('Sound')then
881+
		elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
882-
_db.Pitch=bcb[1]end end end)
882+
			v:destroy()
883-
ADD_COMMAND('explode','explode [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
883+
		elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
884-
for _db,adb in pairs(dcb)do
884+
			v.Transparency = 0
885-
local bdb=bda[adb].Character;if bdb:FindFirstChild('Torso')then
885+
		elseif v:IsA('ShirtGraphic') then
886-
Instance.new('Explosion',bdb).Position=bdb.Torso.Position end end end)
886+
			v.Archivable = false
887-
ADD_COMMAND('invis','invis [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
887+
			v.Graphic = ''
888-
for _db,adb in pairs(dcb)do
888+
		end
889-
local bdb=bda[adb].Character
889+
	end
890-
for cdb,ddb in pairs(bdb:GetChildren())do
890+
	for i,v in pairs(MODEL.Torso:GetChildren()) do
891-
if ddb:IsA('Part')and
891+
		if v:IsA('SpecialMesh') then
892-
ddb.Name~='HumanoidRootPart'then ddb.Transparency=1 end;if ddb:IsA('Accessory')and ddb:FindFirstChild('Handle')then
892+
			v:destroy()
893-
ddb.Handle.Transparency=1 end end
893+
		end
894-
if bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=1 end end end)
894+
	end
895-
ADD_COMMAND('vis','vis [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
895+
	if MODEL.Head:FindFirstChild('Mesh') then
896-
for _db,adb in pairs(dcb)do
896+
		MODEL.Head.Mesh:destroy()
897-
local bdb=bda[adb].Character
897+
	end
898-
for cdb,ddb in pairs(bdb:GetChildren())do
898+
	if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
899-
if ddb:IsA('Part')and
899+
	if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
900-
ddb.Name~='HumanoidRootPart'then ddb.Transparency=0 end;if ddb:IsA('Accessory')and ddb:FindFirstChild('Handle')then
900+
	if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
901-
ddb.Handle.Transparency=0 end end
901+
	if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
902-
if bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=0 end end end)
902+
	if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
903-
ADD_COMMAND('goto','goto [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
903+
end
904-
for _db,adb in pairs(dcb)do
904+
905-
local bdb=bda[adb].Character;if bdb then
905+
function UPDATE_MODEL(MODEL, USERNAME)
906-
ccb.Character.HumanoidRootPart.CFrame=bdb.HumanoidRootPart.CFrame end end end)
906+
	local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
907-
ADD_COMMAND('bring','bring [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
907+
	MODEL.Name = USERNAME
908-
for _db,adb in pairs(dcb)do
908+
	for i,v in pairs(AppModel:GetChildren()) do
909-
local bdb=bda[adb].Character
909+
		if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
910-
spawn(function()
910+
			v.Parent = MODEL.Head
911-
for i=0,4 do if bdb then
911+
		elseif v:IsA('Decal') then
912-
bdb.HumanoidRootPart.CFrame=ccb.Character.HumanoidRootPart.CFrame end end end)end end)
912+
			if MODEL.Head:FindFirstChild('face') then
913-
ADD_COMMAND('tp','tp [plr] [plr]',{},function(bcb,ccb)
913+
				MODEL.Head.face.Texture = v.Texture
914-
local dcb,_db=GET_PLAYER(bcb[1],ccb),GET_PLAYER(bcb[2],ccb)
914+
			else
915-
for adb,bdb in pairs(dcb)do
915+
				local FACE = Instance.new('Decal', MODEL.Head)
916-
for cdb,ddb in pairs(_db)do
916+
				FACE.Texture = v.Texture
917-
spawn(function()
917+
			end
918-
for i=0,3 do if bda[bdb].Character and bda[ddb].Character then
918+
		elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
919-
bda[bdb].Character.HumanoidRootPart.CFrame=bda[ddb].Character.HumanoidRootPart.CFrame end end end)end end end)
919+
			if MODEL:FindFirstChild('Body Colors') then
920-
ADD_COMMAND('char','char [plr] [id]',{'charapp'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
920+
				MODEL['Body Colors']:destroy()
921-
for _db,adb in pairs(dcb)do
921+
			end
922-
bda[adb].CharacterAppearance=
922+
			v.Parent = MODEL
923-
'http://www.roblox.com/Asset/CharacterFetch.ashx?userId='..bcb[2]bda[adb].Character:BreakJoints()end end)
923+
		elseif v:IsA('Accessory') then
924-
ADD_COMMAND('ws','ws [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
924+
			v.Parent = MODEL
925-
for _db,adb in pairs(dcb)do
925+
			v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
926-
local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then
926+
		end
927-
bdb.Humanoid.WalkSpeed=tonumber(bcb[2])end end end)
927+
	end
928-
ADD_COMMAND('time','time [int]',{},function(bcb,ccb)
928+
	if not MODEL.Head:FindFirstChild('Mesh') then
929-
_da:SetMinutesAfterMidnight(tonumber(bcb[1])*60)end)
929+
		local SM = Instance.new('SpecialMesh', MODEL.Head)
930-
ADD_COMMAND('kick','kick [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
930+
		SM.MeshType = Enum.MeshType.Head
931-
table.insert(cba,bda[adb])end end)
931+
		SM.Scale = Vector3.new(1.25, 1.25, 1.25)
932-
ADD_COMMAND('ban','ban [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
932+
	end
933-
for _db,adb in pairs(dcb)do
933+
end
934-
table.insert(_ba,bda[adb].userId)table.insert(cba,bda[adb])UPDATE_BANS()end end)
934+
935-
ADD_COMMAND('unban','unban [username]',{},function(bcb,ccb)
935+
function CREEPER(PLAYER)
936-
if
936+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
937-
FIND_IN_TABLE(_ba,game.Players:GetUserIdFromNameAsync(bcb[1]))then
937+
		if v:IsA('Shirt') or v:IsA('Pants') then
938-
table.remove(_ba,GET_IN_TABLE(_ba,game.Players:GetUserIdFromNameAsync(bcb[1])))end end)
938+
			v:destroy()
939-
ADD_COMMAND('unlockws','unlock',{'unlock'},function(bcb,ccb)local function dcb(_db)
939+
		elseif v:IsA('ShirtGraphic') then
940-
for adb,bdb in pairs(_db:GetChildren())do if bdb:IsA('BasePart')then
940+
			v.Archivable = false
941-
bdb.Locked=false end;dcb(bdb)end end
941+
			v.Graphic = ''
942-
dcb(cda)end)
942+
		end
943-
ADD_COMMAND('lockws','lock',{'lock'},function(bcb,ccb)local function dcb(_db)
943+
	end
944-
for adb,bdb in pairs(_db:GetChildren())do if bdb:IsA('BasePart')then
944+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
945-
bdb.Locked=true end;dcb(bdb)end end;dcb(cda)end)
945+
		if v:IsA('Accessory') then
946-
ADD_COMMAND('unanchorws','unanchor',{'unanchor'},function(bcb,ccb)local function dcb(_db)
946+
			v:destroy()
947-
for adb,bdb in pairs(_db:GetChildren())do if
947+
		end
948-
bdb:IsA('BasePart')then bdb.Anchored=false end;dcb(bdb)end end
948+
	end
949-
dcb(cda)end)
949+
	PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
950-
ADD_COMMAND('anchorws','anchor',{'anchor'},function(bcb,ccb)local function dcb(_db)
950+
	PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
951-
for adb,bdb in pairs(_db:GetChildren())do if bdb:IsA('BasePart')then
951+
	PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
952-
bdb.Anchored=true end;dcb(bdb)end end
952+
	PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
953-
dcb(cda)end)
953+
	PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
954-
ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
954+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
955-
for _db,adb in
955+
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
956-
pairs(dcb)do
956+
			v.BrickColor = BrickColor.new('Bright green')
957-
for bdb,cdb in pairs(bda[adb].Character:GetChildren())do
957+
		end
958-
if
958+
	end
959-
cdb:IsA('Accessory')then for ddb,__c in pairs(cdb.Handle:GetChildren())do
959+
end
960-
if __c:IsA('SpecialMesh')then __c.Scale=
960+
961-
bcb[2]*Vector3.new(1,1,1)end end end end end end)
961+
function SHREK(PLAYER)
962-
ADD_COMMAND('shats','shats [plr]',{'stealhats'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
962+
	COLOR(PLAYER, 'Bright green')
963-
for bdb,cdb in
963+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
964-
pairs(bda[adb].Character:GetChildren())do if cdb:IsA('Accessory')then cdb.Parent=ccb.Character end end end end)
964+
		if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
965-
ADD_COMMAND('rhats','rhats [plr]',{'removehats'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in
965+
			v:destroy()
966-
pairs(dcb)do
966+
		elseif v:IsA('ShirtGraphic') then
967-
for bdb,cdb in pairs(bda[adb].Character:GetChildren())do if
967+
			v.Archivable = false
968-
cdb:IsA('Accessory')then cdb:destroy()end end end end)
968+
			v.Graphic = ''
969-
ADD_COMMAND('firstp','firstp [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
969+
		end
970-
bda[adb].CameraMode='LockFirstPerson'end end)
970+
	end
971-
ADD_COMMAND('thirdp','thirdp [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
971+
	for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
972-
bda[adb].CameraMode='Classic'end end)
972+
		if v:IsA('Decal') or v:IsA('SpecialMesh') then
973-
ADD_COMMAND('chat','chat [plr] [string]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
973+
			v:destroy()
974-
game.Chat:Chat(bda[adb].Character.Head,GLS(false,1))end end)
974+
		end
975-
ADD_COMMAND('name','name [plr] [string]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
975+
	end
976-
bda[adb].Character.Name=GLS(false,1)end end)
976+
	if PLAYER.Character:FindFirstChild('Shirt Graphic') then
977-
ADD_COMMAND('unname','unname [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
977+
		PLAYER.Character['Shirt Graphic'].Archivable = false
978-
bda[adb].Character.Name=bda[adb].Name end end)
978+
		PLAYER.Character['Shirt Graphic'].Graphic = ''
979-
ADD_COMMAND('noname','noname [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
979+
	end
980-
bda[adb].Character.Name=''end end)
980+
	local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
981-
ADD_COMMAND('stun','stun [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
981+
	local S = Instance.new('Shirt', PLAYER.Character)
982-
for _db,adb in pairs(dcb)do
982+
	local P = Instance.new('Pants', PLAYER.Character)
983-
local bdb=bda[adb].Character;bdb.Humanoid.PlatformStand=true end end)
983+
	M.MeshType = 'FileMesh'
984-
ADD_COMMAND('unstun','unstun [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
984+
	M.MeshId = 'rbxassetid://19999257'
985-
for _db,adb in pairs(dcb)do
985+
	M.Offset = Vector3.new(-0.1, 0.1, 0)
986-
local bdb=bda[adb].Character;bdb.Humanoid.PlatformStand=false end end)
986+
	M.TextureId = 'rbxassetid://156397869'
987-
ADD_COMMAND('guest','guest [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
987+
	S.ShirtTemplate = 'rbxassetid://133078194'
988-
for _db,adb in pairs(dcb)do
988+
	P.PantsTemplate = 'rbxassetid://133078204'
989-
local bdb=bda[adb].Character
989+
end
990-
bda[adb].CharacterAppearance='http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'bdb:BreakJoints()end end)
990+
991-
ADD_COMMAND('noob','noob [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
991+
function DUCK(PLAYER)
992-
for _db,adb in pairs(dcb)do
992+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
993-
local bdb=bda[adb].Character
993+
		if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
994-
bda[adb].CharacterAppearance='http://www.roblox.com/Asset/CharacterFetch.ashx?userId=155902847'bdb:BreakJoints()end end)
994+
			v.Transparency = 1
995-
ADD_COMMAND('damage','damage [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
995+
		elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
996-
for _db,adb in pairs(dcb)do
996+
			v:destroy()
997-
local bdb=bda[adb].Character;bdb.Humanoid.Health=bdb.Humanoid.Health-bcb[2]end end)
997+
		elseif v:IsA('ShirtGraphic') then
998-
ADD_COMMAND('view','view [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
998+
			v.Archivable = false
999-
for _db,adb in pairs(dcb)do
999+
			v.Graphic = ''
1000-
local bdb=bda[adb].Character;cda.CurrentCamera.CameraSubject=bdb end end)
1000+
		end
1001-
ADD_COMMAND('unview','unview',{},function()
1001+
	end
1002-
cda.CurrentCamera.CameraSubject=bda.LocalPlayer.Character end)
1002+
	local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
1003-
ADD_COMMAND('nolimbs','nolimbs [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1003+
	DUCK.MeshType = 'FileMesh'
1004-
for _db,adb in pairs(dcb)do
1004+
	DUCK.MeshId = 'rbxassetid://9419831'
1005-
local bdb=bda[adb].Character
1005+
	DUCK.TextureId = 'rbxassetid://9419827'
1006-
for cdb,ddb in pairs(bdb:GetChildren())do
1006+
	DUCK.Scale = Vector3.new(5, 5, 5)
1007-
if
1007+
	if PLAYER.Character.Head:FindFirstChild('face') then
1008
		PLAYER.Character.Head.face.Transparency = 1
1009-
ddb:IsA('Part')and ddb.Name~='Head'and ddb.Name~='Torso'and ddb.Name~='HumanoidRootPart'then ddb:destroy()end end end end)
1009+
	end
1010-
ADD_COMMAND('box','box [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1010+
end
1011-
for _db,adb in pairs(dcb)do
1011+
1012-
local bdb=bda[adb].Character;local cdb=Instance.new('SelectionBox',bdb)
1012+
function DOG(PLAYER)
1013-
cdb.Adornee=cdb.Parent;cdb.Color=BrickColor.new(''.. (bcb[2]))end end)
1013+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1014-
ADD_COMMAND('unbox','nobox [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1014+
		if v:IsA('Shirt') or v:IsA('Pants') then
1015-
for _db,adb in pairs(dcb)do
1015+
			v:destroy()
1016-
local bdb=bda[adb].Character
1016+
		elseif v:IsA('ShirtGraphic') then
1017-
for cdb,ddb in pairs(bda[adb].Character:GetChildren())do if
1017+
			v.Archivable = false
1018-
ddb:IsA('SelectionBox')then ddb:destroy()end end end end)
1018+
			v.Graphic = ''
1019-
ADD_COMMAND('ghost','ghost [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1019+
		end
1020-
for _db,adb in pairs(dcb)do
1020+
	end
1021-
local bdb=bda[adb].Character
1021+
	PLAYER.Character.Torso.Transparency = 1
1022-
for cdb,ddb in pairs(bdb:GetChildren())do
1022+
	PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
1023-
if ddb:IsA('Part')and
1023+
	PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
1024-
ddb.Name~='HumanoidRootPart'then ddb.Transparency=0.5 elseif ddb:IsA('Accessory')and
1024+
	PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
1025-
ddb:FindFirstChild('Handle')then ddb.Handle.Transparency=0.5 elseif
1025+
	PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
1026-
bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=0.5 end end end end)
1026+
	PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
1027-
ADD_COMMAND('sphere','sphere [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1027+
	local FakeTorso = Instance.new('Seat', PLAYER.Character)
1028-
local bdb=bda[adb].Character;local cdb=Instance.new('SelectionSphere',bdb)
1028+
	local BF = Instance.new('BodyForce', FakeTorso)
1029-
cdb.Adornee=cdb.Parent end end)
1029+
	local W = Instance.new('Weld', PLAYER.Character.Torso)
1030-
ADD_COMMAND('sky','sky [id]',{},function(bcb,ccb)
1030+
	FakeTorso.Name = 'FakeTorso'
1031-
if bcb[1]then for adb,bdb in pairs(_da:GetChildren())do if bdb:IsA('Sky')then
1031+
	FakeTorso.TopSurface = 0
1032-
bdb:destroy()end end
1032+
	FakeTorso.BottomSurface = 0
1033-
local dcb={'Bk','Dn','Ft','Lf','Rt','Up'}local _db=Instance.new('Sky',_da)
1033+
	FakeTorso.Size = Vector3.new(3,1,4)
1034-
for adb,bdb in pairs(dcb)do _db['Skybox'..bdb]=
1034+
	FakeTorso.BrickColor = BrickColor.new('Brown')
1035-
'rbxassetid://'..bcb[1]-1 end end end)
1035+
	FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
1036-
ADD_COMMAND('ambient','ambient [r] [g] [b]',{},function(bcb,ccb)if bcb[1]and bcb[2]and bcb[3]then
1036+
	BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
1037-
_da.Ambient=Color3.new(
1037+
	W.Part0 = PLAYER.Character.Torso
1038-
bcb[1]/255,bcb[2]/255,bcb[3]/255)end end)
1038+
	W.Part1 = FakeTorso
1039-
ADD_COMMAND('jail','jail [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1039+
	W.C0 = CFrame.new(0, -0.5, 0)
1040-
for _db,adb in pairs(dcb)do if
1040+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1041-
FIND_IN_TABLE(bba,bda[adb].Name)then return end
1041+
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1042-
table.insert(bba,bda[adb].Name)local bdb=bda[adb].Character;local cdb=JAIL:Clone()cdb.Parent=cda
1042+
			v.BrickColor = BrickColor.new('Brown')
1043-
cdb:MoveTo(bdb.Torso.Position)cdb.Name='JAIL_'..bda[adb].Name
1043+
		end
1044-
repeat wait()
1044+
	end
1045-
bdb=bda[adb].Character
1045+
end
1046-
if bdb and bdb:FindFirstChild('HumanoidRootPart')and
1046+
1047-
cdb:FindFirstChild('MAIN')then bdb.HumanoidRootPart.CFrame=
1047+
function ALIEN(PLAYER)
1048-
cdb.MAIN.CFrame+Vector3.new(0,1,0)end until not FIND_IN_TABLE(bba,bda[adb].Name)end end)
1048+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1049-
ADD_COMMAND('unjail','unjail [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1049+
		if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
1050-
for _db,adb in pairs(dcb)do for bdb,cdb in pairs(bba)do
1050+
			v:destroy()
1051-
if
1051+
		elseif v:IsA('ShirtGraphic') then
1052-
cdb==bda[adb].Name then table.remove(bba,bdb)end end;if
1052+
			v.Archivable = false
1053-
cda:FindFirstChild('JAIL_'..bda[adb].Name)then
1053+
			v.Graphic = ''
1054-
cda['JAIL_'..bda[adb].Name]:destroy()end end end)
1054+
		elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1055-
ADD_COMMAND('animation','animation [plr] [id]',{'anim'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1055+
			v.BrickColor = BrickColor.new('Fossil')
1056-
for _db,adb in
1056+
		end
1057-
pairs(dcb)do local bdb=bcb[2]if bcb[2]=='climb'then bdb='180436334'end;if
1057+
	end
1058-
bcb[2]=='fall'then bdb='180436148'end
1058+
	ALIEN_H:Clone().Parent = PLAYER.Character
1059-
if bcb[2]=='jump'then bdb='125750702'end;if bcb[2]=='sit'then bdb='178130996'end
1059+
end
1060-
for cdb,ddb in
1060+
1061-
pairs(bda[adb].Character.Animate:GetChildren())do if ddb:IsA('StringValue')then
1061+
function DECALSPAM(INSTANCE, ID)
1062-
for __c,a_c in pairs(ddb:GetChildren())do if a_c:IsA('Animation')then a_c.AnimationId=
1062+
	for i,v in pairs(INSTANCE:GetChildren()) do
1063-
'rbxassetid://'..bdb end end end end end end)
1063+
		if v:IsA('BasePart') then
1064-
ADD_COMMAND('fix','fix [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1064+
			spawn(function()
1065-
for _db,adb in pairs(dcb)do
1065+
				local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
1066-
local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
1066+
				local CURRENT_FACE = 1
1067-
ADD_COMMAND('creeper','creeper [plr]',{'crpr'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1067+
				for i = 1, 6 do
1068-
CREEPER(bda[adb])end end)
1068+
					local DECAL = Instance.new('Decal', v)
1069-
ADD_COMMAND('uncreeper','uncreeper [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1069+
					DECAL.Name = 'decal_seth'
1070-
for _db,adb in pairs(dcb)do
1070+
					DECAL.Texture = 'rbxassetid://' .. ID - 1
1071-
local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
1071+
					DECAL.Face = FACES[CURRENT_FACE]
1072-
ADD_COMMAND('shrek','shrek [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1072+
					CURRENT_FACE = CURRENT_FACE + 1
1073-
SHREK(bda[adb])end end)
1073+
				end
1074-
ADD_COMMAND('unshrek','unshrek [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1074+
			end)
1075-
for _db,adb in pairs(dcb)do
1075+
		end
1076-
local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)local dbb=false
1076+
		DECALSPAM(v, ID)
1077-
ADD_COMMAND('spam','spam [string]',{},function(bcb,ccb)dbb=true
1077+
	end
1078-
spawn(function()repeat wait()
1078+
end
1079-
bda:Chat(GLS(false,0))until not dbb end)end)
1079+
1080-
ADD_COMMAND('nospam','nospam',{},function(bcb,ccb)dbb=false end)
1080+
function UNDECALSPAM(INSTANCE)
1081-
ADD_COMMAND('nuke','nuke [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1081+
	for i,v in pairs(INSTANCE:GetChildren()) do
1082-
for _db,adb in pairs(dcb)do
1082+
		if v:IsA('BasePart') then
1083-
local bdb=bda[adb].Character
1083+
			for a,b in pairs(v:GetChildren()) do
1084-
spawn(function()
1084+
				if b:IsA('Decal') and b.Name == 'decal_seth' then
1085-
if bda[adb]and bdb and bdb:FindFirstChild('Torso')then
1085+
					b:destroy()
1086-
local cdb=Instance.new('Part',cda)cdb.Name='nuke_seth'cdb.Anchored=true;cdb.CanCollide=false
1086+
				end
1087-
cdb.FormFactor='Symmetric'cdb.Shape='Ball'cdb.Size=Vector3.new(1,1,1)
1087+
			end
1088-
cdb.BrickColor=BrickColor.new('New Yeller')cdb.Transparency=0.5;cdb.Reflectance=0.2;cdb.TopSurface=0
1088+
		end
1089-
cdb.BottomSurface=0
1089+
		UNDECALSPAM(v)
1090-
cdb.Touched:connect(function(__c)if __c and __c.Parent then
1090+
	end
1091-
local a_c=Instance.new('Explosion',cda)a_c.Position=__c.Position;a_c.BlastRadius=11
1091+
end
1092-
a_c.BlastPressure=math.huge end end)local ddb=bdb.Torso.CFrame;cdb.CFrame=ddb;for i=0,111 do
1092+
1093-
cdb.Size=cdb.Size+Vector3.new(5,5,5)cdb.CFrame=ddb;wait(1 /44)end
1093+
function CREATE_DONG(PLAYER, DONG_COLOR)
1094-
cdb:destroy()end end)end end)
1094+
	if PLAYER.Character:FindFirstChild('DONG') then
1095-
ADD_COMMAND('unnuke','nonuke',{},function(bcb,ccb)for dcb,_db in pairs(cda:GetChildren())do if _db.Name=='nuke_seth'then
1095+
		PLAYER.Character.DONG:destroy()
1096-
_db:destroy()end end end)
1096+
	end
1097-
ADD_COMMAND('infect','infect [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1097+
	local D = Instance.new('Model', PLAYER.Character)
1098-
INFECT(bda[adb])end end)
1098+
	D.Name = 'DONG'
1099-
ADD_COMMAND('uninfect','uninfect [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1099+
	
1100-
for _db,adb in pairs(dcb)do
1100+
	local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
1101-
local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
1101+
	local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
1102-
ADD_COMMAND('duck','duck [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1102+
	local M1 = Instance.new('CylinderMesh', MAIN)
1103-
DUCK(bda[adb])end end)
1103+
	local W1 = Instance.new('Weld', PLAYER.Character.Head)
1104-
ADD_COMMAND('unduck','unduck [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1104+
	local P1 = Instance.new('Part', PLAYER.Character['DONG'])
1105-
for _db,adb in pairs(dcb)do
1105+
	local M2 = Instance.new('SpecialMesh', P1)
1106-
local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
1106+
	local W2 = Instance.new('Weld', P1)
1107-
ADD_COMMAND('disable','disable [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1107+
	local B1 = Instance.new('Part', PLAYER.Character['DONG'])
1108-
for _db,adb in pairs(dcb)do
1108+
	local M3 = Instance.new('SpecialMesh', B1)
1109-
local bdb=bda[adb].Character;if bdb:FindFirstChild('Humanoid')then
1109+
	local W3 = Instance.new('Weld', B1)
1110-
bdb.Humanoid.Name='HUMANOID_'..bda[adb].Name;local cdb=bdb['HUMANOID_'..bda[adb].Name]
1110+
	local B2 = Instance.new('Part', PLAYER.Character['DONG'])
1111-
cdb.Parent=HUMANOIDS end end end)
1111+
	local M4 = Instance.new('SpecialMesh', B2)
1112-
ADD_COMMAND('enable','enable [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1112+
	local W4 = Instance.new('Weld', B2)
1113-
for _db,adb in pairs(dcb)do
1113+
	MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
1114-
local bdb=bda[adb].Character
1114+
	W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
1115-
if bdb:FindFirstChild('Humanoid')then return else
1115+
	P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
1116-
if
1116+
	M2.MeshType = 'Sphere'
1117-
HUMANOIDS:FindFirstChild('HUMANOID_'..bda[adb].Name)then
1117+
	W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
1118-
local cdb=HUMANOIDS['HUMANOID_'..bda[adb].Name]cdb.Parent=bdb;cdb.Name='Humanoid'end end end end)
1118+
	B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
1119-
ADD_COMMAND('size','size [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1119+
	M3.Parent = B1 M3.MeshType = 'Sphere'
1120-
SCALE(bda[adb].Character,bcb[2])end end)
1120+
	W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
1121-
ADD_COMMAND('clone','clone [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1121+
	B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
1122-
for _db,adb in pairs(dcb)do
1122+
	M4.MeshType = 'Sphere'
1123-
local bdb=bda[adb].Character;bdb.Archivable=true;local cdb=bdb:Clone()cdb.Parent=cda
1123+
	W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
1124-
cdb:MoveTo(bdb:GetModelCFrame().p)cdb:MakeJoints()bdb.Archivable=false end end)
1124+
end
1125-
ADD_COMMAND('spin','spin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1125+
1126-
for _db,adb in pairs(dcb)do
1126+
function SCALE(C, S)
1127-
local bdb=bda[adb].Character;for __c,a_c in pairs(bdb.Torso:GetChildren())do if a_c.Name=='SPIN'then
1127+
	if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
1128-
a_c:destroy()end end
1128+
	
1129-
local cdb=bdb.Torso;local ddb=Instance.new('BodyGyro',cdb)ddb.Name='SPIN'
1129+
	local HAT_CLONE = {}
1130-
ddb.maxTorque=Vector3.new(0,math.huge,0)ddb.P=11111;ddb.cframe=cdb.CFrame
1130+
	
1131-
spawn(function()repeat wait(1 /44)ddb.CFrame=ddb.CFrame*
1131+
	for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
1132-
CFrame.Angles(0,math.rad(30),0)until
1132+
	
1133-
not ddb or ddb.Parent~=cdb end)end end)
1133+
	local HEAD = C.Head
1134-
ADD_COMMAND('unspin','unspin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1134+
	local TORSO = C.Torso
1135-
for _db,adb in pairs(dcb)do
1135+
	local LA = C['Left Arm']
1136-
local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb.Torso:GetChildren())do if ddb.Name=='SPIN'then
1136+
	local RA = C['Right Arm']
1137-
ddb:destroy()end end end end)
1137+
	local LL = C['Left Leg']
1138-
ADD_COMMAND('dog','dog [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1138+
	local RL = C['Right Leg']
1139-
DOG(bda[adb])end end)
1139+
	local HRP = C.HumanoidRootPart
1140-
ADD_COMMAND('undog','undog [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1140+
	
1141-
for _db,adb in pairs(dcb)do
1141+
	HEAD.Size = Vector3.new(S * 2, S, S)
1142-
local bdb=bda[adb].Character;RESET_MODEL(bdb)UPDATE_MODEL(bdb,bda[adb].Name)end end)
1142+
	TORSO.Size = Vector3.new(S * 2, S * 2, S)
1143-
ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1143+
	LA.Size = Vector3.new(S, S * 2, S)
1144-
for _db,adb in pairs(dcb)do
1144+
	RA.Size = Vector3.new(S, S * 2, S)
1145-
local bdb=bda[adb].Character
1145+
	LL.Size = Vector3.new(S, S * 2, S)
1146-
if LOOPED:FindFirstChild(bda[adb].Name..'_heal')then
1146+
	RL.Size = Vector3.new(S, S * 2, S)
1147-
LOOPED[
1147+
	HRP.Size = Vector3.new(S * 2, S * 2, S)
1148-
bda[adb].Name..'_heal']:destroy()else local cdb=Instance.new('StringValue',LOOPED)cdb.Name=
1148+
	
1149-
bda[adb].Name..'_heal'
1149+
	local M1 = Instance.new('Motor6D', TORSO)
1150-
spawn(function()while wait()do
1150+
	local M2 = Instance.new('Motor6D', TORSO)
1151-
if
1151+
	local M3 = Instance.new('Motor6D', TORSO)
1152-
LOOPED:FindFirstChild(bda[adb].Name..'_heal')then bdb.Humanoid.Health=bdb.Humanoid.MaxHealth end end end)end end end)
1152+
	local M4 = Instance.new('Motor6D', TORSO)
1153-
ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1153+
	local M5 = Instance.new('Motor6D', TORSO)
1154-
for _db,adb in
1154+
	local M6 = Instance.new('Motor6D', HRP)
1155-
pairs(dcb)do local bdb=bda[adb].Character;if
1155+
	
1156-
LOOPED:FindFirstChild(bda[adb].Name..'_heal')then
1156+
	M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
1157-
LOOPED[bda[adb].Name..'_heal']:destroy()end end end)
1157+
	M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
1158-
ADD_COMMAND('fling','fling [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1158+
	M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
1159-
for _db,adb in pairs(dcb)do
1159+
	M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
1160-
local bdb=bda[adb].Character
1160+
	M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
1161-
if bdb:FindFirstChild('Humanoid')then local cdb;local ddb;repeat
1161+
	M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
1162-
cdb=math.random(-9999,9999)until math.abs(cdb)>=5555;repeat
1162+
	
1163-
ddb=math.random(-9999,9999)until math.abs(ddb)>=5555
1163+
	for i,v in pairs(HAT_CLONE) do v.Parent = C end
1164-
bdb.Torso.Velocity=Vector3.new(0,0,0)local __c=Instance.new('BodyForce',bdb.Torso)__c.force=Vector3.new(
1164+
end
1165-
cdb*4,9999 *5,ddb*4)end end end)
1165+
1166-
ADD_COMMAND('alien','alien [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1166+
function CAPE(COLOR)
1167-
ALIEN(bda[adb])end end)
1167+
	if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
1168-
ADD_COMMAND('nograv','nograv [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1168+
	
1169-
for _db,adb in pairs(dcb)do
1169+
	repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
1170-
local bdb=bda[adb].Character;for ddb,__c in pairs(bdb.Torso:GetChildren())do if __c.Name=='nograv'then
1170+
	
1171-
__c:destroy()end end
1171+
	local T = LP.Character.Torso
1172-
local cdb=Instance.new('BodyForce',bdb.Torso)cdb.Name='nograv_seth'cdb.Force=Vector3.new(0,2500,0)end end)
1172+
	
1173-
ADD_COMMAND('grav','grav [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1173+
	local C = Instance.new('Part', T.Parent)
1174-
for _db,adb in pairs(dcb)do
1174+
	C.Name = 'cape_seth'
1175-
local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb.Torso:GetChildren())do if ddb.Name=='nograv_seth'then
1175+
	C.Anchored = false
1176-
ddb:destroy()end end end end)
1176+
	C.CanCollide = false
1177-
ADD_COMMAND('cape','cape [brick color]',{},function(bcb,ccb)
1177+
	C.TopSurface = 0
1178-
spawn(function()if dda.Character:FindFirstChild('Cape')then
1178+
	C.BottomSurface = 0
1179-
dda.Character.Cape:destroy()end
1179+
	C.BrickColor = BrickColor.new(COLOR)
1180-
if not bcb[1]then bcb[1]='Deep blue'end;CAPE(GLS(false,1))end)end)
1180+
	C.Material = 'Neon'
1181-
ADD_COMMAND('uncape','uncape',{},function(bcb,ccb)if dda.Character:FindFirstChild('cape_seth')then
1181+
	C.Size = Vector3.new(0.2, 0.2, 0.2)
1182-
dda.Character.cape_seth:destroy()end end)
1182+
	
1183-
ADD_COMMAND('paper','paper [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1183+
	local M = Instance.new('BlockMesh', C)
1184-
for _db,adb in pairs(dcb)do
1184+
	M.Scale = Vector3.new(9, 17.5, 0.5)
1185-
local bdb=bda[adb].Character;for cdb,ddb in pairs(bdb:GetChildren())do
1185+
	
1186-
if ddb:IsA('Part')and
1186+
	local M1 = Instance.new('Motor', C)
1187-
ddb.Name~='HumanoidRootPart'then PAPER_MESH:Clone().Parent=ddb end end end end)
1187+
	M1.Part0 = C
1188-
ADD_COMMAND('punish','punish [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1188+
	M1.Part1 = T
1189-
local bdb=bda[adb].Character;bdb.Parent=_da end end)
1189+
	M1.MaxVelocity = 1
1190-
ADD_COMMAND('unpunish','unpunish [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1190+
	M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
1191-
for _db,adb in pairs(dcb)do local bdb=_da[''..
1191+
	M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
1192-
bda[adb].Name]bdb.Parent=cda end end)local _cb=false
1192+
	
1193-
ADD_COMMAND('disco','disco',{},function(bcb,ccb)_cb=true
1193+
	local WAVE = false
1194-
spawn(function()repeat wait(0.5)
1194+
	
1195-
_da.Ambient=Color3.new(math.random(),math.random(),math.random())until not _cb end)end)
1195+
	repeat wait(1 / 44)
1196-
ADD_COMMAND('undisco','undisco',{},function(bcb,ccb)_cb=false end)
1196+
		local ANG = 0.2
1197-
ADD_COMMAND('team','team [plr] [team]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1197+
		local oldMag = T.Velocity.magnitude
1198-
for bdb,cdb in
1198+
		local MV = 0.1
1199-
pairs(game.Teams:GetChildren())do if string.lower(cdb.Name)==GLS(true,1)then
1199+
		
1200-
bda[adb].Team=cdb end end end end)
1200+
		if WAVE then
1201-
ADD_COMMAND('jp','jp [plr] [int]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1201+
			ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
1202-
local bdb=bda[adb].Character
1202+
			WAVE = false
1203-
if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.JumpPower=bcb[2]end end end)
1203+
		else
1204-
ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1204+
			WAVE = false
1205-
for _db,adb in pairs(dcb)do
1205+
		end
1206-
local bdb=bda[adb].Character;bdb.Head.Mesh.Scale=Vector3.new(0.5,0.5,0.5)bdb.Head.Mesh.Offset=Vector3.new(0,
1206+
		ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
1207-
-0.25,0)end end)
1207+
		M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
1208-
ADD_COMMAND('bighead','bighead [plr]',{'bhead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1208+
		M1.DesiredAngle = -ANG
1209-
local bdb=bda[adb].Character;bdb.Head.Mesh.Scale=Vector3.new(2.25,2.25,2.25)
1209+
		if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
1210-
bdb.Head.Mesh.Offset=Vector3.new(0,0.5,0)end end)
1210+
			M1.MaxVelocity = 0.04
1211-
ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1211+
		end
1212-
for _db,adb in
1212+
		repeat
1213-
pairs(dcb)do local bdb=bda[adb].Character
1213+
			wait()
1214-
if bcb[2]==1 then
1214+
		until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
1215-
bdb.Head.Mesh.Scale=Vector3.new(1.25,1.25,1.25)bdb.Head.Mesh.Offset=Vector3.new(0,0,0)else bdb.Head.Mesh.Scale=
1215+
		if T.Velocity.magnitude < 0.1 then
1216-
bcb[2]*Vector3.new(1.25,1.25,1.25)end end end)
1216+
			wait(0.1)
1217-
ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1217+
		end
1218-
for _db,adb in pairs(dcb)do
1218+
	until not C or C.Parent ~= T.Parent
1219-
local bdb=bda[adb].Character;bdb.Head.Mesh.Scale=Vector3.new(1.25,1.25,1.25)
1219+
end
1220-
bdb.Head.Mesh.Offset=Vector3.new(0,0,0)bdb.Head.Transparency=0;if bdb.Head:FindFirstChild('face')then
1220+
1221-
bdb.Head.face.Transparency=0 end end end)
1221+
function INFECT(PLAYER)
1222-
ADD_COMMAND('removehead','removehead [plr]',{'rhead'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1222+
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1223-
for _db,adb in
1223+
		Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
1224-
pairs(dcb)do local bdb=bda[adb].Character;bdb.Head.Transparency=1;if
1224+
		if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
1225-
bdb.Head:FindFirstChild('face')then bdb.Head.face.Transparency=1 end end end)
1225+
			v:destroy()
1226-
ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1226+
		elseif v:IsA('ShirtGraphic') then
1227-
for _db,adb in
1227+
			v.Archivable = false
1228-
pairs(dcb)do for bdb,cdb in pairs(bda[adb].Backpack:GetChildren())do
1228+
			v.Graphic = ''
1229-
if
1229+
		end
1230-
cdb:IsA('Tool')or cdb:IsA('HopperBin')then cdb.Parent=dda.Backpack end end end end)
1230+
	end
1231-
ADD_COMMAND('removetools','removetools [plr]',{'rtools'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1231+
	
1232-
for _db,adb in
1232+
	if PLAYER.Character.Head:FindFirstChild('face') then
1233-
pairs(dcb)do for bdb,cdb in pairs(bda[adb].Backpack:GetChildren())do
1233+
		PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
1234-
if
1234+
	end
1235-
cdb:IsA('Tool')or cdb:IsA('HopperBin')then cdb:destroy()end end end end)
1235+
	
1236-
ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1236+
	for i,v in pairs (PLAYER.Character:GetChildren()) do
1237-
for _db,adb in
1237+
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1238-
pairs(dcb)do
1238+
			if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
1239-
for bdb,cdb in pairs(bda[adb].Backpack:GetChildren())do if
1239+
				v.BrickColor = BrickColor.new('Medium green')
1240-
cdb:IsA('Tool')or cdb:IsA('HopperBin')then
1240+
			elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
1241-
cdb:Clone().Parent=dda.Backpack end end end end)
1241+
				v.BrickColor = BrickColor.new('Brown')
1242-
ADD_COMMAND('dong','dong [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1242+
			end
1243-
for _db,adb in pairs(dcb)do
1243+
		end
1244-
local bdb=bda[adb].Character
1244+
	end
1245-
if bcb[2]=='black'then CREATE_DONG(bda[adb],'Brown')end
1245+
	
1246-
if bcb[2]=='asian'then CREATE_DONG(bda[adb],'Cool yellow')end
1246+
	local T = PLAYER.Character.Torso.Touched:connect(function(TC)
1247-
if bcb[2]=='alien'then CREATE_DONG(bda[adb],'Lime green')end
1247+
		if not TC.Parent:FindFirstChild('infected_seth') then
1248-
if bcb[2]=='frozen'then CREATE_DONG(bda[adb],1019)end
1248+
			local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
1249-
if not bcb[2]then CREATE_DONG(bda[adb],'Pastel brown')end end end)
1249+
			if GPFC then
1250-
ADD_COMMAND('particles','particles [plr] [id]',{'pts'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1250+
				INFECT(GPFC)
1251-
for _db,adb in
1251+
			end
1252-
pairs(dcb)do local bdb=bda[adb].Character
1252+
		end
1253-
for cdb,ddb in
1253+
	end)
1254-
pairs(bdb.Torso:GetChildren())do if ddb:IsA('ParticleEmitter')then ddb:destroy()end end
1254+
end
1255-
Instance.new('ParticleEmitter',bdb.Torso).Texture=
1255+
1256-
'http://www.roblox.com/asset/?id='..bcb[2]-1 end end)
1256+
function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
1257-
ADD_COMMAND('rocket','rocket [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1257+
	local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
1258-
for _db,adb in pairs(dcb)do
1258+
	if (zCoco) then
1259-
local bdb=bda[adb].Character
1259+
		funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
1260-
spawn(function()local cdb=ROCKET:Clone()cdb.Parent=cda
1260+
	else
1261-
local ddb=Instance.new('Weld',cdb)ddb.Part0=ddb.Parent;ddb.Part1=bdb.Torso
1261+
		funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
1262-
ddb.C1=CFrame.new(0,0.5,1)cdb.force.Force=Vector3.new(0,15000,0)wait()
1262+
	end
1263-
bdb.HumanoidRootPart.CFrame=
1263+
	return funcw
1264-
bdb.HumanoidRootPart.CFrame*CFrame.new(0,5,0)wait(5)
1264+
end
1265-
Instance.new('Explosion',cdb).Position=cdb.Position;wait(1)cdb:destroy()end)end end)
1265+
1266-
ADD_COMMAND('blackify','blackify [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1266+
function BANG(VICTIM)
1267-
COLOR(bda[adb],'Really black')end end)
1267+
	spawn(function()
1268-
ADD_COMMAND('whitify','whitify [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1268+
		local P1 = _PLAYERS.LocalPlayer.Character.Torso
1269-
COLOR(bda[adb],'White')end end)
1269+
		local V1 = _PLAYERS[VICTIM].Character.Torso
1270-
ADD_COMMAND('color','color [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1270+
		
1271-
COLOR(bda[adb],GLS(false,1))end end)
1271+
		V1.Parent.Humanoid.PlatformStand = true
1272-
ADD_COMMAND('sword','sword [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1272+
		
1273-
ECOMMAND('gear '..
1273+
		P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
1274-
bda[adb].Name..' 125013769')end end)
1274+
		
1275-
ADD_COMMAND('change','change [plr] [stat] [int/string]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1275+
		P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
1276-
for _db,adb in pairs(dcb)do
1276+
		
1277-
if
1277+
		V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
1278-
bda[adb]:FindFirstChild('leaderstats')then
1278+
		
1279-
for bdb,cdb in pairs(bda[adb].leaderstats:GetChildren())do
1279+
		V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
1280-
if
1280+
		
1281
		V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
1282-
string.lower(cdb.Name)==string.lower(bcb[2])and cdb:IsA('IntValue')or cdb:IsA('NumberValue')then if bcb[3]then
1282+
		
1283-
cdb.Value=tonumber(bcb[3])end elseif
1283+
		V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
1284-
string.lower(cdb.Name)==string.lower(bcb[2])and cdb:IsA('StringValue')then
1284+
		
1285-
cdb.Value=GLS(false,2)end end end end end)
1285+
		local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
1286-
ADD_COMMAND('bait','bait',{},function(bcb,ccb)
1286+
		
1287-
spawn(function()local dcb=Instance.new('Model',cda)
1287+
		local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
1288-
dcb.Name='Touch For Admin!'local _db=Instance.new('Part',dcb)_db.Name='Head'
1288+
		
1289-
_db.Position=ccb.Character.Head.Position;_db.BrickColor=BrickColor.new('Pink')_db.Material='Neon'
1289+
		fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
1290-
local adb=Instance.new('Humanoid',dcb)
1290+
		
1291-
_db.Touched:connect(function(bdb)
1291+
		local D2 = D:Clone() D2.Parent = P1
1292-
if bdb.Parent.Name~=ccb.Name or
1292+
		
1293-
bdb.Parent.Name~=dda.Name then if bdb.Parent:FindFirstChild('Humanoid')then
1293+
		fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
1294-
bdb.Parent.Humanoid:destroy()end end end)end)end)
1294+
		
1295-
ADD_COMMAND('naked','naked [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1295+
		local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
1296-
for _db,adb in pairs(dcb)do
1296+
		
1297-
local bdb=bda[adb].Character
1297+
		fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
1298-
for cdb,ddb in pairs(bdb:GetChildren())do if
1298+
		
1299
		local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
1300-
ddb:IsA('Accessory')or ddb:IsA('Shirt')or ddb:IsA('Pants')or ddb:IsA('ShirtGraphic')then ddb:destroy()end
1300+
		
1301-
for __c,a_c in
1301+
		fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
1302-
pairs(bdb.Torso:GetChildren())do if a_c:IsA('Decal')then a_c:destroy()end end end end end)
1302+
		
1303-
ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},function(bcb,ccb)
1303+
		local CM = Instance.new('CylinderMesh', C)
1304-
if bcb[1]then DECALSPAM(cda,bcb[1])end end)
1304+
		
1305-
ADD_COMMAND('undecalspam','undecalspam',{'undspam'},function(bcb,ccb)if bcb[1]then UNDECALSPAM(cda)end end)
1305+
		local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
1306-
ADD_COMMAND('bang','bang [plr]',{'rape'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1306+
		
1307-
BANG(bda[adb].Name)end end)
1307+
		local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
1308-
ADD_COMMAND('lag','lag [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1308+
		
1309-
LAG(bda[adb])end end)
1309+
		fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
1310-
ADD_COMMAND('respawn','respawn [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1310+
		
1311-
for _db,adb in pairs(dcb)do
1311+
		local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
1312-
local bdb=Instance.new('Model',cda)bdb.Name='respawn_seth'local cdb=Instance.new('Part',bdb)
1312+
		
1313-
cdb.Name='Torso'cdb.CanCollide=false;cdb.Transparency=1
1313+
		local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
1314-
Instance.new('Humanoid',bdb)bda[adb].Character=bdb end end)
1314+
		
1315-
ADD_COMMAND('face','face [plr] [decal]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1315+
		fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
1316-
for _db,adb in pairs(dcb)do
1316+
		
1317-
local bdb=bda[adb].Character;for ddb,__c in pairs(bdb.Head:GetChildren())do if __c:IsA('Decal')then
1317+
		local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
1318-
__c:destroy()end end
1318+
		
1319-
local cdb=Instance.new('Decal',bdb.Head)cdb.Name='face'cdb.Texture='rbxassetid://'..bcb[2]-1 end end)
1319+
		local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
1320-
ADD_COMMAND('shirt','shirt [plr] [decal]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1320+
		
1321-
for _db,adb in pairs(dcb)do
1321+
		fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
1322-
local bdb=bda[adb].Character;for ddb,__c in pairs(bdb:GetChildren())do
1322+
		
1323-
if __c:IsA('Shirt')then __c:destroy()end end
1323+
		local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
1324-
local cdb=Instance.new('Shirt',bdb)cdb.Name='Shirt'
1324+
		
1325-
cdb.ShirtTemplate='rbxassetid://'..bcb[2]-1 end end)
1325+
		local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
1326-
ADD_COMMAND('pants','pants [plr] [decal]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1326+
		
1327-
for _db,adb in pairs(dcb)do
1327+
		fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
1328-
local bdb=bda[adb].Character;for ddb,__c in pairs(bdb:GetChildren())do
1328+
		
1329-
if __c:IsA('Pants')then __c:destroy()end end
1329+
		LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
1330-
local cdb=Instance.new('Pants',bdb)cdb.Name='Shirt'
1330+
		LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
1331-
cdb.PantsTemplate='rbxassetid://'..bcb[2]-1 end end)
1331+
		LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
1332-
ADD_COMMAND('longneck','longneck [plr]',{'lneck','giraffe'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1332+
		
1333-
for _db,adb in
1333+
		if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
1334-
pairs(dcb)do local bdb=bda[adb].Character;RESET_MODEL(bdb)
1334+
		
1335-
UPDATE_MODEL(bdb,bda[adb].Name)
1335+
		WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
1336-
for a_c,b_c in pairs(bdb:GetChildren())do if b_c:IsA('Accessory')then
1336+
		
1337-
b_c.Handle.Mesh.Offset=Vector3.new(0,5,0)end end;if bdb.Head:FindFirstChild('Mesh')then
1337+
		local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
1338-
bdb.Head.Mesh.Offset=Vector3.new(0,5,0)end
1338+
	end)
1339-
local cdb=Instance.new('Part',bdb)cdb.Name='giraffe_seth'cdb.BrickColor=bdb.Head.BrickColor
1339+
	spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
1340-
cdb.Size=Vector3.new(2,1,1)local ddb=Instance.new('SpecialMesh',cdb)
1340+
end
1341-
ddb.Scale=Vector3.new(1.25,5,1.25)ddb.Offset=Vector3.new(0,2,0)
1341+
1342-
local __c=Instance.new('Weld',cdb)__c.Part0=bdb.Head;__c.Part1=cdb end end)
1342+
function RESPAWN(PLAYER)
1343-
ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},function(bcb,ccb)local dcb,_db=GET_PLAYER(bcb[1])
1343+
	local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
1344-
for adb,bdb in pairs(dcb)do
1344+
	local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
1345-
RESET_MODEL(ccb.Character)UPDATE_MODEL(ccb.Character,bda[bdb].Name)end end)
1345+
	Instance.new('Humanoid', M)
1346-
ADD_COMMAND('baseplate','baseplate',{'bp'},function(bcb,ccb)for _db,adb in pairs(cda:GetChildren())do
1346+
	PLAYER.Character = M
1347-
if adb:IsA('Model')and
1347+
end
1348-
adb.Name=='baseplate_seth'then adb:destroy()end end
1348+
1349-
local dcb=Instance.new('Part',cda)dcb.Name='baseplate_seth'dcb.Anchored=true
1349+
function LOAD_MESSAGE(STRING)
1350-
dcb.BrickColor=BrickColor.new('Bright green')dcb.Size=Vector3.new(2048,5,2048)
1350+
	_PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
1351-
dcb.Position=Vector3.new(0,0,0)end)
1351+
	RESPAWN(LP)
1352-
ADD_COMMAND('norotate','norotate [plr]',{'nrt'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1352+
	
1353-
local bdb=bda[adb].Character
1353+
	R = false
1354-
if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.AutoRotate=false end end end)
1354+
	LP.CharacterAdded:connect(function()
1355-
ADD_COMMAND('rotate','rotate [plr]',{'rt'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1355+
		if not R then
1356-
local bdb=bda[adb].Character
1356+
			wait(0.5)
1357-
if bdb:FindFirstChild('Humanoid')then bdb.Humanoid.AutoRotate=true end end end)
1357+
			if LP.Character:FindFirstChild('Humanoid') then
1358-
ADD_COMMAND('admin','admin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1358+
				MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
1359-
for _db,adb in pairs(dcb)do
1359+
			end
1360-
if not
1360+
			R = true
1361-
CHECK_ADMIN(bda[adb])then table.insert(daa,bda[adb].userId)
1361+
		end
1362-
UPDATE_ADMINS()
1362+
	end)
1363-
spawn(function()
1363+
	repeat wait() until R
1364-
game.Chat:Chat(bda[adb].Character.Head,STUFF..'You\'re now an admin!')wait(3)
1364+
	RESPAWN(LP)
1365-
game.Chat:Chat(bda[adb].Character.Head,STUFF..
1365+
	LP.CharacterAppearanceId = 0
1366-
'Give me a try! | '..d_b..'ff me')end)end end end)
1366+
	
1367-
ADD_COMMAND('unadmin','unadmin [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1367+
	if MAIN_HAT then
1368-
for _db,adb in pairs(dcb)do
1368+
		MAIN_HAT.Handle.CanCollide = true
1369-
if
1369+
		local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
1370-
CHECK_ADMIN(bda[adb])then
1370+
		local P = Instance.new('Part')
1371-
if FIND_IN_TABLE(daa,bda[adb].userId)then
1371+
		M.Disabled = false
1372-
table.remove(daa,GET_IN_TABLE(daa,bda[adb].userId))UPDATE_ADMINS()
1372+
		M.Parent = P
1373-
game.Chat:Chat(bda[adb].Character.Head,STUFF..
1373+
		MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
1374-
'You\'re no longer an admin.')end end end end)
1374+
		MAIN_HAT:destroy()
1375-
ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1375+
		P.Parent = LP.Character
1376-
bda[adb].CameraMinZoomDistance=bcb[2]end end)
1376+
		repeat wait() until LP:FindFirstChild('ChessMsg')
1377-
ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1377+
		MG = LP:FindFirstChild('ChessMsg')
1378-
bda[adb].CameraMaxZoomDistance=bcb[2]end end)
1378+
		MG.Name = 'message_seth'
1379-
ADD_COMMAND('age','age [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1379+
		MG.Text = ''
1380-
NOTIFY(
1380+
		MG.Parent = workspace
1381-
bda[adb].Name..' | '..bda[adb].AccountAge,255,255,255)end end)
1381+
		MESSAGE(STRING)
1382-
ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1382+
		P:destroy()
1383-
for _db,adb in pairs(dcb)do
1383+
		for i,v in pairs(workspace:GetChildren()) do
1384-
local bdb=bda[adb].Character
1384+
			if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
1385-
if bdb:FindFirstChild('Torso')then
1385+
				if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
1386-
local cdb=Instance.new('SpotLight',bdb.Torso)cdb.Name='seth_hl'cdb.Brightness=5;cdb.Range=60;if
1386+
					v:destroy()
1387-
bcb[2]and bcb[3]and bcb[4]then
1387+
				end
1388-
cdb.Color=Color3.new(bcb[2]/255,bcb[3]/255,bcb[4]/255)end end end end)
1388+
			end
1389-
ADD_COMMAND('unhl','unhl [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1389+
		end
1390-
for _db,adb in pairs(dcb)do
1390+
	end
1391-
local bdb=bda[adb].Character
1391+
end
1392-
if bdb:FindFirstChild('Torso')then for cdb,ddb in pairs(bdb.Torso:GetChildren())do
1392+
1393-
if
1393+
function MESSAGE(STRING)
1394-
ddb:IsA('SpotLight')and ddb.Name=='seth_hl'then ddb:destroy()end end end end end)
1394+
	if not SHOWING_MESSAGE then
1395-
ADD_COMMAND('crash','crash [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1395+
		spawn(function()
1396-
for _db,adb in pairs(dcb)do
1396+
			SHOWING_MESSAGE = true
1397-
local bdb=bda[adb].Character;bdb.Torso.Anchored=true
1397+
			MG.Text = STRING
1398-
for cdb,ddb in pairs(bdb:GetChildren())do if
1398+
			wait(5)
1399-
ddb:IsA('Humanoid')then ddb.HipHeight=1 /0 *0 end end end end)
1399+
			MG.Text = ''
1400-
ADD_COMMAND('shutdown','shutdown',{},function(bcb,ccb)cda.Gravity=1 /0 *0 end)
1400+
			SHOWING_MESSAGE = false
1401-
ADD_COMMAND('fr','fr [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)for _db,adb in pairs(dcb)do
1401+
		end)
1402-
if not
1402+
	end
1403-
FIND_IN_TABLE(aba,bda[adb].Name)then table.insert(aba,bda[adb].Name)end end end)
1403+
end
1404-
ADD_COMMAND('unfr','unfr [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1404+
1405-
for _db,adb in pairs(dcb)do
1405+
_G.CLICK_TP = false
1406-
if
1406+
local M_CTRL = false
1407-
FIND_IN_TABLE(aba,bda[adb].Name)then
1407+
1408-
spawn(function()
1408+
MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
1409-
table.remove(aba,GET_IN_TABLE(aba,bda[adb].Name))wait(0.5)
1409+
MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
1410-
bda.LocalPlayer:RevokeFriendship(bda[adb])end)end end end)
1410+
MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
1411-
ADD_COMMAND('smite','smite [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1411+
1412-
for _db,adb in pairs(dcb)do
1412+
_LIGHTING.Outlines = false -- / outlines are gross
1413-
local bdb=bda[adb].Character
1413+
1414-
spawn(function()
1414+
if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
1415-
local function cdb(cac,dac,_bc)local abc=dac-cac;return
1415+
1416-
workspace:FindPartOnRayWithIgnoreList(Ray.new(cac,abc.unit*
1416+
for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
1417-
math.min(abc.magnitude,999)),_bc or{},false,true)end
1417+
1418-
local ddb=bdb.PrimaryPart.Position-Vector3.new(0,3,0)local __c=Instance.new('Sound',cda)
1418+
-- / commands
1419-
__c.SoundId='rbxassetid://178090362'__c.Volume=1;__c:Play()
1419+
1420-
spawn(function()wait(7)__c:destroy()end)
1420+
ADD_COMMAND('ff','ff [plr]', {},
1421-
local a_c,b_c=cdb(ddb,ddb-Vector3.new(0,9,0),{bdb})local c_c=Instance.new('Part',game.Workspace)
1421+
function(ARGS, SPEAKER)
1422-
c_c.BrickColor=BrickColor.new('Institutional white')c_c.Material='Neon'c_c.Transparency=0.9;c_c.FormFactor=3
1422+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1423-
c_c.Anchored=true;c_c.CanCollide=false;c_c.Size=Vector3.new(0.2,0.2,0.2)
1423+
	for i,v in pairs(PLAYERS) do
1424-
c_c.CFrame=CFrame.new((
1424+
		Instance.new('ForceField', _PLAYERS[v].Character)
1425-
a_c and b_c or ddb)+Vector3.new(0,1e3,0))
1425+
	end
1426-
Instance.new('BlockMesh',c_c).Scale=Vector3.new(10,10000,10)
1426+
end)
1427-
local d_c,_ac,aac,bac=c_c:Clone(),c_c:Clone(),c_c:Clone(),c_c:Clone()
1427+
1428-
for cac,dac in next,{d_c,_ac,aac,bac}do cac=cac*0.1
1428+
ADD_COMMAND('unff','unff [plr]',{},
1429-
dac.Parent,dac.Size=c_c,Vector3.new(0.2 +cac,0.2,0.2 +cac)dac.CFrame=c_c.CFrame end;wait(0.5)c_c:destroy()bdb:BreakJoints()end)end end)
1429+
function(ARGS, SPEAKER)
1430-
ADD_COMMAND('skydive','skydive [plr]',{},function(bcb,ccb)local dcb=GET_PLAYER(bcb[1],ccb)
1430+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1431-
for _db,adb in pairs(dcb)do
1431+
	for i,v in pairs(PLAYERS) do
1432-
local bdb=bda[adb].Character
1432+
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1433-
spawn(function()for i=0,3 do
1433+
			if v:IsA('ForceField') then
1434-
if bdb then bdb.HumanoidRootPart.CFrame=bdb.HumanoidRootPart.CFrame+
1434+
				v:destroy()
1435-
Vector3.new(0,7500,0)end end end)end end)
1435+
			end
1436-
ADD_COMMAND('gravity','gravity [int]',{},function(bcb,ccb)cda.Gravity=bcb[1]end)
1436+
		end
1437-
ADD_COMMAND('fixlighting','fixlighting',{'fixl'},function(bcb,ccb)FIX_LIGHTING()end)
1437+
	end
1438-
ADD_COMMAND('fixfog','fixfog',{'clrfog'},function(bcb,ccb)
1438+
end)
1439-
_da.FogColor=Color3.new(191 /255,191 /255,191 /255)_da.FogEnd=100000000;_da.FogStart=0 end)
1439+
1440-
ADD_COMMAND('day','day',{},function(bcb,ccb)_da.TimeOfDay=14 end)
1440+
ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
1441-
ADD_COMMAND('night','night',{},function(bcb,ccb)_da.TimeOfDay=24 end)
1441+
function(ARGS, SPEAKER)
1442-
ADD_COMMAND('serverlock','serverlock',{'slock'},function(bcb,ccb)aab=true end)
1442+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1443-
ADD_COMMAND('unserverlock','unserverlock',{'unslock'},function(bcb,ccb)aab=false end)
1443+
	for i,v in pairs(PLAYERS) do
1444-
ADD_COMMAND('fogend','fogend [int]',{},function(bcb,ccb)_da.FogEnd=bcb[1]end)
1444+
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1445-
ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},function(bcb,ccb)if bcb[1]and bcb[2]and bcb[3]then
1445+
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1446-
_da.FogColor=Color3.new(
1446+
				local F = Instance.new('Fire', v)
1447-
bcb[1]/255,bcb[2]/255,bcb[3]/255)end end)
1447+
				if ARGS[2] and ARGS[3] and ARGS[4] then
1448-
ADD_COMMAND('noclip','noclip',{},function(bcb,ccb)bab=true;cab=false;dab=false end)
1448+
					F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
1449-
ADD_COMMAND('clip','clip',{},function(bcb,ccb)bab=false end)
1449+
					F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
1450-
ADD_COMMAND('jesusfly','jesusfly',{},function(bcb,ccb)bab=false;cab=true;dab=false end)
1450+
				end
1451-
ADD_COMMAND('nojfly','nojfly',{},function(bcb,ccb)cab=false end)
1451+
			end
1452-
ADD_COMMAND('swim','swim',{},function(bcb,ccb)bab=false;cab=false;dab=true end)
1452+
		end
1453-
ADD_COMMAND('noswim','noswim',{},function(bcb,ccb)dab=false end)
1453+
	end
1454-
ADD_COMMAND('fly','fly',{},function(bcb,ccb)sFLY()end)
1454+
end)
1455-
ADD_COMMAND('unfly','unfly',{},function(bcb,ccb)NOFLY()end)
1455+
1456-
ADD_COMMAND('prefix','prefix [string]',{},function(bcb,ccb)if bcb[1]then d_b=bcb[1]
1456+
ADD_COMMAND('unfire','unfire [plr]',{},
1457-
NOTIFY('Changed prefix to \''..bcb[1]..'\'',255,255,255)end end)
1457+
function(ARGS, SPEAKER)
1458-
ADD_COMMAND('version','version',{},function(bcb,ccb)
1458+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1459-
NOTIFY('VERSION | '..dba,255,255,255)end)
1459+
	for i,v in pairs(PLAYERS) do
1460-
ADD_COMMAND('fe','fe',{},function(bcb,ccb)spawn(function()CHECK_FE()end)end)
1460+
		local PCHAR = _PLAYERS[v].Character
1461-
ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
1461+
		for i,v in pairs(PCHAR:GetChildren()) do
1462-
OPEN_MAIN()end
1462+
			for i,v in pairs(v:GetChildren()) do
1463-
SETH_MAIN.main.server_h.Visible=true;SETH_MAIN.main.admins_h.Visible=false
1463+
				if v:IsA('Fire') then
1464-
SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
1464+
					v:destroy()
1465-
SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
1465+
				end
1466-
SETH_MAIN.main.search.Visible=false end)
1466+
			end
1467-
ADD_COMMAND('admins','admins',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
1467+
		end
1468-
OPEN_MAIN()end
1468+
	end
1469-
SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=true
1469+
end)
1470-
SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
1470+
1471-
SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
1471+
ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
1472-
SETH_MAIN.main.search.Visible=false end)
1472+
function(ARGS, SPEAKER)
1473-
ADD_COMMAND('changelog','changelog',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
1473+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1474-
OPEN_MAIN()end
1474+
	for i,v in pairs(PLAYERS) do
1475-
SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
1475+
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1476-
SETH_MAIN.main.changelog_h.Visible=true;SETH_MAIN.main.commands_h.Visible=false
1476+
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1477-
SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
1477+
				if ARGS[2] and ARGS[3] and ARGS[4] then
1478-
SETH_MAIN.main.search.Visible=false end)
1478+
					Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
1479-
ADD_COMMAND('cmds','cmds',{'commands'},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
1479+
				else
1480-
OPEN_MAIN()end
1480+
					Instance.new('Sparkles', v)
1481-
SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
1481+
				end
1482-
SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=true
1482+
			end
1483-
SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=false
1483+
		end
1484-
SETH_MAIN.main.search.Visible=true end)
1484+
	end
1485-
ADD_COMMAND('bans','bans',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
1485+
end)
1486-
OPEN_MAIN()end
1486+
1487-
SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
1487+
ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
1488-
SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
1488+
function(ARGS, SPEAKER)
1489-
SETH_MAIN.main.bans_h.Visible=true;SETH_MAIN.main.credits_h.Visible=false
1489+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1490-
SETH_MAIN.main.search.Visible=false end)
1490+
	for i,v in pairs(PLAYERS) do
1491-
ADD_COMMAND('credits','credits',{},function(bcb,ccb)if not dca:FindFirstChild('seth_main')then
1491+
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1492-
OPEN_MAIN()end
1492+
			for i,v in pairs(v:GetChildren()) do
1493-
SETH_MAIN.main.server_h.Visible=false;SETH_MAIN.main.admins_h.Visible=false
1493+
				if v:IsA('Sparkles') then
1494-
SETH_MAIN.main.changelog_h.Visible=false;SETH_MAIN.main.commands_h.Visible=false
1494+
					v:destroy()
1495-
SETH_MAIN.main.bans_h.Visible=false;SETH_MAIN.main.credits_h.Visible=true
1495+
				end
1496-
SETH_MAIN.main.search.Visible=false end)
1496+
			end
1497-
__b.KeyDown:connect(function(bcb)
1497+
		end
1498-
if bcb:byte()==29 then if not bab then ECOMMAND('noclip')elseif bab then
1498+
	end
1499-
ECOMMAND('clip')end elseif bcb:byte()==30 then if not cab then
1499+
end)
1500-
ECOMMAND('jesusfly')elseif cab then ECOMMAND('nojfly')end end end)
1500+
1501
ADD_COMMAND('smoke','smoke [plr]',{},
1502-
if not cda.FilteringEnabled then
1502+
function(ARGS, SPEAKER)
1503-
NOTIFY('Filtering is disabled',50,255,50)elseif cda.FilteringEnabled then NOTIFY('Filtering is ENABLED',255,50,50)end end
1503+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1504-
CMD_BAR:TweenPosition(UDim2.new(0,0,1,-50),'InOut','Quad',0.5,true)local acb=true
1504+
	for i,v in pairs(PLAYERS) do
1505-
CMD_BAR.Changed:connect(function()
1505+
		Instance.new('Smoke', _PLAYERS[v].Character.Torso)
1506-
if
1506+
	end
1507
end)
1508-
CMD_BAR.Text~='press ; to execute a command'and CMD_BAR.Focused and not acb then
1508+
1509-
if CMD_BAR.Text~=''then
1509+
ADD_COMMAND('unsmoke','unsmoke [plr]',{},
1510-
if not CMD_BAR.Text:find(' ')then
1510+
function(ARGS, SPEAKER)
1511-
CMD_BAR.commands.Visible=true;CMD_BAR.commands:ClearAllChildren()
1511+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1512-
CMD_BAR.commands.CanvasSize=UDim2.new(0,0,0,0)local bcb=0
1512+
	for i,v in pairs(PLAYERS) do
1513-
for ccb,dcb in pairs(b_b)do
1513+
		for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
1514-
if dcb.N:find(CMD_BAR.Text)then
1514+
			if v:IsA('Smoke') then
1515-
CMD_BAR.commands:TweenSize(UDim2.new(1,0,1,
1515+
				v:destroy()
1516-
-200),'InOut','Quad',0.2,true)
1516+
			end
1517-
CMD_BAR.commands.CanvasSize=CMD_BAR.commands.CanvasSize+UDim2.new(0,0,0,20)local _db=CMD_BAR.commands_ex:Clone()
1517+
		end
1518-
_db.Position=UDim2.new(0,0,0,bcb)_db.Visible=true;_db.Text=' '..dcb.D;_db.Parent=CMD_BAR.commands;bcb=
1518+
	end
1519-
bcb+20 end end end else
1519+
end)
1520-
CMD_BAR.commands:TweenSize(UDim2.new(1,0,0,0),'InOut','Quad',0.2,true)CMD_BAR.commands:ClearAllChildren()
1520+
1521-
CMD_BAR.commands.CanvasSize=UDim2.new(0,0,0,0)end end end)
1521+
ADD_COMMAND('btools','btools [plr]',{},
1522-
CMD_BAR.FocusLost:connect(function()acb=true
1522+
function(ARGS, SPEAKER)
1523-
if CMD_BAR.Text~=''then spawn(function()
1523+
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1524-
ECOMMAND(CMD_BAR.Text,dda)end)end;CMD_BAR.commands:ClearAllChildren()
1524+
	for i,v in pairs(PLAYERS) do
1525-
CMD_BAR.commands.CanvasSize=UDim2.new(0,0,0,0)
1525+
		Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
1526-
CMD_BAR.commands:TweenSize(UDim2.new(1,0,0,0),'InOut','Quad',0.2,true)
1526+
		Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
1527-
CMD_BAR:TweenPosition(UDim2.new(0,-225,1,-50),'InOut','Quad',0.5,true)end)
1527+
		Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
1528-
__b.KeyDown:connect(function(bcb)
1528+
	end
1529-
if bcb:byte()==59 then acb=false
1529+
end)
1530-
CMD_BAR:TweenPosition(UDim2.new(0,0,1,-50),'InOut','Quad',0.5,true)CMD_BAR:CaptureFocus()end end)
1530+
1531-
NOTIFY('Hello, '..bda.LocalPlayer.Name,255,255,255)CHECK_FE()
1531+
ADD_COMMAND('god','god [plr]',{},
1532
function(ARGS, SPEAKER)
1533
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1534
	for i,v in pairs(PLAYERS) do
1535
		local PCHAR = _PLAYERS[v].Character
1536
		if PCHAR:FindFirstChild('Humanoid') then
1537
			PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1538
		end
1539
	end
1540
end)
1541
1542
ADD_COMMAND('sgod','sgod [plr]',{},
1543
function(ARGS, SPEAKER)
1544
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1545
	for i,v in pairs(PLAYERS) do
1546
		local PCHAR = _PLAYERS[v].Character
1547
		if PCHAR:FindFirstChild('Humanoid') then
1548
			PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1549
		end
1550
	end
1551
end)
1552
1553
ADD_COMMAND('ungod','ungod [plr]',{},
1554
function(ARGS, SPEAKER)
1555
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1556
	for i,v in pairs(PLAYERS) do
1557
		local PCHAR = _PLAYERS[v].Character
1558
		if PCHAR:FindFirstChild('Humanoid') then 
1559
			PCHAR.Humanoid.MaxHealth = 100 
1560
		end
1561
	end
1562
end)
1563
1564
ADD_COMMAND('heal','heal [plr]',{},
1565
function(ARGS, SPEAKER)
1566
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1567
	for i,v in pairs(PLAYERS) do
1568
		local PCHAR = _PLAYERS[v].Character
1569
		if PCHAR:FindFirstChild('Humanoid') then
1570
			PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1571
		end
1572
	end
1573
end)
1574
1575
ADD_COMMAND('freeze','freeze [plr]',{'frz'},
1576
function(ARGS, SPEAKER)
1577
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1578
	for i,v in pairs(PLAYERS) do
1579
		for i,v in pairs(PLAYERS) do
1580
			local PCHAR = _PLAYERS[v].Character
1581
			for i,v in pairs(PCHAR:GetChildren()) do
1582
				if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1583
					v.Anchored = true
1584
				end
1585
			end
1586
		end
1587
	end
1588
end)
1589
1590
ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
1591
function(ARGS, SPEAKER)
1592
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1593
	for i,v in pairs(PLAYERS) do
1594
		for i,v in pairs(PLAYERS) do
1595
			for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1596
				if v:IsA('Part') then
1597
					v.Anchored = false
1598
				end
1599
			end
1600
		end
1601
	end
1602
end)
1603
1604
ADD_COMMAND('kill','kill [plr]',{},
1605
function(ARGS, SPEAKER)
1606
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1607
	for i,v in pairs(PLAYERS) do
1608
		_PLAYERS[v].Character:BreakJoints()
1609
	end
1610
end)
1611
1612
ADD_COMMAND('sound','sound [id]',{},
1613
function(ARGS, SPEAKER)
1614
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
1615
	if ARGS[1]:lower() ~= 'off' then
1616
		local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
1617
	end
1618
end)
1619
1620
ADD_COMMAND('volume','volume [int]',{},
1621
function(ARGS, SPEAKER)
1622
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
1623
end)
1624
1625
ADD_COMMAND('pitch','pitch [int]',{},
1626
function(ARGS, SPEAKER)
1627
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
1628
end)
1629
1630
ADD_COMMAND('explode','explode [plr]',{},
1631
function(ARGS, SPEAKER)
1632
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1633
	for i,v in pairs(PLAYERS) do
1634
		local PCHAR = _PLAYERS[v].Character
1635
		if PCHAR:FindFirstChild('Torso') then
1636
			Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position					
1637
		end
1638
	end
1639
end)
1640
1641
ADD_COMMAND('invis','invis [plr]',{},
1642
function(ARGS, SPEAKER)
1643
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1644
	for i,v in pairs(PLAYERS) do
1645
		local PCHAR = _PLAYERS[v].Character
1646
		for i,v in pairs(PCHAR:GetChildren()) do
1647
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1648
				v.Transparency = 1
1649
			end
1650
			if v:IsA('Accessory') and v:FindFirstChild('Handle') then
1651
				v.Handle.Transparency = 1
1652
			end
1653
		end
1654
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
1655
	end
1656
end)
1657
1658
ADD_COMMAND('vis','vis [plr]',{},
1659
function(ARGS, SPEAKER)
1660
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1661
	for i,v in pairs(PLAYERS) do
1662
		local PCHAR = _PLAYERS[v].Character
1663
		for i,v in pairs(PCHAR:GetChildren()) do
1664
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1665
				v.Transparency = 0
1666
			end
1667
			if v:IsA('Accessory') and v:FindFirstChild('Handle') then
1668
				v.Handle.Transparency = 0
1669
			end
1670
		end
1671
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
1672
	end
1673
end)
1674
1675
ADD_COMMAND('goto','goto [plr]',{},
1676
function(ARGS, SPEAKER)
1677
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1678
	for i,v in pairs(PLAYERS) do
1679
		local PCHAR = _PLAYERS[v].Character
1680
		if PCHAR then
1681
			SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
1682
		end
1683
	end
1684
end)
1685
1686
ADD_COMMAND('bring','bring [plr]',{},
1687
function(ARGS, SPEAKER)
1688
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1689
	for i,v in pairs(PLAYERS) do
1690
		_PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
1691
	end
1692
end)
1693
1694
ADD_COMMAND('tp','tp [plr] [plr]',{},
1695
function(ARGS, SPEAKER)
1696
	local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
1697
	for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
1698
		if _PLAYERS[v].Character and _PLAYERS[b].Character then
1699
			_PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
1700
		end
1701
	end end
1702
end)
1703
1704
ADD_COMMAND('char','char [plr] [id]',{'charapp'},
1705
function(ARGS, SPEAKER)
1706
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1707
	for i,v in pairs(PLAYERS) do
1708
		_PLAYERS[v].CharacterAppearanceId = ARGS[2]
1709
		_PLAYERS[v].Character:BreakJoints()
1710
	end
1711
end)
1712
1713
ADD_COMMAND('ws','ws [plr] [int]',{},
1714
function(ARGS, SPEAKER)
1715
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1716
	for i,v in pairs(PLAYERS) do
1717
		local PCHAR = _PLAYERS[v].Character
1718
		if PCHAR:FindFirstChild('Humanoid') then
1719
			PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
1720
		end
1721
	end
1722
end)
1723
1724
ADD_COMMAND('time','time [int]',{},
1725
function(ARGS, SPEAKER)
1726
	_LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
1727
end)
1728
1729
ADD_COMMAND('kick','kick [plr]',{},
1730
function(ARGS, SPEAKER)
1731
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1732
	for i,v in pairs(PLAYERS) do
1733
		table.insert(KICKS, _PLAYERS[v])
1734
	end
1735
end)
1736
1737
ADD_COMMAND('ban','ban [plr]',{},
1738
function(ARGS, SPEAKER)
1739
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1740
	for i,v in pairs(PLAYERS) do
1741
		table.insert(BANS, _PLAYERS[v].userId)
1742
		table.insert(KICKS, _PLAYERS[v])
1743
		UPDATE_BANS()
1744
	end
1745
end)
1746
1747
ADD_COMMAND('unban','unban [username]',{},
1748
function(ARGS, SPEAKER)
1749
	if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
1750
		table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
1751
		UPDATE_BANS()
1752
	end
1753
end)
1754
1755
ADD_COMMAND('unlockws','unlock',{'unlock'},
1756
function(ARGS, SPEAKER)
1757
	local function UNLOCK(INSTANCE) 
1758
		for i,v in pairs(INSTANCE:GetChildren()) do
1759
			if v:IsA('BasePart') then
1760
				v.Locked = false
1761
			end
1762
			UNLOCK(v)
1763
		end
1764
	end
1765
	UNLOCK(workspace)
1766
end)
1767
1768
ADD_COMMAND('lockws','lock',{'lock'},
1769
function(ARGS, SPEAKER)
1770
	local function LOCK(INSTANCE) 
1771
		for i,v in pairs(INSTANCE:GetChildren()) do
1772
			if v:IsA('BasePart') then
1773
				v.Locked = true
1774
			end
1775
			LOCK(v)
1776
		end
1777
	end
1778
	LOCK(workspace)
1779
end)
1780
1781
ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
1782
function(ARGS, SPEAKER)
1783
   local function UNANCHOR(INSTANCE) 
1784
		for i,v in pairs(INSTANCE:GetChildren()) do
1785
			if v:IsA('BasePart') then
1786
				v.Anchored = false
1787
			end
1788
			UNANCHOR(v)
1789
		end
1790
	end
1791
	UNANCHOR(workspace)
1792
end)
1793
1794
ADD_COMMAND('anchorws','anchor',{'anchor'},
1795
function(ARGS, SPEAKER)
1796
   local function ANCHOR(INSTANCE) 
1797
		for i,v in pairs(INSTANCE:GetChildren()) do
1798
			if v:IsA('BasePart') then
1799
				v.Anchored = true
1800
			end
1801
			ANCHOR(v)
1802
		end
1803
	end
1804
	ANCHOR(workspace)
1805
end)
1806
1807
ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
1808
function(ARGS, SPEAKER)
1809
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1810
	for i,v in pairs(PLAYERS) do
1811
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1812
			if v:IsA('Accessory') then
1813
				for a,b in pairs(v.Handle:GetChildren()) do
1814
					if b:IsA('SpecialMesh') then
1815
						b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
1816
					end
1817
				end
1818
			end
1819
		end
1820
	end
1821
end)
1822
1823
ADD_COMMAND('shats','shats [plr]',{'stealhats'},
1824
function(ARGS, SPEAKER)
1825
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1826
	for i,v in pairs(PLAYERS) do
1827
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1828
			if v:IsA('Accessory') then
1829
				v.Parent = SPEAKER.Character
1830
			end
1831
		end
1832
	end
1833
end)
1834
1835
ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
1836
function(ARGS, SPEAKER)
1837
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1838
	for i,v in pairs(PLAYERS) do
1839
		local PCHAR = _PLAYERS[v].Character
1840
		if PCHAR:FindFirstChild('Humanoid') then
1841
			PCHAR.Humanoid:RemoveAccessories()
1842
		end
1843
	end
1844
end)
1845
1846
ADD_COMMAND('firstp','firstp [plr]',{},
1847
function(ARGS, SPEAKER)
1848
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1849
	for i,v in pairs(PLAYERS) do
1850
		_PLAYERS[v].CameraMode = 'LockFirstPerson'
1851
	end
1852
end)
1853
1854
ADD_COMMAND('thirdp','thirdp [plr]',{},
1855
function(ARGS, SPEAKER)
1856
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1857
	for i,v in pairs(PLAYERS) do
1858
		_PLAYERS[v].CameraMode = 'Classic'
1859
	end
1860
end)
1861
1862
ADD_COMMAND('chat','chat [plr] [string]',{},
1863
function(ARGS, SPEAKER)
1864
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1865
	for i,v in pairs(PLAYERS) do
1866
		game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
1867
	end
1868
end)
1869
1870
ADD_COMMAND('name','name [plr] [string]',{},
1871
function(ARGS, SPEAKER)
1872
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1873
	for i,v in pairs(PLAYERS) do
1874
		_PLAYERS[v].Character.Name = GLS(false, 1)
1875
	end
1876
end)
1877
1878
ADD_COMMAND('unname','unname [plr]',{},
1879
function(ARGS, SPEAKER)
1880
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1881
	for i,v in pairs(PLAYERS) do
1882
		_PLAYERS[v].Character.Name = _PLAYERS[v].Name
1883
	end
1884
end)
1885
1886
ADD_COMMAND('noname','noname [plr]',{},
1887
function(ARGS, SPEAKER)
1888
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1889
	for i,v in pairs(PLAYERS) do
1890
		_PLAYERS[v].Character.Name = ''
1891
	end
1892
end)
1893
1894
ADD_COMMAND('stun','stun [plr]',{},
1895
function(ARGS, SPEAKER)
1896
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1897
	for i,v in pairs(PLAYERS) do
1898
		local PCHAR = _PLAYERS[v].Character
1899
		PCHAR.Humanoid.PlatformStand = true
1900
	end
1901
end)
1902
1903
ADD_COMMAND('unstun','unstun [plr]',{},
1904
function(ARGS, SPEAKER)
1905
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1906
	for i,v in pairs(PLAYERS) do
1907
		local PCHAR = _PLAYERS[v].Character
1908
		PCHAR.Humanoid.PlatformStand = false
1909
	end
1910
end)
1911
1912
ADD_COMMAND('guest','guest [plr]',{},
1913
function(ARGS, SPEAKER)
1914
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1915
	for i,v in pairs(PLAYERS) do
1916
		local PCHAR = _PLAYERS[v].Character
1917
		_PLAYERS[v].CharacterAppearanceId = 1
1918
		PCHAR:BreakJoints()
1919
	end
1920
end)
1921
1922
ADD_COMMAND('noob','noob [plr]',{},
1923
function(ARGS, SPEAKER)
1924
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1925
	for i,v in pairs(PLAYERS) do
1926
		local PCHAR = _PLAYERS[v].Character
1927
		_PLAYERS[v].CharacterAppearanceId = 155902847
1928
		PCHAR:BreakJoints()
1929
	end
1930
end)
1931
1932
ADD_COMMAND('damage','damage [plr] [int]',{},
1933
function(ARGS, SPEAKER)
1934
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1935
	for i,v in pairs(PLAYERS) do
1936
		_PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
1937
	end
1938
end)
1939
1940
ADD_COMMAND('view','view [plr]',{},
1941
function(ARGS, SPEAKER)
1942
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1943
	for i,v in pairs(PLAYERS) do
1944
		local PCHAR = _PLAYERS[v].Character
1945
		workspace.CurrentCamera.CameraSubject = PCHAR
1946
	end
1947
end)
1948
1949
ADD_COMMAND('unview','unview',{},
1950
function()
1951
	workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
1952
end)
1953
1954
ADD_COMMAND('nolimbs','nolimbs [plr]',{},
1955
function(ARGS, SPEAKER)
1956
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1957
	for i,v in pairs(PLAYERS) do
1958
		local PCHAR = _PLAYERS[v].Character
1959
		for i,v in pairs(PCHAR:GetChildren()) do
1960
			local LIMB = PCHAR.Humanoid:GetLimb(v)
1961
			if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
1962
				v:destroy()
1963
			end
1964
		end
1965
	end	
1966
end)
1967
1968
ADD_COMMAND('box','box [plr]',{},
1969
function(ARGS, SPEAKER)
1970
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1971
	for i,v in pairs(PLAYERS) do
1972
		local PCHAR = _PLAYERS[v].Character
1973
		local SB = Instance.new('SelectionBox', PCHAR)
1974
		SB.Adornee = SB.Parent
1975
		SB.Color = BrickColor.new('' .. (ARGS[2]))
1976
	end
1977
end)
1978
1979
ADD_COMMAND('unbox','nobox [plr]',{},
1980
function(ARGS, SPEAKER)
1981
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1982
	for i,v in pairs(PLAYERS) do
1983
		local PCHAR = _PLAYERS[v].Character
1984
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1985
			if v:IsA('SelectionBox') then
1986
				v:destroy()
1987
			end
1988
		end
1989
	end
1990
end)
1991
1992
ADD_COMMAND('ghost','ghost [plr]',{},
1993
function(ARGS, SPEAKER)
1994
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1995
	for i,v in pairs(PLAYERS) do
1996
		local PCHAR = _PLAYERS[v].Character
1997
		for i,v in pairs(PCHAR:GetChildren()) do
1998
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1999
				v.Transparency = 0.5
2000
			elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
2001
				v.Handle.Transparency = 0.5
2002
			elseif PCHAR.Head:FindFirstChild('face') then
2003
				PCHAR.Head.face.Transparency = 0.5
2004
			end
2005
		end
2006
	end
2007
end)
2008
2009
ADD_COMMAND('sphere','sphere [plr]',{},
2010
function(ARGS, SPEAKER)
2011
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2012
	for i,v in pairs(PLAYERS) do
2013
		local PCHAR=_PLAYERS[v].Character
2014
		local SS = Instance.new('SelectionSphere', PCHAR)
2015
		SS.Adornee = SS.Parent
2016
	end
2017
end)
2018
2019
ADD_COMMAND('sky','sky [id]',{},
2020
function(ARGS, SPEAKER)
2021
	if ARGS[1] then
2022
		for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
2023
		local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
2024
		local SKY = Instance.new('Sky', _LIGHTING)
2025
		for i,v in pairs(SKIES) do
2026
			SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
2027
		end
2028
	end
2029
end)
2030
2031
ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
2032
function(ARGS, SPEAKER)
2033
	if ARGS[1] and ARGS[2] and ARGS[3] then
2034
		_LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
2035
	end
2036
end)
2037
2038
ADD_COMMAND('jail','jail [plr]',{},
2039
function(ARGS, SPEAKER)
2040
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2041
	for i,v in pairs(PLAYERS) do
2042
		if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
2043
		table.insert(JAILED, _PLAYERS[v].Name)
2044
		local PCHAR = _PLAYERS[v].Character
2045
		local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
2046
		repeat wait()
2047
			PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
2048
		until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
2049
	end
2050
end)
2051
2052
ADD_COMMAND('unjail','unjail [plr]',{},
2053
function(ARGS, SPEAKER)
2054
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2055
	for i,v in pairs(PLAYERS) do
2056
		for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
2057
		if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
2058
	end
2059
end)
2060
2061
ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
2062
function(ARGS, SPEAKER)
2063
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2064
	for i,v in pairs(PLAYERS) do
2065
		local ID = ARGS[2]
2066
		if ARGS[2] == 'climb' then ID = '180436334' end
2067
		if ARGS[2] == 'fall' then ID = '180436148' end
2068
		if ARGS[2] == 'jump' then ID = '125750702' end
2069
		if ARGS[2] == 'sit' then ID = '178130996' end
2070
		for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
2071
			if b:IsA('StringValue') then
2072
				for c,d in pairs(b:GetChildren()) do
2073
					if d:IsA('Animation') then
2074
						d.AnimationId = 'rbxassetid://' .. ID
2075
					end
2076
				end
2077
			end
2078
		end
2079
	end
2080
end)
2081
2082
ADD_COMMAND('fix','fix [plr]',{},
2083
function(ARGS, SPEAKER)
2084
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2085
	for i,v in pairs(PLAYERS) do
2086
		local PCHAR = _PLAYERS[v].Character
2087
		RESET_MODEL(PCHAR)
2088
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2089
	end
2090
end)
2091
2092
ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
2093
function(ARGS, SPEAKER)
2094
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2095
	for i,v in pairs(PLAYERS) do
2096
		CREEPER(_PLAYERS[v])
2097
	end
2098
end)
2099
2100
ADD_COMMAND('uncreeper','uncreeper [plr]',{},
2101
function(ARGS, SPEAKER)
2102
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2103
	for i,v in pairs(PLAYERS) do
2104
		local PCHAR = _PLAYERS[v].Character
2105
		RESET_MODEL(PCHAR)
2106
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2107
	end
2108
end)
2109
2110
ADD_COMMAND('shrek','shrek [plr]',{},
2111
function(ARGS, SPEAKER)
2112
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2113
	for i,v in pairs(PLAYERS) do
2114
		SHREK(_PLAYERS[v])
2115
	end
2116
end)
2117
2118
ADD_COMMAND('unshrek','unshrek [plr]',{},
2119
function(ARGS, SPEAKER)
2120
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2121
	for i,v in pairs(PLAYERS) do
2122
		local PCHAR = _PLAYERS[v].Character
2123
		RESET_MODEL(PCHAR)
2124
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2125
	end
2126
end)
2127
2128
ADD_COMMAND('nuke','nuke [plr]',{},
2129
function(ARGS, SPEAKER)
2130
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2131
	for i,v in pairs(PLAYERS) do
2132
		local PCHAR = _PLAYERS[v].Character
2133
		spawn(function()
2134
			if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
2135
				local N = Instance.new('Part', workspace)
2136
				N.Name = 'nuke_seth'
2137
				N.Anchored = true
2138
				N.CanCollide = false
2139
				N.Shape = 'Ball'
2140
				N.Size = Vector3.new(1, 1, 1)
2141
				N.BrickColor = BrickColor.new('New Yeller')
2142
				N.Transparency = 0.5
2143
				N.Reflectance = 0.2
2144
				N.TopSurface = 0
2145
				N.BottomSurface = 0
2146
				N.Touched:connect(function(T)
2147
					if T and T.Parent then
2148
						local E = Instance.new('Explosion', workspace)
2149
						E.Position = T.Position
2150
						E.BlastRadius = 20
2151
						E.BlastPressure = math.huge
2152
					end
2153
				end)
2154
				local CF = PCHAR.Torso.CFrame
2155
				N.CFrame = CF
2156
				for i = 1,30 do
2157
					N.Size = N.Size + Vector3.new(5, 5, 5)
2158
					N.CFrame = CF
2159
					wait(1 / 44)
2160
				end
2161
				N:destroy()
2162
			end
2163
		end)
2164
	end
2165
end)
2166
2167
ADD_COMMAND('unnuke','nonuke',{},
2168
function(ARGS, SPEAKER)
2169
	for i,v in pairs(workspace:GetChildren()) do
2170
		if v:IsA('Part') and v.Name == 'nuke_seth' then
2171
			v:destroy()
2172
		end
2173
	end
2174
end)
2175
2176
ADD_COMMAND('infect','infect [plr]',{},
2177
function(ARGS, SPEAKER)
2178
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2179
	for i,v in pairs(PLAYERS) do
2180
		INFECT(_PLAYERS[v])
2181
	end
2182
end)
2183
2184
ADD_COMMAND('uninfect','uninfect [plr]',{},
2185
function(ARGS, SPEAKER)
2186
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2187
	for i,v in pairs(PLAYERS) do
2188
		local PCHAR = _PLAYERS[v].Character
2189
		RESET_MODEL(PCHAR)
2190
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2191
	end
2192
end)
2193
2194
ADD_COMMAND('duck','duck [plr]',{},
2195
function(ARGS, SPEAKER)
2196
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2197
	for i,v in pairs(PLAYERS) do
2198
		DUCK(_PLAYERS[v])
2199
	end
2200
end)
2201
2202
ADD_COMMAND('unduck','unduck [plr]',{},
2203
function(ARGS, SPEAKER)
2204
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2205
	for i,v in pairs(PLAYERS) do
2206
		local PCHAR = _PLAYERS[v].Character
2207
		RESET_MODEL(PCHAR)
2208
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2209
	end
2210
end)
2211
2212
ADD_COMMAND('disable','disable [plr]',{},
2213
function(ARGS, SPEAKER)
2214
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2215
	for i,v in pairs(PLAYERS) do
2216
		local PCHAR = _PLAYERS[v].Character
2217
		if PCHAR:FindFirstChild('Humanoid') then
2218
			PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
2219
			local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
2220
			humanoid.Parent = HUMANOIDS
2221
		end
2222
	end
2223
end)
2224
2225
ADD_COMMAND('enable','enable [plr]',{},
2226
function(ARGS, SPEAKER)
2227
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2228
	for i,v in pairs(PLAYERS) do
2229
		local PCHAR = _PLAYERS[v].Character
2230
		if PCHAR:FindFirstChild('Humanoid') then
2231
			return
2232
		else
2233
			if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
2234
				local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
2235
			end
2236
		end
2237
	end
2238
end)
2239
2240
ADD_COMMAND('size','size [plr] [int]',{},
2241
function(ARGS, SPEAKER)
2242
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2243
	for i,v in pairs(PLAYERS) do
2244
		SCALE(_PLAYERS[v].Character, ARGS[2])
2245
	end
2246
end)
2247
2248
ADD_COMMAND('clone','clone [plr]',{},
2249
function(ARGS, SPEAKER)
2250
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2251
	for i,v in pairs(PLAYERS) do
2252
		local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
2253
		local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
2254
		PCHAR.Archivable = false
2255
	end
2256
end)
2257
2258
ADD_COMMAND('spin','spin [plr]',{},
2259
function(ARGS, SPEAKER)
2260
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2261
	for i,v in pairs(PLAYERS) do
2262
		local PCHAR = _PLAYERS[v].Character
2263
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2264
			if v.Name == 'SPIN' then
2265
				v:destroy()
2266
			end
2267
		end
2268
		local T = PCHAR.Torso
2269
		local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
2270
		spawn(function()
2271
			repeat wait(1/44)
2272
				BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
2273
			until not BG or BG.Parent ~= T
2274
		end)
2275
	end
2276
end)
2277
2278
ADD_COMMAND('unspin','unspin [plr]',{},
2279
function(ARGS, SPEAKER)
2280
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2281
	for i,v in pairs(PLAYERS) do
2282
		local PCHAR = _PLAYERS[v].Character
2283
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2284
			if v.Name == 'SPIN' then
2285
				v:destroy()
2286
			end
2287
		end
2288
	end
2289
end)
2290
2291
ADD_COMMAND('dog','dog [plr]',{},
2292
function(ARGS, SPEAKER)
2293
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2294
	for i,v in pairs(PLAYERS) do
2295
		DOG(_PLAYERS[v])
2296
	end
2297
end)
2298
2299
ADD_COMMAND('undog','undog [plr]',{},
2300
function(ARGS, SPEAKER)
2301
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2302
	for i,v in pairs(PLAYERS) do
2303
		local PCHAR = _PLAYERS[v].Character
2304
		RESET_MODEL(PCHAR)
2305
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2306
	end
2307
end)
2308
2309
ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
2310
function(ARGS, SPEAKER)
2311
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2312
	for i,v in pairs(PLAYERS) do
2313
		if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
2314
			table.insert(LOOPED_H, _PLAYERS[v].Name)
2315
		end
2316
	end
2317
end)
2318
2319
ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
2320
function(ARGS, SPEAKER)
2321
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2322
	for i,v in pairs(PLAYERS) do
2323
		if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
2324
			table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
2325
		end
2326
	end
2327
end)
2328
2329
ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
2330
function(ARGS, SPEAKER)
2331
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2332
	for i,v in pairs(PLAYERS) do
2333
		if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
2334
			table.insert(LOOPED_K, _PLAYERS[v].Name)
2335
		end
2336
	end
2337
end)
2338
2339
ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
2340
function(ARGS, SPEAKER)
2341
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2342
	for i,v in pairs(PLAYERS) do
2343
		if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
2344
			table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
2345
		end
2346
	end
2347
end)
2348
2349
ADD_COMMAND('fling','fling [plr]',{},
2350
function(ARGS, SPEAKER)
2351
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2352
	for i,v in pairs(PLAYERS) do
2353
		local PCHAR = _PLAYERS[v].Character
2354
		if PCHAR:FindFirstChild('Humanoid') then
2355
			local X
2356
			local Z
2357
			repeat
2358
				X = math.random(-9999, 9999)
2359
			until math.abs(X) >= 5555
2360
			repeat
2361
				Z = math.random(-9999, 9999)
2362
			until math.abs(Z) >= 5555
2363
			PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
2364
			local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
2365
		end
2366
	end
2367
end)
2368
2369
ADD_COMMAND('alien','alien [plr]',{},
2370
function(ARGS, SPEAKER)
2371
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2372
	for i,v in pairs(PLAYERS) do
2373
		ALIEN(_PLAYERS[v])
2374
	end
2375
end)
2376
2377
ADD_COMMAND('nograv','nograv [plr]',{},
2378
function(ARGS, SPEAKER)
2379
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2380
	for i,v in pairs(PLAYERS) do
2381
		if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
2382
			NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
2383
		end
2384
	end
2385
end)
2386
2387
ADD_COMMAND('grav','grav [plr]',{},
2388
function(ARGS, SPEAKER)
2389
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2390
	for i,v in pairs(PLAYERS) do
2391
		if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
2392
			_PLAYERS[v].Character.Torso.nograv_seth:destroy()
2393
		end
2394
	end
2395
end)
2396
2397
ADD_COMMAND('cape','cape [brick color]',{},
2398
function(ARGS, SPEAKER)
2399
	spawn(function()
2400
		if LP.Character:FindFirstChild('Cape') then
2401
			LP.Character.Cape:destroy()
2402
		end
2403
		if not ARGS[1] then
2404
			ARGS[1] = 'Deep blue'
2405
		end
2406
		CAPE(GLS(false, 1))
2407
	end)
2408
end)
2409
2410
ADD_COMMAND('uncape','uncape',{},
2411
function(ARGS, SPEAKER)
2412
	if LP.Character:FindFirstChild('cape_seth') then
2413
		LP.Character.cape_seth:destroy()
2414
	end
2415
end)
2416
2417
ADD_COMMAND('paper','paper [plr]',{},
2418
function(ARGS, SPEAKER)
2419
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2420
	for i,v in pairs(PLAYERS) do
2421
		local PCHAR = _PLAYERS[v].Character
2422
		for i,v in pairs(PCHAR:GetChildren()) do
2423
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
2424
				PAPER_MESH:Clone().Parent = v
2425
			end
2426
		end
2427
	end
2428
end)
2429
2430
ADD_COMMAND('punish','punish [plr]',{},
2431
function(ARGS, SPEAKER)
2432
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2433
	for i,v in pairs(PLAYERS) do
2434
		_PLAYERS[v].Character.Parent = nil
2435
	end
2436
end)
2437
2438
ADD_COMMAND('unpunish','unpunish [plr]',{},
2439
function(ARGS, SPEAKER)
2440
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2441
	for i,v in pairs(PLAYERS) do
2442
		_PLAYERS[v].Character.Parent = workspace
2443
	end
2444
end)
2445
2446
local DISCO = false
2447
2448
ADD_COMMAND('disco','disco',{},
2449
function(ARGS, SPEAKER)
2450
	DISCO = true
2451
	if not DISCO then
2452
		spawn(function()
2453
			repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
2454
		end)
2455
	end
2456
end)
2457
2458
ADD_COMMAND('undisco','undisco',{},
2459
function(ARGS, SPEAKER)
2460
	DISCO = false
2461
end)
2462
2463
ADD_COMMAND('team','team [plr] [team]',{},
2464
function(ARGS, SPEAKER)
2465
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2466
	for i,v in pairs(PLAYERS) do
2467
		for a,b in pairs(game.Teams:GetChildren()) do
2468
			if string.lower(b.Name) == GLS(true, 1) then
2469
				_PLAYERS[v].Team = b
2470
			end
2471
		end
2472
	end
2473
end)
2474
2475
ADD_COMMAND('jp','jp [plr] [int]',{},
2476
function(ARGS, SPEAKER)
2477
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2478
	for i,v in pairs(PLAYERS) do
2479
		local PCHAR = _PLAYERS[v].Character
2480
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
2481
	end
2482
end)
2483
2484
ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
2485
function(ARGS, SPEAKER)
2486
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2487
	for i,v in pairs(PLAYERS) do
2488
		local PCHAR = _PLAYERS[v].Character
2489
		PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
2490
		PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
2491
	end
2492
end)
2493
2494
ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
2495
function(ARGS, SPEAKER)
2496
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2497
	for i,v in pairs(PLAYERS) do
2498
		local PCHAR = _PLAYERS[v].Character
2499
		PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
2500
		PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
2501
	end
2502
end)
2503
2504
ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
2505
function(ARGS, SPEAKER)
2506
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2507
	for i,v in pairs(PLAYERS) do
2508
		local PCHAR = _PLAYERS[v].Character
2509
		if ARGS[2] == 1 then
2510
			PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
2511
			PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
2512
		else
2513
			PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
2514
		end
2515
	end
2516
end)
2517
2518
ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
2519
function(ARGS, SPEAKER)
2520
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2521
	for i,v in pairs(PLAYERS) do
2522
		local PCHAR = _PLAYERS[v].Character
2523
		PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
2524
		PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
2525
		PCHAR.Head.Transparency = 0
2526
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
2527
	end
2528
end)
2529
2530
ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
2531
function(ARGS, SPEAKER)
2532
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2533
	for i,v in pairs(PLAYERS) do
2534
		local PCHAR = _PLAYERS[v].Character
2535
		PCHAR.Head.Transparency = 1
2536
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
2537
	end
2538
end)
2539
2540
ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
2541
function(ARGS, SPEAKER)
2542
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2543
	for i,v in pairs(PLAYERS) do
2544
		for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
2545
			if v:IsA('Tool') or v:IsA('HopperBin') then
2546
				v.Parent = LP.Backpack
2547
			end
2548
		end
2549
	end
2550
end)
2551
2552
ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
2553
function(ARGS, SPEAKER)
2554
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2555
	for i,v in pairs(PLAYERS) do
2556
		for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
2557
			if v:IsA('Tool') or v:IsA('HopperBin') then
2558
				v:destroy()
2559
			end
2560
		end
2561
	end
2562
end)
2563
2564
ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
2565
function(ARGS, SPEAKER)
2566
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2567
	for i,v in pairs(PLAYERS) do
2568
		for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
2569
			if v:IsA('Tool') or v:IsA('HopperBin') then
2570
				v:Clone().Parent = LP.Backpack
2571
			end
2572
		end
2573
	end
2574
end)
2575
2576
ADD_COMMAND('dong','dong [plr]',{},
2577
function(ARGS, SPEAKER)
2578
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2579
	for i,v in pairs(PLAYERS) do
2580
		local PCHAR = _PLAYERS[v].Character
2581
		if ARGS[2] == 'black' then
2582
			CREATE_DONG(_PLAYERS[v], 'Brown')
2583
		end
2584
		if ARGS[2] == 'asian' then
2585
			CREATE_DONG(_PLAYERS[v], 'Cool yellow')
2586
		end
2587
		if ARGS[2] == 'alien' then
2588
			CREATE_DONG(_PLAYERS[v], 'Lime green')
2589
		end
2590
		if ARGS[2] == 'frozen' then
2591
			CREATE_DONG(_PLAYERS[v], 1019)
2592
		end
2593
		if not ARGS[2] then
2594
			CREATE_DONG(_PLAYERS[v], 'Pastel brown')
2595
		end
2596
	end
2597
end)
2598
2599
ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
2600
function(ARGS, SPEAKER)
2601
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2602
	for i,v in pairs(PLAYERS) do
2603
		local PCHAR = _PLAYERS[v].Character
2604
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2605
			if v:IsA('ParticleEmitter') then
2606
				v:destroy()
2607
			end
2608
		end
2609
		Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
2610
	end
2611
end)
2612
2613
ADD_COMMAND('rocket','rocket [plr]',{},
2614
function(ARGS, SPEAKER)
2615
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2616
	for i,v in pairs(PLAYERS) do
2617
		local PCHAR = _PLAYERS[v].Character
2618
		spawn(function()
2619
			local R = ROCKET:Clone()
2620
			R.Parent = workspace
2621
			local W = Instance.new('Weld', R)
2622
			W.Part0 = W.Parent
2623
			W.Part1 = PCHAR.Torso
2624
			W.C1 = CFrame.new(0, 0.5, 1)
2625
			R.force.Force = Vector3.new(0, 15000, 0)
2626
			wait()
2627
			PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
2628
			wait(5)
2629
			Instance.new('Explosion', R).Position = R.Position
2630
			wait(1)
2631
			R:destroy()
2632
		end)
2633
	end
2634
end)
2635
2636
ADD_COMMAND('blackify','blackify [plr]',{},
2637
function(ARGS, SPEAKER)
2638
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2639
	for i,v in pairs(PLAYERS) do
2640
		COLOR(_PLAYERS[v], 'Really black')
2641
	end
2642
end)
2643
2644
ADD_COMMAND('whitify','whitify [plr]',{},
2645
function(ARGS, SPEAKER)
2646
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2647
	for i,v in pairs(PLAYERS) do
2648
		COLOR(_PLAYERS[v], 'White')
2649
	end
2650
end)
2651
2652
ADD_COMMAND('color','color [plr] [brick color]',{},
2653
function(ARGS, SPEAKER)
2654
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2655
	for i,v in pairs(PLAYERS) do
2656
		COLOR(_PLAYERS[v], GLS(false, 1))
2657
	end
2658
end)
2659
2660
ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
2661
function(ARGS, SPEAKER)
2662
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2663
	for i,v in pairs(PLAYERS) do
2664
		if _PLAYERS[v]:FindFirstChild('leaderstats') then
2665
			for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
2666
				if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
2667
					if ARGS[3] then v.Value = tonumber(ARGS[3]) end
2668
				elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
2669
					v.Value = GLS(false, 2)
2670
				end
2671
			end
2672
		end
2673
	end
2674
end)
2675
2676
ADD_COMMAND('bait','bait',{},
2677
function(ARGS, SPEAKER)
2678
	spawn(function()
2679
		local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
2680
		local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
2681
		local H = Instance.new('Humanoid', M)
2682
		P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
2683
	end)
2684
end)
2685
2686
ADD_COMMAND('naked','naked [plr]',{},
2687
function(ARGS, SPEAKER)
2688
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2689
	for i,v in pairs(PLAYERS) do
2690
		local PCHAR = _PLAYERS[v].Character
2691
		for i,v in pairs(PCHAR:GetChildren()) do
2692
			if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
2693
				v:destroy()
2694
			end
2695
			for i,v in pairs(PCHAR.Torso:GetChildren()) do
2696
				if v:IsA('Decal') then
2697
					v:destroy()
2698
				end
2699
			end
2700
		end
2701
	end
2702
end)
2703
2704
ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
2705
function(ARGS, SPEAKER)
2706
	if ARGS[1] then
2707
		DECALSPAM(workspace, ARGS[1])
2708
	end
2709
end)
2710
2711
ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
2712
function(ARGS, SPEAKER)
2713
	if ARGS[1] then
2714
		UNDECALSPAM(workspace)
2715
	end
2716
end)
2717
2718
ADD_COMMAND('bang','bang [plr]',{'rape'},
2719
function(ARGS, SPEAKER)
2720
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2721
	for i,v in pairs(PLAYERS) do
2722
		BANG(_PLAYERS[v].Name)
2723
	end
2724
end)
2725
2726
ADD_COMMAND('lag','lag [plr]',{},
2727
function(ARGS, SPEAKER)
2728
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2729
	for i,v in pairs(PLAYERS) do
2730
		LAG(_PLAYERS[v])
2731
	end
2732
end)
2733
2734
ADD_COMMAND('respawn','respawn [plr]',{},
2735
function(ARGS, SPEAKER)
2736
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2737
	for i,v in pairs(PLAYERS) do
2738
		RESPAWN(_PLAYERS[v])
2739
	end
2740
end)
2741
2742
ADD_COMMAND('face','face [plr] [decal]',{},
2743
function(ARGS, SPEAKER)
2744
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2745
	for i,v in pairs(PLAYERS) do
2746
		local PCHAR = _PLAYERS[v].Character
2747
		for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
2748
		local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
2749
	end
2750
end)
2751
2752
ADD_COMMAND('shirt','shirt [plr] [decal]',{},
2753
function(ARGS, SPEAKER)
2754
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2755
	for i,v in pairs(PLAYERS) do
2756
		local PCHAR = _PLAYERS[v].Character
2757
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
2758
		local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
2759
	end
2760
end)
2761
2762
ADD_COMMAND('pants','pants [plr] [decal]',{},
2763
function(ARGS, SPEAKER)
2764
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2765
	for i,v in pairs(PLAYERS) do
2766
		local PCHAR = _PLAYERS[v].Character
2767
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
2768
		local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
2769
	end
2770
end)
2771
2772
ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
2773
function(ARGS, SPEAKER)
2774
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2775
	for i,v in pairs(PLAYERS) do
2776
		local PCHAR = _PLAYERS[v].Character
2777
		RESET_MODEL(PCHAR)
2778
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2779
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
2780
		if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
2781
		local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
2782
		local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
2783
		local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
2784
	end
2785
end)
2786
2787
ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
2788
function(ARGS, SPEAKER)
2789
	local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
2790
	for i,v in pairs(PLAYERS1) do
2791
		RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
2792
	end
2793
end)
2794
2795
ADD_COMMAND('baseplate','baseplate',{'bp'},
2796
function(ARGS, SPEAKER)
2797
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
2798
	local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
2799
end)
2800
2801
ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
2802
function(ARGS, SPEAKER)
2803
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2804
	for i,v in pairs(PLAYERS) do
2805
		local PCHAR = _PLAYERS[v].Character
2806
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
2807
	end
2808
end)
2809
2810
ADD_COMMAND('rotate','rotate [plr]',{'rt'},
2811
function(ARGS, SPEAKER)
2812
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2813
	for i,v in pairs(PLAYERS) do
2814
		local PCHAR = _PLAYERS[v].Character
2815
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
2816
	end
2817
end)
2818
2819
ADD_COMMAND('admin','admin [plr]',{},
2820
function(ARGS, SPEAKER)
2821
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2822
	for i,v in pairs(PLAYERS) do
2823
		if not CHECK_ADMIN(_PLAYERS[v]) then
2824
			table.insert(ADMINS, _PLAYERS[v].userId)
2825
			UPDATE_ADMINS()
2826
			spawn(function()
2827
				game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
2828
				wait(3)
2829
				game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
2830
			end)
2831
		end
2832
	end
2833
end)
2834
2835
ADD_COMMAND('unadmin','unadmin [plr]',{},
2836
function(ARGS, SPEAKER)
2837
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2838
	for i,v in pairs(PLAYERS) do
2839
		if CHECK_ADMIN(_PLAYERS[v]) then
2840
			if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
2841
				table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
2842
				UPDATE_ADMINS()
2843
				game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
2844
			end
2845
		end
2846
	end
2847
end)
2848
2849
ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
2850
function(ARGS, SPEAKER)
2851
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2852
	for i,v in pairs(PLAYERS) do
2853
		_PLAYERS[v].CameraMinZoomDistance = ARGS[2]
2854
	end
2855
end)
2856
2857
ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
2858
function(ARGS, SPEAKER)
2859
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2860
	for i,v in pairs(PLAYERS) do
2861
		_PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
2862
	end
2863
end)
2864
2865
ADD_COMMAND('age','age [plr]',{},
2866
function(ARGS, SPEAKER)
2867
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2868
	for i,v in pairs(PLAYERS) do
2869
		NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
2870
	end
2871
end)
2872
2873
ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
2874
function(ARGS, SPEAKER)
2875
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2876
	for i,v in pairs(PLAYERS) do
2877
		local PCHAR = _PLAYERS[v].Character
2878
		if PCHAR:FindFirstChild('Torso') then
2879
			local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
2880
			if ARGS[2] and ARGS[3] and ARGS[4] then
2881
				HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
2882
			end
2883
		end
2884
	end
2885
end)
2886
2887
ADD_COMMAND('unhl','unhl [plr]',{},
2888
function(ARGS, SPEAKER)
2889
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2890
	for i,v in pairs(PLAYERS) do
2891
		local PCHAR = _PLAYERS[v].Character
2892
		if PCHAR:FindFirstChild('Torso') then
2893
			for i,v in pairs(PCHAR.Torso:GetChildren()) do
2894
				if v:IsA('SpotLight') and v.Name == 'seth_hl' then
2895
					v:destroy()
2896
				end
2897
			end
2898
		end
2899
	end
2900
end)
2901
2902
ADD_COMMAND('crash','crash [plr]',{},
2903
function(ARGS, SPEAKER)
2904
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2905
	for i,v in pairs(PLAYERS) do
2906
		local PCHAR = _PLAYERS[v].Character
2907
		PCHAR.Torso.Anchored = true
2908
		for i,v in pairs(PCHAR:GetChildren()) do
2909
			if v:IsA('Humanoid') then
2910
				for i = 1,10 do
2911
					v.HipHeight = 1/0*0
2912
				end
2913
			end
2914
		end
2915
	end
2916
end)
2917
2918
ADD_COMMAND('shutdown','shutdown',{},
2919
function(ARGS, SPEAKER)
2920
	workspace.Gravity = 1/0*0
2921
end)
2922
2923
ADD_COMMAND('smite','smite [plr]',{},
2924
function(ARGS, SPEAKER)
2925
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2926
	for i,v in pairs(PLAYERS) do
2927
		local PCHAR = _PLAYERS[v].Character
2928
		spawn(function()
2929
			local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
2930
			
2931
			local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
2932
			local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
2933
			local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
2934
			
2935
			local P1 = Instance.new('Part', game.Workspace)
2936
			P1.BrickColor = BrickColor.new('Institutional white')
2937
			P1.Material = 'Neon'
2938
			P1.Transparency = 0.9
2939
			P1.Anchored = true
2940
			P1.CanCollide = false
2941
			P1.Size = Vector3.new(0.2, 0.2, 0.2)
2942
			P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
2943
			Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
2944
			
2945
			local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
2946
			for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
2947
		end)
2948
	end
2949
end)
2950
2951
ADD_COMMAND('skydive','skydive [plr]',{},
2952
function(ARGS, SPEAKER)
2953
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2954
	for i,v in pairs(PLAYERS) do
2955
		local PCHAR = _PLAYERS[v].Character
2956
		spawn(function()
2957
			for i = 0, 3 do
2958
				if PCHAR then
2959
					PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
2960
				end
2961
			end
2962
		end)
2963
	end
2964
end)
2965
2966
ADD_COMMAND('message','message [string]',{'m'},
2967
function(ARGS, SPEAKER)
2968
	spawn(function()
2969
		if MG then
2970
			MESSAGE(GLS(false, 0))
2971
		else
2972
			LOAD_MESSAGE(GLS(false, 0))
2973
		end
2974
	end)
2975
end)
2976
2977
ADD_COMMAND('control','control [plr]',{},
2978
function(ARGS, SPEAKER)
2979
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2980
	for i,v in pairs(PLAYERS) do
2981
		local PCHAR = _PLAYERS[v].Character
2982
		local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
2983
		local CONTROL_ENABLED = false
2984
		local function CONTROL(P, V3)
2985
			if CONTROL_ENABLED then
2986
				if P.Character and P.Character:FindFirstChild('Humanoid') then
2987
					P.Character.Humanoid:MoveTo(V3)
2988
				end
2989
			end
2990
		end
2991
		HB.Selected:connect(function(M)
2992
			M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
2993
			M.Button1Up:connect(function() CONTROL_ENABLED = false end)
2994
		end)
2995
	end
2996
end)
2997
2998
-- / extra
2999
3000
ADD_COMMAND('gravity','gravity [int]',{},
3001
function(ARGS, SPEAKER)
3002
	workspace.Gravity = ARGS[1]
3003
end)
3004
3005
ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
3006
function(ARGS, SPEAKER)
3007
	FIX_LIGHTING()
3008
end)
3009
3010
ADD_COMMAND('fixfog','fixfog',{'clrfog'},
3011
function(ARGS, SPEAKER)
3012
	_LIGHTING.FogColor = C3(191, 191, 191)
3013
	_LIGHTING.FogEnd = 100000000
3014
	_LIGHTING.FogStart = 0
3015
end)
3016
3017
ADD_COMMAND('day','day',{},
3018
function(ARGS, SPEAKER)
3019
	_LIGHTING.TimeOfDay = 14
3020
end)
3021
3022
ADD_COMMAND('night','night',{},
3023
function(ARGS, SPEAKER)
3024
	_LIGHTING.TimeOfDay = 24
3025
end)
3026
3027
ADD_COMMAND('serverlock','serverlock',{'slock'},
3028
function(ARGS, SPEAKER)
3029
	SERVER_LOCKED = true
3030
end)
3031
3032
ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
3033
function(ARGS, SPEAKER)
3034
	SERVER_LOCKED = false
3035
end)
3036
3037
ADD_COMMAND('fogend','fogend [int]',{},
3038
function(ARGS, SPEAKER)
3039
	_LIGHTING.FogEnd = ARGS[1]
3040
end)
3041
3042
ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
3043
function(ARGS, SPEAKER)
3044
	if ARGS[1] and ARGS[2] and ARGS[3] then
3045
		_LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
3046
	end
3047
end)
3048
3049
ADD_COMMAND('noclip','noclip',{},
3050
function(ARGS, SPEAKER)
3051
	NOCLIP = true
3052
	JESUSFLY = false
3053
	SWIM = false
3054
end)
3055
3056
ADD_COMMAND('clip','clip',{},
3057
function(ARGS, SPEAKER)
3058
	NOCLIP = false
3059
end)
3060
3061
ADD_COMMAND('jesusfly','jesusfly',{},
3062
function(ARGS, SPEAKER)
3063
	NOCLIP = false
3064
	JESUSFLY = true
3065
	SWIM = false
3066
end)
3067
3068
ADD_COMMAND('nojfly','nojfly',{},
3069
function(ARGS, SPEAKER)
3070
	JESUSFLY = false
3071
end)
3072
3073
ADD_COMMAND('swim','swim',{},
3074
function(ARGS, SPEAKER)
3075
	NOCLIP = false
3076
	JESUSFLY = false
3077
	SWIM = true
3078
end)
3079
3080
ADD_COMMAND('noswim','noswim',{},
3081
function(ARGS, SPEAKER)
3082
	SWIM = false
3083
end)
3084
3085
ADD_COMMAND('fly','fly',{},
3086
function(ARGS, SPEAKER)
3087
	sFLY()
3088
end)
3089
3090
ADD_COMMAND('unfly','unfly',{},
3091
function(ARGS, SPEAKER)
3092
	NOFLY()
3093
end)
3094
3095
ADD_COMMAND('prefix','prefix [string]',{},
3096
function(ARGS, SPEAKER)
3097
	if ARGS[1] then
3098
		C_PREFIX = ARGS[1]
3099
		NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
3100
	end
3101
end)
3102
3103
ADD_COMMAND('version','version',{},
3104
function(ARGS, SPEAKER)
3105
	NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
3106
end)
3107
3108
ADD_COMMAND('fe','fe',{},
3109
function(ARGS, SPEAKER)
3110
	spawn(function()
3111
		CHECK_FE()
3112
	end)
3113
end)
3114
3115
function OPEN_COMMANDS()
3116
	SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
3117
	SETH_MAIN.main.holder.holders.search.Visible = true
3118
end
3119
3120
function CLOSE_COMMANDS()
3121
	SETH_MAIN.main.holder.holders.search.Visible = false
3122
	SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
3123
end
3124
3125
function OPEN_TAB(TAB)
3126
	if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
3127
	for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
3128
		if b.Name ~= TAB then
3129
			b.Visible = false
3130
		else
3131
			b.Visible = true
3132
		end
3133
		if TAB ~= 'cmds' then
3134
			CLOSE_COMMANDS()
3135
		else
3136
			OPEN_COMMANDS()
3137
		end
3138
	end
3139
end
3140
3141
ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
3142
function(ARGS, SPEAKER)
3143
	OPEN_TAB('server')
3144
end)
3145
3146
ADD_COMMAND('admins','admins',{},
3147
function(ARGS, SPEAKER)
3148
	OPEN_TAB('admins')
3149
end)
3150
3151
ADD_COMMAND('cmds','cmds',{'commands'},
3152
function(ARGS, SPEAKER)
3153
	OPEN_TAB('cmds')
3154
end)
3155
3156
ADD_COMMAND('bans','bans',{},
3157
function(ARGS, SPEAKER)
3158
	OPEN_TAB('bans')
3159
end)
3160
3161
ADD_COMMAND('fun','fun',{},
3162
function(ARGS, SPEAKER)
3163
	OPEN_TAB('fun')
3164
end)
3165
3166
ADD_COMMAND('changelog','changelog',{},
3167
function(ARGS, SPEAKER)
3168
	OPEN_TAB('changelog')
3169
end)
3170
3171
ADD_COMMAND('credits','credits',{},
3172
function(ARGS, SPEAKER)
3173
	OPEN_TAB('credits')
3174
end)
3175
3176
MOUSE.KeyDown:connect(function(key)
3177
	if key:byte() == 29 then
3178
		if not NOCLIP then
3179
			ECOMMAND('noclip')
3180
		elseif NOCLIP then
3181
			ECOMMAND('clip')
3182
		end
3183
	elseif key:byte() == 30 then
3184
		if not JESUSFLY then
3185
			ECOMMAND('jesusfly')
3186
		elseif JESUSFLY then
3187
			ECOMMAND('nojfly')
3188
		end
3189
	end
3190
end)
3191
3192
-- / after loaded
3193
3194
function CHECK_FE()
3195
	if not workspace.FilteringEnabled then
3196
		NOTIFY('Filtering is disabled', 50, 255, 50)
3197
	elseif workspace.FilteringEnabled then
3198
		NOTIFY('Filtering is ENABLED', 255, 50, 50)
3199
	end
3200
end
3201
3202
CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
3203
3204
local GOING_IN = true
3205
CMD_BAR_H.bar.Changed:connect(function()
3206
	if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
3207
		if CMD_BAR_H.bar.Text ~= '' then
3208
			if not CMD_BAR_H.bar.Text:find(' ') then
3209
				CMD_BAR_H.bar.commands.Visible = true
3210
				CMD_BAR_H.bar.commands:ClearAllChildren()
3211
				CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
3212
				local Y_COMMANDS = 0
3213
				for i,v in pairs(COMMANDS) do
3214
					if v.N:find(CMD_BAR_H.bar.Text) then
3215
						CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
3216
						CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
3217
						local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
3218
						COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
3219
						COMMANDS_C.Visible = true
3220
						COMMANDS_C.Text = ' ' .. v.D
3221
						COMMANDS_C.Parent = CMD_BAR_H.bar.commands
3222
						Y_COMMANDS = Y_COMMANDS + 20
3223
					end
3224
				end
3225
			end
3226
		else
3227
			CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
3228
			CMD_BAR_H.bar.commands:ClearAllChildren()
3229
			CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
3230
		end
3231
	end
3232
end)
3233
3234
CMD_BAR_H.bar.FocusLost:connect(function()
3235
	GOING_IN = true
3236
	if CMD_BAR_H.bar.Text ~= '' then
3237
		spawn(function()
3238
			ECOMMAND(CMD_BAR_H.bar.Text, LP)
3239
		end)
3240
	end
3241
	CMD_BAR_H.bar.commands:ClearAllChildren()
3242
	CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
3243
	CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
3244
	CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
3245
end)
3246
3247
MOUSE.KeyDown:connect(function(K)
3248
	if K:byte() == 59 then
3249
		GOING_IN = false
3250
		CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
3251
		CMD_BAR_H.bar:CaptureFocus()
3252
	end
3253
end)
3254
3255
NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
3256
CHECK_FE()