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Character Name: Vegeta (Scouter)
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Character Name: Cell (Perfect)
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Role: Vegeta is reliant on his ki based attacks for his damage output, he has always been shown to have lots of energy to pull of these attacks.
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Role: Cell is basically a mix of different techniques from different people, this mean he has many options of combat and is very unpredictable.
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Passive: "I am a Saiyan Elite Warrior!" When Vegeta is by himself, he gains a speed and attack boost, this bonus is lost when a teammate is nearby. (Or maybe make it so he is buffed when he's the last alive)
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Ultimate: Solar Kamehameha - Cell fires a much larger and stronger version of the Kamehameha.
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1: Galick Gun - Vegeta fires a beam that travels fast at the cost of damage, making it only deal 10 damage continuously up to 40, this technique can be aimed upwards or downwards from the air and can also be cancelled when the button is pressed again.
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Passive: "Unforgivable!" When Cell is knocked down with this passive on, he gets back up shortly after with low HP, Stamina and Ki. If he's still up after 5 seconds, he goes into a phase where he's invulnerable, rooted in place and self destructs in a wide area for 60 damage after 5 seconds. Cell is then revived in Super Perfect Form as a result.
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2: Dirty Fireworks- 2 tile melee , Vegeta launches his target into the air and holds them there for 2 seconds, if uninterrupted, he creates a small explosion at their location that deals 30 damage.
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1: Kamehameha - Cell channels for 1 second before firing a blue beam forward.
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+EFFECT: If this technique kills someone, Vegeta gains a refund on his Ki.
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+TEXT: "I love me some fireworks." (If he kills someone)
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2: Death Beam - Cell points his finger forward and fires a small beam that deals damage and stuns the target. (Think stingy eyes)
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3: Meteor Burst: 3-4 tiles. Vegeta fires a short range burst of energy infront of him that deals 20 damage and pushes enemies backwards.
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3: Perfect Combination - Cell kicks the enemy into the air, meeting them and ending the combo with an elbow towards the ground.
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4: Final Bleed: Vegeta fires multiple ki blasts forward in quick succession, each dealing 5 damage.
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4: Solar Flare - Cell blinds the first enemy within 4 tiles infront of him, if that enemy attacks Cell, he teleports behind them in an afterimage.
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5: Final Crash: After charging for 2 seconds, Vegeta fires a large beam forward from his hands that deals 15 damage continously up to 75, this can be cancelled early when pressed again.
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5: Gravity Impact - 3 tile range. Cell fires an energy wave that deals 15 damage, stuns and pushes anyone 3 tiles infront of him backwards. This also nullifies incoming projectiles.
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Q: Perfect Barrier - Cell puts a barrier around himself that nullifies all damage. Drains Ki per tick and can be cancelled by pressing the button again. Any enemy that comes in contact with the barrier or if the barrier spawns ontop of them, takes 10 damage and is pushed back.
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(optional)
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4: Life Drain - 1 tile melee, Cell grabs the person infront of him and starts to drain 5% of their HP and Ki per tick for 5 seconds. Can be interrupted when he's damaged.
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Then move Solar Flare to 6 and Perfect Barrier to 7 if you add this.