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1 | - | Changes: Get extra PP item before Silph, do not get PP Up |
1 | + | Changes: Do not get PP Up. Instead, get a Rare Candy in the Mansion |
2 | Silph Rival: HD, HD, HD, HD, HD | |
3 | - | (Elixir/Ether now) - I don't know whether an Ether here would be faster |
3 | + | (Elixir) |
4 | - | Rocket: Acc: HD, HD, IB (Can save one of these Horn Drills and go for a yolo drill on Weezing at low health, since IB is barely any slower) |
4 | + | Rocket: Acc: IB, HD, IB |
5 | (2 Rare Candies) | |
6 | - | Get Rare Candy in Mansion and use it. |
6 | + | Giovanni: X Acc: HD, HD, IB, HD |
7 | ||
8 | Psychic: Thrash x4 | |
9 | (Elixir) | |
10 | EQ, EQ + TB | |
11 | - | Blackbelt: X Acc: HD, HD, HD |
11 | + | Koga: EQ, EQ, EQ, HD/Heal |
12 | - | (Elixir after Giovanni) |
12 | + | (Need to kill Weezing to lvl to 42. Can also X Acc on Koffing if health is good for it) |
13 | - | Lorelei: HD, HD, HD, EQ, HD |
13 | + | |
14 | Use 2 candies to 44 in mansion. | |
15 | ||
16 | Erika: EQ, IB, IB | |
17 | Blaine: EQ, EQ, EQ, EQ | |
18 | - | Removes damage ranges on Victreebel, Vileplume, Machokes (Which are 82.9, 97.9, 91.4, & 76.4 respectively (I think)) |
18 | + | |
19 | Sabrina: EQ, EQ, EQ, EQ | |
20 | - | Costs 1 X Sp less. |
20 | + | IB | Blackbelt: X Spec: EQ, TB, EQ |
21 | - | Can teach Ice Beam over Rock Slide (and then EQ over Thrash) before Silph to open menu one less time. |
21 | + | Giovanni: IB, IB, EQ, EQ, IB + IB |
22 | Viridian Rival: 2 X Spec: IB, IB, TB, X Spec: TB, EQ, IB | |
23 | - | Moves are a lot different. Benefits such as Horn Drill instead of RS on Growlithe, but losses such as no Horn Drill on Blaine/Jynx/Rhydon. Idk exactly what time difference would be, but overall probably a decent loss. |
23 | + | Lorelei: HD, HD, HD, HD, HD |
24 | ||
25 | Champion: X Acc, X Spec: HD, HD, IB, HD, HD, HD | |
26 | - | Getting Rare Candy and another PP item is slower than getting the PP Up. |
26 | + | |
27 | Risks: | |
28 | - | I don't think the extra health matters defensively, I think you level out of redbar at Bruno too. |
28 | + | Added: Thrash on first Psychic, can confuse and hurt self (25%) - Can have enough health to not die though |
29 | Removed: Damage ranges on Victreebel, Vileplume, Machokes (Which are 82.9, 97.9, 91.4, & 76.4 respectively (I think)) | |
30 | ||
31 | Moves: | |
32 | Good: | |
33 | HD on Silph Co Growlithe (was RS) | |
34 | Thrash vs EQ on Blackbelt (-4.5 50%, -2.5 25%) | |
35 | ||
36 | Bad: | |
37 | EQ on Victreebel (was IB) | |
38 | EQ on 3 of Blaine's pokes (was HD) | |
39 | EQ on second Blackbelt Machoke (was IB) | |
40 | IB on Champion Rhydon (was HD) | |
41 | Viridian Rival (Minus SE EQ, SE IB, HD vs TB, SE IB, X Item) | |
42 | ||
43 | Benefits: | |
44 | No PP Up | |
45 | No sitting through Growlithe Agility | |
46 | -1 X Acc -1 X Spd + 3 X Spec (250 extra dollars) | |
47 | Can teach Ice Beam over Rock Slide when going to Silph Co (or when using Elixir, but might be better to Elixir in the fight? Redbar?) | |
48 | If Weezing goes well, potentially have enough defensive power to tank a crit Karate Chop from Blackbelt. | |
49 | ||
50 | Downsides: | |
51 | Pick up Rare Candy (and a second if you die to Weezing) | |
52 | Pretty sure you level up at worse times, on the last poke of fights, meaning less redbar skips | |
53 | Weezing is much harder to play, as just dying is generally a bit slower as you have to get another candy, and use another menu to scroll down twice. But if it works, can actually be a benefit. | |
54 | ||
55 | Sample Koga Strats: | |
56 | Koffing does 6-7 (1/39 8) | |
57 | Weezing is 78-92 | |
58 | Weezing after X Att is 117-138 (You have 135 HP) - So just heal to full if this comes up | |
59 | ||
60 | 1-7 HP: Yolo Drill | |
61 | 8-17 HP: X Acc on Koffing | |
62 | 17-23 HP: X Acc on Koffing, really want Tackle, or die. | |
63 | 24-29: Die | |
64 | 30-47: Super Potion | |
65 | 48-59: Die | |
66 | 60-85: Potion | |
67 | 86+: Tank | |
68 | Want to leave at 17 or less. 20 is barely acceptable. Ideal is 14 or less. | |
69 | If died, have to get both candies in mansion. Also have to use 1 before going in. | |
70 | ||
71 | +10 from 41 to 44 (redbar at 30) (20) | |
72 | +13 to 45 (redbar at 30) (17) | |
73 | +17 to 46 (redbar at 31) (14) | |
74 | Machokes do 25-30 with crit Karate Chop, so 8-14 at Weezing helps survive. |