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- Changes: Do not get PP Up. Instead, get a Rare Candy in the Mansion
- Silph Rival: HD, HD, HD, HD, HD
- (Elixir)
- Rocket: Acc: IB, HD, IB
- (2 Rare Candies)
- Giovanni: X Acc: HD, HD, IB, HD
- Psychic: Thrash x4
- (Elixir)
- EQ, EQ + TB
- Koga: EQ, EQ, EQ, HD/Heal
- (Need to kill Weezing to lvl to 42. Can also X Acc on Koffing if health is good for it)
- Use 2 candies to 44 in mansion.
- Erika: EQ, IB, IB
- Blaine: EQ, EQ, EQ, EQ
- (Elixir now)
- Sabrina: EQ, EQ, EQ, EQ
- IB | Blackbelt: X Spec: EQ, TB, EQ
- Giovanni: IB, IB, EQ, EQ, IB + IB
- Viridian Rival: 2 X Spec: IB, IB, TB, X Spec: TB, EQ, IB
- Lorelei: HD, HD, HD, HD, HD
- Champion: X Acc, X Spec: HD, HD, IB, HD, HD, HD
- Risks:
- Added: Thrash on first Psychic, can confuse and hurt self (25%) - Can have enough health to not die though
- Removed: Damage ranges on Victreebel, Vileplume, Machokes (Which are 82.9, 97.9, 91.4, & 76.4 respectively (I think))
- Moves:
- Good:
- HD on Silph Co Growlithe (was RS)
- Thrash vs EQ on Blackbelt (-4.5 50%, -2.5 25%)
- Bad:
- EQ on Victreebel (was IB)
- EQ on 3 of Blaine's pokes (was HD)
- EQ on second Blackbelt Machoke (was IB)
- IB on Champion Rhydon (was HD)
- Viridian Rival (Minus SE EQ, SE IB, HD vs TB, SE IB, X Item)
- Benefits:
- No PP Up
- No sitting through Growlithe Agility
- -1 X Acc -1 X Spd + 3 X Spec (250 extra dollars)
- Can teach Ice Beam over Rock Slide when going to Silph Co (or when using Elixir, but might be better to Elixir in the fight? Redbar?)
- If Weezing goes well, potentially have enough defensive power to tank a crit Karate Chop from Blackbelt.
- Downsides:
- Pick up Rare Candy (and a second if you die to Weezing)
- Pretty sure you level up at worse times, on the last poke of fights, meaning less redbar skips
- Weezing is much harder to play, as just dying is generally a bit slower as you have to get another candy, and use another menu to scroll down twice. But if it works, can actually be a benefit.
- Sample Koga Strats:
- Koffing does 6-7 (1/39 8)
- Weezing is 78-92
- Weezing after X Att is 117-138 (You have 135 HP) - So just heal to full if this comes up
- 1-7 HP: Yolo Drill
- 8-17 HP: X Acc on Koffing
- 17-23 HP: X Acc on Koffing, really want Tackle, or die.
- 24-29: Die
- 30-47: Super Potion
- 48-59: Die
- 60-85: Potion
- 86+: Tank
- Want to leave at 17 or less. 20 is barely acceptable. Ideal is 14 or less.
- If died, have to get both candies in mansion. Also have to use 1 before going in.
- +10 from 41 to 44 (redbar at 30) (20)
- +13 to 45 (redbar at 30) (17)
- +17 to 46 (redbar at 31) (14)
- Machokes do 25-30 with crit Karate Chop, so 8-14 at Weezing helps survive.
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