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1 | //mHax Configuration File | |
2 | ||
3 | //Maphack Configuration | |
4 | Missile Color[Player]: 0x97 | |
5 | Missile Color[Neutral]: 0x0A | |
6 | Missile Color[Partied]: 0x84 | |
7 | Missile Color[Hostile]: 0x5B | |
8 | ||
9 | Monster Color[Normal]: 0x5B | |
10 | Monster Color[Minion]: 0x60 | |
11 | Monster Color[Champion]: 0x91 | |
12 | Monster Color[Boss]: 0x84 | |
13 | ||
14 | Reveal Map: True, None | |
15 | Show Monsters: True, None | |
16 | Show Missiles: False, None | |
17 | Force Light Radius: True, None | |
18 | Remove Weather: True, None | |
19 | Infravision: True, None | |
20 | Display Level Names: True, None | |
21 | RevealMode: 1 | |
22 | ||
23 | //Skill Warnings: set true to warn when effect expires from the player | |
24 | //The skill numbers can be found here: | |
25 | //https://github.com/underbent/slashdiablo-maphack/wiki/Effects | |
26 | Skill Warning[16]: False // enchant | |
27 | Skill Warning[32]: False // battle orders | |
28 | Skill Warning[101]: False // holy shield | |
29 | Skill Warning[149]: False // oak sage | |
30 | Skill Warning[151]: False // cyclone armor | |
31 | ||
32 | //Screen Info Configuration | |
33 | AutomapInfo[0]: Game Name: %GAMENAME% | |
34 | AutomapInfo[1]: Game Password: %GAMEPASS% | |
35 | AutomapInfo[2]: %LEVEL% | |
36 | AutomapInfo[3]: Difficulty: %GAMEDIFF% | |
37 | AutomapInfo[4]: Ip: %GAMEIP% | |
38 | AutomapInfo[5]: %GAMETIME% | |
39 | AutomapInfo[6]: %REALTIME% | |
40 | ||
41 | //Quest Drop Warning for Mephisto/Diablo/Baal quests | |
42 | Quest Drop Warning: False | |
43 | ||
44 | //Gamefilter Configuration | |
45 | GameListRefresh: 1500 | |
46 | ||
47 | //Bnet Configuration | |
48 | Show Last Game: False | |
49 | Fail To Join: 4000 | |
50 | ||
51 | //Character Configuration | |
52 | Character Stats VK_8 | |
53 | ||
54 | //Item Configuration | |
55 | Show Ethereal: True, None | |
56 | Show Sockets: True, None | |
57 | Show iLvl: True, None | |
58 | Show Rune Numbers: True, None | |
59 | Alt Item Style: True, None | |
60 | Color Mod: False, None | |
61 | Shorten Item Names: False, None | |
62 | Show Players Gear: VK_0 | |
63 | ||
64 | //AutoTele Configuration | |
65 | Display Messages: True, None | |
66 | Draw Path: True, None | |
67 | Draw Destination: True, None | |
68 | CP to cave: False, None | |
69 | Fast Teleport: False, None | |
70 | ||
71 | Next Tele: VK_NUMPAD0 | |
72 | Other Tele: VK_NUMPAD1 | |
73 | Waypoint Tele: VK_NUMPAD2 | |
74 | Prev Tele: VK_NUMPAD3 | |
75 | ||
76 | Path Color: 97 | |
77 | Next Color: 0x97 | |
78 | Other Color: 0x0A | |
79 | WP Color: 0x84 | |
80 | Prev Color: 0x5B | |
81 | ||
82 | //Party Configuration | |
83 | Party Enabled: False, VK_9 | |
84 | Looting Enabled: False, VK_7 | |
85 | ||
86 | //Using Potions in Inventory | |
87 | Use Healing Potion: False, VK_NUMPADMULTIPLY | |
88 | Use Mana Potion: False, VK_NUMPADSUBTRACT | |
89 | ||
90 | - | //Slippitty's Config v1.0.4j |
90 | + | |
91 | - | //Fog's Custom Config (Revision 4.0) for BH v0.1.4 |
91 | + | |
92 | Log Blocks: False, None | |
93 | Enabled: False, None | |
94 | Autosave: False, None | |
95 | Log File: chatlog.txt | |
96 | Update URL: | |
97 | - | //Ignore Miscellaneous potions, potion and scroll renaming |
97 | + | |
98 | - | ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP |
98 | + | |
99 | - | ItemDisplay[isc]: %GREEN%¥ %WHITE%ID |
99 | + | //Slippitty's Config v1.0.5j |
100 | //Fog's Custom Config (Revision 4.0) for BH v0.1.5 | |
101 | //Shoutout to underbent for updates of BH and a great wiki | |
102 | ||
103 | //Item Display Configuration | |
104 | Advanced Item Display: True, None | |
105 | ||
106 | //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming | |
107 | ItemDisplay[tsc]: %GREEN%+ %WHITE%TP | |
108 | ItemDisplay[isc]: %GREEN%+ %WHITE%ID | |
109 | - | ItemDisplay[hp1]: %RED%¥ %WHITE%H1 |
109 | + | |
110 | - | ItemDisplay[hp2]: %RED%¥ %WHITE%H2 |
110 | + | |
111 | - | ItemDisplay[hp3]: %RED%¥ %WHITE%H3 |
111 | + | |
112 | - | ItemDisplay[hp4]: %RED%¥ %WHITE%H4 |
112 | + | |
113 | - | ItemDisplay[hp5]: %RED%¥ %WHITE%H5 |
113 | + | |
114 | - | ItemDisplay[mp1]: %BLUE%¥ %WHITE%M1 |
114 | + | |
115 | - | ItemDisplay[mp2]: %BLUE%¥ %WHITE%M2 |
115 | + | |
116 | - | ItemDisplay[mp3]: %BLUE%¥ %WHITE%M3 |
116 | + | |
117 | - | ItemDisplay[mp4]: %BLUE%¥ %WHITE%M4 |
117 | + | |
118 | - | ItemDisplay[mp5]: %BLUE%¥ %WHITE%M5 |
118 | + | ItemDisplay[hp1]: %RED%+ %WHITE%H1 |
119 | - | ItemDisplay[rvs]: %PURPLE%¥ %WHITE%R1 |
119 | + | ItemDisplay[hp2]: %RED%+ %WHITE%H2 |
120 | - | ItemDisplay[rvl]: %PURPLE%¥ %WHITE%R2 |
120 | + | ItemDisplay[hp3]: %RED%+ %WHITE%H3 |
121 | ItemDisplay[hp4]: %RED%+ %WHITE%H4 | |
122 | - | //Minimap for following: |
122 | + | ItemDisplay[hp5]: %RED%+ %WHITE%H5 |
123 | - | //Ebug bases, 0os/4os eth GT/TH/CA/GPA, Paladin Spirit and Exile bases |
123 | + | ItemDisplay[mp1]: %BLUE%+ %WHITE%M1 |
124 | ItemDisplay[mp2]: %BLUE%+ %WHITE%M2 | |
125 | ItemDisplay[mp3]: %BLUE%+ %WHITE%M3 | |
126 | ItemDisplay[mp4]: %BLUE%+ %WHITE%M4 | |
127 | ItemDisplay[mp5]: %BLUE%+ %WHITE%M5 | |
128 | ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1 | |
129 | ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2 | |
130 | ||
131 | //Minimap Socketables | |
132 | ||
133 | //Eth Armors > 750 Defense | |
134 | ItemDisplay[EQ2 !SUP ETH NMAG ELT SOCK=0 DEF>750]: %NAME%%MAP%%CONTINUE% | |
135 | ||
136 | //0/4s Thresher, Giant Thresher, Cryptic Axe, Great Poleaxe | |
137 | ItemDisplay[WP8 ELT !7vo !7o7 !SUP ETH NMAG SOCK=0]: %NAME%%MAP%%CONTINUE% | |
138 | ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %NAME%%MAP%%CONTINUE% | |
139 | ||
140 | //Paladin Shields >39@ non-eth, >29@ Eth | |
141 | ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %NAME%%MAP%%CONTINUE% | |
142 | ItemDisplay[CL3 ELT !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %NAME%%MAP%%CONTINUE% | |
143 | ||
144 | //Superior Armor Bases | |
145 | ItemDisplay[xtp !ETH NMAG ED>1 !SOCK=1 !SOCK=2]: %NAME%%MAP%%CONTINUE% | |
146 | ItemDisplay[uui !ETH NMAG ED>1 !SOCK=1 !SOCK=2]: %NAME%%MAP%%CONTINUE% | |
147 | ItemDisplay[utp !ETH NMAG ED>1 !SOCK=1 !SOCK=2]: %NAME%%MAP%%CONTINUE% | |
148 | ||
149 | //GEMS | |
150 | //Colour coded indicator, truncated name | |
151 | ||
152 | //Amethysts | |
153 | ItemDisplay[gcv]: %PURPLE%o %WHITE%Chipped | |
154 | ItemDisplay[gfv]: %PURPLE%o %WHITE%Flawed | |
155 | ItemDisplay[gsv]: %PURPLE%o %WHITE%Normal | |
156 | ItemDisplay[gzv]: %PURPLE%o %WHITE%Flawless | |
157 | ItemDisplay[gpv]: %PURPLE%o %WHITE%Perfect | |
158 | ||
159 | //Topazes | |
160 | ItemDisplay[gcy]: %YELLOW%o %WHITE%Chipped | |
161 | ItemDisplay[gfy]: %YELLOW%o %WHITE%Flawed | |
162 | ItemDisplay[gsy]: %YELLOW%o %WHITE%Normal | |
163 | ItemDisplay[gly]: %YELLOW%o %WHITE%Flawless | |
164 | ItemDisplay[gpy]: %YELLOW%o %WHITE%Perfect | |
165 | ||
166 | //Sapphires | |
167 | ItemDisplay[gcb]: %BLUE%o %WHITE%Chipped | |
168 | ItemDisplay[gfb]: %BLUE%o %WHITE%Flawed | |
169 | ItemDisplay[gsb]: %BLUE%o %WHITE%Normal | |
170 | ItemDisplay[glb]: %BLUE%o %WHITE%Flawless | |
171 | ItemDisplay[gpb]: %BLUE%o %WHITE%Perfect | |
172 | ||
173 | //Emeralds | |
174 | ItemDisplay[gcg]: %GREEN%o %WHITE%Chipped | |
175 | ItemDisplay[gfg]: %GREEN%o %WHITE%Flawed | |
176 | ItemDisplay[gsg]: %GREEN%o %WHITE%Normal | |
177 | ItemDisplay[glg]: %GREEN%o %WHITE%Flawless | |
178 | ItemDisplay[gpg]: %GREEN%o %WHITE%Perfect | |
179 | ||
180 | //Rubies | |
181 | ItemDisplay[gcr]: %RED%o %WHITE%Chipped | |
182 | ItemDisplay[gfr]: %RED%o %WHITE%Flawed | |
183 | ItemDisplay[gsr]: %RED%o %WHITE%Normal | |
184 | ItemDisplay[glr]: %RED%o %WHITE%Flawless | |
185 | ItemDisplay[gpr]: %RED%o %WHITE%Perfect | |
186 | ||
187 | //Diamonds | |
188 | ItemDisplay[gcw]: o Chipped | |
189 | ItemDisplay[gfw]: o Flawed | |
190 | ItemDisplay[gsw]: o Normal | |
191 | ItemDisplay[glw]: o Flawless | |
192 | ItemDisplay[gpw]: o Perfect | |
193 | ||
194 | //Skulls | |
195 | ItemDisplay[skc]: %GRAY%o %WHITE%Chipped | |
196 | ItemDisplay[skf]: %GRAY%o %WHITE%Flawed | |
197 | - | ItemDisplay[UNI ci2]: %GRAY%0 %GOLD%%NAME%%CONTINUE% |
197 | + | |
198 | - | ItemDisplay[UNI ci1]: %GRAY%0 %GOLD%%NAME%%CONTINUE% |
198 | + | |
199 | ItemDisplay[skz]: %GRAY%o %WHITE%Perfect | |
200 | ||
201 | //RUNES | |
202 | //El -> Fal: Grey Indicator, Orange text, no map icon | |
203 | //Lem -> Ist: Red Indicator, Orange text, red map icon | |
204 | //Gul -> Zod: Purple Indicator, Orange text, purple map icon | |
205 | ||
206 | - | ItemDisplay[SET ci0]: %RED%0 %GREEN%%NAME%%CONTINUE% |
206 | + | |
207 | ItemDisplay[RUNE>24]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%) | |
208 | ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%) | |
209 | ||
210 | //Add Indicators | |
211 | //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite) | |
212 | ||
213 | //Uniques | |
214 | ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE% | |
215 | - | ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE% |
215 | + | ItemDisplay[UNI ci2]: %GOLD%%NAME%%CONTINUE% |
216 | ItemDisplay[UNI ci1]: %GOLD%%NAME%%CONTINUE% | |
217 | ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE% | |
218 | ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE% | |
219 | ||
220 | //Set Items | |
221 | ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE% | |
222 | ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE% | |
223 | ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE% | |
224 | ItemDisplay[SET ci0]: %GREEN%%NAME%%CONTINUE% | |
225 | - | ItemDisplay[UNI uhm]: %ORANGE%%MAP%%NAME%%CONTINUE% |
225 | + | |
226 | ||
227 | //Rares | |
228 | ItemDisplay[RARE rin]:%RED%0 %YELLOW%%NAME%%CONTINUE% | |
229 | - | ItemDisplay[UNI ci3]: %ORANGE%%MAP%%PURPLE%0 %GOLD%%NAME%%CONTINUE% |
229 | + | |
230 | ItemDisplay[RARE ci0]:%RED%0 %YELLOW%%NAME%%CONTINUE% | |
231 | ItemDisplay[RARE ci1]:%RED%0 %YELLOW%%NAME%%CONTINUE% | |
232 | ItemDisplay[RARE ci2]:%RED%0 %YELLOW%%NAME%%CONTINUE% | |
233 | ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE% | |
234 | ||
235 | //Display rares, sets and uniques on the map with indicators | |
236 | ||
237 | //Elite Rares | |
238 | ItemDisplay[RARE !NORM !EXC]: %NAME%%YELLOW%%MAP%%CONTINUE% | |
239 | ||
240 | //Unique Hats | |
241 | ItemDisplay[UNI xh9]: %GOLD%%MAP%%NAME%%CONTINUE% | |
242 | ItemDisplay[UNI uap]: %GOLD%%MAP%%NAME%%CONTINUE% | |
243 | ItemDisplay[UNI uhm]: %GOLD%%MAP%%NAME%%CONTINUE% | |
244 | ItemDisplay[UNI urn]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
245 | ItemDisplay[UNI usk]: %GOLD%%MAP%%NAME%%CONTINUE% | |
246 | ItemDisplay[UNI uh9]: %GOLD%%MAP%%NAME%%CONTINUE% | |
247 | ItemDisplay[UNI ci3]: %ORANGE%%MAP%%GOLD%%NAME%%CONTINUE% | |
248 | ItemDisplay[UNI dra]: %GOLD%%MAP%%NAME%%CONTINUE% | |
249 | ItemDisplay[UNI baa]: %GOLD%%MAP%%NAME%%CONTINUE% | |
250 | ||
251 | - | ItemDisplay[UNI !ETH uvb]: %GOLD%%MAP%%NAME%%CONTINUE% |
251 | + | |
252 | - | ItemDisplay[UNI ETH uvb]: %ORANGE%%MAP%%NAME%%CONTINUE% |
252 | + | |
253 | ItemDisplay[UNI ETH xrs]: %GOLD%%MAP%%NAME%%CONTINUE% | |
254 | ItemDisplay[UNI uui]: %GOLD%%MAP%%NAME%%CONTINUE% | |
255 | ItemDisplay[UNI upl]: %GOLD%%MAP%%NAME%%CONTINUE% | |
256 | ItemDisplay[UNI xhn]: %GOLD%%MAP%%NAME%%CONTINUE% | |
257 | ItemDisplay[UNI uld]: %GOLD%%MAP%%NAME%%CONTINUE% | |
258 | ItemDisplay[UNI uar]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
259 | ||
260 | - | //Class Armor |
260 | + | |
261 | ItemDisplay[UNI uit]: %GOLD%%MAP%%NAME%%CONTINUE% | |
262 | ItemDisplay[UNI pa9]: %GOLD%%MAP%%NAME%%CONTINUE% | |
263 | ItemDisplay[UNI nea]: %GOLD%%MAP%%NAME%%CONTINUE% | |
264 | ||
265 | //Gloves | |
266 | ItemDisplay[UNI uvg]: %GOLD%%MAP%%NAME%%CONTINUE% | |
267 | ItemDisplay[UNI uhg]: %GOLD%%MAP%%NAME%%CONTINUE% | |
268 | ||
269 | //Boots | |
270 | ItemDisplay[UNI xvb]: %GOLD%%MAP%%NAME%%CONTINUE% | |
271 | ItemDisplay[UNI xtb]: %GOLD%%MAP%%NAME%%CONTINUE% | |
272 | ItemDisplay[UNI xhb]: %GOLD%%MAP%%NAME%%CONTINUE% | |
273 | ItemDisplay[UNI uvb]: %GOLD%%MAP%%NAME%%CONTINUE% | |
274 | ItemDisplay[UNI umb]: %GOLD%%MAP%%NAME%%CONTINUE% | |
275 | ItemDisplay[UNI uhb]: %GOLD%%MAP%%NAME%%CONTINUE% | |
276 | ||
277 | //Belts | |
278 | ItemDisplay[UNI ulc]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
279 | - | ItemDisplay[UNI 9tw]: %RED%O %GOLD%%MAP%%NAME%%CONTINUE% |
279 | + | |
280 | ||
281 | //Weapons | |
282 | ItemDisplay[UNI ETH 72a]: %GOLD%%MAP%%NAME%%CONTINUE% | |
283 | ItemDisplay[UNI !ETH 7wa]: %GOLD%%MAP%%NAME%%CONTINUE% | |
284 | ItemDisplay[UNI ETH 7wa]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
285 | ItemDisplay[UNI 7fl]: %GOLD%%MAP%%NAME%%CONTINUE% | |
286 | ItemDisplay[UNI ETH 7s8]: %GOLD%%MAP%%NAME%%CONTINUE% | |
287 | ItemDisplay[UNI ETH 7pa]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
288 | ItemDisplay[UNI 6lw]: %GOLD%%MAP%%NAME%%CONTINUE% | |
289 | ItemDisplay[UNI 7sc]: %GOLD%%MAP%%NAME%%CONTINUE% | |
290 | ItemDisplay[UNI 7gw]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
291 | ItemDisplay[UNI 7ws]: %GOLD%%MAP%%NAME%%CONTINUE% | |
292 | ||
293 | //Class Weapons | |
294 | ItemDisplay[UNI 9tw]: %GOLD%%MAP%%NAME%%CONTINUE% | |
295 | ItemDisplay[UNI oba]: %GOLD%%MAP%%NAME%%CONTINUE% | |
296 | ItemDisplay[UNI obc]: %GOLD%%MAP%%NAME%%CONTINUE% | |
297 | ItemDisplay[UNI obf]: %ORANGE%%MAP%%NAME%%CONTINUE% | |
298 | ItemDisplay[UNI ama]: %GOLD%%MAP%%NAME%%CONTINUE% | |
299 | ItemDisplay[UNI amf]: %GOLD%%MAP%%NAME%%CONTINUE% | |
300 | ||
301 | //Misc Uniques | |
302 | ItemDisplay[UNI cm1]: %GOLD%%MAP%%NAME%%CONTINUE% | |
303 | ItemDisplay[UNI cm2]: %GOLD%%MAP%%NAME%%CONTINUE% | |
304 | ItemDisplay[UNI cm3]: %GOLD%%MAP%%NAME%%CONTINUE% | |
305 | ItemDisplay[UNI rin]: %GOLD%%MAP%%PURPLE%0 %GOLD%%NAME%%CONTINUE% | |
306 | ItemDisplay[UNI amu]: %GOLD%%MAP%%PURPLE%0 %GOLD%%NAME%%CONTINUE% | |
307 | - | ItemDisplay[SET ci3]: %PURPLE%0 %GREEN%%NAME%%MAP%%CONTINUE% |
307 | + | |
308 | ||
309 | //Optional Uniques | |
310 | //ItemDisplay[UNI xpl]: %GOLD%%MAP%%NAME%%CONTINUE% | |
311 | //ItemDisplay[UNI mgl]: %GOLD%%MAP%%NAME%%CONTINUE% | |
312 | //ItemDisplay[UNI tgl]: %GOLD%%MAP%%NAME%%CONTINUE% | |
313 | //ItemDisplay[UNI xsh]: %GOLD%%MAP%%NAME%%CONTINUE% | |
314 | ||
315 | - | //Keys on the Map |
315 | + | |
316 | - | ItemDisplay[pk1]: %WHITE%%MAP%%ORANGE%%NAME%%CONTINUE% |
316 | + | |
317 | - | ItemDisplay[pk2]: %WHITE%%MAP%%ORANGE%%NAME%%CONTINUE% |
317 | + | |
318 | - | ItemDisplay[pk3]: %WHITE%%MAP%%ORANGE%%NAME%%CONTINUE% |
318 | + | |
319 | ItemDisplay[SET uar]: %NAME%%GREEN%%MAP%%CONTINUE% | |
320 | ItemDisplay[SET uth]: %NAME%%GREEN%%MAP%%CONTINUE% | |
321 | ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%MAP%%CONTINUE% | |
322 | ItemDisplay[SET ci3]: %GREEN%%NAME%%MAP%%CONTINUE% | |
323 | ||
324 | //Display charms and jewels on the map, and ilvl | |
325 | ItemDisplay[cm1]: %NAME% [L%ILVL%]%BLUE%%MAP% | |
326 | ItemDisplay[cm2]: %NAME% [L%ILVL%]%BLUE%%MAP% | |
327 | ItemDisplay[cm3]: %NAME% [L%ILVL%]%BLUE%%MAP% | |
328 | ItemDisplay[jew]: %NAME% [L%ILVL%]%BLUE%%MAP% | |
329 | ||
330 | //Uber Keys on the Map | |
331 | ItemDisplay[pk1]: %WHITE%%MAP%%GRAY%%NAME%%CONTINUE% | |
332 | ItemDisplay[pk2]: %WHITE%%MAP%%GRAY%%NAME%%CONTINUE% | |
333 | ItemDisplay[pk3]: %WHITE%%MAP%%GRAY%%NAME%%CONTINUE% | |
334 | ||
335 | //Add ethereality, sockets, ilvl to the name | |
336 | ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE% | |
337 | ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE% | |
338 | ItemDisplay[]: %NAME% [L%ILVL%] |