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1-
Allies [16]
1+
ST 9; DX 12; IQ 10/14; HT 12
2-
	100% Build Total [5 point Base]
2+
HP 12; FP 15; Will 10/14; Per 10/14; Speed 7; Move 7; Dodge 10
3-
	4 Group Total [x4]
3+
4-
	Always Shows Up [x4]
4+
Advantages: Allies [24]
5-
	Summonable [+100%]
5+
		15% Build Total [0.6 point Base]
6-
	Amulet (Can be used by others) [-50%]
6+
		20 Group Total [x8]
7-
	Unique [-25%]
7+
		Always Shows Up [x4]
8-
	Magic [-10%]
8+
		Summonable [+100%]
9-
	Costs 4 FP (No ongoing costs) [-20%]
9+
		Costs 4 FP (No ongoing costs) [-20%]
10-
	1 Use/Day (Recharged by 20 minutes medetation) [-35%]
10+
		1 Use/Day (Reloaded by 5 seconds concentration after recharge) [-35%]
11-
	Requires Preparation (1 Hour) [-50%]
11+
		Requires Recharge (15 Seconds, of which reload is not part) [-20%]
12
		Can summon in small batches [+0%]
13-
Magery 5 [10] (Note: Does not give Ritual Path Magery 0)
13+
		Minion [+0%]
14-
	Ritual Path
14+
	Magery 1 [15]
15-
	Amulet (Can be used by others) [-50%]
15+
		Ritual Path
16-
	Unique [-25%]
16+
	Magery +3 [6] (Note: Does not give Ritual Path Magery 0)
17-
	Nuissance Effect (Amulet glows clearly when used for Magery) [-5%]
17+
		Ritual Path
18
		Malkuth Only [-40%]
19-
Ritual Adept [10]
19+
		Phylactery Limitations (See Below) [-80%]
20-
	Amulet (Can be used by others) [-50%]
20+
	Ritual Adept [8]
21-
	Unique [-25%]
21+
		Phylactery Limitations (See Below) [-80%]
22
	Attribute: IQ+4 [16]
23-
All Nine Paths at IQ - 1 [9]
23+
		Phylactery Limitations (See Below) [-80%]
24-
	Amulet (Can be used by others) [-50%]
24+
	Telecommunication (Telesend) [6]
25-
	Unique [-25%]
25+
		Phylactery Limitations (See Below) [-80%]
26
	Mind Reading [6]
27-
IQ + 4 [16]
27+
		Phylactery Limitations (See Below) [-80%]
28-
	Amulet (Can be used by others) [-50%]
28+
	Mindlink (Allies) [2]
29-
	Unique [-25%]
29+
		Phylactery Limitations (See Below) [-80%]
30-
	Magic [-10%]
30+
	Signature Gear (Grimoire Collection) [1]
31
32-
Telecommunication (Telesend) [6]
32+
Perk: Ritual Mastery - Variant Bag of Bones
33-
	Amulet (Can be used by others) [-50%]
33+
	Ritual Mastery - Form Phylactery
34-
	Unique [-25%]
34+
35-
	Magic [-10%]
35+
Disadvantages: Malkuthian Lich [-5]
36
	Callous [-5]
37-
Mind Reading [6]
37+
38-
	Amulet (Can be used by others) [-50%]
38+
Skills: All Nine Paths at IQ - 1 [9]
39-
	Unique [-25%]
39+
		Phylactery Limitations (See Below) [-80%]
40-
	Magic [-10%]
40+
	Thaumatology-10/14 (IQ/VH) [8]
41
	Language: English-equivalent (Native) [0]
42-
Mindlink (Allies) [2]
42+
	Language: Malkuthian (Native) [6]
43-
	Amulet (Can be used by others) [-50%]
43+
	Cryptography-10/14 (IQ/H) [4]
44-
	Unique [-25%]
44+
	Melee Weapon (Staff)-11 (DX/A) [1]
45-
	Magic [-10%]
45+
	Occultism-10/14 (IQ/A) [2]
46
	Innate Attack (Beam)-12 (DX/E) [1]
47-
Puppet (Allies) [2]
47+
48-
	Amulet (Can be used by others) [-50%]
48+
Gear: Grimoire Collection (Gives +4 to Variant Bag of Bones 
49-
	Unique [-25%]
49+
			(Duration set to 1 year, AoE of 15 yards, cost is now 210 energy)
50-
	Magic [-10%]
50+
		Gives +4 to Form Phylactery
51
			(Greater Create Undead + Lesser Restore Undead + Lesser Strengthen Undead + Lesser Create Matter + Lesser Transform Matter, variant Duration (until destroyed, +58), 1000lbs subject weight (+4), Altered Traits (5 points of disadvantages added as template, +1), requires 6 months prep work (special, +0), costs 270 energy)
52-
Possession
52+
		Is in a dead language (Malkuthian) and Encrypted) [SIG GEAR]
53-
	Amulet (Can be used by others) [-50%]
53+
	Fine Presentation Quarterstaff [$150]
54-
	Unique [-25%]
54+
	Large Knife [$40]
55-
	Magic [-10%]
55+
	Leather Armour [$100]
56-
	Mindlink Required [-40%]
56+
	Heavy Leather Legging [$60]
57-
	Puppet Only [-30%]
57+
	Heavy Leather Sleeves [$50]
58-
	Telecontrol [+50%]
58+
	Leather Gloves [$15]
59
	Boots [$80]
60-
==============================
60+
	Mail Coif [$55]
61
	Face Mask [$100]
62-
ST 30 DX 0 IQ 0 HT 10 SM+4
62+
	Status 2 Formal Wear (Robes/Mantle) [$1200]
63-
HP 130 FP - Per 15 Will 12 Speed 0 Move 0 Dodge 3 [-105]
63+
	Heavy Cloak [$50]
64
	Scribe's Kit [$50]
65-
*ADVANTAGES*
65+
	5 Pouches [$50]
66-
Telecommunication (Telesend) [27]
66+
67-
	Magic [-10%]
67+
{{
68-
Mind Reading [27]
68+
Phylactery = 7in diameter intricate glass spindle, DR 1, 5HP, SM-6, fragile, cannot be repaired if broken but a replacement can be made, works at any distance, book itself terrifies animals in a large-ass radius, kills or detrimentally damages plant life in the same radius and causes a -2 reaction from anyone who is alive and sees that it is connected to me
69-
	Magic [-10%]
69+
	DR 1 = [-20%]
70-
	Telesend [-20%]
70+
	SM-6 = [-10%]
71-
Mindlink (Allies) [27]
71+
	Unrepairable = [-15%]
72-
	Magic [-10%]
72+
	Brittle = [-15%]
73-
Conjured Servant [20]
73+
	Terrifies Animals = [-10%]
74-
	{Regeneration (Fast; Only when dead, -40%) [+30]; 
74+
	Kills plant life = [-5%]
75-
	Unkillable 3 [+150]; 
75+
	-2 Reaction (Limited, from book) = [-5%]
76-
	Automaton [-85]; 
76+
}}
77-
	Fragile (Unnatural) [-50]; 
77+
78-
	Dead Broke [-25]; 
78+
===================================
79-
	Neither has nor can spend Fatigue Points (see Machine, p. B263) [0];
79+
80-
	Vanishes when dead [0]}
80+
Malkuthian Lich [-5]
81-
Doesn't Breathe [20]
81+
82-
Doesn't Eat/Drink [10]
82+
Attribute Modifiers [50]
83-
Doesn't Sleep [20]
83+
	ST-1 [-10]; DX+2 [40]; HT+2 [20]
84-
Doesn't Age [15]
84+
Secondary Characteristic Modifiers [35]
85-
Immunity to Metabolic Hazards [30]
85+
	Basic Speed+1 [20]; HP+3 [6]; FP +3 [9]
86-
Injury Tolerance (Homogenous/No Blood/No Head/No Neck/No Eyes) [62]
86+
87-
Allies [32]
87+
Advantages [255]
88-
	5% Build Total [0.2 point Base]
88+
	Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; DR 2 [10]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) [40]; Regeneration (Fast; Phylactery Limitations (See Below) [-80%]) [10]; Supernatural Durability (Stopped by Psionics; Phylactery Limitations (See Below) [-80%]) [30]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15]; Unkillable 3 (Phylactery Limitations (See Below) [-80%]) [30]; Vacuum Support [5]
89-
	2000 Group Total [x20]
89+
90-
	Always Shows Up [x4]
90+
Disadvantages [-343]
91-
	Summonable [+100%]
91+
	Appearance (Monstrous; Universal [+25%]) [-25]; Dependency (Mana; common, constantly) [-50]; Disturbing Voice [-10]; Fragile (Brittle) [-15]; Fragile (Unnatural) [-50]; No Sense of Smell/Taste [-5]; Skinny [-5]; Social Stigma (Dead) [-20]; Supernatural Features (No Shadow, No Body Heat, No Reflection, Pallor) [-35]; Terminal Illness (1 Year, Phylactery Mitigates [-50%]) [-38]; [Vulnerability (Crushing Attacks; x2) [-30]; Vulnerability (Psionics; x4) [-60]
92-
	Magic [-10%]
92+
93-
Affliction [54]
93+
Quirks: Cannot Float; Sexless [-2]
94-
	Advantage (Warp) [+200%]
94+
Features: Affected by Pentagram; Can be turned using True Faith; Skull has only 2 total DR
95-
		Cosmic (No Roll, Willing Only) [+50%]
95+
96-
		Reliable 10 (Willing Only) [+25%]
96+
===================================
97-
		Unreliable 30 (Unwilling Only) [-75%]
97+
===================================
98-
		1 Use Ever [-120%]
98+
====BELOW IS FOR REFERENCE ONLY====
99-
		Anchor (Affliction aura of other Obelisks) [-50%]
99+
===================================
100-
		Magic [-10%]
100+
===================================
101-
	Cosmic (No Roll, Willing Only) [+50%]
101+
102-
	Melee (C) [-30%]
102+
TOTAL PHYLACTERY COST OUTSIDE OF TEMPLATE: 70 POINTS
103-
	Aura [+80%]
103+
104-
	AoE (8 yards) [+150%]
104+
Signature Gear [1]
105-
	Magic [-10%]
105+
	+2 Grimoire for Variant Bag of Bones (Duration set to 1 year, AoE of 15 yards, cost is now 210 energy)
106-
Scanning Sense (Para-Radar) [120]
106+
	+2 Grimoire for 
107-
	360 Degree Arc [+125%]
107+
	+2 Grimoire for 
108-
	Penetrating [+50%]
108+
	+2 Grimoire for 
109-
	Nuissance Effect (Smoke billowing, making stealth impossible) [-5%]
109+
	+2 Grimoire for 
110-
	Targetting [+20%]
110+
111-
	Increased Range (x2) [+10%]
111+
{{
112-
DR 6 [30]
112+
Phylactery = 7in diameter intricate glass spindle, DR 1, 5HP, SM-6, fragile, cannot be repaired if broken but a replacement can be made, works at any distance, book itself terrifies animals in a large-ass radius, kills or detrimentally damages plant life in the same radius and causes a -2 reaction from anyone who is alive and sees that it is connected to me
113-
Indomitable [15]
113+
	DR 1 = [-20%]
114-
Unfazeable [15]
114+
	SM-6 = [-10%]
115
	Unrepairable = [-15%]
116-
20 points to spend
116+
	Brittle = [-15%]
117
	Terrifies Animals = [-10%]
118-
*DSADVANTAGES*
118+
	Kills plant life = [-5%]
119-
Cannot Speak (Mute) [-25]
119+
	-2 Reaction (Limited, from book) = [-5%]
120-
Deaf [-20]
120+
}}
121-
Blind [-50]
121+
Note: The above Limitations are for advantages granted by the Phylactery
122-
Horizontal [-10]
122+
123-
No Manipulators [-50]
123+
	Allies [24]
124-
No Legs (Sessile) [-50]
124+
		15% Build Total [0.6 point Base]
125-
Dependency (Mana, Common, Constant) [-50]
125+
		20 Group Total [x8]
126-
Vulnerability (Holy Energy, x4) [-60]
126+
		Always Shows Up [x4]
127-
No Sense Of Smell/Taste [-5]
127+
		Summonable [+100%]
128-
Appearance (Monstrous; Universal [+25%]) [-25]
128+
		Costs 4 FP (No ongoing costs) [-20%]
129-
Quirks: Cannot Float; Sexless [-2]
129+
		1 Use/Day (Reloaded by 5 seconds concentration after recharge) [-35%]
130
		Requires Recharge (15 Seconds, of which reload is not part) [-20%]
131
		Can summon in small batches [+0%]
132
		Minion [+0%]
133
134
	GRANTS:
135
	Magery +3 [6] (Note: Does not give Ritual Path Magery 0)
136
		Ritual Path
137
		Malkuth Only [-40%]
138
		Phylactery Limitations (See Above) [-80%]
139
140
	All Nine Paths at IQ - 1 [9]
141
		Phylactery Limitations (See Above) [-80%]
142
143
	IQ + 4 [16]
144
		Phylactery Limitations (See Above) [-80%]
145
146
	Telecommunication (Telesend) [6]
147
		Phylactery Limitations (See Above) [-80%]
148
149
	Mind Reading [6]
150
		Phylactery Limitations (See Above) [-80%]
151
152
	Mindlink (Allies) [2]
153
		Phylactery Limitations (See Above) [-80%]
154
155
	GRANTS AS PART OF MALKUTHIAN LICH TEMPLATE:
156
	Supernatural Durability [30]
157
		Stopped by True Faith effects
158
		Phylactery Limitations (See Above) [-80%]
159
160
	Unkillable 3 [30]
161
		Phylactery Limitations (See Above) [-80%]
162
163
	Regeneration [10]
164
		Fast
165
		Phylactery Limitations (See Above) [-80%]
166
167
	Terminal Illness [-38]
168
		1 Year
169
		Phylactery Mitigates [-50%]