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- Allies [16]
- 100% Build Total [5 point Base]
- 4 Group Total [x4]
- Always Shows Up [x4]
- Summonable [+100%]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Costs 4 FP (No ongoing costs) [-20%]
- 1 Use/Day (Recharged by 20 minutes medetation) [-35%]
- Requires Preparation (1 Hour) [-50%]
- Magery 5 [10] (Note: Does not give Ritual Path Magery 0)
- Ritual Path
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Nuissance Effect (Amulet glows clearly when used for Magery) [-5%]
- Ritual Adept [10]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- All Nine Paths at IQ - 1 [9]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- IQ + 4 [16]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Telecommunication (Telesend) [6]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Mind Reading [6]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Mindlink (Allies) [2]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Puppet (Allies) [2]
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Possession
- Amulet (Can be used by others) [-50%]
- Unique [-25%]
- Magic [-10%]
- Mindlink Required [-40%]
- Puppet Only [-30%]
- Telecontrol [+50%]
- ==============================
- ST 30 DX 0 IQ 0 HT 10 SM+4
- HP 130 FP - Per 15 Will 12 Speed 0 Move 0 Dodge 3 [-105]
- *ADVANTAGES*
- Telecommunication (Telesend) [27]
- Magic [-10%]
- Mind Reading [27]
- Magic [-10%]
- Telesend [-20%]
- Mindlink (Allies) [27]
- Magic [-10%]
- Conjured Servant [20]
- {Regeneration (Fast; Only when dead, -40%) [+30];
- Unkillable 3 [+150];
- Automaton [-85];
- Fragile (Unnatural) [-50];
- Dead Broke [-25];
- Neither has nor can spend Fatigue Points (see Machine, p. B263) [0];
- Vanishes when dead [0]}
- Doesn't Breathe [20]
- Doesn't Eat/Drink [10]
- Doesn't Sleep [20]
- Doesn't Age [15]
- Immunity to Metabolic Hazards [30]
- Injury Tolerance (Homogenous/No Blood/No Head/No Neck/No Eyes) [62]
- Allies [32]
- 5% Build Total [0.2 point Base]
- 2000 Group Total [x20]
- Always Shows Up [x4]
- Summonable [+100%]
- Magic [-10%]
- Affliction [54]
- Advantage (Warp) [+200%]
- Cosmic (No Roll, Willing Only) [+50%]
- Reliable 10 (Willing Only) [+25%]
- Unreliable 30 (Unwilling Only) [-75%]
- 1 Use Ever [-120%]
- Anchor (Affliction aura of other Obelisks) [-50%]
- Magic [-10%]
- Cosmic (No Roll, Willing Only) [+50%]
- Melee (C) [-30%]
- Aura [+80%]
- AoE (8 yards) [+150%]
- Magic [-10%]
- Scanning Sense (Para-Radar) [120]
- 360 Degree Arc [+125%]
- Penetrating [+50%]
- Nuissance Effect (Smoke billowing, making stealth impossible) [-5%]
- Targetting [+20%]
- Increased Range (x2) [+10%]
- DR 6 [30]
- Indomitable [15]
- Unfazeable [15]
- 20 points to spend
- *DSADVANTAGES*
- Cannot Speak (Mute) [-25]
- Deaf [-20]
- Blind [-50]
- Horizontal [-10]
- No Manipulators [-50]
- No Legs (Sessile) [-50]
- Dependency (Mana, Common, Constant) [-50]
- Vulnerability (Holy Energy, x4) [-60]
- No Sense Of Smell/Taste [-5]
- Appearance (Monstrous; Universal [+25%]) [-25]
- Quirks: Cannot Float; Sexless [-2]
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