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ThenThereWereThings

SKELETON AMULET 2: ELECTRIC BOOGALOO

May 15th, 2019
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  1. ST 9; DX 12; IQ 10/14; HT 12
  2. HP 12; FP 15; Will 10/14; Per 10/14; Speed 7; Move 7; Dodge 10
  3.  
  4. Advantages: Allies [24]
  5. 15% Build Total [0.6 point Base]
  6. 20 Group Total [x8]
  7. Always Shows Up [x4]
  8. Summonable [+100%]
  9. Costs 4 FP (No ongoing costs) [-20%]
  10. 1 Use/Day (Reloaded by 5 seconds concentration after recharge) [-35%]
  11. Requires Recharge (15 Seconds, of which reload is not part) [-20%]
  12. Can summon in small batches [+0%]
  13. Minion [+0%]
  14. Magery 1 [15]
  15. Ritual Path
  16. Magery +3 [6] (Note: Does not give Ritual Path Magery 0)
  17. Ritual Path
  18. Malkuth Only [-40%]
  19. Phylactery Limitations (See Below) [-80%]
  20. Ritual Adept [8]
  21. Phylactery Limitations (See Below) [-80%]
  22. Attribute: IQ+4 [16]
  23. Phylactery Limitations (See Below) [-80%]
  24. Telecommunication (Telesend) [6]
  25. Phylactery Limitations (See Below) [-80%]
  26. Mind Reading [6]
  27. Phylactery Limitations (See Below) [-80%]
  28. Mindlink (Allies) [2]
  29. Phylactery Limitations (See Below) [-80%]
  30. Signature Gear (Grimoire Collection) [1]
  31.  
  32. Perk: Ritual Mastery - Variant Bag of Bones
  33. Ritual Mastery - Form Phylactery
  34.  
  35. Disadvantages: Malkuthian Lich [-5]
  36. Callous [-5]
  37.  
  38. Skills: All Nine Paths at IQ - 1 [9]
  39. Phylactery Limitations (See Below) [-80%]
  40. Thaumatology-10/14 (IQ/VH) [8]
  41. Language: English-equivalent (Native) [0]
  42. Language: Malkuthian (Native) [6]
  43. Cryptography-10/14 (IQ/H) [4]
  44. Melee Weapon (Staff)-11 (DX/A) [1]
  45. Occultism-10/14 (IQ/A) [2]
  46. Innate Attack (Beam)-12 (DX/E) [1]
  47.  
  48. Gear: Grimoire Collection (Gives +4 to Variant Bag of Bones
  49. (Duration set to 1 year, AoE of 15 yards, cost is now 210 energy)
  50. Gives +4 to Form Phylactery
  51. (Greater Create Undead + Lesser Restore Undead + Lesser Strengthen Undead + Lesser Create Matter + Lesser Transform Matter, variant Duration (until destroyed, +58), 1000lbs subject weight (+4), Altered Traits (5 points of disadvantages added as template, +1), requires 6 months prep work (special, +0), costs 270 energy)
  52. Is in a dead language (Malkuthian) and Encrypted) [SIG GEAR]
  53. Fine Presentation Quarterstaff [$150]
  54. Large Knife [$40]
  55. Leather Armour [$100]
  56. Heavy Leather Legging [$60]
  57. Heavy Leather Sleeves [$50]
  58. Leather Gloves [$15]
  59. Boots [$80]
  60. Mail Coif [$55]
  61. Face Mask [$100]
  62. Status 2 Formal Wear (Robes/Mantle) [$1200]
  63. Heavy Cloak [$50]
  64. Scribe's Kit [$50]
  65. 5 Pouches [$50]
  66.  
  67. {{
  68. Phylactery = 7in diameter intricate glass spindle, DR 1, 5HP, SM-6, fragile, cannot be repaired if broken but a replacement can be made, works at any distance, book itself terrifies animals in a large-ass radius, kills or detrimentally damages plant life in the same radius and causes a -2 reaction from anyone who is alive and sees that it is connected to me
  69. DR 1 = [-20%]
  70. SM-6 = [-10%]
  71. Unrepairable = [-15%]
  72. Brittle = [-15%]
  73. Terrifies Animals = [-10%]
  74. Kills plant life = [-5%]
  75. -2 Reaction (Limited, from book) = [-5%]
  76. }}
  77.  
  78. ===================================
  79.  
  80. Malkuthian Lich [-5]
  81.  
  82. Attribute Modifiers [50]
  83. ST-1 [-10]; DX+2 [40]; HT+2 [20]
  84. Secondary Characteristic Modifiers [35]
  85. Basic Speed+1 [20]; HP+3 [6]; FP +3 [9]
  86.  
  87. Advantages [255]
  88. Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; DR 2 [10]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (No Blood, No Brain, No Eyes, No Vitals, Unliving) [40]; Regeneration (Fast; Phylactery Limitations (See Below) [-80%]) [10]; Supernatural Durability (Stopped by Psionics; Phylactery Limitations (See Below) [-80%]) [30]; Temperature Tolerance 10 [10]; Unaging [15]; Unfazeable [15]; Unkillable 3 (Phylactery Limitations (See Below) [-80%]) [30]; Vacuum Support [5]
  89.  
  90. Disadvantages [-343]
  91. Appearance (Monstrous; Universal [+25%]) [-25]; Dependency (Mana; common, constantly) [-50]; Disturbing Voice [-10]; Fragile (Brittle) [-15]; Fragile (Unnatural) [-50]; No Sense of Smell/Taste [-5]; Skinny [-5]; Social Stigma (Dead) [-20]; Supernatural Features (No Shadow, No Body Heat, No Reflection, Pallor) [-35]; Terminal Illness (1 Year, Phylactery Mitigates [-50%]) [-38]; [Vulnerability (Crushing Attacks; x2) [-30]; Vulnerability (Psionics; x4) [-60]
  92.  
  93. Quirks: Cannot Float; Sexless [-2]
  94. Features: Affected by Pentagram; Can be turned using True Faith; Skull has only 2 total DR
  95.  
  96. ===================================
  97. ===================================
  98. ====BELOW IS FOR REFERENCE ONLY====
  99. ===================================
  100. ===================================
  101.  
  102. TOTAL PHYLACTERY COST OUTSIDE OF TEMPLATE: 70 POINTS
  103.  
  104. Signature Gear [1]
  105. +2 Grimoire for Variant Bag of Bones (Duration set to 1 year, AoE of 15 yards, cost is now 210 energy)
  106. +2 Grimoire for
  107. +2 Grimoire for
  108. +2 Grimoire for
  109. +2 Grimoire for
  110.  
  111. {{
  112. Phylactery = 7in diameter intricate glass spindle, DR 1, 5HP, SM-6, fragile, cannot be repaired if broken but a replacement can be made, works at any distance, book itself terrifies animals in a large-ass radius, kills or detrimentally damages plant life in the same radius and causes a -2 reaction from anyone who is alive and sees that it is connected to me
  113. DR 1 = [-20%]
  114. SM-6 = [-10%]
  115. Unrepairable = [-15%]
  116. Brittle = [-15%]
  117. Terrifies Animals = [-10%]
  118. Kills plant life = [-5%]
  119. -2 Reaction (Limited, from book) = [-5%]
  120. }}
  121. Note: The above Limitations are for advantages granted by the Phylactery
  122.  
  123. Allies [24]
  124. 15% Build Total [0.6 point Base]
  125. 20 Group Total [x8]
  126. Always Shows Up [x4]
  127. Summonable [+100%]
  128. Costs 4 FP (No ongoing costs) [-20%]
  129. 1 Use/Day (Reloaded by 5 seconds concentration after recharge) [-35%]
  130. Requires Recharge (15 Seconds, of which reload is not part) [-20%]
  131. Can summon in small batches [+0%]
  132. Minion [+0%]
  133.  
  134. GRANTS:
  135. Magery +3 [6] (Note: Does not give Ritual Path Magery 0)
  136. Ritual Path
  137. Malkuth Only [-40%]
  138. Phylactery Limitations (See Above) [-80%]
  139.  
  140. All Nine Paths at IQ - 1 [9]
  141. Phylactery Limitations (See Above) [-80%]
  142.  
  143. IQ + 4 [16]
  144. Phylactery Limitations (See Above) [-80%]
  145.  
  146. Telecommunication (Telesend) [6]
  147. Phylactery Limitations (See Above) [-80%]
  148.  
  149. Mind Reading [6]
  150. Phylactery Limitations (See Above) [-80%]
  151.  
  152. Mindlink (Allies) [2]
  153. Phylactery Limitations (See Above) [-80%]
  154.  
  155. GRANTS AS PART OF MALKUTHIAN LICH TEMPLATE:
  156. Supernatural Durability [30]
  157. Stopped by True Faith effects
  158. Phylactery Limitations (See Above) [-80%]
  159.  
  160. Unkillable 3 [30]
  161. Phylactery Limitations (See Above) [-80%]
  162.  
  163. Regeneration [10]
  164. Fast
  165. Phylactery Limitations (See Above) [-80%]
  166.  
  167. Terminal Illness [-38]
  168. 1 Year
  169. Phylactery Mitigates [-50%]
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