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/////////////////////////////////////////////////////////////////////////////
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//
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//  SERVERS.CFG: Loginserver configuration data on Gameservers
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//
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//  Entries can contain the following properties:
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//      Name        Display name shown on login screen
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//      IP          IP Address of game server
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//                      Note: --ip-- uses your "Internet IP" address
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//                            --lan-- uses your "LAN IP" address
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//                            Otherwise, must be a numerical IP address.
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//      Port        Listening port of Gameserver
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//                      Note: This does not configure the server to actually
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//                            listen at that port - POL.CFG specifies that.
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//      IPMatch     IPAddr/Mask
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//                      If IPMatch lines are present for a server, that server 
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//                      will only be displayed to clients connecting from IP 
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//                      addresses matching those specified
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//      AcctMatch   Account Name
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//                      AcctMatch lines have one account name per line, and are
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//                      those accounts to show the given server to on login to the
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//                      'login server'(the server that is in the client's login.cfg).
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//
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//  Example :
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//
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//  GameServer
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//  {
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//      Name      Test
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//      IP        192.168.0.1
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//      Port      5003
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//      AcctMatch admin
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//      AcctMatch staff
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//  }
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//
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//  The above would only display that particular server(Test, located at
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//  192.168.0.1:5003) to someone logging into the login server with
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//  accounts admin or staff.
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//
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/////////////////////////////////////////////////////////////////////////////
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GameServer
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{
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	Name      LAN Test2
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	IP        --lan--
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	Port      2595
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	IpMatch   192.168.0.0/255.255.0.0
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	IpMatch   172.16.0.0/255.240.0.0
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	IpMatch   10.0.0.0/255.0.0.0
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}