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- /////////////////////////////////////////////////////////////////////////////
- //
- // SERVERS.CFG: Loginserver configuration data on Gameservers
- //
- // Entries can contain the following properties:
- // Name Display name shown on login screen
- // IP IP Address of game server
- // Note: --ip-- uses your "Internet IP" address
- // --lan-- uses your "LAN IP" address
- // Otherwise, must be a numerical IP address.
- // Port Listening port of Gameserver
- // Note: This does not configure the server to actually
- // listen at that port - POL.CFG specifies that.
- // IPMatch IPAddr/Mask
- // If IPMatch lines are present for a server, that server
- // will only be displayed to clients connecting from IP
- // addresses matching those specified
- // AcctMatch Account Name
- // AcctMatch lines have one account name per line, and are
- // those accounts to show the given server to on login to the
- // 'login server'(the server that is in the client's login.cfg).
- //
- // Example :
- //
- // GameServer
- // {
- // Name Test
- // IP 192.168.0.1
- // Port 5003
- // AcctMatch admin
- // AcctMatch staff
- // }
- //
- // The above would only display that particular server(Test, located at
- // 192.168.0.1:5003) to someone logging into the login server with
- // accounts admin or staff.
- //
- /////////////////////////////////////////////////////////////////////////////
- GameServer
- {
- Name LAN Test2
- IP --lan--
- Port 2595
- IpMatch 192.168.0.0/255.255.0.0
- IpMatch 172.16.0.0/255.240.0.0
- IpMatch 10.0.0.0/255.0.0.0
- }
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