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1-
script.Parent = nil
1+
scriplocal Player = game.Players.localPlayer
2-
Sound0 = Instance.new("Sound")
2+
local Character = Player.Character
3-
Sound0.Name = "OHEAYH"
3+
local Humanoid = Character.Humanoid
4-
Sound0.SoundId = "rbxassetid://313469808"
4+
local Mouse = Player:GetMouse()
5-
Sound0.Volume = 10
5+
local LeftArm = Character["Left Arm"]
6-
Sound0:Play()
6+
local RightArm = Character["Right Arm"]
7-
Sound0.Parent = game.Players.LocalPlayer.Character
7+
local LeftLeg = Character["Left Leg"]
8-
while Sound0.PlaybackLoudness < 50 do
8+
local RightLeg = Character["Right Leg"]
9-
	wait()
9+
local Head = Character.Head
10-
	if Sound0.Parent == nil then
10+
local Torso = Character.Torso
11-
		Sound0.Parent = game.Players.LocalPlayer.Character
11+
local Camera = game.Workspace.CurrentCamera
12
local RootPart = Character.HumanoidRootPart
13
local RootJoint = RootPart.RootJoint
14-
print("aa")
14+
local Pause = false
15
local attack = false
16-
	for i,v in pairs(workspace:GetChildren()) do
16+
local LOL = false
17-
		if v.ClassName == "Model" then
17+
local Anim = 'Idle'
18-
			local humanoid = v:findFirstChildOfClass("Humanoid")
18+
local attacktype = 1
19-
			local torso = v:findFirstChild("Torso")
19+
local delays = false
20-
			if humanoid and torso then
20+
local play = true
21
local targetted = nil
22-
				if v:findFirstChild("Right Arm") then
22+
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
23-
					local rhandweldd = Instance.new("Weld", humanoid.Parent.Torso)
23+
local velocity = RootPart.Velocity.y
24-
					rhandweldd.Part0 = humanoid.Parent.Torso
24+
local sine = 0
25-
					rhandweldd.Part1 = humanoid.Parent["Right Arm"]
25+
local change = 1
26-
					rhandweldd.C0 = CFrame.new(2, 0.5, 0, -4.37113883e-08, -1, 0, 0.99999994, -4.37113847e-08, 0, 0, 0, 0.99999994)
26+
local doe = 0
27
local Create = LoadLibrary("RbxUtility").Create
28-
				if v:findFirstChild("Left Arm") then
28+
Humanoid.WalkSpeed = 25
29-
					local lhandweldd = Instance.new("Weld", humanoid.Parent.Torso)
29+
30-
				lhandweldd.Part0 = humanoid.Parent.Torso
30+
31-
				lhandweldd.Part1 = humanoid.Parent["Left Arm"]
31+
local Raping = false
32-
				lhandweldd.C0 = CFrame.new(-2, 0.5, 0, -4.37113883e-08, 1, 0, -0.99999994, -4.37113847e-08, 0, 0, 0, 0.99999994)
32+
33
34-
				if v:findFirstChild("Left Leg") then
34+
local newMotor = function(part0, part1, c0, c1)
35-
					local llegweldd = Instance.new("Weld", humanoid.Parent.Torso)
35+
	local w = Create('Motor'){
36-
				llegweldd.Part0 = humanoid.Parent.Torso
36+
		Parent = part0,
37-
				llegweldd.Part1 = humanoid.Parent["Left Leg"]
37+
		Part0 = part0,
38-
				llegweldd.C0 = CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
38+
		Part1 = part1,
39
		C0 = c0,
40-
				if v:findFirstChild("Right Leg") then
40+
		C1 = c1,
41-
					local rlegweldd = Instance.new("Weld", humanoid.Parent.Torso)
41+
	}
42-
				rlegweldd.Part0 = humanoid.Parent.Torso
42+
	return w
43-
				rlegweldd.Part1 = humanoid.Parent["Right Leg"]
43+
44-
				rlegweldd.C0 = CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
44+
45
local mr = math.rad
46-
				if v:findFirstChild("Head") then
46+
local RS = game:GetService("RunService").RenderStepped
47-
					local headweldd = Instance.new("Weld", humanoid.Parent.Torso)
47+
48-
				headweldd.Part0 = humanoid.Parent.Torso
48+
local Smack = Instance.new("Sound", RootPart)
49-
				headweldd.Part1 = humanoid.Parent.Head
49+
Smack.Volume = 1
50-
				headweldd.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
50+
Smack.MaxDistance = 90
51-
				if v.Head:findFirstChild("face") then
51+
Smack.SoundId = "rbxassetid://106626233"
52-
					v.Head.face.Texture = "http://www.roblox.com/asset/?id=1261023153"
52+
53
54-
				if v.Head:findFirstChild("Mesh") then
54+
function Rape1()
55-
					v.Head.Mesh:destroy()
55+
	if Raping == false then
56
		
57
		local hb = Instance.new("Part", Character)
58-
				if v:findFirstChild("HumanoidRootPart") then
58+
		hb.CFrame = Head.CFrame
59-
					local humanoidrootpartt = Instance.new("Weld", humanoid.Parent.Torso)
59+
		hb.Size = Vector3.new(10,10,10)
60-
				humanoidrootpartt.Part0 = humanoid.Parent.HumanoidRootPart
60+
		hb.CanCollide = false
61-
				humanoidrootpartt.Part1 = humanoid.Parent.Torso
61+
		hb.Transparency = 1
62
		
63
		
64
		hb.Touched:Connect(function(h)
65
			if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) and Raping == false then
66-
	if Sound0.Parent == nil then
66+
				Raping = true
67-
		Sound0.Parent = game.Players.LocalPlayer.Character
67+
				Pause = true
68
				
69-
	wait(0.5)
69+
				local vic = h.Parent				
70
				local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.4,-0.2) * CFrame.Angles(math.rad(-20),0,0), CFrame.new(0,0,0))
71
				local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0))
72
				local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0))
73
				local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,0) * CFrame.Angles(math.rad(10), 0, math.rad(20)), CFrame.new(0,0,0))
74
				local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,0) * CFrame.Angles(math.rad(10), 0, mr(-20)), CFrame.new(0,0,0))			
75
				
76
				Character.Pants:Destroy()
77
				for _, o in pairs(vic:children()) do
78
					if o:IsA("Pants") or o:IsA("Shirt") then
79
						o:Destroy()
80
					end
81
				end
82
				
83
				
84
				
85
86
				--Converted with ttyyuu12345's model to script plugin v4
87
				function sandbox(var,func)
88
					local env = getfenv(func)
89
					local newenv = setmetatable({},{
90
						__index = function(self,k)
91
							if k=="script" then
92
								return var
93
							else
94
								return env[k]
95
							end
96
						end,
97
					})
98
					setfenv(func,newenv)
99
					return func
100
				end
101
				local cors = {}
102
				local mas = Instance.new("Model",game:GetService("Lighting"))
103
				local Part0 = Instance.new("Part")
104
				local SpecialMesh1 = Instance.new("SpecialMesh")
105
				local Part2 = Instance.new("Part")
106
				local SpecialMesh3 = Instance.new("SpecialMesh")
107
				local Part4 = Instance.new("Part")
108
				local SpecialMesh5 = Instance.new("SpecialMesh")
109
				local Weld6 = Instance.new("Weld")
110
				local Weld7 = Instance.new("Weld")
111
				Part0.Parent = mas
112
				Part0.Material = Enum.Material.SmoothPlastic
113
				Part0.BrickColor = BrickColor.new("Light orange")
114
				Part0.Size = Vector3.new(0.740000129, 1, 1)
115
				Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
116
				Part0.BottomSurface = Enum.SurfaceType.Smooth
117
				Part0.TopSurface = Enum.SurfaceType.Smooth
118
				Part0.Color = vic.Torso.Color
119
				Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57)
120
				Part0.Color = vic.Torso.Color
121
				SpecialMesh1.Parent = Part0
122
				SpecialMesh1.MeshType = Enum.MeshType.Sphere
123
				Part2.Parent = mas
124
				Part2.Material = Enum.Material.SmoothPlastic
125
				Part2.BrickColor = BrickColor.new("Light orange")
126
				Part2.Size = Vector3.new(0.740000129, 1, 1)
127
				Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
128
				Part2.BottomSurface = Enum.SurfaceType.Smooth
129
				Part2.TopSurface = Enum.SurfaceType.Smooth
130
				Part2.Color = vic.Torso.Color
131
				Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57)
132
				Part2.Color = vic.Torso.Color
133
				SpecialMesh3.Parent = Part2
134
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
135
				Part4.Name = "Pink"
136
				Part4.Parent = mas
137
				Part4.Material = Enum.Material.SmoothPlastic
138
				Part4.BrickColor = BrickColor.new("Pink")
139
				Part4.Size = Vector3.new(0.310000449, 1, 1)
140
				Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
141
				Part4.BottomSurface = Enum.SurfaceType.Smooth
142
				Part4.TopSurface = Enum.SurfaceType.Smooth
143
				Part4.Color = Color3.new(1, 0.4, 0.8)
144
				Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57)
145
				Part4.Color = Color3.new(1, 0.4, 0.8)
146
				SpecialMesh5.Parent = Part4
147
				SpecialMesh5.MeshType = Enum.MeshType.Sphere
148
				Weld6.Parent = Part4
149
				Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
150
				Weld6.Part0 = Part4
151
				Weld6.Part1 = Part0
152
				Weld7.Parent = Part4
153
				Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
154
				Weld7.Part0 = Part4
155
				Weld7.Part1 = Part2
156
				for i,v in pairs(mas:GetChildren()) do
157
					v.Parent = vic
158
					pcall(function() v:MakeJoints() end)
159
				end
160
				mas:Destroy()
161
				for i,v in pairs(cors) do
162
					spawn(function()
163
						pcall(v)
164
					end)
165
				end				
166
								
167
				newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0))				
168
				
169
170
				--Converted with ttyyuu12345's model to script plugin v4
171
				function sandbox(var,func)
172
					local env = getfenv(func)
173
					local newenv = setmetatable({},{
174
						__index = function(self,k)
175
							if k=="script" then
176
								return var
177
							else
178
								return env[k]
179
							end
180
						end,
181
					})
182
					setfenv(func,newenv)
183
					return func
184
				end
185
				cors = {}
186
				mas = Instance.new("Model",game:GetService("Lighting"))
187
				Part0 = Instance.new("Part")
188
				SpecialMesh1 = Instance.new("SpecialMesh")
189
				Part2 = Instance.new("Part")
190
				SpecialMesh3 = Instance.new("SpecialMesh")
191
				Part4 = Instance.new("Part")
192
				SpecialMesh5 = Instance.new("SpecialMesh")
193
				Weld6 = Instance.new("Weld")
194
				Weld7 = Instance.new("Weld")
195
				Part0.Parent = mas
196
				Part0.Material = Enum.Material.SmoothPlastic
197
				Part0.BrickColor = BrickColor.new("Bright purple")
198
				Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
199
				Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
200
				Part0.BottomSurface = Enum.SurfaceType.Smooth
201
				Part0.TopSurface = Enum.SurfaceType.Smooth
202
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
203
				Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
204
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
205
				SpecialMesh1.Parent = Part0
206
				SpecialMesh1.MeshType = Enum.MeshType.Sphere
207
				Part2.Parent = mas
208
				Part2.Material = Enum.Material.SmoothPlastic
209
				Part2.BrickColor = BrickColor.new("Carnation pink")
210
				Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
211
				Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
212
				Part2.BottomSurface = Enum.SurfaceType.Smooth
213
				Part2.TopSurface = Enum.SurfaceType.Smooth
214
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
215
				Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
216
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
217
				SpecialMesh3.Parent = Part2
218
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
219
				Part4.Name = "Boob"
220
				Part4.Parent = mas
221
				Part4.Material = Enum.Material.SmoothPlastic
222
				Part4.BrickColor = BrickColor.new("Light orange")
223
				Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
224
				Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
225
				Part4.BottomSurface = Enum.SurfaceType.Smooth
226
				Part4.TopSurface = Enum.SurfaceType.Smooth
227
				Part4.Color = vic.Torso.Color
228
				Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
229
				Part4.Color = vic.Torso.Color
230
				SpecialMesh5.Parent = Part4
231
				SpecialMesh5.MeshType = Enum.MeshType.Sphere
232
				Weld6.Parent = Part4
233
				Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
234
				Weld6.Part0 = Part4
235
				Weld6.Part1 = Part0
236
				Weld7.Parent = Part4
237
				Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
238
				Weld7.Part0 = Part4
239
				Weld7.Part1 = Part2
240
				for i,v in pairs(mas:GetChildren()) do
241
					v.Parent = vic
242
					pcall(function() v:MakeJoints() end)
243
				end
244
				mas:Destroy()
245
				for i,v in pairs(cors) do
246
					spawn(function()
247
						pcall(v)
248
					end)
249
				end
250
251
252
				local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))				
253
				
254
				--Converted with ttyyuu12345's model to script plugin v4
255
				function sandbox(var,func)
256
					local env = getfenv(func)
257
					local newenv = setmetatable({},{
258
						__index = function(self,k)
259
							if k=="script" then
260
								return var
261
							else
262
								return env[k]
263
							end
264
						end,
265
					})
266
					setfenv(func,newenv)
267
					return func
268
				end
269
				cors = {}
270
				mas = Instance.new("Model",game:GetService("Lighting"))
271
				Part0 = Instance.new("Part")
272
				SpecialMesh1 = Instance.new("SpecialMesh")
273
				Part2 = Instance.new("Part")
274
				SpecialMesh3 = Instance.new("SpecialMesh")
275
				Part4 = Instance.new("Part")
276
				SpecialMesh5 = Instance.new("SpecialMesh")
277
				Weld6 = Instance.new("Weld")
278
				Weld7 = Instance.new("Weld")
279
				Part0.Parent = mas
280
				Part0.Material = Enum.Material.SmoothPlastic
281
				Part0.BrickColor = BrickColor.new("Bright purple")
282
				Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
283
				Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
284
				Part0.BottomSurface = Enum.SurfaceType.Smooth
285
				Part0.TopSurface = Enum.SurfaceType.Smooth
286
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
287
				Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
288
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
289
				SpecialMesh1.Parent = Part0
290
				SpecialMesh1.MeshType = Enum.MeshType.Sphere
291
				Part2.Parent = mas
292
				Part2.Material = Enum.Material.SmoothPlastic
293
				Part2.BrickColor = BrickColor.new("Carnation pink")
294
				Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
295
				Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
296
				Part2.BottomSurface = Enum.SurfaceType.Smooth
297
				Part2.TopSurface = Enum.SurfaceType.Smooth
298
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
299
				Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
300
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
301
				SpecialMesh3.Parent = Part2
302
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
303
				Part4.Name = "Boob"
304
				Part4.Parent = mas
305
				Part4.Material = Enum.Material.SmoothPlastic
306
				Part4.BrickColor = BrickColor.new("Light orange")
307
				Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
308
				Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
309
				Part4.BottomSurface = Enum.SurfaceType.Smooth
310
				Part4.TopSurface = Enum.SurfaceType.Smooth
311
				Part4.Color = vic.Torso.Color
312
				Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
313
				Part4.Color = vic.Torso.Color
314
				SpecialMesh5.Parent = Part4
315
				SpecialMesh5.MeshType = Enum.MeshType.Sphere
316
				Weld6.Parent = Part4
317
				Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
318
				Weld6.Part0 = Part4
319
				Weld6.Part1 = Part0
320
				Weld7.Parent = Part4
321
				Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
322
				Weld7.Part0 = Part4
323
				Weld7.Part1 = Part2
324
				for i,v in pairs(mas:GetChildren()) do
325
					v.Parent = vic
326
					pcall(function() v:MakeJoints() end)
327
				end
328
				mas:Destroy()
329
				for i,v in pairs(cors) do
330
					spawn(function()
331
						pcall(v)
332
					end)
333
				end
334
335
336
				local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))					
337
				
338
				
339
				local vRoot = vic.HumanoidRootPart										
340
	
341
	
342
	
343
				local Dick = Instance.new("Folder", Character)
344
				
345
				Part0 = Instance.new("Part")
346
				local Part1 = Instance.new("Part")
347
				Part2 = Instance.new("Part")
348
				SpecialMesh3 = Instance.new("SpecialMesh")
349
				Part4 = Instance.new("Part")
350
				local Part5 = Instance.new("Part")
351
				local Weld6 = Instance.new("Weld")
352
				local Weld7 = Instance.new("Weld")
353
				local Weld8 = Instance.new("Weld")
354
				local Weld9 = Instance.new("Weld")
355
				Part0.Parent = Dick
356
				Part0.Material = Enum.Material.SmoothPlastic
357
				Part0.BrickColor = BrickColor.new("Carnation pink")
358
				Part0.Rotation = Vector3.new(0, 90, 0)
359
				Part0.Shape = Enum.PartType.Ball
360
				Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962)
361
				Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0)
362
				Part0.BottomSurface = Enum.SurfaceType.Smooth
363
				Part0.TopSurface = Enum.SurfaceType.Smooth
364
				Part0.Color = Color3.new(1, 0.596078, 0.862745)
365
				Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429)
366
				Part0.Orientation = Vector3.new(0, 90, 0)
367
				Part0.Color = Color3.new(1, 0.596078, 0.862745)
368
				Part1.Parent = Dick
369
				Part1.Material = Enum.Material.SmoothPlastic
370
				Part1.BrickColor = BrickColor.new("Nougat")
371
				Part1.Shape = Enum.PartType.Ball
372
				Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
373
				Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
374
				Part1.BottomSurface = Enum.SurfaceType.Smooth
375
				Part1.TopSurface = Enum.SurfaceType.Smooth
376
				Part1.Color = Torso.Color
377
				Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864)
378
				Part1.Color = Torso.Color
379
				Part2.Parent = Dick
380
				Part2.Material = Enum.Material.SmoothPlastic
381
				Part2.BrickColor = BrickColor.new("Black")
382
				Part2.Rotation = Vector3.new(0, 90, 0)
383
				Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982)
384
				Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
385
				Part2.BottomSurface = Enum.SurfaceType.Smooth
386
				Part2.TopSurface = Enum.SurfaceType.Smooth
387
				Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
388
				Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974)
389
				Part2.Orientation = Vector3.new(0, 90, 0)
390
				Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
391
				SpecialMesh3.Parent = Part2
392
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
393
				Part4.Parent = Dick
394
				Part4.Material = Enum.Material.SmoothPlastic
395
				Part4.BrickColor = BrickColor.new("Nougat")
396
				Part4.Shape = Enum.PartType.Ball
397
				Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
398
				Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
399
				Part4.BottomSurface = Enum.SurfaceType.Smooth
400
				Part4.TopSurface = Enum.SurfaceType.Smooth
401
				Part4.Color = Torso.Color
402
				Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864)
403
				Part4.Color = Torso.Color
404
				Part5.Name = "STEM"
405
				Part5.Parent = Dick
406
				Part5.Material = Enum.Material.SmoothPlastic
407
				Part5.BrickColor = BrickColor.new("Nougat")
408
				Part5.Rotation = Vector3.new(0, 90, 0)
409
				Part5.Shape = Enum.PartType.Cylinder
410
				Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938)
411
				Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0)
412
				Part5.BottomSurface = Enum.SurfaceType.Smooth
413
				Part5.TopSurface = Enum.SurfaceType.Smooth
414
				Part5.Color = Torso.Color
415
				Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016)
416
				Part5.Orientation = Vector3.new(0, 90, 0)
417
				Part5.Color = Torso.Color
418
				Weld6.Parent = Part5
419
				Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
420
				Weld6.Part0 = Part5
421
				Weld6.Part1 = Part0
422
				Weld7.Parent = Part5
423
				Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
424
				Weld7.Part0 = Part5
425
				Weld7.Part1 = Part1
426
				Weld8.Parent = Part5
427
				Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
428
				Weld8.Part0 = Part5
429
				Weld8.Part1 = Part2
430
				Weld9.Parent = Part5
431
				Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
432
				Weld9.Part0 = Part5
433
				Weld9.Part1 = Part4
434
		
435
				for _, o in pairs(Dick:GetChildren()) do
436
					if o:IsA("Part") then
437
						o.Anchored = false
438
						o.CanCollide = false
439
					end
440
				end
441
				
442
				local w2 = Instance.new("Weld", Part5)
443
				w2.Part0 = Character.Torso
444
				w2.Part1 = Part5
445
				w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0))	
446
	
447
	
448
	
449
	
450
				RootPart.Anchored = true
451
				vRoot.Anchored = true
452
				
453
				vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-0.7,-2) * CFrame.Angles(math.rad(90),0,math.rad(180))
454
				
455
				local B1 = Instance.new("Part", vic)
456
				B1.Material = "SmoothPlastic"
457
				B1.Color = vic.Torso.Color
458
				B1.Size = Vector3.new(1.5,1.5,1.5)
459
				B1.CanCollide = false
460
				B1.Shape = "Ball"
461
				newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0))				
462
				
463
				local B2 = Instance.new("Part", vic)
464
				B2.Material = "SmoothPlastic"
465
				B2.Color = vic.Torso.Color
466
				B2.Size = Vector3.new(1.5,1.5,1.5)
467
				B2.CanCollide = false
468
				B2.Shape = "Ball"
469
				newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0))					
470
				
471
				for i = 1, 8 do
472
					RS:wait()
473
					
474
					PlayAnimationFromTable({
475
			         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, 
476
			         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
477
			         CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0),  --- RightArm
478
			         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm 
479
			         CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg
480
			         CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg
481
					}, .3, false)
482
				end
483
				
484
				for _, o in pairs(vic.Head:children()) do
485
					if o:IsA("Decal") then
486
						o.Texture = "rbxassetid://902930270"
487
					end
488
				end				
489
				
490
				while wait() do				
491
				
492
					for i = 1, 10 do
493
						
494
						RS:wait()
495
				
496
						PlayAnimationFromTable({
497
				         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso, 
498
				         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
499
				         CFrame.new(1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50),0,0),  --- RightArm
500
				         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50), 0, 0),--LeftArm 
501
				         CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg
502
				         CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg
503
						}, .7, false)
504
						
505
						w2.C0 = clerp(w2.C0, CFrame.new(0,-1.3,-1) * CFrame.Angles(mr(-45),mr(-90),mr(0)), 0.4)
506
						LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3)
507
						RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3)
508
						vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0)
509
	
510
					end	
511
					
512
					for i = 1, 10 do
513
						
514
						RS:wait()
515
						Smack:Play()
516
						PlayAnimationFromTable({
517
				         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso, 
518
				         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
519
				         CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),0,0),  --- RightArm
520
				         CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), 0, 0),--LeftArm 
521
				         CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg
522
				         CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg
523
						}, .7, false)
524
						
525
						w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4)
526
						LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3)
527
						RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3)
528
						vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0)
529
	
530
					end							
531
				
532
				end
533
			end
534
		end)
535
	
536
	end
537
end
538
539
540
function Rape2()
541
	if Raping == false then
542
		
543
		local hb = Instance.new("Part", Character)
544
		hb.CFrame = Head.CFrame
545
		hb.Size = Vector3.new(10,10,10)
546
		hb.CanCollide = false
547
		hb.Transparency = 1
548
		
549
		
550
		hb.Touched:Connect(function(h)
551
			if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) and Raping == false then
552
				Raping = true
553
				Pause = true
554
				
555
				local vic = h.Parent				
556
				local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.2,0.5) * CFrame.Angles(math.rad(60),0,0), CFrame.new(0,0,0))
557
				local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0))
558
				local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0))
559
				local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, math.rad(20)), CFrame.new(0,0,0))
560
				local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, mr(-20)), CFrame.new(0,0,0))			
561
				
562
				Character.Pants:Destroy()
563
				for _, o in pairs(vic:children()) do
564
					if o:IsA("Pants") or o:IsA("Shirt") then
565
						o:Destroy()
566
					end
567
				end
568
				
569
				
570
				
571
572
				--Converted with ttyyuu12345's model to script plugin v4
573
				function sandbox(var,func)
574
					local env = getfenv(func)
575
					local newenv = setmetatable({},{
576
						__index = function(self,k)
577
							if k=="script" then
578
								return var
579
							else
580
								return env[k]
581
							end
582
						end,
583
					})
584
					setfenv(func,newenv)
585
					return func
586
				end
587
				local cors = {}
588
				local mas = Instance.new("Model",game:GetService("Lighting"))
589
				local Part0 = Instance.new("Part")
590
				local SpecialMesh1 = Instance.new("SpecialMesh")
591
				local Part2 = Instance.new("Part")
592
				local SpecialMesh3 = Instance.new("SpecialMesh")
593
				local Part4 = Instance.new("Part")
594
				local SpecialMesh5 = Instance.new("SpecialMesh")
595
				local Weld6 = Instance.new("Weld")
596
				local Weld7 = Instance.new("Weld")
597
				Part0.Parent = mas
598
				Part0.Material = Enum.Material.SmoothPlastic
599
				Part0.BrickColor = BrickColor.new("Light orange")
600
				Part0.Size = Vector3.new(0.740000129, 1, 1)
601
				Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
602
				Part0.BottomSurface = Enum.SurfaceType.Smooth
603
				Part0.TopSurface = Enum.SurfaceType.Smooth
604
				Part0.Color = vic.Torso.Color
605
				Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57)
606
				Part0.Color = vic.Torso.Color
607
				SpecialMesh1.Parent = Part0
608
				SpecialMesh1.MeshType = Enum.MeshType.Sphere
609
				Part2.Parent = mas
610
				Part2.Material = Enum.Material.SmoothPlastic
611
				Part2.BrickColor = BrickColor.new("Light orange")
612
				Part2.Size = Vector3.new(0.740000129, 1, 1)
613
				Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
614
				Part2.BottomSurface = Enum.SurfaceType.Smooth
615
				Part2.TopSurface = Enum.SurfaceType.Smooth
616
				Part2.Color = vic.Torso.Color
617
				Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57)
618
				Part2.Color = vic.Torso.Color
619
				SpecialMesh3.Parent = Part2
620
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
621
				Part4.Name = "Pink"
622
				Part4.Parent = mas
623
				Part4.Material = Enum.Material.SmoothPlastic
624
				Part4.BrickColor = BrickColor.new("Pink")
625
				Part4.Size = Vector3.new(0.310000449, 1, 1)
626
				Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
627
				Part4.BottomSurface = Enum.SurfaceType.Smooth
628
				Part4.TopSurface = Enum.SurfaceType.Smooth
629
				Part4.Color = Color3.new(1, 0.4, 0.8)
630
				Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57)
631
				Part4.Color = Color3.new(1, 0.4, 0.8)
632
				SpecialMesh5.Parent = Part4
633
				SpecialMesh5.MeshType = Enum.MeshType.Sphere
634
				Weld6.Parent = Part4
635
				Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
636
				Weld6.Part0 = Part4
637
				Weld6.Part1 = Part0
638
				Weld7.Parent = Part4
639
				Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
640
				Weld7.Part0 = Part4
641
				Weld7.Part1 = Part2
642
				for i,v in pairs(mas:GetChildren()) do
643
					v.Parent = vic
644
					pcall(function() v:MakeJoints() end)
645
				end
646
				mas:Destroy()
647
				for i,v in pairs(cors) do
648
					spawn(function()
649
						pcall(v)
650
					end)
651
				end				
652
								
653
				newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0))				
654
				
655
656
				--Converted with ttyyuu12345's model to script plugin v4
657
				function sandbox(var,func)
658
					local env = getfenv(func)
659
					local newenv = setmetatable({},{
660
						__index = function(self,k)
661
							if k=="script" then
662
								return var
663
							else
664
								return env[k]
665
							end
666
						end,
667
					})
668
					setfenv(func,newenv)
669
					return func
670
				end
671
				cors = {}
672
				mas = Instance.new("Model",game:GetService("Lighting"))
673
				Part0 = Instance.new("Part")
674
				SpecialMesh1 = Instance.new("SpecialMesh")
675
				Part2 = Instance.new("Part")
676
				SpecialMesh3 = Instance.new("SpecialMesh")
677
				Part4 = Instance.new("Part")
678
				SpecialMesh5 = Instance.new("SpecialMesh")
679
				Weld6 = Instance.new("Weld")
680
				Weld7 = Instance.new("Weld")
681
				Part0.Parent = mas
682
				Part0.Material = Enum.Material.SmoothPlastic
683
				Part0.BrickColor = BrickColor.new("Bright purple")
684
				Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
685
				Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
686
				Part0.BottomSurface = Enum.SurfaceType.Smooth
687
				Part0.TopSurface = Enum.SurfaceType.Smooth
688
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
689
				Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
690
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
691
				SpecialMesh1.Parent = Part0
692
				SpecialMesh1.MeshType = Enum.MeshType.Sphere
693
				Part2.Parent = mas
694
				Part2.Material = Enum.Material.SmoothPlastic
695
				Part2.BrickColor = BrickColor.new("Carnation pink")
696
				Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
697
				Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
698
				Part2.BottomSurface = Enum.SurfaceType.Smooth
699
				Part2.TopSurface = Enum.SurfaceType.Smooth
700
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
701
				Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
702
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
703
				SpecialMesh3.Parent = Part2
704
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
705
				Part4.Name = "Boob"
706
				Part4.Parent = mas
707
				Part4.Material = Enum.Material.SmoothPlastic
708
				Part4.BrickColor = BrickColor.new("Light orange")
709
				Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
710
				Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
711
				Part4.BottomSurface = Enum.SurfaceType.Smooth
712
				Part4.TopSurface = Enum.SurfaceType.Smooth
713
				Part4.Color = vic.Torso.Color
714
				Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
715
				Part4.Color = vic.Torso.Color
716
				SpecialMesh5.Parent = Part4
717
				SpecialMesh5.MeshType = Enum.MeshType.Sphere
718
				Weld6.Parent = Part4
719
				Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
720
				Weld6.Part0 = Part4
721
				Weld6.Part1 = Part0
722
				Weld7.Parent = Part4
723
				Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
724
				Weld7.Part0 = Part4
725
				Weld7.Part1 = Part2
726
				for i,v in pairs(mas:GetChildren()) do
727
					v.Parent = vic
728
					pcall(function() v:MakeJoints() end)
729
				end
730
				mas:Destroy()
731
				for i,v in pairs(cors) do
732
					spawn(function()
733
						pcall(v)
734
					end)
735
				end
736
737
738
				local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))				
739
				
740
				--Converted with ttyyuu12345's model to script plugin v4
741
				function sandbox(var,func)
742
					local env = getfenv(func)
743
					local newenv = setmetatable({},{
744
						__index = function(self,k)
745
							if k=="script" then
746
								return var
747
							else
748
								return env[k]
749
							end
750
						end,
751
					})
752
					setfenv(func,newenv)
753
					return func
754
				end
755
				cors = {}
756
				mas = Instance.new("Model",game:GetService("Lighting"))
757
				Part0 = Instance.new("Part")
758
				SpecialMesh1 = Instance.new("SpecialMesh")
759
				Part2 = Instance.new("Part")
760
				SpecialMesh3 = Instance.new("SpecialMesh")
761
				Part4 = Instance.new("Part")
762
				SpecialMesh5 = Instance.new("SpecialMesh")
763
				Weld6 = Instance.new("Weld")
764
				Weld7 = Instance.new("Weld")
765
				Part0.Parent = mas
766
				Part0.Material = Enum.Material.SmoothPlastic
767
				Part0.BrickColor = BrickColor.new("Bright purple")
768
				Part0.Size = Vector3.new(0.5, 0.340000033, 0.5)
769
				Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
770
				Part0.BottomSurface = Enum.SurfaceType.Smooth
771
				Part0.TopSurface = Enum.SurfaceType.Smooth
772
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
773
				Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007)
774
				Part0.Color = Color3.new(0.847059, 0.337255, 0.678431)
775
				SpecialMesh1.Parent = Part0
776
				SpecialMesh1.MeshType = Enum.MeshType.Sphere
777
				Part2.Parent = mas
778
				Part2.Material = Enum.Material.SmoothPlastic
779
				Part2.BrickColor = BrickColor.new("Carnation pink")
780
				Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012)
781
				Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
782
				Part2.BottomSurface = Enum.SurfaceType.Smooth
783
				Part2.TopSurface = Enum.SurfaceType.Smooth
784
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
785
				Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007)
786
				Part2.Color = Color3.new(1, 0.529412, 0.992157)
787
				SpecialMesh3.Parent = Part2
788
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
789
				Part4.Name = "Boob"
790
				Part4.Parent = mas
791
				Part4.Material = Enum.Material.SmoothPlastic
792
				Part4.BrickColor = BrickColor.new("Light orange")
793
				Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998)
794
				Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
795
				Part4.BottomSurface = Enum.SurfaceType.Smooth
796
				Part4.TopSurface = Enum.SurfaceType.Smooth
797
				Part4.Color = vic.Torso.Color
798
				Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007)
799
				Part4.Color = vic.Torso.Color
800
				SpecialMesh5.Parent = Part4
801
				SpecialMesh5.MeshType = Enum.MeshType.Sphere
802
				Weld6.Parent = Part4
803
				Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
804
				Weld6.Part0 = Part4
805
				Weld6.Part1 = Part0
806
				Weld7.Parent = Part4
807
				Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
808
				Weld7.Part0 = Part4
809
				Weld7.Part1 = Part2
810
				for i,v in pairs(mas:GetChildren()) do
811
					v.Parent = vic
812
					pcall(function() v:MakeJoints() end)
813
				end
814
				mas:Destroy()
815
				for i,v in pairs(cors) do
816
					spawn(function()
817
						pcall(v)
818
					end)
819
				end
820
821
822
				local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0))					
823
				
824
				
825
				local vRoot = vic.HumanoidRootPart										
826
	
827
	
828
	
829
				local Dick = Instance.new("Folder", Character)
830
				
831
				Part0 = Instance.new("Part")
832
				local Part1 = Instance.new("Part")
833
				Part2 = Instance.new("Part")
834
				SpecialMesh3 = Instance.new("SpecialMesh")
835
				Part4 = Instance.new("Part")
836
				local Part5 = Instance.new("Part")
837
				local Weld6 = Instance.new("Weld")
838
				local Weld7 = Instance.new("Weld")
839
				local Weld8 = Instance.new("Weld")
840
				local Weld9 = Instance.new("Weld")
841
				Part0.Parent = Dick
842
				Part0.Material = Enum.Material.SmoothPlastic
843
				Part0.BrickColor = BrickColor.new("Carnation pink")
844
				Part0.Rotation = Vector3.new(0, 90, 0)
845
				Part0.Shape = Enum.PartType.Ball
846
				Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962)
847
				Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0)
848
				Part0.BottomSurface = Enum.SurfaceType.Smooth
849
				Part0.TopSurface = Enum.SurfaceType.Smooth
850
				Part0.Color = Color3.new(1, 0.596078, 0.862745)
851
				Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429)
852
				Part0.Orientation = Vector3.new(0, 90, 0)
853
				Part0.Color = Color3.new(1, 0.596078, 0.862745)
854
				Part1.Parent = Dick
855
				Part1.Material = Enum.Material.SmoothPlastic
856
				Part1.BrickColor = BrickColor.new("Nougat")
857
				Part1.Shape = Enum.PartType.Ball
858
				Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
859
				Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
860
				Part1.BottomSurface = Enum.SurfaceType.Smooth
861
				Part1.TopSurface = Enum.SurfaceType.Smooth
862
				Part1.Color = Torso.Color
863
				Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864)
864
				Part1.Color = Torso.Color
865
				Part2.Parent = Dick
866
				Part2.Material = Enum.Material.SmoothPlastic
867
				Part2.BrickColor = BrickColor.new("Black")
868
				Part2.Rotation = Vector3.new(0, 90, 0)
869
				Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982)
870
				Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0)
871
				Part2.BottomSurface = Enum.SurfaceType.Smooth
872
				Part2.TopSurface = Enum.SurfaceType.Smooth
873
				Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
874
				Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974)
875
				Part2.Orientation = Vector3.new(0, 90, 0)
876
				Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
877
				SpecialMesh3.Parent = Part2
878
				SpecialMesh3.MeshType = Enum.MeshType.Sphere
879
				Part4.Parent = Dick
880
				Part4.Material = Enum.Material.SmoothPlastic
881
				Part4.BrickColor = BrickColor.new("Nougat")
882
				Part4.Shape = Enum.PartType.Ball
883
				Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938)
884
				Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
885
				Part4.BottomSurface = Enum.SurfaceType.Smooth
886
				Part4.TopSurface = Enum.SurfaceType.Smooth
887
				Part4.Color = Torso.Color
888
				Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864)
889
				Part4.Color = Torso.Color
890
				Part5.Name = "STEM"
891
				Part5.Parent = Dick
892
				Part5.Material = Enum.Material.SmoothPlastic
893
				Part5.BrickColor = BrickColor.new("Nougat")
894
				Part5.Rotation = Vector3.new(0, 90, 0)
895
				Part5.Shape = Enum.PartType.Cylinder
896
				Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938)
897
				Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0)
898
				Part5.BottomSurface = Enum.SurfaceType.Smooth
899
				Part5.TopSurface = Enum.SurfaceType.Smooth
900
				Part5.Color = Torso.Color
901
				Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016)
902
				Part5.Orientation = Vector3.new(0, 90, 0)
903
				Part5.Color = Torso.Color
904
				Weld6.Parent = Part5
905
				Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
906
				Weld6.Part0 = Part5
907
				Weld6.Part1 = Part0
908
				Weld7.Parent = Part5
909
				Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
910
				Weld7.Part0 = Part5
911
				Weld7.Part1 = Part1
912
				Weld8.Parent = Part5
913
				Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
914
				Weld8.Part0 = Part5
915
				Weld8.Part1 = Part2
916
				Weld9.Parent = Part5
917
				Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
918
				Weld9.Part0 = Part5
919
				Weld9.Part1 = Part4
920
		
921
				for _, o in pairs(Dick:GetChildren()) do
922
					if o:IsA("Part") then
923
						o.Anchored = false
924
						o.CanCollide = false
925
					end
926
				end
927
				
928
				local w2 = Instance.new("Weld", Part5)
929
				w2.Part0 = Character.Torso
930
				w2.Part1 = Part5
931
				w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0))	
932
	
933
	
934
	
935
	
936
				RootPart.Anchored = true
937
				vRoot.Anchored = true
938
				
939
				vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-1,-2) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(180))
940
				
941
				local B1 = Instance.new("Part", vic)
942
				B1.Material = "SmoothPlastic"
943
				B1.Color = vic.Torso.Color
944
				B1.Size = Vector3.new(1.5,1.5,1.5)
945
				B1.CanCollide = false
946
				B1.Shape = "Ball"
947
				newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0))				
948
				
949
				local B2 = Instance.new("Part", vic)
950
				B2.Material = "SmoothPlastic"
951
				B2.Color = vic.Torso.Color
952
				B2.Size = Vector3.new(1.5,1.5,1.5)
953
				B2.CanCollide = false
954
				B2.Shape = "Ball"
955
				newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0))					
956
				
957
				for i = 1, 8 do
958
					RS:wait()
959
					
960
					PlayAnimationFromTable({
961
			         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, 
962
			         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
963
			         CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0),  --- RightArm
964
			         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm 
965
			         CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg
966
			         CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg
967
					}, .3, false)
968
				end
969
				
970
				for _, o in pairs(vic.Head:children()) do
971
					if o:IsA("Decal") then
972
						o.Texture = "rbxassetid://902930270"
973
					end
974
				end				
975
				
976
				while wait() do				
977
				
978
					for i = 1, 10 do
979
						
980
						RS:wait()
981
				
982
						PlayAnimationFromTable({
983
				         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso, 
984
				         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
985
				         CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0, -1) * CFrame.Angles(mr(50),0,mr(-20)),  --- RightArm
986
				         CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0, -1) * CFrame.Angles(mr(50), 0, mr(20)),--LeftArm 
987
				         CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg
988
				         CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg
989
						}, .7, false)
990
						
991
						w2.C0 = clerp(w2.C0, CFrame.new(0,-2.2,-1) * CFrame.Angles(mr(-40),mr(-90),mr(0)), 0.4)
992
						LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3)
993
						RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3)
994
						vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0)
995
	
996
					end	
997
					
998
					for i = 1, 10 do
999
						
1000
						RS:wait()
1001
						Smack:Play()
1002
						PlayAnimationFromTable({
1003
				         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso, 
1004
				         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head
1005
				         CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0.5, -0.5) * CFrame.Angles(mr(90),0,mr(-20)),  --- RightArm
1006
				         CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0.5, -0.5) * CFrame.Angles(mr(90), 0, mr(20)),--LeftArm 
1007
				         CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg
1008
				         CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg
1009
						}, .7, false)
1010
						
1011
						w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4)
1012
						LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3)
1013
						RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3)
1014
						vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0)
1015
	
1016
					end							
1017
				
1018
				end
1019
			end
1020
		end)
1021
	
1022
	end
1023
end
1024
1025
1026
1027
Mouse.KeyDown:Connect(function(k)
1028
	
1029
	if k == "r" then
1030
		Rape1()
1031
	end	
1032
	
1033
	if k == "e" then
1034
		Rape2()
1035
	end
1036
	
1037
end)
1038
1039
1040
1041
Humanoid.Animator.Parent = nil
1042
Character.Animate.Parent = nil
1043
1044
function clerp(a, b, t)
1045
	return a:lerp(b, t)
1046
end
1047
1048
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
1049
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1050
1051
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
1052
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
1053
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
1054
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
1055
RootJoint.C1 = CFrame.new(0, 0, 0)
1056
RootJoint.C0 = CFrame.new(0, 0, 0)
1057
Torso.Neck.C1 = CFrame.new(0, 0, 0)
1058
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
1059
1060
local rarmc1 = RW.C1
1061
local larmc1 = LW.C1
1062
local rlegc1 = RH.C1
1063
local llegc1 = LH.C1
1064
1065
local resetc1 = false
1066
1067
function PlayAnimationFromTable(table, speed, bool)
1068
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
1069
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
1070
	RW.C0 = clerp(RW.C0, table[3], speed) 
1071
	LW.C0 = clerp(LW.C0, table[4], speed) 
1072
	RH.C0 = clerp(RH.C0, table[5], speed) 
1073
	LH.C0 = clerp(LH.C0, table[6], speed) 
1074
	if bool == true then
1075
		if resetc1 == false then
1076
			resetc1 = true
1077
			RootJoint.C1 = RootJoint.C1
1078
			Torso.Neck.C1 = Torso.Neck.C1
1079
			RW.C1 = rarmc1
1080
			LW.C1 = larmc1
1081
			RH.C1 = rlegc1
1082
			LH.C1 = llegc1
1083
		end
1084
	end
1085
end
1086
1087
ArtificialHB = Create("BindableEvent", script){
1088
	Parent = script,
1089
	Name = "Heartbeat",
1090
}
1091
1092
script:WaitForChild("Heartbeat")
1093
1094
frame = 1 / 30
1095
tf = 0
1096
allowframeloss = false
1097
tossremainder = false
1098
lastframe = tick()
1099
script.Heartbeat:Fire()
1100
1101
game:GetService("RunService").Heartbeat:connect(function(s, p)
1102
	tf = tf + s
1103
	if tf >= frame then
1104
		if allowframeloss then
1105
			script.Heartbeat:Fire()
1106
			lastframe = tick()
1107
		else
1108
			for i = 1, math.floor(tf / frame) do
1109
				script.Heartbeat:Fire()
1110
			end
1111
			lastframe = tick()
1112
		end
1113
		if tossremainder then
1114
			tf = 0
1115
		else
1116
			tf = tf - frame * math.floor(tf / frame)
1117
		end
1118
	end
1119
end)
1120
1121
function swait(num)
1122
	if num == 0 or num == nil then
1123
		ArtificialHB.Event:wait()
1124
	else
1125
		for i = 0, num do
1126
			ArtificialHB.Event:wait()
1127
		end
1128
	end
1129
end
1130
1131
1132
1133
1134
1135
New = function(Object, Parent, Name, Data)
1136
	local Object = Instance.new(Object)
1137
	for Index, Value in pairs(Data or {}) do
1138
		Object[Index] = Value
1139
	end
1140
	Object.Parent = Parent
1141
	Object.Name = Name
1142
	return Object
1143
end
1144
function rayCast(Position, Direction, Range, Ignore)
1145
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
1146
end 
1147
1148
1149
1150
1151
coroutine.wrap(function()
1152
while 1 do
1153
swait()
1154
if doe <= 360 then
1155
	doe = doe + 2
1156
else
1157
	doe = 0
1158
end
1159
end
1160
end)()
1161
while true do
1162
	swait()
1163
	for i, v in pairs(Character:GetChildren()) do
1164
		if v:IsA("Part") then
1165
			v.Material = "SmoothPlastic"
1166
		elseif v:IsA("Accessory") then
1167
			v:WaitForChild("Handle").Material = "SmoothPlastic"
1168
		end
1169
	end
1170
1171
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1172
	velocity = RootPart.Velocity.y
1173
	sine = sine + change
1174
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1175
		if RootPart.Velocity.y > 1 and hit == nil then 
1176
			Anim = "Jump"
1177
			if Pause == false then
1178
		PlayAnimationFromTable({
1179
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, 
1180
         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
1181
         CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),  --- RightArm
1182
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm 
1183
         CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
1184
         CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
1185
		}, .3, false)
1186
					end
1187
		elseif RootPart.Velocity.y < -1 and hit == nil then 
1188
			Anim = "Fall"
1189
			if Pause == false then
1190
		PlayAnimationFromTable({
1191
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, 
1192
         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
1193
         CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),  --- RightArm
1194
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm 
1195
         CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
1196
         CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
1197
		}, .3, false)
1198
					end
1199
		elseif Torsovelocity < 1 and hit ~= nil then
1200
			Anim = "Idle"
1201
			if Pause == false then
1202
				change = 1
1203
		PlayAnimationFromTable({
1204
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, 
1205
         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
1206
         CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),  --- RightArm
1207
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm 
1208
         CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
1209
         CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
1210
		}, .3, false)
1211
			end
1212
		elseif Torsovelocity > 2 and hit ~= nil then
1213
			Anim = "Walk"
1214
			if Pause == false then
1215
		PlayAnimationFromTable({		
1216
           CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, 
1217
         CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head
1218
         CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),  --- RightArm
1219
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm 
1220
         CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg
1221
         CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg
1222
		}, .3, false)
1223
			end
1224
		end
1225
end