SHOW:
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- or go back to the newest paste.
| 1 | - | script.Parent = nil |
| 1 | + | scriplocal Player = game.Players.localPlayer |
| 2 | - | Sound0 = Instance.new("Sound")
|
| 2 | + | local Character = Player.Character |
| 3 | - | Sound0.Name = "OHEAYH" |
| 3 | + | local Humanoid = Character.Humanoid |
| 4 | - | Sound0.SoundId = "rbxassetid://313469808" |
| 4 | + | local Mouse = Player:GetMouse() |
| 5 | - | Sound0.Volume = 10 |
| 5 | + | local LeftArm = Character["Left Arm"] |
| 6 | - | Sound0:Play() |
| 6 | + | local RightArm = Character["Right Arm"] |
| 7 | - | Sound0.Parent = game.Players.LocalPlayer.Character |
| 7 | + | local LeftLeg = Character["Left Leg"] |
| 8 | - | while Sound0.PlaybackLoudness < 50 do |
| 8 | + | local RightLeg = Character["Right Leg"] |
| 9 | - | wait() |
| 9 | + | local Head = Character.Head |
| 10 | - | if Sound0.Parent == nil then |
| 10 | + | local Torso = Character.Torso |
| 11 | - | Sound0.Parent = game.Players.LocalPlayer.Character |
| 11 | + | local Camera = game.Workspace.CurrentCamera |
| 12 | local RootPart = Character.HumanoidRootPart | |
| 13 | local RootJoint = RootPart.RootJoint | |
| 14 | - | print("aa")
|
| 14 | + | local Pause = false |
| 15 | local attack = false | |
| 16 | - | for i,v in pairs(workspace:GetChildren()) do |
| 16 | + | local LOL = false |
| 17 | - | if v.ClassName == "Model" then |
| 17 | + | local Anim = 'Idle' |
| 18 | - | local humanoid = v:findFirstChildOfClass("Humanoid")
|
| 18 | + | local attacktype = 1 |
| 19 | - | local torso = v:findFirstChild("Torso")
|
| 19 | + | local delays = false |
| 20 | - | if humanoid and torso then |
| 20 | + | local play = true |
| 21 | local targetted = nil | |
| 22 | - | if v:findFirstChild("Right Arm") then
|
| 22 | + | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 23 | - | local rhandweldd = Instance.new("Weld", humanoid.Parent.Torso)
|
| 23 | + | local velocity = RootPart.Velocity.y |
| 24 | - | rhandweldd.Part0 = humanoid.Parent.Torso |
| 24 | + | local sine = 0 |
| 25 | - | rhandweldd.Part1 = humanoid.Parent["Right Arm"] |
| 25 | + | local change = 1 |
| 26 | - | rhandweldd.C0 = CFrame.new(2, 0.5, 0, -4.37113883e-08, -1, 0, 0.99999994, -4.37113847e-08, 0, 0, 0, 0.99999994) |
| 26 | + | local doe = 0 |
| 27 | local Create = LoadLibrary("RbxUtility").Create
| |
| 28 | - | if v:findFirstChild("Left Arm") then
|
| 28 | + | Humanoid.WalkSpeed = 25 |
| 29 | - | local lhandweldd = Instance.new("Weld", humanoid.Parent.Torso)
|
| 29 | + | |
| 30 | - | lhandweldd.Part0 = humanoid.Parent.Torso |
| 30 | + | |
| 31 | - | lhandweldd.Part1 = humanoid.Parent["Left Arm"] |
| 31 | + | local Raping = false |
| 32 | - | lhandweldd.C0 = CFrame.new(-2, 0.5, 0, -4.37113883e-08, 1, 0, -0.99999994, -4.37113847e-08, 0, 0, 0, 0.99999994) |
| 32 | + | |
| 33 | ||
| 34 | - | if v:findFirstChild("Left Leg") then
|
| 34 | + | local newMotor = function(part0, part1, c0, c1) |
| 35 | - | local llegweldd = Instance.new("Weld", humanoid.Parent.Torso)
|
| 35 | + | local w = Create('Motor'){
|
| 36 | - | llegweldd.Part0 = humanoid.Parent.Torso |
| 36 | + | Parent = part0, |
| 37 | - | llegweldd.Part1 = humanoid.Parent["Left Leg"] |
| 37 | + | Part0 = part0, |
| 38 | - | llegweldd.C0 = CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1) |
| 38 | + | Part1 = part1, |
| 39 | C0 = c0, | |
| 40 | - | if v:findFirstChild("Right Leg") then
|
| 40 | + | C1 = c1, |
| 41 | - | local rlegweldd = Instance.new("Weld", humanoid.Parent.Torso)
|
| 41 | + | } |
| 42 | - | rlegweldd.Part0 = humanoid.Parent.Torso |
| 42 | + | return w |
| 43 | - | rlegweldd.Part1 = humanoid.Parent["Right Leg"] |
| 43 | + | |
| 44 | - | rlegweldd.C0 = CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1) |
| 44 | + | |
| 45 | local mr = math.rad | |
| 46 | - | if v:findFirstChild("Head") then
|
| 46 | + | local RS = game:GetService("RunService").RenderStepped
|
| 47 | - | local headweldd = Instance.new("Weld", humanoid.Parent.Torso)
|
| 47 | + | |
| 48 | - | headweldd.Part0 = humanoid.Parent.Torso |
| 48 | + | local Smack = Instance.new("Sound", RootPart)
|
| 49 | - | headweldd.Part1 = humanoid.Parent.Head |
| 49 | + | Smack.Volume = 1 |
| 50 | - | headweldd.C0 = CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 50 | + | Smack.MaxDistance = 90 |
| 51 | - | if v.Head:findFirstChild("face") then
|
| 51 | + | Smack.SoundId = "rbxassetid://106626233" |
| 52 | - | v.Head.face.Texture = "http://www.roblox.com/asset/?id=1261023153" |
| 52 | + | |
| 53 | ||
| 54 | - | if v.Head:findFirstChild("Mesh") then
|
| 54 | + | function Rape1() |
| 55 | - | v.Head.Mesh:destroy() |
| 55 | + | if Raping == false then |
| 56 | ||
| 57 | local hb = Instance.new("Part", Character)
| |
| 58 | - | if v:findFirstChild("HumanoidRootPart") then
|
| 58 | + | hb.CFrame = Head.CFrame |
| 59 | - | local humanoidrootpartt = Instance.new("Weld", humanoid.Parent.Torso)
|
| 59 | + | hb.Size = Vector3.new(10,10,10) |
| 60 | - | humanoidrootpartt.Part0 = humanoid.Parent.HumanoidRootPart |
| 60 | + | hb.CanCollide = false |
| 61 | - | humanoidrootpartt.Part1 = humanoid.Parent.Torso |
| 61 | + | hb.Transparency = 1 |
| 62 | ||
| 63 | ||
| 64 | hb.Touched:Connect(function(h) | |
| 65 | if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) and Raping == false then
| |
| 66 | - | if Sound0.Parent == nil then |
| 66 | + | Raping = true |
| 67 | - | Sound0.Parent = game.Players.LocalPlayer.Character |
| 67 | + | Pause = true |
| 68 | ||
| 69 | - | wait(0.5) |
| 69 | + | local vic = h.Parent |
| 70 | local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.4,-0.2) * CFrame.Angles(math.rad(-20),0,0), CFrame.new(0,0,0)) | |
| 71 | local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0)) | |
| 72 | local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, -0.3, -0.3) * CFrame.Angles(math.rad(20),0,0), CFrame.new(0,0,0)) | |
| 73 | local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,0) * CFrame.Angles(math.rad(10), 0, math.rad(20)), CFrame.new(0,0,0)) | |
| 74 | local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,0) * CFrame.Angles(math.rad(10), 0, mr(-20)), CFrame.new(0,0,0)) | |
| 75 | ||
| 76 | Character.Pants:Destroy() | |
| 77 | for _, o in pairs(vic:children()) do | |
| 78 | if o:IsA("Pants") or o:IsA("Shirt") then
| |
| 79 | o:Destroy() | |
| 80 | end | |
| 81 | end | |
| 82 | ||
| 83 | ||
| 84 | ||
| 85 | ||
| 86 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 87 | function sandbox(var,func) | |
| 88 | local env = getfenv(func) | |
| 89 | local newenv = setmetatable({},{
| |
| 90 | __index = function(self,k) | |
| 91 | if k=="script" then | |
| 92 | return var | |
| 93 | else | |
| 94 | return env[k] | |
| 95 | end | |
| 96 | end, | |
| 97 | }) | |
| 98 | setfenv(func,newenv) | |
| 99 | return func | |
| 100 | end | |
| 101 | local cors = {}
| |
| 102 | local mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 103 | local Part0 = Instance.new("Part")
| |
| 104 | local SpecialMesh1 = Instance.new("SpecialMesh")
| |
| 105 | local Part2 = Instance.new("Part")
| |
| 106 | local SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 107 | local Part4 = Instance.new("Part")
| |
| 108 | local SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 109 | local Weld6 = Instance.new("Weld")
| |
| 110 | local Weld7 = Instance.new("Weld")
| |
| 111 | Part0.Parent = mas | |
| 112 | Part0.Material = Enum.Material.SmoothPlastic | |
| 113 | Part0.BrickColor = BrickColor.new("Light orange")
| |
| 114 | Part0.Size = Vector3.new(0.740000129, 1, 1) | |
| 115 | Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 116 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 117 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 118 | Part0.Color = vic.Torso.Color | |
| 119 | Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57) | |
| 120 | Part0.Color = vic.Torso.Color | |
| 121 | SpecialMesh1.Parent = Part0 | |
| 122 | SpecialMesh1.MeshType = Enum.MeshType.Sphere | |
| 123 | Part2.Parent = mas | |
| 124 | Part2.Material = Enum.Material.SmoothPlastic | |
| 125 | Part2.BrickColor = BrickColor.new("Light orange")
| |
| 126 | Part2.Size = Vector3.new(0.740000129, 1, 1) | |
| 127 | Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 128 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 129 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 130 | Part2.Color = vic.Torso.Color | |
| 131 | Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57) | |
| 132 | Part2.Color = vic.Torso.Color | |
| 133 | SpecialMesh3.Parent = Part2 | |
| 134 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 135 | Part4.Name = "Pink" | |
| 136 | Part4.Parent = mas | |
| 137 | Part4.Material = Enum.Material.SmoothPlastic | |
| 138 | Part4.BrickColor = BrickColor.new("Pink")
| |
| 139 | Part4.Size = Vector3.new(0.310000449, 1, 1) | |
| 140 | Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 141 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 142 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 143 | Part4.Color = Color3.new(1, 0.4, 0.8) | |
| 144 | Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57) | |
| 145 | Part4.Color = Color3.new(1, 0.4, 0.8) | |
| 146 | SpecialMesh5.Parent = Part4 | |
| 147 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 148 | Weld6.Parent = Part4 | |
| 149 | Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 150 | Weld6.Part0 = Part4 | |
| 151 | Weld6.Part1 = Part0 | |
| 152 | Weld7.Parent = Part4 | |
| 153 | Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 154 | Weld7.Part0 = Part4 | |
| 155 | Weld7.Part1 = Part2 | |
| 156 | for i,v in pairs(mas:GetChildren()) do | |
| 157 | v.Parent = vic | |
| 158 | pcall(function() v:MakeJoints() end) | |
| 159 | end | |
| 160 | mas:Destroy() | |
| 161 | for i,v in pairs(cors) do | |
| 162 | spawn(function() | |
| 163 | pcall(v) | |
| 164 | end) | |
| 165 | end | |
| 166 | ||
| 167 | newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0)) | |
| 168 | ||
| 169 | ||
| 170 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 171 | function sandbox(var,func) | |
| 172 | local env = getfenv(func) | |
| 173 | local newenv = setmetatable({},{
| |
| 174 | __index = function(self,k) | |
| 175 | if k=="script" then | |
| 176 | return var | |
| 177 | else | |
| 178 | return env[k] | |
| 179 | end | |
| 180 | end, | |
| 181 | }) | |
| 182 | setfenv(func,newenv) | |
| 183 | return func | |
| 184 | end | |
| 185 | cors = {}
| |
| 186 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 187 | Part0 = Instance.new("Part")
| |
| 188 | SpecialMesh1 = Instance.new("SpecialMesh")
| |
| 189 | Part2 = Instance.new("Part")
| |
| 190 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 191 | Part4 = Instance.new("Part")
| |
| 192 | SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 193 | Weld6 = Instance.new("Weld")
| |
| 194 | Weld7 = Instance.new("Weld")
| |
| 195 | Part0.Parent = mas | |
| 196 | Part0.Material = Enum.Material.SmoothPlastic | |
| 197 | Part0.BrickColor = BrickColor.new("Bright purple")
| |
| 198 | Part0.Size = Vector3.new(0.5, 0.340000033, 0.5) | |
| 199 | Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 200 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 201 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 202 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 203 | Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007) | |
| 204 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 205 | SpecialMesh1.Parent = Part0 | |
| 206 | SpecialMesh1.MeshType = Enum.MeshType.Sphere | |
| 207 | Part2.Parent = mas | |
| 208 | Part2.Material = Enum.Material.SmoothPlastic | |
| 209 | Part2.BrickColor = BrickColor.new("Carnation pink")
| |
| 210 | Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012) | |
| 211 | Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 212 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 213 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 214 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 215 | Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007) | |
| 216 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 217 | SpecialMesh3.Parent = Part2 | |
| 218 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 219 | Part4.Name = "Boob" | |
| 220 | Part4.Parent = mas | |
| 221 | Part4.Material = Enum.Material.SmoothPlastic | |
| 222 | Part4.BrickColor = BrickColor.new("Light orange")
| |
| 223 | Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998) | |
| 224 | Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 225 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 226 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 227 | Part4.Color = vic.Torso.Color | |
| 228 | Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007) | |
| 229 | Part4.Color = vic.Torso.Color | |
| 230 | SpecialMesh5.Parent = Part4 | |
| 231 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 232 | Weld6.Parent = Part4 | |
| 233 | Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 234 | Weld6.Part0 = Part4 | |
| 235 | Weld6.Part1 = Part0 | |
| 236 | Weld7.Parent = Part4 | |
| 237 | Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 238 | Weld7.Part0 = Part4 | |
| 239 | Weld7.Part1 = Part2 | |
| 240 | for i,v in pairs(mas:GetChildren()) do | |
| 241 | v.Parent = vic | |
| 242 | pcall(function() v:MakeJoints() end) | |
| 243 | end | |
| 244 | mas:Destroy() | |
| 245 | for i,v in pairs(cors) do | |
| 246 | spawn(function() | |
| 247 | pcall(v) | |
| 248 | end) | |
| 249 | end | |
| 250 | ||
| 251 | ||
| 252 | local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0)) | |
| 253 | ||
| 254 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 255 | function sandbox(var,func) | |
| 256 | local env = getfenv(func) | |
| 257 | local newenv = setmetatable({},{
| |
| 258 | __index = function(self,k) | |
| 259 | if k=="script" then | |
| 260 | return var | |
| 261 | else | |
| 262 | return env[k] | |
| 263 | end | |
| 264 | end, | |
| 265 | }) | |
| 266 | setfenv(func,newenv) | |
| 267 | return func | |
| 268 | end | |
| 269 | cors = {}
| |
| 270 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 271 | Part0 = Instance.new("Part")
| |
| 272 | SpecialMesh1 = Instance.new("SpecialMesh")
| |
| 273 | Part2 = Instance.new("Part")
| |
| 274 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 275 | Part4 = Instance.new("Part")
| |
| 276 | SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 277 | Weld6 = Instance.new("Weld")
| |
| 278 | Weld7 = Instance.new("Weld")
| |
| 279 | Part0.Parent = mas | |
| 280 | Part0.Material = Enum.Material.SmoothPlastic | |
| 281 | Part0.BrickColor = BrickColor.new("Bright purple")
| |
| 282 | Part0.Size = Vector3.new(0.5, 0.340000033, 0.5) | |
| 283 | Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 284 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 285 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 286 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 287 | Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007) | |
| 288 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 289 | SpecialMesh1.Parent = Part0 | |
| 290 | SpecialMesh1.MeshType = Enum.MeshType.Sphere | |
| 291 | Part2.Parent = mas | |
| 292 | Part2.Material = Enum.Material.SmoothPlastic | |
| 293 | Part2.BrickColor = BrickColor.new("Carnation pink")
| |
| 294 | Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012) | |
| 295 | Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 296 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 297 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 298 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 299 | Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007) | |
| 300 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 301 | SpecialMesh3.Parent = Part2 | |
| 302 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 303 | Part4.Name = "Boob" | |
| 304 | Part4.Parent = mas | |
| 305 | Part4.Material = Enum.Material.SmoothPlastic | |
| 306 | Part4.BrickColor = BrickColor.new("Light orange")
| |
| 307 | Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998) | |
| 308 | Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 309 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 310 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 311 | Part4.Color = vic.Torso.Color | |
| 312 | Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007) | |
| 313 | Part4.Color = vic.Torso.Color | |
| 314 | SpecialMesh5.Parent = Part4 | |
| 315 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 316 | Weld6.Parent = Part4 | |
| 317 | Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 318 | Weld6.Part0 = Part4 | |
| 319 | Weld6.Part1 = Part0 | |
| 320 | Weld7.Parent = Part4 | |
| 321 | Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 322 | Weld7.Part0 = Part4 | |
| 323 | Weld7.Part1 = Part2 | |
| 324 | for i,v in pairs(mas:GetChildren()) do | |
| 325 | v.Parent = vic | |
| 326 | pcall(function() v:MakeJoints() end) | |
| 327 | end | |
| 328 | mas:Destroy() | |
| 329 | for i,v in pairs(cors) do | |
| 330 | spawn(function() | |
| 331 | pcall(v) | |
| 332 | end) | |
| 333 | end | |
| 334 | ||
| 335 | ||
| 336 | local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0)) | |
| 337 | ||
| 338 | ||
| 339 | local vRoot = vic.HumanoidRootPart | |
| 340 | ||
| 341 | ||
| 342 | ||
| 343 | local Dick = Instance.new("Folder", Character)
| |
| 344 | ||
| 345 | Part0 = Instance.new("Part")
| |
| 346 | local Part1 = Instance.new("Part")
| |
| 347 | Part2 = Instance.new("Part")
| |
| 348 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 349 | Part4 = Instance.new("Part")
| |
| 350 | local Part5 = Instance.new("Part")
| |
| 351 | local Weld6 = Instance.new("Weld")
| |
| 352 | local Weld7 = Instance.new("Weld")
| |
| 353 | local Weld8 = Instance.new("Weld")
| |
| 354 | local Weld9 = Instance.new("Weld")
| |
| 355 | Part0.Parent = Dick | |
| 356 | Part0.Material = Enum.Material.SmoothPlastic | |
| 357 | Part0.BrickColor = BrickColor.new("Carnation pink")
| |
| 358 | Part0.Rotation = Vector3.new(0, 90, 0) | |
| 359 | Part0.Shape = Enum.PartType.Ball | |
| 360 | Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962) | |
| 361 | Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 362 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 363 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 364 | Part0.Color = Color3.new(1, 0.596078, 0.862745) | |
| 365 | Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429) | |
| 366 | Part0.Orientation = Vector3.new(0, 90, 0) | |
| 367 | Part0.Color = Color3.new(1, 0.596078, 0.862745) | |
| 368 | Part1.Parent = Dick | |
| 369 | Part1.Material = Enum.Material.SmoothPlastic | |
| 370 | Part1.BrickColor = BrickColor.new("Nougat")
| |
| 371 | Part1.Shape = Enum.PartType.Ball | |
| 372 | Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938) | |
| 373 | Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 374 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 375 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 376 | Part1.Color = Torso.Color | |
| 377 | Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864) | |
| 378 | Part1.Color = Torso.Color | |
| 379 | Part2.Parent = Dick | |
| 380 | Part2.Material = Enum.Material.SmoothPlastic | |
| 381 | Part2.BrickColor = BrickColor.new("Black")
| |
| 382 | Part2.Rotation = Vector3.new(0, 90, 0) | |
| 383 | Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982) | |
| 384 | Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 385 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 386 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 387 | Part2.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 388 | Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974) | |
| 389 | Part2.Orientation = Vector3.new(0, 90, 0) | |
| 390 | Part2.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 391 | SpecialMesh3.Parent = Part2 | |
| 392 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 393 | Part4.Parent = Dick | |
| 394 | Part4.Material = Enum.Material.SmoothPlastic | |
| 395 | Part4.BrickColor = BrickColor.new("Nougat")
| |
| 396 | Part4.Shape = Enum.PartType.Ball | |
| 397 | Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938) | |
| 398 | Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 399 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 400 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 401 | Part4.Color = Torso.Color | |
| 402 | Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864) | |
| 403 | Part4.Color = Torso.Color | |
| 404 | Part5.Name = "STEM" | |
| 405 | Part5.Parent = Dick | |
| 406 | Part5.Material = Enum.Material.SmoothPlastic | |
| 407 | Part5.BrickColor = BrickColor.new("Nougat")
| |
| 408 | Part5.Rotation = Vector3.new(0, 90, 0) | |
| 409 | Part5.Shape = Enum.PartType.Cylinder | |
| 410 | Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938) | |
| 411 | Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 412 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 413 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 414 | Part5.Color = Torso.Color | |
| 415 | Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016) | |
| 416 | Part5.Orientation = Vector3.new(0, 90, 0) | |
| 417 | Part5.Color = Torso.Color | |
| 418 | Weld6.Parent = Part5 | |
| 419 | Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 420 | Weld6.Part0 = Part5 | |
| 421 | Weld6.Part1 = Part0 | |
| 422 | Weld7.Parent = Part5 | |
| 423 | Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 424 | Weld7.Part0 = Part5 | |
| 425 | Weld7.Part1 = Part1 | |
| 426 | Weld8.Parent = Part5 | |
| 427 | Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 428 | Weld8.Part0 = Part5 | |
| 429 | Weld8.Part1 = Part2 | |
| 430 | Weld9.Parent = Part5 | |
| 431 | Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 432 | Weld9.Part0 = Part5 | |
| 433 | Weld9.Part1 = Part4 | |
| 434 | ||
| 435 | for _, o in pairs(Dick:GetChildren()) do | |
| 436 | if o:IsA("Part") then
| |
| 437 | o.Anchored = false | |
| 438 | o.CanCollide = false | |
| 439 | end | |
| 440 | end | |
| 441 | ||
| 442 | local w2 = Instance.new("Weld", Part5)
| |
| 443 | w2.Part0 = Character.Torso | |
| 444 | w2.Part1 = Part5 | |
| 445 | w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0)) | |
| 446 | ||
| 447 | ||
| 448 | ||
| 449 | ||
| 450 | RootPart.Anchored = true | |
| 451 | vRoot.Anchored = true | |
| 452 | ||
| 453 | vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-0.7,-2) * CFrame.Angles(math.rad(90),0,math.rad(180)) | |
| 454 | ||
| 455 | local B1 = Instance.new("Part", vic)
| |
| 456 | B1.Material = "SmoothPlastic" | |
| 457 | B1.Color = vic.Torso.Color | |
| 458 | B1.Size = Vector3.new(1.5,1.5,1.5) | |
| 459 | B1.CanCollide = false | |
| 460 | B1.Shape = "Ball" | |
| 461 | newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0)) | |
| 462 | ||
| 463 | local B2 = Instance.new("Part", vic)
| |
| 464 | B2.Material = "SmoothPlastic" | |
| 465 | B2.Color = vic.Torso.Color | |
| 466 | B2.Size = Vector3.new(1.5,1.5,1.5) | |
| 467 | B2.CanCollide = false | |
| 468 | B2.Shape = "Ball" | |
| 469 | newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0)) | |
| 470 | ||
| 471 | for i = 1, 8 do | |
| 472 | RS:wait() | |
| 473 | ||
| 474 | PlayAnimationFromTable({
| |
| 475 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 476 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head | |
| 477 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0), --- RightArm | |
| 478 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm | |
| 479 | CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg | |
| 480 | CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg | |
| 481 | }, .3, false) | |
| 482 | end | |
| 483 | ||
| 484 | for _, o in pairs(vic.Head:children()) do | |
| 485 | if o:IsA("Decal") then
| |
| 486 | o.Texture = "rbxassetid://902930270" | |
| 487 | end | |
| 488 | end | |
| 489 | ||
| 490 | while wait() do | |
| 491 | ||
| 492 | for i = 1, 10 do | |
| 493 | ||
| 494 | RS:wait() | |
| 495 | ||
| 496 | PlayAnimationFromTable({
| |
| 497 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso, | |
| 498 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head | |
| 499 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50),0,0), --- RightArm | |
| 500 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -1) * CFrame.Angles(mr(50), 0, 0),--LeftArm | |
| 501 | CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg | |
| 502 | CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg | |
| 503 | }, .7, false) | |
| 504 | ||
| 505 | w2.C0 = clerp(w2.C0, CFrame.new(0,-1.3,-1) * CFrame.Angles(mr(-45),mr(-90),mr(0)), 0.4) | |
| 506 | LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3) | |
| 507 | RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3) | |
| 508 | vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0) | |
| 509 | ||
| 510 | end | |
| 511 | ||
| 512 | for i = 1, 10 do | |
| 513 | ||
| 514 | RS:wait() | |
| 515 | Smack:Play() | |
| 516 | PlayAnimationFromTable({
| |
| 517 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso, | |
| 518 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head | |
| 519 | CFrame.new(1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90),0,0), --- RightArm | |
| 520 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(mr(90), 0, 0),--LeftArm | |
| 521 | CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg | |
| 522 | CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg | |
| 523 | }, .7, false) | |
| 524 | ||
| 525 | w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4) | |
| 526 | LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3) | |
| 527 | RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3) | |
| 528 | vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0) | |
| 529 | ||
| 530 | end | |
| 531 | ||
| 532 | end | |
| 533 | end | |
| 534 | end) | |
| 535 | ||
| 536 | end | |
| 537 | end | |
| 538 | ||
| 539 | ||
| 540 | function Rape2() | |
| 541 | if Raping == false then | |
| 542 | ||
| 543 | local hb = Instance.new("Part", Character)
| |
| 544 | hb.CFrame = Head.CFrame | |
| 545 | hb.Size = Vector3.new(10,10,10) | |
| 546 | hb.CanCollide = false | |
| 547 | hb.Transparency = 1 | |
| 548 | ||
| 549 | ||
| 550 | hb.Touched:Connect(function(h) | |
| 551 | if h.Parent:FindFirstChildOfClass("Humanoid") and not h:IsDescendantOf(Character) and Raping == false then
| |
| 552 | Raping = true | |
| 553 | Pause = true | |
| 554 | ||
| 555 | local vic = h.Parent | |
| 556 | local Neck = newMotor(vic.Torso, vic.Head, CFrame.new(0,1.2,0.5) * CFrame.Angles(math.rad(60),0,0), CFrame.new(0,0,0)) | |
| 557 | local RA = newMotor(vic.Torso, vic["Right Arm"], CFrame.new(1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0)) | |
| 558 | local LA = newMotor(vic.Torso, vic["Left Arm"], CFrame.new(-1.5, 0.2, -0.8) * CFrame.Angles(math.rad(90),0,0), CFrame.new(0,0,0)) | |
| 559 | local RL = newMotor(vic.Torso, vic["Right Leg"], CFrame.new(1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, math.rad(20)), CFrame.new(0,0,0)) | |
| 560 | local LL = newMotor(vic.Torso, vic["Left Leg"], CFrame.new(-1.5,-2,-0.9) * CFrame.Angles(math.rad(90), 0, mr(-20)), CFrame.new(0,0,0)) | |
| 561 | ||
| 562 | Character.Pants:Destroy() | |
| 563 | for _, o in pairs(vic:children()) do | |
| 564 | if o:IsA("Pants") or o:IsA("Shirt") then
| |
| 565 | o:Destroy() | |
| 566 | end | |
| 567 | end | |
| 568 | ||
| 569 | ||
| 570 | ||
| 571 | ||
| 572 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 573 | function sandbox(var,func) | |
| 574 | local env = getfenv(func) | |
| 575 | local newenv = setmetatable({},{
| |
| 576 | __index = function(self,k) | |
| 577 | if k=="script" then | |
| 578 | return var | |
| 579 | else | |
| 580 | return env[k] | |
| 581 | end | |
| 582 | end, | |
| 583 | }) | |
| 584 | setfenv(func,newenv) | |
| 585 | return func | |
| 586 | end | |
| 587 | local cors = {}
| |
| 588 | local mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 589 | local Part0 = Instance.new("Part")
| |
| 590 | local SpecialMesh1 = Instance.new("SpecialMesh")
| |
| 591 | local Part2 = Instance.new("Part")
| |
| 592 | local SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 593 | local Part4 = Instance.new("Part")
| |
| 594 | local SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 595 | local Weld6 = Instance.new("Weld")
| |
| 596 | local Weld7 = Instance.new("Weld")
| |
| 597 | Part0.Parent = mas | |
| 598 | Part0.Material = Enum.Material.SmoothPlastic | |
| 599 | Part0.BrickColor = BrickColor.new("Light orange")
| |
| 600 | Part0.Size = Vector3.new(0.740000129, 1, 1) | |
| 601 | Part0.CFrame = CFrame.new(32.3044434, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 602 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 603 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 604 | Part0.Color = vic.Torso.Color | |
| 605 | Part0.Position = Vector3.new(32.3044434, 1.09500587, 116.57) | |
| 606 | Part0.Color = vic.Torso.Color | |
| 607 | SpecialMesh1.Parent = Part0 | |
| 608 | SpecialMesh1.MeshType = Enum.MeshType.Sphere | |
| 609 | Part2.Parent = mas | |
| 610 | Part2.Material = Enum.Material.SmoothPlastic | |
| 611 | Part2.BrickColor = BrickColor.new("Light orange")
| |
| 612 | Part2.Size = Vector3.new(0.740000129, 1, 1) | |
| 613 | Part2.CFrame = CFrame.new(32.5208702, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 614 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 615 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 616 | Part2.Color = vic.Torso.Color | |
| 617 | Part2.Position = Vector3.new(32.5208702, 1.09500587, 116.57) | |
| 618 | Part2.Color = vic.Torso.Color | |
| 619 | SpecialMesh3.Parent = Part2 | |
| 620 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 621 | Part4.Name = "Pink" | |
| 622 | Part4.Parent = mas | |
| 623 | Part4.Material = Enum.Material.SmoothPlastic | |
| 624 | Part4.BrickColor = BrickColor.new("Pink")
| |
| 625 | Part4.Size = Vector3.new(0.310000449, 1, 1) | |
| 626 | Part4.CFrame = CFrame.new(32.4009209, 1.09500587, 116.57, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 627 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 628 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 629 | Part4.Color = Color3.new(1, 0.4, 0.8) | |
| 630 | Part4.Position = Vector3.new(32.4009209, 1.09500587, 116.57) | |
| 631 | Part4.Color = Color3.new(1, 0.4, 0.8) | |
| 632 | SpecialMesh5.Parent = Part4 | |
| 633 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 634 | Weld6.Parent = Part4 | |
| 635 | Weld6.C0 = CFrame.new(-0.0964775085, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 636 | Weld6.Part0 = Part4 | |
| 637 | Weld6.Part1 = Part0 | |
| 638 | Weld7.Parent = Part4 | |
| 639 | Weld7.C0 = CFrame.new(0.119949341, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 640 | Weld7.Part0 = Part4 | |
| 641 | Weld7.Part1 = Part2 | |
| 642 | for i,v in pairs(mas:GetChildren()) do | |
| 643 | v.Parent = vic | |
| 644 | pcall(function() v:MakeJoints() end) | |
| 645 | end | |
| 646 | mas:Destroy() | |
| 647 | for i,v in pairs(cors) do | |
| 648 | spawn(function() | |
| 649 | pcall(v) | |
| 650 | end) | |
| 651 | end | |
| 652 | ||
| 653 | newMotor(vic.Torso, Part4, CFrame.new(0,-1,-0.1), CFrame.new(0,0,0)) | |
| 654 | ||
| 655 | ||
| 656 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 657 | function sandbox(var,func) | |
| 658 | local env = getfenv(func) | |
| 659 | local newenv = setmetatable({},{
| |
| 660 | __index = function(self,k) | |
| 661 | if k=="script" then | |
| 662 | return var | |
| 663 | else | |
| 664 | return env[k] | |
| 665 | end | |
| 666 | end, | |
| 667 | }) | |
| 668 | setfenv(func,newenv) | |
| 669 | return func | |
| 670 | end | |
| 671 | cors = {}
| |
| 672 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 673 | Part0 = Instance.new("Part")
| |
| 674 | SpecialMesh1 = Instance.new("SpecialMesh")
| |
| 675 | Part2 = Instance.new("Part")
| |
| 676 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 677 | Part4 = Instance.new("Part")
| |
| 678 | SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 679 | Weld6 = Instance.new("Weld")
| |
| 680 | Weld7 = Instance.new("Weld")
| |
| 681 | Part0.Parent = mas | |
| 682 | Part0.Material = Enum.Material.SmoothPlastic | |
| 683 | Part0.BrickColor = BrickColor.new("Bright purple")
| |
| 684 | Part0.Size = Vector3.new(0.5, 0.340000033, 0.5) | |
| 685 | Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 686 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 687 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 688 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 689 | Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007) | |
| 690 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 691 | SpecialMesh1.Parent = Part0 | |
| 692 | SpecialMesh1.MeshType = Enum.MeshType.Sphere | |
| 693 | Part2.Parent = mas | |
| 694 | Part2.Material = Enum.Material.SmoothPlastic | |
| 695 | Part2.BrickColor = BrickColor.new("Carnation pink")
| |
| 696 | Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012) | |
| 697 | Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 698 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 699 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 700 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 701 | Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007) | |
| 702 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 703 | SpecialMesh3.Parent = Part2 | |
| 704 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 705 | Part4.Name = "Boob" | |
| 706 | Part4.Parent = mas | |
| 707 | Part4.Material = Enum.Material.SmoothPlastic | |
| 708 | Part4.BrickColor = BrickColor.new("Light orange")
| |
| 709 | Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998) | |
| 710 | Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 711 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 712 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 713 | Part4.Color = vic.Torso.Color | |
| 714 | Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007) | |
| 715 | Part4.Color = vic.Torso.Color | |
| 716 | SpecialMesh5.Parent = Part4 | |
| 717 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 718 | Weld6.Parent = Part4 | |
| 719 | Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 720 | Weld6.Part0 = Part4 | |
| 721 | Weld6.Part1 = Part0 | |
| 722 | Weld7.Parent = Part4 | |
| 723 | Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 724 | Weld7.Part0 = Part4 | |
| 725 | Weld7.Part1 = Part2 | |
| 726 | for i,v in pairs(mas:GetChildren()) do | |
| 727 | v.Parent = vic | |
| 728 | pcall(function() v:MakeJoints() end) | |
| 729 | end | |
| 730 | mas:Destroy() | |
| 731 | for i,v in pairs(cors) do | |
| 732 | spawn(function() | |
| 733 | pcall(v) | |
| 734 | end) | |
| 735 | end | |
| 736 | ||
| 737 | ||
| 738 | local LBO = newMotor(vic.Torso, Part4, CFrame.new(0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0)) | |
| 739 | ||
| 740 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 741 | function sandbox(var,func) | |
| 742 | local env = getfenv(func) | |
| 743 | local newenv = setmetatable({},{
| |
| 744 | __index = function(self,k) | |
| 745 | if k=="script" then | |
| 746 | return var | |
| 747 | else | |
| 748 | return env[k] | |
| 749 | end | |
| 750 | end, | |
| 751 | }) | |
| 752 | setfenv(func,newenv) | |
| 753 | return func | |
| 754 | end | |
| 755 | cors = {}
| |
| 756 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 757 | Part0 = Instance.new("Part")
| |
| 758 | SpecialMesh1 = Instance.new("SpecialMesh")
| |
| 759 | Part2 = Instance.new("Part")
| |
| 760 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 761 | Part4 = Instance.new("Part")
| |
| 762 | SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 763 | Weld6 = Instance.new("Weld")
| |
| 764 | Weld7 = Instance.new("Weld")
| |
| 765 | Part0.Parent = mas | |
| 766 | Part0.Material = Enum.Material.SmoothPlastic | |
| 767 | Part0.BrickColor = BrickColor.new("Bright purple")
| |
| 768 | Part0.Size = Vector3.new(0.5, 0.340000033, 0.5) | |
| 769 | Part0.CFrame = CFrame.new(41.609993, 2.09999967, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 770 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 771 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 772 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 773 | Part0.Position = Vector3.new(41.609993, 2.09999967, 110.070007) | |
| 774 | Part0.Color = Color3.new(0.847059, 0.337255, 0.678431) | |
| 775 | SpecialMesh1.Parent = Part0 | |
| 776 | SpecialMesh1.MeshType = Enum.MeshType.Sphere | |
| 777 | Part2.Parent = mas | |
| 778 | Part2.Material = Enum.Material.SmoothPlastic | |
| 779 | Part2.BrickColor = BrickColor.new("Carnation pink")
| |
| 780 | Part2.Size = Vector3.new(0.300000012, 0.409999996, 0.300000012) | |
| 781 | Part2.CFrame = CFrame.new(41.609993, 2.13499975, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 782 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 783 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 784 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 785 | Part2.Position = Vector3.new(41.609993, 2.13499975, 110.070007) | |
| 786 | Part2.Color = Color3.new(1, 0.529412, 0.992157) | |
| 787 | SpecialMesh3.Parent = Part2 | |
| 788 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 789 | Part4.Name = "Boob" | |
| 790 | Part4.Parent = mas | |
| 791 | Part4.Material = Enum.Material.SmoothPlastic | |
| 792 | Part4.BrickColor = BrickColor.new("Light orange")
| |
| 793 | Part4.Size = Vector3.new(1.39999998, 1.60000002, 1.39999998) | |
| 794 | Part4.CFrame = CFrame.new(41.609993, 1.42597902, 110.070007, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 795 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 796 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 797 | Part4.Color = vic.Torso.Color | |
| 798 | Part4.Position = Vector3.new(41.609993, 1.42597902, 110.070007) | |
| 799 | Part4.Color = vic.Torso.Color | |
| 800 | SpecialMesh5.Parent = Part4 | |
| 801 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 802 | Weld6.Parent = Part4 | |
| 803 | Weld6.C0 = CFrame.new(0, 0.674020648, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 804 | Weld6.Part0 = Part4 | |
| 805 | Weld6.Part1 = Part0 | |
| 806 | Weld7.Parent = Part4 | |
| 807 | Weld7.C0 = CFrame.new(0, 0.709020734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 808 | Weld7.Part0 = Part4 | |
| 809 | Weld7.Part1 = Part2 | |
| 810 | for i,v in pairs(mas:GetChildren()) do | |
| 811 | v.Parent = vic | |
| 812 | pcall(function() v:MakeJoints() end) | |
| 813 | end | |
| 814 | mas:Destroy() | |
| 815 | for i,v in pairs(cors) do | |
| 816 | spawn(function() | |
| 817 | pcall(v) | |
| 818 | end) | |
| 819 | end | |
| 820 | ||
| 821 | ||
| 822 | local RBO = newMotor(vic.Torso, Part4, CFrame.new(-0.5,0.1,-0.6)* CFrame.Angles(mr(-90),0,0), CFrame.new(0,0,0)) | |
| 823 | ||
| 824 | ||
| 825 | local vRoot = vic.HumanoidRootPart | |
| 826 | ||
| 827 | ||
| 828 | ||
| 829 | local Dick = Instance.new("Folder", Character)
| |
| 830 | ||
| 831 | Part0 = Instance.new("Part")
| |
| 832 | local Part1 = Instance.new("Part")
| |
| 833 | Part2 = Instance.new("Part")
| |
| 834 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 835 | Part4 = Instance.new("Part")
| |
| 836 | local Part5 = Instance.new("Part")
| |
| 837 | local Weld6 = Instance.new("Weld")
| |
| 838 | local Weld7 = Instance.new("Weld")
| |
| 839 | local Weld8 = Instance.new("Weld")
| |
| 840 | local Weld9 = Instance.new("Weld")
| |
| 841 | Part0.Parent = Dick | |
| 842 | Part0.Material = Enum.Material.SmoothPlastic | |
| 843 | Part0.BrickColor = BrickColor.new("Carnation pink")
| |
| 844 | Part0.Rotation = Vector3.new(0, 90, 0) | |
| 845 | Part0.Shape = Enum.PartType.Ball | |
| 846 | Part0.Size = Vector3.new(0.539999962, 0.539999962, 0.539999962) | |
| 847 | Part0.CFrame = CFrame.new(-27.780304, 1.86124301, -24.2282429, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 848 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 849 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 850 | Part0.Color = Color3.new(1, 0.596078, 0.862745) | |
| 851 | Part0.Position = Vector3.new(-27.780304, 1.86124301, -24.2282429) | |
| 852 | Part0.Orientation = Vector3.new(0, 90, 0) | |
| 853 | Part0.Color = Color3.new(1, 0.596078, 0.862745) | |
| 854 | Part1.Parent = Dick | |
| 855 | Part1.Material = Enum.Material.SmoothPlastic | |
| 856 | Part1.BrickColor = BrickColor.new("Nougat")
| |
| 857 | Part1.Shape = Enum.PartType.Ball | |
| 858 | Part1.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938) | |
| 859 | Part1.CFrame = CFrame.new(-27.9477272, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 860 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 861 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 862 | Part1.Color = Torso.Color | |
| 863 | Part1.Position = Vector3.new(-27.9477272, 1.62094891, -25.7553864) | |
| 864 | Part1.Color = Torso.Color | |
| 865 | Part2.Parent = Dick | |
| 866 | Part2.Material = Enum.Material.SmoothPlastic | |
| 867 | Part2.BrickColor = BrickColor.new("Black")
| |
| 868 | Part2.Rotation = Vector3.new(0, 90, 0) | |
| 869 | Part2.Size = Vector3.new(0.409999996, 0.400000006, 0.0799999982) | |
| 870 | Part2.CFrame = CFrame.new(-27.780304, 1.86124301, -24.1490974, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 871 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 872 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 873 | Part2.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 874 | Part2.Position = Vector3.new(-27.780304, 1.86124301, -24.1490974) | |
| 875 | Part2.Orientation = Vector3.new(0, 90, 0) | |
| 876 | Part2.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 877 | SpecialMesh3.Parent = Part2 | |
| 878 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 879 | Part4.Parent = Dick | |
| 880 | Part4.Material = Enum.Material.SmoothPlastic | |
| 881 | Part4.BrickColor = BrickColor.new("Nougat")
| |
| 882 | Part4.Shape = Enum.PartType.Ball | |
| 883 | Part4.Size = Vector3.new(0.530001938, 0.530001938, 0.530001938) | |
| 884 | Part4.CFrame = CFrame.new(-27.5741444, 1.62094891, -25.7553864, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 885 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 886 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 887 | Part4.Color = Torso.Color | |
| 888 | Part4.Position = Vector3.new(-27.5741444, 1.62094891, -25.7553864) | |
| 889 | Part4.Color = Torso.Color | |
| 890 | Part5.Name = "STEM" | |
| 891 | Part5.Parent = Dick | |
| 892 | Part5.Material = Enum.Material.SmoothPlastic | |
| 893 | Part5.BrickColor = BrickColor.new("Nougat")
| |
| 894 | Part5.Rotation = Vector3.new(0, 90, 0) | |
| 895 | Part5.Shape = Enum.PartType.Cylinder | |
| 896 | Part5.Size = Vector3.new(1.78000093, 0.530001938, 0.530001938) | |
| 897 | Part5.CFrame = CFrame.new(-27.780304, 1.86124301, -25.1304016, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 898 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 899 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 900 | Part5.Color = Torso.Color | |
| 901 | Part5.Position = Vector3.new(-27.780304, 1.86124301, -25.1304016) | |
| 902 | Part5.Orientation = Vector3.new(0, 90, 0) | |
| 903 | Part5.Color = Torso.Color | |
| 904 | Weld6.Parent = Part5 | |
| 905 | Weld6.C0 = CFrame.new(-0.902158737, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 906 | Weld6.Part0 = Part5 | |
| 907 | Weld6.Part1 = Part0 | |
| 908 | Weld7.Parent = Part5 | |
| 909 | Weld7.C0 = CFrame.new(0.624984741, -0.240294099, -0.167423248, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 910 | Weld7.Part0 = Part5 | |
| 911 | Weld7.Part1 = Part1 | |
| 912 | Weld8.Parent = Part5 | |
| 913 | Weld8.C0 = CFrame.new(-0.981304169, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 914 | Weld8.Part0 = Part5 | |
| 915 | Weld8.Part1 = Part2 | |
| 916 | Weld9.Parent = Part5 | |
| 917 | Weld9.C0 = CFrame.new(0.624984741, -0.240294099, 0.206159592, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 918 | Weld9.Part0 = Part5 | |
| 919 | Weld9.Part1 = Part4 | |
| 920 | ||
| 921 | for _, o in pairs(Dick:GetChildren()) do | |
| 922 | if o:IsA("Part") then
| |
| 923 | o.Anchored = false | |
| 924 | o.CanCollide = false | |
| 925 | end | |
| 926 | end | |
| 927 | ||
| 928 | local w2 = Instance.new("Weld", Part5)
| |
| 929 | w2.Part0 = Character.Torso | |
| 930 | w2.Part1 = Part5 | |
| 931 | w2.C0 = CFrame.new(0,-1.2,-1.15) * CFrame.Angles(mr(0),mr(-90),mr(0)) | |
| 932 | ||
| 933 | ||
| 934 | ||
| 935 | ||
| 936 | RootPart.Anchored = true | |
| 937 | vRoot.Anchored = true | |
| 938 | ||
| 939 | vic.Torso.CFrame = RootPart.CFrame * CFrame.new(0,-1,-2) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(180)) | |
| 940 | ||
| 941 | local B1 = Instance.new("Part", vic)
| |
| 942 | B1.Material = "SmoothPlastic" | |
| 943 | B1.Color = vic.Torso.Color | |
| 944 | B1.Size = Vector3.new(1.5,1.5,1.5) | |
| 945 | B1.CanCollide = false | |
| 946 | B1.Shape = "Ball" | |
| 947 | newMotor(vic.Torso, B1, CFrame.new(-0.4,-1.2,0.3), CFrame.new(0,0,0)) | |
| 948 | ||
| 949 | local B2 = Instance.new("Part", vic)
| |
| 950 | B2.Material = "SmoothPlastic" | |
| 951 | B2.Color = vic.Torso.Color | |
| 952 | B2.Size = Vector3.new(1.5,1.5,1.5) | |
| 953 | B2.CanCollide = false | |
| 954 | B2.Shape = "Ball" | |
| 955 | newMotor(vic.Torso, B2, CFrame.new(0.4,-1.2,0.3), CFrame.new(0,0,0)) | |
| 956 | ||
| 957 | for i = 1, 8 do | |
| 958 | RS:wait() | |
| 959 | ||
| 960 | PlayAnimationFromTable({
| |
| 961 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 962 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head | |
| 963 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50),0,0), --- RightArm | |
| 964 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, -0.5) * CFrame.Angles(mr(50), 0, 0),--LeftArm | |
| 965 | CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(0, 0, mr(5)), --RightLeg | |
| 966 | CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(0, 0, mr(-5)), --LeftLeg | |
| 967 | }, .3, false) | |
| 968 | end | |
| 969 | ||
| 970 | for _, o in pairs(vic.Head:children()) do | |
| 971 | if o:IsA("Decal") then
| |
| 972 | o.Texture = "rbxassetid://902930270" | |
| 973 | end | |
| 974 | end | |
| 975 | ||
| 976 | while wait() do | |
| 977 | ||
| 978 | for i = 1, 10 do | |
| 979 | ||
| 980 | RS:wait() | |
| 981 | ||
| 982 | PlayAnimationFromTable({
| |
| 983 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(30), 0, 0), -- Torso, | |
| 984 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head | |
| 985 | CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0, -1) * CFrame.Angles(mr(50),0,mr(-20)), --- RightArm | |
| 986 | CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0, -1) * CFrame.Angles(mr(50), 0, mr(20)),--LeftArm | |
| 987 | CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(5)), --RightLeg | |
| 988 | CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(-40), 0, mr(-5)), --LeftLeg | |
| 989 | }, .7, false) | |
| 990 | ||
| 991 | w2.C0 = clerp(w2.C0, CFrame.new(0,-2.2,-1) * CFrame.Angles(mr(-40),mr(-90),mr(0)), 0.4) | |
| 992 | LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(-10)), 0.3) | |
| 993 | RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-110),0,mr(10)), 0.3) | |
| 994 | vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,0.05,0) | |
| 995 | ||
| 996 | end | |
| 997 | ||
| 998 | for i = 1, 10 do | |
| 999 | ||
| 1000 | RS:wait() | |
| 1001 | Smack:Play() | |
| 1002 | PlayAnimationFromTable({
| |
| 1003 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-30), 0, 0), -- Torso, | |
| 1004 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), ----- Head | |
| 1005 | CFrame.new(1.5,0,0) * CFrame.new(-0.2, 0.5, -0.5) * CFrame.Angles(mr(90),0,mr(-20)), --- RightArm | |
| 1006 | CFrame.new(-1.5,0,0) * CFrame.new(0.2, 0.5, -0.5) * CFrame.Angles(mr(90), 0, mr(20)),--LeftArm | |
| 1007 | CFrame.new(0.5,-2,0) * CFrame.new(0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(5)), --RightLeg | |
| 1008 | CFrame.new(-0.5,-2,0) * CFrame.new(-0.1, 0, 0) * CFrame.Angles(mr(40), 0, mr(-5)), --LeftLeg | |
| 1009 | }, .7, false) | |
| 1010 | ||
| 1011 | w2.C0 = clerp(w2.C0, CFrame.new(0,-0.5,-.5) * CFrame.Angles(mr(30),mr(-90),mr(0)), 0.4) | |
| 1012 | LBO.C0 = clerp(LBO.C0, CFrame.new(0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(10)), 0.3) | |
| 1013 | RBO.C0 = clerp(RBO.C0, CFrame.new(-0.5,0.1,-0.6) * CFrame.Angles(mr(-60),0,mr(-10)), 0.3) | |
| 1014 | vic.Torso.CFrame = vic.Torso.CFrame * CFrame.new(0,-0.05,0) | |
| 1015 | ||
| 1016 | end | |
| 1017 | ||
| 1018 | end | |
| 1019 | end | |
| 1020 | end) | |
| 1021 | ||
| 1022 | end | |
| 1023 | end | |
| 1024 | ||
| 1025 | ||
| 1026 | ||
| 1027 | Mouse.KeyDown:Connect(function(k) | |
| 1028 | ||
| 1029 | if k == "r" then | |
| 1030 | Rape1() | |
| 1031 | end | |
| 1032 | ||
| 1033 | if k == "e" then | |
| 1034 | Rape2() | |
| 1035 | end | |
| 1036 | ||
| 1037 | end) | |
| 1038 | ||
| 1039 | ||
| 1040 | ||
| 1041 | Humanoid.Animator.Parent = nil | |
| 1042 | Character.Animate.Parent = nil | |
| 1043 | ||
| 1044 | function clerp(a, b, t) | |
| 1045 | return a:lerp(b, t) | |
| 1046 | end | |
| 1047 | ||
| 1048 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 1049 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1050 | ||
| 1051 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1052 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1053 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1054 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1055 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1056 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1057 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1058 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1059 | ||
| 1060 | local rarmc1 = RW.C1 | |
| 1061 | local larmc1 = LW.C1 | |
| 1062 | local rlegc1 = RH.C1 | |
| 1063 | local llegc1 = LH.C1 | |
| 1064 | ||
| 1065 | local resetc1 = false | |
| 1066 | ||
| 1067 | function PlayAnimationFromTable(table, speed, bool) | |
| 1068 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 1069 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 1070 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 1071 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 1072 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 1073 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 1074 | if bool == true then | |
| 1075 | if resetc1 == false then | |
| 1076 | resetc1 = true | |
| 1077 | RootJoint.C1 = RootJoint.C1 | |
| 1078 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1079 | RW.C1 = rarmc1 | |
| 1080 | LW.C1 = larmc1 | |
| 1081 | RH.C1 = rlegc1 | |
| 1082 | LH.C1 = llegc1 | |
| 1083 | end | |
| 1084 | end | |
| 1085 | end | |
| 1086 | ||
| 1087 | ArtificialHB = Create("BindableEvent", script){
| |
| 1088 | Parent = script, | |
| 1089 | Name = "Heartbeat", | |
| 1090 | } | |
| 1091 | ||
| 1092 | script:WaitForChild("Heartbeat")
| |
| 1093 | ||
| 1094 | frame = 1 / 30 | |
| 1095 | tf = 0 | |
| 1096 | allowframeloss = false | |
| 1097 | tossremainder = false | |
| 1098 | lastframe = tick() | |
| 1099 | script.Heartbeat:Fire() | |
| 1100 | ||
| 1101 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1102 | tf = tf + s | |
| 1103 | if tf >= frame then | |
| 1104 | if allowframeloss then | |
| 1105 | script.Heartbeat:Fire() | |
| 1106 | lastframe = tick() | |
| 1107 | else | |
| 1108 | for i = 1, math.floor(tf / frame) do | |
| 1109 | script.Heartbeat:Fire() | |
| 1110 | end | |
| 1111 | lastframe = tick() | |
| 1112 | end | |
| 1113 | if tossremainder then | |
| 1114 | tf = 0 | |
| 1115 | else | |
| 1116 | tf = tf - frame * math.floor(tf / frame) | |
| 1117 | end | |
| 1118 | end | |
| 1119 | end) | |
| 1120 | ||
| 1121 | function swait(num) | |
| 1122 | if num == 0 or num == nil then | |
| 1123 | ArtificialHB.Event:wait() | |
| 1124 | else | |
| 1125 | for i = 0, num do | |
| 1126 | ArtificialHB.Event:wait() | |
| 1127 | end | |
| 1128 | end | |
| 1129 | end | |
| 1130 | ||
| 1131 | ||
| 1132 | ||
| 1133 | ||
| 1134 | ||
| 1135 | New = function(Object, Parent, Name, Data) | |
| 1136 | local Object = Instance.new(Object) | |
| 1137 | for Index, Value in pairs(Data or {}) do
| |
| 1138 | Object[Index] = Value | |
| 1139 | end | |
| 1140 | Object.Parent = Parent | |
| 1141 | Object.Name = Name | |
| 1142 | return Object | |
| 1143 | end | |
| 1144 | function rayCast(Position, Direction, Range, Ignore) | |
| 1145 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1146 | end | |
| 1147 | ||
| 1148 | ||
| 1149 | ||
| 1150 | ||
| 1151 | coroutine.wrap(function() | |
| 1152 | while 1 do | |
| 1153 | swait() | |
| 1154 | if doe <= 360 then | |
| 1155 | doe = doe + 2 | |
| 1156 | else | |
| 1157 | doe = 0 | |
| 1158 | end | |
| 1159 | end | |
| 1160 | end)() | |
| 1161 | while true do | |
| 1162 | swait() | |
| 1163 | for i, v in pairs(Character:GetChildren()) do | |
| 1164 | if v:IsA("Part") then
| |
| 1165 | v.Material = "SmoothPlastic" | |
| 1166 | elseif v:IsA("Accessory") then
| |
| 1167 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 1168 | end | |
| 1169 | end | |
| 1170 | ||
| 1171 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1172 | velocity = RootPart.Velocity.y | |
| 1173 | sine = sine + change | |
| 1174 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1175 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1176 | Anim = "Jump" | |
| 1177 | if Pause == false then | |
| 1178 | PlayAnimationFromTable({
| |
| 1179 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 1180 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head | |
| 1181 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm | |
| 1182 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm | |
| 1183 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg | |
| 1184 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
| 1185 | }, .3, false) | |
| 1186 | end | |
| 1187 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1188 | Anim = "Fall" | |
| 1189 | if Pause == false then | |
| 1190 | PlayAnimationFromTable({
| |
| 1191 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 1192 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head | |
| 1193 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm | |
| 1194 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm | |
| 1195 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg | |
| 1196 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
| 1197 | }, .3, false) | |
| 1198 | end | |
| 1199 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1200 | Anim = "Idle" | |
| 1201 | if Pause == false then | |
| 1202 | change = 1 | |
| 1203 | PlayAnimationFromTable({
| |
| 1204 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 1205 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head | |
| 1206 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm | |
| 1207 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm | |
| 1208 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg | |
| 1209 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
| 1210 | }, .3, false) | |
| 1211 | end | |
| 1212 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1213 | Anim = "Walk" | |
| 1214 | if Pause == false then | |
| 1215 | PlayAnimationFromTable({
| |
| 1216 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 1217 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head | |
| 1218 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm | |
| 1219 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm | |
| 1220 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg | |
| 1221 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
| 1222 | }, .3, false) | |
| 1223 | end | |
| 1224 | end | |
| 1225 | end |