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- local vu = game:GetService("VirtualUser")
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- local plr = game.Players.LocalPlayer
- -- Kick if admin
- spawn(function ()
- while wait() do
- for i, child in ipairs(game.Players:GetChildren()) do
- if child.Name ~= plr.Name then
- if child:GetRankInGroup(9950771) >= 2 then
- plr:Kick("bruh u were abt to get banned")
- end
- end
- end
- end
- end)
- local Library = loadstring(game:HttpGet("https://pastebin.com/raw/6W1ZqV53"))()
- -- Slap battles and slap royale
- local a = Library:Window("Slap Battles/Slap Royale")
- -- Reach
- local reach = false
- a:Toggle("Reach", function (reach1)
- if reach1 == true then
- reach = true
- else
- reach = false
- end
- end)
- function supaSiza(v)
- if v:IsA("Tool") and reach == true then
- v:WaitForChild("Glove").Transparency = 0.75
- v:WaitForChild("Glove").Size = Vector3.new(40, 40, 40)
- else
- if v:IsA("Tool") then
- v:WaitForChild("Glove").Transparency = 0
- v:WaitForChild("Glove").Size = Vector3.new(2.55232, 2.88637, 1.06914)
- end
- end
- end
- plr.Character.ChildAdded:Connect(supaSiza)
- plr.CharacterAdded:Connect(function(char)
- char.ChildAdded:Connect(supaSiza)
- end)
- -- Dizy Hub
- a:Button("Dizy Hub", function ()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/dizyhvh/slap_battles_gui/main/0.lua"))()
- end)
- --Slap Battles Only
- if game.PlaceId == 6403373529 or game.PlaceId == 9015014224 then
- local b = Library:Window("Main Game")
- --Dummy
- local dummy = false
- b:Toggle("Mitten autofarm", function (dummy1)
- if dummy1 == true then
- dummy = true
- else
- dummy = false
- end
- end)
- spawn(function()
- while wait() do
- if dummy == true then
- local char = plr.Character
- while wait() do
- local a = game.Workspace:WaitForChild("Gift")
- a.CFrame = char.HumanoidRootPart.CFrame
- a.CanCollide = false
- end
- end
- end
- end)
- --Speed
- local speed = false
- b:Toggle("Speed", function (speed1)
- if speed1 == true then
- speed = true
- else
- plr.Character:WaitForChild("Humanoid").WalkSpeed = 20
- speed = false
- end
- end)
- spawn(function()
- while wait() do
- if speed == true then
- plr.Character:WaitForChild("Humanoid").WalkSpeed = 47
- end
- end
- end)
- -- Teleports
- local c = Library:Window("Main Game Teleports")
- -- Create Safe Place
- local SafePlaceModel = Instance.new("Model", game.Workspace)
- SafePlaceModel.Name = "SafePlace"
- local island = Instance.new("Part")
- island.Parent = SafePlaceModel
- island.Size = Vector3.new(100, 1, 100)
- island.Transparency = 0
- island.Material = Enum.Material.Grass
- island.Color = Color3.fromRGB(127, 255, 127)
- island.Position = Vector3.new (4096, 200, 4096)
- island.Anchored = true
- island.CanCollide = true
- island.Name = "SafePlace"
- local island2 = Instance.new("Part")
- island2.Parent = SafePlaceModel
- island2.Size = Vector3.new(50, 1, 100)
- island2.Transparency = 1
- island2.Material = Enum.Material.Grass
- island2.Color = Color3.fromRGB(127, 255, 127)
- island2.Position = Vector3.new (4146, 225, 4096)
- island2.Anchored = true
- island2.CanCollide = true
- island2.Name = "SafePlaceWall"
- island2.Orientation = Vector3.new(0, 180, -90)
- local island3 = Instance.new("Part")
- island3.Parent = SafePlaceModel
- island3.Size = Vector3.new(50, 1, 100)
- island3.Transparency = 1
- island3.Material = Enum.Material.Grass
- island3.Color = Color3.fromRGB(127, 255, 127)
- island3.Position = Vector3.new (4046.5, 225, 4096)
- island3.Anchored = true
- island3.CanCollide = true
- island3.Name = "SafePlaceWall"
- island3.Orientation = Vector3.new(0, 180, -90)
- local island4 = Instance.new("Part")
- island4.Parent = SafePlaceModel
- island4.Size = Vector3.new(50, 1, 100)
- island4.Transparency = 1
- island4.Material = Enum.Material.Grass
- island4.Color = Color3.fromRGB(127, 255, 127)
- island4.Position = Vector3.new (4096.25, 225, 4145.75)
- island4.Anchored = true
- island4.CanCollide = true
- island4.Name = "SafePlaceWall"
- island4.Orientation = Vector3.new(0, -90, -90)
- local island5 = Instance.new("Part")
- island5.Parent = SafePlaceModel
- island5.Size = Vector3.new(50, 1, 100)
- island5.Transparency = 1
- island5.Material = Enum.Material.Grass
- island5.Color = Color3.fromRGB(127, 255, 127)
- island5.Position = Vector3.new (4096.25, 225, 4046.25)
- island5.Anchored = true
- island5.CanCollide = true
- island5.Name = "SafePlaceWall"
- island5.Orientation = Vector3.new(0, -90, -90)
- c:Button("Teleport to arena", function (v)
- plr.Character:WaitForChild("HumanoidRootPart").CFrame = game:GetService("Workspace").Arena["main island"].Grass.CFrame * CFrame.Angles(math.rad(270), 0, math.rad(90)) + Vector3.new(0, 15, 0)
- end)
- c:Button("Teleport to floating island", function (v)
- plr.Character:WaitForChild("HumanoidRootPart").CFrame = game:GetService("Workspace").SafePlace.SafePlace.CFrame + Vector3.new(0, 3.5, 0)
- end)
- -- No Fall
- local NoFall = Instance.new("Part", game.Workspace)
- NoFall.Anchored = true
- NoFall.Size = Vector3.new(2048, 0, 2048)
- NoFall.CanCollide = false
- NoFall.Transparency = 1
- NoFall.Name = "NoFall"
- NoFall.Position = Vector3.new(0, -8, 0)
- local NoFallMesh = Instance.new("BlockMesh", NoFall)
- NoFallMesh.Scale = Vector3.new(10, 0, 10)
- b:Toggle("No Fall", function (NoFall1)
- if NoFall1 == true then
- NoFall.CanCollide = true
- else
- NoFall.CanCollide = false
- end
- end)
- --Plate Autofarm
- local plate = false
- b:Toggle("Plate Autofarm", function (plate1)
- if plate1 == true then
- plate = true
- else
- plate = false
- end
- end)
- spawn(function()
- while wait() do
- if plate == true then
- plr.Character:WaitForChild("HumanoidRootPart").CFrame = game:GetService("Workspace").Arena.Plate.CFrame + Vector3.new(0, 2, 0)
- end
- end
- end)
- --Slapple Autofarm
- for i = 1 , 9 do
- local e = game:GetService("Workspace").Arena.island5.Slapples:FindFirstChild("Slapple")
- if e ~= nil then
- e.Name = i
- end
- end
- local slapple = nil
- b:Toggle("Slapple Autofarm", function (slapple1)
- if slapple1 == true then
- slapple = true
- else
- slapple = false
- end
- end)
- spawn(function()
- while wait() do
- if slapple == true then
- for i = 1 , 9 do
- local e = game:GetService("Workspace").Arena.island5.Slapples:WaitForChild(i).Glove
- e.CFrame = plr.Character:WaitForChild("HumanoidRootPart").CFrame
- end
- end
- end
- end)
- -- G Slapple
- local gslapple = nil
- b:Toggle("Golden Slapple Autofarm", function (slapple1)
- if slapple1 == true then
- gslapple = true
- else
- gslapple = false
- end
- end)
- spawn(function()
- while wait() do
- if gslapple == true then
- local e = game:GetService("Workspace").Arena.island5.Slapples.GoldenSlapple.Glove
- if e.Transparency == 0 then
- plr.Character:WaitForChild("HumanoidRootPart").CFrame = e.CFrame
- end
- end
- end
- end)
- --Ability Spam
- local bob = false
- b:Toggle("Ability Spam", function (bob1)
- if bob1 == true then
- bob = true
- else
- bob = false
- end
- end)
- spawn(function()
- while wait(math.random(0.0002, 0.5)) do
- if plr.Character:WaitForChild("isInArena").Value == true and bob == true then
- local virtualUser = game:GetService('VirtualUser')
- virtualUser:CaptureController()
- virtualUser:SetKeyDown('0x65')
- wait(math.random(0.0002, 0.5))
- virtualUser:SetKeyUp('0x65')
- wait(math.random(0.0002, 0.5))
- end
- end
- end)
- -- Tycoon stuff
- b:Button("Get tycoon to 500", function ()
- for i = 1,10000 do
- wait()
- local click = game.Workspace:WaitForChild("ÅTycoon" .. plr.Name):WaitForChild("Click"):WaitForChild("ClickDetector")
- if click ~= nil then
- fireclickdetector(click)
- end
- end
- end)
- b:Button("Destroy random tycoon", function ()
- for i = 1, 40 do
- for _, child in ipairs(game.Workspace:GetDescendants()) do
- if child.Name == "ClickDetector" and child.Parent.Name == "Destruct" and child.Parent.Parent.Name ~= "ÅTycoon" .. plr.Name then
- for i = 1, 1000 do
- wait()
- fireclickdetector(child)
- end
- end
- end
- end
- end)
- -- Slap aura
- b:Toggle("Slap Aura", function ()
- local Players = game:GetService('Players')
- local ReplicatedStorage = game:GetService('ReplicatedStorage')
- local LocalPlayer = Players.LocalPlayer
- local maxDistance = 30
- getgenv().auraEnabled = not getgenv().auraEnabled
- local function findTool()
- if LocalPlayer.Backpack:FindFirstChildOfClass('Tool'):FindFirstChild("Glove") then
- local tool = LocalPlayer.Backpack:FindFirstChildOfClass('Tool')
- else
- for _, child in ipairs(LocalPlayer.Backpack:GetDescendants()) do
- if child.Name == "Glove" then
- local tool = child.Parent
- end
- end
- end
- if not tool then
- local character = LocalPlayer.Character
- if character then
- if LocalPlayer.Backpack:FindFirstChildOfClass('Tool'):FindFirstChild("Glove") then
- local tool = LocalPlayer.Backpack:FindFirstChildOfClass('Tool')
- else
- for _, child in ipairs(LocalPlayer.Backpack:GetDescendants()) do
- if child.Name == "Glove" then
- local tool = child.Parent
- end
- end
- end
- end
- end
- return tool
- end
- local function getToolHitRemote()
- local tool = findTool()
- if tool and tool ~= getgenv().lastTool then
- getgenv().lastTool = tool
- local scr = tool:FindFirstChild('LocalScript')
- if scr then
- for _, o in pairs(getgc()) do
- if type(o) == 'function' and getfenv(o).script == scr then
- local c = debug.getconstants(o)
- for _, p in pairs(c) do
- if p == 'isInArena' then
- for _, p2 in pairs(c) do
- for _, j in pairs(ReplicatedStorage:GetChildren()) do
- if j:IsA('RemoteEvent') and j.Name == p2 then
- getgenv().hitRemote = j
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- while getgenv().auraEnabled do
- getToolHitRemote()
- if getgenv().hitRemote then
- for _, plr in pairs(Players:GetPlayers()) do
- if plr ~= LocalPlayer then
- local char = plr.Character
- if char then
- local part = char:FindFirstChildWhichIsA('BasePart')
- if LocalPlayer:DistanceFromCharacter(part.Position) <= maxDistance then
- hitRemote:FireServer(part)
- end
- end
- end
- end
- end
- wait()
- end
- end)
- local bot = false
- -- Slap Bot
- b:Button("Bot (cant be toggled)", function ()
- bot = true
- end)
- spawn(function ()
- while wait() do
- if bot == true then
- local virtualUser = game:GetService('VirtualUser')
- local function getchar()
- char = game.Players.LocalPlayer.Character
- end
- local function getclosest()
- getchar()
- local hrp = char:WaitForChild("HumanoidRootPart")
- local num = 10000000
- local nam = nil
- for i,v in pairs(game.Players:GetPlayers()) do
- pcall(function()
- if (hrp.Position - v.Character.HumanoidRootPart.Position).Magnitude < num then
- if v.Name ~= char.Name and not v.Character:FindFirstChild("rock") and v.leaderstats.Glove ~= "Spectator" then
- num = (hrp.Position - v.Character.HumanoidRootPart.Position).Magnitude
- nam = v.Name
- end
- end
- end)
- end
- return nam
- end
- local function stareat(player)
- getchar()
- local plr2 = game.Workspace:WaitForChild(player)
- if not char:FindFirstChild("HumanoidRootPart") and plr2:FindFirstChild("HumanoidRootPart") then return end
- local chrPos=char.PrimaryPart.Position
- local tPos=plr2:FindFirstChild("HumanoidRootPart").Position
- local modTPos=Vector3.new(tPos.X,chrPos.Y,tPos.Z)
- local newCF=CFrame.new(chrPos,modTPos)
- char:SetPrimaryPartCFrame(newCF)
- end
- local function got(playr)
- getchar()
- local uwu = game.Workspace:FindFirstChild(playr).HumanoidRootPart.Position
- if char:FindFirstChild("rock") == nil and char.Ragdolled.Value == false then
- char.Humanoid:MoveTo(uwu)
- end
- end
- spawn(function ()
- while wait(0.3) do
- getchar()
- if char:WaitForChild("isInArena").Value == true then
- getchar()
- stareat(getclosest())
- got(getclosest())
- virtualUser:CaptureController()
- virtualUser:ClickButton1(Vector2.new(5,5))
- virtualUser:CaptureController()
- virtualUser:SetKeyDown('0x65')
- wait(0.2)
- virtualUser:SetKeyUp('0x65')
- wait(0.5)
- elseif char:WaitForChild("isInArena").Value == false then
- char:WaitForChild('Humanoid'):MoveTo(game:GetService("Workspace").Lobby.Teleport1.Position)
- end
- end
- end)
- end
- end
- end)
- elseif game.PlaceId == 9431156611 then
- -- Slap Royale
- local d = Library:Window("Slap Royale Exclusive")
- -- Give All
- d:Button("Give All" , function ()
- for i = 1, 15 do
- while wait() do
- for _, child in ipairs(game.Workspace:GetChildren()) do
- if child:IsA("Tool") then
- child.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.25)
- child.Parent = game.Players.LocalPlayer.Character
- child.Equipped:Connect(function ()
- print(child.Name)
- if child.Name == "Bull's essence" or child.Name == "Speed Potion" or child.Name == "Boba" or child.Name == "Frog Potion" or child.Name == "Potion of Strength" then
- child:Activate()
- end
- end)
- end
- end
- end
- wait(1)
- end
- end)
- -- Teleports
- d:Button("Teleport to Bob Hut", function (v)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.CozyCabin.Cabin.Part.CFrame + Vector3.new(0, 3.5, 0)
- end)
- d:Button("Teleport to Barn", function (v)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.FiestaFarm.Union.CFrame + Vector3.new(0, 3.5, 0)
- end)
- for i, child in ipairs(game.Players:GetChildren()) do
- if child.Name ~= plr.Name then
- child.Name = i
- Instance.new("Highlight", child.Character)
- Highlight.OutlineTransparency = 1
- Highlight.FillColor = Color3.FromRGB(255,0,0)
- Higlight.FillTransparency = 1
- end
- end
- local plrCount1 = game.Players:GetChildren()
- local plrCount = #plrCount1
- d:Button("Teleport to random person ", function ()
- plr.Character:WaitForChild("HumanoidRootPart").CFrame = game.Players[math.random(1, plrCount)].Character.HumanoidRootPart.CFrame
- end)
- end
- -- la fin
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Comments
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- LOLOLOLOLOLOLOLOLOLOLOLOLOLOL
-
- Use Vega X Or Fluxus
-
- How do I import the script
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