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- 1.- Open Project
- 2.- Open Calculate.cs (GAME/ATTACKING)
- 3.- Find " public static uint Melee(Entity attacker, Entity attacked, Database.SpellInformation spell, ref Attack Packet) "
- 4.- Search this Damage = (int)Math.Floor((float)Damage * 0.5);
- 5.- Added This new code :->
- Damage = Damage / 2;
- https://prnt.sc/PT7AqS6NuToM
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