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- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\RuneMate\logs\08-07 15-11-36 - QuickHerblore.txt
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:00 WARN [WARNING] Make sure all of the listeners are registered!
- 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
- 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
- 00:00:09 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:09 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:09 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:09 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:09 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:00:09 DEBUG [WebServices] New session created!
- 00:00:10 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 227ms
- 00:00:10 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 2ms
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 5108, name: Closed chest) at Coordinate(3201, 3484, 0).
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 12144, name: Canoe Station) at Coordinate(3130, 3508, 0).
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15512, name: Gate) at Coordinate(3142, 3457, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7194, name: Drawers) at Coordinate(3203, 3481, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3205, 3485, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15510, name: Gate) at Coordinate(3141, 3457, 0).
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3210, 3490, 0).
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3124, 3487, 0).
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7442, name: Drawers) at Coordinate(3200, 3473, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 10045, name: Door) at Coordinate(3144, 3452, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3123, 3481, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1804, name: Door) at Coordinate(3115, 3450, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3214, 3486, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3207, 3472, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3203, 3493, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 5108, name: Closed chest) at Coordinate(3201, 3483, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 102, name: Door) at Coordinate(3122, 3488, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3120, 3481, 0).
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3205, 3478, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 24958, name: Door) at Coordinate(3143, 3443, 0).
- 00:00:10 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3159, 3442, 0).
- 00:00:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:11 DEBUG Parsed collision flags in 477ms
- 00:00:11 DEBUG Flood-Filled the area in 2ms
- 00:00:11 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 8ms
- 00:00:12 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 8ms
- 00:00:12 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:12 DEBUG Parsed collision flags in 561ms
- 00:00:12 DEBUG Flood-Filled the area in 3ms
- 00:00:12 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:13 DEBUG Parsed collision flags in 485ms
- 00:00:13 DEBUG Flood-Filled the area in 2ms
- 00:00:13 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:00:13 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:14 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:00:14 DEBUG Parsed collision flags in 565ms
- 00:00:14 DEBUG Flood-Filled the area in 3ms
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:15 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 52, name: Gate) at Coordinate(3112, 3440, 0).
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:15 DEBUG Parsed collision flags in 534ms
- 00:00:15 DEBUG Flood-Filled the area in 2ms
- 00:00:15 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:15 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 8ms
- 00:00:15 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:00:15 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:00:15 DEBUG Interface opened -> false
- 00:00:16 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:16 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 134, name: Large door) at Coordinate(3112, 3440, 0).
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:16 DEBUG Parsed collision flags in 552ms
- 00:00:16 DEBUG Flood-Filled the area in 3ms
- 00:00:17 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:00:17 DEBUG Parsed collision flags in 532ms
- 00:00:17 DEBUG Flood-Filled the area in 4ms
- 00:00:18 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:00:19 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 90, name: Gate) at Coordinate(3112, 3440, 0).
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:19 DEBUG Parsed collision flags in 450ms
- 00:00:19 DEBUG Flood-Filled the area in 3ms
- 00:00:19 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:19 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:19 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:19 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:00:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:20 DEBUG Parsed collision flags in 555ms
- 00:00:20 DEBUG Flood-Filled the area in 4ms
- 00:00:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:00:20 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:00:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:21 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:00:21 DEBUG Parsed collision flags in 519ms
- 00:00:21 DEBUG Flood-Filled the area in 5ms
- 00:00:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:21 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:22 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:22 DEBUG Parsed collision flags in 506ms
- 00:00:22 DEBUG Flood-Filled the area in 2ms
- 00:00:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:22 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:23 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:23 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:23 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:23 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:23 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:23 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:23 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:23 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:23 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:23 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:23 DEBUG Parsed collision flags in 546ms
- 00:00:23 DEBUG Flood-Filled the area in 3ms
- 00:00:23 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:23 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:23 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:23 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:23 WARN Checking coal bag chat box -> Grand Exchange: Bought 300 / 1,028 x Toadflax.
- 00:00:23 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:24 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:24 DEBUG Parsed collision flags in 491ms
- 00:00:24 DEBUG Flood-Filled the area in 2ms
- 00:00:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:24 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:25 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:25 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:25 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:25 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:25 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:25 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:25 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:25 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:25 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:25 DEBUG Parsed collision flags in 527ms
- 00:00:25 DEBUG Flood-Filled the area in 3ms
- 00:00:25 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:26 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:00:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:26 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:26 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:26 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:26 DEBUG Parsed collision flags in 508ms
- 00:00:26 DEBUG Flood-Filled the area in 3ms
- 00:00:26 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:27 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:27 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:27 DEBUG Current Action -> iIIIIiiiiI (0-4) | 9ms
- 00:00:27 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:00:27 DEBUG Interface opened -> false
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:28 DEBUG Parsed collision flags in 509ms
- 00:00:28 DEBUG Flood-Filled the area in 2ms
- 00:00:28 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:28 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:28 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:28 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:28 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:00:28 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:00:28 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 165ms
- 00:00:28 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 1ms
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:29 DEBUG Parsed collision flags in 501ms
- 00:00:29 DEBUG Flood-Filled the area in 3ms
- 00:00:29 WARN Failed to open bank
- 00:00:29 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:29 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:29 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:29 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:29 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:00:29 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 10ms
- 00:00:29 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 8ms
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:30 DEBUG Parsed collision flags in 490ms
- 00:00:30 DEBUG Flood-Filled the area in 3ms
- 00:00:31 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 9ms
- 00:00:31 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:31 DEBUG Parsed collision flags in 488ms
- 00:00:31 DEBUG Flood-Filled the area in 3ms
- 00:00:31 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:00:32 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:00:32 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:32 DEBUG Parsed collision flags in 505ms
- 00:00:32 DEBUG Flood-Filled the area in 4ms
- 00:00:32 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:33 DEBUG Parsed collision flags in 443ms
- 00:00:33 DEBUG Flood-Filled the area in 2ms
- 00:00:33 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:33 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 7ms
- 00:00:33 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:00:33 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:00:33 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:00:33 DEBUG Interface opened -> false
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:34 DEBUG Parsed collision flags in 481ms
- 00:00:34 DEBUG Flood-Filled the area in 2ms
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:35 DEBUG Parsed collision flags in 504ms
- 00:00:35 DEBUG Flood-Filled the area in 2ms
- 00:00:35 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:36 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:36 DEBUG Parsed collision flags in 462ms
- 00:00:36 DEBUG Flood-Filled the area in 2ms
- 00:00:37 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:37 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:37 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:37 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:37 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:37 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:37 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:00:37 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:37 DEBUG Parsed collision flags in 516ms
- 00:00:37 DEBUG Flood-Filled the area in 3ms
- 00:00:37 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:38 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:38 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:38 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:38 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:38 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:38 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:38 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:38 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:38 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:38 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:38 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:38 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:38 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:38 DEBUG Parsed collision flags in 519ms
- 00:00:38 DEBUG Flood-Filled the area in 3ms
- 00:00:39 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:39 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:39 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:39 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:39 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:39 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:39 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:00:39 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:39 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:39 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:39 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:39 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:39 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:39 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:40 DEBUG Parsed collision flags in 532ms
- 00:00:40 DEBUG Flood-Filled the area in 5ms
- 00:00:40 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:40 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:41 DEBUG Parsed collision flags in 531ms
- 00:00:41 DEBUG Flood-Filled the area in 2ms
- 00:00:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:41 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:42 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 140.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:42 DEBUG Parsed collision flags in 557ms
- 00:00:42 DEBUG Flood-Filled the area in 3ms
- 00:00:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:42 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:43 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:43 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:43 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:43 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:00:43 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:43 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:43 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:43 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:43 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 11ms.
- 00:00:43 DEBUG Parsed collision flags in 539ms
- 00:00:43 DEBUG Flood-Filled the area in 3ms
- 00:00:43 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:43 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:43 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:43 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:44 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:44 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:44 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:44 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:44 DEBUG Parsed collision flags in 537ms
- 00:00:44 DEBUG Flood-Filled the area in 2ms
- 00:00:44 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:00:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:45 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:45 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:00:45 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:45 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 208ms
- 00:00:45 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 2ms
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:45 DEBUG Parsed collision flags in 551ms
- 00:00:45 DEBUG Flood-Filled the area in 4ms
- 00:00:46 WARN Failed to open bank
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:46 DEBUG Parsed collision flags in 502ms
- 00:00:46 DEBUG Flood-Filled the area in 2ms
- 00:00:47 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:47 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:47 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:47 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:47 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:00:47 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 152ms
- 00:00:47 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 1ms
- 00:00:47 DEBUG Turning camera towards bank -> Banker(level: 0, position: 3166, 3490, 0) (fail count: 2)
- 00:00:47 TRACE [Camera] Camera turn direction: RIGHT / DOWN
- 00:00:47 TRACE [Camera] Pressing keys
- 00:00:47 TRACE [Camera] It should now release the key DOWN which is currently pressed.
- 00:00:47 TRACE [Camera] Releasing key DOWN
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:48 DEBUG Parsed collision flags in 559ms
- 00:00:48 DEBUG Flood-Filled the area in 4ms
- 00:00:49 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 8ms
- 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:49 DEBUG Parsed collision flags in 522ms
- 00:00:49 DEBUG Flood-Filled the area in 3ms
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:50 DEBUG Parsed collision flags in 473ms
- 00:00:50 DEBUG Flood-Filled the area in 2ms
- 00:00:50 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 8ms
- 00:00:50 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:00:51 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:51 DEBUG Parsed collision flags in 515ms
- 00:00:51 DEBUG Flood-Filled the area in 2ms
- 00:00:52 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:00:52 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:52 DEBUG Parsed collision flags in 583ms
- 00:00:52 DEBUG Flood-Filled the area in 3ms
- 00:00:52 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:53 DEBUG Parsed collision flags in 525ms
- 00:00:53 DEBUG Flood-Filled the area in 2ms
- 00:00:54 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:54 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 7ms
- 00:00:54 DEBUG Current Action -> iIIIIiiiiI (0-4) | 9ms
- 00:00:54 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:00:54 DEBUG Interface opened -> false
- 00:00:54 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:54 DEBUG Parsed collision flags in 497ms
- 00:00:54 DEBUG Flood-Filled the area in 3ms
- 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:55 DEBUG Parsed collision flags in 486ms
- 00:00:55 DEBUG Flood-Filled the area in 2ms
- 00:00:56 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:00:57 DEBUG Parsed collision flags in 469ms
- 00:00:57 DEBUG Flood-Filled the area in 3ms
- 00:00:57 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:57 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:57 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:57 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:57 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:00:57 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:57 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:57 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:57 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:57 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:00:57 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:57 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:58 DEBUG Parsed collision flags in 500ms
- 00:00:58 DEBUG Flood-Filled the area in 2ms
- 00:00:58 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:58 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:58 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:58 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:58 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:58 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:58 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:00:58 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:58 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:58 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:58 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:58 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:58 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:58 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:59 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:59 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:59 DEBUG Parsed collision flags in 589ms
- 00:00:59 DEBUG Flood-Filled the area in 2ms
- 00:00:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:00:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:00:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:00:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:00:59 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:00 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:00 DEBUG Parsed collision flags in 536ms
- 00:01:00 DEBUG Flood-Filled the area in 2ms
- 00:01:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:00 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:01 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:01 DEBUG Parsed collision flags in 530ms
- 00:01:01 DEBUG Flood-Filled the area in 4ms
- 00:01:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:01 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:02 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:02 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:01:02 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:02 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:02 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:02 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:02 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:02 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:02 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:02 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:02 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:02 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:02 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:02 DEBUG Parsed collision flags in 631ms
- 00:01:02 DEBUG Flood-Filled the area in 3ms
- 00:01:03 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:01:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:03 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:03 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:03 DEBUG Parsed collision flags in 522ms
- 00:01:03 DEBUG Flood-Filled the area in 2ms
- 00:01:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:04 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:04 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:05 DEBUG Parsed collision flags in 521ms
- 00:01:05 DEBUG Flood-Filled the area in 3ms
- 00:01:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:05 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:05 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:01:05 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:01:05 DEBUG Interface opened -> false
- 00:01:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:01:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:05 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:01:05 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:05 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 193ms
- 00:01:05 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 1ms
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 10ms.
- 00:01:06 DEBUG Parsed collision flags in 525ms
- 00:01:06 DEBUG Flood-Filled the area in 4ms
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:07 DEBUG Parsed collision flags in 532ms
- 00:01:07 DEBUG Flood-Filled the area in 3ms
- 00:01:08 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 11ms
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:01:08 DEBUG Parsed collision flags in 581ms
- 00:01:08 DEBUG Flood-Filled the area in 2ms
- 00:01:09 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 11ms
- 00:01:09 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:09 DEBUG Parsed collision flags in 506ms
- 00:01:09 DEBUG Flood-Filled the area in 3ms
- 00:01:09 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:10 DEBUG Parsed collision flags in 490ms
- 00:01:10 DEBUG Flood-Filled the area in 2ms
- 00:01:11 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:01:11 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:01:11 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:11 DEBUG Parsed collision flags in 497ms
- 00:01:11 DEBUG Flood-Filled the area in 2ms
- 00:01:12 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:01:12 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 9ms
- 00:01:12 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:01:12 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:01:12 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:01:12 DEBUG Interface opened -> false
- 00:01:16 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:16 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:16 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:01:16 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:16 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:01:16 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:01:16 DEBUG Interface opened -> false
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:01:16 DEBUG Parsed collision flags in 493ms
- 00:01:16 DEBUG Flood-Filled the area in 2ms
- 00:01:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:18 DEBUG Parsed collision flags in 463ms
- 00:01:18 DEBUG Flood-Filled the area in 3ms
- 00:01:18 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:18 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:19 DEBUG Parsed collision flags in 471ms
- 00:01:19 DEBUG Flood-Filled the area in 2ms
- 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:20 DEBUG Parsed collision flags in 542ms
- 00:01:20 DEBUG Flood-Filled the area in 4ms
- 00:01:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:21 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:21 DEBUG Parsed collision flags in 500ms
- 00:01:21 DEBUG Flood-Filled the area in 5ms
- 00:01:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:21 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:01:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:22 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:22 DEBUG Parsed collision flags in 493ms
- 00:01:22 DEBUG Flood-Filled the area in 3ms
- 00:01:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:22 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:23 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:23 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:23 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:01:23 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:23 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:23 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:23 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:23 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:23 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:23 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:23 DEBUG Parsed collision flags in 538ms
- 00:01:23 DEBUG Flood-Filled the area in 3ms
- 00:01:23 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:23 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:23 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:23 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:23 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:24 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:01:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:24 DEBUG Parsed collision flags in 537ms
- 00:01:24 DEBUG Flood-Filled the area in 2ms
- 00:01:24 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:01:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:25 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:25 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:25 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:25 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:25 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:25 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:01:25 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:25 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:25 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:25 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:25 DEBUG Parsed collision flags in 499ms
- 00:01:25 DEBUG Flood-Filled the area in 3ms
- 00:01:25 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:25 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:25 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:25 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:26 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:26 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:26 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:26 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:01:26 DEBUG Parsed collision flags in 475ms
- 00:01:26 DEBUG Flood-Filled the area in 3ms
- 00:01:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:27 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:27 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:28 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:28 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:01:28 DEBUG Parsed collision flags in 513ms
- 00:01:28 DEBUG Flood-Filled the area in 4ms
- 00:01:28 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:28 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:28 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:28 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:28 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:28 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:01:28 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:28 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 212ms
- 00:01:28 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 1ms
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:01:29 DEBUG Parsed collision flags in 586ms
- 00:01:29 DEBUG Flood-Filled the area in 5ms
- 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:30 DEBUG Parsed collision flags in 448ms
- 00:01:30 DEBUG Flood-Filled the area in 4ms
- 00:01:30 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 8ms
- 00:01:31 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 8ms
- 00:01:31 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:01:31 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:01:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:31 DEBUG Parsed collision flags in 544ms
- 00:01:31 DEBUG Flood-Filled the area in 2ms
- 00:01:32 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:01:32 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:32 DEBUG Parsed collision flags in 512ms
- 00:01:32 DEBUG Flood-Filled the area in 3ms
- 00:01:32 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:01:33 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:01:33 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 9ms
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:33 DEBUG Parsed collision flags in 512ms
- 00:01:33 DEBUG Flood-Filled the area in 3ms
- 00:01:33 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:01:33 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:01:33 DEBUG Interface opened -> false
- 00:01:33 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:34 DEBUG Parsed collision flags in 465ms
- 00:01:34 DEBUG Flood-Filled the area in 2ms
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:35 DEBUG Parsed collision flags in 482ms
- 00:01:35 DEBUG Flood-Filled the area in 3ms
- 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:01:36 DEBUG Parsed collision flags in 513ms
- 00:01:36 DEBUG Flood-Filled the area in 4ms
- 00:01:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:38 DEBUG Parsed collision flags in 546ms
- 00:01:38 DEBUG Flood-Filled the area in 4ms
- 00:01:38 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:38 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:39 DEBUG Parsed collision flags in 577ms
- 00:01:39 DEBUG Flood-Filled the area in 2ms
- 00:01:39 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:01:39 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:39 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:39 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:40 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:40 DEBUG Parsed collision flags in 595ms
- 00:01:40 DEBUG Flood-Filled the area in 4ms
- 00:01:40 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:01:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:40 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:41 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:41 DEBUG Parsed collision flags in 607ms
- 00:01:41 DEBUG Flood-Filled the area in 4ms
- 00:01:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:42 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:42 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:01:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:42 DEBUG Parsed collision flags in 618ms
- 00:01:42 DEBUG Flood-Filled the area in 2ms
- 00:01:43 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:43 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:43 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:43 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:43 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:43 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:43 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:43 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:43 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:43 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:43 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:43 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:43 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:01:43 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:44 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:44 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:44 DEBUG Parsed collision flags in 674ms
- 00:01:44 DEBUG Flood-Filled the area in 4ms
- 00:01:44 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:44 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:44 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:45 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:01:45 DEBUG Parsed collision flags in 564ms
- 00:01:45 DEBUG Flood-Filled the area in 2ms
- 00:01:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:01:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:45 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:46 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:46 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:46 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:46 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:46 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:46 DEBUG Parsed collision flags in 524ms
- 00:01:46 DEBUG Flood-Filled the area in 2ms
- 00:01:46 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:46 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:46 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:46 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:46 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:46 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:46 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:46 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:46 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:47 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:47 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:47 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:47 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:47 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:47 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:47 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:47 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:47 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:47 DEBUG Parsed collision flags in 479ms
- 00:01:47 DEBUG Flood-Filled the area in 2ms
- 00:01:47 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:47 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:47 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:47 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:48 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:48 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:48 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:01:48 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:48 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:01:48 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:01:48 DEBUG Interface opened -> false
- 00:01:48 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:48 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:48 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:48 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:48 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:01:48 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:48 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 214ms
- 00:01:48 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 2ms
- 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:48 DEBUG Parsed collision flags in 609ms
- 00:01:48 DEBUG Flood-Filled the area in 2ms
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:49 DEBUG Parsed collision flags in 508ms
- 00:01:49 DEBUG Flood-Filled the area in 3ms
- 00:01:50 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 8ms
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:50 DEBUG Parsed collision flags in 493ms
- 00:01:51 DEBUG Flood-Filled the area in 3ms
- 00:01:51 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 10ms
- 00:01:51 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:52 DEBUG Parsed collision flags in 506ms
- 00:01:52 DEBUG Flood-Filled the area in 3ms
- 00:01:52 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:53 DEBUG Parsed collision flags in 469ms
- 00:01:53 DEBUG Flood-Filled the area in 3ms
- 00:01:53 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:01:53 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:01:53 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:54 DEBUG Parsed collision flags in 483ms
- 00:01:54 DEBUG Flood-Filled the area in 2ms
- 00:01:54 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:01:54 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 7ms
- 00:01:54 DEBUG Current Action -> iIIIIiiiiI (0-4) | 18ms
- 00:01:54 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:01:54 DEBUG Interface opened -> false
- 00:01:55 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:55 DEBUG Parsed collision flags in 561ms
- 00:01:55 DEBUG Flood-Filled the area in 2ms
- 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:56 DEBUG Parsed collision flags in 464ms
- 00:01:56 DEBUG Flood-Filled the area in 3ms
- 00:01:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:57 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:01:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:57 DEBUG Parsed collision flags in 481ms
- 00:01:57 DEBUG Flood-Filled the area in 2ms
- 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:58 DEBUG Parsed collision flags in 508ms
- 00:01:58 DEBUG Flood-Filled the area in 2ms
- 00:01:58 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:58 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:58 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:58 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:59 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:01:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:01:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:01:59 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:59 DEBUG Parsed collision flags in 530ms
- 00:01:59 DEBUG Flood-Filled the area in 3ms
- 00:02:00 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:00 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:00 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:01 DEBUG Parsed collision flags in 618ms
- 00:02:01 DEBUG Flood-Filled the area in 3ms
- 00:02:01 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:01 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:02 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:02 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:02 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:02 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:02 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:02 DEBUG Parsed collision flags in 521ms
- 00:02:02 DEBUG Flood-Filled the area in 4ms
- 00:02:02 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:02 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:02 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:02 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:02 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:02 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:02 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:02 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:02 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:02:03 DEBUG Parsed collision flags in 502ms
- 00:02:03 DEBUG Flood-Filled the area in 8ms
- 00:02:03 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:02:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:02:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:02:04 DEBUG Parsed collision flags in 505ms
- 00:02:04 DEBUG Flood-Filled the area in 2ms
- 00:02:04 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:04 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:05 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:05 DEBUG Parsed collision flags in 569ms
- 00:02:05 DEBUG Flood-Filled the area in 2ms
- 00:02:05 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:06 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:06 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:06 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:06 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:06 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:06 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:06 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:06 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:06 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:06 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:02:06 DEBUG Parsed collision flags in 569ms
- 00:02:06 DEBUG Flood-Filled the area in 2ms
- 00:02:06 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:06 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:06 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:06 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:02:06 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:02:07 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 164ms
- 00:02:07 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 1ms
- 00:02:07 WARN Checking coal bag chat box -> You put the Toadflax into the vial of water.
- 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:07 DEBUG Parsed collision flags in 521ms
- 00:02:07 DEBUG Flood-Filled the area in 2ms
- 00:02:08 WARN Failed to open bank
- 00:02:08 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:08 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:08 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:08 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:08 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:02:08 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 213ms
- 00:02:08 DEBUG Current Action -> iiIiiiiiiI (0-3-2-0) | 2ms
- 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:09 DEBUG Parsed collision flags in 573ms
- 00:02:09 DEBUG Flood-Filled the area in 2ms
- 00:02:10 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 10ms
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:10 DEBUG Parsed collision flags in 529ms
- 00:02:10 DEBUG Flood-Filled the area in 2ms
- 00:02:11 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 8ms
- 00:02:11 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:02:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:11 DEBUG Parsed collision flags in 482ms
- 00:02:11 DEBUG Flood-Filled the area in 3ms
- 00:02:11 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:12 DEBUG Parsed collision flags in 483ms
- 00:02:12 DEBUG Flood-Filled the area in 3ms
- 00:02:12 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:02:12 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:13 DEBUG Parsed collision flags in 510ms
- 00:02:13 DEBUG Flood-Filled the area in 2ms
- 00:02:13 WARN [Bank] Action not found in [Cancel]
- 00:02:13 TRACE [Bank] Withdrawing with action: Withdraw
- 00:02:13 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:02:13 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:13 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:13 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:13 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:13 DEBUG Current Action -> IiIiiiiIII (0-3) | 0ms
- 00:02:13 DEBUG Current Action -> iiIiiiIiII (0-3-2) | 8ms
- 00:02:13 DEBUG Current Action -> iIiiIIIiII (0-3-2-1) | 8ms
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:14 DEBUG Parsed collision flags in 465ms
- 00:02:14 DEBUG Flood-Filled the area in 3ms
- 00:02:14 DEBUG Current Action -> IiiIIiiiiI (0-3-2-2) | 8ms
- 00:02:14 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])
- 00:02:14 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [2998])!
- 00:02:14 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:02:15 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:15 DEBUG Parsed collision flags in 475ms
- 00:02:15 DEBUG Flood-Filled the area in 3ms
- 00:02:16 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:02:16 DEBUG Current Action -> iIIiiIIiII (0-3-2-3) | 6ms
- 00:02:16 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:16 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:16 DEBUG Interface opened -> false
- 00:02:16 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:16 DEBUG Parsed collision flags in 483ms
- 00:02:16 DEBUG Flood-Filled the area in 3ms
- 00:02:17 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:17 DEBUG Parsed collision flags in 531ms
- 00:02:17 DEBUG Flood-Filled the area in 3ms
- 00:02:18 WARN Interacting with Make-X
- 00:02:18 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:18 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:18 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:18 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:18 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:18 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:18 DEBUG Interface opened -> true
- 00:02:18 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:02:18 DEBUG Parsed collision flags in 481ms
- 00:02:18 DEBUG Flood-Filled the area in 2ms
- 00:02:19 WARN Interacting with Make-X
- 00:02:19 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:19 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:19 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:19 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:19 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:19 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:19 DEBUG Interface opened -> true
- 00:02:19 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:19 WARN Interacting with Make-X
- 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:19 DEBUG Parsed collision flags in 464ms
- 00:02:20 DEBUG Flood-Filled the area in 2ms
- 00:02:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:20 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:20 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:20 DEBUG Interface opened -> true
- 00:02:20 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:20 WARN Interacting with Make-X
- 00:02:20 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:20 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:20 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:20 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:20 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:20 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:20 DEBUG Interface opened -> true
- 00:02:20 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:20 WARN Interacting with Make-X
- 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:21 DEBUG Parsed collision flags in 456ms
- 00:02:21 DEBUG Flood-Filled the area in 2ms
- 00:02:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:21 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:21 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:21 DEBUG Interface opened -> true
- 00:02:21 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:21 WARN Interacting with Make-X
- 00:02:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:21 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:21 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:21 DEBUG Interface opened -> true
- 00:02:21 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:21 WARN Interacting with Make-X
- 00:02:21 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:21 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:21 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:21 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:21 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:21 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:21 DEBUG Interface opened -> true
- 00:02:21 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:22 WARN Interacting with Make-X
- 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 10ms.
- 00:02:22 DEBUG Parsed collision flags in 485ms
- 00:02:22 DEBUG Flood-Filled the area in 2ms
- 00:02:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:22 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:22 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:22 DEBUG Interface opened -> true
- 00:02:22 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:22 WARN Interacting with Make-X
- 00:02:22 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:22 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:22 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:22 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:22 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:22 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:22 DEBUG Interface opened -> true
- 00:02:22 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:23 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:23 DEBUG Parsed collision flags in 477ms
- 00:02:23 DEBUG Flood-Filled the area in 3ms
- 00:02:23 WARN Interacting with Make-X
- 00:02:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:24 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:24 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:24 DEBUG Interface opened -> true
- 00:02:24 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:24 WARN Interacting with Make-X
- 00:02:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:02:24 DEBUG Parsed collision flags in 493ms
- 00:02:24 DEBUG Flood-Filled the area in 3ms
- 00:02:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:24 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:24 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:24 DEBUG Interface opened -> true
- 00:02:24 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:24 WARN Interacting with Make-X
- 00:02:24 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:24 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:24 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:24 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:24 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:24 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:24 DEBUG Interface opened -> true
- 00:02:24 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:02:25 DEBUG Parsed collision flags in 485ms
- 00:02:25 DEBUG Flood-Filled the area in 3ms
- 00:02:25 WARN Interacting with Make-X
- 00:02:25 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:25 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:25 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:25 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:25 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:25 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:25 DEBUG Interface opened -> true
- 00:02:25 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:25 WARN Interacting with Make-X
- 00:02:26 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:26 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:26 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:26 DEBUG Interface opened -> true
- 00:02:26 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:26 WARN Interacting with Make-X
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:26 DEBUG Parsed collision flags in 485ms
- 00:02:26 DEBUG Flood-Filled the area in 2ms
- 00:02:26 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:26 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:26 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:26 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:26 DEBUG Current Action -> iIIIIiiiiI (0-4) | 18ms
- 00:02:26 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:26 DEBUG Interface opened -> true
- 00:02:26 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:26 WARN Interacting with Make-X
- 00:02:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:27 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:27 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:27 DEBUG Interface opened -> true
- 00:02:27 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:27 WARN Interacting with Make-X
- 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:27 DEBUG Parsed collision flags in 476ms
- 00:02:27 DEBUG Flood-Filled the area in 2ms
- 00:02:27 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:27 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:27 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:27 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:27 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:27 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:27 DEBUG Interface opened -> true
- 00:02:27 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:27 WARN Interacting with Make-X
- 00:02:28 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:28 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:28 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:28 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:28 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:28 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:28 DEBUG Interface opened -> true
- 00:02:28 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:28 WARN Interacting with Make-X
- 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:28 DEBUG Parsed collision flags in 509ms
- 00:02:28 DEBUG Flood-Filled the area in 3ms
- 00:02:28 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:28 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:28 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:28 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:02:28 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:28 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:28 DEBUG Interface opened -> true
- 00:02:28 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:28 WARN Interacting with Make-X
- 00:02:29 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:29 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:29 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:29 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:29 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:29 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:29 DEBUG Interface opened -> true
- 00:02:29 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:29 WARN Interacting with Make-X
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:02:29 DEBUG Parsed collision flags in 481ms
- 00:02:29 DEBUG Flood-Filled the area in 4ms
- 00:02:29 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:29 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:29 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:29 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:29 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:29 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:29 DEBUG Interface opened -> true
- 00:02:29 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:29 WARN Interacting with Make-X
- 00:02:30 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:30 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:30 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:30 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:30 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:30 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:30 DEBUG Interface opened -> true
- 00:02:30 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:30 WARN Interacting with Make-X
- 00:02:30 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:30 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:30 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:30 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:30 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:30 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:30 DEBUG Interface opened -> true
- 00:02:30 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:30 DEBUG Parsed collision flags in 472ms
- 00:02:30 DEBUG Flood-Filled the area in 3ms
- 00:02:30 WARN Interacting with Make-X
- 00:02:31 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:31 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:02:31 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:31 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:31 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:31 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:31 DEBUG Interface opened -> true
- 00:02:31 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:31 WARN Interacting with Make-X
- 00:02:31 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:31 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:31 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:31 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:31 DEBUG Current Action -> iIIIIiiiiI (0-4) | 20ms
- 00:02:31 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:31 DEBUG Interface opened -> true
- 00:02:31 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:31 WARN Interacting with Make-X
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:31 DEBUG Parsed collision flags in 460ms
- 00:02:31 DEBUG Flood-Filled the area in 3ms
- 00:02:32 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:32 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:32 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:32 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:32 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:32 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:32 DEBUG Interface opened -> true
- 00:02:32 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:32 WARN Interacting with Make-X
- 00:02:32 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:32 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:32 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:32 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:32 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:32 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:32 DEBUG Interface opened -> true
- 00:02:32 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:32 WARN Interacting with Make-X
- 00:02:32 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:32 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:32 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:32 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:32 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:32 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:32 DEBUG Interface opened -> true
- 00:02:32 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:33 WARN Interacting with Make-X
- 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:33 DEBUG Parsed collision flags in 572ms
- 00:02:33 DEBUG Flood-Filled the area in 3ms
- 00:02:33 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:33 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:33 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:33 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:33 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:33 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:33 DEBUG Interface opened -> true
- 00:02:33 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:33 WARN Interacting with Make-X
- 00:02:33 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:33 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:33 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:33 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:33 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:33 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:33 DEBUG Interface opened -> true
- 00:02:33 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:33 WARN Interacting with Make-X
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:34 DEBUG Parsed collision flags in 477ms
- 00:02:34 DEBUG Flood-Filled the area in 3ms
- 00:02:34 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:34 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:34 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:34 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:34 DEBUG Current Action -> iIIIIiiiiI (0-4) | 9ms
- 00:02:34 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:34 DEBUG Interface opened -> true
- 00:02:34 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:34 WARN Interacting with Make-X
- 00:02:34 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:34 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:34 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:34 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:34 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:34 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:34 DEBUG Interface opened -> true
- 00:02:34 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:34 WARN Interacting with Make-X
- 00:02:35 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:35 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:35 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:35 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:35 DEBUG Current Action -> iIIIIiiiiI (0-4) | 17ms
- 00:02:35 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:35 DEBUG Interface opened -> true
- 00:02:35 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:35 DEBUG Parsed collision flags in 534ms
- 00:02:35 DEBUG Flood-Filled the area in 2ms
- 00:02:35 WARN Interacting with Make-X
- 00:02:35 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:35 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:35 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:35 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:35 DEBUG Current Action -> iIIIIiiiiI (0-4) | 18ms
- 00:02:35 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:35 DEBUG Interface opened -> true
- 00:02:35 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:35 WARN Interacting with Make-X
- 00:02:36 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:36 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:36 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:36 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:36 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:36 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:36 DEBUG Interface opened -> true
- 00:02:36 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:36 WARN Interacting with Make-X
- 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:36 DEBUG Parsed collision flags in 471ms
- 00:02:36 DEBUG Flood-Filled the area in 3ms
- 00:02:36 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:36 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:36 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:36 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:36 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:36 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:36 DEBUG Interface opened -> true
- 00:02:36 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:36 WARN Interacting with Make-X
- 00:02:37 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:37 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:37 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:37 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:37 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:37 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:37 DEBUG Interface opened -> true
- 00:02:37 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:02:37 DEBUG Parsed collision flags in 486ms
- 00:02:37 DEBUG Flood-Filled the area in 2ms
- 00:02:37 WARN Interacting with Make-X
- 00:02:38 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:38 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:38 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:38 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:38 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:38 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:38 DEBUG Interface opened -> true
- 00:02:38 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:38 WARN Interacting with Make-X
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:38 DEBUG Parsed collision flags in 463ms
- 00:02:38 DEBUG Flood-Filled the area in 9ms
- 00:02:38 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:38 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:38 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:38 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:38 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:38 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:38 DEBUG Interface opened -> true
- 00:02:38 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:38 WARN Interacting with Make-X
- 00:02:39 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:39 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:39 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:39 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:39 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:39 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:39 DEBUG Interface opened -> true
- 00:02:39 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:39 WARN Interacting with Make-X
- 00:02:39 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:39 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:39 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:39 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:39 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:39 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:39 DEBUG Interface opened -> true
- 00:02:39 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:39 DEBUG Parsed collision flags in 510ms
- 00:02:39 DEBUG Flood-Filled the area in 2ms
- 00:02:39 WARN Interacting with Make-X
- 00:02:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:40 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:40 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:40 DEBUG Interface opened -> true
- 00:02:40 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:40 WARN Interacting with Make-X
- 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:40 DEBUG Parsed collision flags in 492ms
- 00:02:40 DEBUG Flood-Filled the area in 2ms
- 00:02:40 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:40 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:40 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:40 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:40 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:40 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:40 DEBUG Interface opened -> true
- 00:02:40 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:41 WARN Interacting with Make-X
- 00:02:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:41 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:41 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:41 DEBUG Interface opened -> true
- 00:02:41 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:41 WARN Interacting with Make-X
- 00:02:41 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:41 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:41 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:41 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:41 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:41 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:41 DEBUG Interface opened -> true
- 00:02:41 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:41 DEBUG Parsed collision flags in 499ms
- 00:02:41 DEBUG Flood-Filled the area in 3ms
- 00:02:42 WARN Interacting with Make-X
- 00:02:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:42 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:42 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:42 DEBUG Interface opened -> true
- 00:02:42 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:42 WARN Interacting with Make-X
- 00:02:42 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:42 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:42 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:42 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:02:42 DEBUG Parsed collision flags in 513ms
- 00:02:42 DEBUG Flood-Filled the area in 9ms
- 00:02:42 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:42 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:42 DEBUG Interface opened -> true
- 00:02:43 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:43 WARN Interacting with Make-X
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:44 DEBUG Parsed collision flags in 472ms
- 00:02:44 DEBUG Flood-Filled the area in 2ms
- 00:02:44 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:44 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:44 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:44 DEBUG Interface opened -> true
- 00:02:44 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:44 WARN Interacting with Make-X
- 00:02:44 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:44 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:44 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:44 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:44 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:44 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:44 DEBUG Interface opened -> true
- 00:02:44 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:44 WARN Interacting with Make-X
- 00:02:45 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:45 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:45 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:45 DEBUG Interface opened -> true
- 00:02:45 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:45 DEBUG Parsed collision flags in 498ms
- 00:02:45 DEBUG Flood-Filled the area in 3ms
- 00:02:45 WARN Interacting with Make-X
- 00:02:45 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:45 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:45 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:45 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:02:45 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:45 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:45 DEBUG Interface opened -> true
- 00:02:45 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:45 WARN Interacting with Make-X
- 00:02:46 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:46 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:02:46 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:46 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:46 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:46 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:46 DEBUG Interface opened -> true
- 00:02:46 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:46 WARN Interacting with Make-X
- 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:46 DEBUG Parsed collision flags in 520ms
- 00:02:46 DEBUG Flood-Filled the area in 2ms
- 00:02:46 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:46 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:46 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:46 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:46 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:46 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:46 DEBUG Interface opened -> true
- 00:02:46 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:46 WARN Interacting with Make-X
- 00:02:46 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:46 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:46 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:46 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:02:46 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:46 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:46 DEBUG Interface opened -> true
- 00:02:46 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:47 WARN Interacting with Make-X
- 00:02:47 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:47 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:47 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:47 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:47 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:47 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:47 DEBUG Interface opened -> true
- 00:02:47 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:47 DEBUG Parsed collision flags in 556ms
- 00:02:47 DEBUG Flood-Filled the area in 6ms
- 00:02:47 WARN Interacting with Make-X
- 00:02:47 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:47 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:47 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:47 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 1ms
- 00:02:47 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:47 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:47 DEBUG Interface opened -> true
- 00:02:47 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:47 WARN Interacting with Make-X
- 00:02:48 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:48 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:48 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:48 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:48 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:48 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:48 DEBUG Interface opened -> true
- 00:02:48 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:48 WARN Interacting with Make-X
- 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:48 DEBUG Parsed collision flags in 641ms
- 00:02:48 DEBUG Flood-Filled the area in 3ms
- 00:02:48 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:48 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:48 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:48 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:48 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:48 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:48 DEBUG Interface opened -> true
- 00:02:48 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:49 DEBUG Parsed collision flags in 539ms
- 00:02:49 DEBUG Flood-Filled the area in 2ms
- 00:02:50 WARN Interacting with Make-X
- 00:02:50 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:50 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:50 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:50 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:50 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:50 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:50 DEBUG Interface opened -> true
- 00:02:50 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:50 WARN Interacting with Make-X
- 00:02:50 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:50 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:50 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:50 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 9ms.
- 00:02:50 DEBUG Parsed collision flags in 525ms
- 00:02:50 DEBUG Flood-Filled the area in 4ms
- 00:02:50 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:50 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:50 DEBUG Interface opened -> true
- 00:02:50 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:51 WARN Interacting with Make-X
- 00:02:51 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:51 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:51 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:51 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:51 DEBUG Current Action -> iIIIIiiiiI (0-4) | 25ms
- 00:02:51 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:51 DEBUG Interface opened -> true
- 00:02:51 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:51 WARN Interacting with Make-X
- 00:02:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:02:52 DEBUG Parsed collision flags in 504ms
- 00:02:52 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:52 DEBUG Flood-Filled the area in 7ms
- 00:02:52 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:52 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:52 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:52 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:52 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:52 DEBUG Interface opened -> true
- 00:02:52 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:52 WARN Interacting with Make-X
- 00:02:52 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:52 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:52 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:52 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:52 DEBUG Current Action -> iIIIIiiiiI (0-4) | 17ms
- 00:02:52 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:52 DEBUG Interface opened -> true
- 00:02:52 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:52 WARN Interacting with Make-X
- 00:02:53 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:53 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:53 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:53 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:53 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:53 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:53 DEBUG Interface opened -> true
- 00:02:53 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:53 DEBUG Parsed collision flags in 567ms
- 00:02:53 DEBUG Flood-Filled the area in 2ms
- 00:02:53 WARN Interacting with Make-X
- 00:02:53 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:53 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:53 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:02:53 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:53 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:53 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:53 DEBUG Interface opened -> true
- 00:02:53 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:53 WARN Interacting with Make-X
- 00:02:54 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:54 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:54 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:54 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:54 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:54 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:54 DEBUG Interface opened -> true
- 00:02:54 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:54 WARN Interacting with Make-X
- 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:02:54 DEBUG Parsed collision flags in 569ms
- 00:02:54 DEBUG Flood-Filled the area in 2ms
- 00:02:54 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:54 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:54 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:54 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:54 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:54 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:54 DEBUG Interface opened -> true
- 00:02:54 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:54 WARN Interacting with Make-X
- 00:02:55 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:55 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:55 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:55 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:55 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:02:55 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:55 DEBUG Interface opened -> true
- 00:02:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:55 WARN Interacting with Make-X
- 00:02:55 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:55 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:55 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:55 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:55 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:02:55 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:55 DEBUG Interface opened -> true
- 00:02:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:02:55 DEBUG Parsed collision flags in 602ms
- 00:02:55 DEBUG Flood-Filled the area in 3ms
- 00:02:55 WARN Interacting with Make-X
- 00:02:56 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:56 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:56 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:56 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:56 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:56 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:56 DEBUG Interface opened -> true
- 00:02:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:56 WARN Interacting with Make-X
- 00:02:56 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:56 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:56 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:56 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:56 DEBUG Current Action -> iIIIIiiiiI (0-4) | 30ms
- 00:02:56 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:56 DEBUG Interface opened -> true
- 00:02:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:56 WARN Interacting with Make-X
- 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:56 DEBUG Parsed collision flags in 511ms
- 00:02:56 DEBUG Flood-Filled the area in 3ms
- 00:02:56 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:56 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:56 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:56 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:56 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:56 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:56 DEBUG Interface opened -> true
- 00:02:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:57 WARN Interacting with Make-X
- 00:02:57 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:57 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:57 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:57 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:57 DEBUG Current Action -> iIIIIiiiiI (0-4) | 15ms
- 00:02:57 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:57 DEBUG Interface opened -> true
- 00:02:57 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:57 WARN Interacting with Make-X
- 00:02:57 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:57 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:57 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:57 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:57 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:57 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:57 DEBUG Interface opened -> true
- 00:02:57 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:02:57 DEBUG Parsed collision flags in 567ms
- 00:02:57 DEBUG Flood-Filled the area in 2ms
- 00:02:58 WARN Interacting with Make-X
- 00:02:58 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:58 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:58 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:58 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:58 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:58 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:58 DEBUG Interface opened -> true
- 00:02:58 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:58 WARN Interacting with Make-X
- 00:02:58 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:58 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:58 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:58 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:58 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:02:58 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:58 DEBUG Interface opened -> true
- 00:02:58 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:58 WARN Interacting with Make-X
- 00:02:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:02:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:02:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:02:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:02:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:02:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:02:59 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:02:59 DEBUG Parsed collision flags in 537ms
- 00:02:59 DEBUG Flood-Filled the area in 3ms
- 00:02:59 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:02:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:59 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:02:59 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:59 DEBUG Interface opened -> true
- 00:02:59 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:59 WARN Interacting with Make-X
- 00:02:59 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:02:59 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:02:59 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:02:59 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:02:59 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:02:59 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:02:59 DEBUG Interface opened -> true
- 00:02:59 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:02:59 WARN Interacting with Make-X
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:03:00 DEBUG Current Action -> IIiiIiIiIi (0) | 1ms
- 00:03:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:03:00 DEBUG Parsed collision flags in 534ms
- 00:03:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:00 DEBUG Flood-Filled the area in 3ms
- 00:03:00 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:03:00 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:00 DEBUG Interface opened -> true
- 00:03:00 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:00 WARN Interacting with Make-X
- 00:03:00 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:00 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:00 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:00 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:00 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:03:00 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:00 DEBUG Interface opened -> true
- 00:03:00 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:00 WARN Interacting with Make-X
- 00:03:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:01 DEBUG Current Action -> iIIIIiiiiI (0-4) | 13ms
- 00:03:01 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:01 DEBUG Interface opened -> true
- 00:03:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:03:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:01 DEBUG Parsed collision flags in 496ms
- 00:03:01 DEBUG Flood-Filled the area in 4ms
- 00:03:01 WARN Interacting with Make-X
- 00:03:01 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:01 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:01 DEBUG Current Action -> IiIiiiIIii (0-1) | 1ms
- 00:03:01 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:01 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:03:01 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:01 DEBUG Interface opened -> true
- 00:03:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15594.
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:03:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:03:02 DEBUG Parsed collision flags in 480ms
- 00:03:02 DEBUG Flood-Filled the area in 3ms
- 00:03:03 WARN Interacting with Make-X
- 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:03:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:03 DEBUG Parsed collision flags in 517ms
- 00:03:03 DEBUG Flood-Filled the area in 3ms
- 00:03:03 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:03 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:03 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:03 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:03 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:03:03 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 1ms
- 00:03:03 DEBUG Interface opened -> true
- 00:03:03 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:03 WARN Interacting with Make-X
- 00:03:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 1ms
- 00:03:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:04 DEBUG Current Action -> iIIIIiiiiI (0-4) | 14ms
- 00:03:04 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:04 DEBUG Interface opened -> true
- 00:03:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:04 WARN Interacting with Make-X
- 00:03:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:04 DEBUG Current Action -> iIIIIiiiiI (0-4) | 11ms
- 00:03:04 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:04 DEBUG Interface opened -> true
- 00:03:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:04 WARN Interacting with Make-X
- 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:03:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:04 DEBUG Parsed collision flags in 511ms
- 00:03:04 DEBUG Flood-Filled the area in 2ms
- 00:03:04 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:04 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:04 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:04 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:04 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:03:04 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:04 DEBUG Interface opened -> true
- 00:03:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:05 WARN Interacting with Make-X
- 00:03:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:05 DEBUG Current Action -> iIIIIiiiiI (0-4) | 18ms
- 00:03:05 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:05 DEBUG Interface opened -> true
- 00:03:05 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:05 WARN Interacting with Make-X
- 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:03:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:03:05 DEBUG Parsed collision flags in 502ms
- 00:03:05 DEBUG Flood-Filled the area in 2ms
- 00:03:05 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:05 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:05 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:05 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:05 DEBUG Current Action -> iIIIIiiiiI (0-4) | 12ms
- 00:03:05 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:05 DEBUG Interface opened -> true
- 00:03:05 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:06 WARN Interacting with Make-X
- 00:03:06 DEBUG Current Action -> IIiiIiIiIi (0) | 0ms
- 00:03:06 DEBUG Current Action -> IiiiIIiIIi (0-0) | 0ms
- 00:03:06 DEBUG Current Action -> IiIiiiIIii (0-1) | 0ms
- 00:03:06 DEBUG Current Action -> IiIiIIIiII (0-1-0) | 0ms
- 00:03:06 DEBUG Current Action -> iIIIIiiiiI (0-4) | 10ms
- 00:03:06 DEBUG Current Action -> IiiIIiIiIi (0-4-2) | 0ms
- 00:03:06 DEBUG Interface opened -> true
- 00:03:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:03:06 WARN Interacting with Make-X
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