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a guest Sep 19th, 2019 378 Never
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  1. void FakeDuck() {
  2.         static bool counter = false;
  3.         static int cnt = 0;
  4.         static bool do_ = false;
  5.         bool once = false;//made by rev
  6.         if (GetAsyncKeyState(c_config::get().fakeduck_bind))
  7.            
  8.         {
  9.             Globals::LocalPlayer->GetBasePlayerAnimState()->m_fDuckAmount = 1.f;
  10.             Globals::bSendPacket = false;
  11.             g::FakelagShouldLag = false;
  12.  
  13.             if (cnt % 14 == 0)
  14.                 do_ = true;
  15.             else if (cnt % 14 == 6)
  16.                 Globals::bSendPacket = true;
  17.             else if (cnt % 14 == 7)
  18.                 do_ = false;//made by rev
  19.  
  20.             if (do_)
  21.                 Globals::pCmd->buttons |= IN_DUCK;
  22.             else
  23.                 Globals::pCmd->buttons &= ~IN_DUCK;
  24.  
  25.             cnt++;
  26.         }
  27.         else {
  28.             do_ = false;
  29.             cnt = 0;
  30.             g::FakelagShouldLag = true;
  31.         }
  32.     }//made by rev
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