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- Update v1.17 Changelog:
- ________________________________________
- 4-PLAYER PARTY MODE
- • Fixed exploit where a bounty event is automatically completed when entering Marin HQ tunnel.
- • Fixed situation where mission objective could become desynced after join in progress for Man Vs Machine.
- • Dedsec NPCs will no longer multiply when a party member leaves an online session and rejoins inside the Hackerspace.
- • Fixed cases where fast travel to another player would stop working.
- • Fixed an issue where a player would be unable to move after dying in Showd0wn.
- COOP
- • Fixed issue where the second hunter was not always teleported to a bounty target.
- • Fixed an issue where coop hunters could be disconnected from each other when Bounty is completed.
- • Fixed issue of players not always being engaged to the Loot Truck event when joining through the menu.
- • Fixed cases where Loot Truck event could suddenly end and players are disconnected from co-op session.
- • During a hacking invasion, fixed cases where co-op party was disbanded.
- • Update fix to the infinite “Connecting” message in certain circumstances.
- ADDITIONAL
- • [PC] Fixed issue where Marcus was unable to exit certain vehicles when parked near a wall.
- UPDATE: We'd like to clarify that in this patch we also closed a loophole where PC mods could be used in online modes. Mods can still be used freely while playing offline with EasyAntiCheat disabled. This has been the policy since launch, as a way of balancing support for player creativity while also safeguarding a positive and fair online multiplayer experience.
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