Update v1.17 Changelog: ________________________________________ 4-PLAYER PARTY MODE • Fixed exploit where a bounty event is automatically completed when entering Marin HQ tunnel. • Fixed situation where mission objective could become desynced after join in progress for Man Vs Machine. • Dedsec NPCs will no longer multiply when a party member leaves an online session and rejoins inside the Hackerspace. • Fixed cases where fast travel to another player would stop working. • Fixed an issue where a player would be unable to move after dying in Showd0wn. COOP • Fixed issue where the second hunter was not always teleported to a bounty target. • Fixed an issue where coop hunters could be disconnected from each other when Bounty is completed. • Fixed issue of players not always being engaged to the Loot Truck event when joining through the menu. • Fixed cases where Loot Truck event could suddenly end and players are disconnected from co-op session. • During a hacking invasion, fixed cases where co-op party was disbanded. • Update fix to the infinite “Connecting” message in certain circumstances. ADDITIONAL • [PC] Fixed issue where Marcus was unable to exit certain vehicles when parked near a wall. UPDATE: We'd like to clarify that in this patch we also closed a loophole where PC mods could be used in online modes. Mods can still be used freely while playing offline with EasyAntiCheat disabled. This has been the policy since launch, as a way of balancing support for player creativity while also safeguarding a positive and fair online multiplayer experience.