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- local args = {
- "changeSize",
- 1.5
- }
- game:GetService("ReplicatedStorage"):WaitForChild("rEvents"):WaitForChild("changeSettingsEvent"):FireServer(unpack(args))
- tawk.wait(3)
- local part = Instance.new("Part",workspace)
- part.Anchored = true
- part.Size = Vector3.new(50,1,50)
- part.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,500,5000)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = part.CFrame + Vector3.new(0,3,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- task.wait(1)
- local part = Instance.new("Part",workspace)
- part.Anchored = true
- part.Size = Vector3.new(50,1,50)
- part.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,500,5000)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = part.CFrame + Vector3.new(0,3,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- while wait(.3) do
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Weight") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Weight)
- end
- local VirtualUser = game:service'VirtualUser'
- VirtualUser:CaptureController()
- VirtualUser:ClickButton1(Vector2.new(9e9,9e9))
- game:GetService("ReplicatedStorage"):WaitForChild("rEvents"):WaitForChild("rebirthEvent"):FireServer()
- end
- end)
- spawn(function()
- while wait(.3) do
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Weight") then
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Weight)
- end
- local VirtualUser = game:service'VirtualUser'
- VirtualUser:CaptureController()
- VirtualUser:ClickButton1(Vector2.new(9e9,9e9))
- game:GetService("ReplicatedStorage"):WaitForChild("rEvents"):WaitForChild("rebirthEvent"):FireServer()
- end
- end)
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