Advertisement
cleartonic

dq3_challenge

Jan 23rd, 2020
478
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.48 KB | None | 0 0
  1. Premise of this challenge is:
  2. - 4 characters are randomly chosen
  3. - Each character allowed 1 class change each only
  4. - Each character's promotion class is randomly assigned
  5. - Beat the game
  6.  
  7. This is played on an unmodified version (besides translation), with one minor ROM modification which allows the Hero to be deposited at Ruida's Tavern. This means you can play without the Hero if you'd like (the rest of the game functions normally). There are no randomizer/mods otherwise.
  8.  
  9. I wrote a program to manage this at:
  10. https://github.com/cleartonic/dq3_challenge
  11.  
  12.  
  13. My settings:
  14. hero_enabled: false
  15. minimum_starting_magical: 1
  16. maximum_starting_jesters: 1
  17. promote_sage_limit: 1
  18. promote_enable_jesters: false
  19. force_jesters_to_sage: true
  20.  
  21. hero_enabled: forces character in slot 1 to be hero. false setting requires savefile with hero in ruida's tavern
  22. minimum_starting_magical: minimum number of starting characters that will have magic (either cleric or wizard)
  23. maximum_starting_jesters: maximum number of starting characters that will be jesters
  24. promote_sage_limit: number of sages allowed in the party. does not necessarily
  25. mean how many sages will be in the party, just the limits
  26. promote_enable_jesters: toggle for allowing jesters as promoted classes
  27. force_jesters_to_sage: toggle guarantee jesters to promote to sage
  28.  
  29. If you'd like the mod above, apply the below to an English 1.1 translated hack:
  30. http://cleartonic.net/misc/dq3_english_no_intro_and_hero_at_ruida.ips
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement