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YandZ1

slay

Jan 11th, 2020
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  1. local ME = game:GetService("Players").LocalPlayer
  2. function FireEvent(ItemName, Object, Property, Value)
  3. ME.Character:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
  4. end
  5. game.Workspace.GiveTool:FireServer(2187476, "PompousTheCloud")
  6. ME["Backpack"]:WaitForChild("PompousTheCloud").Parent = ME.Character
  7. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"CanBeDropped",true)
  8. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"TextureId","rbxassetid://596116978")
  9. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"TextureId","rbxassetid://596116978")
  10. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"MeshId","rbxassetid://596115782")
  11. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"Size","2")
  12. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Smoke"],"Color",Color.new("Really Red"))
  13. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"],"BrickColor",BrickColor.new("Really black"))
  14. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"],"Material","ForceField")
  15. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"ToolTip","YandZ#8406")
  16. FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"Name","YandZ#8406")
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