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- #include "stdafx.h"
- #include <stack>
- #include "utils.h"
- #include "config.h"
- #include "char.h"
- #include "char_manager.h"
- #include "item_manager.h"
- #include "desc.h"
- #include "desc_client.h"
- #include "desc_manager.h"
- #include "packet.h"
- #include "affect.h"
- #include "skill.h"
- #include "start_position.h"
- #include "mob_manager.h"
- #include "db.h"
- #include "log.h"
- #include "pvp.h"
- #include "vector.h"
- #include "buffer_manager.h"
- #include "questmanager.h"
- #include "fishing.h"
- #include "party.h"
- #include "dungeon.h"
- #include "refine.h"
- #include "unique_item.h"
- #include "war_map.h"
- #include "xmas_event.h"
- #include "marriage.h"
- #include "polymorph.h"
- #include "blend_item.h"
- #include "BattleArena.h"
- #include "arena.h"
- #include "dev_log.h"
- #include "safebox.h"
- #include "shop.h"
- #include "DragonSoul.h"
- #include "buff_on_attributes.h"
- #include "belt_inventory_helper.h"
- #ifdef __SWITCHBOT__
- #include "new_switchbot.h"
- #endif
- #ifdef ENABLE_BLOCK_ITEM_MAP
- #include "block_items_system.h"
- #endif
- #include "../../common/VnumHelper.h"
- #define ENABLE_BOOKS_STACKFIX
- #define ENABLE_EFFECT_EXTRAPOT
- const int ITEM_BROKEN_METIN_VNUM = 28960;
- const DWORD CHARACTER::msc_dwDefaultChangeItemAttrCycle = 10;
- const char CHARACTER::msc_szLastChangeItemAttrFlag[] = "Item.LastChangeItemAttr";
- const char CHARACTER::msc_szChangeItemAttrCycleFlag[] = "change_itemattr_cycle";
- const BYTE g_aBuffOnAttrPoints[] = { POINT_ENERGY, POINT_COSTUME_ATTR_BONUS };
- struct FFindStone
- {
- std::map<DWORD, LPCHARACTER> m_mapStone;
- void operator()(LPENTITY pEnt)
- {
- if (pEnt->IsType(ENTITY_CHARACTER) == true)
- {
- LPCHARACTER pChar = (LPCHARACTER)pEnt;
- if (pChar->IsStone() == true)
- {
- m_mapStone[(DWORD)pChar->GetVID()] = pChar;
- }
- }
- }
- };
- static bool IS_SUMMON_ITEM(int vnum)
- {
- switch (vnum)
- {
- case 22000:
- case 22010:
- case 22011:
- case 22020:
- case ITEM_MARRIAGE_RING:
- return true;
- }
- return false;
- }
- static bool IS_MONKEY_DUNGEON(int map_index)
- {
- switch (map_index)
- {
- case 5:
- case 25:
- case 45:
- case 108:
- case 109:
- return true;
- }
- return false;
- }
- bool IS_SUMMONABLE_ZONE(int map_index)
- {
- if (IS_MONKEY_DUNGEON(map_index))
- return false;
- switch (map_index)
- {
- case 66 :
- case 71 :
- case 72 :
- case 73 :
- case 193 :
- case 216 :
- case 217 :
- case 208 :
- return false;
- }
- if (CBattleArena::IsBattleArenaMap(map_index)) return false;
- if (map_index > 10000) return false;
- return true;
- }
- bool IS_BOTARYABLE_ZONE(int nMapIndex)
- {
- switch (nMapIndex)
- {
- case 1 :
- case 3 :
- case 21 :
- case 23 :
- case 41 :
- case 43 :
- return true;
- }
- return false;
- }
- static bool FN_check_item_socket(LPITEM item)
- {
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- if (item->GetSocket(i) != item->GetProto()->alSockets[i])
- return false;
- }
- return true;
- }
- static void FN_copy_item_socket(LPITEM dest, LPITEM src)
- {
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- dest->SetSocket(i, src->GetSocket(i));
- }
- }
- static bool FN_check_item_sex(LPCHARACTER ch, LPITEM item)
- {
- if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_MALE))
- {
- if (SEX_MALE==GET_SEX(ch))
- return false;
- }
- if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_FEMALE))
- {
- if (SEX_FEMALE==GET_SEX(ch))
- return false;
- }
- return true;
- }
- bool CHARACTER::CanHandleItem(bool bSkipCheckRefine, bool bSkipObserver)
- {
- if (!bSkipObserver)
- if (m_bIsObserver)
- return false;
- if (GetMyShop())
- return false;
- if (!bSkipCheckRefine)
- if (m_bUnderRefine)
- return false;
- if (IsCubeOpen() || NULL != DragonSoul_RefineWindow_GetOpener())
- return false;
- if (IsWarping())
- return false;
- return true;
- }
- LPITEM CHARACTER::GetInventoryItem(WORD wCell) const
- {
- return GetItem(TItemPos(INVENTORY, wCell));
- }
- LPITEM CHARACTER::GetItem(TItemPos Cell) const
- {
- if (!IsValidItemPosition(Cell))
- return NULL;
- WORD wCell = Cell.cell;
- BYTE window_type = Cell.window_type;
- switch (window_type)
- {
- case INVENTORY:
- case EQUIPMENT:
- if (wCell >= INVENTORY_AND_EQUIP_SLOT_MAX)
- {
- sys_err("CHARACTER::GetInventoryItem: invalid item cell %d", wCell);
- return NULL;
- }
- return m_pointsInstant.pItems[wCell];
- case DRAGON_SOUL_INVENTORY:
- if (wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- {
- sys_err("CHARACTER::GetInventoryItem: invalid DS item cell %d", wCell);
- return NULL;
- }
- return m_pointsInstant.pDSItems[wCell];
- #ifdef __SWITCHBOT__
- case SWITCHBOT:
- if (wCell >= SWITCHBOT_SLOT_COUNT)
- {
- sys_err("CHARACTER::GetInventoryItem: invalid switchbot item cell %d", wCell);
- return nullptr;
- }
- return m_pointsInstant.pSwitchbotItems[wCell];
- #endif
- default:
- return NULL;
- }
- return NULL;
- }
- #ifdef __HIGHLIGHT_SYSTEM__
- void CHARACTER::SetItem(TItemPos Cell, LPITEM pItem, bool isHighLight)
- #else
- void CHARACTER::SetItem(TItemPos Cell, LPITEM pItem)
- #endif
- {
- WORD wCell = Cell.cell;
- BYTE window_type = Cell.window_type;
- if ((unsigned long)((CItem*)pItem) == 0xff || (unsigned long)((CItem*)pItem) == 0xffffffff)
- {
- sys_err("!!! FATAL ERROR !!! item == 0xff (char: %s cell: %u)", GetName(), wCell);
- core_dump();
- return;
- }
- if (pItem && pItem->GetOwner())
- {
- assert(!"GetOwner exist");
- return;
- }
- switch(window_type)
- {
- case INVENTORY:
- case EQUIPMENT:
- {
- if (wCell >= INVENTORY_AND_EQUIP_SLOT_MAX)
- {
- sys_err("CHARACTER::SetItem: invalid item cell %d", wCell);
- return;
- }
- LPITEM pOld = m_pointsInstant.pItems[wCell];
- if (pOld)
- {
- if (wCell < INVENTORY_MAX_NUM)
- {
- for (int i = 0; i < pOld->GetSize(); ++i)
- {
- int p = wCell + (i * 5);
- if (p >= INVENTORY_MAX_NUM)
- continue;
- if (m_pointsInstant.pItems[p] && m_pointsInstant.pItems[p] != pOld)
- continue;
- m_pointsInstant.bItemGrid[p] = 0;
- }
- }
- else
- m_pointsInstant.bItemGrid[wCell] = 0;
- }
- if (pItem)
- {
- if (wCell < INVENTORY_MAX_NUM)
- {
- for (int i = 0; i < pItem->GetSize(); ++i)
- {
- int p = wCell + (i * 5);
- if (p >= INVENTORY_MAX_NUM)
- continue;
- m_pointsInstant.bItemGrid[p] = wCell + 1;
- }
- }
- else
- m_pointsInstant.bItemGrid[wCell] = wCell + 1;
- }
- m_pointsInstant.pItems[wCell] = pItem;
- }
- break;
- case DRAGON_SOUL_INVENTORY:
- {
- LPITEM pOld = m_pointsInstant.pDSItems[wCell];
- if (pOld)
- {
- if (wCell < DRAGON_SOUL_INVENTORY_MAX_NUM)
- {
- for (int i = 0; i < pOld->GetSize(); ++i)
- {
- int p = wCell + (i * DRAGON_SOUL_BOX_COLUMN_NUM);
- if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- continue;
- if (m_pointsInstant.pDSItems[p] && m_pointsInstant.pDSItems[p] != pOld)
- continue;
- m_pointsInstant.wDSItemGrid[p] = 0;
- }
- }
- else
- m_pointsInstant.wDSItemGrid[wCell] = 0;
- }
- if (pItem)
- {
- if (wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- {
- sys_err("CHARACTER::SetItem: invalid DS item cell %d", wCell);
- return;
- }
- if (wCell < DRAGON_SOUL_INVENTORY_MAX_NUM)
- {
- for (int i = 0; i < pItem->GetSize(); ++i)
- {
- int p = wCell + (i * DRAGON_SOUL_BOX_COLUMN_NUM);
- if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- continue;
- m_pointsInstant.wDSItemGrid[p] = wCell + 1;
- }
- }
- else
- m_pointsInstant.wDSItemGrid[wCell] = wCell + 1;
- }
- m_pointsInstant.pDSItems[wCell] = pItem;
- }
- break;
- #ifdef __SWITCHBOT__
- case SWITCHBOT:
- {
- LPITEM pOld = m_pointsInstant.pSwitchbotItems[wCell];
- if (pItem && pOld)
- {
- return;
- }
- if (wCell >= SWITCHBOT_SLOT_COUNT)
- {
- sys_err("CHARACTER::SetItem: invalid switchbot item cell %d", wCell);
- return;
- }
- if (pItem)
- {
- CSwitchbotManager::Instance().RegisterItem(GetPlayerID(), pItem->GetID(), wCell);
- }
- else
- {
- CSwitchbotManager::Instance().UnregisterItem(GetPlayerID(), wCell);
- }
- m_pointsInstant.pSwitchbotItems[wCell] = pItem;
- }
- break;
- #endif
- default:
- sys_err ("Invalid Inventory type %d", window_type);
- return;
- }
- if (GetDesc())
- {
- if (pItem)
- {
- TPacketGCItemSet pack;
- pack.header = HEADER_GC_ITEM_SET;
- pack.Cell = Cell;
- pack.count = pItem->GetCount();
- pack.vnum = pItem->GetVnum();
- pack.flags = pItem->GetFlag();
- pack.anti_flags = pItem->GetAntiFlag();
- #ifdef __HIGHLIGHT_SYSTEM__
- if (isHighLight)
- pack.highlight = true;
- else
- pack.highlight = (Cell.window_type == DRAGON_SOUL_INVENTORY);
- #else
- pack.highlight = (Cell.window_type == DRAGON_SOUL_INVENTORY);
- #endif
- thecore_memcpy(pack.alSockets, pItem->GetSockets(), sizeof(pack.alSockets));
- thecore_memcpy(pack.aAttr, pItem->GetAttributes(), sizeof(pack.aAttr));
- GetDesc()->Packet(&pack, sizeof(TPacketGCItemSet));
- }
- else
- {
- TPacketGCItemDelDeprecated pack;
- pack.header = HEADER_GC_ITEM_DEL;
- pack.Cell = Cell;
- pack.count = 0;
- pack.vnum = 0;
- memset(pack.alSockets, 0, sizeof(pack.alSockets));
- memset(pack.aAttr, 0, sizeof(pack.aAttr));
- GetDesc()->Packet(&pack, sizeof(TPacketGCItemDelDeprecated));
- }
- }
- if (pItem)
- {
- pItem->SetCell(this, wCell);
- switch (window_type)
- {
- case INVENTORY:
- case EQUIPMENT:
- if ((wCell < INVENTORY_MAX_NUM) || (BELT_INVENTORY_SLOT_START <= wCell && BELT_INVENTORY_SLOT_END > wCell))
- pItem->SetWindow(INVENTORY);
- else
- pItem->SetWindow(EQUIPMENT);
- break;
- case DRAGON_SOUL_INVENTORY:
- pItem->SetWindow(DRAGON_SOUL_INVENTORY);
- break;
- #ifdef __SWITCHBOT__
- case SWITCHBOT:
- pItem->SetWindow(SWITCHBOT);
- break;
- #endif
- }
- }
- }
- LPITEM CHARACTER::GetWear(UINT bCell) const
- {
- if (bCell >= WEAR_MAX_NUM + DRAGON_SOUL_DECK_MAX_NUM * DS_SLOT_MAX)
- {
- sys_err("CHARACTER::GetWear: invalid wear cell %d", bCell);
- return NULL;
- }
- return m_pointsInstant.pItems[INVENTORY_MAX_NUM + bCell];
- }
- void CHARACTER::SetWear(UINT bCell, LPITEM item)
- {
- if (bCell >= WEAR_MAX_NUM + DRAGON_SOUL_DECK_MAX_NUM * DS_SLOT_MAX)
- {
- sys_err("CHARACTER::SetItem: invalid item cell %d", bCell);
- return;
- }
- #ifdef __HIGHLIGHT_SYSTEM__
- SetItem(TItemPos (INVENTORY, INVENTORY_MAX_NUM + bCell), item, false);
- #else
- SetItem(TItemPos (INVENTORY, INVENTORY_MAX_NUM + bCell), item);
- #endif
- if (!item && bCell == WEAR_WEAPON)
- {
- if (IsAffectFlag(AFF_GWIGUM))
- RemoveAffect(SKILL_GWIGEOM);
- if (IsAffectFlag(AFF_GEOMGYEONG))
- RemoveAffect(SKILL_GEOMKYUNG);
- }
- }
- void CHARACTER::ClearItem()
- {
- int i;
- LPITEM item;
- for (i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
- {
- if ((item = GetInventoryItem(i)))
- {
- item->SetSkipSave(true);
- ITEM_MANAGER::instance().FlushDelayedSave(item);
- item->RemoveFromCharacter();
- M2_DESTROY_ITEM(item);
- SyncQuickslot(QUICKSLOT_TYPE_ITEM, i, 1000);
- }
- }
- for (i = 0; i < DRAGON_SOUL_INVENTORY_MAX_NUM; ++i)
- {
- if ((item = GetItem(TItemPos(DRAGON_SOUL_INVENTORY, i))))
- {
- item->SetSkipSave(true);
- ITEM_MANAGER::instance().FlushDelayedSave(item);
- item->RemoveFromCharacter();
- M2_DESTROY_ITEM(item);
- }
- }
- #ifdef __SWITCHBOT__
- for (i = 0; i < SWITCHBOT_SLOT_COUNT; ++i)
- {
- if ((item = GetItem(TItemPos(SWITCHBOT, i))))
- {
- item->SetSkipSave(true);
- ITEM_MANAGER::instance().FlushDelayedSave(item);
- item->RemoveFromCharacter();
- M2_DESTROY_ITEM(item);
- }
- }
- #endif
- }
- bool CHARACTER::IsEmptyItemGrid(TItemPos Cell, BYTE bSize, int iExceptionCell) const
- {
- switch (Cell.window_type)
- {
- case INVENTORY:
- {
- UINT bCell = Cell.cell;
- ++iExceptionCell;
- if (Cell.IsBeltInventoryPosition())
- {
- LPITEM beltItem = GetWear(WEAR_BELT);
- if (NULL == beltItem)
- return false;
- if (false == CBeltInventoryHelper::IsAvailableCell(bCell - BELT_INVENTORY_SLOT_START, beltItem->GetValue(0)))
- return false;
- if (m_pointsInstant.bItemGrid[bCell])
- {
- if (m_pointsInstant.bItemGrid[bCell] == (UINT)iExceptionCell)
- return true;
- return false;
- }
- if (bSize == 1)
- return true;
- }
- else if (bCell >= INVENTORY_MAX_NUM)
- return false;
- if (m_pointsInstant.bItemGrid[bCell])
- {
- if (m_pointsInstant.bItemGrid[bCell] == (UINT)iExceptionCell)
- {
- if (bSize == 1)
- return true;
- int j = 1;
- UINT bPage = bCell / (INVENTORY_MAX_NUM / 12);
- do
- {
- UINT p = bCell + (5 * j);
- if (p >= INVENTORY_MAX_NUM)
- return false;
- if (p / (INVENTORY_MAX_NUM / 12) != bPage)
- return false;
- if (m_pointsInstant.bItemGrid[p])
- if (m_pointsInstant.bItemGrid[p] != iExceptionCell)
- return false;
- }
- while (++j < bSize);
- return true;
- }
- else
- return false;
- }
- if (1 == bSize)
- return true;
- else
- {
- int j = 1;
- UINT bPage = bCell / (INVENTORY_MAX_NUM / 12);
- do
- {
- UINT p = bCell + (5 * j);
- if (p >= INVENTORY_MAX_NUM)
- return false;
- if (p / (INVENTORY_MAX_NUM / 12) != bPage)
- return false;
- if (m_pointsInstant.bItemGrid[p])
- if (m_pointsInstant.bItemGrid[p] != iExceptionCell)
- return false;
- }
- while (++j < bSize);
- return true;
- }
- }
- break;
- case DRAGON_SOUL_INVENTORY:
- {
- WORD wCell = Cell.cell;
- if (wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- return false;
- iExceptionCell++;
- if (m_pointsInstant.wDSItemGrid[wCell])
- {
- if (m_pointsInstant.wDSItemGrid[wCell] == iExceptionCell)
- {
- if (bSize == 1)
- return true;
- int j = 1;
- do
- {
- BYTE p = wCell + (DRAGON_SOUL_BOX_COLUMN_NUM * j);
- if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- return false;
- if (m_pointsInstant.wDSItemGrid[p])
- if (m_pointsInstant.wDSItemGrid[p] != iExceptionCell)
- return false;
- }
- while (++j < bSize);
- return true;
- }
- else
- return false;
- }
- if (1 == bSize)
- return true;
- else
- {
- int j = 1;
- do
- {
- BYTE p = wCell + (DRAGON_SOUL_BOX_COLUMN_NUM * j);
- if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
- return false;
- if (m_pointsInstant.bItemGrid[p])
- if (m_pointsInstant.wDSItemGrid[p] != iExceptionCell)
- return false;
- }
- while (++j < bSize);
- return true;
- }
- }
- break;
- #ifdef __SWITCHBOT__
- case SWITCHBOT:
- {
- uint16_t wCell = Cell.cell;
- if (wCell >= SWITCHBOT_SLOT_COUNT)
- {
- return false;
- }
- if (m_pointsInstant.pSwitchbotItems[wCell])
- {
- return false;
- }
- return true;
- }
- #endif
- }
- return false;
- }
- int CHARACTER::GetEmptyInventory(BYTE size) const
- {
- for ( int i = 0; i < INVENTORY_MAX_NUM; ++i)
- if (IsEmptyItemGrid(TItemPos (INVENTORY, i), size))
- return i;
- return -1;
- }
- int CHARACTER::GetEmptyDragonSoulInventory(LPITEM pItem) const
- {
- if (NULL == pItem || !pItem->IsDragonSoul())
- return -1;
- if (!DragonSoul_IsQualified())
- {
- return -1;
- }
- BYTE bSize = pItem->GetSize();
- WORD wBaseCell = DSManager::instance().GetBasePosition(pItem);
- if (WORD_MAX == wBaseCell)
- return -1;
- for (int i = 0; i < DRAGON_SOUL_BOX_SIZE; ++i)
- if (IsEmptyItemGrid(TItemPos(DRAGON_SOUL_INVENTORY, i + wBaseCell), bSize))
- return i + wBaseCell;
- return -1;
- }
- void CHARACTER::CopyDragonSoulItemGrid(std::vector<WORD>& vDragonSoulItemGrid) const
- {
- vDragonSoulItemGrid.resize(DRAGON_SOUL_INVENTORY_MAX_NUM);
- std::copy(m_pointsInstant.wDSItemGrid, m_pointsInstant.wDSItemGrid + DRAGON_SOUL_INVENTORY_MAX_NUM, vDragonSoulItemGrid.begin());
- }
- int CHARACTER::CountEmptyInventory() const
- {
- int count = 0;
- for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
- if (GetInventoryItem(i))
- count += GetInventoryItem(i)->GetSize();
- return (INVENTORY_MAX_NUM - count);
- }
- void TransformRefineItem(LPITEM pkOldItem, LPITEM pkNewItem)
- {
- if (pkOldItem->IsAccessoryForSocket())
- {
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- pkNewItem->SetSocket(i, pkOldItem->GetSocket(i));
- }
- //pkNewItem->StartAccessorySocketExpireEvent();
- }
- else
- {
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- if (!pkOldItem->GetSocket(i))
- break;
- else
- pkNewItem->SetSocket(i, 1);
- }
- int slot = 0;
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- long socket = pkOldItem->GetSocket(i);
- if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM)
- pkNewItem->SetSocket(slot++, socket);
- }
- }
- pkOldItem->CopyAttributeTo(pkNewItem);
- }
- void NotifyRefineSuccess(LPCHARACTER ch, LPITEM item, const char* way)
- {
- if (NULL != ch && item != NULL)
- {
- ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineSuceeded");
- LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), 1, way);
- }
- }
- void NotifyRefineFail(LPCHARACTER ch, LPITEM item, const char* way, int success = 0)
- {
- if (NULL != ch && NULL != item)
- {
- ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineFailed");
- LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), success, way);
- }
- }
- void CHARACTER::SetRefineNPC(LPCHARACTER ch)
- {
- if ( ch != NULL )
- {
- m_dwRefineNPCVID = ch->GetVID();
- }
- else
- {
- m_dwRefineNPCVID = 0;
- }
- }
- bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly)
- {
- if (!CanHandleItem(true))
- {
- ClearRefineMode();
- return false;
- }
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (quest::CQuestManager::instance().GetEventFlag("update_refine_time") != 0)
- {
- if (get_global_time() < quest::CQuestManager::instance().GetEventFlag("update_refine_time") + (60 * 5))
- {
- sys_log(0, "can't refine %d %s", GetPlayerID(), GetName());
- return false;
- }
- }
- const TRefineTable * prt = CRefineManager::instance().GetRefineRecipe(item->GetRefineSet());
- if (!prt)
- return false;
- DWORD result_vnum = item->GetRefinedVnum();
- int cost = ComputeRefineFee(prt->cost);
- int RefineChance = GetQuestFlag("main_quest_lv7.refine_chance");
- if (RefineChance > 0)
- {
- if (!item->CheckItemUseLevel(20) || item->GetType() != ITEM_WEAPON)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("무료 개량 기회는 20 이하의 무기만 가능합니다"));
- return false;
- }
- cost = 0;
- SetQuestFlag("main_quest_lv7.refine_chance", RefineChance - 1);
- }
- if (result_vnum == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 개량할 수 없습니다."));
- return false;
- }
- if (item->GetType() == ITEM_USE && item->GetSubType() == USE_TUNING)
- return false;
- TItemTable * pProto = ITEM_MANAGER::instance().GetTable(item->GetRefinedVnum());
- if (!pProto)
- {
- sys_err("DoRefine NOT GET ITEM PROTO %d", item->GetRefinedVnum());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 개량할 수 없습니다."));
- return false;
- }
- for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
- {
- long limit = pProto->aLimits[i].lValue;
- switch (pProto->aLimits[i].bType)
- {
- case LIMIT_LEVEL:
- if (GetLevel() < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량된 후 아이템의 레벨 제한보다 레벨이 낮습니다."));
- return false;
- }
- break;
- }
- }
- if (GetGold() < cost)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
- return false;
- }
- if (!bMoneyOnly && !RefineChance)
- {
- for (int i = 0; i < prt->material_count; ++i)
- {
- if (CountSpecifyItem(prt->materials[i].vnum) < prt->materials[i].count)
- {
- if (test_server)
- {
- ChatPacket(CHAT_TYPE_INFO, "Find %d, count %d, require %d", prt->materials[i].vnum, CountSpecifyItem(prt->materials[i].vnum), prt->materials[i].count);
- }
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 재료가 부족합니다."));
- return false;
- }
- }
- for (int i = 0; i < prt->material_count; ++i)
- RemoveSpecifyItem(prt->materials[i].vnum, prt->materials[i].count);
- }
- int prob = number(1, 100);
- if (IsRefineThroughGuild() || bMoneyOnly)
- prob -= 10;
- if (prob <= prt->prob)
- {
- LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(result_vnum, 1, 0, false);
- if (pkNewItem)
- {
- ITEM_MANAGER::CopyAllAttrTo(item, pkNewItem);
- LogManager::instance().ItemLog(this, pkNewItem, "REFINE SUCCESS", pkNewItem->GetName());
- UINT bCell = item->GetCell();
- NotifyRefineSuccess(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
- DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
- pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
- ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);
- sys_log(0, "Refine Success %d", cost);
- pkNewItem->AttrLog();
- //PointChange(POINT_GOLD, -cost);
- sys_log(0, "PayPee %d", cost);
- PayRefineFee(cost);
- sys_log(0, "PayPee End %d", cost);
- }
- else
- {
- sys_err("cannot create item %u", result_vnum);
- NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
- }
- }
- else
- {
- DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
- NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
- item->AttrLog();
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");
- //PointChange(POINT_GOLD, -cost);
- PayRefineFee(cost);
- }
- return true;
- }
- enum enum_RefineScrolls
- {
- CHUKBOK_SCROLL = 0,
- HYUNIRON_CHN = 1,
- YONGSIN_SCROLL = 2,
- MUSIN_SCROLL = 3,
- YAGONG_SCROLL = 4,
- MEMO_SCROLL = 5,
- BDRAGON_SCROLL = 6,
- };
- bool CHARACTER::DoRefineWithScroll(LPITEM item)
- {
- if (!CanHandleItem(true))
- {
- ClearRefineMode();
- return false;
- }
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- ClearRefineMode();
- if (quest::CQuestManager::instance().GetEventFlag("update_refine_time") != 0)
- {
- if (get_global_time() < quest::CQuestManager::instance().GetEventFlag("update_refine_time") + (60 * 5))
- {
- sys_log(0, "can't refine %d %s", GetPlayerID(), GetName());
- return false;
- }
- }
- const TRefineTable * prt = CRefineManager::instance().GetRefineRecipe(item->GetRefineSet());
- if (!prt)
- return false;
- LPITEM pkItemScroll;
- if (m_iRefineAdditionalCell < 0)
- return false;
- pkItemScroll = GetInventoryItem(m_iRefineAdditionalCell);
- if (!pkItemScroll)
- return false;
- if (!(pkItemScroll->GetType() == ITEM_USE && pkItemScroll->GetSubType() == USE_TUNING))
- return false;
- if (pkItemScroll->GetVnum() == item->GetVnum())
- return false;
- DWORD result_vnum = item->GetRefinedVnum();
- DWORD result_fail_vnum = item->GetRefineFromVnum();
- if (result_vnum == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 개량할 수 없습니다."));
- return false;
- }
- if (pkItemScroll->GetValue(0) == MUSIN_SCROLL)
- {
- if (item->GetRefineLevel() >= 4)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 개량서로 더 이상 개량할 수 없습니다."));
- return false;
- }
- }
- else if (pkItemScroll->GetValue(0) == MEMO_SCROLL)
- {
- if (item->GetRefineLevel() != pkItemScroll->GetValue(1))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 개량서로 개량할 수 없습니다."));
- return false;
- }
- }
- else if (pkItemScroll->GetValue(0) == BDRAGON_SCROLL)
- {
- if (item->GetType() != ITEM_METIN || item->GetRefineLevel() != 4)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템으로 개량할 수 없습니다."));
- return false;
- }
- }
- TItemTable * pProto = ITEM_MANAGER::instance().GetTable(item->GetRefinedVnum());
- if (!pProto)
- {
- sys_err("DoRefineWithScroll NOT GET ITEM PROTO %d", item->GetRefinedVnum());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 개량할 수 없습니다."));
- return false;
- }
- for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
- {
- long limit = pProto->aLimits[i].lValue;
- switch (pProto->aLimits[i].bType)
- {
- case LIMIT_LEVEL:
- if (GetLevel() < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량된 후 아이템의 레벨 제한보다 레벨이 낮습니다."));
- return false;
- }
- break;
- }
- }
- if (GetGold() < prt->cost)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
- return false;
- }
- for (int i = 0; i < prt->material_count; ++i)
- {
- if (CountSpecifyItem(prt->materials[i].vnum) < prt->materials[i].count)
- {
- if (test_server)
- {
- ChatPacket(CHAT_TYPE_INFO, "Find %d, count %d, require %d", prt->materials[i].vnum, CountSpecifyItem(prt->materials[i].vnum), prt->materials[i].count);
- }
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 재료가 부족합니다."));
- return false;
- }
- }
- for (int i = 0; i < prt->material_count; ++i)
- RemoveSpecifyItem(prt->materials[i].vnum, prt->materials[i].count);
- int prob = number(1, 100);
- int success_prob = prt->prob;
- bool bDestroyWhenFail = false;
- const char* szRefineType = "SCROLL";
- if (pkItemScroll->GetValue(0) == HYUNIRON_CHN || pkItemScroll->GetValue(0) == YONGSIN_SCROLL || pkItemScroll->GetValue(0) == YAGONG_SCROLL)
- {
- const char hyuniron_prob[9] = { 100, 75, 65, 55, 45, 40, 35, 25, 20 };
- const char hyuniron_prob_euckr[9] = { 100, 75, 65, 55, 45, 40, 35, 30, 25 };
- const char yagong_prob[9] = { 100, 100, 90, 80, 70, 60, 50, 30, 20 };
- const char yagong_prob_euckr[9] = { 100, 100, 90, 80, 70, 60, 50, 40, 30 };
- if (pkItemScroll->GetValue(0) == YONGSIN_SCROLL)
- {
- success_prob = hyuniron_prob[MINMAX(0, item->GetRefineLevel(), 8)];
- }
- else if (pkItemScroll->GetValue(0) == YAGONG_SCROLL)
- {
- success_prob = yagong_prob[MINMAX(0, item->GetRefineLevel(), 8)];
- }
- else if (pkItemScroll->GetValue(0) == HYUNIRON_CHN) {}
- else
- {
- sys_err("REFINE : Unknown refine scroll item. Value0: %d", pkItemScroll->GetValue(0));
- }
- if (test_server)
- {
- ChatPacket(CHAT_TYPE_INFO, "[Only Test] Success_Prob %d, RefineLevel %d ", success_prob, item->GetRefineLevel());
- }
- if (pkItemScroll->GetValue(0) == HYUNIRON_CHN)
- bDestroyWhenFail = true;
- if (pkItemScroll->GetValue(0) == HYUNIRON_CHN)
- {
- szRefineType = "HYUNIRON";
- }
- else if (pkItemScroll->GetValue(0) == YONGSIN_SCROLL)
- {
- szRefineType = "GOD_SCROLL";
- }
- else if (pkItemScroll->GetValue(0) == YAGONG_SCROLL)
- {
- szRefineType = "YAGONG_SCROLL";
- }
- }
- if (pkItemScroll->GetValue(0) == MUSIN_SCROLL)
- {
- success_prob = 100;
- szRefineType = "MUSIN_SCROLL";
- }
- else if (pkItemScroll->GetValue(0) == MEMO_SCROLL)
- {
- success_prob = 100;
- szRefineType = "MEMO_SCROLL";
- }
- else if (pkItemScroll->GetValue(0) == BDRAGON_SCROLL)
- {
- success_prob = 80;
- szRefineType = "BDRAGON_SCROLL";
- }
- pkItemScroll->SetCount(pkItemScroll->GetCount() - 1);
- if (prob <= success_prob)
- {
- LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(result_vnum, 1, 0, false);
- if (pkNewItem)
- {
- ITEM_MANAGER::CopyAllAttrTo(item, pkNewItem);
- LogManager::instance().ItemLog(this, pkNewItem, "REFINE SUCCESS", pkNewItem->GetName());
- UINT bCell = item->GetCell();
- NotifyRefineSuccess(this, item, szRefineType);
- DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
- pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
- ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);
- pkNewItem->AttrLog();
- //PointChange(POINT_GOLD, -prt->cost);
- PayRefineFee(prt->cost);
- }
- else
- {
- sys_err("cannot create item %u", result_vnum);
- NotifyRefineFail(this, item, szRefineType);
- }
- }
- else if (!bDestroyWhenFail && result_fail_vnum)
- {
- LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(result_fail_vnum, 1, 0, false);
- if (pkNewItem)
- {
- ITEM_MANAGER::CopyAllAttrTo(item, pkNewItem);
- LogManager::instance().ItemLog(this, pkNewItem, "REFINE FAIL", pkNewItem->GetName());
- UINT bCell = item->GetCell();
- DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
- NotifyRefineFail(this, item, szRefineType, -1);
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");
- pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
- ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);
- pkNewItem->AttrLog();
- //PointChange(POINT_GOLD, -prt->cost);
- PayRefineFee(prt->cost);
- }
- else
- {
- sys_err("cannot create item %u", result_fail_vnum);
- NotifyRefineFail(this, item, szRefineType);
- }
- }
- else
- {
- NotifyRefineFail(this, item, szRefineType);
- PayRefineFee(prt->cost);
- }
- return true;
- }
- bool CHARACTER::RefineInformation(UINT bCell, BYTE bType, int iAdditionalCell)
- {
- if (bCell > INVENTORY_MAX_NUM)
- return false;
- LPITEM item = GetInventoryItem(bCell);
- if (!item)
- return false;
- if (bType == REFINE_TYPE_MONEY_ONLY && !GetQuestFlag("deviltower_zone.can_refine"))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("사귀 타워 완료 보상은 한번까지 사용가능합니다."));
- return false;
- }
- TPacketGCRefineInformation p;
- p.header = HEADER_GC_REFINE_INFORMATION;
- p.pos = bCell;
- p.src_vnum = item->GetVnum();
- p.result_vnum = item->GetRefinedVnum();
- p.type = bType;
- if (p.result_vnum == 0)
- {
- sys_err("RefineInformation p.result_vnum == 0");
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 개량할 수 없습니다."));
- return false;
- }
- if (item->GetType() == ITEM_USE && item->GetSubType() == USE_TUNING)
- {
- if (bType == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 이 방식으로는 개량할 수 없습니다."));
- return false;
- }
- else
- {
- LPITEM itemScroll = GetInventoryItem(iAdditionalCell);
- if (!itemScroll || item->GetVnum() == itemScroll->GetVnum())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("같은 개량서를 합칠 수는 없습니다."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("축복의 서와 현철을 합칠 수 있습니다."));
- return false;
- }
- }
- }
- CRefineManager & rm = CRefineManager::instance();
- const TRefineTable* prt = rm.GetRefineRecipe(item->GetRefineSet());
- if (!prt)
- {
- sys_err("RefineInformation NOT GET REFINE SET %d", item->GetRefineSet());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 개량할 수 없습니다."));
- return false;
- }
- if (GetQuestFlag("main_quest_lv7.refine_chance") > 0)
- {
- if (!item->CheckItemUseLevel(20) || item->GetType() != ITEM_WEAPON)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("무료 개량 기회는 20 이하의 무기만 가능합니다"));
- return false;
- }
- p.cost = 0;
- }
- else
- p.cost = ComputeRefineFee(prt->cost);
- p.prob = prt->prob;
- if (bType == REFINE_TYPE_MONEY_ONLY)
- {
- p.material_count = 0;
- memset(p.materials, 0, sizeof(p.materials));
- }
- else
- {
- p.material_count = prt->material_count;
- thecore_memcpy(&p.materials, prt->materials, sizeof(prt->materials));
- }
- GetDesc()->Packet(&p, sizeof(TPacketGCRefineInformation));
- SetRefineMode(iAdditionalCell);
- return true;
- }
- bool CHARACTER::RefineItem(LPITEM pkItem, LPITEM pkTarget)
- {
- if (!CanHandleItem())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (pkItem->GetSubType() == USE_TUNING)
- {
- if (pkItem->GetValue(0) == MUSIN_SCROLL)
- RefineInformation(pkTarget->GetCell(), REFINE_TYPE_MUSIN, pkItem->GetCell());
- else if (pkItem->GetValue(0) == HYUNIRON_CHN)
- RefineInformation(pkTarget->GetCell(), REFINE_TYPE_HYUNIRON, pkItem->GetCell());
- else if (pkItem->GetValue(0) == BDRAGON_SCROLL)
- {
- if (pkTarget->GetRefineSet() != 702) return false;
- RefineInformation(pkTarget->GetCell(), REFINE_TYPE_BDRAGON, pkItem->GetCell());
- }
- else
- {
- if (pkTarget->GetRefineSet() == 501) return false;
- RefineInformation(pkTarget->GetCell(), REFINE_TYPE_SCROLL, pkItem->GetCell());
- }
- }
- else if (pkItem->GetSubType() == USE_DETACHMENT && IS_SET(pkTarget->GetFlag(), ITEM_FLAG_REFINEABLE))
- {
- LogManager::instance().ItemLog(this, pkTarget, "USE_DETACHMENT", pkTarget->GetName());
- bool bHasMetinStone = false;
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
- {
- long socket = pkTarget->GetSocket(i);
- if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM)
- {
- bHasMetinStone = true;
- break;
- }
- }
- if (bHasMetinStone)
- {
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- long socket = pkTarget->GetSocket(i);
- if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM)
- {
- AutoGiveItem(socket);
- //TItemTable* pTable = ITEM_MANAGER::instance().GetTable(pkTarget->GetSocket(i));
- //pkTarget->SetSocket(i, pTable->alValues[2]);
- pkTarget->SetSocket(i, ITEM_BROKEN_METIN_VNUM);
- }
- }
- pkItem->SetCount(pkItem->GetCount() - 1);
- return true;
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("빼낼 수 있는 메틴석이 없습니다."));
- return false;
- }
- }
- return false;
- }
- EVENTFUNC(kill_campfire_event)
- {
- char_event_info* info = dynamic_cast<char_event_info*>( event->info );
- if ( info == NULL )
- {
- sys_err( "kill_campfire_event> <Factor> Null pointer" );
- return 0;
- }
- LPCHARACTER ch = info->ch;
- if (ch == NULL)
- {
- return 0;
- }
- ch->m_pkMiningEvent = NULL;
- M2_DESTROY_CHARACTER(ch);
- return 0;
- }
- bool CHARACTER::GiveRecallItem(LPITEM item)
- {
- int idx = GetMapIndex();
- int iEmpireByMapIndex = -1;
- if (idx < 20)
- iEmpireByMapIndex = 1;
- else if (idx < 40)
- iEmpireByMapIndex = 2;
- else if (idx < 60)
- iEmpireByMapIndex = 3;
- else if (idx < 10000)
- iEmpireByMapIndex = 0;
- switch (idx)
- {
- case 66:
- case 216:
- iEmpireByMapIndex = -1;
- break;
- }
- if (iEmpireByMapIndex && GetEmpire() != iEmpireByMapIndex)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("기억해 둘 수 없는 위치 입니다."));
- return false;
- }
- int pos;
- if (item->GetCount() == 1)
- {
- item->SetSocket(0, GetX());
- item->SetSocket(1, GetY());
- }
- else if ((pos = GetEmptyInventory(item->GetSize())) != -1)
- {
- LPITEM item2 = ITEM_MANAGER::instance().CreateItem(item->GetVnum(), 1);
- if (NULL != item2)
- {
- item2->SetSocket(0, GetX());
- item2->SetSocket(1, GetY());
- item2->AddToCharacter(this, TItemPos(INVENTORY, pos));
- item->SetCount(item->GetCount() - 0);
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지품에 빈 공간이 없습니다."));
- return false;
- }
- return true;
- }
- void CHARACTER::ProcessRecallItem(LPITEM item)
- {
- int idx;
- if ((idx = SECTREE_MANAGER::instance().GetMapIndex(item->GetSocket(0), item->GetSocket(1))) == 0)
- return;
- int iEmpireByMapIndex = -1;
- if (idx < 20)
- iEmpireByMapIndex = 1;
- else if (idx < 40)
- iEmpireByMapIndex = 2;
- else if (idx < 60)
- iEmpireByMapIndex = 3;
- else if (idx < 10000)
- iEmpireByMapIndex = 0;
- switch (idx)
- {
- case 66:
- case 216:
- iEmpireByMapIndex = -1;
- break;
- case 301:
- case 302:
- case 303:
- case 304:
- if( GetLevel() < 90 )
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템의 레벨 제한보다 레벨이 낮습니다."));
- return;
- }
- else
- break;
- }
- if (iEmpireByMapIndex && GetEmpire() != iEmpireByMapIndex)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("기억된 위치가 타제국에 속해 있어서 귀환할 수 없습니다."));
- item->SetSocket(0, 0);
- item->SetSocket(1, 0);
- }
- else
- {
- sys_log(1, "Recall: %s %d %d -> %d %d", GetName(), GetX(), GetY(), item->GetSocket(0), item->GetSocket(1));
- WarpSet(item->GetSocket(0), item->GetSocket(1));
- item->SetCount(item->GetCount() - 0);
- }
- }
- void CHARACTER::__OpenPrivateShop()
- {
- unsigned bodyPart = GetPart(PART_MAIN);
- switch (bodyPart)
- {
- case 0:
- case 1:
- case 2:
- ChatPacket(CHAT_TYPE_COMMAND, "OpenPrivateShop");
- break;
- default:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("갑옷을 벗어야 개인 상점을 열 수 있습니다."));
- break;
- }
- }
- void CHARACTER::SendMyShopPriceListCmd(DWORD dwItemVnum, long long dwItemPrice)
- {
- char szLine[256];
- snprintf(szLine, sizeof(szLine), "MyShopPriceList %u %lld", dwItemVnum, dwItemPrice);
- ChatPacket(CHAT_TYPE_COMMAND, szLine);
- sys_log(0, szLine);
- }
- void CHARACTER::UseSilkBotaryReal(const TPacketMyshopPricelistHeader* p)
- {
- const TItemPriceInfo* pInfo = (const TItemPriceInfo*)(p + 1);
- if (!p->byCount)
- SendMyShopPriceListCmd(1, 0);
- else
- {
- for (int idx = 0; idx < p->byCount; idx++)
- SendMyShopPriceListCmd(pInfo[ idx ].dwVnum, pInfo[ idx ].dwPrice);
- }
- __OpenPrivateShop();
- }
- void CHARACTER::UseSilkBotary(void)
- {
- if (m_bNoOpenedShop)
- {
- DWORD dwPlayerID = GetPlayerID();
- db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_REQ, GetDesc()->GetHandle(), &dwPlayerID, sizeof(DWORD));
- m_bNoOpenedShop = false;
- }
- else
- {
- __OpenPrivateShop();
- }
- }
- int CalculateConsume(LPCHARACTER ch)
- {
- static const int WARP_NEED_LIFE_PERCENT = 30;
- static const int WARP_MIN_LIFE_PERCENT = 10;
- int consumeLife = 0;
- {
- const int curLife = ch->GetHP();
- const int needPercent = WARP_NEED_LIFE_PERCENT;
- const int needLife = ch->GetMaxHP() * needPercent / 100;
- if (curLife < needLife)
- {
- ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("남은 생명력 양이 모자라 사용할 수 없습니다."));
- return -1;
- }
- consumeLife = needLife;
- const int minPercent = WARP_MIN_LIFE_PERCENT;
- const int minLife = ch->GetMaxHP() * minPercent / 100;
- if (curLife - needLife < minLife)
- consumeLife = curLife - minLife;
- if (consumeLife < 0)
- consumeLife = 0;
- }
- return consumeLife;
- }
- int CalculateConsumeSP(LPCHARACTER lpChar)
- {
- static const int NEED_WARP_SP_PERCENT = 30;
- const int curSP = lpChar->GetSP();
- const int needSP = lpChar->GetMaxSP() * NEED_WARP_SP_PERCENT / 100;
- if (curSP < needSP)
- {
- lpChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("남은 정신력 양이 모자라 사용할 수 없습니다."));
- return -1;
- }
- return needSP;
- }
- bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell)
- {
- int iLimitRealtimeStartFirstUseFlagIndex = -1;
- int iLimitTimerBasedOnWearFlagIndex = -1;
- WORD wDestCell = DestCell.cell;
- BYTE bDestInven = DestCell.window_type;
- for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
- {
- long limitValue = item->GetProto()->aLimits[i].lValue;
- switch (item->GetProto()->aLimits[i].bType)
- {
- case LIMIT_LEVEL:
- if (GetLevel() < limitValue)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템의 레벨 제한보다 레벨이 낮습니다."));
- return false;
- }
- break;
- case LIMIT_REAL_TIME_START_FIRST_USE:
- iLimitRealtimeStartFirstUseFlagIndex = i;
- break;
- case LIMIT_TIMER_BASED_ON_WEAR:
- iLimitTimerBasedOnWearFlagIndex = i;
- break;
- }
- }
- if (test_server)
- {
- sys_log(0, "USE_ITEM %s, Inven %d, Cell %d, ItemType %d, SubType %d", item->GetName(), bDestInven, wDestCell, item->GetType(), item->GetSubType());
- }
- if ( CArenaManager::instance().IsLimitedItem( GetMapIndex(), item->GetVnum() ) == true )
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- return false;
- }
- if (!IsLoadedAffect())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Affects are not loaded yet!"));
- return false;
- }
- if (-1 != iLimitRealtimeStartFirstUseFlagIndex)
- {
- if (0 == item->GetSocket(1))
- {
- long duration = (0 != item->GetSocket(0)) ? item->GetSocket(0) : item->GetProto()->aLimits[iLimitRealtimeStartFirstUseFlagIndex].lValue;
- if (0 == duration)
- duration = 60 * 60 * 24 * 7;
- item->SetSocket(0, time(0) + duration);
- item->StartRealTimeExpireEvent();
- }
- if (false == item->IsEquipped())
- item->SetSocket(1, item->GetSocket(1) + 1);
- }
- #ifdef ENABLE_BLOCK_ITEM_MAP
- if(ItemIsBlock( (int)item->GetVnum(), (int)GetMapIndex() ))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Block Info] > |h|r Folosirea acestui obiect a fost blocat in aceasta Mapa .");
- return false;
- }
- #endif
- #ifdef ENABLE_COINS_SYSTEM
- switch (item->GetVnum())
- {
- case 80000:
- case 80001:
- case 80002:
- case 80003:
- case 80004:
- case 80005:
- case 80006:
- if (!CanHandleItem())
- return false;
- if (IsOpenSafebox() || GetExchange() || GetMyShop() || IsCubeOpen())
- return false;
- #ifdef __FULL_STAFF_RESTRICT__
- if (IsRestrictedGM())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Coins Info] > |h|r Nu ai voie sa faci asa ceva .");
- return false;
- }
- if (!IsRestrictAdy() || !IsRestrictCristy())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Coins Info] > |h|r OpenVoucher (is an account owned by GM).");
- return false;
- }
- #endif
- SetCoins(true, 0, item->GetVnum());
- item->SetCount(item->GetCount() - 1);
- return 1;
- break;
- default:
- break;
- }
- switch (item->GetVnum())
- {
- case 80007:
- case 80008:
- case 80009:
- case 80010:
- case 80011:
- case 80012:
- case 80013:
- if (!CanHandleItem())
- return false;
- if (IsOpenSafebox() || GetExchange() || GetMyShop() || IsCubeOpen())
- return false;
- #ifdef __FULL_STAFF_RESTRICT__
- if (IsRestrictedGM())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Coins Info] > |h|r Nu ai voie sa faci asa ceva .");
- return false;
- }
- if (!IsRestrictAdy() || !IsRestrictCristy())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Coins Info] > |h|r OpenVoucher (is an account owned by GM).");
- return false;
- }
- #endif
- SetJD(true, 0, item->GetVnum());
- item->SetCount(item->GetCount() - 1);
- return 1;
- break;
- default:
- break;
- }
- switch (item->GetVnum())
- {
- case 80014:
- case 80015:
- case 80016:
- case 80017:
- case 80018:
- if (!CanHandleItem())
- return false;
- if (IsOpenSafebox() || GetExchange() || GetMyShop() || IsCubeOpen())
- return false;
- #ifdef __FULL_STAFF_RESTRICT__
- if (IsRestrictedGM())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Coins Info] > |h|r Nu ai voie sa faci asa ceva .");
- return false;
- }
- if (!IsRestrictAdy() || !IsRestrictCristy())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Coins Info] > |h|r OpenVoucher (is an account owned by GM).");
- return false;
- }
- #endif
- SetEuro(true, 0, item->GetVnum());
- item->SetCount(item->GetCount() - 1);
- return 1;
- break;
- default:
- break;
- }
- #endif
- #ifdef ENABLE_AUTONAME_SYSTEM
- if (item->GetVnum() == AUTONAME_SCROLL_VNUM)
- ChatPacket(CHAT_TYPE_COMMAND, "OpenAutoNameSystem");
- #endif
- switch (item->GetType())
- {
- case ITEM_HAIR:
- return ItemProcess_Hair(item, wDestCell);
- case ITEM_POLYMORPH:
- return ItemProcess_Polymorph(item);
- case ITEM_QUEST:
- if (GetArena() != NULL || IsObserverMode() == true)
- {
- if (item->GetVnum() == 50051 || item->GetVnum() == 50052 || item->GetVnum() == 50053)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- return false;
- }
- }
- if(CPVPManager::instance().IsFightingGerman(GetPlayerID()))
- {
- if(item->GetVnum() == 71103 || item->GetVnum() == 71104 || item->GetVnum() == 71105 || item->GetVnum() == 71106)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .");
- return false;
- }
- }
- if(CPVPManager::instance().IsFightingTactic(GetPlayerID()))
- {
- if(item->GetVnum() == 71103 || item->GetVnum() == 71104 || item->GetVnum() == 71105 || item->GetVnum() == 71106)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .");
- return false;
- }
- }
- #ifdef __AUTO_QUQUE_ATTACK__
- if (item->GetVnum() >= 61400 && item->GetVnum() <= 61405)
- {
- if (item->isLocked() || item->IsExchanging())
- return false;
- if (FindAffect(AFFECT_AUTO_METIN_FARM))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFFFFA500[Farm Info] > |h|r You has already affect .");
- return false;
- }
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Farm Info] > |h|r Affect successfully added .");
- int durata = (item->GetValue(0) == 999 ? INFINITE_AFFECT_DURATION : 60 * 60 * 24 * item->GetValue(0));
- AddAffect(AFFECT_AUTO_METIN_FARM, POINT_ATT_SPEED, 15, AFF_NONE, durata, 0, false);
- if (item->GetValue(0) == 999)
- ChatPacket(CHAT_TYPE_INFO, "|cFFFFA500[Farm Info] > |h|r Ai primit +15 Viteza de atac permanent .");
- else
- ChatPacket(CHAT_TYPE_INFO, "|cFFFFA500[Farm Info] > |h|r Ai primit +15 Viteza de atac pentru %d zile .", item->GetValue(0));
- item->SetCount(item->GetCount() - 1);
- return true;
- }
- #endif
- if (!IS_SET(item->GetFlag(), ITEM_FLAG_QUEST_USE | ITEM_FLAG_QUEST_USE_MULTIPLE))
- {
- if (item->GetSIGVnum() == 0)
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- else
- {
- quest::CQuestManager::instance().SIGUse(GetPlayerID(), item->GetSIGVnum(), item, false);
- }
- }
- break;
- case ITEM_CAMPFIRE:
- {
- float fx, fy;
- GetDeltaByDegree(GetRotation(), 100.0f, &fx, &fy);
- LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), (long)(GetX()+fx), (long)(GetY()+fy));
- if (!tree)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("모닥불을 피울 수 없는 지점입니다."));
- return false;
- }
- if (tree->IsAttr((long)(GetX()+fx), (long)(GetY()+fy), ATTR_WATER))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("물 속에 모닥불을 피울 수 없습니다."));
- return false;
- }
- LPCHARACTER campfire = CHARACTER_MANAGER::instance().SpawnMob(fishing::CAMPFIRE_MOB, GetMapIndex(), (long)(GetX()+fx), (long)(GetY()+fy), 0, false, number(0, 359));
- char_event_info* info = AllocEventInfo<char_event_info>();
- info->ch = campfire;
- campfire->m_pkMiningEvent = event_create(kill_campfire_event, info, PASSES_PER_SEC(40));
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case ITEM_UNIQUE:
- {
- switch (item->GetSubType())
- {
- case USE_ABILITY_UP:
- {
- switch (item->GetValue(0))
- {
- case APPLY_MOV_SPEED:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_MOV_SPEED, item->GetValue(2), AFF_MOV_SPEED_POTION, item->GetValue(1), 0, true, true);
- break;
- case APPLY_ATT_SPEED:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ATT_SPEED, item->GetValue(2), AFF_ATT_SPEED_POTION, item->GetValue(1), 0, true, true);
- break;
- case APPLY_STR:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ST, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_DEX:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_DX, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_CON:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_HT, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_INT:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_IQ, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_CAST_SPEED:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_CASTING_SPEED, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_RESIST_MAGIC:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_RESIST_MAGIC, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_ATT_GRADE_BONUS:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ATT_GRADE_BONUS,
- item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- case APPLY_DEF_GRADE_BONUS:
- AddAffect(AFFECT_UNIQUE_ABILITY, POINT_DEF_GRADE_BONUS,
- item->GetValue(2), 0, item->GetValue(1), 0, true, true);
- break;
- }
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- item->SetCount(item->GetCount() - 0);
- break;
- default:
- {
- if (item->GetSubType() == USE_SPECIAL)
- {
- sys_log(0, "ITEM_UNIQUE: USE_SPECIAL %u", item->GetVnum());
- switch (item->GetVnum())
- {
- case 71049:
- UseSilkBotary();
- break;
- }
- }
- else
- {
- if (!item->IsEquipped())
- EquipItem(item);
- else
- UnequipItem(item);
- }
- }
- break;
- }
- }
- break;
- case ITEM_COSTUME:
- case ITEM_WEAPON:
- case ITEM_ARMOR:
- case ITEM_ROD:
- case ITEM_RING:
- case ITEM_BELT:
- #ifdef __PET_SYSTEM__
- case ITEM_NORMAL_PET:
- #endif
- case ITEM_PICK:
- if (!item->IsEquipped())
- {
- #ifdef ENABLE_SPAM_ECHIPAMENT
- if (GetQuestFlag("ARMOR.CHECKER") && get_global_time() < GetQuestFlag("ARMOR.CHECKER"))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .", (GetQuestFlag("ARMOR.CHECKER") - get_global_time()) % 60);
- return false;
- }
- #endif
- EquipItem(item);
- SetQuestFlag("ARMOR.CHECKER", get_global_time() + 1);
- }
- else
- UnequipItem(item);
- break;
- case ITEM_DS:
- {
- if (!item->IsEquipped())
- return false;
- return DSManager::instance().PullOut(this, NPOS, item);
- break;
- }
- case ITEM_SPECIAL_DS:
- if (!item->IsEquipped())
- EquipItem(item);
- else
- UnequipItem(item);
- break;
- case ITEM_FISH:
- {
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .");
- return false;
- }
- if (item->GetSubType() == FISH_ALIVE)
- fishing::UseFish(this, item);
- }
- break;
- case ITEM_TREASURE_BOX:
- {
- return false;
- //ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("열쇠로 잠겨 있어서 열리지 않는것 같다. 열쇠를 구해보자."));
- }
- break;
- case ITEM_TREASURE_KEY:
- {
- LPITEM item2;
- if (!GetItem(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetType() != ITEM_TREASURE_BOX)
- {
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("열쇠로 여는 물건이 아닌것 같다."));
- return false;
- }
- if (item->GetValue(0) == item2->GetValue(0))
- {
- //ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("열쇠는 맞으나 아이템 주는 부분 구현이 안되었습니다."));
- DWORD dwBoxVnum = item2->GetVnum();
- std::vector <DWORD> dwVnums;
- std::vector <DWORD> dwCounts;
- std::vector <LPITEM> item_gets(NULL);
- int count = 0;
- if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
- {
- ITEM_MANAGER::instance().RemoveItem(item);
- ITEM_MANAGER::instance().RemoveItem(item2);
- for (int i = 0; i < count; i++){
- switch (dwVnums[i])
- {
- case CSpecialItemGroup::GOLD:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("돈 %d 냥을 획득했습니다."), dwCounts[i]);
- break;
- case CSpecialItemGroup::EXP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 부터 신비한 빛이 나옵니다."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d의 경험치를 획득했습니다."), dwCounts[i]);
- break;
- case CSpecialItemGroup::MOB:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 몬스터가 나타났습니다!"));
- break;
- case CSpecialItemGroup::SLOW:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 나온 빨간 연기를 들이마시자 움직이는 속도가 느려졌습니다!"));
- break;
- case CSpecialItemGroup::DRAIN_HP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자가 갑자기 폭발하였습니다! 생명력이 감소했습니다."));
- break;
- case CSpecialItemGroup::POISON:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 나온 녹색 연기를 들이마시자 독이 온몸으로 퍼집니다!"));
- break;
- case CSpecialItemGroup::MOB_GROUP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 몬스터가 나타났습니다!"));
- break;
- default:
- if (item_gets[i])
- {
- if (dwCounts[i] > 1)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 %s 가 %d 개 나왔습니다."), item_gets[i]->GetName(), dwCounts[i]);
- else
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 %s 가 나왔습니다."), item_gets[i]->GetName());
- }
- }
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("열쇠가 맞지 않는 것 같다."));
- return false;
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("열쇠가 맞지 않는 것 같다."));
- return false;
- }
- }
- break;
- case ITEM_GIFTBOX:
- {
- DWORD dwBoxVnum = item->GetVnum();
- std::vector <DWORD> dwVnums;
- std::vector <DWORD> dwCounts;
- std::vector <LPITEM> item_gets(NULL);
- int count = 0;
- if( (dwBoxVnum > 51500 && dwBoxVnum < 52000) || (dwBoxVnum >= 50255 && dwBoxVnum <= 50260) ) // 용혼원석들
- {
- if( !(this->DragonSoul_IsQualified()) )
- {
- ChatPacket(CHAT_TYPE_INFO,LC_TEXT("먼저 용혼석 퀘스트를 완료하셔야 합니다."));
- return false;
- }
- }
- if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
- {
- item->SetCount(item->GetCount()-1);
- for (int i = 0; i < count; i++){
- switch (dwVnums[i])
- {
- case CSpecialItemGroup::GOLD:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("돈 %d 냥을 획득했습니다."), dwCounts[i]);
- break;
- case CSpecialItemGroup::EXP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 부터 신비한 빛이 나옵니다."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d의 경험치를 획득했습니다."), dwCounts[i]);
- break;
- case CSpecialItemGroup::MOB:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 몬스터가 나타났습니다!"));
- break;
- case CSpecialItemGroup::SLOW:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 나온 빨간 연기를 들이마시자 움직이는 속도가 느려졌습니다!"));
- break;
- case CSpecialItemGroup::DRAIN_HP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자가 갑자기 폭발하였습니다! 생명력이 감소했습니다."));
- break;
- case CSpecialItemGroup::POISON:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 나온 녹색 연기를 들이마시자 독이 온몸으로 퍼집니다!"));
- break;
- case CSpecialItemGroup::MOB_GROUP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 몬스터가 나타났습니다!"));
- break;
- default:
- if (item_gets[i])
- {
- if (dwCounts[i] > 1)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 %s 가 %d 개 나왔습니다."), item_gets[i]->GetName(), dwCounts[i]);
- else
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 %s 가 나왔습니다."), item_gets[i]->GetName());
- }
- }
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("아무것도 얻을 수 없었습니다."));
- return false;
- }
- }
- break;
- case ITEM_SKILLFORGET:
- {
- if (!item->GetSocket(0))
- {
- ITEM_MANAGER::instance().RemoveItem(item);
- return false;
- }
- DWORD dwVnum = item->GetSocket(0);
- if (SkillLevelDown(dwVnum))
- {
- ITEM_MANAGER::instance().RemoveItem(item);
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Succes .");
- }
- else
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- }
- break;
- case ITEM_SKILLBOOK:
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- DWORD dwVnum = 0;
- if (item->GetVnum() == 50300)
- {
- dwVnum = item->GetSocket(0);
- }
- else
- {
- dwVnum = item->GetValue(0);
- }
- if (0 == dwVnum)
- {
- ITEM_MANAGER::instance().RemoveItem(item);
- return false;
- }
- if (true == LearnSkillByBook(dwVnum))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server)
- iReadDelay /= 3;
- SetSkillNextReadTime(dwVnum, get_global_time() + iReadDelay);
- }
- }
- break;
- case ITEM_USE:
- {
- if (item->GetVnum() > 50800 && item->GetVnum() <= 50820)
- {
- if (test_server)
- sys_log (0, "ADD addtional effect : vnum(%d) subtype(%d)", item->GetOriginalVnum(), item->GetSubType());
- int affect_type = AFFECT_EXP_BONUS_EURO_FREE;
- int apply_type = aApplyInfo[item->GetValue(0)].bPointType;
- int apply_value = item->GetValue(2);
- int apply_duration = item->GetValue(1);
- switch (item->GetSubType())
- {
- case USE_ABILITY_UP:
- if (FindAffect(affect_type, apply_type))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Licori] > |h|r Folosesti deja acest efect .");
- return false;
- }
- {
- switch (item->GetValue(0))
- {
- case APPLY_MOV_SPEED:
- AddAffect(affect_type, apply_type, apply_value, AFF_MOV_SPEED_POTION, apply_duration, 0, true, true);
- break;
- case APPLY_ATT_SPEED:
- AddAffect(affect_type, apply_type, apply_value, AFF_ATT_SPEED_POTION, apply_duration, 0, true, true);
- break;
- case APPLY_STR:
- case APPLY_DEX:
- case APPLY_CON:
- case APPLY_INT:
- case APPLY_CAST_SPEED:
- case APPLY_RESIST_MAGIC:
- case APPLY_ATT_GRADE_BONUS:
- case APPLY_DEF_GRADE_BONUS:
- AddAffect(affect_type, apply_type, apply_value, 0, apply_duration, 0, true, true);
- break;
- }
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- item->SetCount(item->GetCount() - 0);
- break;
- case USE_AFFECT :
- {
- if (FindAffect(AFFECT_EXP_BONUS_EURO_FREE, aApplyInfo[item->GetValue(1)].bPointType))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Licori] > |h|r Folosesti deja acest efect .");
- }
- else
- {
- AddAffect(AFFECT_EXP_BONUS_EURO_FREE, aApplyInfo[item->GetValue(1)].bPointType, item->GetValue(2), 0, item->GetValue(3), 0, false, true);
- item->SetCount(item->GetCount() - 0);
- }
- }
- break;
- case USE_POTION_NODELAY:
- {
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit") > 0)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .");
- return false;
- }
- switch (item->GetVnum())
- {
- case 70020 :
- case 71018 :
- case 71019 :
- case 71020 :
- if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count") < 10000)
- {
- if (m_nPotionLimit <= 0)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .");
- return false;
- }
- }
- break;
- default :
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta aici .");
- return false;
- break;
- }
- }
- bool used = false;
- if (item->GetValue(0) != 0)
- {
- if (GetHP() < GetMaxHP())
- {
- PointChange(POINT_HP, item->GetValue(0) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
- EffectPacket(SE_HPUP_RED);
- used = TRUE;
- }
- }
- if (item->GetValue(1) != 0)
- {
- if (GetSP() < GetMaxSP())
- {
- PointChange(POINT_SP, item->GetValue(1) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
- EffectPacket(SE_SPUP_BLUE);
- used = TRUE;
- }
- }
- if (item->GetValue(3) != 0)
- {
- if (GetHP() < GetMaxHP())
- {
- PointChange(POINT_HP, item->GetValue(3) * GetMaxHP() / 100);
- EffectPacket(SE_HPUP_RED);
- used = TRUE;
- }
- }
- if (item->GetValue(4) != 0)
- {
- if (GetSP() < GetMaxSP())
- {
- PointChange(POINT_SP, item->GetValue(4) * GetMaxSP() / 100);
- EffectPacket(SE_SPUP_BLUE);
- used = TRUE;
- }
- }
- if (used)
- {
- if (item->GetVnum() == 50085 || item->GetVnum() == 50086)
- {
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("월병 또는 종자 를 사용하였습니다"));
- SetUseSeedOrMoonBottleTime();
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- m_nPotionLimit--;
- //RESTRICT_USE_SEED_OR_MOONBOTTLE
- item->SetCount(item->GetCount() - 0);
- //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
- }
- }
- break;
- }
- return true;
- }
- if (item->GetVnum() >= 27863 && item->GetVnum() <= 27883)
- {
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- return false;
- }
- }
- if (test_server)
- {
- sys_log (0, "USE_ITEM %s Type %d SubType %d vnum %d", item->GetName(), item->GetType(), item->GetSubType(), item->GetOriginalVnum());
- }
- switch (item->GetSubType())
- {
- case USE_TIME_CHARGE_PER:
- {
- LPITEM pDestItem = GetItem(DestCell);
- if (NULL == pDestItem)
- {
- return false;
- }
- if (pDestItem->IsDragonSoul())
- {
- int ret;
- char buf[128];
- if (item->GetVnum() == DRAGON_HEART_VNUM)
- {
- ret = pDestItem->GiveMoreTime_Per((float)item->GetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX));
- }
- else
- {
- ret = pDestItem->GiveMoreTime_Per((float)item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
- }
- if (ret > 0)
- {
- if (item->GetVnum() == DRAGON_HEART_VNUM)
- {
- sprintf(buf, "Inc %ds by item{VN:%d SOC%d:%d}", ret, item->GetVnum(), ITEM_SOCKET_CHARGING_AMOUNT_IDX, item->GetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX));
- }
- else
- {
- sprintf(buf, "Inc %ds by item{VN:%d VAL%d:%d}", ret, item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
- }
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d초 만큼 충전되었습니다."), ret);
- item->SetCount(item->GetCount() - 0);
- LogManager::instance().ItemLog(this, item, "DS_CHARGING_SUCCESS", buf);
- return true;
- }
- else
- {
- if (item->GetVnum() == DRAGON_HEART_VNUM)
- {
- sprintf(buf, "No change by item{VN:%d SOC%d:%d}", item->GetVnum(), ITEM_SOCKET_CHARGING_AMOUNT_IDX, item->GetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX));
- }
- else
- {
- sprintf(buf, "No change by item{VN:%d VAL%d:%d}", item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
- }
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("충전할 수 없습니다."));
- LogManager::instance().ItemLog(this, item, "DS_CHARGING_FAILED", buf);
- return false;
- }
- }
- else
- return false;
- }
- break;
- case USE_TIME_CHARGE_FIX:
- {
- LPITEM pDestItem = GetItem(DestCell);
- if (NULL == pDestItem)
- {
- return false;
- }
- if (pDestItem->IsDragonSoul())
- {
- int ret = pDestItem->GiveMoreTime_Fix(item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
- char buf[128];
- if (ret)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d초 만큼 충전되었습니다."), ret);
- sprintf(buf, "Increase %ds by item{VN:%d VAL%d:%d}", ret, item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
- LogManager::instance().ItemLog(this, item, "DS_CHARGING_SUCCESS", buf);
- item->SetCount(item->GetCount() - 0);
- return true;
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("충전할 수 없습니다."));
- sprintf(buf, "No change by item{VN:%d VAL%d:%d}", item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
- LogManager::instance().ItemLog(this, item, "DS_CHARGING_FAILED", buf);
- return false;
- }
- }
- else
- return false;
- }
- break;
- case USE_SPECIAL:
- switch (item->GetVnum())
- {
- case ITEM_NOG_POCKET:
- {
- if (FindAffect(AFFECT_NOG_ABILITY))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이미 효과가 걸려 있습니다."));
- return false;
- }
- long time = item->GetValue(0);
- long moveSpeedPer = item->GetValue(1);
- long attPer = item->GetValue(2);
- long expPer = item->GetValue(3);
- AddAffect(AFFECT_NOG_ABILITY, POINT_MOV_SPEED, moveSpeedPer, AFF_MOV_SPEED_POTION, time, 0, true, true);
- AddAffect(AFFECT_NOG_ABILITY, POINT_MALL_ATTBONUS, attPer, AFF_NONE, time, 0, true, true);
- AddAffect(AFFECT_NOG_ABILITY, POINT_MALL_EXPBONUS, expPer, AFF_NONE, time, 0, true, true);
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case ITEM_RAMADAN_CANDY:
- {
- if (FindAffect(AFFECT_RAMADAN_ABILITY))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이미 효과가 걸려 있습니다."));
- return false;
- }
- long time = item->GetValue(0);
- long moveSpeedPer = item->GetValue(1);
- long attPer = item->GetValue(2);
- long expPer = item->GetValue(3);
- AddAffect(AFFECT_RAMADAN_ABILITY, POINT_MOV_SPEED, moveSpeedPer, AFF_MOV_SPEED_POTION, time, 0, true, true);
- AddAffect(AFFECT_RAMADAN_ABILITY, POINT_MALL_ATTBONUS, attPer, AFF_NONE, time, 0, true, true);
- AddAffect(AFFECT_RAMADAN_ABILITY, POINT_MALL_EXPBONUS, expPer, AFF_NONE, time, 0, true, true);
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case ITEM_MARRIAGE_RING:
- {
- marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
- if (pMarriage)
- {
- if (pMarriage->ch1 != NULL)
- {
- if (CArenaManager::instance().IsArenaMap(pMarriage->ch1->GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- break;
- }
- }
- if (pMarriage->ch2 != NULL)
- {
- if (CArenaManager::instance().IsArenaMap(pMarriage->ch2->GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- break;
- }
- }
- int consumeSP = CalculateConsumeSP(this);
- if (consumeSP < 0)
- return false;
- PointChange(POINT_SP, -consumeSP, false);
- WarpToPID(pMarriage->GetOther(GetPlayerID()));
- }
- else
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("결혼 상태가 아니면 결혼반지를 사용할 수 없습니다."));
- }
- break;
- case UNIQUE_ITEM_CAPE_OF_COURAGE:
- case 70057:
- case REWARD_BOX_UNIQUE_ITEM_CAPE_OF_COURAGE:
- AggregateMonster();
- item->SetCount(item->GetCount()-1);
- break;
- case UNIQUE_ITEM_WHITE_FLAG:
- ForgetMyAttacker();
- item->SetCount(item->GetCount()-1);
- break;
- case UNIQUE_ITEM_TREASURE_BOX:
- break;
- case 30093:
- case 30094:
- case 30095:
- case 30096:
- {
- const int MAX_BAG_INFO = 26;
- static struct LuckyBagInfo
- {
- DWORD count;
- int prob;
- DWORD vnum;
- }
- b1[MAX_BAG_INFO] =
- {
- { 1000, 302, 1 },
- { 10, 150, 27002 },
- { 10, 75, 27003 },
- { 10, 100, 27005 },
- { 10, 50, 27006 },
- { 10, 80, 27001 },
- { 10, 50, 27002 },
- { 10, 80, 27004 },
- { 10, 50, 27005 },
- { 1, 10, 50300 },
- { 1, 6, 92 },
- { 1, 2, 132 },
- { 1, 6, 1052 },
- { 1, 2, 1092 },
- { 1, 6, 2082 },
- { 1, 2, 2122 },
- { 1, 6, 3082 },
- { 1, 2, 3122 },
- { 1, 6, 5052 },
- { 1, 2, 5082 },
- { 1, 6, 7082 },
- { 1, 2, 7122 },
- { 1, 1, 11282 },
- { 1, 1, 11482 },
- { 1, 1, 11682 },
- { 1, 1, 11882 },
- };
- struct LuckyBagInfo b2[MAX_BAG_INFO] =
- {
- { 1000, 302, 1 },
- { 10, 150, 27002 },
- { 10, 75, 27002 },
- { 10, 100, 27005 },
- { 10, 50, 27005 },
- { 10, 80, 27001 },
- { 10, 50, 27002 },
- { 10, 80, 27004 },
- { 10, 50, 27005 },
- { 1, 10, 50300 },
- { 1, 6, 92 },
- { 1, 2, 132 },
- { 1, 6, 1052 },
- { 1, 2, 1092 },
- { 1, 6, 2082 },
- { 1, 2, 2122 },
- { 1, 6, 3082 },
- { 1, 2, 3122 },
- { 1, 6, 5052 },
- { 1, 2, 5082 },
- { 1, 6, 7082 },
- { 1, 2, 7122 },
- { 1, 1, 11282 },
- { 1, 1, 11482 },
- { 1, 1, 11682 },
- { 1, 1, 11882 },
- };
- LuckyBagInfo * bi = NULL;
- bi = b1;
- int pct = number(1, 1000);
- int i;
- for (i=0;i<MAX_BAG_INFO;i++)
- {
- if (pct <= bi[i].prob)
- break;
- pct -= bi[i].prob;
- }
- if (i>=MAX_BAG_INFO)
- return false;
- if (bi[i].vnum == 50300)
- {
- GiveRandomSkillBook();
- }
- else if (bi[i].vnum == 1)
- {
- PointChange(POINT_GOLD, 1000, true);
- }
- else
- {
- AutoGiveItem(bi[i].vnum, bi[i].count);
- }
- ITEM_MANAGER::instance().RemoveItem(item);
- }
- break;
- case 50004:
- {
- if (item->GetSocket(0))
- {
- item->SetSocket(0, item->GetSocket(0) + 1);
- }
- else
- {
- int iMapIndex = GetMapIndex();
- PIXEL_POSITION pos;
- if (SECTREE_MANAGER::instance().GetRandomLocation(iMapIndex, pos, 700))
- {
- item->SetSocket(0, 1);
- item->SetSocket(1, pos.x);
- item->SetSocket(2, pos.y);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 곳에선 이벤트용 감지기가 동작하지 않는것 같습니다."));
- return false;
- }
- }
- int dist = 0;
- float distance = (DISTANCE_SQRT(GetX()-item->GetSocket(1), GetY()-item->GetSocket(2)));
- if (distance < 1000.0f)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이벤트용 감지기가 신비로운 빛을 내며 사라집니다."));
- struct TEventStoneInfo
- {
- DWORD dwVnum;
- int count;
- int prob;
- };
- const int EVENT_STONE_MAX_INFO = 15;
- TEventStoneInfo info_10[EVENT_STONE_MAX_INFO] =
- {
- { 27001, 10, 8 },
- { 27004, 10, 6 },
- { 27002, 10, 12 },
- { 27005, 10, 12 },
- { 27100, 1, 9 },
- { 27103, 1, 9 },
- { 27101, 1, 10 },
- { 27104, 1, 10 },
- { 27999, 1, 12 },
- { 25040, 1, 4 },
- { 27410, 1, 0 },
- { 27600, 1, 0 },
- { 25100, 1, 0 },
- { 50001, 1, 0 },
- { 50003, 1, 1 },
- };
- TEventStoneInfo info_7[EVENT_STONE_MAX_INFO] =
- {
- { 27001, 10, 1 },
- { 27004, 10, 1 },
- { 27004, 10, 9 },
- { 27005, 10, 9 },
- { 27100, 1, 5 },
- { 27103, 1, 5 },
- { 27101, 1, 10 },
- { 27104, 1, 10 },
- { 27999, 1, 14 },
- { 25040, 1, 5 },
- { 27410, 1, 5 },
- { 27600, 1, 5 },
- { 25100, 1, 5 },
- { 50001, 1, 0 },
- { 50003, 1, 5 },
- };
- TEventStoneInfo info_4[EVENT_STONE_MAX_INFO] =
- {
- { 27001, 10, 0 },
- { 27004, 10, 0 },
- { 27002, 10, 0 },
- { 27005, 10, 0 },
- { 27100, 1, 0 },
- { 27103, 1, 0 },
- { 27101, 1, 0 },
- { 27104, 1, 0 },
- { 27999, 1, 25 },
- { 25040, 1, 0 },
- { 27410, 1, 0 },
- { 27600, 1, 0 },
- { 25100, 1, 15 },
- { 50001, 1, 10 },
- { 50003, 1, 50 },
- };
- {
- TEventStoneInfo* info;
- if (item->GetSocket(0) <= 4)
- info = info_4;
- else if (item->GetSocket(0) <= 7)
- info = info_7;
- else
- info = info_10;
- int prob = number(1, 100);
- for (int i = 0; i < EVENT_STONE_MAX_INFO; ++i)
- {
- if (!info[i].prob)
- continue;
- if (prob <= info[i].prob)
- {
- AutoGiveItem(info[i].dwVnum, info[i].count);
- break;
- }
- prob -= info[i].prob;
- }
- }
- char chatbuf[CHAT_MAX_LEN + 1];
- int len = snprintf(chatbuf, sizeof(chatbuf), "StoneDetect %u 0 0", (DWORD)GetVID());
- if (len < 0 || len >= (int) sizeof(chatbuf))
- len = sizeof(chatbuf) - 1;
- ++len;
- TPacketGCChat pack_chat;
- pack_chat.header = HEADER_GC_CHAT;
- pack_chat.size = sizeof(TPacketGCChat) + len;
- pack_chat.type = CHAT_TYPE_COMMAND;
- pack_chat.id = 0;
- pack_chat.bEmpire = GetDesc()->GetEmpire();
- //pack_chat.id = vid;
- TEMP_BUFFER buf;
- buf.write(&pack_chat, sizeof(TPacketGCChat));
- buf.write(chatbuf, len);
- PacketAround(buf.read_peek(), buf.size());
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (DETECT_EVENT_STONE) 1");
- return true;
- }
- else if (distance < 20000)
- dist = 1;
- else if (distance < 70000)
- dist = 2;
- else
- dist = 3;
- const int STONE_DETECT_MAX_TRY = 10;
- if (item->GetSocket(0) >= STONE_DETECT_MAX_TRY)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이벤트용 감지기가 흔적도 없이 사라집니다."));
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (DETECT_EVENT_STONE) 0");
- AutoGiveItem(27002);
- return true;
- }
- if (dist)
- {
- char chatbuf[CHAT_MAX_LEN + 1];
- int len = snprintf(chatbuf, sizeof(chatbuf),
- "StoneDetect %u %d %d",
- (DWORD)GetVID(), dist, (int)GetDegreeFromPositionXY(GetX(), item->GetSocket(2), item->GetSocket(1), GetY()));
- if (len < 0 || len >= (int) sizeof(chatbuf))
- len = sizeof(chatbuf) - 1;
- ++len;
- TPacketGCChat pack_chat;
- pack_chat.header = HEADER_GC_CHAT;
- pack_chat.size = sizeof(TPacketGCChat) + len;
- pack_chat.type = CHAT_TYPE_COMMAND;
- pack_chat.id = 0;
- pack_chat.bEmpire = GetDesc()->GetEmpire();
- //pack_chat.id = vid;
- TEMP_BUFFER buf;
- buf.write(&pack_chat, sizeof(TPacketGCChat));
- buf.write(chatbuf, len);
- PacketAround(buf.read_peek(), buf.size());
- }
- }
- break;
- case 27989:
- case 76006:
- {
- LPSECTREE_MAP pMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());
- if (pMap != NULL)
- {
- item->SetSocket(0, item->GetSocket(0) + 1);
- FFindStone f;
- // <Factor> SECTREE::for_each -> SECTREE::for_each_entity
- pMap->for_each(f);
- if (f.m_mapStone.size() > 0)
- {
- std::map<DWORD, LPCHARACTER>::iterator stone = f.m_mapStone.begin();
- DWORD max = UINT_MAX;
- LPCHARACTER pTarget = stone->second;
- while (stone != f.m_mapStone.end())
- {
- DWORD dist = (DWORD)DISTANCE_SQRT(GetX()-stone->second->GetX(), GetY()-stone->second->GetY());
- if (dist != 0 && max > dist)
- {
- max = dist;
- pTarget = stone->second;
- }
- stone++;
- }
- if (pTarget != NULL)
- {
- int val = 3;
- if (max < 10000) val = 2;
- else if (max < 70000) val = 1;
- ChatPacket(CHAT_TYPE_COMMAND, "StoneDetect %u %d %d", (DWORD)GetVID(), val,
- (int)GetDegreeFromPositionXY(GetX(), pTarget->GetY(), pTarget->GetX(), GetY()));
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("감지기를 작용하였으나 감지되는 영석이 없습니다."));
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("감지기를 작용하였으나 감지되는 영석이 없습니다."));
- }
- if (item->GetSocket(0) >= 6)
- {
- ChatPacket(CHAT_TYPE_COMMAND, "StoneDetect %u 0 0", (DWORD)GetVID());
- ITEM_MANAGER::instance().RemoveItem(item);
- }
- }
- break;
- }
- break;
- case 27996: // 독병
- item->SetCount(item->GetCount() - 0);
- /*if (GetSkillLevel(SKILL_CREATE_POISON))
- AddAffect(AFFECT_ATT_GRADE, POINT_ATT_GRADE, 3, AFF_DRINK_POISON, 15*60, 0, true);
- else
- {
- // 독다루기가 없으면 50% 즉사 50% 공격력 +2
- if (number(0, 1))
- {
- if (GetHP() > 100)
- PointChange(POINT_HP, -(GetHP() - 1));
- else
- Dead();
- }
- else
- AddAffect(AFFECT_ATT_GRADE, POINT_ATT_GRADE, 2, AFF_DRINK_POISON, 15*60, 0, true);
- }*/
- break;
- case 27987:
- {
- item->SetCount(item->GetCount() - 0);
- int r = number(1, 100);
- if (r <= 50)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("조개에서 돌조각이 나왔습니다."));
- AutoGiveItem(27990);
- }
- else
- {
- const int prob_table_euckr[] =
- {
- 80, 90, 97
- };
- const int * prob_table = prob_table_euckr;
- if (r <= prob_table[0])
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("조개가 흔적도 없이 사라집니다."));
- }
- else if (r <= prob_table[1])
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("조개에서 백진주가 나왔습니다."));
- AutoGiveItem(27992);
- }
- else if (r <= prob_table[2])
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("조개에서 청진주가 나왔습니다."));
- AutoGiveItem(27993);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("조개에서 피진주가 나왔습니다."));
- AutoGiveItem(27994);
- }
- }
- }
- break;
- case 71013:
- CreateFly(number(FLY_FIREWORK1, FLY_FIREWORK6), this);
- item->SetCount(item->GetCount() - 0);
- break;
- case 50100:
- case 50101:
- case 50102:
- case 50103:
- case 50104:
- case 50105:
- case 50106:
- CreateFly(item->GetVnum() - 50100 + FLY_FIREWORK1, this);
- item->SetCount(item->GetCount() - 0);
- break;
- case 50200:
- __OpenPrivateShop();
- break;
- case fishing::FISH_MIND_PILL_VNUM:
- AddAffect(AFFECT_FISH_MIND_PILL, POINT_NONE, 0, AFF_FISH_MIND, 20*60, 0, true);
- item->SetCount(item->GetCount() - 0);
- break;
- case 50301:
- case 50302:
- case 50303:
- {
- if (IsPolymorphed() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("둔갑 중에는 능력을 올릴 수 없습니다."));
- return false;
- }
- int lv = GetSkillLevel(SKILL_LEADERSHIP);
- if (lv < item->GetValue(0))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 책은 너무 어려워 이해하기가 힘듭니다."));
- return false;
- }
- if (lv >= item->GetValue(1))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 책은 아무리 봐도 도움이 될 것 같지 않습니다."));
- return false;
- }
- if (LearnSkillByBook(SKILL_LEADERSHIP))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(SKILL_LEADERSHIP, get_global_time() + iReadDelay);
- }
- }
- break;
- case 50304:
- case 50305:
- case 50306:
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변신중에는 책을 읽을수 없습니다."));
- return false;
- }
- if (GetSkillLevel(SKILL_COMBO) == 0 && GetLevel() < 30)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("레벨 30이 되기 전에는 습득할 수 있을 것 같지 않습니다."));
- return false;
- }
- if (GetSkillLevel(SKILL_COMBO) == 1 && GetLevel() < 50)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("레벨 50이 되기 전에는 습득할 수 있을 것 같지 않습니다."));
- return false;
- }
- if (GetSkillLevel(SKILL_COMBO) >= 2)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("연계기는 더이상 수련할 수 없습니다."));
- return false;
- }
- int iPct = item->GetValue(0);
- if (LearnSkillByBook(SKILL_COMBO, iPct))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(SKILL_COMBO, get_global_time() + iReadDelay);
- }
- }
- break;
- case 50311:
- case 50312:
- case 50313:
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변신중에는 책을 읽을수 없습니다."));
- return false;
- }
- DWORD dwSkillVnum = item->GetValue(0);
- int iPct = MINMAX(0, item->GetValue(1), 100);
- if (GetSkillLevel(dwSkillVnum)>=20 || dwSkillVnum-SKILL_LANGUAGE1+1 == GetEmpire())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이미 완벽하게 알아들을 수 있는 언어이다."));
- return false;
- }
- if (LearnSkillByBook(dwSkillVnum, iPct))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
- }
- }
- break;
- case 50061 : // 일본 말 소환 스킬 수련서
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변신중에는 책을 읽을수 없습니다."));
- return false;
- }
- DWORD dwSkillVnum = item->GetValue(0);
- int iPct = MINMAX(0, item->GetValue(1), 100);
- if (GetSkillLevel(dwSkillVnum) >= 10)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 수련할 수 없습니다."));
- return false;
- }
- if (LearnSkillByBook(dwSkillVnum, iPct))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
- }
- }
- break;
- case 50314: case 50315: case 50316:
- case 50323: case 50324:
- case 50325: case 50326:
- {
- if (IsPolymorphed() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("둔갑 중에는 능력을 올릴 수 없습니다."));
- return false;
- }
- int iSkillLevelLowLimit = item->GetValue(0);
- int iSkillLevelHighLimit = item->GetValue(1);
- int iPct = MINMAX(0, item->GetValue(2), 100);
- int iLevelLimit = item->GetValue(3);
- DWORD dwSkillVnum = 0;
- switch (item->GetVnum())
- {
- case 50314: case 50315: case 50316:
- dwSkillVnum = SKILL_POLYMORPH;
- break;
- case 50323: case 50324:
- dwSkillVnum = SKILL_ADD_HP;
- break;
- case 50325: case 50326:
- dwSkillVnum = SKILL_RESIST_PENETRATE;
- break;
- default:
- return false;
- }
- if (0 == dwSkillVnum)
- return false;
- if (GetLevel() < iLevelLimit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 책을 읽으려면 레벨을 더 올려야 합니다."));
- return false;
- }
- if (GetSkillLevel(dwSkillVnum) >= 40)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 수련할 수 없습니다."));
- return false;
- }
- if (GetSkillLevel(dwSkillVnum) < iSkillLevelLowLimit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 책은 너무 어려워 이해하기가 힘듭니다."));
- return false;
- }
- if (GetSkillLevel(dwSkillVnum) >= iSkillLevelHighLimit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 책으로는 더 이상 수련할 수 없습니다."));
- return false;
- }
- if (LearnSkillByBook(dwSkillVnum, iPct))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
- }
- }
- break;
- case 50902:
- case 50903:
- case 50904:
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변신중에는 책을 읽을수 없습니다."));
- return false;
- }
- DWORD dwSkillVnum = SKILL_CREATE;
- int iPct = MINMAX(0, item->GetValue(1), 100);
- if (GetSkillLevel(dwSkillVnum)>=40)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 수련할 수 없습니다."));
- return false;
- }
- if (LearnSkillByBook(dwSkillVnum, iPct))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
- if (test_server)
- {
- ChatPacket(CHAT_TYPE_INFO, "[TEST_SERVER] Success to learn skill ");
- }
- }
- else
- {
- if (test_server)
- {
- ChatPacket(CHAT_TYPE_INFO, "[TEST_SERVER] Failed to learn skill ");
- }
- }
- }
- break;
- case ITEM_MINING_SKILL_TRAIN_BOOK:
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변신중에는 책을 읽을수 없습니다."));
- return false;
- }
- DWORD dwSkillVnum = SKILL_MINING;
- int iPct = MINMAX(0, item->GetValue(1), 100);
- if (GetSkillLevel(dwSkillVnum)>=40)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 수련할 수 없습니다."));
- return false;
- }
- if (LearnSkillByBook(dwSkillVnum, iPct))
- {
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
- }
- }
- break;
- case ITEM_HORSE_SKILL_TRAIN_BOOK:
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변신중에는 책을 읽을수 없습니다."));
- return false;
- }
- DWORD dwSkillVnum = SKILL_HORSE;
- int iPct = MINMAX(0, item->GetValue(1), 100);
- if (GetLevel() < 50)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아직 승마 스킬을 수련할 수 있는 레벨이 아닙니다."));
- return false;
- }
- if (!test_server && get_global_time() < GetSkillNextReadTime(dwSkillVnum))
- {
- if (FindAffect(AFFECT_SKILL_NO_BOOK_DELAY))
- {
- RemoveAffect(AFFECT_SKILL_NO_BOOK_DELAY);
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("주안술서를 통해 주화입마에서 빠져나왔습니다."));
- }
- else
- {
- SkillLearnWaitMoreTimeMessage(GetSkillNextReadTime(dwSkillVnum) - get_global_time());
- return false;
- }
- }
- if (GetPoint(POINT_HORSE_SKILL) >= 20 ||
- GetSkillLevel(SKILL_HORSE_WILDATTACK) + GetSkillLevel(SKILL_HORSE_CHARGE) + GetSkillLevel(SKILL_HORSE_ESCAPE) >= 60 ||
- GetSkillLevel(SKILL_HORSE_WILDATTACK_RANGE) + GetSkillLevel(SKILL_HORSE_CHARGE) + GetSkillLevel(SKILL_HORSE_ESCAPE) >= 60)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 승마 수련서를 읽을 수 없습니다."));
- return false;
- }
- if (number(1, 100) <= iPct)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("승마 수련서를 읽어 승마 스킬 포인트를 얻었습니다."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("얻은 포인트로는 승마 스킬의 레벨을 올릴 수 있습니다."));
- PointChange(POINT_HORSE_SKILL, 1);
- int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
- if (distribution_test_server) iReadDelay /= 3;
- if (!test_server)
- SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("승마 수련서 이해에 실패하였습니다."));
- }
- #ifdef ENABLE_BOOKS_STACKFIX
- item->SetCount(item->GetCount() - 0);
- #else
- ITEM_MANAGER::instance().RemoveItem(item);
- #endif
- }
- break;
- case 70102:
- case 70103:
- {
- if (GetAlignment() >= 0)
- return false;
- int delta = MIN(-GetAlignment(), item->GetValue(0));
- sys_log(0, "%s ALIGNMENT ITEM %d", GetName(), delta);
- UpdateAlignment(delta);
- item->SetCount(item->GetCount() - 0);
- if (delta / 10 > 0)
- {
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("마음이 맑아지는군. 가슴을 짓누르던 무언가가 좀 가벼워진 느낌이야."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("선악치가 %d 증가하였습니다."), delta/10);
- }
- }
- break;
- case 71107:
- {
- int val = item->GetValue(0);
- int interval = item->GetValue(1);
- quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetPlayerID());
- int last_use_time = pPC->GetFlag("mythical_peach.last_use_time");
- if (get_global_time() - last_use_time < interval * 60 * 60)
- {
- if (test_server == false)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아직 사용할 수 없습니다."));
- return false;
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("테스트 서버 시간제한 통과"));
- }
- }
- if (GetAlignment() == 200000)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("선악치를 더 이상 올릴 수 없습니다."));
- return false;
- }
- if (200000 - GetAlignment() < val * 10)
- {
- val = (200000 - GetAlignment()) / 10;
- }
- int old_alignment = GetAlignment() / 10;
- UpdateAlignment(val*10);
- item->SetCount(item->GetCount()-1);
- pPC->SetFlag("mythical_peach.last_use_time", get_global_time());
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("마음이 맑아지는군. 가슴을 짓누르던 무언가가 좀 가벼워진 느낌이야."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("선악치가 %d 증가하였습니다."), val);
- char buf[256 + 1];
- snprintf(buf, sizeof(buf), "%d %d", old_alignment, GetAlignment() / 10);
- LogManager::instance().CharLog(this, val, "MYTHICAL_PEACH", buf);
- }
- break;
- case 71109:
- case 72719:
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetSocketCount() == 0)
- return false;
- switch( item2->GetType() )
- {
- case ITEM_WEAPON:
- break;
- case ITEM_ARMOR:
- switch (item2->GetSubType())
- {
- case ARMOR_EAR:
- case ARMOR_WRIST:
- case ARMOR_NECK:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("빼낼 영석이 없습니다"));
- return false;
- }
- break;
- default:
- return false;
- }
- std::stack<long> socket;
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- socket.push(item2->GetSocket(i));
- int idx = ITEM_SOCKET_MAX_NUM - 1;
- while (socket.size() > 0)
- {
- if (socket.top() > 2 && socket.top() != ITEM_BROKEN_METIN_VNUM)
- break;
- idx--;
- socket.pop();
- }
- if (socket.size() == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("빼낼 영석이 없습니다"));
- return false;
- }
- LPITEM pItemReward = AutoGiveItem(socket.top());
- if (pItemReward != NULL)
- {
- item2->SetSocket(idx, 1);
- char buf[256+1];
- snprintf(buf, sizeof(buf), "%s(%u) %s(%u)",
- item2->GetName(), item2->GetID(), pItemReward->GetName(), pItemReward->GetID());
- LogManager::instance().ItemLog(this, item, "USE_DETACHMENT_ONE", buf);
- item->SetCount(item->GetCount() - 0);
- }
- }
- break;
- case 70201:
- case 70202:
- case 70203:
- case 70204:
- case 70205:
- case 70206:
- {
- if (GetPart(PART_HAIR) >= 1001)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("현재 헤어스타일에서는 염색과 탈색이 불가능합니다."));
- }
- else
- {
- quest::CQuestManager& q = quest::CQuestManager::instance();
- quest::PC* pPC = q.GetPC(GetPlayerID());
- if (pPC)
- {
- int last_dye_level = pPC->GetFlag("dyeing_hair.last_dye_level");
- if (last_dye_level == 0 ||
- last_dye_level+3 <= GetLevel() ||
- item->GetVnum() == 70201)
- {
- SetPart(PART_HAIR, item->GetVnum() - 70201);
- if (item->GetVnum() == 70201)
- pPC->SetFlag("dyeing_hair.last_dye_level", 0);
- else
- pPC->SetFlag("dyeing_hair.last_dye_level", GetLevel());
- item->SetCount(item->GetCount() - 0);
- UpdatePacket();
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d 레벨이 되어야 다시 염색하실 수 있습니다."), last_dye_level+3);
- }
- }
- }
- }
- break;
- case ITEM_NEW_YEAR_GREETING_VNUM:
- {
- DWORD dwBoxVnum = ITEM_NEW_YEAR_GREETING_VNUM;
- std::vector <DWORD> dwVnums;
- std::vector <DWORD> dwCounts;
- std::vector <LPITEM> item_gets;
- int count = 0;
- if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
- {
- for (int i = 0; i < count; i++)
- {
- if (dwVnums[i] == CSpecialItemGroup::GOLD)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("돈 %d 냥을 획득했습니다."), dwCounts[i]);
- }
- item->SetCount(item->GetCount() - 0);
- }
- }
- break;
- case ITEM_VALENTINE_ROSE:
- case ITEM_VALENTINE_CHOCOLATE:
- {
- DWORD dwBoxVnum = item->GetVnum();
- std::vector <DWORD> dwVnums;
- std::vector <DWORD> dwCounts;
- std::vector <LPITEM> item_gets(NULL);
- int count = 0;
- if (item->GetVnum() == ITEM_VALENTINE_ROSE && SEX_MALE==GET_SEX(this) || item->GetVnum() == ITEM_VALENTINE_CHOCOLATE && SEX_FEMALE==GET_SEX(this))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("성별이 맞지않아 이 아이템을 열 수 없습니다."));
- return false;
- }
- if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
- item->SetCount(item->GetCount()-1);
- }
- break;
- case ITEM_WHITEDAY_CANDY:
- case ITEM_WHITEDAY_ROSE:
- {
- DWORD dwBoxVnum = item->GetVnum();
- std::vector <DWORD> dwVnums;
- std::vector <DWORD> dwCounts;
- std::vector <LPITEM> item_gets(NULL);
- int count = 0;
- if (item->GetVnum() == ITEM_WHITEDAY_CANDY && SEX_MALE==GET_SEX(this) || item->GetVnum() == ITEM_WHITEDAY_ROSE && SEX_FEMALE==GET_SEX(this))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("성별이 맞지않아 이 아이템을 열 수 없습니다."));
- return false;
- }
- if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
- item->SetCount(item->GetCount()-1);
- }
- break;
- case 50011:
- {
- DWORD dwBoxVnum = 50011;
- std::vector <DWORD> dwVnums;
- std::vector <DWORD> dwCounts;
- std::vector <LPITEM> item_gets(NULL);
- int count = 0;
- if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
- {
- for (int i = 0; i < count; i++)
- {
- char buf[50 + 1];
- snprintf(buf, sizeof(buf), "%u %u", dwVnums[i], dwCounts[i]);
- LogManager::instance().ItemLog(this, item, "MOONLIGHT_GET", buf);
- //ITEM_MANAGER::instance().RemoveItem(item);
- item->SetCount(item->GetCount() - 0);
- switch (dwVnums[i])
- {
- case CSpecialItemGroup::GOLD:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("돈 %d 냥을 획득했습니다."), dwCounts[i]);
- break;
- case CSpecialItemGroup::EXP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 부터 신비한 빛이 나옵니다."));
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d의 경험치를 획득했습니다."), dwCounts[i]);
- break;
- case CSpecialItemGroup::MOB:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 몬스터가 나타났습니다!"));
- break;
- case CSpecialItemGroup::SLOW:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 나온 빨간 연기를 들이마시자 움직이는 속도가 느려졌습니다!"));
- break;
- case CSpecialItemGroup::DRAIN_HP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자가 갑자기 폭발하였습니다! 생명력이 감소했습니다."));
- break;
- case CSpecialItemGroup::POISON:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 나온 녹색 연기를 들이마시자 독이 온몸으로 퍼집니다!"));
- break;
- case CSpecialItemGroup::MOB_GROUP:
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 몬스터가 나타났습니다!"));
- break;
- default:
- if (item_gets[i])
- {
- if (dwCounts[i] > 1)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 %s 가 %d 개 나왔습니다."), item_gets[i]->GetName(), dwCounts[i]);
- else
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상자에서 %s 가 나왔습니다."), item_gets[i]->GetName());
- }
- break;
- }
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("아무것도 얻을 수 없었습니다."));
- return false;
- }
- }
- break;
- case ITEM_GIVE_STAT_RESET_COUNT_VNUM:
- {
- //PointChange(POINT_GOLD, -iCost);
- PointChange(POINT_STAT_RESET_COUNT, 1);
- item->SetCount(item->GetCount()-1);
- }
- break;
- case 50107:
- {
- EffectPacket(SE_CHINA_FIREWORK);
- AddAffect(AFFECT_CHINA_FIREWORK, POINT_STUN_PCT, 30, AFF_CHINA_FIREWORK, 5*60, 0, true);
- item->SetCount(item->GetCount()-1);
- }
- break;
- case 50108:
- {
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- return false;
- }
- EffectPacket(SE_SPIN_TOP);
- AddAffect(AFFECT_CHINA_FIREWORK, POINT_STUN_PCT, 30, AFF_CHINA_FIREWORK, 5*60, 0, true);
- item->SetCount(item->GetCount()-1);
- }
- break;
- case ITEM_WONSO_BEAN_VNUM:
- PointChange(POINT_HP, GetMaxHP() - GetHP());
- item->SetCount(item->GetCount()-1);
- break;
- case ITEM_WONSO_SUGAR_VNUM:
- PointChange(POINT_SP, GetMaxSP() - GetSP());
- item->SetCount(item->GetCount()-1);
- break;
- case ITEM_WONSO_FRUIT_VNUM:
- PointChange(POINT_STAMINA, GetMaxStamina()-GetStamina());
- item->SetCount(item->GetCount()-1);
- break;
- case ITEM_ELK_VNUM:
- {
- int iGold = item->GetSocket(0);
- ITEM_MANAGER::instance().RemoveItem(item);
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("돈 %d 냥을 획득했습니다."), iGold);
- PointChange(POINT_GOLD, iGold);
- }
- break;
- case 27995:
- {
- }
- break;
- case 71092 :
- {
- if (m_pkChrTarget != NULL)
- {
- if (m_pkChrTarget->IsPolymorphed())
- {
- m_pkChrTarget->SetPolymorph(0);
- m_pkChrTarget->RemoveAffect(AFFECT_POLYMORPH);
- }
- }
- else
- {
- if (IsPolymorphed())
- {
- SetPolymorph(0);
- RemoveAffect(AFFECT_POLYMORPH);
- }
- }
- }
- break;
- case 71051 :
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell)))
- return false;
- if (ITEM_COSTUME == item2->GetType())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetAttributeSetIndex() == -1)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->AddRareAttribute() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("성공적으로 속성이 추가 되었습니다"));
- int iAddedIdx = item2->GetRareAttrCount() + 4;
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- LogManager::instance().ItemLog(
- GetPlayerID(),
- item2->GetAttributeType(iAddedIdx),
- item2->GetAttributeValue(iAddedIdx),
- item->GetID(),
- "ADD_RARE_ATTR",
- buf,
- GetDesc()->GetHostName(),
- item->GetOriginalVnum());
- item->SetCount(item->GetCount() - 0);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 이 아이템으로 속성을 추가할 수 없습니다"));
- }
- }
- break;
- case 71052 :
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (ITEM_COSTUME == item2->GetType())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetAttributeSetIndex() == -1)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->ChangeRareAttribute() == true)
- {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- LogManager::instance().ItemLog(this, item, "CHANGE_RARE_ATTR", buf);
- item->SetCount(item->GetCount() - 0);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변경 시킬 속성이 없습니다"));
- }
- }
- break;
- case ITEM_AUTO_HP_RECOVERY_S:
- case ITEM_AUTO_HP_RECOVERY_M:
- case ITEM_AUTO_HP_RECOVERY_L:
- case ITEM_AUTO_HP_RECOVERY_X:
- case ITEM_AUTO_SP_RECOVERY_S:
- case ITEM_AUTO_SP_RECOVERY_M:
- case ITEM_AUTO_SP_RECOVERY_L:
- case ITEM_AUTO_SP_RECOVERY_X:
- case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
- case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
- case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
- case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
- {
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
- return false;
- }
- EAffectTypes type = AFFECT_NONE;
- {
- quest::CQuestManager& q = quest::CQuestManager::instance();
- quest::PC* pPC = q.GetPC(GetPlayerID());
- if (pPC != NULL)
- {
- int last_use_time = pPC->GetFlag("auto_recovery.last_use_time");
- if (get_global_time() - last_use_time < 3)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Elixir Info] > |h|r Poti folosi elixirul in %d secunde.", 3 - (get_global_time() - last_use_time));
- return false;
- }
- pPC->SetFlag("auto_recovery.last_use_time", get_global_time());
- }
- }
- bool isSpecialPotion = false;
- switch (item->GetVnum())
- {
- case ITEM_AUTO_HP_RECOVERY_X:
- isSpecialPotion = true;
- case ITEM_AUTO_HP_RECOVERY_S:
- case ITEM_AUTO_HP_RECOVERY_M:
- case ITEM_AUTO_HP_RECOVERY_L:
- case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
- case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
- type = AFFECT_AUTO_HP_RECOVERY;
- break;
- case ITEM_AUTO_SP_RECOVERY_X:
- isSpecialPotion = true;
- case ITEM_AUTO_SP_RECOVERY_S:
- case ITEM_AUTO_SP_RECOVERY_M:
- case ITEM_AUTO_SP_RECOVERY_L:
- case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
- case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
- type = AFFECT_AUTO_SP_RECOVERY;
- break;
- }
- if (AFFECT_NONE == type)
- break;
- if (item->GetCount() > 1)
- {
- int pos = GetEmptyInventory(item->GetSize());
- if (-1 == pos)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지품에 빈 공간이 없습니다."));
- break;
- }
- item->SetCount( item->GetCount() - 1 );
- LPITEM item2 = ITEM_MANAGER::instance().CreateItem( item->GetVnum(), 1 );
- item2->AddToCharacter(this, TItemPos(INVENTORY, pos));
- if (item->GetSocket(1) != 0)
- {
- item2->SetSocket(1, item->GetSocket(1));
- }
- item = item2;
- }
- CAffect* pAffect = FindAffect( type );
- if (NULL == pAffect)
- {
- EPointTypes bonus = POINT_NONE;
- if (true == isSpecialPotion)
- {
- if (type == AFFECT_AUTO_HP_RECOVERY)
- {
- bonus = POINT_MAX_HP_PCT;
- }
- else if (type == AFFECT_AUTO_SP_RECOVERY)
- {
- bonus = POINT_MAX_SP_PCT;
- }
- }
- AddAffect( type, bonus, 4, item->GetID(), INFINITE_AFFECT_DURATION, 0, true, false);
- if (type == AFFECT_AUTO_HP_RECOVERY)
- {
- AddAffect(type, POINT_CRITICAL_PCT, 25, item->GetID(), INFINITE_AFFECT_DURATION, 0, true, false);
- }
- item->Lock(true);
- item->SetSocket(0, true);
- AutoRecoveryItemProcess( type );
- }
- else
- {
- if (item->GetID() == pAffect->dwFlag)
- {
- RemoveAffect( pAffect );
- item->Lock(false);
- item->SetSocket(0, false);
- }
- else
- {
- LPITEM old = FindItemByID( pAffect->dwFlag );
- if (NULL != old)
- {
- old->Lock(false);
- old->SetSocket(0, false);
- }
- RemoveAffect( pAffect );
- EPointTypes bonus = POINT_NONE;
- if (true == isSpecialPotion)
- {
- if (type == AFFECT_AUTO_HP_RECOVERY)
- {
- bonus = POINT_MAX_HP_PCT;
- }
- else if (type == AFFECT_AUTO_SP_RECOVERY)
- {
- bonus = POINT_MAX_SP_PCT;
- }
- }
- AddAffect( type, bonus, 4, item->GetID(), INFINITE_AFFECT_DURATION, 0, true, false);
- if (type == AFFECT_AUTO_HP_RECOVERY)
- {
- AddAffect(type, POINT_CRITICAL_PCT, 25, item->GetID(), INFINITE_AFFECT_DURATION, 0, true, false);
- }
- item->Lock(true);
- item->SetSocket(0, true);
- AutoRecoveryItemProcess( type );
- }
- }
- }
- break;
- }
- break;
- case USE_CLEAR:
- {
- RemoveBadAffect();
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case USE_INVISIBILITY:
- {
- if (item->GetVnum() == 70026)
- {
- quest::CQuestManager& q = quest::CQuestManager::instance();
- quest::PC* pPC = q.GetPC(GetPlayerID());
- if (pPC != NULL)
- {
- int last_use_time = pPC->GetFlag("mirror_of_disapper.last_use_time");
- if (get_global_time() - last_use_time < 10*60)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아직 사용할 수 없습니다."));
- return false;
- }
- pPC->SetFlag("mirror_of_disapper.last_use_time", get_global_time());
- }
- }
- AddAffect(AFFECT_INVISIBILITY, POINT_NONE, 0, AFF_INVISIBILITY, 300, 0, true);
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case USE_POTION_NODELAY:
- {
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit") > 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
- return false;
- }
- switch (item->GetVnum())
- {
- case 70020 :
- case 71018 :
- case 71019 :
- case 71020 :
- if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count") < 10000)
- {
- if (m_nPotionLimit <= 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("사용 제한량을 초과하였습니다."));
- return false;
- }
- }
- break;
- default :
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
- return false;
- }
- }
- bool used = false;
- if (item->GetValue(0) != 0)
- {
- if (GetHP() < GetMaxHP())
- {
- PointChange(POINT_HP, item->GetValue(0) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
- EffectPacket(SE_HPUP_RED);
- used = TRUE;
- }
- }
- if (item->GetValue(1) != 0)
- {
- if (GetSP() < GetMaxSP())
- {
- PointChange(POINT_SP, item->GetValue(1) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
- EffectPacket(SE_SPUP_BLUE);
- used = TRUE;
- }
- }
- if (item->GetValue(3) != 0)
- {
- if (GetHP() < GetMaxHP())
- {
- PointChange(POINT_HP, item->GetValue(3) * GetMaxHP() / 100);
- EffectPacket(SE_HPUP_RED);
- used = TRUE;
- }
- }
- if (item->GetValue(4) != 0)
- {
- if (GetSP() < GetMaxSP())
- {
- PointChange(POINT_SP, item->GetValue(4) * GetMaxSP() / 100);
- EffectPacket(SE_SPUP_BLUE);
- used = TRUE;
- }
- }
- if (used)
- {
- if (item->GetVnum() == 50085 || item->GetVnum() == 50086)
- {
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("월병 또는 종자 를 사용하였습니다"));
- SetUseSeedOrMoonBottleTime();
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- m_nPotionLimit--;
- //RESTRICT_USE_SEED_OR_MOONBOTTLE
- item->SetCount(item->GetCount() - 0);
- //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
- }
- }
- break;
- case USE_POTION:
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit") > 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
- return false;
- }
- switch (item->GetVnum())
- {
- case 27001 :
- case 27002 :
- case 27003 :
- case 27004 :
- case 27005 :
- case 27006 :
- if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count") < 10000)
- {
- if (m_nPotionLimit <= 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("사용 제한량을 초과하였습니다."));
- return false;
- }
- }
- break;
- default :
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련장에서 사용하실 수 없습니다."));
- return false;
- }
- }
- if (item->GetValue(1) != 0)
- {
- if (GetPoint(POINT_SP_RECOVERY) + GetSP() >= GetMaxSP())
- {
- return false;
- }
- PointChange(POINT_SP_RECOVERY, item->GetValue(1) * MIN(200, (100 + GetPoint(POINT_POTION_BONUS))) / 100);
- StartAffectEvent();
- EffectPacket(SE_SPUP_BLUE);
- }
- if (item->GetValue(0) != 0)
- {
- if (GetPoint(POINT_HP_RECOVERY) + GetHP() >= GetMaxHP())
- {
- return false;
- }
- PointChange(POINT_HP_RECOVERY, item->GetValue(0) * MIN(200, (100 + GetPoint(POINT_POTION_BONUS))) / 100);
- StartAffectEvent();
- EffectPacket(SE_HPUP_RED);
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- item->SetCount(item->GetCount() - 0);
- m_nPotionLimit--;
- break;
- case USE_POTION_CONTINUE:
- {
- if (item->GetValue(0) != 0)
- {
- AddAffect(AFFECT_HP_RECOVER_CONTINUE, POINT_HP_RECOVER_CONTINUE, item->GetValue(0), 0, item->GetValue(2), 0, true);
- }
- else if (item->GetValue(1) != 0)
- {
- AddAffect(AFFECT_SP_RECOVER_CONTINUE, POINT_SP_RECOVER_CONTINUE, item->GetValue(1), 0, item->GetValue(2), 0, true);
- }
- else
- return false;
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- item->SetCount(item->GetCount() - 0);
- break;
- case USE_ABILITY_UP:
- {
- switch (item->GetValue(0))
- {
- case APPLY_MOV_SPEED:
- if (FindAffect(AFFECT_MOV_SPEED)) // Fix pentru licori mov , daca sunt deja activate.
- {
- ChatPacket(CHAT_TYPE_INFO, "Aceasta licoare isi face deja efectul.");
- return false;
- }
- AddAffect(AFFECT_MOV_SPEED, POINT_MOV_SPEED, item->GetValue(2), AFF_MOV_SPEED_POTION, item->GetValue(1), 0, true);
- #ifdef ENABLE_EFFECT_EXTRAPOT
- EffectPacket(SE_DXUP_PURPLE);
- #endif
- break;
- case APPLY_ATT_SPEED:
- if (FindAffect(AFFECT_ATT_SPEED)) // Fix pentru licori verzi , daca sunt deja activate.
- {
- ChatPacket(CHAT_TYPE_INFO, "Aceasta licoare isi face deja efectul.");
- return false;
- }
- AddAffect(AFFECT_ATT_SPEED, POINT_ATT_SPEED, item->GetValue(2), AFF_ATT_SPEED_POTION, item->GetValue(1), 0, true);
- #ifdef ENABLE_EFFECT_EXTRAPOT
- EffectPacket(SE_SPEEDUP_GREEN);
- #endif
- break;
- AddAffect(AFFECT_STR, POINT_ST, item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- case APPLY_DEX:
- AddAffect(AFFECT_DEX, POINT_DX, item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- case APPLY_CON:
- AddAffect(AFFECT_CON, POINT_HT, item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- case APPLY_INT:
- AddAffect(AFFECT_INT, POINT_IQ, item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- case APPLY_CAST_SPEED:
- AddAffect(AFFECT_CAST_SPEED, POINT_CASTING_SPEED, item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- case APPLY_ATT_GRADE_BONUS:
- AddAffect(AFFECT_ATT_GRADE, POINT_ATT_GRADE_BONUS,
- item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- case APPLY_DEF_GRADE_BONUS:
- AddAffect(AFFECT_DEF_GRADE, POINT_DEF_GRADE_BONUS,
- item->GetValue(2), 0, item->GetValue(1), 0, true);
- break;
- }
- }
- if (GetDungeon())
- GetDungeon()->UsePotion(this);
- if (GetWarMap())
- GetWarMap()->UsePotion(this, item);
- item->SetCount(item->GetCount() - 0);
- break;
- case USE_TALISMAN:
- {
- const int TOWN_PORTAL = 1;
- const int MEMORY_PORTAL = 2;
- // gm_guild_build, oxevent
- if (GetMapIndex() == 200 || GetMapIndex() == 113)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("현재 위치에서 사용할 수 없습니다."));
- return false;
- }
- if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("대련 중에는 이용할 수 없는 물품입니다."));
- return false;
- }
- if (m_pkWarpEvent)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이동할 준비가 되어있음으로 귀환부를 사용할수 없습니다"));
- return false;
- }
- int consumeLife = CalculateConsume(this);
- if (consumeLife < 0)
- return false;
- if (item->GetValue(0) == TOWN_PORTAL)
- {
- if (item->GetSocket(0) == 0)
- {
- if (!GetDungeon())
- if (!GiveRecallItem(item))
- return false;
- PIXEL_POSITION posWarp;
- if (SECTREE_MANAGER::instance().GetRecallPositionByEmpire(GetMapIndex(), GetEmpire(), posWarp))
- {
- PointChange(POINT_HP, -consumeLife, false);
- WarpSet(posWarp.x, posWarp.y);
- }
- else
- {
- sys_err("CHARACTER::UseItem : cannot find spawn position (name %s, %d x %d)", GetName(), GetX(), GetY());
- }
- }
- else
- {
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("원래 위치로 복귀"));
- ProcessRecallItem(item);
- }
- }
- else if (item->GetValue(0) == MEMORY_PORTAL)
- {
- if (item->GetSocket(0) == 0)
- {
- if (GetDungeon())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("던전 안에서는 %s%s 사용할 수 없습니다."), item->GetName(), "");
- return false;
- }
- if (!GiveRecallItem(item))
- return false;
- }
- else
- {
- PointChange(POINT_HP, -consumeLife, false);
- ProcessRecallItem(item);
- }
- }
- }
- break;
- case USE_TUNING:
- case USE_DETACHMENT:
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetVnum() >= 28330 && item2->GetVnum() <= 28343)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("+3 영석은 이 아이템으로 개량할 수 없습니다"));
- return false;
- }
- if (item2->GetVnum() >= 28430 && item2->GetVnum() <= 28443)
- {
- if (item->GetVnum() == 71056)
- {
- RefineItem(item, item2);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("영석은 이 아이템으로 개량할 수 없습니다"));
- }
- }
- else
- {
- RefineItem(item, item2);
- }
- }
- break;
- case USE_PUT_INTO_BELT_SOCKET:
- case USE_PUT_INTO_RING_SOCKET:
- case USE_PUT_INTO_ACCESSORY_SOCKET:
- case USE_ADD_ACCESSORY_SOCKET:
- case USE_CLEAN_SOCKET:
- case USE_CHANGE_ATTRIBUTE:
- case USE_CHANGE_ATTRIBUTE2 :
- case USE_ADD_ATTRIBUTE:
- case USE_ADD_ATTRIBUTE2:
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (item2->IsEquipped())
- {
- BuffOnAttr_RemoveBuffsFromItem(item2);
- }
- if (ITEM_COSTUME == item2->GetType())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- switch (item->GetSubType())
- {
- case USE_CLEAN_SOCKET:
- {
- int i;
- for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- if (item2->GetSocket(i) == ITEM_BROKEN_METIN_VNUM)
- break;
- }
- if (i == ITEM_SOCKET_MAX_NUM)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("청소할 석이 박혀있지 않습니다."));
- return false;
- }
- int j = 0;
- for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- if (item2->GetSocket(i) != ITEM_BROKEN_METIN_VNUM && item2->GetSocket(i) != 0)
- item2->SetSocket(j++, item2->GetSocket(i));
- }
- for (; j < ITEM_SOCKET_MAX_NUM; ++j)
- {
- if (item2->GetSocket(j) > 0)
- item2->SetSocket(j, 1);
- }
- {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- LogManager::instance().ItemLog(this, item, "CLEAN_SOCKET", buf);
- }
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case USE_CHANGE_ATTRIBUTE:
- case USE_CHANGE_ATTRIBUTE2:
- if (item2->GetAttributeSetIndex() == -1)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->GetAttributeCount() == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변경할 속성이 없습니다."));
- return false;
- }
- if (GM_PLAYER == GetGMLevel() && false == test_server)
- {
- DWORD dwChangeItemAttrCycle = quest::CQuestManager::instance().GetEventFlag(msc_szChangeItemAttrCycleFlag);
- if (dwChangeItemAttrCycle < msc_dwDefaultChangeItemAttrCycle)
- dwChangeItemAttrCycle = msc_dwDefaultChangeItemAttrCycle;
- quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetPlayerID());
- /*if (pPC)
- {
- DWORD dwNowMin = get_global_time() / 60;
- DWORD dwLastChangeItemAttrMin = pPC->GetFlag(msc_szLastChangeItemAttrFlag);
- if (dwLastChangeItemAttrMin + dwChangeItemAttrCycle > dwNowMin)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 바꾼지 %d분 이내에는 다시 변경할 수 없습니다.(%d 분 남음)"),
- dwChangeItemAttrCycle, dwChangeItemAttrCycle - (dwNowMin - dwLastChangeItemAttrMin));
- return false;
- }
- pPC->SetFlag(msc_szLastChangeItemAttrFlag, dwNowMin);
- }*/
- }
- if (item->GetSubType() == USE_CHANGE_ATTRIBUTE2)
- {
- int aiChangeProb[ITEM_ATTRIBUTE_MAX_LEVEL] =
- {
- 0, 0, 30, 40, 3
- };
- item2->ChangeAttribute(aiChangeProb);
- }
- else if (item->GetVnum() == 76014)
- {
- int aiChangeProb[ITEM_ATTRIBUTE_MAX_LEVEL] =
- {
- 0, 10, 50, 39, 1
- };
- item2->ChangeAttribute(aiChangeProb);
- }
- else
- {
- if (item->GetVnum() == 71151 || item->GetVnum() == 76023)
- {
- if ((item2->GetType() == ITEM_WEAPON)
- || (item2->GetType() == ITEM_ARMOR && item2->GetSubType() == ARMOR_BODY))
- {
- bool bCanUse = true;
- for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
- {
- if (item2->GetLimitType(i) == LIMIT_LEVEL && item2->GetLimitValue(i) > 40)
- {
- bCanUse = false;
- break;
- }
- }
- if (false == bCanUse)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("적용 레벨보다 높아 사용이 불가능합니다."));
- break;
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("무기와 갑옷에만 사용 가능합니다."));
- break;
- }
- }
- item2->ChangeAttribute();
- }
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경하였습니다."));
- {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- LogManager::instance().ItemLog(this, item, "CHANGE_ATTRIBUTE", buf);
- }
- item->SetCount(item->GetCount() - 0);
- break;
- case USE_ADD_ATTRIBUTE :
- if (item2->GetAttributeSetIndex() == -1)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
- return false;
- }
- if (item2->GetType() == ITEM_COSTUME)
- return false;
- if (item2->GetAttributeCount() < 4)
- {
- if (item->GetVnum() == 71152 || item->GetVnum() == 76024)
- {
- if ((item2->GetType() == ITEM_WEAPON)
- || (item2->GetType() == ITEM_ARMOR && item2->GetSubType() == ARMOR_BODY))
- {
- bool bCanUse = true;
- for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
- {
- if (item2->GetLimitType(i) == LIMIT_LEVEL && item2->GetLimitValue(i) > 40)
- {
- bCanUse = false;
- break;
- }
- }
- if (false == bCanUse)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("적용 레벨보다 높아 사용이 불가능합니다."));
- break;
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("무기와 갑옷에만 사용 가능합니다."));
- break;
- }
- }
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- if (number(1, 100) <= aiItemAttributeAddPercent[item2->GetAttributeCount()])
- {
- #ifdef ENABLE_MAX_ADD_ATTRIBUTE
- short AttributeCount = abs(5 - item->GetAttributeCount());
- for (int i = 0; i < AttributeCount; i++)
- item2->AddAttribute();
- #else
- item2->AddAttribute();
- #endif
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Ai adaugat bonusul cu succes .");
- int iAddedIdx = item2->GetAttributeCount() - 1;
- LogManager::instance().ItemLog(
- GetPlayerID(),
- item2->GetAttributeType(iAddedIdx),
- item2->GetAttributeValue(iAddedIdx),
- item->GetID(),
- "ADD_ATTRIBUTE_SUCCESS",
- buf,
- GetDesc()->GetHostName(),
- item->GetOriginalVnum());
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Bonusul a esuat la adaugare.");
- LogManager::instance().ItemLog(this, item, "ADD_ATTRIBUTE_FAIL", buf);
- }
- item->SetCount(item->GetCount() - 0);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Nu poti adauga un bonus .");
- }
- break;
- case USE_ADD_ATTRIBUTE2 :
- if (item2->GetAttributeSetIndex() == -1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Nu poti adauga un bonus acestui obiect .");
- return false;
- }
- if (item2->GetAttributeCount() == 4)
- {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- if (number(1, 100) <= aiItemAttributeAddPercent[item2->GetAttributeCount()])
- {
- #ifdef ENABLE_MAX_ADD_ATTRIBUTE
- short AttributeCount = abs(5 - item->GetAttributeCount());
- for (int i = 0; i < AttributeCount; i++)
- item2->AddAttribute();
- #else
- item2->AddAttribute();
- #endif
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Ai adaugat bonusul cu succes .");
- int iAddedIdx = item2->GetAttributeCount() - 1;
- LogManager::instance().ItemLog(
- GetPlayerID(),
- item2->GetAttributeType(iAddedIdx),
- item2->GetAttributeValue(iAddedIdx),
- item->GetID(),
- "ADD_ATTRIBUTE2_SUCCESS",
- buf,
- GetDesc()->GetHostName(),
- item->GetOriginalVnum());
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Bonusul a esuat la adaugare .");
- LogManager::instance().ItemLog(this, item, "ADD_ATTRIBUTE2_FAIL", buf);
- }
- item->SetCount(item->GetCount() - 0);
- }
- else if (item2->GetAttributeCount() == 5)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Nu poti adauga alte bonusuri .");
- }
- else if (item2->GetAttributeCount() < 4)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Nu poti face asta .");
- }
- else
- {
- sys_err("ADD_ATTRIBUTE2 : Item has wrong AttributeCount(%d)", item2->GetAttributeCount());
- }
- break;
- case USE_ADD_ACCESSORY_SOCKET:
- {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- if (item2->IsAccessoryForSocket())
- {
- if (item2->GetAccessorySocketMaxGrade() < ITEM_ACCESSORY_SOCKET_MAX_NUM)
- {
- if (number(1, 100) <= 100)
- {
- item2->SetAccessorySocketMaxGrade(item2->GetAccessorySocketMaxGrade() + 1);
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Adaugarea diamantului a reusit .");
- LogManager::instance().ItemLog(this, item, "ADD_SOCKET_SUCCESS", buf);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Adaugarea diamantului a esuat .");
- LogManager::instance().ItemLog(this, item, "ADD_SOCKET_FAIL", buf);
- }
- item->SetCount(item->GetCount() - 0);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Nu mai sunt locuri disponibile pe acest obiect .");
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- }
- }
- break;
- case USE_PUT_INTO_BELT_SOCKET:
- case USE_PUT_INTO_ACCESSORY_SOCKET:
- if (item2->IsAccessoryForSocket() && item->CanPutInto(item2))
- {
- char buf[21];
- snprintf(buf, sizeof(buf), "%u", item2->GetID());
- if (item2->GetAccessorySocketGrade() < item2->GetAccessorySocketMaxGrade())
- {
- if (number(1, 100) <= aiAccessorySocketPutPct[item2->GetAccessorySocketGrade()])
- {
- item2->SetAccessorySocketGrade(item2->GetAccessorySocketGrade() + 1);
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Adaugarea a reusit .");
- LogManager::instance().ItemLog(this, item, "PUT_SOCKET_SUCCESS", buf);
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Adaugarea a esuat .");
- LogManager::instance().ItemLog(this, item, "PUT_SOCKET_FAIL", buf);
- }
- item->SetCount(item->GetCount() - 0);
- }
- else
- {
- if (item2->GetAccessorySocketMaxGrade() == 0)
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Nu mai poti adauga finisaje .");
- else if (item2->GetAccessorySocketMaxGrade() < ITEM_ACCESSORY_SOCKET_MAX_NUM)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Nu mai poti adauga finisaje .");
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("다이아몬드로 소켓을 추가해야합니다."));
- }
- else
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Finisaje] > |h|r Nu mai poti adauga finisaje .");
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- }
- break;
- }
- if (item2->IsEquipped())
- {
- BuffOnAttr_AddBuffsFromItem(item2);
- }
- }
- break;
- case USE_BAIT:
- {
- if (m_pkFishingEvent)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta.");
- return false;
- }
- LPITEM weapon = GetWear(WEAR_WEAPON);
- if (!weapon || weapon->GetType() != ITEM_ROD)
- return false;
- if (weapon->GetSocket(2))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Ai schimbat %s .", item->GetName());
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Folosesti %s ca momeala .", item->GetName());
- }
- weapon->SetSocket(2, item->GetValue(0));
- item->SetCount(item->GetCount() - 0);
- }
- break;
- case USE_MOVE:
- case USE_TREASURE_BOX:
- case USE_MONEYBAG:
- break;
- case USE_AFFECT :
- {
- if (FindAffect(item->GetValue(0), aApplyInfo[item->GetValue(1)].bPointType))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Folosesti deja acest efect .");
- }
- else
- {
- AddAffect(item->GetValue(0), aApplyInfo[item->GetValue(1)].bPointType, item->GetValue(2), 0, item->GetValue(3), 0, false);
- item->SetCount(item->GetCount() - 0);
- }
- }
- break;
- case USE_CREATE_STONE:
- AutoGiveItem(number(28000, 28013));
- item->SetCount(item->GetCount() - 0);
- break;
- case USE_RECIPE :
- {
- LPITEM pSource1 = FindSpecifyItem(item->GetValue(1));
- DWORD dwSourceCount1 = item->GetValue(2);
- LPITEM pSource2 = FindSpecifyItem(item->GetValue(3));
- DWORD dwSourceCount2 = item->GetValue(4);
- if (dwSourceCount1 != 0)
- {
- if (pSource1 == NULL)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Materiale insuficiente .");
- return false;
- }
- }
- if (dwSourceCount2 != 0)
- {
- if (pSource2 == NULL)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Materiale insuficiente .");
- return false;
- }
- }
- if (pSource1 != NULL)
- {
- if (pSource1->GetCount() < dwSourceCount1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r %s insuficient(e) .", pSource1->GetName());
- return false;
- }
- pSource1->SetCount(pSource1->GetCount() - dwSourceCount1);
- }
- if (pSource2 != NULL)
- {
- if (pSource2->GetCount() < dwSourceCount2)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r %s insuficient(e) .", pSource2->GetName());
- return false;
- }
- pSource2->SetCount(pSource2->GetCount() - dwSourceCount2);
- }
- LPITEM pBottle = FindSpecifyItem(50901);
- if (!pBottle || pBottle->GetCount() < 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- pBottle->SetCount(pBottle->GetCount() - 1);
- if (number(1, 100) > item->GetValue(5))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- AutoGiveItem(item->GetValue(0));
- }
- break;
- }
- }
- break;
- case ITEM_METIN:
- {
- LPITEM item2;
- if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
- return false;
- if (item2->IsExchanging() || item2->IsEquipped())
- return false;
- if (item2->GetType() == ITEM_PICK) return false;
- if (item2->GetType() == ITEM_ROD) return false;
- int i;
- for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- {
- DWORD dwVnum;
- if ((dwVnum = item2->GetSocket(i)) <= 2)
- continue;
- TItemTable * p = ITEM_MANAGER::instance().GetTable(dwVnum);
- if (!p)
- continue;
- if (item->GetValue(5) == p->alValues[5])
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Nu poti adauga mai multe pietre de acelasi fel .");
- return false;
- }
- }
- if (item2->GetType() == ITEM_ARMOR)
- {
- if (!IS_SET(item->GetWearFlag(), WEARABLE_BODY) || !IS_SET(item2->GetWearFlag(), WEARABLE_BODY))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Ceva nu se potriveste .");
- return false;
- }
- }
- else if (item2->GetType() == ITEM_WEAPON)
- {
- if (!IS_SET(item->GetWearFlag(), WEARABLE_WEAPON))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Ceva nu se potriveste .");
- return false;
- }
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Piatra nu poate fi adaugata .");
- return false;
- }
- for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- if (item2->GetSocket(i) >= 1 && item2->GetSocket(i) <= 2 && item2->GetSocket(i) >= item->GetValue(2))
- {
- if (number(1, 100) <= 100)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Piatra a fost adaugata cu succes .");
- item2->SetSocket(i, item->GetVnum());
- }
- else
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Piatra nu a fost adaugata .");
- item2->SetSocket(i, ITEM_BROKEN_METIN_VNUM);
- }
- LogManager::instance().ItemLog(this, item2, "SOCKET", item->GetName());
- ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (METIN)");
- break;
- }
- if (i == ITEM_SOCKET_MAX_NUM)
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Piatra] > |h|r Piatra nu poate fi adaugata .");
- }
- break;
- case ITEM_AUTOUSE:
- case ITEM_MATERIAL:
- case ITEM_SPECIAL:
- case ITEM_TOOL:
- case ITEM_LOTTERY:
- break;
- case ITEM_TOTEM:
- {
- if (!item->IsEquipped())
- EquipItem(item);
- }
- break;
- case ITEM_BLEND:
- sys_log(0,"ITEM_BLEND!!");
- if (Blend_Item_find(item->GetVnum()))
- {
- int affect_type = AFFECT_BLEND;
- if (item->GetSocket(0) >= _countof(aApplyInfo))
- {
- sys_err ("INVALID BLEND ITEM(id : %d, vnum : %d). APPLY TYPE IS %d.", item->GetID(), item->GetVnum(), item->GetSocket(0));
- return false;
- }
- int apply_type = aApplyInfo[item->GetSocket(0)].bPointType;
- int apply_value = item->GetSocket(1);
- int apply_duration = item->GetSocket(2);
- if (FindAffect(affect_type, apply_type))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Folosesti deja acest efect .");
- }
- else
- {
- if (FindAffect(AFFECT_EXP_BONUS_EURO_FREE, POINT_RESIST_MAGIC))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Bonus] > |h|r Folosesti deja acest efect .");
- }
- else
- {
- AddAffect(affect_type, apply_type, apply_value, 0, apply_duration, 0, true, true);
- item->Lock(1);
- item->SetSocket(2, 1);
- item->SetCount(item->GetCount() - 0);
- }
- }
- }
- break;
- case ITEM_EXTRACT:
- {
- LPITEM pDestItem = GetItem(DestCell);
- if (NULL == pDestItem)
- {
- return false;
- }
- switch (item->GetSubType())
- {
- case EXTRACT_DRAGON_SOUL:
- if (pDestItem->IsDragonSoul())
- {
- return DSManager::instance().PullOut(this, NPOS, pDestItem, item);
- }
- return false;
- case EXTRACT_DRAGON_HEART:
- if (pDestItem->IsDragonSoul())
- {
- return DSManager::instance().ExtractDragonHeart(this, pDestItem, item);
- }
- return false;
- default:
- return false;
- }
- }
- break;
- case ITEM_NONE:
- sys_err("Item type NONE %s", item->GetName());
- break;
- default:
- sys_log(0, "UseItemEx: Unknown type %s %d", item->GetName(), item->GetType());
- return false;
- }
- return true;
- }
- int g_nPortalLimitTime = 10;
- bool CHARACTER::UseItem(TItemPos Cell, TItemPos DestCell)
- {
- WORD wCell = Cell.cell;
- BYTE window_type = Cell.window_type;
- WORD wDestCell = DestCell.cell;
- BYTE bDestInven = DestCell.window_type;
- LPITEM item;
- if (!CanHandleItem())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (!IsValidItemPosition(Cell) || !(item = GetItem(Cell)))
- return false;
- if (item->GetType() == ITEM_BELT && CBeltInventoryHelper::IsExistItemInBeltInventory(this))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Empty your belt inventory !"));
- return false;
- }
- sys_log(0, "%s: USE_ITEM %s (inven %d, cell: %d)", GetName(), item->GetName(), window_type, wCell);
- if (item->IsExchanging())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- #ifdef __SWITCHBOT__
- if (Cell.IsSwitchbotPosition())
- {
- CSwitchbot* pkSwitchbot = CSwitchbotManager::Instance().FindSwitchbot(GetPlayerID());
- if (pkSwitchbot && pkSwitchbot->IsActive(Cell.cell))
- {
- return false;
- }
- int32_t iEmptyCell = GetEmptyInventory(item->GetSize());
- if (iEmptyCell == -1)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot remove item from switchbot. Inventory is full."));
- return false;
- }
- MoveItem(Cell, TItemPos(INVENTORY, iEmptyCell), item->GetCount());
- return true;
- }
- #endif
- if (!item->CanUsedBy(this))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("군직이 맞지않아 이 아이템을 사용할 수 없습니다."));
- return false;
- }
- if (IsStun())
- return false;
- if (false == FN_check_item_sex(this, item))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("성별이 맞지않아 이 아이템을 사용할 수 없습니다."));
- return false;
- }
- if (IS_SUMMON_ITEM(item->GetVnum()))
- {
- if (false == IS_SUMMONABLE_ZONE(GetMapIndex()))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("사용할수 없습니다."));
- return false;
- }
- int iPulse = thecore_pulse();
- if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(g_nPortalLimitTime))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("창고를 연후 %d초 이내에는 귀환부,귀환기억부를 사용할 수 없습니다."), g_nPortalLimitTime);
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(g_nPortalLimitTime));
- return false;
- }
- if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("거래창,창고 등을 연 상태에서는 귀환부,귀환기억부 를 사용할수 없습니다."));
- return false;
- }
- {
- if (iPulse - GetRefineTime() < PASSES_PER_SEC(g_nPortalLimitTime))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 개량후 %d초 이내에는 귀환부,귀환기억부를 사용할 수 없습니다."), g_nPortalLimitTime);
- return false;
- }
- }
- {
- if (iPulse - GetMyShopTime() < PASSES_PER_SEC(g_nPortalLimitTime))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개인상점 사용후 %d초 이내에는 귀환부,귀환기억부를 사용할 수 없습니다."), g_nPortalLimitTime);
- return false;
- }
- }
- if (item->GetVnum() != 70302)
- {
- PIXEL_POSITION posWarp;
- int x = 0;
- int y = 0;
- double nDist = 0;
- const double nDistant = 5000.0;
- if (item->GetVnum() == 22010)
- {
- x = item->GetSocket(0) - GetX();
- y = item->GetSocket(1) - GetY();
- }
- else if (item->GetVnum() == 22000)
- {
- SECTREE_MANAGER::instance().GetRecallPositionByEmpire(GetMapIndex(), GetEmpire(), posWarp);
- if (item->GetSocket(0) == 0)
- {
- x = posWarp.x - GetX();
- y = posWarp.y - GetY();
- }
- else
- {
- x = item->GetSocket(0) - GetX();
- y = item->GetSocket(1) - GetY();
- }
- }
- nDist = sqrt(pow((float)x,2) + pow((float)y,2));
- if (nDistant > nDist)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이동 되어질 위치와 너무 가까워 귀환부를 사용할수 없습니다."));
- if (test_server)
- ChatPacket(CHAT_TYPE_INFO, "PossibleDistant %f nNowDist %f", nDistant,nDist);
- return false;
- }
- }
- if (iPulse - GetExchangeTime() < PASSES_PER_SEC(g_nPortalLimitTime))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("거래 후 %d초 이내에는 귀환부,귀환기억부등을 사용할 수 없습니다."), g_nPortalLimitTime);
- return false;
- }
- }
- if (item->GetVnum() == 50200 | item->GetVnum() == 71049)
- {
- if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("거래창,창고 등을 연 상태에서는 보따리,비단보따리를 사용할수 없습니다."));
- return false;
- }
- }
- if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot use this item if you're using quests"));
- return false;
- }
- if (IS_SET(item->GetFlag(), ITEM_FLAG_LOG))
- {
- DWORD vid = item->GetVID();
- DWORD oldCount = item->GetCount();
- DWORD vnum = item->GetVnum();
- char hint[ITEM_NAME_MAX_LEN + 32 + 1];
- int len = snprintf(hint, sizeof(hint) - 32, "%s", item->GetName());
- if (len < 0 || len >= (int) sizeof(hint) - 32)
- len = (sizeof(hint) - 32) - 1;
- bool ret = UseItemEx(item, DestCell);
- if (NULL == ITEM_MANAGER::instance().FindByVID(vid))
- {
- LogManager::instance().ItemLog(this, vid, vnum, "REMOVE", hint);
- }
- else if (oldCount != item->GetCount())
- {
- snprintf(hint + len, sizeof(hint) - len, " %u", oldCount - 1);
- LogManager::instance().ItemLog(this, vid, vnum, "USE_ITEM", hint);
- }
- return (ret);
- }
- else
- return UseItemEx(item, DestCell);
- }
- bool CHARACTER::DropItem(TItemPos Cell, WORD bCount)
- {
- LPITEM item = NULL;
- if (!CanHandleItem())
- {
- if (NULL != DragonSoul_RefineWindow_GetOpener())
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화창을 연 상태에서는 아이템을 옮길 수 없습니다."));
- return false;
- }
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (IsDead())
- return false;
- if (!IsValidItemPosition(Cell) || !(item = GetItem(Cell)))
- return false;
- if (item->IsExchanging())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (true == item->isLocked())
- return false;
- #ifdef ENABLE_ARUNCA_ITEME_IN_MAPE
- int arunca_iteme = GetMapIndex();
- switch (arunca_iteme)
- {
- case 1:
- case 41:
- case 61:
- case 70:
- case 72:
- case 81:
- case 110:
- case 111:
- case 112:
- case 113:
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti arunca obiecte pe jos in aceasta mapa. Foloseste systemul de stergere .");
- return false;
- }
- default:
- break;
- }
- #endif
- if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
- return false;
- if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_DROP | ITEM_ANTIFLAG_GIVE))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Acest obiect nu poate fi aruncat .");
- return false;
- }
- if (bCount == 0 || bCount > item->GetCount())
- bCount = item->GetCount();
- SyncQuickslot(QUICKSLOT_TYPE_ITEM, Cell.cell, 1000);
- LPITEM pkItemToDrop;
- if (bCount == item->GetCount())
- {
- item->RemoveFromCharacter();
- pkItemToDrop = item;
- }
- else
- {
- if (bCount == 0)
- {
- if (test_server)
- sys_log(0, "[DROP_ITEM] drop item count == 0");
- return false;
- }
- item->SetCount(item->GetCount() - bCount);
- ITEM_MANAGER::instance().FlushDelayedSave(item);
- pkItemToDrop = ITEM_MANAGER::instance().CreateItem(item->GetVnum(), bCount);
- FN_copy_item_socket(pkItemToDrop, item);
- char szBuf[51 + 1];
- snprintf(szBuf, sizeof(szBuf), "%u %u", pkItemToDrop->GetID(), pkItemToDrop->GetCount());
- LogManager::instance().ItemLog(this, item, "ITEM_SPLIT", szBuf);
- }
- PIXEL_POSITION pxPos = GetXYZ();
- if (pkItemToDrop->AddToGround(GetMapIndex(), pxPos))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Obiectul aruncat va disparea in 1 minute .");
- pkItemToDrop->StartDestroyEvent();
- ITEM_MANAGER::instance().FlushDelayedSave(pkItemToDrop);
- char szHint[32 + 1];
- snprintf(szHint, sizeof(szHint), "%s %u %u", pkItemToDrop->GetName(), pkItemToDrop->GetCount(), pkItemToDrop->GetOriginalVnum());
- LogManager::instance().ItemLog(this, pkItemToDrop, "DROP", szHint);
- }
- return true;
- }
- #ifdef ENABLE_DESTORY_ITEM
- bool CHARACTER::DestroyItem(TItemPos Cell)
- {
- LPITEM item = NULL;
- if (!CanHandleItem())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (IsDead())
- return false;
- if (!IsValidItemPosition(Cell) || !(item = GetItem(Cell)))
- return false;
- if (item->IsExchanging())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (true == item->isLocked())
- return false;
- if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
- return false;
- if (item->GetCount() <= 0)
- return false;
- SyncQuickslot(QUICKSLOT_TYPE_ITEM, Cell.cell, 1000);
- ITEM_MANAGER::instance().RemoveItem(item);
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Sterge Item] > |h|r Ai sters itemul |cFFc9ff00[%s]|h|r cu success .", item->GetName());
- return true;
- }
- #endif
- bool CHARACTER::DropGold(int gold)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Anti Drop] > |h|r Nu poti arunca yang pe jos.");
- return false;
- }
- bool CHARACTER::MoveItem(TItemPos Cell, TItemPos DestCell, WORD count)
- {
- LPITEM item = NULL;
- if (!IsValidItemPosition(Cell))
- return false;
- if (!(item = GetItem(Cell)))
- return false;
- if (item->IsExchanging())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (item->GetCount() < count)
- return false;
- if (INVENTORY == Cell.window_type && Cell.cell >= INVENTORY_MAX_NUM && IS_SET(item->GetFlag(), ITEM_FLAG_IRREMOVABLE))
- return false;
- if (true == item->isLocked())
- return false;
- if (!IsValidItemPosition(DestCell))
- {
- return false;
- }
- if (!CanHandleItem())
- {
- if (NULL != DragonSoul_RefineWindow_GetOpener())
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화창을 연 상태에서는 아이템을 옮길 수 없습니다."));
- return false;
- }
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (DestCell.IsBeltInventoryPosition() && false == CBeltInventoryHelper::CanMoveIntoBeltInventory(item))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 벨트 인벤토리로 옮길 수 없습니다."));
- return false;
- }
- #ifdef __SWITCHBOT__
- if (Cell.IsSwitchbotPosition() && CSwitchbotManager::Instance().IsActive(GetPlayerID(), Cell.cell))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Cannot move active switchbot item."));
- return false;
- }
- if (DestCell.IsSwitchbotPosition() && !SwitchbotHelper::IsValidItem(item))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Invalid item type for switchbot."));
- return false;
- }
- #endif
- if (Cell.IsEquipPosition() && !CanUnequipNow(item))
- return false;
- if (DestCell.IsEquipPosition())
- {
- if (GetItem(DestCell))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이미 장비를 착용하고 있습니다."));
- return false;
- }
- EquipItem(item, DestCell.cell - INVENTORY_MAX_NUM);
- }
- else
- {
- if (item->IsDragonSoul())
- {
- if (item->IsEquipped())
- {
- return DSManager::instance().PullOut(this, DestCell, item);
- }
- else
- {
- if (DestCell.window_type != DRAGON_SOUL_INVENTORY)
- {
- return false;
- }
- if (!DSManager::instance().IsValidCellForThisItem(item, DestCell))
- return false;
- }
- }
- else if (DRAGON_SOUL_INVENTORY == DestCell.window_type)
- return false;
- LPITEM item2;
- if ((item2 = GetItem(DestCell)) && item != item2 && item2->IsStackable() &&
- !IS_SET(item2->GetAntiFlag(), ITEM_ANTIFLAG_STACK) &&
- item2->GetVnum() == item->GetVnum())
- {
- for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
- if (item2->GetSocket(i) != item->GetSocket(i))
- return false;
- if (count == 0)
- count = item->GetCount();
- sys_log(0, "%s: ITEM_STACK %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d", GetName(), item->GetName(), Cell.window_type, Cell.cell,
- DestCell.window_type, DestCell.cell, count);
- count = MIN(ITEM_MAX_COUNT - item2->GetCount(), count);
- item->SetCount(item->GetCount() - count);
- item2->SetCount(item2->GetCount() + count);
- return true;
- }
- if (!IsEmptyItemGrid(DestCell, item->GetSize(), Cell.cell))
- return false;
- if (count == 0 || count >= item->GetCount() || !item->IsStackable() || IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
- {
- sys_log(0, "%s: ITEM_MOVE %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d", GetName(), item->GetName(), Cell.window_type, Cell.cell,
- DestCell.window_type, DestCell.cell, count);
- item->RemoveFromCharacter();
- SetItem(DestCell, item);
- #ifdef __PET_SYSTEM__
- if(ITEM_NORMAL_PET == item->GetType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- #endif
- #ifdef __TITLE_SYSTEM__
- if(ITEM_COSTUME == item->GetType() && ITEM_NORMAL_TITLE == item->GetSubType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- #endif
- if (INVENTORY == Cell.window_type && INVENTORY == DestCell.window_type)
- SyncQuickslot(QUICKSLOT_TYPE_ITEM, Cell.cell, DestCell.cell);
- }
- else if (count < item->GetCount())
- {
- sys_log(0, "%s: ITEM_SPLIT %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d", GetName(), item->GetName(), Cell.window_type, Cell.cell,
- DestCell.window_type, DestCell.cell, count);
- item->SetCount(item->GetCount() - count);
- LPITEM item2 = ITEM_MANAGER::instance().CreateItem(item->GetVnum(), count);
- FN_copy_item_socket(item2, item);
- item2->AddToCharacter(this, DestCell);
- char szBuf[51+1];
- snprintf(szBuf, sizeof(szBuf), "%u %u %u %u ", item2->GetID(), item2->GetCount(), item->GetCount(), item->GetCount() + item2->GetCount());
- LogManager::instance().ItemLog(this, item, "ITEM_SPLIT", szBuf);
- }
- }
- return true;
- }
- namespace NPartyPickupDistribute
- {
- struct FFindOwnership
- {
- LPITEM item;
- LPCHARACTER owner;
- FFindOwnership(LPITEM item)
- : item(item), owner(NULL)
- {
- }
- void operator () (LPCHARACTER ch)
- {
- if (item->IsOwnership(ch))
- owner = ch;
- }
- };
- struct FCountNearMember
- {
- int total;
- int x, y;
- FCountNearMember(LPCHARACTER center )
- : total(0), x(center->GetX()), y(center->GetY())
- {
- }
- void operator () (LPCHARACTER ch)
- {
- if (DISTANCE_APPROX(ch->GetX() - x, ch->GetY() - y) <= PARTY_DEFAULT_RANGE)
- total += 1;
- }
- };
- struct FMoneyDistributor
- {
- int total;
- LPCHARACTER c;
- int x, y;
- int iMoney;
- FMoneyDistributor(LPCHARACTER center, int iMoney)
- : total(0), c(center), x(center->GetX()), y(center->GetY()), iMoney(iMoney)
- {
- }
- void operator ()(LPCHARACTER ch)
- {
- if (ch!=c)
- if (DISTANCE_APPROX(ch->GetX() - x, ch->GetY() - y) <= PARTY_DEFAULT_RANGE)
- {
- ch->PointChange(POINT_GOLD, iMoney, true);
- if (iMoney > 1000)
- LogManager::instance().CharLog(ch, iMoney, "GET_GOLD", "");
- }
- }
- };
- }
- void CHARACTER::GiveGold(long long iAmount)
- {
- if (iAmount <= 0)
- return;
- sys_log(0, "GIVE_GOLD: %s %lld", GetName(), iAmount);
- if (GetParty())
- {
- LPPARTY pParty = GetParty();
- long long dwTotal = iAmount;
- long long dwMyAmount = dwTotal;
- NPartyPickupDistribute::FCountNearMember funcCountNearMember(this);
- pParty->ForEachOnlineMember(funcCountNearMember);
- if (funcCountNearMember.total > 1)
- {
- DWORD dwShare = dwTotal / funcCountNearMember.total;
- dwMyAmount -= dwShare * (funcCountNearMember.total - 1);
- NPartyPickupDistribute::FMoneyDistributor funcMoneyDist(this, dwShare);
- pParty->ForEachOnlineMember(funcMoneyDist);
- }
- PointChange(POINT_GOLD, dwMyAmount, true);
- if (dwMyAmount > 1000)
- LogManager::instance().CharLog(this, dwMyAmount, "GET_GOLD", "");
- }
- else
- {
- PointChange(POINT_GOLD, iAmount, true);
- if (iAmount > 1000)
- LogManager::instance().CharLog(this, iAmount, "GET_GOLD", "");
- }
- }
- bool CHARACTER::PickupItem(DWORD dwVID)
- {
- LPITEM item = ITEM_MANAGER::instance().FindByVID(dwVID);
- if (IsObserverMode())
- return false;
- if (!item || !item->GetSectree())
- return false;
- if (item->DistanceValid(this))
- {
- if (item->GetType() == ITEM_QUEST)
- {
- if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot pickup this item if you're using quests"));
- return false;
- }
- }
- if (item->IsOwnership(this))
- {
- if (item->GetType() == ITEM_ELK)
- {
- GiveGold(item->GetCount());
- item->RemoveFromGround();
- M2_DESTROY_ITEM(item);
- Save();
- }
- else
- {
- if (item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
- {
- WORD bCount = item->GetCount();
- for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
- {
- LPITEM item2 = GetInventoryItem(i);
- if (!item2)
- continue;
- if (item2->GetVnum() == item->GetVnum())
- {
- int j;
- for (j = 0; j < ITEM_SOCKET_MAX_NUM; ++j)
- if (item2->GetSocket(j) != item->GetSocket(j))
- break;
- if (j != ITEM_SOCKET_MAX_NUM)
- continue;
- WORD bCount2 = MIN(ITEM_MAX_COUNT - item2->GetCount(), bCount);
- bCount -= bCount2;
- item2->SetCount(item2->GetCount() + bCount2);
- if (bCount == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 획득: %s"), item2->GetName());
- M2_DESTROY_ITEM(item);
- if (item2->GetType() == ITEM_QUEST)
- quest::CQuestManager::instance().PickupItem (GetPlayerID(), item2);
- return true;
- }
- }
- }
- item->SetCount(bCount);
- }
- int iEmptyCell;
- if (item->IsDragonSoul())
- {
- if ((iEmptyCell = GetEmptyDragonSoulInventory(item)) == -1)
- {
- sys_log(0, "No empty ds inventory pid %u size %ud itemid %u", GetPlayerID(), item->GetSize(), item->GetID());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지하고 있는 아이템이 너무 많습니다."));
- return false;
- }
- }
- else
- {
- if ((iEmptyCell = GetEmptyInventory(item->GetSize())) == -1)
- {
- sys_log(0, "No empty inventory pid %u size %ud itemid %u", GetPlayerID(), item->GetSize(), item->GetID());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지하고 있는 아이템이 너무 많습니다."));
- return false;
- }
- }
- item->RemoveFromGround();
- if (item->IsDragonSoul())
- item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyCell));
- else
- item->AddToCharacter(this, TItemPos(INVENTORY, iEmptyCell));
- char szHint[32+1];
- snprintf(szHint, sizeof(szHint), "%s %u %u", item->GetName(), item->GetCount(), item->GetOriginalVnum());
- LogManager::instance().ItemLog(this, item, "GET", szHint);
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 획득: %s"), item->GetName());
- if (item->GetType() == ITEM_QUEST)
- quest::CQuestManager::instance().PickupItem (GetPlayerID(), item);
- }
- //Motion(MOTION_PICKUP);
- return true;
- }
- else if (!IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_DROP) && GetParty())
- {
- NPartyPickupDistribute::FFindOwnership funcFindOwnership(item);
- GetParty()->ForEachOnlineMember(funcFindOwnership);
- LPCHARACTER owner = funcFindOwnership.owner;
- if (!owner)
- return false;
- int iEmptyCell;
- if (item->IsDragonSoul())
- {
- if (!(owner && (iEmptyCell = owner->GetEmptyDragonSoulInventory(item)) != -1))
- {
- owner = this;
- if ((iEmptyCell = GetEmptyDragonSoulInventory(item)) == -1)
- {
- owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지하고 있는 아이템이 너무 많습니다."));
- return false;
- }
- }
- }
- else
- {
- if (!(owner && (iEmptyCell = owner->GetEmptyInventory(item->GetSize())) != -1))
- {
- owner = this;
- if ((iEmptyCell = GetEmptyInventory(item->GetSize())) == -1)
- {
- owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지하고 있는 아이템이 너무 많습니다."));
- return false;
- }
- }
- }
- item->RemoveFromGround();
- if (item->IsDragonSoul())
- item->AddToCharacter(owner, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyCell));
- else
- item->AddToCharacter(owner, TItemPos(INVENTORY, iEmptyCell));
- char szHint[32+1];
- snprintf(szHint, sizeof(szHint), "%s %u %u", item->GetName(), item->GetCount(), item->GetOriginalVnum());
- LogManager::instance().ItemLog(owner, item, "GET", szHint);
- if (owner == this)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 획득: %s"), item->GetName());
- else
- {
- owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 획득: %s 님으로부터 %s"), GetName(), item->GetName());
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 전달: %s 님에게 %s"), owner->GetName(), item->GetName());
- }
- if (item->GetType() == ITEM_QUEST)
- quest::CQuestManager::instance().PickupItem (owner->GetPlayerID(), item);
- return true;
- }
- }
- return false;
- }
- bool CHARACTER::SwapItem(UINT bCell, UINT bDestCell)
- {
- if (!CanHandleItem())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- TItemPos srcCell(INVENTORY, bCell), destCell(INVENTORY, bDestCell);
- //if (bCell >= INVENTORY_MAX_NUM + WEAR_MAX_NUM || bDestCell >= INVENTORY_MAX_NUM + WEAR_MAX_NUM)
- if (srcCell.IsDragonSoulEquipPosition() || destCell.IsDragonSoulEquipPosition())
- return false;
- if (bCell == bDestCell)
- return false;
- if (srcCell.IsEquipPosition() && destCell.IsEquipPosition())
- return false;
- LPITEM item1, item2;
- if (srcCell.IsEquipPosition())
- {
- item1 = GetInventoryItem(bDestCell);
- item2 = GetInventoryItem(bCell);
- }
- else
- {
- item1 = GetInventoryItem(bCell);
- item2 = GetInventoryItem(bDestCell);
- }
- if (!item1 || !item2)
- return false;
- if (item1 == item2)
- {
- sys_log(0, "[WARNING][WARNING][HACK USER!] : %s %d %d", m_stName.c_str(), bCell, bDestCell);
- return false;
- }
- if (!IsEmptyItemGrid(TItemPos (INVENTORY, item1->GetCell()), item2->GetSize(), item1->GetCell()))
- return false;
- if (TItemPos(EQUIPMENT, item2->GetCell()).IsEquipPosition())
- {
- INT bEquipCell = item2->GetCell() - INVENTORY_MAX_NUM;
- UINT bInvenCell = item1->GetCell();
- if (item2->IsDragonSoul() || item2->GetType() == ITEM_BELT)
- {
- if (false == CanUnequipNow(item2) || false == CanEquipNow(item1))
- return false;
- }
- if (bEquipCell != item1->FindEquipCell(this))
- return false;
- #ifdef __PET_SYSTEM__
- if(ITEM_NORMAL_PET == item2->GetType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item2, false);
- }
- #endif
- item2->RemoveFromCharacter();
- if (item1->EquipTo(this, bEquipCell))
- #ifdef __HIGHLIGHT_SYSTEM__
- item2->AddToCharacter(this, TItemPos(INVENTORY, bInvenCell), false);
- #else
- item2->AddToCharacter(this, TItemPos(INVENTORY, bInvenCell));
- #endif
- else
- sys_err("SwapItem cannot equip %s! item1 %s", item2->GetName(), item1->GetName());
- }
- else
- {
- UINT bCell1 = item1->GetCell();
- UINT bCell2 = item2->GetCell();
- item1->RemoveFromCharacter();
- item2->RemoveFromCharacter();
- #ifdef __HIGHLIGHT_SYSTEM__
- item1->AddToCharacter(this, TItemPos(INVENTORY, bCell2), false);
- item2->AddToCharacter(this, TItemPos(INVENTORY, bCell1), false);
- #else
- item1->AddToCharacter(this, TItemPos(INVENTORY, bCell2));
- item2->AddToCharacter(this, TItemPos(INVENTORY, bCell1));
- #endif
- }
- return true;
- }
- bool CHARACTER::UnequipItem(LPITEM item)
- {
- int pos;
- if (false == CanUnequipNow(item))
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (item->IsDragonSoul())
- pos = GetEmptyDragonSoulInventory(item);
- else
- pos = GetEmptyInventory(item->GetSize());
- if (item->GetVnum() == UNIQUE_ITEM_HIDE_ALIGNMENT_TITLE)
- ShowAlignment(true);
- #ifdef __PET_SYSTEM__
- if(ITEM_NORMAL_PET == item->GetType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- #endif
- #ifdef __TITLE_SYSTEM__
- if(ITEM_COSTUME == item->GetType() && ITEM_NORMAL_TITLE == item->GetSubType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- #endif
- item->RemoveFromCharacter();
- if (item->IsDragonSoul())
- #ifdef __HIGHLIGHT_SYSTEM__
- item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, pos), false);
- #else
- item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, pos));
- #endif
- else
- #ifdef __HIGHLIGHT_SYSTEM__
- item->AddToCharacter(this, TItemPos(INVENTORY, pos), false);
- #else
- item->AddToCharacter(this, TItemPos(INVENTORY, pos));
- #endif
- CheckMaximumPoints();
- return true;
- }
- bool CHARACTER::EquipItem(LPITEM item, int iCandidateCell)
- {
- int iWearCell = item->FindEquipCell(this, iCandidateCell);
- if (GetWear(WEAR_BODY) && GetWear(WEAR_BODY)->GetVnum() >= 11901 && GetWear(WEAR_BODY)->GetVnum() <= 11904 &&
- item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_BODY)
- {
- ChatPacket(CHAT_TYPE_INFO, ("Nu poti face acest lucru!"));
- return false;
- }
- if (GetWear(WEAR_COSTUME_BODY) && item->GetVnum() >= 11901 && item->GetVnum() <= 11904)
- {
- ChatPacket(CHAT_TYPE_INFO, ("Nu poti face acest lucru!"));
- return false;
- }
- if (ITEM_BELT == item->GetType() && CBeltInventoryHelper::IsExistItemInBeltInventory(this))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Empty your belt inventory !"));
- return false;
- }
- #ifdef __EQUIP_RESTRICT_SYSTEM__
- if (IsEquipRestricted())
- return false;
- #endif
- if (item->IsExchanging())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (false == item->IsEquipable())
- return false;
- if (false == CanEquipNow(item))
- return false;
- if (iWearCell < 0)
- return false;
- if (iWearCell == WEAR_BODY && IsRiding() && (item->GetVnum() >= 11901 && item->GetVnum() <= 11904))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- if (iWearCell == WEAR_WEAPON && IsRiding() && (item->GetType() == ITEM_ROD || item->GetType() == ITEM_PICK))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- if (iWearCell != WEAR_ARROW && IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- if (FN_check_item_sex(this, item) == false)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Acest obiect poate fi purtat doar de sex-ul opus .");
- return false;
- }
- if(item->IsRideItem() && IsRiding())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Poti descarca apasand CTRL + G .");
- return false;
- }
- #ifdef ENABLE_SPAM_ECHIPAMENT
- if (!IsGM())
- {
- if (thecore_pulse() > GetEquipAntiFloodPulse() + PASSES_PER_SEC(1))
- {
- SetEquipAntiFloodCount(0);
- SetEquipAntiFloodPulse(thecore_pulse());
- }
- if (IncreaseEquipAntiFloodCount() >= 10)
- {
- GetDesc()->DelayedDisconnect(0);
- sys_err("%s %s [anti equip spam]", __FUNCTION__, GetName());
- return false;
- }
- }
- if (item->GetType() == ITEM_ARMOR && item->GetSubType() == ARMOR_BODY && item->GetSubType() == ARMOR_SHIELD && item->GetSubType() == ARMOR_HEAD && item->GetSubType() == ARMOR_EAR && item->GetSubType() == ARMOR_NECK && item->GetSubType() == ARMOR_WRIST && item->GetSubType() == ARMOR_FOOTS && item->GetType() == ITEM_WEAPON && item->GetSubType() == WEAPON_SWORD && item->GetSubType() == WEAPON_DAGGER && item->GetSubType() == WEAPON_BOW && item->GetSubType() == WEAPON_TWO_HANDED && item->GetSubType() == WEAPON_FAN && item->GetSubType() == WEAPON_ARROW && item->GetSubType() == WEAPON_BELL && IsRiding())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti schimba Armura & Arma cand calaresti .");
- return false;
- }
- if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_BODY && item->GetSubType() == COSTUME_HAIR && item->GetSubType() == COSTUME_WEAPON && IsRiding())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti schimba Costum & Freza & Mount & Skin cand calaresti .");
- return false;
- }
- #endif
- DWORD dwCurTime = get_dword_time();
- if (iWearCell != WEAR_ARROW && (dwCurTime - GetLastAttackTime() <= 1500 || dwCurTime - m_dwLastSkillTime <= 1500))
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti face asta .");
- return false;
- }
- if (item->IsDragonSoul())
- {
- if(GetInventoryItem(INVENTORY_MAX_NUM + iWearCell))
- {
- ChatPacket(CHAT_TYPE_INFO, "이미 같은 종류의 용혼석을 착용하고 있습니다.");
- return false;
- }
- if (!item->EquipTo(this, iWearCell))
- {
- return false;
- }
- }
- else
- {
- if (GetWear(iWearCell) && !IS_SET(GetWear(iWearCell)->GetFlag(), ITEM_FLAG_IRREMOVABLE))
- {
- if (item->GetWearFlag() == WEARABLE_ABILITY)
- return false;
- if (false == SwapItem(item->GetCell(), INVENTORY_MAX_NUM + iWearCell))
- {
- return false;
- }
- }
- else
- {
- UINT bOldCell = item->GetCell();
- if (item->EquipTo(this, iWearCell))
- {
- SyncQuickslot(QUICKSLOT_TYPE_ITEM, bOldCell, iWearCell);
- }
- }
- }
- if (true == item->IsEquipped())
- {
- if (-1 != item->GetProto()->cLimitRealTimeFirstUseIndex)
- {
- if (0 == item->GetSocket(1))
- {
- long duration = (0 != item->GetSocket(0)) ? item->GetSocket(0) : item->GetProto()->aLimits[item->GetProto()->cLimitRealTimeFirstUseIndex].lValue;
- if (0 == duration)
- duration = 60 * 60 * 24 * 7;
- item->SetSocket(0, time(0) + duration);
- item->StartRealTimeExpireEvent();
- }
- item->SetSocket(1, item->GetSocket(1) + 1);
- }
- if (item->GetVnum() == UNIQUE_ITEM_HIDE_ALIGNMENT_TITLE)
- ShowAlignment(false);
- const DWORD& dwVnum = item->GetVnum();
- if (true == CItemVnumHelper::IsRamadanMoonRing(dwVnum))
- {
- this->EffectPacket(SE_EQUIP_RAMADAN_RING);
- }
- else if (true == CItemVnumHelper::IsHalloweenCandy(dwVnum))
- {
- this->EffectPacket(SE_EQUIP_HALLOWEEN_CANDY);
- }
- else if (true == CItemVnumHelper::IsHappinessRing(dwVnum))
- {
- this->EffectPacket(SE_EQUIP_HAPPINESS_RING);
- }
- else if (true == CItemVnumHelper::IsLovePendant(dwVnum))
- {
- this->EffectPacket(SE_EQUIP_LOVE_PENDANT);
- }
- else if (ITEM_UNIQUE == item->GetType() && 0 != item->GetSIGVnum())
- {
- const CSpecialItemGroup* pGroup = ITEM_MANAGER::instance().GetSpecialItemGroup(item->GetSIGVnum());
- if (NULL != pGroup)
- {
- const CSpecialAttrGroup* pAttrGroup = ITEM_MANAGER::instance().GetSpecialAttrGroup(pGroup->GetAttrVnum(item->GetVnum()));
- if (NULL != pAttrGroup)
- {
- const std::string& std = pAttrGroup->m_stEffectFileName;
- SpecificEffectPacket(std.c_str());
- }
- }
- }
- #ifdef __PET_SYSTEM__
- else if(ITEM_NORMAL_PET == item->GetType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- #endif
- #ifdef __TITLE_SYSTEM__
- if(ITEM_COSTUME == item->GetType() && ITEM_NORMAL_TITLE == item->GetSubType())
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- #endif
- if (UNIQUE_SPECIAL_RIDE == item->GetSubType() && IS_SET(item->GetFlag(), ITEM_FLAG_QUEST_USE))
- {
- quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
- }
- }
- return true;
- }
- void CHARACTER::BuffOnAttr_AddBuffsFromItem(LPITEM pItem)
- {
- for (int i = 0; i < sizeof(g_aBuffOnAttrPoints)/sizeof(g_aBuffOnAttrPoints[0]); i++)
- {
- TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.find(g_aBuffOnAttrPoints[i]);
- if (it != m_map_buff_on_attrs.end())
- {
- it->second->AddBuffFromItem(pItem);
- }
- }
- }
- void CHARACTER::BuffOnAttr_RemoveBuffsFromItem(LPITEM pItem)
- {
- for (int i = 0; i < sizeof(g_aBuffOnAttrPoints)/sizeof(g_aBuffOnAttrPoints[0]); i++)
- {
- TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.find(g_aBuffOnAttrPoints[i]);
- if (it != m_map_buff_on_attrs.end())
- {
- it->second->RemoveBuffFromItem(pItem);
- }
- }
- }
- void CHARACTER::BuffOnAttr_ClearAll()
- {
- for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
- {
- CBuffOnAttributes* pBuff = it->second;
- if (pBuff)
- {
- pBuff->Initialize();
- }
- }
- }
- void CHARACTER::BuffOnAttr_ValueChange(BYTE bType, BYTE bOldValue, BYTE bNewValue)
- {
- TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.find(bType);
- if (0 == bNewValue)
- {
- if (m_map_buff_on_attrs.end() == it)
- return;
- else
- it->second->Off();
- }
- else if(0 == bOldValue)
- {
- CBuffOnAttributes* pBuff;
- if (m_map_buff_on_attrs.end() == it)
- {
- switch (bType)
- {
- case POINT_ENERGY:
- {
- static BYTE abSlot[] = { WEAR_BODY, WEAR_HEAD, WEAR_FOOTS, WEAR_WRIST, WEAR_WEAPON, WEAR_NECK, WEAR_EAR, WEAR_SHIELD };
- static std::vector <BYTE> vec_slots (abSlot, abSlot + _countof(abSlot));
- pBuff = M2_NEW CBuffOnAttributes(this, bType, &vec_slots);
- }
- break;
- case POINT_COSTUME_ATTR_BONUS:
- {
- static BYTE abSlot[] = { WEAR_COSTUME_BODY, WEAR_COSTUME_HAIR,WEAR_COSTUME_WEAPON};
- static std::vector <BYTE> vec_slots (abSlot, abSlot + _countof(abSlot));
- pBuff = M2_NEW CBuffOnAttributes(this, bType, &vec_slots);
- }
- break;
- default:
- break;
- }
- m_map_buff_on_attrs.insert(TMapBuffOnAttrs::value_type(bType, pBuff));
- }
- else
- pBuff = it->second;
- pBuff->On(bNewValue);
- }
- else
- {
- if (m_map_buff_on_attrs.end() == it)
- return;
- else
- it->second->ChangeBuffValue(bNewValue);
- }
- }
- LPITEM CHARACTER::FindSpecifyItem(DWORD vnum) const
- {
- for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
- if (GetInventoryItem(i) && GetInventoryItem(i)->GetVnum() == vnum)
- return GetInventoryItem(i);
- return NULL;
- }
- LPITEM CHARACTER::FindItemByID(DWORD id) const
- {
- for (int i=0 ; i < INVENTORY_MAX_NUM ; ++i)
- {
- if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetID() == id)
- return GetInventoryItem(i);
- }
- for (int i=BELT_INVENTORY_SLOT_START; i < BELT_INVENTORY_SLOT_END ; ++i)
- {
- if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetID() == id)
- return GetInventoryItem(i);
- }
- return NULL;
- }
- int CHARACTER::CountSpecifyItem(DWORD vnum) const
- {
- int count = 0;
- LPITEM item;
- for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
- {
- item = GetInventoryItem(i);
- if (NULL != item && item->GetVnum() == vnum)
- {
- if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
- {
- continue;
- }
- else
- {
- count += item->GetCount();
- }
- }
- }
- return count;
- }
- void CHARACTER::RemoveSpecifyItem(DWORD vnum, DWORD count)
- {
- if (0 == count)
- return;
- for (UINT i = 0; i < INVENTORY_MAX_NUM; ++i)
- {
- if (NULL == GetInventoryItem(i))
- continue;
- if (GetInventoryItem(i)->GetVnum() != vnum)
- continue;
- if(m_pkMyShop)
- {
- bool isItemSelling = m_pkMyShop->IsSellingItem(GetInventoryItem(i)->GetID());
- if (isItemSelling)
- continue;
- }
- if (vnum >= 80003 && vnum <= 80007)
- LogManager::instance().GoldBarLog(GetPlayerID(), GetInventoryItem(i)->GetID(), QUEST, "RemoveSpecifyItem");
- if (count >= GetInventoryItem(i)->GetCount())
- {
- count -= GetInventoryItem(i)->GetCount();
- GetInventoryItem(i)->SetCount(0);
- if (0 == count)
- return;
- }
- else
- {
- GetInventoryItem(i)->SetCount(GetInventoryItem(i)->GetCount() - count);
- return;
- }
- }
- if (count)
- sys_log(0, "CHARACTER::RemoveSpecifyItem cannot remove enough item vnum %u, still remain %d", vnum, count);
- }
- int CHARACTER::CountSpecifyTypeItem(BYTE type) const
- {
- int count = 0;
- for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
- {
- LPITEM pItem = GetInventoryItem(i);
- if (pItem != NULL && pItem->GetType() == type)
- {
- count += pItem->GetCount();
- }
- }
- return count;
- }
- void CHARACTER::RemoveSpecifyTypeItem(BYTE type, DWORD count)
- {
- if (0 == count)
- return;
- for (UINT i = 0; i < INVENTORY_MAX_NUM; ++i)
- {
- if (NULL == GetInventoryItem(i))
- continue;
- if (GetInventoryItem(i)->GetType() != type)
- continue;
- if(m_pkMyShop)
- {
- bool isItemSelling = m_pkMyShop->IsSellingItem(GetInventoryItem(i)->GetID());
- if (isItemSelling)
- continue;
- }
- if (count >= GetInventoryItem(i)->GetCount())
- {
- count -= GetInventoryItem(i)->GetCount();
- GetInventoryItem(i)->SetCount(0);
- if (0 == count)
- return;
- }
- else
- {
- GetInventoryItem(i)->SetCount(GetInventoryItem(i)->GetCount() - count);
- return;
- }
- }
- }
- void CHARACTER::AutoGiveItem(LPITEM item, bool longOwnerShip)
- {
- if (NULL == item)
- {
- sys_err ("NULL point.");
- return;
- }
- if (item->GetOwner())
- {
- sys_err ("item %d 's owner exists!",item->GetID());
- return;
- }
- int cell;
- if (item->IsDragonSoul())
- {
- cell = GetEmptyDragonSoulInventory(item);
- }
- else
- {
- cell = GetEmptyInventory (item->GetSize());
- }
- if (cell != -1)
- {
- if (item->IsDragonSoul())
- item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, cell));
- else
- item->AddToCharacter(this, TItemPos(INVENTORY, cell));
- LogManager::instance().ItemLog(this, item, "SYSTEM", item->GetName());
- if (item->GetType() == ITEM_USE && item->GetSubType() == USE_POTION)
- {
- TQuickslot * pSlot;
- if (GetQuickslot(0, &pSlot) && pSlot->type == QUICKSLOT_TYPE_NONE)
- {
- TQuickslot slot;
- slot.type = QUICKSLOT_TYPE_ITEM;
- slot.pos = cell;
- SetQuickslot(0, slot);
- }
- }
- }
- else
- {
- item->AddToGround (GetMapIndex(), GetXYZ());
- item->StartDestroyEvent();
- if (longOwnerShip)
- item->SetOwnership (this, 300);
- else
- item->SetOwnership (this, 60);
- LogManager::instance().ItemLog(this, item, "SYSTEM_DROP", item->GetName());
- }
- }
- LPITEM CHARACTER::AutoGiveItem(DWORD dwItemVnum, WORD bCount, int iRarePct, bool bMsg)
- {
- TItemTable * p = ITEM_MANAGER::instance().GetTable(dwItemVnum);
- if (!p)
- return NULL;
- DBManager::instance().SendMoneyLog(MONEY_LOG_DROP, dwItemVnum, bCount);
- if (p->dwFlags & ITEM_FLAG_STACKABLE && p->bType != ITEM_BLEND)
- {
- for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
- {
- LPITEM item = GetInventoryItem(i);
- if (!item)
- continue;
- if (item->GetVnum() == dwItemVnum && FN_check_item_socket(item))
- {
- if (IS_SET(p->dwFlags, ITEM_FLAG_MAKECOUNT))
- {
- if (bCount < p->alValues[1])
- bCount = p->alValues[1];
- }
- WORD bCount2 = MIN(ITEM_MAX_COUNT - item->GetCount(), bCount);
- bCount -= bCount2;
- item->SetCount(item->GetCount() + bCount2);
- if (bCount == 0)
- {
- if (bMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 획득: %s"), item->GetName());
- return item;
- }
- }
- }
- }
- LPITEM item = ITEM_MANAGER::instance().CreateItem(dwItemVnum, bCount, 0, true);
- if (!item)
- {
- sys_err("cannot create item by vnum %u (name: %s)", dwItemVnum, GetName());
- return NULL;
- }
- if (item->GetType() == ITEM_BLEND)
- {
- for (int i=0; i < INVENTORY_MAX_NUM; i++)
- {
- LPITEM inv_item = GetInventoryItem(i);
- if (inv_item == NULL) continue;
- if (inv_item->GetType() == ITEM_BLEND)
- {
- if (inv_item->GetVnum() == item->GetVnum())
- {
- if (inv_item->GetSocket(0) == item->GetSocket(0) &&
- inv_item->GetSocket(1) == item->GetSocket(1) &&
- inv_item->GetSocket(2) == item->GetSocket(2) &&
- inv_item->GetCount() < ITEM_MAX_COUNT)
- {
- inv_item->SetCount(inv_item->GetCount() + item->GetCount());
- return inv_item;
- }
- }
- }
- }
- }
- int iEmptyCell;
- if (item->IsDragonSoul())
- {
- iEmptyCell = GetEmptyDragonSoulInventory(item);
- }
- else
- iEmptyCell = GetEmptyInventory(item->GetSize());
- if (iEmptyCell != -1)
- {
- if (bMsg)
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아이템 획득: %s"), item->GetName());
- if (item->IsDragonSoul())
- item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyCell));
- else
- item->AddToCharacter(this, TItemPos(INVENTORY, iEmptyCell));
- LogManager::instance().ItemLog(this, item, "SYSTEM", item->GetName());
- if (item->GetType() == ITEM_USE && item->GetSubType() == USE_POTION)
- {
- TQuickslot * pSlot;
- if (GetQuickslot(0, &pSlot) && pSlot->type == QUICKSLOT_TYPE_NONE)
- {
- TQuickslot slot;
- slot.type = QUICKSLOT_TYPE_ITEM;
- slot.pos = iEmptyCell;
- SetQuickslot(0, slot);
- }
- }
- }
- else
- {
- item->AddToGround(GetMapIndex(), GetXYZ());
- item->StartDestroyEvent();
- if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_DROP))
- item->SetOwnership(this, 300);
- else
- item->SetOwnership(this, 60);
- LogManager::instance().ItemLog(this, item, "SYSTEM_DROP", item->GetName());
- }
- sys_log(0, "7: %d %d", dwItemVnum, bCount);
- return item;
- }
- bool CHARACTER::GiveItem(LPCHARACTER victim, TItemPos Cell)
- {
- if (!CanHandleItem())
- return false;
- #ifdef __INVENTORY_PROTECT_SYSTEM__
- if (GetQuestFlag("abs.INVENTORY_LOCK") == 1)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Inventarul este blocat .");
- return false;
- }
- #endif
- if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot take this item if you're using quests"));
- return false;
- }
- LPITEM item = GetItem(Cell);
- if (item && !item->IsExchanging())
- {
- if (victim->CanReceiveItem(this, item))
- {
- victim->ReceiveItem(this, item);
- return true;
- }
- }
- return false;
- }
- bool CHARACTER::CanReceiveItem(LPCHARACTER from, LPITEM item) const
- {
- if (IsPC())
- return false;
- if (DISTANCE_APPROX(GetX() - from->GetX(), GetY() - from->GetY()) > 2000)
- return false;
- switch (GetRaceNum())
- {
- case fishing::CAMPFIRE_MOB:
- if (item->GetType() == ITEM_FISH &&
- (item->GetSubType() == FISH_ALIVE || item->GetSubType() == FISH_DEAD))
- return true;
- break;
- case fishing::FISHER_MOB:
- if (item->GetType() == ITEM_ROD)
- return true;
- break;
- case BLACKSMITH_WEAPON_MOB:
- case DEVILTOWER_BLACKSMITH_WEAPON_MOB:
- if (item->GetType() == ITEM_WEAPON &&
- item->GetRefinedVnum())
- return true;
- else
- return false;
- break;
- case BLACKSMITH_ARMOR_MOB:
- case DEVILTOWER_BLACKSMITH_ARMOR_MOB:
- if (item->GetType() == ITEM_ARMOR &&
- (item->GetSubType() == ARMOR_BODY || item->GetSubType() == ARMOR_SHIELD || item->GetSubType() == ARMOR_HEAD) &&
- item->GetRefinedVnum())
- return true;
- else
- return false;
- break;
- case BLACKSMITH_ACCESSORY_MOB:
- case DEVILTOWER_BLACKSMITH_ACCESSORY_MOB:
- if (item->GetType() == ITEM_ARMOR &&
- !(item->GetSubType() == ARMOR_BODY || item->GetSubType() == ARMOR_SHIELD || item->GetSubType() == ARMOR_HEAD) &&
- item->GetRefinedVnum())
- return true;
- else
- return false;
- break;
- case BLACKSMITH_MOB:
- if (item->GetRefinedVnum() && item->GetRefineSet() < 500)
- {
- return true;
- }
- else
- {
- return false;
- }
- case BLACKSMITH2_MOB:
- if (item->GetRefineSet() >= 500)
- {
- return true;
- }
- else
- {
- return false;
- }
- case ALCHEMIST_MOB:
- if (item->GetRefinedVnum())
- return true;
- break;
- case 20101:
- case 20102:
- case 20103:
- if (item->GetVnum() == ITEM_REVIVE_HORSE_1)
- {
- if (!IsDead())
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("죽지 않은 말에게 선초를 먹일 수 없습니다."));
- return false;
- }
- return true;
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_1)
- {
- if (IsDead())
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("죽은 말에게 사료를 먹일 수 없습니다."));
- return false;
- }
- return true;
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_2 || item->GetVnum() == ITEM_HORSE_FOOD_3)
- {
- return false;
- }
- break;
- case 20104:
- case 20105:
- case 20106:
- if (item->GetVnum() == ITEM_REVIVE_HORSE_2)
- {
- if (!IsDead())
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("죽지 않은 말에게 선초를 먹일 수 없습니다."));
- return false;
- }
- return true;
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_2)
- {
- if (IsDead())
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("죽은 말에게 사료를 먹일 수 없습니다."));
- return false;
- }
- return true;
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_1 || item->GetVnum() == ITEM_HORSE_FOOD_3)
- {
- return false;
- }
- break;
- case 20107:
- case 20108:
- case 20109:
- if (item->GetVnum() == ITEM_REVIVE_HORSE_3)
- {
- if (!IsDead())
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("죽지 않은 말에게 선초를 먹일 수 없습니다."));
- return false;
- }
- return true;
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_3)
- {
- if (IsDead())
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("죽은 말에게 사료를 먹일 수 없습니다."));
- return false;
- }
- return true;
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_1 || item->GetVnum() == ITEM_HORSE_FOOD_2)
- {
- return false;
- }
- break;
- }
- //if (IS_SET(item->GetFlag(), ITEM_FLAG_QUEST_GIVE))
- {
- return true;
- }
- return false;
- }
- void CHARACTER::ReceiveItem(LPCHARACTER from, LPITEM item)
- {
- if (IsPC())
- return;
- switch (GetRaceNum())
- {
- case fishing::CAMPFIRE_MOB:
- if (item->GetType() == ITEM_FISH && (item->GetSubType() == FISH_ALIVE || item->GetSubType() == FISH_DEAD))
- fishing::Grill(from, item);
- else
- {
- from->SetQuestNPCID(GetVID());
- quest::CQuestManager::instance().TakeItem(from->GetPlayerID(), GetRaceNum(), item);
- }
- break;
- case DEVILTOWER_BLACKSMITH_WEAPON_MOB:
- case DEVILTOWER_BLACKSMITH_ARMOR_MOB:
- case DEVILTOWER_BLACKSMITH_ACCESSORY_MOB:
- if (item->GetRefinedVnum() != 0 && item->GetRefineSet() != 0 && item->GetRefineSet() < 500)
- {
- from->SetRefineNPC(this);
- from->RefineInformation(item->GetCell(), REFINE_TYPE_MONEY_ONLY);
- }
- else
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 개량할 수 없습니다."));
- }
- break;
- case BLACKSMITH_MOB:
- case BLACKSMITH2_MOB:
- case BLACKSMITH_WEAPON_MOB:
- case BLACKSMITH_ARMOR_MOB:
- case BLACKSMITH_ACCESSORY_MOB:
- if (item->GetRefinedVnum())
- {
- from->SetRefineNPC(this);
- from->RefineInformation(item->GetCell(), REFINE_TYPE_NORMAL);
- }
- else
- {
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이 아이템은 개량할 수 없습니다."));
- }
- break;
- case 20101:
- case 20102:
- case 20103:
- case 20104:
- case 20105:
- case 20106:
- case 20107:
- case 20108:
- case 20109:
- if (item->GetVnum() == ITEM_REVIVE_HORSE_1 || item->GetVnum() == ITEM_REVIVE_HORSE_2 || item->GetVnum() == ITEM_REVIVE_HORSE_3)
- {
- from->ReviveHorse();
- item->SetCount(item->GetCount()-1);
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("말에게 선초를 주었습니다."));
- }
- else if (item->GetVnum() == ITEM_HORSE_FOOD_1 || item->GetVnum() == ITEM_HORSE_FOOD_2 || item->GetVnum() == ITEM_HORSE_FOOD_3)
- {
- from->FeedHorse();
- from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("말에게 사료를 주었습니다."));
- item->SetCount(item->GetCount()-1);
- EffectPacket(SE_HPUP_RED);
- }
- break;
- default:
- sys_log(0, "TakeItem %s %d %s", from->GetName(), GetRaceNum(), item->GetName());
- from->SetQuestNPCID(GetVID());
- quest::CQuestManager::instance().TakeItem(from->GetPlayerID(), GetRaceNum(), item);
- break;
- }
- }
- bool CHARACTER::IsEquipUniqueItem(DWORD dwItemVnum) const
- {
- {
- LPITEM u = GetWear(WEAR_UNIQUE1);
- if (u && u->GetVnum() == dwItemVnum)
- return true;
- }
- {
- LPITEM u = GetWear(WEAR_UNIQUE2);
- if (u && u->GetVnum() == dwItemVnum)
- return true;
- }
- if (dwItemVnum == UNIQUE_ITEM_RING_OF_LANGUAGE)
- return IsEquipUniqueItem(UNIQUE_ITEM_RING_OF_LANGUAGE_SAMPLE);
- return false;
- }
- bool CHARACTER::IsEquipUniqueGroup(DWORD dwGroupVnum) const
- {
- {
- LPITEM u = GetWear(WEAR_UNIQUE1);
- if (u && u->GetSpecialGroup() == (int) dwGroupVnum)
- return true;
- }
- {
- LPITEM u = GetWear(WEAR_UNIQUE2);
- if (u && u->GetSpecialGroup() == (int) dwGroupVnum)
- return true;
- }
- return false;
- }
- void CHARACTER::SetRefineMode(int iAdditionalCell)
- {
- m_iRefineAdditionalCell = iAdditionalCell;
- m_bUnderRefine = true;
- }
- void CHARACTER::ClearRefineMode()
- {
- m_bUnderRefine = false;
- SetRefineNPC( NULL );
- }
- bool CHARACTER::GiveItemFromSpecialItemGroup(DWORD dwGroupNum, std::vector<DWORD> &dwItemVnums, std::vector<DWORD> &dwItemCounts, std::vector <LPITEM> &item_gets, int &count)
- {
- const CSpecialItemGroup* pGroup = ITEM_MANAGER::instance().GetSpecialItemGroup(dwGroupNum);
- if (!pGroup)
- {
- sys_err("cannot find special item group %d", dwGroupNum);
- return false;
- }
- std::vector <int> idxes;
- int n = pGroup->GetMultiIndex(idxes);
- bool bSuccess;
- for (int i = 0; i < n; i++)
- {
- bSuccess = false;
- int idx = idxes[i];
- DWORD dwVnum = pGroup->GetVnum(idx);
- DWORD dwCount = pGroup->GetCount(idx);
- int iRarePct = pGroup->GetRarePct(idx);
- LPITEM item_get = NULL;
- switch (dwVnum)
- {
- case CSpecialItemGroup::GOLD:
- PointChange(POINT_GOLD, dwCount);
- LogManager::instance().CharLog(this, dwCount, "TREASURE_GOLD", "");
- bSuccess = true;
- break;
- case CSpecialItemGroup::EXP:
- {
- PointChange(POINT_EXP, dwCount);
- LogManager::instance().CharLog(this, dwCount, "TREASURE_EXP", "");
- bSuccess = true;
- }
- break;
- case CSpecialItemGroup::MOB:
- {
- sys_log(0, "CSpecialItemGroup::MOB %d", dwCount);
- int x = GetX() + number(-500, 500);
- int y = GetY() + number(-500, 500);
- LPCHARACTER ch = CHARACTER_MANAGER::instance().SpawnMob(dwCount, GetMapIndex(), x, y, 0, true, -1);
- if (ch)
- ch->SetAggressive();
- bSuccess = true;
- }
- break;
- case CSpecialItemGroup::SLOW:
- {
- sys_log(0, "CSpecialItemGroup::SLOW %d", -(int)dwCount);
- AddAffect(AFFECT_SLOW, POINT_MOV_SPEED, -(int)dwCount, AFF_SLOW, 300, 0, true);
- bSuccess = true;
- }
- break;
- case CSpecialItemGroup::DRAIN_HP:
- {
- int iDropHP = GetMaxHP()*dwCount/100;
- sys_log(0, "CSpecialItemGroup::DRAIN_HP %d", -iDropHP);
- iDropHP = MIN(iDropHP, GetHP()-1);
- sys_log(0, "CSpecialItemGroup::DRAIN_HP %d", -iDropHP);
- PointChange(POINT_HP, -iDropHP);
- bSuccess = true;
- }
- break;
- case CSpecialItemGroup::POISON:
- {
- AttackedByPoison(NULL);
- bSuccess = true;
- }
- break;
- case CSpecialItemGroup::MOB_GROUP:
- {
- int sx = GetX() - number(300, 500);
- int sy = GetY() - number(300, 500);
- int ex = GetX() + number(300, 500);
- int ey = GetY() + number(300, 500);
- CHARACTER_MANAGER::instance().SpawnGroup(dwCount, GetMapIndex(), sx, sy, ex, ey, NULL, true);
- bSuccess = true;
- }
- break;
- default:
- {
- item_get = AutoGiveItem(dwVnum, dwCount, iRarePct);
- if (item_get)
- {
- bSuccess = true;
- }
- }
- break;
- }
- if (bSuccess)
- {
- dwItemVnums.push_back(dwVnum);
- dwItemCounts.push_back(dwCount);
- item_gets.push_back(item_get);
- count++;
- }
- else
- {
- return false;
- }
- }
- return bSuccess;
- }
- bool CHARACTER::ItemProcess_Hair(LPITEM item, int iDestCell)
- {
- if (item->CheckItemUseLevel(GetLevel()) == false)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("아직 이 머리를 사용할 수 없는 레벨입니다."));
- return false;
- }
- DWORD hair = item->GetVnum();
- switch (GetJob())
- {
- case JOB_WARRIOR :
- hair -= 72000;
- break;
- case JOB_ASSASSIN :
- hair -= 71250;
- break;
- case JOB_SURA :
- hair -= 70500;
- break;
- case JOB_SHAMAN :
- hair -= 69750;
- break;
- default :
- return false;
- break;
- }
- if (hair == GetPart(PART_HAIR))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("동일한 머리 스타일로는 교체할 수 없습니다."));
- return true;
- }
- item->SetCount(item->GetCount() - 0);
- SetPart(PART_HAIR, hair);
- UpdatePacket();
- return true;
- }
- bool CHARACTER::ItemProcess_Polymorph(LPITEM item)
- {
- if (IsPolymorphed())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이미 둔갑중인 상태입니다."));
- return false;
- }
- if (true == IsRiding())
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("둔갑할 수 없는 상태입니다."));
- return false;
- }
- DWORD dwVnum = item->GetSocket(0);
- if (dwVnum == 0)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("잘못된 둔갑 아이템입니다."));
- item->SetCount(item->GetCount()-1);
- return false;
- }
- const CMob* pMob = CMobManager::instance().Get(dwVnum);
- if (pMob == NULL)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("잘못된 둔갑 아이템입니다."));
- item->SetCount(item->GetCount()-1);
- return false;
- }
- switch (item->GetVnum())
- {
- case 70104 :
- case 70105 :
- case 70106 :
- case 70107 :
- case 71093 :
- {
- sys_log(0, "USE_POLYMORPH_BALL PID(%d) vnum(%d)", GetPlayerID(), dwVnum);
- int iPolymorphLevelLimit = MAX(0, 20 - GetLevel() * 3 / 10);
- if (pMob->m_table.bLevel >= GetLevel() + iPolymorphLevelLimit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("나보다 너무 높은 레벨의 몬스터로는 변신 할 수 없습니다."));
- return false;
- }
- int iDuration = GetSkillLevel(POLYMORPH_SKILL_ID) == 0 ? 5 : (5 + (5 + GetSkillLevel(POLYMORPH_SKILL_ID)/40 * 25));
- iDuration *= 60;
- DWORD dwBonus = 0;
- dwBonus = (2 + GetSkillLevel(POLYMORPH_SKILL_ID)/40) * 100;
- AddAffect(AFFECT_POLYMORPH, POINT_POLYMORPH, dwVnum, AFF_POLYMORPH, iDuration, 0, true);
- AddAffect(AFFECT_POLYMORPH, POINT_ATT_BONUS, dwBonus, AFF_POLYMORPH, iDuration, 0, false);
- item->SetCount(item->GetCount()-1);
- }
- break;
- case 50322:
- {
- sys_log(0, "USE_POLYMORPH_BOOK: %s(%u) vnum(%u)", GetName(), GetPlayerID(), dwVnum);
- if (CPolymorphUtils::instance().PolymorphCharacter(this, item, pMob) == true)
- {
- CPolymorphUtils::instance().UpdateBookPracticeGrade(this, item);
- }
- else
- {
- }
- }
- break;
- default :
- sys_err("POLYMORPH invalid item passed PID(%d) vnum(%d)", GetPlayerID(), item->GetOriginalVnum());
- return false;
- }
- return true;
- }
- bool CHARACTER::CanDoCube() const
- {
- if (m_bIsObserver) return false;
- if (GetShop()) return false;
- if (GetMyShop()) return false;
- if (m_bUnderRefine) return false;
- if (IsWarping()) return false;
- return true;
- }
- bool CHARACTER::UnEquipSpecialRideUniqueItem()
- {
- LPITEM Unique1 = GetWear(WEAR_UNIQUE1);
- LPITEM Unique2 = GetWear(WEAR_UNIQUE2);
- if( NULL != Unique1 )
- {
- if( UNIQUE_GROUP_SPECIAL_RIDE == Unique1->GetSpecialGroup() )
- {
- return UnequipItem(Unique1);
- }
- }
- if( NULL != Unique2 )
- {
- if( UNIQUE_GROUP_SPECIAL_RIDE == Unique2->GetSpecialGroup() )
- {
- return UnequipItem(Unique2);
- }
- }
- return true;
- }
- void CHARACTER::AutoRecoveryItemProcess(const EAffectTypes type)
- {
- if (true == IsDead() || true == IsStun())
- return;
- if (false == IsPC())
- return;
- if (AFFECT_AUTO_HP_RECOVERY != type && AFFECT_AUTO_SP_RECOVERY != type)
- return;
- if (NULL != FindAffect(AFFECT_STUN))
- return;
- {
- const DWORD stunSkills[] = { SKILL_TANHWAN, SKILL_GEOMPUNG, SKILL_BYEURAK, SKILL_GIGUNG };
- for (size_t i=0 ; i < sizeof(stunSkills)/sizeof(DWORD) ; ++i)
- {
- const CAffect* p = FindAffect(stunSkills[i]);
- if (NULL != p && AFF_STUN == p->dwFlag)
- return;
- }
- }
- const CAffect* pAffect = FindAffect(type);
- const size_t idx_of_amount_of_used = 1;
- const size_t idx_of_amount_of_full = 2;
- if (NULL != pAffect)
- {
- LPITEM pItem = FindItemByID(pAffect->dwFlag);
- if (NULL != pItem && true == pItem->GetSocket(0))
- {
- if (false == CArenaManager::instance().IsArenaMap(GetMapIndex()))
- {
- const long amount_of_used = pItem->GetSocket(idx_of_amount_of_used);
- const long amount_of_full = pItem->GetSocket(idx_of_amount_of_full);
- const int32_t avail = amount_of_full - amount_of_used;
- int32_t amount = 0;
- if (AFFECT_AUTO_HP_RECOVERY == type)
- {
- amount = GetMaxHP() - (GetHP() + GetPoint(POINT_HP_RECOVERY));
- }
- else if (AFFECT_AUTO_SP_RECOVERY == type)
- {
- amount = GetMaxSP() - (GetSP() + GetPoint(POINT_SP_RECOVERY));
- }
- if (amount > 0)
- {
- if (avail > amount)
- {
- const int pct_of_used = amount_of_used * 100 / amount_of_full;
- const int pct_of_will_used = (amount_of_used + amount) * 100 / amount_of_full;
- bool bLog = false;
- if ((pct_of_will_used / 10) - (pct_of_used / 10) >= 1)
- bLog = true;
- pItem->SetSocket(idx_of_amount_of_used, amount_of_used + amount, bLog);
- }
- else
- {
- amount = avail;
- ITEM_MANAGER::instance().RemoveItem( pItem );
- }
- if (AFFECT_AUTO_HP_RECOVERY == type)
- {
- PointChange( POINT_HP_RECOVERY, amount );
- EffectPacket( SE_AUTO_HPUP );
- }
- else if (AFFECT_AUTO_SP_RECOVERY == type)
- {
- PointChange( POINT_SP_RECOVERY, amount );
- EffectPacket( SE_AUTO_SPUP );
- }
- }
- }
- else
- {
- pItem->Lock(false);
- pItem->SetSocket(0, false);
- RemoveAffect( const_cast<CAffect*>(pAffect) );
- }
- }
- else
- {
- RemoveAffect( const_cast<CAffect*>(pAffect) );
- }
- }
- }
- bool CHARACTER::IsValidItemPosition(TItemPos Pos) const
- {
- BYTE window_type = Pos.window_type;
- WORD cell = Pos.cell;
- switch (window_type)
- {
- case RESERVED_WINDOW:
- return false;
- case INVENTORY:
- case EQUIPMENT:
- return cell < (INVENTORY_AND_EQUIP_SLOT_MAX);
- case DRAGON_SOUL_INVENTORY:
- return cell < (DRAGON_SOUL_INVENTORY_MAX_NUM);
- case SAFEBOX:
- if (NULL != m_pkSafebox)
- return m_pkSafebox->IsValidPosition(cell);
- else
- return false;
- case MALL:
- if (NULL != m_pkMall)
- return m_pkMall->IsValidPosition(cell);
- else
- return false;
- #ifdef __SWITCHBOT__
- case SWITCHBOT:
- return cell < SWITCHBOT_SLOT_COUNT;
- #endif
- default:
- return false;
- }
- }
- #define VERIFY_MSG(exp, msg) \
- if (true == (exp)) { \
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT(msg)); \
- return false; \
- }
- bool CHARACTER::CanEquipNow(const LPITEM item, const TItemPos& srcCell, const TItemPos& destCell)
- {
- const TItemTable* itemTable = item->GetProto();
- BYTE itemType = item->GetType();
- BYTE itemSubType = item->GetSubType();
- switch (GetJob())
- {
- case JOB_WARRIOR:
- if (item->GetAntiFlag() & ITEM_ANTIFLAG_WARRIOR)
- return false;
- break;
- case JOB_ASSASSIN:
- if (item->GetAntiFlag() & ITEM_ANTIFLAG_ASSASSIN)
- return false;
- break;
- case JOB_SHAMAN:
- if (item->GetAntiFlag() & ITEM_ANTIFLAG_SHAMAN)
- return false;
- break;
- case JOB_SURA:
- if (item->GetAntiFlag() & ITEM_ANTIFLAG_SURA)
- return false;
- break;
- }
- for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
- {
- long limit = itemTable->aLimits[i].lValue;
- switch (itemTable->aLimits[i].bType)
- {
- case LIMIT_LEVEL:
- if (GetLevel() < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("레벨이 낮아 착용할 수 없습니다."));
- return false;
- }
- break;
- case LIMIT_STR:
- if (GetPoint(POINT_ST) < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("근력이 낮아 착용할 수 없습니다."));
- return false;
- }
- break;
- case LIMIT_INT:
- if (GetPoint(POINT_IQ) < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("지능이 낮아 착용할 수 없습니다."));
- return false;
- }
- break;
- case LIMIT_DEX:
- if (GetPoint(POINT_DX) < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("민첩이 낮아 착용할 수 없습니다."));
- return false;
- }
- break;
- case LIMIT_CON:
- if (GetPoint(POINT_HT) < limit)
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("체력이 낮아 착용할 수 없습니다."));
- return false;
- }
- break;
- }
- }
- if (item->GetWearFlag() & WEARABLE_UNIQUE)
- {
- if ((GetWear(WEAR_UNIQUE1) && GetWear(WEAR_UNIQUE1)->IsSameSpecialGroup(item)) ||
- (GetWear(WEAR_UNIQUE2) && GetWear(WEAR_UNIQUE2)->IsSameSpecialGroup(item)))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("같은 종류의 유니크 아이템 두 개를 동시에 장착할 수 없습니다."));
- return false;
- }
- if (marriage::CManager::instance().IsMarriageUniqueItem(item->GetVnum()) &&
- !marriage::CManager::instance().IsMarried(GetPlayerID()))
- {
- ChatPacket(CHAT_TYPE_INFO, LC_TEXT("결혼하지 않은 상태에서 예물을 착용할 수 없습니다."));
- return false;
- }
- }
- if (item->GetType() == ITEM_RING)
- {
- LPITEM ringItems[2] = { GetWear(WEAR_RING1), GetWear(WEAR_RING2) };
- for (int i = 0; i < 2; i++)
- {
- if (ringItems[i])
- {
- if (ringItems[i]->GetVnum() == item->GetVnum())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Info] > |h|r Nu poti echipa acest item de doua ori .");
- return false;
- }
- }
- }
- }
- #ifdef __EFFECT_SYSTEM__
- if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW)
- {
- LPITEM pkItem = GetWear(WEAR_EFFECT_WEAPON);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Efecte] > |h|r You must unwear the weapon effect before .");
- return false;
- }
- }
- else if (item->GetType() == ITEM_ARMOR && item->GetSubType() == ARMOR_BODY)
- {
- LPITEM pkItem = GetWear(WEAR_EFFECT_ARMOR);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Efecte] > |h|r You must unwear the armor effect before .");
- return false;
- }
- }
- else if (item->GetType() == ITEM_COSTUME && item->GetSubType() == USE_EFFECT)
- {
- if (item->GetWearFlag() & WEARABLE_EFFECT_ARMOR)
- {
- LPITEM pkItem = GetWear(WEAR_BODY);
- if (!pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Efecte] > |h|r To can wear a armor effect you must have a armor weared .");
- return false;
- }
- }
- else
- {
- LPITEM pkItem = GetWear(WEAR_WEAPON);
- if (!pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Efecte] > |h|r To can wear a weapon effect you must have a weapon weared .");
- return false;
- }
- }
- }
- #endif
- #ifdef __WEAPON_COSTUME_SYSTEM__
- if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW)
- {
- LPITEM pkItem = GetWear(WEAR_COSTUME_WEAPON);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Costume Wepon] > |h|r For can do this unwear the costume weapon .");
- return false;
- }
- }
- else if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_WEAPON)
- {
- LPITEM pkItem = GetWear(WEAR_WEAPON);
- if (!pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Costume Wepon] > |h|r You can't wear a costume weapon without have a weapon weared .");
- return false;
- }
- else if (item->GetValue(3) != pkItem->GetSubType())
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Costume Wepon] > |h|r You can't wear a costume weapon who has different type of your weapon .");
- return false;
- }
- }
- if (item->GetType() == ITEM_ROD || item->GetType() == ITEM_PICK)
- {
- LPITEM pkItem = GetWear(WEAR_COSTUME_WEAPON);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Costume Wepon] > |h|r For can do this unwear the costume weapon .");
- return false;
- }
- }
- #endif
- return true;
- }
- bool CHARACTER::CanUnequipNow(const LPITEM item, const TItemPos& srcCell, const TItemPos& destCell)
- {
- if (ITEM_BELT == item->GetType())
- VERIFY_MSG(CBeltInventoryHelper::IsExistItemInBeltInventory(this), "벨트 인벤토리에 아이템이 존재하면 해제할 수 없습니다.");
- if (IS_SET(item->GetFlag(), ITEM_FLAG_IRREMOVABLE))
- return false;
- {
- int pos = -1;
- if (item->IsDragonSoul())
- pos = GetEmptyDragonSoulInventory(item);
- else
- pos = GetEmptyInventory(item->GetSize());
- VERIFY_MSG( -1 == pos, "소지품에 빈 공간이 없습니다." );
- }
- #ifdef __EFFECT_SYSTEM__
- if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW)
- {
- LPITEM pkItem = GetWear(WEAR_EFFECT_WEAPON);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Efecte] > |h|r You must unwear the weapon effect before .");
- return false;
- }
- }
- else if (item->GetType() == ITEM_ARMOR && item->GetSubType() == ARMOR_BODY)
- {
- LPITEM pkItem = GetWear(WEAR_EFFECT_ARMOR);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Efecte] > |h|r You must unwear the armor effect before .");
- return false;
- }
- }
- #endif
- #ifdef __WEAPON_COSTUME_SYSTEM__
- if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW)
- {
- LPITEM pkItem = GetWear(WEAR_COSTUME_WEAPON);
- if (pkItem)
- {
- ChatPacket(CHAT_TYPE_INFO, "|cFF00ff33[Costume Wepon] > |h|r For can do this unwear the costume weapon .");
- return false;
- }
- }
- #endif
- return true;
- }
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