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- v18 = *(_BYTE *)(OBJ3D_BND_DATA + 8);
- v19 = *(_BYTE *)(OBJ3D_BND_DATA + 9);
- v20 = *(_BYTE *)(OBJ3D_BND_DATA + 10);
- v4 = 0;
- v21 = *(_BYTE *)(OBJ3D_BND_DATA + 11);
- v22 = 0;
- v5 = OBJ3D_BND_DATA + 12;
- v26 = sub_185C0(&v18);
- while ( (_WORD)v4 < (_WORD)v26 )
- {
- v8 = v5 + 1;
- v9 = *(_BYTE *)v8++;
- v18 = v9;
- v10 = *(_BYTE *)v8++;
- v19 = v10;
- v11 = *(_BYTE *)v8;
- v7 = v8 + 1;
- v20 = v11;
- v21 = 0;
- LOWORD(v25) = sub_185C0(&v18);
- v6 = sub_18590(v7);
- v23 = v6;
- if ( v6 & 1 )
- v23 = v6 + 1;
- v13 = v7 + 4;
- v14 = 5 * *(_DWORD *)(v13 + 12);
- v24 = v13 + 20;
- v12 = v13 + 20 + 4 * v14;
- if ( (_WORD)v25 == 40 )
- {
- v15 = -1;
- v16 = 10;
- }
- else
- {
- v16 = 10;
- v15 = 0;
- }
- sub_360E0(v13 + 20, v12, v16, v15);
- ++v4;
- v5 = v23 + v13;
- dword_236754[*(int *)((char *)&v24 + 2) >> 16] = v24;
- }
- result = custom_alloc(5120);
- dword_2367FC = result;
- return result;
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