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Shadow74488

Hanzo Rework

Oct 11th, 2019
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  1. Character Name: Hanzo
  2. Role: Fighter
  3.  
  4. Salamander Poison: Deals 1 Affliction Damage per second and gives 1 Numbing Poison stack every second for 5 seconds. At 10 Numbing Stacks the enemy is Immobilized for 3 seconds with their icon gaining a shade of purple or text displaying. Numbing Stacks fade away 1 per second when Out of Combat. This is not affected by natural poison protection.
  5. +Text at 10 stacks: You start to feel numb...
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  7. Passive: Poisoned Strikes - Hanzo's melee attack inflicts Salamander Poison onto his enemies.
  8. Passive: Venom Gland - Upon reaching below 30 HP, Hanzo creates a 5 tile AoE Poison Mist that deals 3 Damage per Second to enemies inside and also inflicting Numbing Poison stack onto them while impairing their vision. This goes on a 60 second Cooldown after use.
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  10. Fury: Summoning: Ibuse - At 100 Fury, Hanzo can summon his Salamander, Ibuse. Changing/Enhancing his moveset, increasing melee range by 1 and Attack Damage by 2.
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  12. Jutsu 1: Kusarigama Slash - Hanzo slashes forward with his scythe in a 2 - 3 tile melee attack that deals 10 Damage to enemies while inflicting Salamander Poison onto them. If they are bound by Kusarigama Chain, they take an extra +5 damage and inflicted with a Cripple status effect for 3 seconds.
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  14. +1: When held, Hanzo throws his scythe forward, launching a projectile 6 tiles. Any enemy hit takes 5 Damange and inflicted with Salamander Poison and Bleed.
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  16. Jutsu 2: Kusarigama Chain - Hanzo throws his chain and unleashes a melee that quickly extends 1 tile up to 3 tiles to bind enemies hit for 3 seconds. This can be recast to free the enemy from the bind but pull them into 1 tile melee range of Hanzo while briefly stunning them.
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  18. Jutsu 3: Body Flicker Technique - Hanzo uses the Body Flicker technique, turning himself invisible for 1 second and lunging forward, passing through objects. Upon passing through an enemy that is affected with Salamander Poison, Hanzo cuts them with his scythe, dealing 5 Damage and refreshing the Poison.
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  20. Jutsu 4: Exploding Flame Formation - Hanzo creates tags on the ground that extend forward up to 3 tiles, being Immobiled for 2 seconds during this cast time. When an enemy steps onto the tags, they are bound for 3 seconds before the tag explode, dealing 15 Damage and knocking them into the air.
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  22. Jutsu 5: Ibuse Swallow - Hanzo casts for 2 seconds then summons Ibuse to hide underground at his current tile, Ibuse stays underground for 10 Seconds or until an enemy walks over the tile, in which they are swallowed by Ibuse. The enemy is Bound inside of a stationary NPC while receiving 2 Affliction Damage per second and 1 Numbing Stack per second. Ibuse releases the enemy upon being destroyed or once 10 seconds have passed.
  23.  
  24. ~Ibuse~
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  26. Jutsu 1: Tongue Strike - Ibuse emits a 3 tile melee that strikes all enemies within range for 15 Damage and turns them around.
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  28. Jutsu 2: Poison Mist - Ibuse channels for 2 seconds before releasing a Poison Mist that expands from its current tile, going outwards to a maximum of 5 Tiles in an AoE. The mist lasts for 10 seconds and any enemies inside have their vision impaired while also taking 2 Affliction Damage per Second and gaining 1 Numbing Poison stack per Second.
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  30. Jutsu 3: Leap - Ibuse leaps forward in an arc, enough to jump over enemies and close distance to a running foe. Upon landing, it creates a 2 tile AoE that knocks nearby enemies up into the air.
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  32. Jutsu 4: Exploding Flame Formation - SAB. While on Ibuse, the tags go even further to a total of 6 tiles.
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  34. Jutsu 5: Ibuse Swallow - Ibuse launches a 2 tile AoE that grabs all enemies in range. Ibuse remains Stationary while Suppressing the enemy for 3 Seconds, if not interrupted in that time, the enemy is swallowed. While swallowed, the enemy remains in Ibuse's stomach for 10 seconds, receiving 2 Affliction Damage per second and 1 Numbing Poison stack per second. Ibuse regurgitates them when the timer expires.
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