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- #include <gb/gb.h>
- #include <stdio.h>
- #include "Gyroid.c"
- void performantdelay(UINT8 numloops);
- void main() {
- UINT8 currentspriteindex = 0;
- set_sprite_data(0,4,GyroidSprite);
- set_sprite_tile(0,0);
- move_sprite(0,88,88);
- SHOW_SPRITES;
- while(1) {
- for(currentspriteindex = 0; currentspriteindex < 4; currentspriteindex++) {
- set_sprite_tile(0, currentspriteindex);
- performantdelay(10);
- //scroll_sprite(0,10,0);
- }
- }
- }
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