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- getgenv().infjump = true
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- Mouse.KeyDown:connect(function(k)
- if k:byte() == 32 and infjump == true then
- Humanoid = Player.Character:FindFirstChildOfClass("Humanoid")
- Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- end
- end)
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